3D Basecamp 2014: Hybrid Sketching Mashup, Jim Leggitt

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[Music] okay let's get started with the second session welcome everyone my name is Chris Cronin i'm a member of the sketchup team and it is my pleasure to introduce Jim Leggett a longtime friend of the Sketchup team architect FAI a national expert in visual communication and somebody who's really pioneered some really innovative really innovative approach to hand drawing and 3d modeling Jim's also the author of drawing shortcuts and this is going to be an excellent presentation so please give a warm round of applause to mr. Jim Leggett all right thanks bye up the slides that I'm going to show you today in 45 minutes there's a lot of slides and I'm going to move really quickly and I just we're all visually oriented people so you're going to see these slides pretty quickly you'll understand what I'm going through and then I'll move on to the next slide a much true believer the more slides I can get in front of you the more inspired you'll be the what I've done is I've really gone around and I've asked a lot of students have asked a lot of professionals what is so important for them in the visual communication and their projects and and we're all faced with so so many needs of getting information to our clients getting information out there much quicker and more efficiently in less time and and so what I've done over a long period of time is I've developed new efficiency methods of drawing and but going back to 1955 I was integrating hand drawing in tools as a five-year-old we did it with television we did it with John Nagy and has learned to draw techniques a live television program where we all had our learn to draw kits but the real interaction with technology was right here with Winky Dink and me it was a program in which we had clear vinyl that we stuck on the black-and-white television set and there were dots that we can affected with grease grants and built a little bridge and saved Winkie across the canyon well that was technology in 1955 it went away pretty quickly because we were skipped the vinyl and we were just drawing right on the television set and of course our parents thought we're going to go blind sitting so close to the television age which we were well I'd recently did a bit of an analysis to try to figure out where was I when I really started getting into the visualization in college this is what I look like and then where we are today and beyond back in 2012 and I noticed there were some big jumps and decades of Technology and really significant jumps in but between 1992 and 2002 and especially at 2002 big big jumps and how we design how we visually communicate 92 was when most architectural schools stopped teaching drawing it was when form Z was invented AutoCAD had a global it had a lot of traction in the global market as a production software and between form Z and AutoCAD schools started to teach that and they started to drop the traditional hand drawing courses in 1992 was also when QuarkXPress the desktop publishing came on board and it had a good solid run in about ten years and then in 2002 2001 was a significant jump in technology and that's when things really took off that's when Adobe Suites cs1 came out Photoshop InDesign illustrator it was a quark killer quark went away so when a digital camera came out in 2001 2002 Sketchup came on board right at that period of time big game changers the LCD screen that's when we started seeing less big huge monitors and a lot of flat-screen monitors a lot of laptops came on board digital camera invented in 2002 all of that in the last ten years twelve years and now in 2012 things jumped again we started to see a lot more cloud technology software has really really taken off and his n is evolved and matured and the digital camera and the tablet technology has has taken over and in ten short years the traditional digital camera has almost become obsolete because we're all taking pictures with our iPhones and digital media so I'm going to back up a little bit in time and talk about kind of how do we kind of communicate our ideas in the steps in which we do that from the first steps of the big idea generation of of really getting that idea down on paper quickly in terms of a napkin sketch and you can see right here just these little scribbles do mean an awful lot in the development of an idea and getting these scribbles in front of clients can really really advance an idea very very quickly the initial one-page sketch that an architect did of this housing complex eventually it turned into a final drawing so those big our big idea generations can happen over numerous sketches as an idea evolved from the very first sketch to a final sketch that's how these the design process happens with traditional hand drawing getting those ideas down on paper a 10 it doesn't have to take a long time this is 10 minute sketch a friend of mine in Las Vegas did he came back a little bit later on and developed something that took him a little bit more time to do but he got something like this in front of a client in ten minutes he was able to start getting that design dialogue going and it's not pretty it just gets the basic form but it tells an awful lot and you can eventually develop it into a little bit more of a finer drawing or sketch and tear in this situation a series of sketches all trying to tell the story of what one might go through the with an aquarium experience concept visualization is where you basically are now beginning to formulate ideas of what what the design might be and you start telling stories and tell stories come about in a series of different sketches all talking about the story of going through in this case a very very large commercial mall that initial sketch that was done in a very short period of time eventually was developed into a little bit more of a formal drawing and I'll show you these steps a little bit later on as we go really fast concept visualization Frank Gratton an architect in Denver a number of sketches that he developed for a resort none of these sketches that Frank put together were based on any kind of modeling or any kind of photography they're all done from imagination but you can see and the the importance of that very first sketch and how it can get an idea down it might be annotated and eventually it turns into a final model now all of this what I'm showing right now eventually we fold in 3d modeling and that's where we get into design development I can get into 3d modeling earlier but in this case here in design development now you've got an idea you've got a like say an urban plan going you develop a model for it and in this case here you can see the model is a very simple massing model and then what I did is I printed that out onto paper and then drew right on top of that print with pen and ink and added all of that entourage and eventually added some color marker and some colored pencil and that was a simple first step in what I call the print composite modeling print composite visualization where you're actually drawing right on a print and then finally as we get into a much more of a sophisticated presentation mode there I get into modeling here's a sketch of model that I did that I actually transformed into a digital watercolor and I'll explain that process a little bit later but it's a straightforward Sketchup model that I print it out and then added some handwork to it scan that artwork and then added a filter to it to give a little bit more of a watercolor filter but did design presentations can be a hybrid this is a hybrid sketch that I did that integrates photography Sketchup modeling and hand drawing so this is a digital hybrid and this is what I'm going to really explain in more detail as we get further and further into technology and then merging hand drawing and Technology and also don't be afraid to present your idea your design concept in just pure model form and in this case it is a straight straight forward Sketchup model of a three-block section of an urban design that I'm working on currently and what that might look like with all of the different components and activated street scene and then of course one step further is the photo realistic representation a Sketchup model that I put together and then I turn that over to an outsource de to professional renderers and then they they take it from there using different techniques in Photoshop to get to that final rendering so you can see a step in the process a block model just to get the basic forms of the building a little bit more of a finished model that I put together and then turn that over to the professional renderers and outsource it to get to this final presentation so now the drawing basics the tools and the strategies for putting drawings together one one method is just simply the observation drawing method it's a sketch book here's a friend of mine and Terry Brown who always takes his his sketchbook around with him and he is does he's marvelous pen and ink drawings using just a standard rollerball pen that he gets from Office Depot observation drawings if you're on vacation don't hesitate to take out a sketchbook and a glass of wine of course and then see what you can cook up this is an Steve roles is here Steve you here yeah he's in the back this is one of Steve's drawings right from one of his vacations in Europe the another is another drawing type is the imagination drawing this is that sketch that you do from mind's eye it's on a blank piece of paper you're not tracing over any photography or any model you're just basically coming up and cooking up an idea of what something might look like from your mind's eye it can be a very quick sketch or it can be something a lot more sophisticated like this this was a drawing that I did for a fake ski resort in Southern California of which you parked in the shade took an elevator to the top and you skied down a plastic ski slope that had actually dotted lines on it and you got a half-day ski lesson and a half day surfing lesson at the same time that's all from imagination of course who knows another one is the Overland Trace method photography overlay and trace a Sketchup model it's a simple three-step process you start with your base image you blow that up to say 8 and 1/2 by 11 trace over the top of that work up all of your detail all your contacts your graphics in red pencil on a tracing on tracing paper and then you eventually put another piece of tracing paper over the top of that do a pen and ink drawing and then color that in with marker and colored pencil simple overlaying trace nice method of being able to show a client your a before and after they get the photograph they understand where they are and then you show them the sketch it could be something as loose as this one here is just a simple pen and ink drawing with a little bit of colored marker and then they show the two together they show them both together so the client really understands where you're going with a design it could be over a model this is early early days pre Sketch up where we were working on solely AutoCAD 3d AutoCAD and then I would take that print over the top sketch over the top of that on tracing paper add some annotation a little bit of splash of color and really get some ideas kind of cooking with the client without a lot of time investment Ray Brown out of out of Memphis he of he can do he can take a simple sketchup block model and then get it to this level in a relatively short amount of time he's a seasoned seasoned architect and I don't think I could do this I would probably want to take and develop my model a little bit more detail than what Ray does but simple overlaying trace here it is again on a large urban project where the block model has lines in it to represent the floor to floor Heights in these large buildings but again I printed it out about eight and a half by eleven eleven by seventeen and then sketched over the top of that scrubbed it in very loose drawing technique just to get an idea across of what this very large urban park might look like in that city so I constantly talk about markers and colored pencils there are four basic markers out there I I'm always using the chart pack 80 marker and now I've actually gone into using some of the Copic markers very very big difference between prices here this is a Copic is about seven dollars and the markers the eighty markers have about half that price so for students I'm really steering them in direction of the the eighty marker but it's great to just put together a simple line drawing it doesn't have to be a lot of detail and then just put a splash of color on top of that and has this ever happened to anybody does it have you ever had that happen it only happens once it ruined a good is a good cup of Starbucks of course we had to redraw the whole thing but it's the way it goes nice thing about markers is you can color the back side on the front side of tracing paper so if you really want to build up your colors you can just go ahead and flip it over and color on the back side I use this a lot this is a recent drawing that I did based on a kind of a Google aerial photograph and then it was trying to just illustrate a lot of infill buildings and a lot of park development at the confluence of two rivers just basic pen and ink drawing on tracing paper with marker coloring at high altitude to Morrow if we're going to we're going to any of you to take in the workshop tomorrow we are at super high altitude and if you have markers that are brand new these markers are actually filled at low altitude and then they're capped at low altitude so at high altitude you open that marker up and there's a good chance it will explode on you and so we'll watch that tomorrow during the workshop this is one of my students colored pencils a great great technique there are I tend to use colored pencils as an enhancement rather than the sole coloring of an image around the world there are a lot of illustrators working solely this is a lot of gentlemen down in Indonesia that does these beautiful drawings and in colored pencil he doesn't use marker at all there's enough here's a illustrator out of Canada that does a very aggressive use of colored pencil very very animated very colorful very contrasting it's a beautiful work and of course is Steve ole Steve's in the back here and Steve is a legendary illustrator he did all of I am pay's illustrations and he has his marvelous technique that is a very stipple like technique it's all colored pencil and but I'll point out too that the merging of hand drawing and technology Steve was one of the pioneers in doing working with of other of modelers out of Boston and so he was working carefully with the modelers doing 3d mock-ups of these buildings and then color studies and shadow studies as well in the computer before he ever developed his final rendering so those are beautiful drawings the but that marking of taking and mixing pencil and colored markers a really great tool because he can lay down a lot of color with colored marker and then you just add a lot of Entourage and a lot of texture using colored pencils so you can basically get your color down with marker and then take some different colored blue pencils and then get that gradation in the with blue you can do that on a simple scale or on a grand scale in this case a very very large drawing an urban design drawing base basic lay down of colored marker but then you can see how I've enhanced it especially in some of these grassy areas and these close-up areas with colored pencils so that's a nice way of doing it perspectives we used to before 3d modeling came about we use that really rely on prospective charts and construction methods no longer now we can do all of our modeling in Sketchup we can do all of our kind of engineering of perspectives there with photography and of course kind of keeping in mind whether it's a single single point perspective or two point perspective or three point perspective especially when you're dealing with a large urban space that you're trying to illustrate those are choices that you kind of be aware of in this Sketchup model here the one-point perspective kind of gives you that eye level it gives you that kind of that simple basic elevation view of the building but the two-point perspective kind of gives you a lot more of the shape of the building and a three-point perspective gives you the context of where that building sits on the site so those are kind of decision strategic decisions I make all the time before I start a project as to how what it's got what it's going to what kind of perspective how big is it going to be if it's a large urban project I might be drawing very very large for the most part I'm trying to keep my drawings at about eight and a half by eleven or smaller so that I can scan them get those JPEGs off to a client quickly here's a here's a friend of mine that did a perspective in a building section on a three by five card he went ahead and blew that up and then colored that in and showed it to the client the shape of the drawing can be horizontal to really emphasize a horizon or vertical according to what you're trying to portray or a square shape what I'm doing more often is I'm actually strategically thinking about what is the final format of my presentation and shaping the drawing to fit the final format of the present tation that i rarely ever do anything in a vertical format or anything that has a very very long stretched out format everything's much more six by nine six by twelve format the detail that I put into drawings is very loose I shy away from any great detail it bogs me down greatly and it also just wastes the tremendous amount of time so I try to keep things as loose as possible in the early especially in the early design stages the composition of any drawing in this case I consciously loaded this drawing up with four big big pieces of information to try to emphasize the silliness of this roadside attraction the but one of the things that I'm seeing more and more of that's so important for all of us to be aware of is is how we put context and entourage into anything that we do whether it's a pure Sketchup model or hybrid drawing or try to look through that list or have your own list of what are those elements that you can put into a drawing that's going to really give it that scale that humanity that activity and give it more information than what a straightforward Sketchup or script straightforward building would give you drawing people cars trees very many choices you can draw people from imagination you can trace them from entourage files you can integrate photography into your image and or a combination of the two in this case is illustrator from California the her people in the foreground were traced from photography and the people in the background we're done from imagination sketch of modeling work with 2d or 3d components fantastic I'm always trying to load up my models with Sketchup people so that I can give it that scale when I actually get into the hybrid visualization in this case here this is a simple overlaying trace that I did from a photograph of the street scene I was adding some of the the landscape elements to what was a very bland and lifeless streetscape but what I did is I actually built a little Sketchup model and basically put these put the people into the Sketchup model and matched up the photo and that Sketchup view and then I just traced the people to just get them into this picture the the illustrator out of California that did this one probably had a combination of a lot of photography that she integrated into this illustration to get those people in there what I'm doing now is in Sketchup I'll start with a basic Sketchup model as you see right here in its combination of some 3d people in the background you can see here and then in the foreground I had some photography Sketchup components that were from photographs and then I integrated them into the the digital watercolor and again I'll talk about that in a little bit now this case here the Sketchup model that I built and this is another digital quwata call you can see by the texture and the kind of the feel of it it's almost painted like every single person in here was a Sketchup component that I loaded up into the model and composed it carefully added some photography into it as well so that in this case it was a pretty detailed Sketchup model in order to get to this level of illustration for a fundraising of a museum course you can draw from imagination you can trace them from photography I'm doing more and more of integrating Sketchup components into any of my visualizations this is a sketch of model of which carefully placed all of the cars into the composition all of the people into the composition and then basically started with the a print of a Sketchup bottle and I just went ahead on top of that print and added the Illustrated line work with pen and ink and then added some colored marker on top of that same thing here this is a kind of slightly different technique this was a know where I took the Sketchup model and I printed it in color and then I went over the top of it with tracing paper and then I went ahead and and Illustrated it with pen and ink and added some colored marker and some colored pencil and then I scanned both the prints and the overlay together it's a it's a scan composite method I'll so I'll get into that a little bit more detail where the the Sketchup model begins the ghost through the tracing paper and you get this kind of composite of both the Sketchup model and the hand drawing on the top trees in the same way you can draw them from imagination or you can get them from Sketchup so I'll move right into modeling before Sketchup now came about in the early 90s late 90s we were modeling with AutoCAD and formzee forms II didn't get us that far so I basically had to start with somewhat of a blank canvas for the form from the form Z model and then go ahead and develop the entourage and the detail from there and an overlaying trace same with the AutoCAD model a very kind of planning and life lesson then went ahead developed all from kind of overlaying trace so I still do that a lot if I'm working up a concept in this case here an entertainment project the model itself could be relatively simple a block model and then I'll put a piece of tracing paper over the top of that and annotate it add some notes I had some color with markers and then come up with a quick idea for it this entertainment center in nineteen in 2001 2002 that's when Joe and Brad developed Sketchup this was my very first Sketchup model I went ahead and imported a site plan and I had no clue what I was doing and I had no idea why it was so purple I just kind of left it at that and said okay that's my model but things everyone has begun to really integrate hand-drawing into the Sketchup process Terri Leonard out of Charlotte will develop his own kind of blocks building components he'll craft together that that village scene then he'll just go ahead and trace print it out trace over the top of it and pen and ink and then add a splash of colored marker to it and he gets these marvelous illustrations in this case here it was a large big model for an air show of which it was so detailed I it was good enough to just export some high-resolution images and then show those to the client and I was able to communicate the big concepts of this air show with a simple and straightforward export of the Sketchup model in large urban projects we integrated these are projects that I worked on with Dan tall together when we were doing a lot of international projects in the Middle East Sketchup model that helped us it's a very straightforward simple block model with some patterns on the different elevations not too many it's not tricky to put this together but it helped us really craft the scope the skyline of this large development in the Middle East and also from this Sketchup model we were able to give it handed over to the renderers and they could do the the final of photorealistic renderings of that straight from my Sketchup models here's a danto model from one of those projects and that was that this one ended up on the cover of his first book but dan and I work closely together kind of crafting buildings and putting together site plans and in this case here was one of the first projects where entire landscape design concept was presented to the client entirely in Sketchup model form no drawings other than Sketchup models in the client really loved it because it is representing all of this in 3d and it was very very effective tool now Sketchup strategies the if I'm trying to get to a final product in this case the the interior sketch of an interior of a lodge I went ahead and built a stage set model I just build what I can see in nothing else so don't think in terms of building a huge model just build think of yourselves as a stage designer and just build what you see and nothing else or a massing model don't build a lot of detail into it just get the blocks put together put together at the right scale in the right height and then use that massing model to develop your final model and this strategy here this is one that Dan and I did together where we worked hand in hand I call it from the surface to the screen screen to the surface back and forth where we can I came up with a quick sketch of that speed scene and then Dan went ahead and built a quick model of what this would look like we showed this model to the client the client wanted to put the street back in but loved the water feature so Dan modified the model went ahead and crafted that and then I took that and then what did a 1-over lay tweaking it with some more furnitures and signage some other things into the model and then Dan built the final model right here that's a final presentation model and then handed that over to the renders for a photorealistic rendering this is an instance going on today this is a quick street scene that I put together just a month ago for a client to kind of understand what a street might look like if we were to get rid of some parallel parking widen the sidewalk put some outside dining in and some furniture and really change an existing urban street in Glenwood Springs Colorado now you can get imaging from the internet in this case here I developed an entire drawing straight from a lot of images that i thinik images that I pulled off of the internet and Google Earth is another marvelous technique of being able to start with a 3d view from Google Earth and then it printed it out and traced over the top of it I also took some Street views from the same block and from Google Street View traced over the top of them and to showed what it looked like if we were to widen the sidewalk a little bit and again these before pictures and these after pictures are really excellent tools in showing a client getting a client excited in this case here digital photography inside of a an old mill building and sketching over the top of that photograph and coming up with a concept for what it might look like with turning that old space into a coffee shop great tools in urban air been designed where I'm using photography and they before-and-after of what it might look like enhancing a street view the friend of mine who lives in Hong Kong took a photograph from one of the higher views overlooking Hong Kong harbour and in one 8-hour span he was able to go to a develop a concept refine the concept and then develop this kind of a hybrid with photography and hand drawing and showed this to City Council to try to stop or try to help guide the concept design for the harbour of in Hong Kong and now we've got the interactive monitors that were working with the tablet technology drawing on an iPad one of the very first exposures I had was a in 2001 when a friend of mine showed up with the Sony Klee a is drawing on that handheld but now with the Wacom tablets and any of the tablets the iPad I found a great drawing being able to kind of import line drawings add color to those line drawings using and that's in this case a Wacom Cintiq and then also digital painting I can take up a day time sketch that I did and I can just oh in Photoshop just a delay of gray on top of that and then erased that gray and I can in less than five minutes I can turn a daytime into a nighttime image just in photo in Photoshop so that's I mean these are great tools using the interactive monitors using the Cintiq to be able to accurately be able to scrub through here and erase out pieces and parts to tear tonight's daytime scene into a nighttime scene and now to the hybrid kind of the composite the heart of what I'm really so excited about and in developing kind of new techniques in in hybrid visualization and I've tried to organize it into kind of several different categories in this first category is the composite scan method the composite scan is where I am working with a printout of a Sketchup model and I'll overlay the top of that print out with tracing paper and I will actually do a drawing in this case here you can see I'm drawing really putting in the detail in this plaza now the drawing itself is okay as its as a standalone but what I did is I scanned the two of them together and with that I was able to gain a lot more information about the background in the context so there's a hierarchy of the design of the plaza but by scanning the two drawings together I'm able to give it more context in scale and your brain begins to kind of fill in the pieces of okay I see what he's doing with this so I'm only can I can only imagine that that's probably what they're doing with the rest so I'm able to get a little bit more mileage out of a drawing than just this straightforward drawing this case here the same thing same methodology and started with a printout now with the overlay what I've discovered is that the Sketchup model the blue of the sky is showing through the tracing paper and the shadows are showing up too and what I can what I discovered is I could hit it with some white pencil and the white pencil highlights actually popped the mullions and popped the building's I could scrub that building with a little white pencil and now I'm able to bring up the highlights of the building so in this case here same thing the tracing paper ghosts the model in the background that simple Sketchup model and then I had the detail in the foreground so you can really kind of with that double exposure of the composite I can really get a lot of mileage out of that here's the original Sketchup view that I did and then there's a straightforward drawing without the two of them combined and here it is combined you can see now that white building is popping out against the dark blue sky and I'm getting more kind of color and shadow into the image here's a step by step from a larger project I started with a block model the block model kind of got me past the client approval of yes this is the view that I want of this waterfront development so from that point I went ahead and I built the model this is the same model as that building I added a little bit of detail to the rear models and then put some people some boats and added a lot more of a detailed model into this building and so this was the base view that's the pure Sketchup export then what I did is I traced over the top of that and with a line drawing and colored that line drawing in with colored marker and some colored pencil and this is a two of them scanned together so you can see the white buildings in the background popping out against the the blue sky and all that detail and so you can see this is that hybrid kind of a double exposure of the Sketchup model showing through the shadows of the Sketchup model I'm letting that happen I'm adding a little bit of extra line work a little bit of white line work and then really focusing all my illustration in the foreground right there and then a little splash of colored marker and colored pencil the composite scan drawing this is back to that same method of taking that Sketchup of that Google Earth view in this case here this one little site right here the architects inserted a new building into that Sketchup view into that Google Earth view and then from that new building I was able to trace to a do a redline mock-up just getting all my little details worked out in pencil first and then the overlay right here and this is a straightforward pencil are the the pen and ink drawing with colored marker but then here it is a composite scanned on top of the original image so that you get this hierarchy of the drawing of what I'm really trying to emphasize but this gives it the context and places this into the context of the downtown scene now that's the composite scan the Print composite after I was kind of wasting feeling like I was wasting time going in that direction I went ahead and thought okay well let me just print the Sketchup view lighten it up and then draw right smack on the print now this was one of my first attempts at it where I printed it out and then just added scrubbed it up with a little bit of white colored pencil and some colored markers a little bit of pen and ink and I was able to really take that Sketchup model layer on some hand drawing and give it that humanity and that character and then present that to the client so this is a great technique where I'm printing it out at home on a large format printer there's only about 11 by 17 inches I'll lighten up the image and print it onto a kind of a textured or a toothy paper it's a printed it's a coated bond paper that paper has a toothy surface so it really accepts the colored pencil really well so instead of showing the client the straightforward Sketchup view that I did here I went ahead and just spent 10 minutes or so adding a splash of colored marker and a little bit of colored pencil to just soften it up and give it a little bit more of that in-progress look some clients take and they're scared when they see a Sketchup model they think you've pretty much finished the design and so by backing off that a little bit net and a little bit of of pencil work you can take Sketch up and and give it that that real hand-drawn look so literally 99% of all of this or 90% of this is all Sketchup model and then another five to ten percent is the hand drawing on top of that so I'll take a model like this and a view from this middle section right here I'll print this out doesn't have any edges on it it's all just faces and shadows and then I'll go ahead and draw right on top of the print with pen and ink and then add a splash of of colored marker and colored pencil to really soften it up it's a great technique print composite drawing same same project different more of a street view but it's taking that Sketchup model and printing it out and really going really really far with it in this case here I actually built the model out of just little sections of buildings little component kit of parts I assembled them and then created this drawing from that and that's what it looks like kind of the Sketchup model kind of ghosting through and with a hand drawing to enhance it on the top same thing here this is the cover of drawing shortcuts the basic Sketchup model enhanced it or I modified it lightened it up because I'm adding color back to it so I actually lighten up the print and then adds a colored marker and the colored pencil to it and you can really see that's the basics guest of Sketchup model but with all the handwork on top of that it really does look handcrafted and that's the kind of technique that it's really effective in presentations I took a photograph here with that toothy surface of that coated paper that Epson paper that I'm using and takes colored pencils so well that it almost looks like a pastel drawing by the time I'm done with it so I was kind of playing around with that kind of fine art a photograph and working it up with colored pencil and straightforward graphite pencil and colored marker and then filtering it in Photoshop to get this sort of digital watercolor technique straight from a photograph digital painting it's a friend of mine in these because that this is his first kind of hybrid drawing where the basic drawing itself is a pen-and-ink drawing it is a hand colored with watercolor but this case here he went ahead and he added the sky in Photoshop so this was kind of the first kind of his first kind of dip into the hybridization of adding Photoshop and that's a lot of professional illustrators will really start getting into that deeply doing a lot of digital painting Kirk from those attended Sketchup base camps in the past he'll take architectural views and he'll go from there to this with all digital painting beautiful work here's AD architect out of Louisiana he starts with a Sketchup model he'll draw over the top of that and he'll take his drawing and then just basically add blocks of color simple simple coloring in Photoshop and very very effective almost cartooning the color into his drawings very very beautiful kind of drawings and beautiful coloring I've dabbled with pure digital painting using the Cintiq in this case here I drew the entire image I started with a Sketchup model and then I did the entire drawing with the stylus pen and I colored the whole aerial perspective in with digital painting and eventually printed it out and it still was a little flat and so I went ahead and I just added a little bit of colored pencil to to soften it up and so I'm still kind of a work in progress trying to sort this out but some people have it figured out really well JJ's Anette out of the East Coast starts he'll do a Sketchup model trace over the top of it line drawing then he'll start to digitally painted layering in his blocks of basic color first and then from there he'll go ahead and start modeling the color modeling the sky adding textures you can see how beautifully textured the the grassy areas are adding a lot more depth and shadows to the trees and variations and so that's the final kind of digital painting that JJ did one of the great illustrators right now is Scott Lockhart kirby loch ards son who starts with Sketchup models does a lot of either hand drawing or digital drawing on top of that and then he does digital painting in this case a much more loose loosely crafted digital painting job and this in this illustration that he did here much more finely illustrated a beautiful beautiful craftsman in doing great work but that's all digital painting he's doing it all with a Wacom tablet he's not even using a Cintiq and here's Kirk from this is a hundred percent digital painting based on a Sketchup model professional watercolorists will start with a Sketchup model in this case I built the model the illustrator went ahead and traced it and then he went ahead and printed the line drawing onto watercolor paper and then it did the watercolor painting so a lot of illustrators are now even with these 100% watercolor paintings they're now scanning them and they're actually doing some post-production tweaking in Photoshop after the fact and then my sketch of modeling the digital watercolor process I found that if I can spend the extra time it doesn't take much time to go from a basic Sketchup export and using the plug-in in this case shader light to get the the reflections in the glass to get a better quality of shadow and the reflections in the water I'll start here and I'll start crafting a digital water water color from that point so here's an example of how I did it this is a stage set model so it's a fake model it's just a building front and just the the ground plane so I started with this fake model even floating some trees in order to cast shadows strategically over the hot tub and I arrived at my original Sketchup view so this is the base view from Sketchup then took this into shader light now notice the water the Sketchup water from shader light so here I am processing the the image and now in shader light I've got a better kind of modeling of the reflections a better quality of light and a better reflection in the water so I started here I printed it out light and then I went over that with marker and a very hard pencil and arrived at the final artwork now you see how pale the artwork is I did that on purpose and then I scanned it and then in Photoshop I tweaked it and added that watercolor filter to get that true watercolor kind of appearance so it looks very painted from there to there so I'm really boosting the levels and boosting the contrast and the the watercolor filter takes all those dabs of the marker and they give it a rough them up and they give them a little bit of a dark edge or on the outside so you can see in this case here that the left side of this image is the basic Sketchup model but the right side is the digital watercolor you can see how that really enhances the image an awful lot so these are experiments in taking Sketchup models and then provide and producing this is just for the fun of it producing a Sketchup of a digital watercolor from the Sketchup models Digital watercolor from Sketchup models you probably recognize most of these components too but there's the Sketchup model there's the rendered version of in shader light and here it is finalized in the digital watercolor blown way up so these are all examples of that taking a Sketchup model of the building building composing the entire image and then going through that same process and then creating that final this is an interior as well I've got all the lighting effects from shader light on an interior model but then the same process of developing the digital watercolor all from Sketchup so it's very effective tool here's a step by step there's the basic Sketchup model that I built and then here it is the model here's the rendered the model with shader light and then the step-by-step going from marker pencil and then the basic image filtered and there it is with the watercolor filter on top of that so really effective tool and I'm just really excited about kind of playing around with this it can be a large kind of urban project doing the same process from the model to the digital watercolor it can be here's a hybrid now the digital montage is yet one step further where it's a combination of hand drawing photography Photoshop of Sketchup modeling this is an example of that from an architect down in San Antonio there's an architect out of the out of the West Coast that is combining photography and digital painting and Sketchup modeling all in this digital montage beautiful beautiful work here's another one from Kirk from out of the East Coast a lot of photography and Sketchup components and and then Sketchup modeling all in this hybrid and a lot of digital painting on top of that beautiful work that some of these professionals are doing here's an example where I took a photograph I did a digital drawing from the photograph and a Cintiq so it's a it's a all done with a stylus pen and then I combined some amount of other images and combine the two together this is Scott Lockhart again he started with a photograph of a street scene then he went ahead and did an overlay drawing combined the drawing and the photograph together and then finished the rendering off with digital painting on top of that so beautiful example of a digital montage and here's an example step by step of a street scene using Sketchup modeling integrating a photograph the basic sea scene right here what I did is I developed a Sketchup model of the street of a new sidewalk scene and I basically found the same perspective view or combine the two of them together into this hybrid of the Sketchup model and the photograph and then I went ahead and printed it out drew on top of that and came up with this hybrid which is hand drawing so this is about the end of my presentation and we're just about it 5:15 so what I'll do is basically stop there and if you want me to go further I can just what did we have - I think we have to call it there but I just want to remind everybody that Jim is running a workshop tomorrow at 1:30 p.m. so he'll be able to to help you out and go through the rest of this but big round of applause for a good face [Applause]
Info
Channel: SketchUp
Views: 48,870
Rating: 4.9616613 out of 5
Keywords: sketchup, Drawing (Visual Art Form), design, Architecture (Professional Field), 3D Basecamp
Id: lUrcAeYIi_w
Channel Id: undefined
Length: 51min 0sec (3060 seconds)
Published: Thu May 15 2014
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