- [Narrator] Did you
know there was supposed to be another dragon in Minecraft or that villagers used to look like this? And these are 19 of the
mobs that Mojang rejected. Villagers have golems and
illagers have nothing. Now this is actually
intentional, since Mojang has spoken out against
adding an illager version of the iron golem mob. And considering that the
illagers already have ravagers to help them on their raids, it would make the deck pretty stacked in their favor to have yet
another mob helping them out. But in the 1.19 snapshots,
it looks as if the illagers are kidnapping allays and then
corrupting them into vexes. So what if they did the
same to the captured golems? And having a rusted or evil
variant might be a new way to spice up these pillager outposts. Dolphins are adorable,
but they could be cuter. Or they would be if Mojang
didn't have this rule. But for some reason,
baby dolphins only exist in the bedrock version of the game. And there are no plans
to add them into Java. Even on Mojang's official
list of rejected features, they have baby dolphins listed, with no mention of why that's the case. Though recent updates have
seen a lot of steps taken to have parity between Java and Bedrock. So there might still be a future where we have baby dolphins in Java. Drowned jockeys, on the other
hand, are a total no-go. See, some fans have asked to
have drowned ride the dolphins similarly to how zombies ride chickens. But according to Mojang, no
one gets to ride dolphins, whether that's the player or the monsters. That said, if you use this command here, you can still spawn in a drowned
riding a dolphin like so. And it is every bit as
terrifying as you'd imagine. This is a miner, this is a minor, and this is a miner's ghost. Now the idea behind these would be to have lost spirits walking around the caves that
could help guide the player to treasure and valuable ores. But as cool as that sounds,
Mojang considered it before ultimately rejecting the idea for making it into the game. And this might have something to do with the fact that ghosts are
considered as banned media in certain territories. Or maybe they just don't want any ties to a certain creepy pasta. And, speaking of which, Herobrine isn't just a Minecraft myth. He's a Minecraft icon.
(camera shutter clicks) Dating back to a community-made story on 4C Chan, Herobrine
supposedly leaves around spooky sand pyramids and
long, pointless tunnels around your single-player world. And, despite what some players
try to get you to believe, he doesn't exist and never
existed in Minecraft's code. But that doesn't mean that
Notch didn't acknowledge it since, in fact, back in the day, Notch did say on Twitter that
he planned to add Herobrine to the game soon, though this
obviously never happened. And the most that we ever
got, and likely will ever get, are these official change
logs saying things suggesting that Herobrine was finally removed, even if he wasn't there
in the first place. Mummies will never make it into Minecraft. Now, why do I sound so sure? Well, because Mojang
themselves deemed that mummies and husks would be too similar of a mob to have in the game. And, looking at them side by
side, I do see their point. But it would be a cool idea
to have some kind of mini-boss inside of the desert pyramids, similar to how we have the elder guardians in the ocean monument. And if Tango Tek's concept
is anything to go by, there's a lot of potential
here for a memorable fight. This secret rabbit no longer
exists in vanilla Minecraft. And the reason for that is because Jeb personally decided it wasn't
worth adding into the game. So even though you can
still get the killer rabbit by typing in this command,
it'll never spawn naturally. The rabbit, which is a reference to the infamous Rabbit of Caerbannog from Monty Python and the Holy Grail, was an overplayed joke, according to Jeb. And, as such, it'll never be
added to the vanilla base game. But, in certain snapshots,
it does still spawn randomly. And watch out for it there. This is not Steve. Nor is this guy. See, all of these decoys are
just the unreleased human mob, which used to exist in
Minecraft, but were removed before the game was officially released. But, back in the day, you
could just spawn these guys by pressing the G key, meaning that most early Minecraft tests look like this whole mess. And while they were mostly
harmless, there was a version that could damage and
even kill the player, behaving much more like a zombie would. Though I'm sure if this
was added in today, it would go a long way
to help out map makers. I mean, you could make
your own NPCs in the world. How cool could that be? And I mean, it's a lot smarter than whatever this is supposed to be. - Why are there no sharks and Minecraft? Well, according to
Mojang, all hostile mobs need to be fantasy creatures. Otherwise they might encourage
some real world consequences. Make the sharks too docile
and people think it's safe to approach them. But make them hostile and you might add on to the ongoing shark finning problem. But, even though sharks aren't planned for Minecraft anytime soon,
the door is still open for a potential shark-inspired
mob in the future. And besides, it'd be nice
to have a hostile mob that's actually affected
by the impaling enchantment since, in Java, it only works on fish, not even the undead drowned mob. For the same reasons that sharks won't make it into Minecraft, crocodiles and alligators are also ruled out, though
this could have a workaround. See, like the polar bear, these mobs could be very territorial, but neutral in some way. So maybe they only
attack the player's boat instead of the player,
which will encourage you to jump across the lillipads
in a swamp instead. And really, even though
Mojang has ruled this one out, it might be worth reconsidering
some kind of implementation with the changes to the
swamps in 1.19's Wild Update. Or, if that's still too realistic, how about having a special crocodile that'll blend into the mud, right up until it's ready to bite you? Minecraft's villagers
used to look like this. See, back in 2010, a player
suggested adding in pigmen as NPCs into the game. And, for a time, these were the things that were planned to live in the villages instead of the Squidwards
that we all know today. But even though that got shelved, the idea of a zombie pigman
did make it into the game. And so we got these instead, though even those mobs
were removed to make room for zombified piglins instead. So it seems like Mojang
can never quite decide what to do with be, which is a shame since the idea was that you
could even hire these pigmen as bodyguards, which is
something Mojang even refuses to do for villagers. But let's talk about
that later in the video. The Ender Dragon wasn't supposed to be the only dragon in Minecraft. And in fact, there used to be an idea for a red dragon as well. As Notch said, this mob would've been slightly less dangerous
than the Ender Dragon and that they would've spawned
in the overworld instead. And, hey, even Jeb and
Dinnerbone have mentioned wanting to add the mob at some point. So it's definitely been
considered, but it doesn't seem like it's coming anytime soon, if at all. Now this is a village knight and while fans would love to see this, Mojang's gone on record saying that they'll never
make it into the game. Yep, villagers are pacifists and that's why the iron golems exist. But that doesn't explain
why, if you use a dispenser, it's possible to equip armor
onto a villager like so. And look, it'll even function like normal, allowing our villagers to use the thorns and other enchantments. So maybe this was considered at some point during their development,
but going forward, they've put their foot
down and there are no plans to see these violent
villagers in the future, even if it would be cool. This is what the Wither looks like in 1.18 and this is what a Wither
looks like in Minecraft 2.0. See, this here's the friendly Wither, a mob exclusive to Java
edition's 2.0 update. But that update will
never officially come out, since it's another one of
Mojang's April Fool's jokes. Though, if you have that update, it is possible to spawn in the pink Wither by placing a potted rose
on top of pink wool. And instead of destroying blocks nearby, like the regular Wither, this
one will actually heal mobs and grow plants like so. And that's not the only
useful mob from Minecraft 2.0. See, the chicken also got a new variant and this blue one is
called the diamond chicken. Now I'm sure you can guess
what it does from the name. And sure enough, this OP
chicken lays diamonds and lapis instead of eggs. Though, be careful fighting
with any of these things 'cause they're actually neutral mobs now and they'll explode when they're killed. And if those are my options, I'd much rather get free diamonds than blown up, just saying. This mob could have been in Minecraft, but now it never will. See, from the 2017 mob vote,
Mojang showed off four designs, with only the Phantom being the one to make it into the game. And according to the developers, the other ones that got outvoted are doomed to never be released in game. So this Kraken mob will
only exist in this mod. The Monster of the Ocean
Depths, as it was called, is a hostile mob that chases you down whether you're swimming or in a boat. And if it gets close,
it'll pull you in like so, which sounds scary, but how
much worse could this be than a drowned's trident? That's true fear. Though the Kraken wasn't
even the most dangerous mob that got outvoted. But before we talk about the wildfire, we need to look at the Great Hunger. Think of this mob like a bear trap. It burrows into the ground
and then, when you walk by, it pounces from the floor and attacks you, which sounds bad, but this mob
can actually be quite useful. See, if you were to throw
two enchanted books, both with Sharpness V, into its mouth, it'll swallow them like so. And then, if you throw
in a sword thereafter, it'll be enchanted now with Sharpness VI. Yeah, this thing is basically
a supercharged anvil, allowing for items that we could never have possible in vanilla. And, if I were, you I'd
use this to put together some extra strong fire protection because we're gonna need it when fighting this thing. Now, at first glance, this
mob looks a lot like a blaze. But make no mistake. This wildfire would've been
a much more fierce variant to fighting in the Nether. With tons of health
and even its own armor, this mob is very tough to get rid of. That, and it can even
put up its own shields to become temporarily invulnerable. So to kill this, it probably
be best to keep our distance since it can send out a
wave of fireballs like so. And that's no joke, especially
when it gets stronger the lower that its health bar gets. And maybe it's for the
best that we don't have to fight such a thing in
our vanilla fortresses. But if you're in Minecraft Dungeons, it's not as safe for you. What do you call this Minecraft mob? Nowadays, I think we'd
all agree it's a chicken. But that wasn't always the case. And there used to be a
heated debate during the beta that this mob was a duck, not a chicken. I mean, even Notch referred to the mob as the chicken/duck/whatevers. So maybe that history
is why Mojang decided that ducks will never
be added to Minecraft. Though, if you look at these
community-made examples, it's clear that there is
a lot more to be done here than just re-colorations of the chickens. But instead, they could swim around in the new 1.19 swamps and rivers. And, hey. according to the YouTube king no one's ever subscribed to the channel using
their right pinky finger. So if you're up to the challenge, point your fifth digit to
that red sub button below. It's free and it helps out a ton. And with that, folks, check out this video about 25 new mobs that Mojang
could add to Minecraft. And have a good one, all right?