On the last episode of Easter Eggs That Were
Never Found, I covered 7 easter eggs known to exist but were never truly solved, only
for the community right here to solve several of those eggs shortly after the video’s
release, including the 16-year-old mystery of the literal out of bounds easter egg in
Futurama, as well as the developer appearances in Mario’s Early Years, solved after two
and a half decades without even looking in the game’s code. If you want to see more about those finds,
check out my video Top 10 Mysteries and Discoveries of 2019. But since so many people are still
stuck at home, likely running out of things to do at this point, what better time to dive
into 7 more easter eggs that still haven’t been found… Part II… brought to you by
Surfshark, use the link and promo code down below to save 83% off of a 2-year subscription. Battlefield V. In February of this year, The Solomon Islands
map was added to Battlefield V; and with it shortly after came a tweet from developer
Niklas Astrand, who said that an unfound easter egg remained on the map that still had yet
to be found; and even promised to send this t-shirt to the first player who managed to
find it, but not before he made a reference to the movie Predator... “You ain’t afraid of no man!” “There’s something out there waiting for us... And it ain’t no man.” He added that the easter egg was completely
random, and with that, for the sake of a free t-shirt players dedicated days, weeks, and
months into searching for the egg, digging up some pretty convincing evidence along the
way… Yet, Niklas told them they weren’t getting
any closer. It didn’t take long for players to begin hacking through the game - because
this is a free t-shirt we’re talking about here... ...and managed to find audio that surely
belonged to the Predator... [Predator noises] As well as an awfully suspicious folder labeled “EasterEgg” ...that contained a single banana leaf with green blood. Players also found a single banana in a truck
on the map that couldn’t be found anywhere else in the game… which... maybe is actually
just a banana in a truck. Annd, that’s.. pretty much where the trail
ends. My only hope now is they don’t end up removing it just because players are getting
too close to solving it, which is supposedly what happened with the staircase to heaven
easter egg, covered in my mysteriously removed easter eggs video… where players unlocked
a hidden staircase puzzle in a climb to the sky that unfortunately disappeared almost
as soon as they found it. Which, by the way, may also be still an unsolved
easter egg in the game, as multiple people have submitted me discoveries suggesting it’s
still somewhere to be found on the practice range... ...such as The Owl who noticed the same
sound that originally triggered the egg in a new location… [mysterious noises] ...or Thomas who heard this
unsettling noise when playing on the map… [echoey haunting cries] Uh... [more haunting moans] Okay, well I’m not sure how that one connects
but that's definitely weird. [haunting scream] Xbox. Thanks to Alma Elma for submitting this mystery
on my discord. On September 26, 2017, Xbox developer Seamus
Blackley sent out a tweet saying Microsoft was struggling to find the original boot screen
video for the original Xbox, and revealed they were never going to find it as it’s
not actually a video but an animation that the console renders in real-time. After everybody had a long laugh at Microsoft,
Blackley revealed that an easter egg remained with the opening sequence no one ever managed
to find. A little while later, Seamus was asked again
to clarify if he meant the animation being rendered in real time was the easter egg. “It’s not that.” Another user asked, “Could you give us a
hint?” To which he said... “Nope.” Through the years hackers have found suspicious
code in the data in the opening sequence that seemed to be linked to the easter egg, but
none of them ever seemed to provide anything close to a solution. Welp, looks like it’s time to boot up the
old Xbox… Oh wait. That's right... Well that one was a piece of junk…
looks like it’s time to order another. [crash sound] Homefront: The Revolution. In my video Discoveries Never Meant to Be
Found Part III, I discussed how two levels of Time Splitters 2 could be found as a hidden
easter egg in Homefront during the normal game. Yet curiously, dataminers found that
the entire game of Time Splitters 2 could be found in Homefront’s files with every
asset and resource completely redone from the ground up.. Well, thanks to a confirmed developer who
chose to be anonymous… let’s just say there is something in the game still waiting
to be found. And I know you can’t see me right now, but I hope it was clear that I
was winking at you while I was saying that. James: He hit me up too, Odd.
-WOAH! Holy [bleep]! Come on, James! Don’t
scare me like that! James: Sorry, Odd. To reaffirm Odd’s story,
I too was hit up by the same developer saying there was an easter egg still to be found
but he didn’t have much to say… we figure we’d leave it up to the community to figure
out the rest of the pieces from here since its probably better than getting the answer
out of him and getting him into some sort of trouble. Thanks again James, and uh... next time give me
a heads up when you’re comin'. James: No problem. Anytime, Odd. Rage . Thanks to BleedingNose for submitting this
unfound easter egg through my website Oddheader.com. In 2011, right after Rage’s release, players
noticed throughout the game on certain maps, if items were clicked on in random spots on
the object, a small flash would emit from the item… when these secret flashes were
strung together, they would unlock secret rooms referencing Id Software’s previous
titles, Quake, Doom and Wolfenstein. BleedingNose however was messing around on
the map Dead City Central a couple years ago and came across another random trigger on
this drawer, even though there was never a secret combination found on the map. Pressing
forward, Nose found another button here… Here… Here… ...and even as soon as this week: Here. When I asked him how he found these, he said
that while the first were an accident, the rest were found by endlessly clicking on everything.
If you were to look up “dedication” in the dictionary you would find BleedingNose. And is it a coincidence there’s a statue
here from Duke Nukem 3D on the very same map? I’m just guessing here but I kind of have
a feeling it’s an unfound duke nukem room. Or perhaps ID made this one impossible to
activate because most people would probably rather forget about Duke Nukem at this point. Inside. Thanks to KotoBlade and Charr for their submissions
through Oddheader.com. Playdead’s ominous 2016 title Inside is a must play for fans
of the dark and unknown, as Inside is a giant enigma from the moment the game begins til
even after its credits roll. Not long after the game’s release players,
began an extensive thread on Steam cataloguing all of the game’s many mysteries. One of the first things noticed was if players
waited long enough in this hidden darkroom, one of the photos would develop into another
picture, which was of another random location in the game. No further connections with the
location have been found. Players also noticed secret ciphers on the
windows of specimen chambers in the game. Three chambers were decoded and ended up being
the title to the E.E Cumming’s poem, “Pity this busy monster, manunkind.” However,
this cipher remains unsolved, and the cipher for specimen 2 was never found in the game
at all, even though it appears in the game’s trailer. Perhaps most curious were discoveries made
by dataminers, who noticed in the file’s models and scripts for a secret elevator that
was never found in the game, supposedly hidden somewhere in the cornfield. With it was a
unique control panel, a hidden tunnel, and a skeleton frame of a mysterious creature
that’s only seen once near the end of the game. None of this was ever found. Lastly a printer was noticed in the background
that appeared to be printing morse code symbol by symbol, which altered depending on which
console the game was playing on. The code when organized were actually illustrations
with more ciphers waiting to be solved. While players never solved the pictures on
the PS4 or PC versions, they did manage to solve the others, and then noticed on June
4, 2018 a printer icon was added to the Playdead website and found if they input the codes
into the subscribe bar and then hit the icon, it would print out more ciphers and still-unsolved
images. Some players entered their email into the
bar and hit the printer icon and received an email that led them to a random YouTube
stream… which has never gone live to this day.. Things remained silent until two months ago,
when some of those who finally received their collector’s edition of the game noticed
there were packaging stickers that looked like they held more hidden codes… which
I don’t think I like that. What if someone unaware of this whole mystery tossed this
aside thinking it was just a part of the packaging? What a horrible end to this whole thing that
would be... Rayman: Revolution. Thanks to Ribshark for submitting this mystery
to me through my website Oddheader.com. Ribshark explained in 2010, 11 years after Rayman 2’s
release, a player on the Rayman Pirate forums pointed out an easily missed hole on the level
Tomb of The Ancients. By hacking the PC version, players managed
to get into the tunnel, and found a blocked off area with an unknown huge assed dude playing
a guitar. With the use of the map viewer on the Raymap
website, we can see that the front part of the dude is actually unmodeled, still giving
us no clue who the big guy actually is. After months of investigating, a cheat code
was found to work exclusively on the Dreamcast, as they found by pressing A B X Y X Y a box
would appear allowing them to reach the hole. Inside they found hints for additional cheats
for the game that was never found before that only were ever found on the Dreamcast version. Then nearly another 10 years later in 2019,
another code was found to do the same thing on the PC version by typing in PLAYJEFF.. Then only three months ago, another code was
found to work on the N64 version. The room was found altogether accessible on the PC,
Dreamcast, N64, and 3DS versions. The room is also in the Nintendo DS, the iOS, and the
Playstation 2 versions but a way to access it in those versions has never been found. At this point it seems highly plausible there's still a combination to get into the room. But what the combinations is as well as whose
ass that is that we’re supposed to be staring at from this tunnel... remains a mystery. Trials Rising. Thanks to Jason Hill and Cristown for submitting
this mystery through oddheader.com. Trials is a series known for some amazingly elaborate
easter eggs, and the latest game Trials Rising is no exception. The bigger mystery here however begins in
2012, as Trials Evolution had a huge riddle in it that after 2 years of trying to crack,
eventually provided players coordinates that led them out of the game and into the real
world to find actual chests scattered across the globe. Inside each chest was a key and metal plaque,
the plaque with an inscription stating that in the year 2113, five keys could be brought
together to open a box under the Eiffel tower. The only problem was: only four keys were
ever found. Eventually another box was found related to
the puzzle, containing an actual 300-year-old document about the sale of a French property,
as well as this secret message. The director of the game later confirmed he made sure this
2113 event would actually occur and was not a joke, although he encouraged players to
focus on the fact that all of the game’s content took place in settings that were a
hundred years apart, and to strongly focus on the last found message. That’s where the case remained for about
7 years, until the release of Trials Rising in 2019. Players uncovered a secret area on
the map Temple of the Trials, but noticed instead of doing the course and grabbing the
collectible, if they waited on the first platform, the four flames around them would change color
and reveal a hidden portal, which dropped them into this ominous scene. In the following months players found a number
of secret rooms by bailing into exact spots on each of the levels. Each one of these rooms
contained different colors matching the flames, as well as a different melody that would play
in each room. Players figured out each note of the melodies
represented a different prompt on the controller, and when they went back to this screen and
input the combination… these ciphers were revealed… which, as you may have guessed,
are still unsolved to this day. Then a particularly unusual recent discovery
was found by accelerating back and forth on this platform behind the start of the level
Oil Say, which teleports you to this intensely psychedelic path that goes on for seemingly
forever, ending with a particularly bizarre secret message… Okay, well uh, guess we’ll just wait for
that then. Well, I mean, while we wait, I guess I’ll go ahead and tell you about Surfshark. If this
mystery ends up with you traveling across the globe looking for that missing fifth key,
you may just notice you are unable to access some of your favorite content in other parts
of the world, something that annoys me all the time. Thankfully Surfshark has a no borders
mode, which allows me to access internet from any region in the world. It also comes with
industry-leading encryption so you don’t end up getting hacked and it being covered
on this channel. Go to surfshark.deals.oddheader and use oddheader to get 83% off a 2-year
plan and use one month extra free. Okay, where we at? Oh my god, it’s still
not over? Finally, there it is! Huh... That definitely seems to be implying there still something
out there in the world to be found. Really hoping that the year 2113 was just
a mislead because I would honestly like to see this one before my consciousness gets
uploaded to the cloud. If you enjoyed this video please subscribe,
and if you know of any other easter eggs that were never found, let me know in the comments
down below, submit to oddheader.com, come join the discord, or even send me a shout on twitter
or reddit. [patrons] Stay tuned.
There is hope! You said the first chain in the long series of easter eggs was from Trails Rising in 2012, and it took 2 years to crack. Could the first part of the easter egg have been found in 2013? The developer is saying to note the game takes place 100 years apart, so I'm assuming that when the key says in the year 2113, that could be 100 years in "game time." I think this mystery will be cracked before we die, friends.
Love your videos, keep it up!
It looks like on the psychadelic path, there is a few streaks which are more luminous. Since colours correspond to buttons, maybe there is somthing there.
2001: A Space Odyssey. I think there is no question that is what the final easter egg is about.
Also if you add in the fact that the code just before it looks like the Drake equation which is a probabilistic argument used to estimate the number of active, communicative extraterrestrial civilizations in the Milky Way galaxy.
There is something there that has to do with aliens.