Artificial Life. The battle of clans

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Hi everyone! Today I’m going to show you a simulation of an evolution model. Although I draw inspiration from the evolution of life in the real world, I will not try to model the real world as it is too complex. I create my own worlds where I set the rules. I'm interested in evolution in a more general abstract sense. And in today’s video, you will see the origins of life, acts of violence, flows of refugees, mass genocide, and ecological catastrophes. Let us begin with the most boring part– How the world is built. It measures 1800 by 1400 and is divided into 8 sectors. Each sector has an area that is exposed to sunlight. All sectors are numbered and there are no borders. The world is enclosed both horizontally and vertically. In those areas that have sunlight, it is possible to produce energy by photosynthesis. During the simulation, the level of exposure to sunlight follows a graph like this. Only leaf cells can photosynthesize. When a cell dies, some organic matter remains in the soil. Such organic matter accumulates and when it reaches a certain level, that location becomes toxic. Organic matter in the soil can be converted into energy by root cells as well as by single sprouts. Roots are the only cells that can survive in the zones poisoned by organic matter. After cells die, some energy accumulated by the cells remains in the soil in the form of charges. Similar to organic matter, the accumulated charge becomes deadly at a certain level. However, unlike organic matter, the charge tends toward a certain level. It slowly dissipates when there’s too much of it and accumulates when there’s little of it. The charge is accumulated by cells of the antenna class. Antennas are the only class of cells that can survive in this zone of energy poisoning. And the last way of gaining energy is by neighbors eating each other. All types of cells can be eaten except roots and branches. Any sprout can gain energy this way. A sprout is the most important class of cells. It is responsible for the prescription of the genome and for the creation of new cells. There is always a slight probability of mutation with every step and a random number in the genome will change. This is exactly what triggers the mechanism of evolution. Cells with a more successful genome have a higher probability of leaving many descendants and populating the world. A sprout can live indefinitely as long as it has the energy to spend on every step. It can move around the field until it produces branches. Each sprout can produce between one and three branches, i.e, it can create new cells. The sprout itself then turns into wood which is one more class of cells that transports energy from the energy-collecting cells to the sprout. The lifespan of each cell is dependent on the amount of energy spent on its creation. The last class of cells is the seed. This is a dormant outgrowth that consumes almost no energy. The organism can occasionally shoot out seeds to some distance. When a cell’s lifespan comes to a close, it simply disappears leaving some organic matter and a charge in the soil. The seed has remained alone and becomes the sprout and the process repeats. Using organic poisoning, I divided the world into 8 sectors. I have placed in each sector 4555 sprouts each with a randomly generated genome. The majority of these will die, but some may give birth to new life. Let's get started. On the screen are fragments of sectors 7 and 8. Some of the genomes generated were successful and we can see the first signs of life. This is the universal organism. It gets its energy from three sources. All sprouts with unsuccessful genomes ran out of energy and died. This sprout is demonstrating the ability to turn to avoid obstacles. It gets its energy both from the sun as well as from organic matter. Although, at the moment, not enough organic matter has accumulated in the soil. Leaves have the ability to produce the largest amount of energy, but for that, they need free space. And when they are near other leaves, net energy production becomes zero. Here we have an organism with ideal conditions. Its leaves practically do not touch. It accumulates too much energy without having time to develop. The cells die and leave energy in the ground creating an energy-poisoned zone. And here it even led to the creation of energy icicles. However, the energy quickly vanishes and these formations disappear. Only unicellular organisms can move about on the ground. As for multi-celled organisms, they produce new cells on one side while others die on the other. This creates an illusion of movement. From the beginning I made a note of the locality each organism originates from. We will refer to these as clans. And here we see the political map of the world at this moment. You can pick which clan will be dominant by the end of the simulation. Leave your choices in the comments. Now that you’ve made your choices, I should make known some information I withheld. This is a map of the build-up of organic matter in the soil. And in some places, it’s already reached its limit. We expect the epoch of the emergence of organically-poisoned zones. And we have a live report from the sixth sector. Let us switch to the organic mapping mode. The darker the background the more organic matter has built up in the area. The red areas are those where the build-up has surpassed the limits and the area cannot support life. With such levels of organic matter in the soil, the death of one cell can make the area around it poisonous and this can cause the death of neighboring cells which also adds more organic matter to the soil leading to a cascading expansion of the poisonous zone. There’s thus a need to avoid reaching such levels of concentration of organic matter in the soil. However, it is our nature as humans to ignore dangers if their approach is too stretched in time. As it goes, “today is no different from yesterday and tomorrow won’t be worse” And in the end, it’ll be too late. Severe waste problems have started in the central sectors. The eighth sector is actively using the roots thereby cleansing the area of excess organic matter. The first sector appears to be trailing behind and has yet to experience waste problems. Let's take a closer look at what's taking place there. One leaf provides energy to one seed. Seeds are being thrown about. But at the same time, if a seed crashes, it dies and also destroys whatever it crashes into. But the most interesting thing is that before a sprout produces branches, it eats up the organic matter under it. A simple or perhaps clever method of obtaining additional energy and ridding the area of excess organic matter. In the meantime, the organisms have begun testing the strength of the walls separating the sectors. The daredevil crashes headfirst into the wall and pocks a hole into it. Well not necessarily headfirst. The death of cells triggers an even spread of organic matter and charge in three-by-three squares. Thus a large number of deaths near the wall will lead to diffusion through it. Meanwhile, the second sector has almost drowned in its own waste. And an interesting species has appeared in sector three which gets its energy exclusively from organic matter. We can see how as the roots suck out the organic matter from the soil the background gets brighter. And after the cells die, diffusion takes place- a uniform distribution of organic matter in 3 by 3 squares. However, we should keep in mind that roots are the only class of cells that can exist in an organically poisoned area and for that reason, nothing happens to them. Meanwhile, some enclosed cavities have formed inside the infected areas of sector 6. Let us observe how they fight against the poison inside one of these cavities. Here, one of the stages of an organism's development is the single cell which can also absorb organic matter from the soil, and it does so quite effectively. However, there is one issue- these cells are also effective at eating each other. It's good that they live in an enclosed cavity. Meantime, life has disappeared from sector 2. The rest of the sectors have started successfully cleansing their territories of waste. Sunlight is gradually reducing and the population has also decreased. We are approaching a new epoch: The epoch of the destruction of borders; encounters between different groups, mass killings, and flows of refugees. The 7th clan has penetrated into the 3rd sector. The first contact was rather subtle but it’s already too late to stop the expansion. The 7th clan is beginning to occupy the 3rd sector, but it does so in a non-aggressive manner. It appears that no one group is eating another, but those from sector 7 are more successful at occupying free spaces leaving those from sector 3 no room for growth. They get energy from different sources. Sunlight is currently low and the 3rd clan which uses the sun’s energy is growing rather slowly. This plays right into the hands of the 7th clan. The 7th clan has occupied sector 3 and has started dismantling the walls of sector 2. It is also trying to penetrate into sector 6. At the same time, an interesting species has appeared in sector 6. Before a sprout produces a branch with a root, it shifts the organic matter from under itself. This makes it possible to get maximum energy even on organically impoverished soil. The lawn at my house in the metaverse will have this plant. And we have breaking news: witnesses are reporting cases of cannibalism in sector 1. Right now, this is being done modestly, but who knows where it is headed. Meanwhile, the 7th clan has treacherously broken into sector 6 territory and is trying to squeeze into the places of residence of the indigenous population. It has also penetrated into sector 2 which is to be cleaned and populated. Breaking news: Mass cannibalism has ensued in sector 1 and streams of refugees have fled to the walls trying to break through them. They are being helped by compassionate residents from the opposite side. In the lower part of sector 5, the refugees have started having lunch with the locals, which begs the question: are these really refugees? Thanks to mutation, sector 1 produced a formidable unicellular predator whose descendants have cleaned out the whole sector and lunged into the 5th. However, there may have been one or several species that turned out to be resistant to this predator. And at the time the first clan was trying to occupy the 5th sector, the fifth clan resorted to occupying the deserted sector 1 which turned out to be a success. In the end, both sectors 1 and 5 were dominated by the 5th clan but with a fair presence of the 1st clan. Meanwhile, the 5th clan cannot restrain its ambitions and is now trying to capture the 8th sector. The unicellular predators from the 1st clan have also rushed after them. Other than that, the 5th clan has gone through sector 1 and penetrated into sector 4 territory. From the right-hand side, we can see visiting representatives of the 5th clan. The local aborigines have a good feature. Before the single cell of a future organism has branches, it cleanses up to 4 cells of organic matter at the site of future growth but this won’t be of any help. We can see that the single-celled predators of the 1st clan are also here already. Let's now digress a little into history. The 7th clan now controls 3 sectors. Clans 1 and 5 have invaded one another and have rushed together to explore sectors 4 and 8. But take a look at what is happening in the 6th sector. Streams of unicellular predators are tormenting the 6th Clan. Note that unicellular predators require a short phase of Multicellularity for reproduction. The 6th clan which at some point courageously stood against the invasion of the 7th clan fell under the invasion of the unicellular predators. However, it wasn’t wiped out entirely and revived in the form of an interesting species. Perhaps this species was already in existence but lacked enough space for movement. Meanwhile, the unicellular predators have started eating the residents of sectors 3 and 7. Sector 7 gave up rather quickly but some of its species survived. The same phenomenon can also be observed in sector 3. Sector 4 was invaded by the 5th and 1st clans. The indigenous population of the 4th clan has been wiped out completely. Following that, the 1st clan ate all the representatives of the 5th clan after which the predators almost self-destructed by eating each other. The world is trying to recover and rebuild. life won't be the same anymore. I noticed something interesting. An agent from the 1st clan is moving about in the field, but it appears like a snake collecting charge rather than a cell. It died without leaving any descendants, but the precedent is interesting. Everything’s spiraling out of control. I'm switching to clan display mode. Remember, a clan is not a species, but direct descendants and original organisms that were territorially divided into 8 clans. A clan can have multiple species. Even the unicellular predators from the first clan differ very much in their genomes. They have a similar appearance, but their behavior can be completely different and they can be assigned to different species. The organisms have adapted to the constant presence of predators. All those that couldn’t adapt died. How they do this, I do not know, it requires a time-consuming analysis. What would happen if we created two worlds and contact between them was possible? I conducted a similar experiment on a small scale by dividing one world into two parts and removing the barrier between them when both parts have developed. The world where unicellular predators originated quickly destroyed the other world that did not have unicellular predators. So unicellular predators are a kind of immune system for the world that destroys all the aliens that do not have time to adapt to them. Alright, it's time to turn it off and go home. In theory, even unicellular predators want their descendants to have some kind of future. That, of course, requires that we run the simulation on a server in a vast world for a long time. However, we currently have a number of projects and there is a shortage of good specialists. That’s it for today. See you later!
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Channel: Simulife Hub
Views: 335,276
Rating: undefined out of 5
Keywords: alife, evolution, genetic algorithm, simulation, artificial life, modeling of evolution
Id: q2uuMY37JuA
Channel Id: undefined
Length: 19min 33sec (1173 seconds)
Published: Fri Feb 03 2023
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