Adobe MAX Keynote: Create Tomorrow Together

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Welcome to Adobe MAX. Thank you for joining us. While I miss the energy of an in-person event, this year's digital experience allows us to engage with more people across the globe than ever before. Since we came together at this time last year, we've faced a significant number of challenges. And through it all, we continue to experience the power of creativity to sustain us, unite us and inspire us. At Adobe we've relished the opportunity to bring communities together through creative expression. Our creative residency program has supported hundreds of creators from 45 countries through resources, mentorship, and grants to bring their creative projects to life. We've been inspired by how the global creative community has united around causes of diversity, equity, and inclusion. As a part of our long-standing commitment to elevate underrepresented voices and create greater equitable access, we launched Diverse Voices on www.adobe.com, where everyone can engage and share their stories. We believe that hearing diverse perspectives can help us evolve what's possible for the next generation. Of particular note is our Create Change series that bridges the divides between cultures and creative disciplines through the shared activity of bringing unique stories to life. And you continue to bring urgency to climate change awareness to create waves. Over 12 million people have shared absolutely breathtaking photos, videos and illustrations to depict the importance of ocean protection. You work has inspired the world during the times when we've needed it most. It's what motivates us at Adobe to keep innovating and inventing the future. When we launched Creative Cloud, our vision was to reimagine the creative process, providing new features and capabilities continuously, and enabling you to create wherever inspiration strikes. I'm tremendously proud of the dedication and resilience of our team over the last year to deliver new breakthroughs. Super resolution in Lightroom that makes low resolution photos suddenly detailed and crisp, added text and images functionality in Acrobat Web. Creative Cloud applications running natively on new hardware like Apple's M1 chip and Microsoft Windows' Surface and Pen, boosting speed and performance. The new Substance 3D collection, arming you with the same tools and materials that are used in movie and gaming visual effects to elevate your 3D creation for marketing, product design and more. Adobe Sensei continuing to learn from your usage of Photoshop neural filters, and Acrobat Liquid Mode. Finally partnering with all of you on our content authenticity initiative, which provides attribution functionality to help us trust content and enable artists to get credit for their work. Adobe's 25,000 employees around the world are rallied around this vision to create products and experiences that move the world forward. Technology has enabled more people than ever to create, distribute, and monetize their content, and content powers art and culture. It's the fabric of education and entertainment, and truly the engine for economic growth and social impact. With content creation, consumption and monetization happening across all surfaces and media types, we're delivering new ways to express your vision. We've delivered our flagship applications across PCs, desktop and mobile to allow location independence and the ability to collaborate with stakeholders, this includes Photoshop and Illustrator on iPad, Lightroom across all these surfaces, and Photoshop Express an easy-to-use mobile app that allows you to tell your story in fresh and compelling ways. Our vision is now to aggressively expand Creative Cloud to the web and make it a first-class platform for both content creation and collaboration. We believe this will enable millions of first-time creators to tell their story. Millions have already benefited from innovative workflows that we've delivered on the web, such as Acrobat Web, which now supports 21 frictionless verbs, including Create, Export, Extract, and Edit PDF. And we're excited to share more about our vision of the web as a transformative creative surface. We're also continuing to push the boundaries of new and emerging mediums with Adobe Aero now in public beta, which gives you an intuitive way to build, view and share immersive AR experiences. Collaboration is fundamental to the creative process, and the new frontier where technology will enable millions more to participate and create. Cloud advances allows storage, manipulation, and machine learning to deal with all data types and compressed timelines are increasingly the reality for all contributors. We're extending the collaborative power of Creative Cloud Libraries, Cloud documents, design systems in Adobe XD, Adobe Stock and Adobe Fonts to video artists. Our acquisition of Frame.io combines our industry leading creative video editing software, Premiere Pro and After Effects, with Frame.io's review and approval functionality to deliver a powerful collaborative platform for video editing. With Adobe Workfront, we connect creative and marketing professionals to manage all creative workflows across the entire marketing lifecycle in a single application. This year marks the fifth anniversary of the introduction of Adobe Sensei. Our artificial intelligence and machine learning framework and engine, and our brilliant engineers and scientists have delivered some incredible magic over that time. Today, Adobe Sensei is powering hundreds of features and capabilities across our solutions in Creative Cloud to eliminate tasks like skin smoothing, colorization and superzoom, that used to take a lot of time, and specialized knowledge in reducing them to just a couple of clicks. By bringing artificial intelligence to creativity we're accelerating your ability to create in 3D and VR with features like Fluid Motion, and realistic lighting. And as machines get smarter, Sensei will enable our applications to be more accessible and fun. While I'm an engineer at heart and the technology amazes and motivates me, real reason we come together during MAX is our commitment to creating the future with all of you. Our collaborations have never been more rich, or more inspiring than they are today. Through our creative challenges, we have collaborated with some of the world's most creative musicians. Over 28 million Bēhance members are now sharing their incredible portfolios online. To all of you who are actively engaged with us, with our product teams to develop new tools, offer direct feedback, and get early access to cool new technology, thank you. It is these incredible collaborations that rally our teams all around the world. As we continue to bring transformational technologies to market, we're committed to playing a leadership role in ensuring its responsible use for the good of society. We're working to advance digital literacy in Inclusive Design through our products and services. As part of our Content Authenticity Initiative, we published a draft specification for an open standard to combat online disinformation. If the past 18 months have taught us anything, it is that the power of creativity can unite and change the world, by please do keep telling your stories, learn from each other, inspire each other. The future belongs to those who create. Now let's create tomorrow. Together. With that, I'd like to welcome the host for MAX and our Chief Product Officer, Scott Belsky. Thank you, Shantanu. Welcome, everyone. And thank you for joining us for Adobe MAX. Before we jump in, let me remind you that following today's keynote, the MAX team has curated sessions over the next 3 days that you are going to love. We'll have conversations with some of your favorite artists like Oscar winning director Chloé Zhao and actors Tilda Swinton, and Bryan Cranston, along with workshops and leading designers, visual artists and Adobe's own passionate experts and evangelists. Please explore the options and build your own schedule to make the most of it. Now, let's face it, it has been quite a year since we last got together filled with moments of both optimism and struggle. As I think about my own ups and downs this past year or so, I am struck by the role artists and their creations played in lifting my spirits and helping me cope. It's amazing how creativity helps us make sense of the world, keeps us inspired, and heals us when we need it most. It is fueled by emotion and suffering, but it yields healing and hope. Take for example, the early 1500s when Venice was emerging from an earlier wave of pandemic, a group of city elders constructed this magnificent building dedicated to San Rocco. The Saint is seen as a protector against the plague. They commissioned Tintoretto to provide the paintings, masterpieces that ultimately set the course for the Renaissance as we know it. And in the centuries since, from the Renaissance to Picasso's Guernica, we see it again and again, with the Japanese tsunami, the AIDS epidemic and the ongoing fight for civil rights all the way up to our current pandemic. Over and over the cycle repeats itself, a period of despair spawns a creative rebirth. The art created reflects our suffering, but it also projects our hope. And this time is no different. A new renaissance of sorts is upon us right now, a resurgence of making in the form of creative side projects, artistic collaborations using new technologies, content driven small businesses, and a deeply felt desire to take creative risk. At Adobe, we firmly believe that the coming years will be about renewal and reinvention for creative careers, for broken industries in need of re-imagination, and for society at large. So let's all rise to this occasion together. And we at Adobe are honored to be on this journey with you. So our team has spent much of the last year thinking about our responsibility to outfit you for this creative Renaissance. The roadmap ahead for Creative Cloud is designed with three goals in mind. First, to really enable connected creativity. Second, to unleash creative potential. And third, to empower creative careers. Let's start out by imagining what's possible in a vastly more connected and collaborative era of creativity, where everything you make is in the Cloud accessible to anyone, where teams work together without version conflicts or bureaucracy, where any asset you need is always at your fingertips and up to date. Well, today marks a major inflection in the journey of Creative Cloud. We're making Creative Cloud as much about collaboration, as it is about creativity. We're making Creative Cloud more accessible on the web. And we're incorporating Frame.io, the industry leading Cloud native platform for collaborating on video production. I can't wait to share with you how Creative Cloud is advancing connected creativity later this morning. So let's talk about unleashing creative potential. Our teams across Creative Cloud, from imaging photography to video and 3D are innovating to help you create in ways you have never dreamed of. Many of these breakthroughs come from Adobe Sensei, our artificial intelligence engine that makes it possible for you to do with a few clicks, what previously would have taken hours of intricate work. You will not believe some of the magic coming to Photoshop, Illustrator, Premiere Pro and other Creative Cloud apps. And we will be showing you those this morning. We will also spend some time this morning on major breakthroughs in the area of 3D and immersive design. Our team is on a mission to open the world of 3D creation to all creative people. Not only those with the new Adobe Substance 3D collection of tools, but also by integrating the industry leading Substance capabilities and materials into apps like Photoshop and Illustrator. Towards the end of the keynote, you will see some absolutely mind-blowing superpowers of our 3D immersive tools that I guarantee you will stretch your brain with the new possibilities. Finally, I want to share a number of initiatives to help you thrive in your creative career and journey, an essential part of Bēhance's mission is to grow the careers of creative people. Over the last year, more than 160 million people visited Bēhance to view creative projects more than 2 billion times. And now in addition to the hundreds of hours of tutorials and workshops streaming on the Adobe Live platform each week, Creative Cloud members on Bēhance can now offer a subscription to their live streams and assets. And we at Adobe take zero cut of whatever you earn. Through our new Hire Me button, 1000s of Bēhance members every week are getting new work. And we're adding the ability to display and publicize the NFTs you create on Bēhance no matter where you've chosen to mint them. If you're not already on Bēhance check it out. Let's get started with collaboration in the future of connected creativity. There's one ambition we all share. We want our creative work to have an impact. Now it's tempting to think that impacts spring solely from the creativity of our ideas. But that's only half the equation. Your impact as a creator is the product of your creativity and how organized you are. Creativity x organization = impact. For decades, our teams in Adobe focused mostly on the creativity side of this equation. But as creativity becomes increasingly collaborative, more critical to every company's digital experience, and more complex, it's not enough for Creative Cloud to help you make a stunning composite or illustration. In the era of connected creativity, Creative Cloud must also function as your creative system, keeping you connected to everything and everyone you need to make a project successful. There are three pillars to creative organization, your assets, your apps, and your team. Let's start with your assets. The best way to keep them organized is with Creative Cloud Libraries. Bria Alexander from our design team is here to share the very latest. Hi, I'm Bria Alexander from Adobe Design, and I am super excited to share some of the newest features and updates to Creative Cloud Libraries. CC Libraries are the central place to store all of your creative assets, color palettes, fonts, common illustrations, versions of your branded assets, and even audio files, all live in harmony in CC Libraries everywhere you need to access them. And this year, we've made it easier than ever for teams to work in Libraries. First, we've introduced nested groups in Libraries to make it easier to stay organized, create subgroups, and even subgroups for your subgroups to keep everything where it needs to be. Libraries have always been a great way to organize your own assets. And today, we're introducing Team Libraries so you can share your collections with the teams across your organization without limitations. Finally, I'm excited to give a sneak peek of versioning that will be available soon. View what your Libraries looked like in their past life with the time machine capabilities of versioning find old creative elements, rediscover previous states of your branded assets and watch the evolution of your design system come together all over again. And all these features and more are available across Creative Cloud including Creative Cloud Desktop and creative tools like Photoshop and Illustrator, as well as some of the most popular non-Adobe apps like Microsoft PowerPoint and Google Slides. Thanks Bria. Now let's talk about your apps in the era of connected creativity. A truly connected creative application makes collaborating as easy and frictionless as creating. As you spend time with many of you watching your day-to-day work, two things became clear, first is the importance of Cloud documents. With Cloud documents, you can access your work across devices, make sense of changes with version control, and easily share a file with anyone you're working with. Second, is the vital need for you and your collaborators to create together anywhere. Our teams embarked on a bold journey starting with Photoshop to unlock frictionless creative collaboration. Get ready, folks. You are in good hands with the one and only Terry White, who by the way, just celebrated 25 years helping the creative community learn how to use our products. Congrats. Thanks, Scott. I'm really excited. I can't wait to show this. Let's get to it. Photoshop is a great tool for graphic designers and photographers and just about everyone. But what makes it even better now is I can send my Photoshop files out to my stakeholders, for review, for markup, for comments. With the new Share To panel, I can just go ahead and click right here in Photoshop in the upper right corner, and I can get a public link. This way I can share via email, Slack, social media, direct message however I want. Now if I head over to my web browser, you'll notice that the link loads in the browser, this is exactly what my clients would get. So they get the ability to see the information about the document. But best of all, they get a Comments panel where they can go in and leave their comments. So for example, I can say: "Looks good." But they want to get very specific, they can click on the Pin Tool, I can click right on the astronauts' face shield, and I can say something like: "Remove the reflections." Now what if they need to do more than just dropping a pin, they want to illustrate something. So here's an actual Pen Tool. And I can draw right on the canvas. Flip over, okay, these comments have been left and they're tied and associated with the Cloud document. That means they travel with the Cloud document anywhere that goes whether it's Photoshop on desktop, or even Photoshop on iPad, I can click right on the brand-new Comments panel. I'll see those comments come right in as they just did. So I can see not only the comment, but I actually see the markup right on the Photoshop document which is awesome. But what if I actually need to share this file with someone who needs to work on it? I need to share it with another retoucher or another designer. Well, if I go back to the Share to menu, you'll notice that I have the option to also share this via email. So I can key in the person's e-mail address, send it to him, and be very specific with the kind of link that they're going to get. And it will load into the same view that you saw before for the reviewers, but you'll notice in the upper right-hand corner, I've got a choice for Open In. I'm very happy for the first time to give you a look at Photoshop Web beta. This is an extension of Photoshop that allows users to do reviews, markup and quick edits on the fly in the browser. We can see some familiar tools on the left-hand side, especially if you've used Photoshop on the iPad. I see my Cloud document front and center ready to go, I see all my layers on the right-hand side, and I still have the Comments panel, so as I click on or hover over the various comments, we can actually see them on the canvas. Again, this is for doing quick edits, so let's get to it. I'll go ahead and move our astronaut over, let's go ahead and pick her up, Let's move her over a little bit. And to address one of those comments, I'm going to do a little bit of a scale, proportionally, of course, and let's do a flip over. And I want to remove those reflections, So I grab my Content Aware Spot Healing brush, and I need to make my brush bigger, and without thinking about it, I just use my bracket keys, just like I would in Photoshop on desktop. We go ahead and remove those reflections, quickly and easily. And again, this is great for doing these kind of quick edits. Next up, I'm going to grab my Quick Selection Tool, let's go ahead and make a quick selection of the face shield because I want to add a little bit of color to it, so we'll use our Hue and Saturation Adjustment Layer. And in that way, it's non-destructive, And I can make my adjustments just like that. Now again, all of these adjustments, everything I'm doing, all the layers on affecting are being saved as a Cloud document. And best of all, if I need to do more, I can always open this in Photoshop on the desktop, to get access to all the power of Photoshop, all my tools, all my filters, everything I would ever need. So that was a quick look at Photoshop on the web. Your eyes did not deceive you, you can now access Photoshop files anywhere. You can get feedback and even make edits anywhere with a web browser. This opens so many possibilities. Now keep in mind, bringing 30 years of Photoshop features and code to a new platform like the web is a journey, but we are starting now. And starting today we're extending Photoshop to the web in public beta. We'll be adding more capabilities over the coming months guided by your feedback. You know, for more than two decades, you needed a pretty powerful computer to use a product like Photoshop. Then two years ago, we launched Photoshop on the iPad, expanding creative power to a mobile device. So we are thrilled to now make Photoshop available to millions more people around the world on the web. This simply would not be possible without our partnership with the Chrome team at Google. I'm excited to have Hiroshi Lockheimer from Google here So we can talk more about how we're working together on the future of web apps. Hiroshi, thanks for joining us. So I know many people at Google have jumped in to help us extend Photoshop onto the Chrome browser, and this is an ongoing journey, we really appreciate the help. So why are these efforts a priority for Google? Scott, first of all, thanks for having us, and thanks for the partnership, really appreciate it. So this is so important, because when you think about the evolution of the web, we've gone from pretty static new sites, web pages, things like that, to maybe cat videos, and then maybe it was slightly more dynamic applications, remember the first time you used the map on the web and it was dynamic and responsive, And now people want to create documents, they want to create things and so, an app like Photoshop is so important for the web. Now with changes to web technology, processing power, or just generally the way software is developed these days, the scope of what people will be able to accomplish on the browser is really growing. What do you see as the future of web apps? Where are we going? Well, a number of things. We we've added a lot of capabilities to the web, which you're now using, like web GPU or web Assembly, these things make it more performant, these very complicated things, complicated behind the scenes, but as a user, of course, you're just accomplishing more. And then also, sharing I think, is such an intrinsic part of the web, everything's a URL, everything can be shared, and we think that could really change the workflow of how people use Photoshop. So a big part of our mission at Adobe is to bring creativity to all. How do you see the shift to web apps, empowering all kinds of people around the world in new ways? Well, I think, with the web, because the device you're using may not need to be as powerful as the thing that you're trying to accomplish, I think there's a big sort of democratizing aspect to this, different capabilities in the hardware, but the web apps still work. Maybe you can do more things in the data center, so that opens up the possibilities. Also, the fact that you don't have to install an app, that takes away friction that I think a lot of people feel. Hopefully, this really opens up Photoshop to so many more people. Well we're excited to work with you Hiroshi, and thanks again for joining us at MAX. So we've discussed the first two pillars of connected creativity: Your assets and your apps. Now, let's talk about your team. Whether it is a big campaign, a new publication, or the end-to-end of a new product experience, how well your team is organized and aligned will determine your impact. In the old world of creativity, teams got organized using a printer, gallons of ink and a wall. Teams printed out all the latest iteration of their work and posted it all up. And of course, these versions were outdated from the moment they were printed. Creative teams got aligned by walking around together with red pens and Post-it notes. That system worked, sort of, but the world has changed. Now creative teams are frequently spread around the globe. There may be a handful of people working simultaneously on a single asset. And everyone from the C suite to legal may want to review a project. Organization for creativity is in dire need of an upgrade, so we spent the last few years imagining a better way. A way that brings all of the content and people involved together with a shared context, all without leaving your creative tools. We call these features Creative Cloud Spaces and Canvases. They are coming to Creative Cloud early next year, but we're going to give you a sneak peek right now. Here to demonstrate Creative Cloud collaboration in action is our Director of Product, Zorana Gee. Zorana, ready to show everyone what your team is working on? Yeah, let's do it. I'm working on my Microsoft Surface Pro here, in the browser in a Space. And a Space is essentially a shared project that allows me to have all my content together, as well as all my team members. Now, we're working on this very MAX campaign here, and I have content that really spreads across bitmap images, as well as Adobe native files like PSD and AI files. And even here, we have web links, web links that link out to different resources that we're working with. At the top here, we have Libraries, I can go ahead and click into the library that you just saw Bri show, and you can see I have the font types, the brand assets, the colors, etc. Essentially, I have all the content together in a single place. Now, let me go ahead and add Brian here, Brian Yap, who's working on our social posts. And remember, as a member of this Space, he has the ability to access all the content and get started quickly. And this is where I'm excited to introduce the new Creative Cloud Canvas. Here you can see Creative Cloud Canvases are essentially an infinite whiteboard that allows me to visualize all these assets in a single place. You can see there's Photoshop content, Illustrator content, as well as projects that are in different phases, comments, stickers, whatnot. And essentially, my entire team can stay aligned. I can, of course, access that shared project the Spaces that I was just in. And I can add any of the files here. Let's go ahead and add this PSD file, And the really cool thing about Adobe native files is that when I placed them on canvas, these are actually linked files, which means that they're always linked to the source. If they get updated, I'll get the updates here on the canvas and I can always be assured that I have the latest and greatest. But if I want to access deeper editing tools, that's easy enough to do: I can just simply right click on this and open this in Photoshop on web or the desktop. Now if I don't have files in Creative Cloud, that's certainly not a problem, as you would expect. I can easily drag-in any content from my local drive directly onto Canvas, like so. For this next part, what I want to do is actually carve out a little section here so that Brian can add his social posts. On the left-hand side here you can see I have a bunch of everyday tooling, you can see I can use this tooling to really lay out visually my content and organize things in a pleasing way. A really cool thing with fonts is that we're integrated with Adobe Fonts, so we have thousands of fonts to choose from, really important for different levels of expressivity. But for this particular part, I'm actually just going to duplicate this text layer. Let's go ahead and call this social posts, And the other thing I'm going to do is add a comment and let Brian know, "Brian, please add your social posts." A really cool thing here about comments is that we have pins, and the pins can be associated with any object on canvas. So when Brian joins, he'll know exactly where to go. Now as I mentioned earlier, this canvas is created inside of a space. And in fact I see that Brian has already joined. You can see his cursor here, his presence here. He's moving about the canvas and looks like he got that comment and he's adding his social post. This is real time co-editing with Adobe files. These are looking pretty good here. Let's go ahead and let him know that I'm aligned with what the direction that he's moving, drop in a sticker here. And again, this is all live. So he's going to get that comment and know that things are looking pretty good. Now I'm looking at this a little bit closer. I'm realizing that he forgot to add one of the social posts that I want him to include. And another really great way is I can invoke a call, and anybody who's a collaborator on this canvas can join. Hey, Brian. Hey, Zorana, what's up? Do you think you can add that post that we're working on last night? Oh, yeah, sure, no problem. I'll have it up for you in a second. Awesome, thank you. Bye. So while Brian is adding that I can see that things are looking pretty good and at this point I think I'm ready to share this out with Scott our stakeholder. All I need to do is click this Copy link and I can share that with Scott and when he's ready he can join, and he can be always assured that he has the latest and greatest. And that's the next generation of collaboration with Creative Cloud Spaces and Canvases for all creative teams. Thank you. Thank you Zorana. So I hope it's now clear what we mean when we talk about the future of connected creativity. Your assets, images, fonts, brushes are always in sync and at your fingertips within Creative Cloud Libraries. Your apps are able to save cloud documents that are accessible anywhere, on desktop, mobile devices, and starting today in a browser with the extension of Photoshop to the web. And your team will be able to get organized and aligned with Creative Cloud Spaces and Canvases launching next year. As creative people we make our greatest impact when we are connected and working together seamlessly. Next up, let's talk about unleashing creative potential. We're excited to show you some of these many innovations throughout Creative Cloud. Let's start with finding great component parts like images, video footage and audio tracks. This is where so many creative projects start and where we squander so much of our time. Shambhavi Kadam is here to show you how Adobe Stock is making it incredibly easy to find just the assets you need. Shambhavi. Hi, I'm Shambhavi Kadam from the Adobe Stock team. Today I want to share with you what's new with Adobe Stock. Adobe Stock is the most comprehensive collection of high-quality creative assets, including photos, vectors, illustrations, templates, 3D assets, videos, and audio tracks. Today we're launching some new AI powered search features that make it easier to find the right videos and music for your projects. Now I'm searching for videos, you can filter by Shot Size or Shot Angle. We've also made it easier to find the perfect audio track for your project. Just upload an example song and Stock will find results that are similar based on traits like genre, mood and tempo. Our AI search tools can also be used to find similar images, upload an image and search based on its Color palette, Composition or Content. You can even move and resize the objects in it. With almost 1 million free assets to choose from, it's easier than ever to start creating. Get started for free inside your favorite Creative Cloud apps or on www.stock.adobe.com. Thanks Shambhavi. You might have thought that bringing Photoshop to any web browser would be enough innovation for the year. But that's not how the Photoshop team rolls. So Terry White is returning to show you some amazing new ways for using Adobe Sensei to make you more efficient and provide some new creative superpowers. After that Jinjin Sun will join us to show some really cool new features for Fresco, including how to add motion to what you create. But we're going to start by hearing from members of the Photoshop community about how they've navigated the past year and their optimism for the year to come. This is my work, the butterfly. We look blurred. Is it normal? It's been the year that has taught me the most about getting in touch with myself and my community. I did a poster that I sold to raise money for bartenders directly and service people in my neighborhood. People seeing that drawing and being like "We will stay strong." I started streaming on Bēhance this year and having a one-on-one connection with so many people is just a more friendly atmosphere than I think I've ever had. Everything is changing fast and it's really important to me to where the world is heading and see where you fit. We've started to think about what is our ownable story that we can create and have complete control over rather than just create work for somebody else. I want to make sure that every day when I create, I'm changing a life, I'm inspiring someone. What I'm doing now is doing what I can with my unique skill set, my personality in order to make the world a better place. I want to heal people with my artwork. What I tried to do is to offer a little bit of peace, love and positivity to people who need it. I think it is important for us to try to find levity in the worst situation. Nicole. I can get this feeling of... maybe trying to take a moment to just... and to breathe, and to just be with ourselves and each other in a newer way. I'm really excited to show you some of my favorite new features in Photoshop. Let's get started. Making selections is a big part of using Photoshop. And you might go back to the days of using the Magic Wand Tool where you click, and it selects based on colors. Last year, we introduced the amazing Object Selection Tool. And this year, we're making it even better. So if I take the Object Selection Tool and you drag around an object, it will just basically make that selection for you. However, you'll notice that when I deselect and I just simply hover over the objects, it identifies them and all I have to do is simply click. If I want to add to that selection, I can hold down the Shift key and click. And if I want to subtract from that selection, if I hold down my Option or Alt key, for example, I can subtract the flame. Now that I got the flame subtracted, the next thing that I want to do is adjust the color of these candles. So I'll head over to my Layers panel where I've got the ability to add a Hue and Saturation adjustment layer. Like that. Now that's great. But wait, there's more. If I go to the original background and I right click, I get a new option called Mask All Objects. So when I click on that, it will calculate and figure out all the objects in the scene as if I'd gone through them one by one with the Object Selection Tool and clicked on them. And it generates all these masks for me in the Layers panel saving me time. And that's going to be a great addition for any Photoshop user, the new auto masking in the Object Selection Tool. Next up, let's head over to one of my near and dear favorites for people that work with Illustrator. I've got an empty canvas here. and I've got an Illustrator file created by artist Victoria Pavla. And you'll notice that she made lots of layers in this file. So I'll just drag my Selection Tool around everything, and I'll just do a copy. Now when I head over to Photoshop and I do a paste, I get something new. I get the option to bring it in as layers. So when I click OK, it brings over all my layers from Illustrator, nicely organized in the Layer groups. And if I go to, for example, the Base layer, and I go to my Direct Selection Tool here in Photoshop and double click, I even get the ability to edit the vector shapes that it creates. So I don't have to go back to Illustrator to do it. So that's the new interoperability between Illustrator and Photoshop, which would be great for anyone doing design work between the two. Now last year, we made a big deal about AI based neural filters and this year, we're taking it up a notch with not only new filters, but improvements as well. I got this landscape that's kind of barren in the foreground. I wish it were a little more green. So, if I go to my Neural Filters, I've got a new neural filter called Landscape Mixer. And when I click on Landscape Mixer, it gives me choices. I can use one of the Presets photos. Great! I can click on Custom and use one of my own photos. And I even have Season sliders at the bottom. So, I see a nice green photo in the Presets, I just click on it, and it takes my photo and calculates and adds all that greenery into it. And that's great! But wait a minute. It's fall. I don't need it to be this summer look. Well, now I can just drag Autumn over I would say in a 30-40% range. And it will calculate what's there and give me those fall colors on my scene. Next up, my personal favorite: My mom and dad. A black and white picture, an old picture of my mom and dad. And I would love to colorize this. I've spent hours, weeks, months colorizing old photos before. Well, now if I go to Neural Filters, I get the option to choose the new, improved Colorize neural filter which figures out skin tones. It's better for portraits now than it ever was. So, just with one click, I get a great head start to my colorization process or it might even be the final result. Either way, I got a layer to continue working on if I want to do more. Now, Colorize isn't just for people, it also works great for landscapes. If I go into this landscape, for example, and I go to my Filter menu, come down to Neural Filters and go to Colorize, it will, again, identify everything in the scene and apply colors to it. But, in this case, it guessed a little wrong in the sky. I don't like that brown color in the sky, so all I have to do is use the new feature in the right-hand corner for focal points and I can click in the sky and up comes the Color panel allowing me to choose what color that area of the sky should be. So, I just choose the color that I want, and it instantly changes the sky to that color. And those are just a few of my favorite features in Photoshop. Be sure to check out my breakout session where I go through a lot more. Cheers everyone! Hi, I'm Jinjin from Adobe's design team. Today I'm excited to share the latest updates to Adobe Fresco, our drawing and painting app for iPads, iPhones and Windows 10 PCs. Let's see what's new. Fresco now has adjustment layers which make it easy to non-destructively adjust the colors and values in your work. These can be modified whenever you want, including in Photoshop, making it easy to harmonize your color palette and tweak it however you like. We've also added Perspective Grids which make it easy to draw in one-, two- or three-point perspective. Once you set your vanishing points, your brush marks will automatically snap to the grid. And you're not limited to simple lines. Fresco's drawing aids are also traceable in perfect perspective. Next up, Fresco's making simple animation just as easy as drawing and painting with new motion features. It's simple and intuitive. Make motion frame by frame by using the timeline with onion skinning. Or put your work on a path and take advantage of tons of options like adding multiples, scattering, and more. Combine frame by frame motion with paths to get some amazing effects. Join our breakout sessions to learn even more about Fresco. Thank you. Thank you, Jinjin and Terry! Among all the innovations in Terry's demo, I hope you noticed how quickly those complex, AI-driven transformations happened. As Shantanu mentioned, over the last year, we worked hard to get apps like Photoshop, Illustrator, Premiere Pro, Lightroom and more running natively on Apple's M1 chips. And the results have been incredible. Photoshop is running more than twice as fast than it did on the older chips. Which means you can go almost instantly from inspiration to expression. And I hope any of you who haven't tried Fresco yet fix that today. Fresco is free to download and use on iPad, Surface tablet, Wacom MobileStudio Pro and iPhone. And it is the only pro level drawing and painting app that works in the Cloud. So you can start a project on your phone and pick up on your iPad or another device. There's a lot more to learn about Fresco at our illustration and painting sessions over the next few days. Let's keep moving. Design is such a powerful force today. It shapes how we interact with nearly everything. From the apps we use to the websites we visit to the companies we do business with. From Accenture to T-Mobile to Carnegie Hall, more and more organizations are designing compelling experiences with Adobe XD - our free-to-use product for experience design and prototyping. Khoi Vinh is here to show how XD is making it easier to work together and add new kinds of content to your designs and prototypes. After that, Brian Yap will share how we are making design in Illustrator more efficient, more powerful and available anywhere. Hi, I'm Khoi Vinh and I lead the design team behind Adobe XD. The all-in-one UX/UI design tool that's tightly integrated into Photoshop, Illustrator and the rest of Creative Cloud. Let's have a look at what's new. On the collaboration front, Adobe XD now has first class support for Creative Cloud Spaces. So now it's incredibly easy for your whole design team to share work, manage your design system and invite clients and stakeholders to access just what you want them to see. We've also been hard at work to bring you more motion goodness into Adobe XD. Starting today, you can now import Lahti animations which means you can bring in a ton of great vector animations from the huge community of Lahti creators working with After Effects. And, finally, video. You can bring full-motion video clips right into XD, into your design. You can even add interactivity to these videos making your designs even more dynamic than ever before. Those are just a few of the new features that we've added to XD. So check out our breakout sessions to learn lots more. Thank you. We're really excited to share with you some new and updated features in Illustrator. Now, starting with Illustrator on the iPad, I'm going to start off with the Pencil Tool. I'm going to turn the Smoothing all the way up because I got a pretty shaky hand. I'm just going to draw directly over my sketch. I can start and stop when I need to. And Illustrator really smoothes out my line as I go. And in just a short amount of time, I'm actually able to create my sketch as a vector path, which is just really cool because it's totally editable. So let's use Simplify Path to really smooth things out and get rid of some extra points that I don't need. I'm also going to go ahead and increase the stroke Width And add rounded caps and corners to really match the style of lettering that I'm looking for. I like this, this is a great start. So, what if I want to actually recreate something that is a little more complicated than that? Like, say this drawing I did of a flower graphic. But instead of actually drawing it out manually, I'm going to use Illustrator and iPad's newest feature Vectorize. With just one button, it's going to actually analyze my sketch and turn it into a vector graphic. So I'm going to change the color. Let's rotate this a bit. I'm going to use the Double Modifier. Just to duplicate it a few times into my design. This is starting to look good. But I definitely want to add in some shapes to the background. And we're bringing over some familiar desktop features one of which is Custom Brushes. So, with just a few simple shapes, I made a vine brush and I'm going to use that to add in some decorative elements to the background. Now, drawing with a brush in Illustrator really isn't that new to anyone. But doing it on iPad is a completely different experience. So I'm going to grab the lettering here and bring it forward. And I think I'm going to change the color, so it pops a little better. Let's go ahead and move to the desktop. So, my file is open on the desktop. The first thing I want to do is just add a little feature to the vine brushes themselves. So I'm going to grab the Spiral Tool and add a few little fun curly Qs here and there. Let's see. Maybe one over here. And another one over here. Looks pretty good. But what if I want to explore a 3D look in Illustrator? Well, we've been rebuilding and enhancing the 3D features in Illustrator, and I'm going to show you some of those features that are available today as a technology preview. So, you can actually go in and take your 2D object, you can add dimension, create depth, use really precise live, on-canvas controls to move and rotate. You can add lighting effects. I'm going to go ahead and add a drop shadow here. But I'm actually going to raise the height of the light source so it's a little less dramatic. And I'm going to turn on Ray Tracing. So you can really see those high-fidelity 3D effects in action. This is a vector object, so it has a fill and a stroke. So, just by simply changing the stroke color, you could see that it adds a cool dimensional effect to your 3D object. I'm really digging where this is at, so now, at this point, I want to share and get feedback. So I can just copy a link here and send it to anyone I want to see the file. They'll be able to view this project on Creative Cloud on the web which is just the perfect tool for previewing and giving feedback. I can add comments, there's a Comments window here. I'm going to go ahead and use the Drawing Tool to actually circle a little section here I'm just going to leave myself a note here to fix the spacing. And once I hit Submit, that comment is actually attached to my Creative Cloud document. So, anywhere I open up a file, I'll be able to see the comments. And when I go back to the desktop and open the New Comments panel in Illustrator, I can see the comment. But now, what if I want to share the file with someone else to work on it? So, I can go up to Invite to Edit and I can actually add another collaborator. You can open it on a desktop or you can also open it in Illustrator on the web, which I'm really excited to show you a sneak of. And we'll be launching as a beta this year at MAX. It's got a modern UI similar to Illustrator on the iPad, and you could see because it's the Cloud doc, my comments are actually in the file still. So, I'm actually going to go ahead and fix the little spacing issue I saw earlier, I’ll just move this up a little bit. And actually, I just noticed that one of these curlicues, I need to adjust a little bit. So, you can see that I'm actually making edits to vector paths in a web browser. So cool. So, now you can see that Illustrator is really evolving and you work in exciting new ways that allow you to really push the limits of your creativity and work super-fast. We're really excited. Can't wait to see what you create with what's new in Illustrator this year. Thanks Brian and Khoi. Adobe XD keeps getting better and better. And there's so much to be excited about in Illustrator. We are setting this iconic, creative tool to the web, so you can work on your designs anywhere. And with Illustrator available on the web, it is so easy to share your work, gather comments and collaborate. Illustrator on the web is launching as a private beta. So, please sign up today and you can help guide us as we add more tools and features. Let's shift to perhaps the most ubiquitous form of creativity today Photography. Our smartphones have turned all of us into avid photographers. And now the challenge is to do more with every photograph we capture. Well, the rallying cry of the team that makes Lightroom, our cross-platform app for editing, organizing and sharing your images is to make all of us better photographers. We do this with the world's greatest editing suite and with Sensei powered tools that help you make sophisticated edits to specific parts of your image. And we do it by convening a community of photographers who share their expertise in ways that make it easy for you to apply what you learn to your own images. So, let's start out by hearing from some of the members of our photography community. And then Bryan O'Neill Hughes and Katrin Eismann will share with us the very latest in Lightroom. I don't know if you can hear... You heard of this highlight, blah, blah, blah. Okay. It's been a struggle and it's kind of been like a rollercoaster ride. For better or for worse, the pandemic has forced everyone to think about who you're creating for. I love it when people say “you can't, this is impossible.” That's when you trigger me to go and do something. As an artist you allow people to escape. From our kitchen window is this building called The Big Pink. I spent the whole year photographing this building. It is a really like wonderful and delightful way to process my feelings while still keeping my creative side. I invented a way to have a still photograph where the only thing changing or evolving is the light. The positive emotions that have lasted the longest have come from when I've been able to impact someone else’s life. Last year really made it apparent that silence is not an option. I think for me that's the purpose of an artist to incite thoughts or to challenge. My work is an opportunity to be in a position to hear about a story I haven't heard before and to help folks especially during COVID build digital empathy about those things. As for me and every other artist, we are storytellers but also our community are also storytellers. This is their spotlight, and this is their time to be able to do what they need to do in order to shine. Lightroom is a complete photography system, one that allows you to access, edit, and share images on any device. And while this system was built to be powerful enough for professional photographers, it was also designed to be easy enough for anyone to use. And with that in mind, I'd like to give you a very quick tour of Lightroom starting on the Samsung Android phone. Now, the first thing to note is that I can access all of my images. In my case, that means hundreds of thousands of photos from dozens of different cameras. So, let's talk about editing in Lightroom. I have all of the same power that I have on the desktop. This is an image that has not been edited. If you're new to Lightroom, that could be a little daunting. Well, that's where Presets come in. Now, Presets in Lightroom are uniquely powerful. They're tuned for different skin types, and all different creative intents. And if I don't know what Preset I want, Lightroom can even recommend Presets based upon the content of my image. Now, in my case, I do know the Preset that I want, so I'll navigate to that and apply it. As with any Preset, the image has dramatically changed. Now if we look closely at the base of my screen, we'll see a few dots that show that Lightroom has made changes to those areas. I can of course, come in and override those, make it a bit warmer, add a bit of a tint, come into the Effects where I see that Lightroom has added some Clarity. Let's add a whole bunch more. In fact, let's go off on our own and add a bit of a Vignette. So, very quickly, without understanding much at all about how Lightroom works, we can transform the image from this to this. That looks great. Now, part of what makes this system so powerful is that anything I do on one device is synced with other devices. So, at this point, let's move from the phone over to the desktop to my M1 Mac, and we'll take a look at those same images there. So here we are on the desktop, and same images, same previews, including the one that I just edited. The preview looks great, the edits are just as I left them. I could continue building upon these edits, but at this point, what I'd like to do is share this image. In fact, with Lightroom, I can do much more than just send a link. So, let's come in here to Share, and I'm going to invite my friend and colleague, Katrin Eismann, and I'm not just going to let her view these, I'm going to let her contribute her own images and edit as well. So, at this point, I'll hand over my edits to Katrin who's going to pick up on those and show you what's brand new in Lightroom this year. Thanks, Bryan. I really enjoy using shared albums with my family, my friends, and of course, my colleagues. And I really like what you've done with this image, the mood, the color is really beautiful, but I want to feel as if I'm standing there. And one way to accomplish that is with a tighter crop. So, I'm going to come in, and I'm just going to crop in a little bit, scooch that over, that looks better, I feel like I'm really there. Now, as Bryan mentioned, everything we do in Lightroom is non-destructive and I can even create a named version that Bryan can take a look at, and undo, or actually re-crop the image because the entire image is still there. And now, I want to take a moment to show you the new feature I am so excited about and that is Lightroom masking. And here's a great example. As a landscape photographer, I often want to darken down the skies. Well, up until today, I would take a linear gradient, drag it across the horizon, darken down the sky, and get really upset that the top of the mountain also got darker. That is not going to work with me. Let me delete that really quickly and show you the new way of working on skies. Incorporating artificial intelligence, we now have Select Sky to take a few seconds to analyze - couldn’t even finish my sentence. Look at that. Beautiful mask with the fine details of the trees and the translucency of the clouds. And now when I darken down the sky, only the sky gets darker and add a little Dehaze really make that dramatic. That's looking good. Now, I want to bring out that rock face. We've also incorporated Color Range, Luminance Range and Depth Range masking. So, with Color Range, I'm going to click on this orange wall. That's a really great mask. And I'm going to warm that wall up and add some Clarity. And now let's take a look before and after, really quickly without a lot of effort. Now, I get asked to do this on a lot of images, could I change the background color of that wall? Well, let's take a look. Using artificial intelligence, when I click Select Subject, and in a few seconds Lightroom is going to build a mask with all that beautiful detail. Now remember, I want to change the background. So, very quickly, I'm going to invert the mask. And now, which color would you like? Oh, I'm liking this blue. That looks pretty good. But let's take a closer look here. There's a little red peeking through. We can refine the mask using Add or Subtract with any of the masking tools. I'm going to use a brush and I'll just paint over. Now, it looks like I'm painting blue but I'm not, I'm actually painting on the mask. And you can see the new masking feature lets you work on very specific parts of your image with incredible control. So, no matter if you're just starting out in photography, or if you're seasoned pro, Lightroom is a complete photography system. One that includes inspiration, learning and all the features you need to make your images shine. Thanks Katrin and Bryan. So, the next time you go to a vacation spot, a hike, or a concert with friends and family, they can all be involved in compiling and editing the album of images that keeps that experience fresh in your memories. One of the things that makes collaboration so smooth in Lightroom is that you can use it on nearly any platform, desktop, mobile and in your browser and both Lightroom and Photoshop are now natively supported and extremely speedy on both Apple Silicon and Windows arm based devices. Let's talk about how we tell stories. The most potent storytelling medium today is video. We see its power in the explosion of streaming services, the growth of social video and platforms like TikTok and Instagram, and the acceleration of video marketing from Fortune 500 companies to tiny, small businesses. All sorts of people are making video today from a rising social influencer recording in her living room, to Hollywood teams creating the next binge-worthy epic. We believe it's our responsibility to build video creation tools for the full spectrum of video makers. Jason Levine is here to show us the new features that make video production more powerful and fun for everyone. It's hard to be optimistic about anything these days because sometimes it feels like, "Oh, I'm over here doing my little tasks while the world is burning." I said to myself, "I want to get more Character Animator work." And this year, I was like, "Be careful what you ask for." The greatest thing about having platforms and having channels that a lot of creators and influencers have nowadays is that they can really share those messages and the things that they're passionate about, and really start trying to make a difference. I don't think directors realize how much actors are taking cues from your face, and you only have your eyes and then you have a plastic shield in front of it, and it's always fogging up and you're trying to talk to another human being. So I know a lot of us work from home most of the time and I'll just be like, "Hey, I'm going to jump on Twitch Stream, and we can just co work together." And I'll literally just be sitting, editing or organizing files, people still want to hang out and chat and it feels like I'm connected to people even though I'm still alone in my little office. Most people who are content creators are very driven. I find myself telling them a lot, "Have you ever gone on vacation and purposely not thought about how you could turn that vacation into content?" Go on a vacation, just do it, just do it. Dedicating this past year and a half really intensely to working on a project that's about how do we, in community, help one another get through has felt really motivating. We should be evolving. We should be learning how to take care of one another better, take care of ourselves better. I have not, for one second, thought the world would go back to normal. I expect randomness because that's where opportunity for learning comes. My word for 2021 would be anticipation. Rediscovery. Evolve. New. Ups and downs. Love. Hello, everyone. Today, I'm here to share with you some incredible new features in Premiere Pro and After Effects. I'm going to start by showcasing a brand-new import experience that we've been developing as part of the Premiere Pro Beta with you, the community. So I've been creating this highlight reel featuring some of the awesome guests that I've had on my various Adobe Live Shows. And in this new import experience, you're going to notice that it's all about media first. All of our supported file formats front and center, I've got my connected devices and drives along the left-hand side here. And as I begin selecting my content here, you'll see that it begins building a little timeline down below. Directly from this view, I can place all of this content discreetly into a new bin, I can even build my sequence directly from here. And when I click on Import, it brings me directly into Premiere Pro. So I can just begin editing and telling my story. So, super cool. Now, let's talk about captioning. So as I mentioned, this is a collection of different guests that I featured on my various Adobe Live Shows. And if I were to transcribe and caption this manually, this would take an enormous amount of time. Let's instead use Speech to Text and the incredible power of auto-transcription to do this for us. So directly from within the Text panel, I'm simply going to click on Create Transcription. When I do that, all I need to do is choose the language that's spoken. I have an option here to even recognize when different speakers are talking. Click Transcribe. It's going to process that in the background and deliver to us a fully editable and time-coded transcript. So if I wanted to verify where my guest, JB, was saying, "Absolutely true," Absolutely true. Or where my guest, Erin, was saying something about design, "That design, I can tell you," just like that, I can navigate to those individual words, make those changes, finesse this and get it perfect. So that when I'm ready to create my captions directly from this panel, I click on Create Captions. Once again, it processes in the background. Check it out. Hi, everyone, Jason Levine here. So I thought it would be cool to... Yes. So now, I want to customize these. I don't want my captions to look like everyone else's. I want to use my branded captions. You can do this easily with the Essential Graphics panel. So I'm simply going to highlight this caption block here, go into Essential Graphics, where we can do virtually anything to this that we have here in Essential Graphics. I can change the font. I can change the fill color. Maybe we want to move to something like a pale yellow. Something like this. I can add a background bounding box. I can add a drop shadow. I can even use customized track styles that I built in other projects to, again, bring my brand consistency and look to my captions here. And there simply has never been a better way to transcribe and caption your content to give it the greatest access regardless of where people are watching it. Let's talk Motion Graphics. You can't have a video these days without some kind of motion graphics. So I've been compiling a series of different graphical elements, including things like lower thirds, which you can see here, some of these provided by Adobe Stock, a couple of different transitional elements, I even managed to acquire the original Adobe Live intro, which was created by the awesome designers at Oddfellows. Now, of course, I would need to render all of this out and bring it back into my Premiere Pro project. And this is where really, we spend an enormous amount of time. This is why I'm so excited to tell you that, today, we are introducing multi-frame rendering in After Effects. Multi-frame rendering accelerates every part of your production process, and in many cases, up to three times faster than before. With speculative preview as you can see here, it begins rendering in the background as you continue to work on other parts of the design. If you pay attention to the bottom left here, this is what we call the Composition Profiler, which graphically displays individual layer render times, as well as effects renders within a layer. The redesigned Render Queue now gives you more graphical information, including showcasing how many frames are rendering simultaneously. And you now even have the option to send notifications directly to your mobile device when the renders are done. So once the renders are done, now it's time to share out for commenting and review. And as some of you already know, we have recently welcomed Frame.io to the Adobe family. With Frame.io, it's incredibly easy to share your content directly from within Premiere to anyone. They can then open that content in a browser. They don't have to have Premiere. And they can start marking it up and making comments like the ones that my friend, Serge, made here. I need to check the lighting there. Here, he actually did a little markup and is verifying what type of synth that is. But here's the amazing thing, all of those comments, all of those markups, will actually appear directly inside of Premiere Pro as well. Allowing me to make those changes, finesse that edit, and share it with the world. And these are just some of the awesome innovations in video. Thank you very much. Thanks, Jason. Now, video has traditionally been one of the most collaborative, creative mediums. But the huge file sizes of most videos has made collaboration on post production tough for any team that's not all sitting together in the same studio. That is, it was hard until Frame.io debuted a few years ago. Frame.io's elegant and efficient Cloud native platform makes reviewing and commenting on video super simple, which is why we are so excited to welcome Frame.io to the Adobe Family. Joining me today is Emery Wells, one of the Co-founders of Frame.io, who I'm excited to work with as he leads Frame.io and video collaboration at Adobe. So, Emery, thanks for being with us at MAX. Tell me about the origin of Frame.io back in 2015. What problems were you trying to solve with this new platform? Well, first of all, thank you, I'm thrilled to be here. This is my first Adobe MAX. So back in 2015, my Co-founder and I actually started building Frame.io as an internal tool at my previous company. So I owned a post-production company, and I had been in post-production for over a decade. And so, we started building Frame.io really just to solve the problems that we were having; collaborating with our clients, collaborating with each other. We realized that we weren't the only ones that were having these challenges, really. Everyone that made video was having the exact same challenge. And now here we are. Well, I've been a huge fan of Frame.io for quite some time, but I've always loved the product. But also when we talk to customers of ours that use the product, it's just their love for the detail, and the precision, and just the elegance of it really struck us. So can you talk to us a little bit about where you see all this going? What do you see for the future of Frame.io? So over the next couple of months, we have some exciting updates. We have a major security update coming before the end of the year. We have customers that are depending on Frame.io to keep their content secure, and so we're adding DRM to a host of other security features that we have; like Watermark ID that we launched last year. And we have a bold vision that the future of video capture is going to be directly to the Cloud. And we're going to be introducing new partners to our Camera to Cloud Ecosystem before the end of the year. And in the longer term, we've been hard at work at building the next version of Frame.io, which we think is going to be the future of how video gets made. And so, that'll be out later next year. But of course, our team is super excited to release it to the world. Well, we're really excited about that vision. Thank you again for being with us at MAX. And we, at Adobe, hope to help you bring all of this to the next level, and make sure that we pioneer the future of video together. Likewise. - Thanks for being here. Thank you, Scott. Hi, I'm Meenu from the Adobe Acrobat team. And today I'm here to share with you some exciting new features in the latest version of Acrobat. At the center of it all, we have PDF, the digital documents standard. Acrobat makes it super easy to create and share PDFs, whether from a single document or by combining multiple documents from different sources. Now, like most of you, I'm not always at my desktop. With the expanded capabilities of Acrobat on mobile, you can truly work wherever you are, fill in forms, scan paper documents with your camera, and even sign right from your mobile device. Next, we have PDF Services, which brings Acrobat straight to your browser. Start online reviews, invite others to comment and create shareable PDFs from your favorite productivity apps like Microsoft 365, GSuite and Dropbox. And finally, earlier this year, we introduced Acrobat’s new Liquid Mode, which makes reading PDFs on mobile easier with automatic text resizing, improved navigation and better searchability. If you work with documents like we all do, be sure to join us in our breakout sessions to learn more about the power of Adobe Acrobat. I want to finish up by talking about the most exciting and revolutionary new creative medium, 3D and immersive creativity. We've all been blown away by what game companies and movie studios can do with 3D design, their ability to create whole new worlds completely unlike our own. But for a long time, many in the creative community felt that designing in 3D was out of reach, too complicated, or way too technical. That perspective is changing quickly. When the pandemic hit and big studio photoshoots became impossible, many companies and creative pros started experimenting with 3D to produce product images, TV ads, catalog shots, and more. They found that 3D creativity tools are easier than ever to use, and that 3D creation is incredibly flexible, efficient, scalable, and sustainable. And working in 3D allowed them to do things they never could have imagined before. We believe so strongly in the importance of 3D creation, that we brought the team who created Substance, the industry leading 3D material and texture engine into Adobe. Within Creative Cloud, as you've seen earlier in the keynote, we're integrating Substance 3D capabilities and materials into our flagship products, so they're accessible for any project you're working on. And for designers who want to fully embrace 3D, we launched the Adobe Substance 3D collection, a separate suite interoperable tools and a growing library of thousands of assets that support 3D projects from beginning to the very end. We are really excited to show you a 3D design and the Substance 3D collection can achieve. Let's start with a quick video showing you what 3D is capable of, and a quick note, everything you'll see in this video was made with Substance 3D. I mentioned that many companies are now using 3D to create marketing images and so much more. The best tool for creating photorealistic 3D scenes is Adobe Stager. Here to share a look at Stager is my colleague, Jeanette Mathews. Today I'll be using Stager to have a virtual photoshoot. Let's take a look. I just created some simple walls, then I took some pre-built models, and drag and drop them to start building out a set. Stager comes with a huge collection of starter assets. So, I'm going to start by browsing the models here. I like this coffee cup, so I'll just drag and drop it to add it anywhere into my scene. For this object, I'll start by adjusting kind of the height, maybe try out a taper, and even try out a different style of handle. You can see how quick and easy it is for me to start customizing things. I also want to change the way that this object looks. And for that, I'm going to use a material. I really like this ceramic over here, so I'll just drag and drop it right onto the cup. I'll change out the color so that it better matches my design, something with the orange theme. Maybe add in some teal for these bubbles. But I can go much further than that, and even change out how many bubbles are in that enamel, or even change out how much the glaze pattern is warped. Now, I'm ready to add my coffee product, and for this I have a custom model. Stager can import tons of formats. So, I'm going to go over to my Creative Cloud Libraries and just drag and drop that file again right into the viewport. So, I'm going to go ahead and rotate this, maybe slide it over a little bit so it better fits in my scene. I'm ready to apply some branding onto this bag. Here I have my logo and some decorative elements around it. And again, I've saved this to my Creative Cloud Libraries. Back in Stager, I'll just take that Illustrator file and drag and drop it again right onto the model. And what you'll see is that this graphic is wrapping around the 3D surface of the model. I can position, scale, and rotate it in real time to get the exact look I want. Everything's coming together really nicely except I have these coffee beans down here and I just want them to look more integrated. It would be a lot of work for me to push every bean by hand. So, Stager is going to help me out. I'm going to select the bag, and I'm just going to enable Collision. Now, I'll select the beans, and I'm just going to move them up and start pushing them over. And Stager is going to do all of the work of figuring out how those beans need to collide and rotate and interact. And in just a couple of seconds, I have these amazing looking coffee beans. The most important part of a virtual photoshoot, of course, is taking my pictures. And just like the real world, I'm going to use a camera. Here I'll create a camera object. I can change the output size, so maybe I'll do a square aspect ratio. But I can also play with some new camera settings. For example, I can change the focal length of the camera to try out something like a wide-angle lens or more of an isometric view. I can also bring some depth of field. I'll turn that on. And what you'll notice is the foreground and background elements become blurred. When I'm happy with all of my cameras, I'm going to hop over to Render mode. In Render mode, I can choose my render settings, choose which cameras I want to render. And in just a couple of seconds, Stager is going to generate photorealistic images for me. Now, these are multi-layered PSDs. So, as that finishes rendering, I'll hop over to Photoshop. Here I have access to a lot of different render information, not just the rendered image, but also things like depth pass, material and object selection helpers. And I can use this information to build up effects. For example, here I use the selection mask to change the color of the wall. I have access to all of Photoshop’s features, so I can continue to refine my design. In just a couple of minutes, I was able to add models, customize them and generate photorealistic imagery, all from my desktop computer. Thank you, Jeanette. As you can see, Stager is great for putting 3D objects into photorealistic scenes and producing dozens of different variations. But that's not all the Substance collection can do. If you want to design an object with pinpoint creative control over materials, colors and effects, you can do it in minutes with Substance 3D Painter. Here to demonstrate the power and versatility of Painter is Wes McDermott. So, today I'm going to be working on an HP Zbook Studio. And I'm also going to be using Substance Painter. Let's jump in and take a look. You can think of Substance Painter as the Photoshop of 3D painting. So, my canvas is a 3D view that I can paint directly on 3D objects. Over here on my right, I have a layer stack. Substance Painter uses a familiar layer-based workflow. Over here on my left, I have my Asset Library, materials, and filters as well as brushes that I can use in my texturing projects. So let's come over here to my robot, and I'm going to just create a new layer. Now, I'm going to jump over here to my Project tab and I'm going to grab here one of these material brushes. So, now here in my scene, I'm going to go in and just start to just paint this material. And as you can see, I'm able to paint this physically base material in real time right here in my viewport. We're painting across multiple channels like base color and roughness. Now, we can't talk about painting without talking about brushes. So, I'm going to come over here to a Brush tab. Now you'll see here that I have some Photoshop brushes, you can import in your own Photoshop and Fresco brushes. And so, here I have some brushes from Kyle Webster's library. So I'm going to select one of these Kyle's brushes. I'll jump back over to my Project tab. And then I'm just going to select a Material. So now I'm going to come in and just start to use this combination of this brush and material to just splatter some paint here across the surface of my 3D robot. Now, with Photoshop, you're used to using filters to create effects. And we can do that here in Substance Painter as well. So I'm going to come over to my Materials, and I'm going to grab this Steel Stain material. I can just left-click and simply drag and drop it right here into my layer stack. You'll see that that renders this metal material right here in my Viewport. Now, I'm going to grab one of my masking effects. I'm going to grab this one called Metal Edge Wear. I can just simply drag and drop it right here onto the layer group. And just like that, we start to get this nice effect. Now just like a filter in Photoshop, I can adjust some of these sliders here to dial this effect up and down and get this looking exactly like I want. And now, let's talk about painting some details. I have this brush that I created. Now, this has just been created from the assets that we ship in Substance Painter. I'm going to grab this panel and then I can just stamp this right here onto the front of the robot to create this panel. Now, what's really cool about this is you'll see that all of the effects and layers that I've been working with here in my layer stack, they can interact with this new paint stamp. So you'll notice that my Metal Edge Wear just kind of comes along for the ride. Now, I'm going to paint some additional details. So I'm going to enable Symmetry mode, so as I paint on one side, it's going to update on the other. And I'm just going to grab just another one of these little hard surface assets, and then I'll just stamp this detail down here as well. So the robot's looking pretty cool and interesting. And so now, what I'd like to do is to kind of shift gears and talk about a pretty advanced feature of Substance Painter called Smart Materials. So a Smart Material is simply just a collection of layers and effects, you can think of it like a smart object in Photoshop. So let's check this out. I'm going to grab this Particle brush here. And what this is going to do, let me activate my symmetry, this is actually going to let me paint with a particle simulation. As the particles hit the surface of the 3D model, they're going to leave behind a paint stroke. So here you can see that I'm actually creating this really nice and interesting organic kind of effect here for this rust material, which again, is being built from that Smart Material that I created. So now, what I'd like to do is shift gears once again and concentrate here on the face area. So I'm just going to select here this texture set for my display. And I can take this Photoshop graphic, and we're just going to drag and drop this graphic here on the base color and the emissive. And here, you can see we've applied that graphic. Now, I have this transform here that I can actually use to adjust or reposition this Photoshop graphic right here in 3D Space. So now, my robot is completely textured. So I'm going to come over here to File and I'm going to choose to send this to Substance 3D Stager, where I can then continue to add various post effects, do some color grading, and so on. So what you've seen here today, is just a quick look at the power of Substance Painter. There is so much more to discover. And I highly encourage you to jump in and check it out. We can't wait to see what you create. Back to you, Scott. Wow, Wes, that was incredible stuff. And it kind of blows you away what's possible in just a few minutes with the Substance Tools. The Substance 3D Collection, which includes Stager, Painter, and other 3D tools and materials is available now. So please check it out. As I said earlier, we believe strongly that 3D will be a huge force in the future of creativity. And because of that belief, we've also made Substance 3D Collection available for free to millions of higher education students around the world so they can develop their 3D design skills. I want to finish up this morning talking about the Content Authenticity Initiative, which we launched two years ago to ensure that artists get credit for their work, and to help people who view content know which content they can trust. I'm proud to say that starting today, anyone can turn on content credentials in Photoshop, and ensure that they get credit for their work by securely attaching attribution data to the project that they're working on. The Content Authenticity Initiative is open source. We have a growing number of partners to help us bring more attribution and trust to media. There are lots of reasons why getting credit for your work is important. One reason that's emerged recently is the growth of NFTs or Non Fungible tokens. For those of you that haven't been following this wild, wild west, many artists are using NFTs to access a whole new marketplace of collectors for their digital work. And unfortunately, some artists have seen their work copied and minted by somebody else with no benefit or attribution to the original artist. Well, we want to help solve this through the work of the Content Authenticity Initiative. We are working with a number of NFT marketplaces, including Opensea, SuperRare, KnownOrigin, and Rarible to ensure that when a project made in a tool like Photoshop includes Content Credentials, that information is displayed with any related NFT. This gives collectors and marketplaces valuable information about the true creator of a work of art. And we will continue to work in this area with a commitment to improving sustainability while fostering attribution for artists. We're about to wrap up. I know we hit you with a lot this morning. That's because there's so much to explore in the new release of Creative Cloud. We are enabling connected creativity by connecting your assets, your apps, and your team. For the first time ever, we're bringing two of the most popular creative tools on the planet; Photoshop and Illustrator to the world's most powerful collaborative platform, the web. And early next year, we'll debut Creative Cloud Spaces and Canvases, the most efficient and powerful way to share every part of a creative project with everyone involved. We are unleashing creative potential through innovations like colorizing a black and white photo with neural filters, adding motion to drawings and paintings, automatically adding captions to video, and so much more. We are also ushering in a new generation of 3D and immersive creativity with the Adobe Substance 3D Collection of tools and assets. Finally, we are empowering creative careers. On Bēhance, for helping creative people learn new techniques, find inspiration and practical tools, and connect with the people who value what they do. But all that is not even close to everything that's launching in Creative Cloud today. Let's take a quick look at some of the hundreds of new features and updates you'll find in today's release. All those features and many more are rolling out over the next 48 hours. So please remember to download the latest version of Creative Cloud. Now, I also want to take a moment to speak directly to the Adobe team that makes all of these new features and products possible. Lately, we've been working to raise the bar for all of our products. And we've been challenged to do things in new ways, and to be more connected with the creative community than ever before. It has been hard work. I'm just blown away by what we achieved this year. So thank you for everything that you do. Now for all of you attending MAX, remember that this keynote is just the beginning. After this, we've scheduled dozens of hours of workshops and tutorials with our Adobe evangelists and some of the most creative people in design, photography, video, experience design, illustration, and much more. There's so much learning and inspiration available. So check out the Sessions tab on the MAX website. And you do not want to miss Adobe Sneaks tomorrow morning, hosted by Saturday Night Live star, Kenan Thompson. Sneaks is when you get a look at some of the coolest new creative tech we're cooking up in the labs. And it's always a lot of fun, especially when Kenan is involved. I want to end by asking you one big favor. When you download the latest release of Creative Cloud, and as we update the apps throughout the year, please let us know what's working, what isn't, and what we can improve. We are on this journey together here. Thank you for joining us and enjoy the rest of MAX.
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Channel: Adobe Creative Cloud
Views: 130,946
Rating: undefined out of 5
Keywords: Adobe Creative Cloud, Creative Cloud, Adobe CC, Adobe Cloud, Adobe creative suite, #MakeAdobeCC, #AdobeCC, #ACCTags
Id: BzFY4pzb8cA
Channel Id: undefined
Length: 90min 5sec (5405 seconds)
Published: Tue Oct 26 2021
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