Alan Wake 2 Graphic Settings Optimization Guide | DLSS+DLDSR

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[Music] [Music] [Music] w hello Gamers Alan Wake 2 is not doubt a graphically beautiful game in today's video I'm going to share with you how to crank the maximum graphical quality with a decent frame rate even on the mod and gpus we're going to optimize game settings and utilize best as much as possible up scaling Technologies provided by both Nvidia and AMD but also we will dig in some game files let's start as always display mode should be a personal preference with some exceptions which I will mention soon so we going to come back to this option later resolution choice will be one of the most important parts of my video because we going to use a little bit of magic from Nvidia to be exact DL DSR if you want to learn more about this technology check my description for digital Foundry video which Naes the topic in short normal DSR is allowing you to render game in higher resolution and later downscale it to the resolution of your display deep learning version of the DSR is using tensor cores in downscaling process what's very interesting it can still be used with the dlss and subjectiv I must say that it helps to make games look so much better compared to the native resolution on the left side game runs on a 1080p natively on the right only 94p to turn on the SR you have to click right Mouse button on your desktop and then Nvidia control panel then go to manage 3D settings and here seek for our DSR factors pick them all from the top to the bottom and ones already picked as the Deep learning versions will be gray out not to conflict between each other there is also DSR smoothness slider I personally like image being sharp but if you don't consider changing it to 20 or 30% click apply and you are done let's go back to the game now if you want to play borderless just make sure that your desktop resolution is the same as the resolution you want to play in my case it's 1620 P which is uh 2.25 multiplier for my 1080p monitor if you have display with a higher resol resolution like 1440p or more you should still try ddsr just with the lower dlss quality depending on your GPU compute power AMD card's counterpart for DSR is vssr which can be turned on in the AMD adrenal panel for atlss I'm using balance on RTX 3060 with 12 GB of vram but if your GPU is better like 3070 you should try a quality dlss instead just remember that playing on that high resolution comes with the substantial usage of vram that's why for every 8 GB vram card I recommend to drop High texture resolution to medium especially though visual difference is barely noticeable and you will avoid stuttering post processing quality going to require quite a lot of our attention because visually it doesn't give much but tanks performance for even 15% the most noticeable difference between low and high is that highs reducing significantly shimmering during scenes which are involved def Field Effect to adjust this problem we is going to disap this effect in one of the game configuration files achieving this way both performance and lag of the graphical artifacts to disable do click on the start menu and type or paste from description of this video what you see on the screen and hit enter in this window click r on your keyboard and find folder called remedy Alan WG 2 then here open file renderer inside we are interested in three parameters vignette depth of field and lens Distortion mainly we want to type false in place of true for dep of field but I recommend to do the same for two others which in my opinion helps game to look more clear and nice on top click file save and done at this point we can fin the stop with the compromises and use some of the previously gained performance for options which will give us a higher quality of graphic we will start from setting up our shadows resolution on high which makes a huge visual difference for not that much of a heat into frame rate the next option not worth compromises are screen space Reflections low looks very noisy and noticibly affects game visuals SSR on high fixes the problem for only mild difference in performance this way we've come to the end of presentation for the most important optimizations I found rest of the options like motion blur and film grain should depend on personal preference and also if performance was staying the same during the test in multiple location I was leaving the option for example on medium just to boost my ego but to be a little bit more serious I was testing all setting compositions and I found that that the one that you're looking at is the most balanced I was considering changing volumetric lighting too high but at the end I decided that visual difference is not worth performance hit if my was helpful or you just like it consider leaving a subscription and clicking like button in future on my channel you will find similar content for D LSS games thank you and have fun suck I you I didn't tell them anything oh my God
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Channel: DLSS Club
Views: 3,397
Rating: undefined out of 5
Keywords: Alan Wake 2, pcgaming, pc, DLSS, DLDSR, Upscaling, OptimizationGuide, Guide, GamingGraphic, Alan Wake 2 tweaks, Nvidia, RayReconstruction, Alan Wake 2 gameplay, Alan Wake 2 RTX, RTX 3060, Alan Wake 2 best settings, Alan Wake 2 stuttering, Alan Wake 2 fps drop, alan wake 2 optimised settings, alan wake 2 gtx, alan wake 2 pc optimization, alan wake 2 fps boost, alan wake 2 low end pc, alan wake 2 optimization, alan wake 2 graphics, hardware unboxed, digital foundry
Id: hNCV9rls20I
Channel Id: undefined
Length: 6min 23sec (383 seconds)
Published: Wed Nov 08 2023
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