ALAN WAKE II | 32 GPUs Benchmarked [1080p, 1440p and 4K | Low, Medium, High + Ray Tracing]

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the long awaited sequel Alan Wake 2 is finally here and I've spent the last couple of days testing 32 gpus in a variety of Graphics presets at 1080P 1440p and 4K so strap in because this is going to be a long one but before we get into that here's a quick word from this video sponsor oh mate you all right yeah just got all the bits for my banging new gaming PC just got to put it together it's going to be so much better than yours oh right what did you get then the latest Intel 12 gem processor feature patched motherboard and 32 gig of ddr4 memory see miles ahead of yours you you realize that board needs DDR 5 memory don't you don't tell me you went and bought the wrong stuff ddr4 is so 2014 I can't believe you was that stupid what no you're joking what should I get then for me I'd be looking at cor's newest Vengeance ddr5 kits or if you're want in that all important RGB then go for the dominate a platinum RGB you are a lifesaver thanks but where can I find out more by clicking the link in the description below of course and you call me the stupid one okay so before we jump into the numbers it's worth taking a look at the game and the graphical presets as well as putting a small caveat on this whole thing if you're rocking an older or let's say budget GPU then I'll tell you right now this is not the game for you remedy who make the game along with other top titles like max pain and control have gone pretty nuts and this really is the most intensive game you can play right now now when control came out it was regarded as a graphical Masterpiece which highlighted the likes of Ray tracing to levels we'd never seen before and to one up that Alan Wake 2 takes it even further with Ray reconstruction and path tracing at the Forefront of it all and to put it into perspective as to how intensive the game is there's no way of turning upscaling completely off no TAA no msaa just FSR and dlss though you can set the upscale resolution to the same so I guess you could argue that it's native though it's not in the same sense as a native resolution with temporal anti-aliasing would actually be now in terms of the settings it's well it's a nightmare FSR dlss low medium high which even then doesn't set some settings to high then you have to decide if you want the post-processing quality set to low or high along with Shadow detail too as these don't change as the kind of you know change in the quality preset does then once you've decided all that do you turn raid tracing on or off as well spoiler alert it actually looks amazing without anyway without the kind of huge tanking performance then if you do enable raid tracing do you turn on Ray reconstruction if you have any form of RTX card and do you go ahead with path tracing and then to what level though both of these are set by the ray tracing preset at least now what I'm trying to get is that we spent a good long time trying to figure out what settings Beyond standard rasterization we should use for our testing and with 32 gpus at three different resolutions I knew that we had our work cut out for us so hopefully we've done the game Justice and have done enough testing for you guys and girls to see and if we didn't test something then tough because after many 17-hour days of solid benchmarking I think I'm actually done with the game for now until I actually get time to play it and not be testing it now in terms of quality I'm more of a figures guy but I will talk about how things look very quickly which even on low you're not going to be disappointed the game looks amazing lighting looks realistic Shadows are as you'd expect and textures and Reflections seem true to life bumping up through to medium seems to add more rubbish to the scene that we tested on which was quite funny as we kind of flicked through between low and medium though lighting did seem to get much improved along with textures and detail just feeling a lot better overall then we're moving up to high I wouldn't say that there was a kind of as big of a jump but the already stunning looking visuals just seemed to get a bit more refined and the lighting and shadows just seemed I guess a bit smoother overall obviously in terms of lighting and shadows that's where raay tracing improves on things but maybe not in the way that you'd expect the reflections and lighting are already great but Ray tracing along with its many settings just seemed to make it I know more realistic instead of a light behind you casting a kind of flickering light off the wall it turns it into more of a realistic glow that r s up and down which as ra tracing is meant to just makes the whole scene more I guess true to life though if you had it disabled to obviously improve your frame rate performance you're not going to be sad or feel like you're missing out as remedy have really gone to town on Textures Reflections and just general rasterization quality and that's why you'll see that even in our non-r TRC performance a lot of cards actually struggled quite dramatically now before we get into the figures I want to put a disc disclaimer on that while we did attempt lots of settings some gpus just couldn't handle what was being thrown at them at the higher settings or higher resolution scenarios we also found that certain gpus though they did run they suffered quite dramatically in terms of just losing all texture mapping where the lower vram count just essentially fell over also Intel my good friends Intel even though they should have been fine and some cards come with 8 G of vram even on the latest Arc driver which adds support for Alan Wake 2 found an error popping up about lack of vram and ran well pretty much like a potato so we decided to not even follow up and haven't included them in our testing now what we have included is 32 gpus from AMD in Nvidia so we've essentially tested all 30 and 40 series RTX cards as well as all AMD 67,000 series cards as well now to Benchmark we built a new GPU test system specifically for this consisting of an AMD ryzen 7 7800 X 3D with 32 gig of Corsair Vengeance RGB ddr5 6000 MZ co30 memory for our motherboard these parts were installed on the gigabyte b650 orus Master with the latest BIOS version and all of our testing was done on the latest update of Windows 11 with the latest AMD 23.10.19 2 drivers also as mentioned we run quite a lot of our tests across these gpus so if you want to get access to the charts and want to show your support for the huge amount of work we put into testing then you can over on our patreon the link is as always down below so with that out of the way let's get into those glorious benchmarks so starting things off with FSR 2 set to Native and at 1080p on the low setting where things are looking pretty good across the board albeit at low settings the Nvidia RTX 490 tops the chart which was expected while amd's top tier RX 7900 XTX sits just under 7% slower though we are somewhat CPU limited here even with a 7800 x3d as we move further down the chart the likes of the latest RX 7800 XT sits at a comfortable 135 FPS with last generation's RTX 382 gig almost matching it in performance separated by just a single frame moving further down again even the likes of the RTX 460 sits in the mix at 74 FPS which puts it just ahead of amd's RX 7600 while older generation AMD and mvidia cards like the RTX 3050 and RX 6500 T do sit below 60 FPS but are still playable at over 30 FPS though through my own experience it can lead to some form of motion sickness at the lower frame rate if playing for too long as we move up to 1440p the RTX 490 stretches its legs even more at the top of the stack commanding an astonishing 24% lead over the flagship rdna 3 based GPU which still comes in with a strong 123 FPS though at the low setting while the game still looks great gives you a sign of things to come last gen's 3080s are still holding strong and matching the performance of the RX 7800 XT while the RX 6950 XT sits just behind that at 83 FPS then as we move down the stack even the RTX 460 TI 8 gig now Falls just below 60 FPS which isn't great in the grand scheme of things with 13 gpus in total now sitting below 60 and the RTX 3050 and 6500 XT both falling below a somewhat playable 30 FPS with the 6500 XT having some real shortcomings due to the 4 gig of vram at just 12 frames per second as we move up to 4K a lot of gpus taper off below 60 FPS with' only the RTX 480 7900 XTX and RTX 490 being the only cards that manage 60 plus FPS again with the 490 leading by an impressive 33% though I say impressive again we're still only on the low preset other cards are below 60 FPS are still more than playable at above 30 but a lot of cards from last gen along with the RTX 460 4060 TI and RX 7600 now will present an experience that just isn't any fun at sub 22 FPS and with the laughable 6500 XT now coming in at just 2 FPS on average at 1080p on the medium preset we are still CPU Limited at the lower resolution while performance does drop for some cards the order remains somewhat unchanged the RTX 490 still leads way over the 7900 XTX while performance is strong across the board when looking at Mid to top tier cards from Nvidia and amds last generation if wanting to play at 1080p on medium settings you'll ideally be wanting an RTX 4060 RX 7600 or something higher even from last generation to kind of really push those playable frame rates though the likes of the RX 6700 and RTX 3060 are still holding up at 59 and 58 FPS respectively as we move further down the RTX 3050 comes in at 42 FPS which is playable though the dips may present themselves in the more intensive parts of the game while the rx6 500 XT has now seemingly died with a did not finish or a did not start for that matter moving up to 1440p on medium and everything just shifts down a bit we still have strong performance from both the 7900 XTX and RTX 490 though the RTX 480 only sits just behind the AMD Flagship by just 4% again everything from AMD 7700 XT and up still gives strong numbers at just over 60 FPS along with nvidia's 3070 TI or higher spec again hitting that 60 FPS marker or above a lot more cards now fall below that but above 30 so we'll still give a gameplay experience that can still be enjoyed though the RX 6600 now Falls just below and into the Realms of unplayable gameplay along with the RTX 3050 as we move up to 4k on the medium preset only two cards now manage to hit 60 FPS or above that being the RX 7900 XTX and RTX 490 at 60 and 80 FPS respectively though at 58 FPS the RTX 480 is still a strong contender some of the older but higher end 30 series cards still manage to do the business at 40 FPS or higher and in terms of still remaining playable the 7700 XT manages to cling on at 31 FPS as well as the RTX 4070 sitting at 36 FPS though again those small dips could make a world of difference in terms of having a fluid gameplay experience where now half of the gpus tested are now well unplayable at this combination of this resolution and on this graphical preset moving back around to 1080p but now on the high preset and there's still a lot of cards presenting some pretty strong numbers again the RTX 490 leads away with a 15% margin over the 7900 XTX and some noticeable mentions Again by the way of the RTX 380 10 and 12 gig cards and the RX 6950 and 6900 XT from AMD with them all coming in over 100 FPS now as we move down the 7700 XT still holds up strong at 91 FPS and everything from the RX 7600 and above hitting that 60 FPS threshold that most Gamers crave though the RTX 4060 Falls just short it's within margin of error and everything other than the RX 6500 XT is still playable to a degree including the lackluster RTX 3050 from Nvidia things still look pretty good at 1440p on the high preset where the 1490 still shows the rest of the stack how it's done and the performance of the 7900 XTX and RTX 480 draw ever closer there's still a lot of cards above 60 FPS including the 3080 range again and the 7800 XT from AMD while the likes of the 6800 XT and 7700 XT just fall a margin of error difference short at 58 FPS each there's now half of the cards tested at below 60 FPS though the majority still sit above 30 which is still arguably playable just not as enjoyable in the more intensive scenes though the RX 6600 XT 6600 and RTX 3050 are all coming in below 30 and with lows it will certainly be noticeable then at 4K we find only one card coming in and above 60 which is of course the RTX 4090 and now we see performance on the RTX 480 and 7900 XT matching identically in both the averages and the 1% lows and though they come in at 52 FPS still going to lead to a good solid gameplay experience many of the other cards still surpass 30 FPS though now the likes of the RX 6900 XT sits just on that marker and the newer 7700 XT drops down to just 28 frames per second while 15 gpus are what a CL as I guess completely unplayable at 24 FPS or below and now with some instances of single digigit figures in the 1% lows and in game really noticing some real anomalies including textures and bump mapping just well simply disappearing now as we've tested all gpus using FSR 2 in the native mode I did want to show on the Nvidia cards the key difference between FSR and daa in terms of performance and as expected daa comes in the better performing in comparison to FS are on every GPU where at 1080p we see mainly small gains like 3% more performance on the RTX 490 a single FPS change on the likes of the RTX 4070 TI and similar 3% differences on the RTX 3801 gig for example as the performance drops and we look at the 460 TI we do also notice a weird drop in the 1% low when using FSR where retesting garnered the same result and then as we further drop down the RTX 3060 at 52 FPS with FSR and 55 FPS with daa shows a stronger 6% margin in favor to Nvidia moving up in resolution it's a very similar story Nvidia come out on top in both the averages and in some cases 1% lows with strong uplifts in performance across the board obviously at the higher frame rates like we see on the RTX 490 again the margins are around 3% whereas on the lower ends such as the RTX 4060 that margin is much larger at 9% in favor to team Green's upscaling technology so if using Nvidia it seems a bit of a no-brainer between FSR and daa lastly looking at comparisons at the higher 4K resolution again we see 3% extra performance by using daa over FSR on the RTX 490 though most of the performance results as we move down were pretty evenly matched with a few exceptions like the RTX 381 gig which gains an extra 6% more performance by using daa though in a couple of instances like the RTX 3070 and 4060 TI FSR actually managed to come out on top by margins of around 5% though that does only equate to a single FPS so what about Ray tracing well that's where we looked at the various options and settled on the medium preset with medium raid tracing turned on for the best balance of visuals without all of our gpus simply falling over and even though that was arguably too much now from the data you can see that really you're looking at an RTX 38 TTI 39 TTI or any 40 series from the 4070 TI upwards to reach at least 60 frames per second While most other cars mods that are or were aimed at 1440p or above gaming now sit below 30 and 60 FPS which is playable don't get me wrong but we're at medium at 1080p beyond that though we now have half of the gpus tested falling below 30 FPS and now with four cards that didn't even finish pretty bad for 1080p on medium I'd say moving up to 1440p and we now only have one GPU out of 32 that comes in over 60 FPS that being the RTX 490 at 71 frames per second even the likes of the RTX 480 only managed a pretty sad 51 FPS at 1440p and we only have 10 gpus that sit above 30 with the likes of the 7800 XT and 6950 XT both falling into the Realms of 20 frames per second beyond that it really does get even worse now with five cards not even able to run it at all and another seven that painfully gave us single digit performance including the RTX 460 and 460 TI showing that upscaling is going to be the only saving grace for those cards there really isn't much to say about 4k on medium with Ray tracing set to medium other than unless you're using an RTX 490 and don't fancy upscaling then simply don't bother as at 37 FPS it's only just on the brink of being playable while every other GPU just Falls well below that with' now over half of the 32 cards tested coming back in with single digigit performance or simply just not running or in some cases losing textures and detail and me just giving up completely on even trying to get any kind of result so there is light at the end of the tunnel if you're on Nvidia at least due to dss3 or frame generation we're at 1080p we are still limited by our CPU even with a 7800 x3d though we do see a performance hit when enabling ra tracing as we see on the RTX 490 which started off at 194 FPS native and dropped by a staggering 45% when enabling Raad tracing though turning frame gen on sees that performance jump pack up by 81% from 106 fps to now 192 and with much stronger 1% low figures than what was presented at Native with no Ray tracing on other cards in not include the RTX 470 which started at 108 FPS native and dropped to just 52 FPS which is a drop of 52% again enabling frame gen sees a huge increase in performance of 100% doubling the FPS from 52 to 104 making things completely in the Realms of a great gaming experience which the same can now be said for the RTX 4060 which dropped to just 8 FPS and then with frame gen now sits at 61 now as we move up to 1440p the CPU bottleneck loosens its grip and again we see some very strong performance uplifts when enabling dlss 3.0 with the standard cards being the RTX 490 which initially lost 50% of his performance from native to then gaining an extra 91% more performance from 71 to 136 FPS another Stand Out Card is again the RTX 4060 at just 5 FPS with raid tracing enabled to now sitting at 35 f FPS which isn't great but is playable and is a somewhat laughable 600% increase in performance not laughable in a bad way but just quite funny to see then at 4K the only GPU that can handle Allen wake 2 on the medium preset with medium raid tracing and with frame gen enabled is the RTX 490 at 75 frames per second especially after R tracing tank the performance by 54% from 80 fps to just 37 the lower end 4060 series cards really don't stand a chance even with frame enabled though the RTX 4070 TI or above is still playable though I'd much rather dial down the settings and keep the higher resolution while also cloring back some extra performance instead of watching my system fall over at its knees now speaking of falling over its knees I thought it'd be fun to see what kind of performance we could get on both AMD and nvidia's respective top tier gpus of the latest series with the settings in game completely maxed out it's here where the RX 7900 XT is a pretty simple one to talk about with with the preset set to high and R tracing maxed out to we managed a pretty poor 15 FPS while Nvidia came in at 31 under FSR set to Native enabling da again saw a small increase in performance though in this instance it does only equate to an extra frame well frame J that's kind of where the money is and it manages to increase that performance now coming in 118% faster than without frame gen at 70 FPS meaning that our conclusion really should be that if you want to play alen weight 2 on Max settings by a 490 so where do I even start I can't blame the game and say that it's badly optimized or anything because it's not and in all honesty the game does look great even without raid tracing and playing it is an extremely enjoyable experience but then on the flip side I have RTX 490s at my disposal to do those tests and not everyone has thousands to just drop onto a GPU like that yes frame gen really ends up being the Saving Grace for this game and I can honestly say that remedy have really modeled this whole title on let's say nextg gpus that haven't even been announced it's the only way that you're going to be able to play it without sacrificing something whether that be having raay tracing disabled which still looks amazing or having upscaling turned on which I get not everyone is sold on yet what is clear to see is that AMD suffer and pretty hard in some cases and until their frame generation technology takes off and has the ability to be used in titles like this then I guess have the upper hand and they can use that as a great marketing tool to kind of use when selling their latest RTX lineup of gpus now I'm torn and I'm sure a lot of people will be as to how they look at this game and I guess the overall performance are remedy lazy in the sense that you have to enable upscaling if you want the very best visuals and the features yeah well and no I get that they're making this game for the future and it's almost like the hardware devs are now falling behind and we we actually need nextg gpus with newer architecture to really push the performance but then at the same time Gamers would complain if this game I don't know ran too well and you didn't need a higher tier GPU to push those frames so I do feel for the devs but I also feel for the gamers because well there's no way to please them all either way on low on high with raid tracing or without Alan Wake 2 is visually the best game on the planet right now while your graphics card will take a hammer in and a beating there ways around it without sacrificing in terms of visuals and still getting an uplifting performance but right now you have to have an envidia GPU to really appreciate it to its fullest sorry AMD and also Intel sort your stuff out too because I would have loved to have featured you here but that just clearly wasn't happening for now that's about going to do it for this one hopefully you enjoyed the video and hopefully you enjoyed the amount of gpus we featured and the amount of scenarios that we tested if you did then a like and a sub to the channel will be appreciated and if you love what we do and want to show that love for the amount of time that we put into this then you can support us over on patreon WE you get access to a whole host of goodies including exclusive behind the scenes content access to all of our charts to go through a super special area on our Discord which is also linked below and a great place to hang out play games and talk Tech Plus much much more the link for patreon is as always down below thanks for tuning in and I'll see you in the next one see you lat guys bye-bye
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Channel: eTeknix
Views: 12,317
Rating: undefined out of 5
Keywords: technology, tech, computers, eteknix, eTeknix, reviews, review, unboxings, unboxing, pc gaming
Id: sCnUF7wyy2I
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Length: 23min 25sec (1405 seconds)
Published: Wed Nov 01 2023
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