All cards tier list! | Inscryption Kaycee's Mod

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hello everybody siv 3 again and today i will be doing a to list on all the cards in cases mod alongside also all the cards in general just to have everything in one place you know but i'm going to start with casey's mod so if you're only interested in that you can just you know see the timestamps below and just go okay casey's mod is up to this point i don't care about the rest of this i will try to just say a few things for each card because i know that i'm really explanatory and really analytical about a bunch of things so i will try to keep it short because otherwise with so many cards i think this is going to be like a one hour video plus and i would like to keep it below 3d if possible so let's begin uh the the rankings first of all this ranking is just a placeholder ranking doesn't really matter so from the bottom up trash trash means the card is trash not really not much to explain here obviously it doesn't mean it does not mean that the card is completely useless is unplayable it also doesn't mean that the card is uh you take it and you lose the run no it just means that in my eyes the cards is really bad and anything can be better than it uh now the word trash specifically is something i really use in my runs that's why i'm using it here and once again do not get offended if your most liked card is here because other cards are better than it so c needs a specific deck i mean it is literally what it says now why this isn't c here i don't know just to have letters in the to your list i guess but yeah if if if it's not in the specific deck that it needs to be then it's trash it's as simple as that it's either here downwards good sigils those are cards that most of the time will be maybe not complete trash or maybe need a specific deck but they they sometimes get picked just for the sigil so if you know that you have time to sacrifice them or if they're really in the run you can just take them or if you have good cards to combo them with not complete trash is you know what it says so they are usable cards useful are cards in general that you should pick up whenever you see them they are cards that will uh help you win the game either because they have good schedules or anything else an easy win is you just take them and you run with them and you just try to either pick a build a deck around them or just you know flame them buff them anything so let's begin uh the the egg the egg the egg is going to go with needs a specific deck and guess what the reason for that is that you can only have it in the specific deck and you have to create a deck around it obviously otherwise it would be complete trash but i mean there isn't really that much to explain here in case you don't know this thing evolves into a one five that attacks five times so it does five damage right away the moment you play it and it only costs one bone but for you to have this evolve actually you have to have units that have one life up to five life so you have to have one life unit a two life unit a three four five life unit then the same thing has to go with damage you have to have a one damage unit a two damage unit etc etc up to five and then you also have to have every single one of the five tribes and when you have that all fulfilled and have made your whole deck be a trash deck then this card is a turn one win wow so let's continue i think it's not complete trash the reason i'm saying this is the reason it's not really high here is because it it's pretty much in roboros but only when it kills something it gets plus one damage that's what this thing does it's uh it's very simple and i don't think it really does something extremely well it's a rare card that means you should have it after the first boss if you're lucky enough if it's after your second boss you might not even you maybe shouldn't even pick it up and if it's after the third boss just not take it that's why it's not complete trash because you have to find it early and you also have to use it to kill some units and then what is it going to be it's going to be like a two cost five five a two cost six five it's gonna be powerful don't get me wrong like you can put double strike on it or something and just win games for free you can put triple strike on this like it's it's a really good receptor of sigils so that's why it's not complete trash but i would not say it's useful because you can find better things on this uh easy rock i would say is useful uh back in the day i said that it needs a specific deck but after thinking about this i'm putting it on useful for the sole reason that anything that is worse than is iraq should be below it it's as simple as that because what this giraffe does is it it transforms into in case you don't know by the way i will be explaining all these cards and then we're going to be rushing through the rest so egrac transforms not transforms imitates and looks like any other card in your deck and uh you don't know when this card is in your hand and when you're about to play it but the moment you play it it becomes this four one um repulsive repulsive means that nothing can attack it so it's pretty much immortal it can only die against either a boss mechanic or poison not poisons what spikes only against spikes it can die and you cannot flame it because you cannot use it in advance you cannot sacrifice it like this card is not possible to change the stats at all it's always a 4 1 a repulsive so it just dies to spikes and yeah i mean if a simple question would you enjoy any rock or an ant would you enjoy an iraq or uh this or this or this or this or this you know if i'm gonna showcase like a random card for example this thing do you prefer this rock or grizzly do you prefer a giraffe or an opossum do you prefer in this rock or a bullfrog you know if i go and show it into any single card as long as your rack is better than it it should be above it in the two list and in my opinion most of the cards are below is your rocking power level specifically the only time is iraq is not good is if your card can do more than four damage in a lane so if it ha and if it has some kind of weird effect that you need to get uh use for example the kook event like or if you want for example the black code you need the triple sacrifice and movements in these rocks you know in the in these specific circumstances it's not good but otherwise it's like insane so is iraq insane next raccoon this cost is wrong the card now costs one blood but um yeah it's it's pretty needs a specific deck most likely trash actually it's like a one cost one one this sigil what it does is that whenever you kill an opponent card you actually gain a bone so not only your cards then gives you bones but also opponent cards then gives you bones one again once again this is a one cost one one and it's it's supposed to be for bone decks but uh you need to play cards to kill opponent cards and when exactly is gonna when exactly do you think you're gonna play the bone units like it's it it is it doesn't do anything extremely well to have a one one um stat line it should be like a one three maybe one two but i i would say it should be one three like a buffer thing you know it needs to survive to work and in general the stat line makes it so bad otherwise it would be a bit higher i i don't understand why it has one life by the way i think because it was a three bone cost and they just wanted to maintain the stat line while also changing the stats but it's like a really bad card um turtle i would say trash you could say good sigils but i i really would say trash it's like the two costs two two that just survives a hit obviously it's very mediocre it's not the worst card in the universe there are worse than this but uh it definitely does not need a specific deck like that's not a thing it's also not complete trash like maybe maybe not complete trash yeah maybe not complete trash you know yeah that makes sense makes sense as a word like the word literally explains what this card is in my opinion now you might say sift is the turtle next to the hordak are you serious yeah i am serious like the heartache is to cost one five just think about this uh yeah let's continue so no why would i go there so red heart trash no questions asked this thing has as many sacrifices you do that much damage so the moment you play it it should have either two damage because it already has a two sacrifice unit or it can have three damage maybe sometimes four damage but most of the time it's gonna have three damage and i mean honestly speaking if this has four damage you're winning anyway because you already have like sacrifice to other things and alongside this so in general it will have some attack in one turn but the thing is that the next tune is not going to have anything like it will reset to zero damage it always resets every turn that's the bad part with it the really bad part with this thing is that you either have to do a bunch of sacrifice in the same turn which most of the time if you do like through four sacrifices that means you play three or four cards that means you win um or or if you just play this on its own it's going to be a 2-2 and then next turn it's going to be nothing and 0-2 and it's also going to be moving around really bad card tadpole i would say not completely trash if if useful but i would say not complete trash maybe there is missing like a two list here there is missing like a level so actually tadpole is useful not apple's useful it's a zero cost you can put sigils on it it's going to evolve into a into a frog but the thing is that you can also transfer these sigils off to something else and these sigils are pretty decent like underwater in general is not really that good if you don't have damage on your unit but because it also gives alongside the evolution it it's pretty much as if it gives one damage to something right because if for example you evolve this thing it's gonna become a two-three underwater which is pretty decent one cost to 300 water is pretty decent the same goes with anything by the way like even the cat being a one two zero one and one zero one it's going to become a one cost one two one three underwater so in general like it's a it's a useful car to have in the deck because it's free and also because the usuals are good uh great kraken i would say not complete trash you could put it here and need specific deck but no this you can only gain this if you start with underwater deck and this evolves into one of the three tentacle hands cards uh the one this thing the attack card which is 50 50 if it's going to be good or not then it has the mirror card which is extremely bad and then it also has the was the last one okay i don't find the last one but uh here this the the ding the ding tentacle which is the best one because it's a four three pretty much so you play this in the first spot it does one damage first turn and then second turn you hope it becomes a four three if you're not lucky enough it might become a three one which is also playable and then if you're really unlucky it will become this thing so just because of the fact that this thing exists it goes to not complete trash but i mean it's a combination because this thing exists it's not incomplete it's not in trash but because this thing exists it's not unusual as simple as that so we go with wolverine the wolverine does uh this thing the what the hotdog does which is plus one damage on kill but it's temporary and it also costs five bones in my opinion it costs too much to be useful and the effect is very slow now a few people say that you could transfer this thing onto mantis god and make it gain damage while killing things yeah the sigil might be useful but it's not really in the good territory when i say good sigils i mean really good sigils i would never ever pick a wolverine and say oh i can put the damage schedule on a mantas god no no the the the sigil is not worth it to be it's not really that good i know you can clear opponents and get like within one turn you your mind's got can get three kills and be like it's a one attack it's a two attack it's a three attack and then it's a four one but still just because one or two cards combo with as well does not mean it's a good card wild bull i would say not complete trash just because it's a two cost three two i think there is nothing more to say about this if anything uh the the throwaway sigil is really bad in case you don't know what the sigil does it's uh let's say you play the white ball over here i'm literally gonna showcase how this residual works i attack and it does this literally it swaps around the cards and the next i attack next turn does this next one does this like that's how the sigil works it's it's as simple as that now some people enjoy it i don't really enjoy it but still it's a two card 32 so it's not complete trash uh definitely not fits in the other two character categories though uh next they're wolf pop useful i would say for sure this thing is a two cost that evolves into this three cost this here uh we're gonna talk about this in a moment but uh yeah it's a two cast one one which is not really insanely good but i mean it's a two cost one one so at least it will do one damage you hope it doesn't die and when you say when i say you hope i mean you literally play it somewhere where it's not gonna dance to it because you can see what leisure is gonna play and then it's gonna become a two five double strike which is insane so this is like a two cost two five double strike that's how you should look at it and it also gives you like one bone for free i guess that's a little bit of a flare but i don't know why the same flare does not exist in any other canine but whatever it doesn't really matter next direwolf good sigils that's as simple as it goes uh otherwise it's like in this specific deck because you need to have a three cost but in general three costs go into needs a specific deck because without the proper handling of the three cast you will not be able to really play them so this specifically is also has like an insensitive so that's why it's here uh as simple as that it's it's it could also be not complete trash but honestly speaking if it's not in good sigils then it goes to need a specific deck so it's as simple as that next we go with cuckoo obviously it has insane sigils but it's gonna go with easy win for sure this thing is you put an egg in front of it when you play it like imagine like being like this literally uh so yeah i can even you know showcase how this works so let's say the cook is in my hand and i play it here boom this thing happens that that's what it is it's as simple as that and unless you cannot play anything in front of it and yeah you do one damage in the every return obviously the one damage is not gonna always be one damage if you have triple strike on it it's gonna be protected from all opponents because it has an egg in front of it and it's gonna do a triple strike and do three damage per turn if you make this immortal and play it and sacrifice the plate and sacrifice it a few times you know you can fill the whole board with eggs and then unless you can't do anything now the eggs have a downside of a chance to be a raven egg and because the raven egg is played on your turn the moment she plays it instantly evolves into a raven so you take like two damage hit but even then you have a one one and he has a two two three flyers so you do one and take two damage but if you have any sigil whatsoever on this any flame whatsoever this anything whatsoever that makes this thing a smidge better you instantly win this is like this is like a build around card if this is your only one cost in your deck you just win every single fight because you can just block in the worst enemies that try to join and yeah in general this is like a free win card in my opinion next card mealworm i would say not complete trash uh this is a two cost zero two it has this uh each sigil i don't know how exactly it's called but what it does is when a unit uses this as a sacrifice fodder so if i play the cuckoo on top of the mealworm then the stats of this gets transferred now you could also flame this into damage so it becomes like a two two and then it transfers two two on the next unit which is really good so and this also could be like a flame tester so if you wanna for example double flame something you don't know what you can double frame this and no matter if it burns out of the deadline so be it but if it says that you you have a way of transferring a good buff to most of the units in general i think this is a good card also it could be in good sigils by the way but the card in general is also good the reason it could be in good sigils is because if you transfer this thing on on something that already has mortality like um i don't know nuroboros then you can transfer a borough stats to the next unit like make uh make a man's got into a 2020. then transfer then play the robots again and then transfer the 2121 onto i don't know the the world like it's insane you can use the sigil for sure on some specific cards that is that have good stats next lamergaier i would say needs a specific deck because you need to be able to get a bunch of bones what this card does is it has as many bolts as you have and damage rounded downwards so if you have 20 bones it has 10 attack but you're not gonna have 20 balls if you have five bones it's gonna have to attack so a three cost two for flying i mean it's not really good but the thing is that if you have a few bones then this can get insane if you already start with bones because you have sacrificed the goat or something on the bonelord then it's gonna be even more insane so you understand that this really needs a deck it's literally what it says i would otherwise say it's trash it's uh yeah otherwise i would say it's trash i don't really enjoy this card i know that you can actually win with this really easily if you have 10 or 20 or 3d bones but still if you're not going to have those then it's not a good card so it's in that specific deck next card peltlies i would say good sigils this isn't the old pelvis i'm sorry for that but this is the two list i found that is the most updated i guess the other ones don't even have the great kraken in it so yeah let's continue the pelt lice is normally a double strike you know that's the only difference they made so it's it's normally it normally has a double strike now this would also mean it's a specific deck but i'm going to upgrade it to good sigils um because of the reason that you know this thing needs to work but the thing is that double strike is such a good schedule that you actually want sometimes to just pick up the price to transfer it and because that wolf might never come up to your run you you might not find it their wolf while in the meantime pellet lice might appear in a boss fight and sometimes boss fights gives you like really bad cards so sometimes you just want to take the peltless and try to transfer the double strike now the pad test itself if you don't want to transfer it uh what it does is it joins the match so it gets into the board onto the board for free if you play a pelt any of the pelts by the way the wolf pelt the rabbit pelt the golden pearl doesn't matter the moment you play a pal this thing joins for free from the side from the boy not from your hand from the deck and from your hand by the way and just joins the match and just starts attacking so it has a really good mechanic and also disables your shops completely you can buy more pelts but you cannot trade the pelts for cards at all you are forced to keep the pulse on the deck that's actually good because you if you have a pelvised deck you don't want the the pelts to randomly just get removed from your deck because the game decided to put a shop in front of you so in general the card is maybe not completely trash but it needs a deck no it needs specifically a deck so it's gonna stick to good sigils which is better than needs a deck by the way in case you do not understand that so yeah there's that otherwise it's a decent card like in the specific deck if you have the deck you can put like flames on it you can put mantis tracks on it and then it just joins from them you play at pelta this joints boom instantly win and if you put like if you put for candidate on it or if you for kennedy maybe not if you put immortality on it or something else you can just play it more times if you copy it on the copy event you can have this like two or three of them during the match right away so you can do some crazy combos so yeah there's that and last but not least maybe at least actually we're gonna go with rabbit i mean it's trash maybe needs a specific deck i mean it's a zero cost zero one what can i say it's like the gek but i guess gek would be uh useful well if geck isn't useful i guess rabbit is at not complete trash uh the the only reason for that actually there is not a normal reason it's twofold first of all it's a zero cost that means you can put like sigils on it and can really quickly power up you can also use it for flame you know if it becomes if it gets one or two damage then it's actually a zero cost two damage unit and in general like you can use this it's not like complete trash because it costs zero you can play like if it's in your starting hand you can play two cost right away it has its upsides but just by the sole reason that it's no cost if you imagine this immortal imagine this whatever and it's also a good meme card like you can try to do a run with the this thing and win and yeah that's with the casey's mod card so let's remove this roll and let's begin everything so i hope you guys who are here for the casey's mod specifically cards if you enjoyed the video then just drop a like helps out immensely and i'm gonna continue now with the rest of this and i'm gonna be a bit faster on the rest of this as i have done um a bunch of theories on this again and again and again so adder trash i mean it's it's just as poisonous it you throw it in the flame it's a two cost one one even if it kills a unit that's strong it still will only be doing one damage per turn to lashi so in general it's really bad like the stats are too bad for the sigil now if you like the sigil or not doesn't matter the unit is still trash the unit the decision is definitely not one of the good units specifically because half the boss fights don't care about this and the boss fights that do care about this are immune to poisonous in case mod so it doesn't even matter at all the only boss fight that this is good at is the the first phase and the second phase of the new pirate boss as it has like a bunch of mole main otherwise it isn't good at all alpha this is a forecast normally and i would say it has a good sigil uh i mean that's pretty much it it is trash but no it's actually not trash it's it's not completely trash but i would say it's it's somewhere between i don't think it's like a really good card in general bone core this costs four by the way it doesn't cost five in case mod in general bone cost cards are decent but the thing is you have to i mean you're wasting like a few turns to play them and the thing is in my opinion the best way you can play this game inscription in general is by playing really quickly a bunch of power and alpha does not provide that because you have to play some things to have bones to play it but the sigil is decent like you can put the sigil on a bunch of things and make broken stuff so yeah sigil is good by the way things that aren't trash can obviously also become broken right it doesn't matter if like you're gonna see in a moment let's uh let's continue maybe this should not be needed specific deck and it should be need specifics needs setup needs setup needs set up i would say needs setup i think that's more fair you know i think that's more fair need setup so because i'm thinking about some things you're coming on uh next amalgam it's not complete trash it's a two cost three three it's it's just better than the wild bull so it's it's as simple as that amoeba um and it also has residuals but that doesn't matter amoeba i would say we're gonna say not complete trash the reason for that is it's a two cost one two it's really easy to play that's the reason if something is easy to play specifically one two costs it's good and i mean it's it's a one two and it can also gain a random sigil that might be insane and might not be insane but if it's not insane you just sacrifice to play something else as the mealworm is good uh amoeba is also that good pretty much and the sigil is irrelevant like it's if it was a two cost one two with no sta and nothing else like not sigil nothing it will still be decent it still would be at not complete trash workaround need setup and queen instead of that crash it's a forecast to one i mean the stats are decent it's not complete trash actually no it's a forecast to one yeah it's not completely trash as simple as that it's um it does its job it's it's a bone unit that will bring two damage on the table for free pretty much because you will play it in general i don't like bone units but it's not like it's complete trash beaver needs setup for sure it would be here but i literally changed this naming here by the way for the beaver because i saw him uh the reason neat setup is here on beaver specifically is because they they buffed it in casey's mod and now the the woods i don't know what these are called the logs that appear the dams that appear are they do get the sigils that the beaver has tucked on it so that means if you put uh i don't know if you put the great kraken on the beaver wow that's a good idea i never thought about this if you put the great kraken on the beaver then the beaver goes underwater next turn and the dams also but the next turn all of them emerge into three random tentacles wait a minute that could be like a video i could do please don't steal it yeah xoxo the gamer if you watch this please don't steal my idea please like maybe please anybody that's in description uh or or or or if you want to steal my idea you will comment down below in this video yo i'm gonna steal this idea and then in the video you're gonna steal it you're gonna say this is an idea sift talked about okay if you do this then i'm okay with it you can steal it but i'm gonna try to do this video too so anyway let's continue i'm okay with cross-promoting each other i'm not okay with stealing from each other anyway let's continue so beehive needs specific no it's it's it's a good sigil it's um it's a good sigil because you can transfer it to some things and get some good combos going i mean otherwise it isn't really that good it definitely is not a good setup it's not better than these cards and it also most likely trash with c3 but the reason it's in a good schedule here is because the b also got buffed by the way uh beaver examples for good sigils on it would be items like if it gives items this the packrat sigil would be good also the goods this year alpha sigil would be good because the alpha sigil makes it so that both of the dams buff the beavers so the beaver is a two-three a three-three from both of the buffs and both of the dams also get buffed from the beavers so the dams are one one one each so you have like a five damage unit so in general this gets good sigils now beehive this thing also got the buff of whatever sigil the card already has gets transferred onto it but the thing is that the card itself is not really something insane it's just the one causes youtube that doesn't do anything and gives you b's so i would say a good sigil because you can do some combos with the sigil itself now good sigil does not mean that you should transfer it sometimes it means that it can also get some sigils on it and become a good card so that's why i have it here otherwise i would say it's trash um but um it's it's a bit finicky it's between the thing is that if you transfer this to something else for example if you transfer this onto the mealworm then the bees will not have the mealworm sigil on it because the bees only get the sigils that are tucked on they have to be like a little stamp but if you transfer the mealworm on the b worm beehive then the bees will have the mealworm sigil so yeah i mean it's it it's that i i don't know this is like really in between here so you you can decide i i still don't believe like that it's like a 50 it depends depends it really depends on the deck i would say trash is more is more okay with that let's go with this because you as i said the schedule itself is useful you can use it in a good way this is a useful card it's a two cost for three like it doesn't go better with stats if i'm gonna choose one card that i will choose that i if you told me choose one card that has the best stat ratio in the game it's this one it's a two cost four three you can't go better than this obviously robots can go better than this but otherwise like it's a two cost four three there isn't really that much more to explain it's from the stat cards it's the best card i would say girac is the only thing that beats it and yeah i mean stats for money by the way value-wise the best card that's why i would say useful black black goat yeah good sigils it isn't anything else on the sigil it's it's it's a useless card it's only the sigil without the sigil it isn't anything so could it even be a neat setup but the thing is that it doesn't really need setup you just take it for the sigil and that's it uh bloodhound it's trash it's complete trash we know what this does just try to yolo block and die same goes with bullfrog i mean bullfrog is the master of trash like this is the this is the the go-to high-trash kite this is the bull it's the bullfrog next card this thing not complete trash yeah i mean uh it's it's a one cost two one at the starting attack with one or two good sigils essentially become insane if if if you just let it alive for one turn it becomes a three one next one becomes a four one if you do some items so that gives you cards in hand you can instantly use it as a five one or a four one you know if you have some side cards that you will draw anyway might as well draw them one turn earlier and just win the fight you know this card you can literally play this card and if you have a squirrel in the bottle draw the squirrel don't use it it does three damage turn one and then next turn draw a scroll from the deck and it does four damage and three plus four is seven so seven damage is most likely death for dashi so yeah in general you can do some things with this that's good just good sigil in my opinion cat is here by the way i i really don't like the cat for the sole reason that the cat itself is zero one and you cannot sacrifice you cannot kill it you don't have a hammer to remove it from your board so i don't enjoy the cat being on the boat for the rest of the fight but it is what it is i mean it's it has a good schedule uh the channel 13 though is not complete trash it's better than just a good schedule because this thing evolves into a two one when you sacrifice it then if you sacrifice again it becomes again a zero one but at least being a two one for a while and also flyer is really decent my opinion definitely better than the cat the justice is zero one and blocks a lane forever uh cockroach obviously this is useful not only for the fact that you can sacrifice it into something else like it should be in good sigils of course but it's useful in general because in general whatever isn't useful if you find it you pick it that's what useful means okay so cockroach is in that category even even if you don't have a bone deck you might play it and get the free sacrifice out of it like in general you would like to sacrifice on something else you might say yosef if it's only about sacrificing it should be in good sigils yes but not exam yeah i think it should yeah let's keep the rules here um simple yeah cockroach should be here otherwise i wouldn't go in with useful by the way uh cryptomagnets it's just a good sigil honestly but the thing is that's not true this card is also playable in the deck yeah this card is actually playable without transferring the sigils with not doing anything uh you can just play it in your deck and even keep it forever there as it's pretty much a free unit that's gonna join the fight so this isn't useful for sure yeah corpse maggots is definitely useful cockroach you might say i don't really need the sacrifice i only need it for the sigil but crips maggots is not the same because cursed maggots will join for free so it is at least a free unit on its own without any change whatsoever on it so this is a useful card coyote i would say goes to not complete trash alongside the bat because um you know it's uh it's it's a forecast two one i mean i still don't like modex but i i have to mention that i mean four bones is not really that hard to get and two damage in general is decent dios i would say need setup for sure dios still i would put it on trash but they buffed it once again in cases mod and they made the bells also get the sigils that this thing has if if if the dios sigil could get transferred something else and still work like if i could transfer the diocese onto the amalgam and make it work then it would be here but because that's not true it's a neat setup because you have to put specific good sigils on the diodes that only work on the diodes that are good for this actually that only work with there so good sigils for this specifically is like the bullfrog this thing like air blocker immortality is also decent because you can play the belts again and again and again and make sure that the dice just assassinates everything but otherwise like i don't know it's not really that much of a crazy card elkphone i would say not complete trash because it's a one cost one one that evolves into one and to this thing which this thing is complete trash but the reason it's complete rash is because it costs two and moves around if this costed one it would be here so because it takes a tune to evolve this is here actually one cost two four would be here honestly speaking but yeah this is like trash because it's a two cost two four defensive unit also moves around like who cares field mice good sigil by the way this is a nerfed in inscription casey's mod this actually only works once you can only get one copy of the card you use the for candy on but still it's a good sigil let's be honest here flying end needs setup let's put it here in the iron setup jack is obviously a useful card it's a no cost one one pretty decent and powerful a random card i guess i would say trash i don't need to explain random card uh gold pellet is trash and actually let's let's throw the like all the belts away here it doesn't matter if you want to go into the whole argument of yeah but you can use them to buy things um i mean the card itself is trash you draw it you don't want it in your hand it's it's bad it might save you but i don't need to explain the puzzle uh great white neat setup grizzly needs set up everything that customer in my setup um kingfisher trash let's be honest here actually let's put it like here uh kingfisher trash because of the reason that it's a one cost one one you have to put like flame on it to make it good the sigil itself i mean flying underwater i have done an underwater one okay and the one went pretty well but the kingfisher is still trash like it needs too much setup the sigils are not one of the best ones you can obviously put the sigil on something like the amalgam and have a 3-3 flyer without attacking but but still i mean it's not a good card like no magpie obviously useful uh actually easy win i would say the reason magpie is an easy win is because the moment you play the magpie you draw your best card from your deck it's as simple as that so if magpie is the best card your deck okay you you should think like this and if if not the best card then it's the second best card because you have your best card on you in your hand on the board or if not the second and the third because you have the second best already on the bottom you understand what i mean like the magpie is it just draws you the best card that is currently in the deck and you just sacrifice it for that card it's as simple as that so magpie is like it's an easy win man because you should have at least one insane card in your deck in this game you should always have one card in your deck that is literally if i draw this i win that's how you should play the game so magpie is an easy win if you are following the simple rule of having a win card a man's got it's an easy one you just transfer it on something or you just buff it a million times and you win it's just one of the best cards in the game as simple as that and yeah especially if you go for the abused mechanic of the one casts mantis useful it's half a matt's got nothing not much to explain people know these things trash because it copies whatever the opponent has and after the copying stops it's a zero three zero threes don't do damage to dashi and the thing is that because it does not copy the backline unit the fleshy it for example now it would be four three it would hit four fourth of grizzly and then die now it would just be a zero three and then the greeting comes in and it kills it so in general not a good card and also i mean if something has insane attack it will come in and kill it as simple as that one man it's useful not completely trash not complete trash i would say an unuse in general useful needs damage not complete trash here because you know it buys you time and you should always always sacrifice the moment by the way uh if if if it buys its time and like takes two or three hits when it has one or two life you should sacrifice it for something that's how you should play the mall man you should always use it to block some hits and then expedite your your turn damage so don't don't let the moments die on their own always sacrifice them for something greater that's my opinion let's continue all i'm all is trash in my opinion it's it's too small and doesn't even block flyers so it's not really that good moosebug obviously needs setup as always awesome i would say not complete trash it's a two cost one one i mean yeah it's a two cost one one you can easily play it and use it as a sacrifice father yeah that's it easy one you draw it you buff it you win backtrack packrat not complete trash i hate the card but it's not complete trash it gives your card at random an item at random and we know how broken some items are so if you play the packet and get the clock of the clock or a snip snip you win so it's not complete trash i would put the trash just for the mean purpose you know what your memes memes yay and then we're gonna go back here because it's actually uncomfortably trash uh pod you pine you know what no no no no no no you go here good sigils that's where you go by the way this is actually good sigil honestly because if you put this for example on the daio song on the beaver you get instantly three items you play the card the boom get three items and that's extremely powerful gaining more than more items is insanely strong uh potty point [Music] it's a one cast one two that also sometimes kills unit that have more life than it because it has spikes so it even kills like uh the pod it can kill the wolverine like it literally kills something that is a one three and it also kills no it doesn't kill two threes but it kills one threes rock one trash but the sigils are decent so we're gonna go with good sigils although i don't like the moving around but uh it's it has a double strike okay it has a double strike and that alone makes it good sigils next rat king trash i don't think the the bone sigils are good by the way i don't think the gain for bones is good i could say need setup but it doesn't need setup it's a really bad card it might be this should be like a one card zero one gives you bones one cost one one gives you bones like the two cost is the problem this is too much or that that much of a bad card and you almost never want to transfer this on something you could always transfer it down to beaver on the dice to give you a million bones but you really need like a bone deck to do that and i i don't know man it's really mecha rattler i would say it on complete rash once again six cross three one is pretty decent that wise so it's not complete rash but you need to have specific decks for these to work like um maybe like all the bone cor costs should be not need set up but at that point like it's like we're doing it i would say just straight up not not trash and that's that doesn't plus that raven egg yeah raven egg is definitely not not complete trash i enjoy the raven egg it's a one cost two three flyer pretty much could even be up here but no could even be up here but not honestly like these are the the stars of this game raven i would say trash two cost two three flyer not really something crazy ringworm is trash obviously you can only use it specifically for the flame and uh yeah there's that it's also i'm gonna do like a reshuffling here at the end river otter i would say trash underwater one one pretty bad unit if anything leaves opponents let's opponent sit your million times river snapper trash two ghosts one six i mean honestly who cares doesn't have sigils and this thing i would say not complete trash because i mean it's a forecast one two which is not really insane stats but it moves around leaves things behind you can even sacrifice those ones your ones that it leaves behind i'm not sure the things that leaves behind also get the sigils that it gets if they do get deciduous that it gets then it's still decent but yeah i mean it has poisonous it it might be useful once in a while it's not really crazy but it's it's okay it's kink obviously not complete trash it's not at this level okay but it's pretty powerful the tail left behind gets the flame buffs which is really good the tail left behind gets the sigils which is really good so in general skink is a very you know what actually skink is borderline useful territory skunk skunk i would say good sigils this sigil is better than i thought it is like it isn't a good card but this sigil is really strong one damage one damage less on the opponent cards is insanely powerful uh sparrow obviously trash because it's a one cost flyer so it is trash because it's one two nothing same goes with this strange larva i would say useful now you might say what are you talking about i think stranger is good i think it's a one cost you just win two turns later like sometimes it might not happen but i would say 90 of the times and if you just play correctly because you just can't draw squirrels from the side deck throw them wherever the opponent is and then after two turns just the lava evolves and you win so it's a really useful card maybe even easy win but i wouldn't say like it's it doesn't compare with these gods uh what sure i would say need setup virtual goes to need setup you cannot get the vulture if you don't have a bone deck like let's be honest you will not play this thing at least the rattler is maybe playable maybe right you leave neat setup for sure uh warren warren is actually useful you might not think this but it's a one cause zero two that gives you an ad the rabbit in hand the rap this the rabbit also gets the buffs of the sigils that the warren has so if you put anything good at this this thing if you put the cockroach this wins you the game if you put pack rat it almost wins you the game if you build if you play field mice this gets like it gets like six or seven man if you build if you play this on field mice uh this thing warren is gonna give you a warren and also uh a rabbit which will have field mice on it then you play the rabbit it gives you another rabbit in hand and then you play the warren on the other warden which just gives you another rabbit in hand and then you play dude so this is if you put like yeah it just goes up to four i don't know why i was calculating everything so in general like it's a good card like you had you can put a bunch of things on like black goat you get instantly two three threes triple sacrifices um what else in general it's insanely good like a mealworm you create you get a zero two that buffs a unit and then also zero one of the buffer unit that's really good old useful well the wolf cup is definitely up here wolf cup is one of the better ones in my opinion it's a one cast that evolves into three two like let's be serious here and uh the wolf i would say is not completely trash because it's a 2.32 which is very very well started three damage in general is pretty decent this game and now let's just reorder some things i would say something like this is the play yeah like magpie is obviously here because it's it's pretty much everything you want to draw that's why it's here robot is obviously above these and man's got i think is the best card not and like in general obviously the rewards can become like a 20 20 running the game but mathis got has so many possibilities of what you can do with it like you can flame it you can put a mortality on it you can transfer the siege onto something else you can put coco on it you can put magpie on it you can put anything on this thing and it's just gonna become insane so in general this is the world order here here i would say should i actually do a rearranging here yeah let's do a rearranging why not we'll cop is here this is here mantis i would say it's a bit further down warren is also done jake is also down this is definitely clown wolfgang would say is a bit higher vocab in general is something like here because you can find it easier i mean you're never gonna find these two anyway ah no each rock is definitely better like izurak makes all of these into better cards most of the time these two are pretty decent here though maybe this is even better that will definitely goes a lot down uh strange larva i would say is uh here like these two all these two need specific spots to get played on it is good this is good yeah i think this is decent here this is the right order here oh so many more things to do here you go definitely a lot to down and the reason i yeah let's just continue here so kraken these are decent cards maybe kraken goes a bit more down because it's a bit random skin definitely goes a bit up mealworm goes mad decent here for now rabbit rabbit definitely goes a lot down because you need a million setups for this to work you need to have some cards no maybe not really worse than these you know what this is the this trash i'm sorry but this isn't a good guy in my opinion let's continue so this is decent here this is a lot worse obviously i mean it's decent these definitely go to the end i don't like these cards it's worse still this is decent this is decent tish elk fawn maybe a bit more down the rhine podu pine maybe a bit more down the line maybe somewhere around here wolf is definitely above these so i would say maybe here i still enjoy this a bit more possum is below the wolf i'll get below the wolf in my opinion more man is definitely a lot lower like uh still it's just a defensive card actually i would definitely choose they were great cracking with the mole man rabbit maybe not raven egg child split yeah this also goes a bit further down and uh i think mommy also goes a bit further down this is this is my personal playlist right this is my personal opinions and pro no this is a imagine imagine i i think like this is better i think this makes sense yeah skink is better than these all because it has so many synergies and is so good and a bunch of things that it does i might not be choosing it very often but the thing is that the card is actually insane uh do i really need to do this honestly i'm i'm just going to do it for these a lot and then i'm done because these are just like these need specific decks it doesn't matter where what is and these like are trash so who cares what is the best trash and what's the worst trash so let's just go with the sigils vestigial obviously is this then we get the double strikes and then after that we get the the fergundity swat shift is putting for quantity below double strikes yeah man it's not really that crazy good let's go with pack rat then after that we go with i would say skink this is actually really good sigil it stays back because it has to move around by the way now here on the end one i would say this goes a lot further down the line behind should be trash most likely nah ah the only reason this you know what it's gonna go neat setup it's gonna go in setup because this needs to get buffs to be good that's the reason why it needs setup yeah that's why this category exists and yeah good thing i i did the switcheroo here procurement still stays last because it has the stupid moves around sigil and i think this is it pretty much i do believe that skink is pretty decent if anything it could even be here but i think items are better and like double strikes and stuff these are the win sigils and uh yeah i think that is pretty much the tier list um i why am i saying em i don't know yeah that's it pretty much i would like to hear your opinions do you agree disagree did you like it if you liked it did you actually like the video itself or did you just like the so yeah that's that's going to be it thanks for all the patreon supporters i hope you guys i hope this this tier list is helpful for anybody that cares um for anybody that stayed here for more than the inscription cases mod i guess thanks for being here and watching i hope you guys like this i don't know i i guess that's that's it pretty much this is literally the tears maybe maybe even you know make these things a bit more uh organized but otherwise this is literally it i i think this is actually it yeah obviously obviously by the way before you start disagreeing and whatnot obviously we don't have the same play styles like i don't know how many of my videos you have seen or not but i play a very aggressive inscription i always try to get one shots in most of the fights or have in general three or four insane units in the deck and the trash units here don't really help with my strategy that's part of why everything is like it is and um yeah i mean otherwise i'm pretty sure like 90 of the people that watch me anyway do agree with these right i'm pretty sure because if you watch me like if you have seen like more than five of my videos and are an actual watcher of the series of my inscription ones then i'm pretty sure you agree with most of the things i say and now if you're completely new to the channel then yeah i guess this this whole thing is based on how what i'm playing how i'm playing and what i'm using in general in my runs now once again as i said people watching this channel are pretty i'm pretty sure they know that i would have placed these three down here in the trash territory but honestly speaking it's not like i'm using bones that much and i do realize that these cards are decent but the thing is that bone units are not really suitable and yeah i think that's going to be it i don't need to continue explaining here i think i can just you know end this video here once again thanks for the patreon supporters it really helps out and if you want to also help me out as i said drop a like helps out uh when you're on with algorithm in the channel and etc etc etc and i would really like to hear some opinions of this whole tier list if you agree disagree if you you could also add if you are watching um any of my videos you know like yeah sift i am watching you and i do actually disagree or you know i just came from the tier list and i do disagree you know um i i'm okay with everything by the way you can disagree you can agree you can just tell me whatever uh the only reason i'm pointing out the part where you tell me if you watch the channel or not is so that i get an understanding of how much you know about how i play because it's it's different when somebody watching the channel disagrees uh because he has knowledge of how i play and how use the cards and it's different than somebody coming in and saying yeah i do disagree with you i think the elk is insane because it moves around the block stuff i would have put the wolverine higher because i have played this and this and this and that yeah and obviously i will have a knowledge of okay i guess you don't know exactly how i play so i do understand your position you know that's what i mean if you don't watch my channel and point it out then i will know that you don't know how i play so i can understand where you're coming from right because if you do watch the channel and do know how to play and then disagree i can also know where you're coming from you're seeing my plays and you disagree with my plays you know it's like a different feeling it's not like i'm trying to you know differentiate of oh you don't watch the channel and you're not right no no i mean you don't watch the channel so you might not understand why i put something where i put it so i can you know answer to you with a different um tone and also with a more explanatory manner than somebody who is watching the channel and says i disagree with you and then you know i could say yes but if you watch the channel you know that the broad this is trash i have explained a million times average trash i have explained a million times river is trash anyway uh yeah that's going to be it so um once again i hope you guys enjoyed i definitely did and yeah oh by the way if you want to join the community there is a discord link in the description and you can join the discord if you want to continue a discussion there maybe a bunch of people are going to join the inscription part of my discord and you know start disagreeing with what is good and what's not and yeah i think that's going to be it hopefully this helped you out and yeah that's it thanks for watching and see you guys around
Info
Channel: Sifd
Views: 37,924
Rating: undefined out of 5
Keywords: Explenation, Commentary, Casual, Relaxed, new, progress, progression, easy, upgrades, upgrade, Win, Victory, OP, Overpowered, Strong, Action, Guide, Learn, roguelite, roguelike, rpg, Inscryption, inscryption, inskription, Inskription, Inscription, Inskryption, Horror, Card game, Deck builder, deckbuilder, cardgame, card, cards, Progress, scary, mystery, horror, secrets, deathcard, puzzle, puzzles, challenge, challenges, inscription, mod, inscyption mod, inscyption modded, insdcription mod, Kayce's mod, endless, all challenges
Id: 5BG86YDSgDE
Channel Id: undefined
Length: 47min 39sec (2859 seconds)
Published: Thu Mar 24 2022
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