Apex Legends Ultimate EQ Settings Guide - New EQ tool for the best sound on YOUR gear!!

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hey what's up everyone it's Joe from Gadget Tech and today I am finally releasing my custom Apex EQ Target video now my goal is to educate you on various topics along the way but I will have chapters provided below so keep that in mind if you skip ahead I will assume that you already know what's been covered in Prior chapters I'm also pleased to say that this works on PC PlayStation 5 and Xbox to an extent so whether you have an affordable inexpensive headset or $100 IMS or you went all the way up to the $4,000 endgame stuff you can still see the benefits of this EQ those with cheaper or less expensive audio products will probably see the greatest improvements here but everyone's going to benefit I also don't G keep anything all of this stuff is free if you do want to support the channel I have links in the description below for that per your requests but again I don't do it for that reason so don't feel obligated to use it otherwise I just want this tool to be helpful to as many people as possible I'll also have a link in the description below to take you to a Google form to request future game targets I have seen YouTube comments on games like Rainbow Six Siege so I have seen it promise you I'm not ignoring it it just takes a lot of work but based off the feedback I get both in the comments and on that form that will kind of prioritize you know which ones I address first that same form will also have the ability to submit your audio product if it's missing from the list you are about to see so if you have a headset I am or headphone and you don't see it here let me know I'll do my best to get my hands on it add it to the database and that will help you uh better utilize this tool to get the most out of what you own now I've spent a lot of time analyzing the audio in this game I've used tools like Spectrum analyzers to isolate footsteps Shield cracks thirsts Etc and it's a long process but this produces the best results because the goal of my EQ is to not just boost footstep sounds but to also reduce spikes in other areas that cause listening fatigue a shield crack or a thirst has a louder high-pitch noise which at higher volumes can cause you kind you know to winse and then turn down the audio a little bit because you're trying to compensate for that Spike that damages your hearing so the goal of this Q is to help bring down some of those cues that cause that ear fatigue and clean up the audio mix while simultaneously bringing footsteps more forward so on Xbox if you want full parametric EQ your options are a little bit more limited you have the new steel series 5x that recently came out which gives you a lot of customization options uh for a fairly modest price of about $130 then you have the more expensive Astro a5x which is more feature Rich but I don't think gives you any extra competitive advantage over something like the Nova 5X if you don't want to get either of those or you already have your own solution well we have two ways to approach this you can either use a 10 band EQ built into a headset if you have a Nova 7 or the new stal 600 gen 3 for example we can use this tool to better tune those if you don't have any product with built-in EQ you can still purchase the Dolby access app which at is much cheaper than buying a whole new audio solution and that gives you custom 10 band EQ with every audio product you own on Xbox it's extremely powerful and it helps a lot kind of BRD bridge the gap depending on what solution you have that's really important if you're using something like an IM or a headphone on Xbox but you want to improve your sound on Playstation your options are somewhat similar you have the Nova 5 or 5p or the astroid 50x again if you want parametric EQ built into the headset you also have the ability of running this magical little black box which is the qudelix 5K if you have IMS like the Sim got em6 LS that I love so much and you want to customize the sound you can buy this little dck in the soft where you can actually configure it for PlayStation mode and that will give you full mic and audio support then the mobile app can be used to provide custom parametric EQ on everything you own this does still work with analog headsets it works with analog headphones and of course IMS now if you want a more traditional DAC amp solution for PlayStation 5 the creative G6 is still one of the best options for the money it's older now but it does support microphone pass through and it has a 10B EQ which again works with any analog product connected to it you also have the much more expensive and larger creative X5 which has a very similar feature set it has a little bit more power and a balanced output but it still has a separate mic input with its own volume knob really really handy and it also gives you the feature of merging Bluetooth audio from your phone into the analog out so it's more feature Rich but uh G6 is really all you need from the audio output side now if you want to use IMS for gaming on Console but you still want a microphone there's a company called ant lion that makes something called the kamur mic now this works on Xbox and Playstation it comes with a little adapter even to plug it into your controller directly and this also works with the quidd elix 5K I'll have a link in the description for that but that basically allows you to run any im as a gaming headset for console which is a huge competitive Advantage I think they provide excellent bang for your buck so be sure to look into that ant lion also makes something called a mod mic which they have a wired and wireless version so if you buy expensive headphones uh and you want to add a microphone to that you can use something like that as well now in Apex Legends the settings are relatively simple you want to reduce competing noise as much as possible so we want to turn down the music Turn Down dialogue chat those types of things that would you know be so much louder you don't want to have constant music playing in the background when you're trying to hear a footstep in the distance so I know this is going to be a lot of obvious for some people but just simply reducing those sliders can make a big difference on what you can hear now people are going to have strong opinions on stereo versus 7.1 versus the four Channel mode and getting surround headsets and all these things I'm going to try to simplify this but I also want to explain it a little bit first off for me I prefer stereo and pretty much all cases this is very specific to your audio products and the way you hear things so I want to explain why people have such strong and conflicting opinions here on which setting to choose first off it starts with something called an hrtf the hrtf is head related transfer function and from an objective standpoint it's how we get music from let's say the game engine into your head now there are different types of hrtfs you have Dolby Atmos that has its own algorithms that takes objects in audio space and converts that into a left and right Channel and that hrtf will determine how you hear some of the audio cues in the game the game itself has its own if you're just running it in Stereo and you you know convert it it's still running in a multi- channel type Arrangement on the game engine that's how it knows where things are forward and back but it's then converting that to stereo so you can hear it if you get a 7.1 headset your headset's still only two speakers so even if the game passed 7.1 out to your headset your headset receives a 7.1 signal it's then doing its own conversion to two channel and all of these conversions can affect the way you hear audio cues now to make this even more confusing we have our own hrtfs now if you wear this headset and put put it on your head and then press in on it that changes the sound shifting it forward and back will also change the frequencies and this head related transfer function is from the headset to you or IMS to you all of these variables again will affect how you process audio cues how your brain builds this you know 360° sphere of information audio cues so you know where things are for audio localization so I like stereo but there's a really complex reason why a lot of people will like 7.1 versus stereo and believe in different headsets I can't tell you which one's going to work for you but I can simplify things and say in stereo with this EQ you're going to get like 90 to 95% there and of course there's going to be tools out there like huvi and loudness EQ on the PC side and some people are going to have their opinions on you know the pros and cons of that for virtualization and channel balancing and all of that I I just want to keep it simple I can tell you that if you do custom EQ I've never felt the need to mess with any virtualization software we adding all these extra plugins to get the most out of it because you really want to work on amplitude first which is how loud a footstep is compared to other things and again the whole listing fatigue so we're just going to focus on the EQ okay so we're finally going to build the custom EQ for your particular audio product and this is why this tool is so powerful so have the page ready maybe look at the description to get the link you're about to see it but uh if you have it pulled up it'll help you follow along to kind of build your own as we go I will also show you how to translate this into a 10 band so if you don't have full parametric EQ just kind of stick around and I'll help translate it for that as well the reason why this is so powerful is we can't use a generic Universal EQ for every audio product out there you can have three different headsets that will all sound very very different from each other so if I boost 2,000 Hertz on one and that headset has a scoop of 2,000 then it'll help but if another headset is really strong at 2,000 HZ and then I boost it again it will sound pretty bad so that's where this tool is so power powerful and why we want to customize your sound profile for your exact model now I want to show you what that actually means so I have a headphone measuring rig where it simulates the human ear and we can measure frequency response of every audio product I have that's why this is all stuff that I've either purchased or been sent to review that um I've covered in the past or will be covering so if you have something like the Astro A50 Gen 4 this is the frequency response if Astros Command Center is set to flat and then you look at something like a bare Dynamic mmx1 100 very different sound signature and then let's just go ahead and get the drop PC 38x in here again wildly different sound signature even if you don't know what this means I'll very quickly explain it the left side is your base the middle is your mid-range and the right side is your treble so if I did plus 5 DB at 100 Hertz it's going to add five to all of these and you can see with the Bayer Dynamic mmx1 100 it didn't need more base if anything it needs a reduction and this is why I wanted to do this Custom Tool to give you the best possible solution specifically for Apex so the most important part of this video is how to apply custom EQ and you've may have skipped directly here so I'm going to assume you know what some of this stuff means now here I have the Razer black shark V2 Pro this is the sound signature of it and you can tell it's very base heavy and a scoop in the mid-range the big trick here is I have the Apex Legends Target at the bottom you can see gaming targets so I'm going to click on it this is my custom EQ Target that we want to make other products sound like which are better suited for Apex now the footstep frequencies that I focused on are actually closer to 200 HZ in this game we fill in the mids a little bit there is a scoop so like 1,600 HZ seems to be a really popular uh frequency based off a lot of measurements I've did where it's like a secondary harmonica of footsteps you hear a lot of footstep detail in that frequency just a little bit around it now I also made some little Scoops here you can see some notches this is to soften the ring effect for cracking Shields using a medkit on yourself things like that they tend to pick a lot of these frequencies in the threes and 5,000 her area and this softens that a bit again addressing the listening fatigue earlier so we see what we want the headset to sound like we see what it measures like now let's make it sound like that so all I have to do is click on equalizer on the left hand side I'm going to click Auto EQ the website will do its thing and now I have settings generated on on the left hand side to make this headset sound close to perfect for for Apex and honestly the difference that you can get from this is so profound the black shark's like a fun headset it's base heavy it's it's um very immersive depending on the game but it is not competitive for FPS gaming in its default form this is a Monumental difference for footstep tracking and not having all those other stuff kind of take away from the mix so if you're using razor synops just set that to Flat go to custom have no EQ just as an example then we're going to use this with our windows-based software and in this case we're going to use equalizer APO with the piece add-on so I'm going to click export we'll have a little popup here now I saved one earlier so I'm just going to click save Apex demo uh we can label it whatever you want I'll hit save and replace and then we're going to open equalizer APO the piece add-on so you would just open piece and here's a list of other stuff I've added but we want to click import right here here now I'm going to browse for the text file that we just saved from the Squig link website which again that link will be in the description below that's where you access all of this stuff so we click open yes I want to replace the current Equalization it'll reopen and now I have the full custom EQ done and ready to go once you understand this process you can EQ things super super quick and it'll match almost perfectly now there is one thing I want to point out depending on how much custom EQ had to make it's going to adjust something up top called a preamp if you add way too much uh frequency so let's say I took um 1900 htz and this got boosted by like 10 DB it could create Distortion because it's boosting an area so high so if you enable custom EQ and you feel like it's a little bit quieter um it's because it's trying to make sure you have no Distortion you can bring this back up a little bit I find in in many cases it's kind of conservative for Apex and you'll still be able to get a lot of the same volume so we have the custom EQ done I can hit save it defaults as saving as the name of the file which is fine for this case so now I have that preset ready to go and if I change through different audio products I can just click that anytime I want to use it again for PC now let's say you don't want to use equalizer APO because you're using steel series sonar you want to use the benefits that that software gives you so in this case it's a little bit more manual but we can still make that work so I'm going to create a new preset and we're going to call it um we'll call it Apex razor demo uh and we'll just leave it at that so I'm going to hit save it's going to be blank now what you want to do is basically copy these settings as much as you can equalizer APO with piece gives you a ton of adjustability sonar is close so all I have to do is click this I'm going to type 21 and hit enter the Q factor of one is basically how wide or narrow we adjust something and I'll show you that in a minute and then minus 9.3 so I just copied that first setting and then um 39 Herz I'll just click another one and I'll do 39 minus 11.4 which it's not going to let me do let me do this 39 I picked gain instead that's a habit of mine because it's backwards on the other program and then we'll do minus 11.4 so that one's dropped and it's a q of 0.5 so again I'm matching those left two bands this doesn't look like this because it's showing you how the EQ is adjusting it not what the headset sounds like it has no idea what your headset sounds like 130 HZ is set to minus 5.5 so we'll do 130 HZ minus 5.5 and the Q factor was two which is more narrow so watch how this changes the band and you can see how it tightens up so as we go through all the way down these steps we are now building that EX exact same EQ in sonar instead of equalizer APO now you can hit save you can duplicate you can even share if other people have the same headset as you and you want to share those settings that's very easy to do so let's say you have that same razor black shock but you're playing on PlayStation and you can't utilize sonar or equalizer APO at pece because those programs don't run on Playstation so we're going to see how close we can get to this target curve and I'm going to explain how this works for 10 band this applies for anyone trying to convert a curve for Dolby app most if you have the creative G6 deck um a steel series Nova 7 for example all of these devices that have 10 band eqs that work on console and save to the headset we want to try to get this to match as closely as possible so I'm going to hit refresh we have our same headset here and we have this target curve I'm going to click equalizer again now I cannot hit Auto EQ because on uh Razer synops if we look at the bands it says 31 164 125 this is what a 10 band EQ uh functions and looks like we don't have the same level of control as some other products out there now we want to replicate this on the website so we can align ourselves um with what the app is allowing us to do now this process is a little bit manual at first so what I suggest doing and I can explain this if you like but the Q factor of 1.41 that aligns pretty much with what a 10 band equalizer works as far as a Q factor goes and I'll show you how that changes our adjustments so I'm just going to hit I hit copy and we're just going to paste all the way down now we have to type in the bands here so we can again match what we see in synops we have 31 63 125 so let's do this 31 4,000 8,000 and 16,000 Hertz so we've now recreated what the synops deck allows us to do and if you notice the other down side of this particular headset is I can only go plus or minus 5 DB so let's just see what happens when I do minus 5 DB here okay we still have a lot of base right so we're going to do minus 5 DB on this one as well you can see I am reducing the base we're not going to approach the same base reduction that we get using steel series sonar or equalizer APO but I think we can agree that taking off 5 DB is going to be helpful in this case there's also a big hump right here so when we look at the 125 Herz let's just try minus 3 okay I don't want to lose too much here CU again you got to keep in mind that footstep frequency is uh important in that range so let's add two DB getting a little bit closer let's add three now we're at um closer to that Target so I'm going to go with minus two so you can see we're kind of building um and that takes a little bit away you can work close now uh do we want to do three or two I'd say we just stick with minus two you can see there's a scoop here again the mid-range is kind of sucked out on the razor headset so I'm going to go with plus three and look how close I got here just by trying to match what synops is allowing me to do this frequency is really close so we're not going to mess with it too much but I am going to for the 1,000 HZ let's do minus one that looks great right there for 2,000 HZ let's go to plus two and this whole section here this is such a key part of Apex that the fact that with minimal adjustments we're already really close now I remember I was talking about the ringing effects being in the 3 to 5K area and this particular headset has a Peak at 4,000 htz so I want to do minus 3 minus 4 maybe now we're getting a little bit closer it's not perfect because I can't do parametric EQ here but it's close enough the high frequencies 8,000 htz and up you want to tune by ear if it sounds really sparkly and bright then um you know you can do minus three here for example and you can see it's lowering the upper treble and the same with 16,000 HZ I don't feel like you need to touch the super high frequencies with the razor but that's how you would adjust it just to quickly explain what the Q factor is and when you look at 5,000 or 500 Hertz if I did minus 10 right obviously I can't do this with son with uh synops minus 10 you see this huge scoop if I did a Q factor of instead of 1.41 I do 04 look how it brings everything down around it cuz a lower Q number is a wider adjustment conversely if I set my Q factor to 10 look how narrow that adjustment is so a 10 B EQ is set to uh 1.41 and that's how you will adjust accordingly so now that I've developed a curve that gets really close to my ideal Target for the game because again we can't go lower than minus5 for this particular headset all you would do is match it on synops so 125 we did minus 2 250 we did plus three and then a thou or sorry 500 Herz we did plus three 250 I had plus three and you can see again this is the byproduct of that 1,00 Hertz minus 1 2000 + 2 minus 4 and then again I said the rest can be left the same so it looks kind of funky but we're going to save it this is is now saved to the headset and I can benefit from this EQ on PlayStation or again if you were using Dolby Atmos that gives you 9 DB of adjustment so you can always use WBY Atmos and it gives you a lot of power there or the access app so this is how you build your own custom EQ for 10 band as well now some people may not want to mess with all of that custom stuff or maybe you have a product that's not on my website and you want to try to get somewhere close to um what the game could benefit from I have a universal EQ here now I know that kind of goes against with what I said earlier but I'm going to explain why this is still somewhat usable this gets Us close to the curve now I boosted the frequencies that I thought were important on a universal tune and then we have these notches here that are going to get rid of very specific frequencies in the game to fix problems I have with like these really high pitch frequencies so we are shaping the general sound signature of any audio product you may use now if you saw those measurements earlier where some have a lot of base and some have little the beauty with sonar is once I shaped my general tune using these settings and I'll I'll have the numbers on the screen to make it easier for you but just use my link in the description below it'll Auto Import this if you want a universal EQ but now that we've set all of these numbers to match or you've imported it you can just use the base slider down here so look at this if you have a base light product and you want a little bit more just use this tune and then adjust the slider to fit your preference and your particular model the same thing happens with the mid-range which can help depending again if you have a razor versus a drop PC 38x and then the same thing happens with the upper frequencies for treble so I know this isn't going to be the perfect tune but again if you don't have any other choice or you're kind of confused on what to do here this is going to still get you really really close to a good Baseline Target now you might have a product like the Turtle Beach stealth 700 Gen 2 which doesn't have any 10 band it does like base vocal boost and treble um but something like that you just you know use superhuman heing set it to 20% to get rid of some of that base and then kind of adjust to your liking or just set it to signature sound and use the Dolby access app for example the same thing happens with products like the Astro a30 which gives you a really odd frequency selection uh to replicate if you only have five bands to equalize I talked about using your whole Q factor before instead of 1.41 switch it to one even though it should be 707 I find that most the headsets in practice adjust at a qor of one when they only give you a five b now if you have the Astro 50x I did create a custom EQ for this game already that is best suited for that software I did share it to the Logitech Community Hub so search for Apex Legends gadgetry Tech you'll find it there it's in pending status so once it gets approved depending on how fast this video comes out you should find it there within a day or two and then lastly here's my custom EQ on 10 band so if you don't have the ability to use sonar as well or the knowledge or ability to do custom EQ by a measurement on the site these are really generic Tunes they do not make a big difference to be honest the benefit really comes into customizing it but this can help a little bit the most important thing with uh Apex in general is to reduce the subbase everything below 150 htz boost the midrange a little bit so maybe the 500 HZ area um and then the 1 to 2,000 her area is kind of critical for footstep tracking you can play with the 4,000 HT area to your liking but that's basically how you want to approach the targeting so I know this was a really long convoluted way of explaining custom EQ but I hope that after using this you see the power of it this is really a game Cher like legitimately makes a big difference depending on the audio product you have and it does work whether it's something cheap or something really high-end I've tried it on everything with hours of testing and I'm I'm really excited to share it with you all so if you found the video helpful please don't forget to like And subscribe so I could see you in the next video uh be sure to drop a comment below let me know what you think of this if this was a good workflow or or explanation on how this works or whatever your feedback is I'd love to hear from you so with that being said thank you so much for watching and I'll see you next time bye [Music] [Music]
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Channel: GadgetryTech
Views: 7,677
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Keywords: apex legends eq settings, apex legends equalizer settings, apex legends audio settings, apex legends footsteps audio, apex legends footsteps audio fix, best eq for apex legends, best equalizer settings for apex legends, best eq for apex, apex legends footsteps eq, apex legends eq for xbox, apex legends best eq for ps5, apex legends footsteps equalizer, apex legends eq, apex eq settings, apex equalizer settings, apex audio settings, apex footsteps eq
Id: CrvICZBg9mw
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Length: 25min 21sec (1521 seconds)
Published: Tue Jun 04 2024
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