Mojang updated their list of ideas they'll
NEVER add to the game. So I've added in ALL OF THEM. Again. Let's have a look at the new
blocks, mobs, items, and even biomes Mojang won't let you have.
Number 1
When you're digging underground and it's taking a
while, it would be great if there were an easier way, like using a mining robot. However, Mojang
said these would work better as a mod and not a vanilla feature. So no cute robots but what about
just automatic quarries so you don't have to do as much digging? Mojang's designers confirmed
they don't like things being fully automated, even though we can already make automatic sorting
systems with hoppers and fully AFK mob farms. Number 2
Using a dispenser to defend your base from mobs is a little weak, so
what about a proper turret? Place it down and it could angle itself at monsters and fire arrows
right at them! Mojang banned them from being in the game but they ALMOST got added. The original
idea for the ravager had a ballista on top, which is a giant crossbow. Eventually this became
a tiny item and they rejected the turret idea. Number 3
Another idea that was almost added and then permanently removed is the
stone chest. You'd find these in ancient cities, where you've gotta slowly slide the lid off
without awakening the warden! These would make for a cool new chest design, possibly with more
space, but Mojang won't be adding anything like that. The same update also almost included glowing
sculk, with bright lime and turquoise colours. There was even concept art for a glowing warden.
It was likely a bit too bright for the deep DARK. Number 4 You'll never find mushrooms that glow in
Minecraft either. Mojang said they won't add this new variant because it's too overdone in
games. Plus, a mushroom that glows isn't enough of a unique twist for them. What if there
were a whole underground biome with big and small mushrooms you can use to make potions
that give the glowing effect. That's a pretty unique way to add this unobtainable effect
to survival, but that way won't be added. Number 5
Speaking of biomes, what if Minecraft had a volcano biome? Giant mountains with lava spilling
out from the peaks AND, from time to time, the volcanoes could erupt. While that could be a fun
challenge, it would be infuriating if you've just finished building your new mansion and an eruption
burns it all away, so you can see why Mojang won't be adding them. For the same reason, there won't
be tornadoes that pick up the mobs and blocks in their paths. They can't add unpreventable events
that destroy your work. My diamond blocks! Number 6
And to prevent those disasters, spell casting could be used. It seems like
a natural progression from enchantments, but developer Jeb stated that he's been avoiding
adding magic spells for parity reasons. He said he might add wizards to go with witches,
as they fit the rule that all hostile mobs must be fantasy creatures but he won't give
players the ability to conjure things up. Fireball shooting won't be added to survival
either because the ghast can already do that. Number 7
Making a working factory in vanilla is possible with farms, no
magic required, but you always have to manually craft the output. The auto-crafting table would
solve all those problems and more! ...If Mojang hadn't rejected it. When Dinnerbone was shown
this idea in 2014 he said "I don't think that suits vanilla." Probably for the same reason
as the robot. But if that's the case, then why is it in the "under review" section on the
official feedback site? Make your mind up Mojang! Number 8
A piston can't push more than 12 blocks. This makes it pretty hard to construct
nice-looking flying machines. Surely over ten years later Mojang have the ability to increase
the limit? They changed the build height limit, freshening up the gameplay quite a bit, so
piston limits increasing would be a logical next step. However, "the current limitations are
by design", so pistons are gonna stay the same. Number 9
Another odd limitation is that there's no voice chat built into a game where communication is key.
And you're gonna need to keep using Discord cause Mojang won't be adding voice chat. Being built
into the game, you could have proximity chat or team chats! There ARE mods, but it would be safer
if it were built-in. And Mojang love their chat safety. But hey, at least you don't have to put
up with THAT guy... HEY GUYS I GOT A NEW MIC- Number 10
You'll also be happy Mojang rejected this idea. When it starts to rain, torches could lose
brightness or even burn out. Having to reignite these things over and over again would be SUCH
a pain, but more reason to use glowstone or sea lanterns. This feature was in an April Fools'
update and it was genuinely considered twelve years ago, but luckily Mojang came to their
senses and it won't ever be in the main game. Number 11
When a fan pitched their idea for coloured portals to Jeb, he bluntly explained "we are NOT planning
to add that." And then two months later, for April Fools', he added "funky portals" which let you
change the colour of the portal to whatever you like, leading you to infinite dimensions! Colour
coded portals would be to DYE for, but it was just an April Fools' prank. And Mojang will never let
you make portals with crying obsidian either. Number 12
Another way to make Minecraft more colourful would be with amethyst. It has such
a unique colour, it's a shame the only tool you can make with it looks like THIS. But, as lovely
as it would look, a new tier of tools and armour needs an "exciting place in the progression",
so amethyst will NOT be given this new use. Number 13
You'd also have a few more design options if lanterns could be attached to
walls. Torches go on walls, so why not lanterns? The art director said this was a "conscious
design decision". They don't wanna replace the iconic torch and want people to come up with
creative solutions to this problem! So basically, use other blocks to make it look like that,
cause Mojang will never let you do it without. Number 14
Another idea Mojang rejected to sneakily force you to be creative is the crawling
button. Crawling was an accidental feature added to fix a bug, where leaving water while swimming
would get you stuck in a block. The swimming animation worked just fine so there won't be a
crawling animation. This one block rule had useful side effects, so they decided creative methods of
crawling were more fun than pressing a button. Number 15
It's well known that vertical slabs will also never be added to make you find
creative ways around it, but what about MICRO blocks. Imagine being able to carve out blocks.
You could make your own pumpkin designs! You could make so much furniture! There will never be a way
to get half of a slab, or half of a half slab, or any of that stuff. Minecraft's creator says
just adding normal slabs was a big mistake. Number 16
So no small blocks but when you're building something big, you might want
a second pair of hands. What if no-one's around to help? The villagers aren't doing much. Builder
villagers could sell building materials or even offer their building services in exchange for a
probably unfair price. They could even construct defences during raids to help the battle. The
official lore from Mojang is that "they don't want to build things, or do anything but live and
let live. They're pretty chill. No builders." Number 17
Speaking of raids, isn't it a bit weird that you can go to sleep
and just continue the battle in the morning as if nothing happened? People have tried
suggesting that sleeping should be disabled, but "sleeping during raids is going to be left
as is." It is odd that all mobs get frozen in time when you fall asleep. It would be cool
if they got moved around when waking up. Number 18 Something to help YOU move around could be a
car? Yeah, you can tell why Mojang won't add this. It's not unique enough and it's too modern.
At least your tyres won't get stuck in the mud. Number 19
When you imagine mud, the first colour you think of is probably brown. A lot of people pointed this
out when Minecraft mud was revealed. Mojang will never change it because the art director said the
grey colour "makes it clear where the floor is" in the mangrove swamp. Is THAT the reason? They also
tried adding mud baths but they decided mud should just be solid and not a liquid too, even though
Minecraft Earth had mud liquid years before. Number 20
You can dye the water in a cauldron in Bedrock Edition, but picking
that up with a bucket doesn't give you coloured liquid. Apparently, it's too complicated for
Mojang to add to the game. They'd have to code a whole new system for transferring those
properties and it wouldn't be able to show the colour in your inventory. There won't be a real
reason to drink regular water either because... Number 21
Thirst was discussed and then CANNED. The update that added the hunger bar is still known
as one of Minecraft's controversial updates ever, so adding another bar to manage would drive more
players away. Mojang indicated that they prefer to focus on making hunger better rather than adding
a whole new mechanic to add clutter to Minecraft. Number 22
Having loads of potions can really clutter up your inventory.
You should be able to mix them into one bottle to take up a fraction of the space! Anvils combine
enchantments, so cauldrons could combine effects! "Mixed potions were suggested, prototyped,
and then rejected." Their reason makes a lot of sense. Mixing two medicines in real life
does NOT combine their effects. Cauldrons were originally added for brewing potions, which
makes a lot more sense than a brewing stand. Number 23
Another mechanic that makes your inventory a mess is copper, with all thirty-seven variants. That's
why Mojang won't be adding a way to oxidise other blocks like iron which could become rusty over
time just like real life. They also won't add a way to speed up oxidisation because it would make
oxidised copper less valuable. It's valuable? Number 24
So you're in an ancient city looking for treasure and you've just angered
the warden. You try and run away but- you're stuck. You've just walked over the sculk jaw
block, which Mojang cut from the game. It would likely have used its teeth to trap you until
you mine it away. Developer kingbdogz said he wasn't happy with the design so it never got into
the wild update and we'll never see it again. Number 25
Speaking of the warden, Mojang confirmed they will never add any way
for the warden to break blocks. Even though it digs out of the ground, it won't ever be able to
destroy your defences. Its sonic boom attack goes through walls anyway. Also, they'll never add a
better drop for killing the warden so you don't go trying to kill it. The real loot is the friends we
made along the way. And the stuff in the chests. Number 26
After stripping wood with an axe, where does the bark go? It would make so much
more sense if it dropped as an item that could be crafted into wooden armour to go with your
wooden tools, or it could be an alternate way to get paper. It IS odd that you can't make
paper from TREES. Unfortunately, "bark was suggested and rejected." No chance of getting
an easier way to make charcoal either then. Number 27
When you put coal in a furnace, that fuel stays in there until it's used up.
However, put lapis in an enchanting table and that fuel goes back to your inventory when
you're done. Mojang say it should stay like that as apparently "it doesn't make sense"
that the lapis slot is shared while the weapon slot isn't. I think it doesn't make
sense that fuel can't be stored in there! Number 28
And staying with the enchanting stuff, Mojang won't be removing the "too expensive" limit
on anvils. This is because "The anvil raises its prices to force you to eventually use a new
weapon, not to force you to use a mob grinder." Even if they did allow more enchantments,
it wouldn't make me any better at PVP! Number 29
Before PVP even existed, in Minecraft's Infdev phase, Mojang added
a texture called "fluff". It looks like a cloud block and that's sort of what it was. The
texture was applied to clouds to add a bit more variation to them. It would be so cool to mine
clouds and get this block. Though the developers clearly didn't like how it looked, so textured
clouds and cloud blocks won't be coming back. Number 30
While Mojang love adding new mobs, there are three that we will NEVER get. Those are
the ones from Minecon Live 2017, specifically the wildfire (a tougher blaze), the barnacle (which
was planned for the update aquatic), and the great hunger. Can't we swap phantoms for one of them?
Mobs from other votes are still up for grabs. Number 31 When you get hit by a mob in Minecraft you
lose hearts, so it could be more realistic if you left some blood behind. Mojang won't
add bodily fluids like that for OBVIOUS reasons. That also means they'll never add
pee to the game. I'm glad they're not adding a bladder bar any time soon and there are
already enough kinds of logs in the game. Number 32 Has this ever happened to you? You've just
finished building a pretty complex redstone system from a tutorial you've found online,
only to realise after all that hard work this farm was for the OTHER version of Minecraft.
Mojang said they'll never fix this glaring difference because it would break a lot of
contraptions people have already built. Number 33
Villages are all themed around their biome, but pillager outposts look identical, no matter where
they are. You could have desert pillagers, jungle pillagers, maybe even end pillagers? This was
suggested and the official response from Mojang was: "Pillagers don't care about biomes though".
If that were true they'd spawn in every biome! Number 34
Villagers got an overhaul in 1.14, but they still kinda look the same and that
won't be changing. According to Mojang's list, "villagers are genderless- they
are neither male nor female". And speaking of villagers, for number 35,
Mojang won't ever add the ability to trade with nitwits. Many people suggested the idea
but Mojang say no because the lack of jobs was originally a bug that became a feature
after players WANTED to have villagers with no trades. Just looking out for these guys,
times are tough for the village economy. Number 36
Maybe there could be a villager that sells cannons and cannonballs?
This could be an item version of a TNT cannon, maybe even without the fuse time, letting you
launch it instantly. Mojang's statement is that cannons are guns and "If it can be classified
as a gun, it is also classified as a SOLID NO." Number 37 Walking on soul sand with soul speed makes
soul particles appear, but none come from soul fire. The art director said they were
rejected as they'd limit soul fire to only being used in spooky themed builds, so they
made it just blue fire instead. What happened to limitations being by design? Though,
there's evidence they considered soul LAVA, so watch this video here to find out about that
and more blocks that were mysteriously removed.