100% EFFICIENT 16 Rotors / Minute Factory! [SATISFACTORY GUIDE]

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[Music] hello everyone my name is skull T and today I'm bringing you a guide on creating sixteen rotors per minute at 100% efficiency I hope you enjoy [Music] all right so before we get this build started a few things to note off to the right you can see a list of various machines that we're gonna need to create to get this factory up and running we're gonna need six smelters twenty-three constructors and four assemblers on top of that the power draw for this Factory is going to be one hundred and eighty two point eight megawatts and that's because we're gonna be under clocking a couple of these constructors and also you're gonna need plus or minus one two three mk1 miners at the very least for the input you're gonna need one hundred and eighty iron ore so be it from peer node normal node several impure nodes etc you just want to make sure you have one hundred and eighty iron ore coming into the system which will also add a little bit to that power draw so the way I have it set up here for our presentational purposes is I have a mk2 minor on a pure iron node with an MK three belt line obviously at the point in which this factory is going to be relevant you're not going to have access to those things or at least not likely have access to those things and so the way I have this system setup here is I have 240 iron ore coming out and I'm feeding it onto 3 MK 1 belt lines and that's gonna limit our input to 180 because of 60 120 and then 180 and as you can see here I have these being fed underneath our main floor and this is to keep our navigational walk space nice and clean and in terms of our space that we're gonna need we're gonna need a at least 5 by 3 space and that is these white and black foundations here in the middle and then I also like to include an additional border foundation so that way we can build up some walls on the outside and make this factory its own freestanding building so to get started what we're gonna want to do is take out these two foundations here and this will be our input and so let's go ahead and get some lifts that are in the center of this space here where the white foundations are located and then what we're gonna do to hide away all of our belt work down here in the middle is place walls along this edge here and these black foundations are where we are going to be having our smelters butt up one eight by four foundation height so to get the belt work to that we're gonna go ahead and build out three walking bare walls on the long edge do the same thing on this side and then everything else can be it's a normal wall and just build over top like that [Music] and then we'll go ahead and put in our 8 by 1 foundation to hide that away and so bringing in 180 or we have three different lines it's a pretty easy split here so we're gonna do is we're going to take this middle line and run it to the far two walls and then we're gonna go ahead and take this left line facing this way left line bring it over and split it here and then the right line we will split here so that way each of these outputs at this point will receive 30 on or per minute if you want to go for that perfect 90-degree sexiness by all means feel free but this is all gonna be hidden away so it's just for your peace of mind at that point so pretty simple distribution of inputs and so with that being done we're gonna go ahead and close all of this with some 8 by 1 foundations and now we have our base structure next up is placing our smelters and when placing these above the wall the walls here you want to make sure that we're hanging the smelter off by one meter so here you can see this right edge really employed on the smelter is right just not quite over it you want to make sure that it's hanging over by one step just like this so that way when we place our lifts they will snap directly to the walls below with no additional belt work necessary so let's go ahead and get the rest of these in place okay just like that all right when it comes for the outputs to be created for our smelters if you see my reinforced iron plate factory guide I like to do a little bit of load balancing from the outputs of these smelters if possible and so with the iron rotors we can actually do just that so when it comes to the assemblers the inputs are going to be 80 iron rods per minute and 400 iron screws per minute to give us our 16 rotors so working that backward the 80 iron rods means that we need 80 iron ingots and then for the 400 screws we're gonna need eight I'm sorry 100 iron rods and that means we're gonna need 100 iron ingots so we need to take the 180 iron ingots being produced here and separate it into one line of 101 line of 80 and that's pretty simple in terms of the math because we have three smelters a pair of three smelters so we have 90 from one pair 90 from the other for 180 it's what we need to do is create a line of 100 so 90 plus 10 from this side in one direction and that leaves 90 minus the 10 of 80 going off in the other direction so we need to get a little creative with the belt work and so what we're gonna want to do is take mergers first and this will be our 100 line coming out so we're gonna take three mergers place one in front of each smelter off in one direction and then where that output is located we're gonna take a splitter on the opposite side smelter and have that facing straight out in this direction and then right next to that working our way inward we're gonna take a merger and leave that off into the opposite direction this way again take another merger in front of each smelter here and then what we're going to end up doing because we have 30 coming out from this smelter into this splitter we have the opportunity to create three different lines of ten items per minute so we're gonna take a bell and connect it to this merger here we'll go ahead and merge these up two or connect these up so that way this might be a little bit easier to understand make sure we have an mk2 bell coming off of this direction here and when we have the outputs real quick when we have the outputs to go up to a next floor make sure you bring your belt line right to the edge of the short side foundations all right so to get back to how we're splitting all this up so we have essentially at this point 30 coming in on this belt here because we have no additional outputs so if we connect this splitter to this merger we're now breaking out 30 into two lines of 15 however if we take a lift and put it here and then on this merger in between the smelters and put a lift there and then we connect this up so this splitter here we now have one line of 10 going in this direction one line of 10 going in this direction and one line of 10 going in that direction so we now have the 10 that we need from these three splitters I'm sorry smelters coming off in this direction merging with our 90 and this gives us our belt of 100 and then we have the 10 coming off in this direction looping back into the system giving us our 80 ironing it's off in this direction so I hope that makes sense and if you need to give us a rewatch by all means feel free to do so but in the end it will work out where we have 80 iron ingots going in this direction and 100 going in that direction so make sure everything is all connected up here okay oh there we go alright and now we're time to get ready for our second floor so for that we're going to take an 8 by 4 foundation and build that up 4 times to get vertical clearance over our smelters and then we're going to start our first sandwich layer and by that what I mean is to take an 8 by 1 foundation next to the 8 by 4 that we built on the very top and then build it down three more times and this gives us 4 8 by 1 foundations creating the height of an 8 by 4 so we can go ahead and delete these two in the middle and also the 8 by 4 foundations that we built over here and now you can kind of see we have the top part and bottom part of our sandwich so we're gonna want to do is build this out to match the area below which is this 5 by 3 space so it's going to get this built and you want to make sure that you build both the top and bottom part of this sandwich layer because when it comes to placing a smelter in the middle if you have a splitter or a merger so I'm sorry not a smelter in the middle but when you place a splitter or a merger down on this bottom part if this is constructed before the top part you will not be able to build a foundation because it'll give you a clearance error so we have our 100 iron ingots coming up this way and we have our 80 going off in this direction and we're gonna focus on these 80 first to get our 80 iron rods created so for that we're going to need a total of six constructors being made and we're going to have an one of them being under clocked so with them being six let's just go for some cemetry and we're going to have these three foundations on long edge in the middle beware our constructors are going to be located but before we build that we want to make sure that we get our walls started up because it'll just make things a little easier based on how the Constructors are going to be placed so on this one foundation on the edge we can just do a regular wall and then we'll do three wall conveyors in the middle a normal one and then because we have no input coming up from this side this short end can just be three regular walls and then back to normal wall three wall conveyors and then a normal wall and then where we have our iron ingots coming up you want to go ahead and do a wall conveyor look at the wall next to it and relieve this one open for the moment so that way we can do our belt work but before we start doing that let's go ahead and get our structures in place so similar with the smelters below you're gonna want the constructors hanging off by one step and then get our lips in place voila okay so with having one of these constructors being under clocked load balancing is gonna get a little finicky going from one line to you know five and change essentially so what we're gonna end up doing is just having this be an overflow system and so for that you just want to take in between each pair of constructors just place the splitter in the middle here in line with our upcoming input of iron ingots and then just go ahead and connect these with some mk1 belts and then I would suggest it's not going to make too much of a difference but placing some mk2 belts in the middle here just like this before we actually get that Bell connector let's go ahead and bring up using an MK to lift all right ingots just like that so at the start it won't be 100% efficient but over time everything will ramp up and you'll be having a perfect 100 sent out put you're gonna get that closed up just like that okay so we're gonna need to under clock one of these constructors because we only have the 80 iron ingots coming up and based on the iron rod recipe each one of these constructors takes in 15 per minute and outputs 15 iron rods per minute so each pair gives us a total of 30 60 and then 90 but we only have the input for 80 to be produced technically if you want you can just leave everything as is but in terms of saving a little bit of power you can go ahead and actually just take one of these constructors and underclock it to produce five items per minute so that way we have 30 61 at 7 100% to give us 75 and then one at 33% giving us an additional 5 to create a total of 80 iron rods per minute and then this can be simply just put on to one singular line and you want the output going in the direction of where the input is so we have the input of the iron ingots from below on this side you want to add the output going off in the same direction [Music] just like that now for the second floor I'm going to take eight by four foundations again we only need to build it up three times to get proper clearance over the constructors and then go ahead and again take our eight by one foundations to create our sandwich layer the exact same way as we did it below and then for the input coming up which will be the 100 iron ingots from here we're going to produce or create seven constructors this time around because we're gonna need 100 aren't rods so what you can go ahead and do is we'll have these three foundations here be four constructors and then these four over here be four constructors so when it comes to getting our walls in place do four walls walking bears on this side normal wall over here come over to here real quick we'll do three on this side and similar to below because we have no input coming up from below here this could just be normal walls single wall conveyor here and then leaving us a gap to go in and do bail work so next up is getting the constructors in place again hanging them over by one step look [Music] okay let me go ahead and just for continuity purposes go under our instructors here so that we still need at this point ten constructors to be built let's go ahead and get these lips in place okay get this connected before I forget and then same thing with the floor below we're just going to go ahead and do an array system so we don't need one on this edge because we only have a singular constructor so on these six go ahead and do splitters and then on this long one just go ahead and connect it up like so [Music] as you can see how I'm building this I'm building my way out so this is where we came in I'm building my way out because if you're trying to walk or fly around in here you won't be able to get vertical clearance given the height of your character to be able to just step over this neatly you'd have to you know either like run and slide underneath the belts or jump and Crouch to get over this spot here which is just a little little noise so it's always useful to just you know build your way out so that way you don't worry about any of that I'm going to close that up and then for this seventh constructor down here because we need a hundred so we have thirty sixty ninety so we just need this seventh one to give us ten iron rods per minute and if you don't have underclocking or I'm sorry if you don't have overclocking unlocked yet you don't truly need it overall based on how the overflow system works as long as you have the input you're gonna get the output this is just to save a little bit on power consumption which I guess technically if it's not running because it's just not getting the feed it's not using the power anyway but so similar with below we can just go ahead and get all this connected up into one singular system going back towards the input like so bringing it all the way to the itch and we're now ready to work on our next floor let's go ahead one more time build up three eight by four foundations get the sandwich layer in place so this is where we're going to be producing all of our screws and we're going to need ten constructors in total so we have five on each long edge so that's clearly where our constructors will be going let's go ahead and get our walls in place similar to the prior floors oh and I forgot this is an example of why it's always beneficial to get your walls in place first because I can't simply just place one on top because of the clearance issue here so I'm gonna have to do is get a little creative with it and just bring this over up sorry I bring this one over build a wall like so and then delete all this so you can see it's a little bit of an extra process based on not building your walls first so we got this gap to do our belt works in the middle and again just going to do an array system or an overflow system just like that nothing also go ahead and close the gap here on the far side unfortunately based on having the lifts in place first it's going to require us to redo the belt for it unfortunately so yeah it's always better to get your walls in place first make things makes things a lot easier okay so for the outputs of these screws we have a total of ten constructors producing our screws which is an output of 40 screws per minute so we have a total of 400 here but we have very likely only at our schools at the moment and k2 belt lines so what we're going to do to keep things not get to keep things from getting bottlenecked is we're going to take these two middle constructors and place splitters leading out from these like so and then we're going to group essentially at this point two and one half of the constructors together for our output which is going to be 40 80 and then half of 44 20 so that gives us 100 miss direction with 100 here 100 here and 100 here so the rest of these constructors just require mergers in front of them and then get this all built it up [Music] you just need at this point m'kay two belts on the this short little output segment since we have 20 from here 40 from here so we can do 60 on this belt here okay or builds almost done let me make sure that I got all these real quick okay we're good so to build up from here what you're going to want to do is just go ahead and take an 8 by 4 foundation and build it off to the side and then 1 2 3 and you guessed it just like below another sandwich later and then 4 here based on the space that we have available what we're gonna actually end up doing this time around is we're gonna place our assemblers on the short corner with the input being from the short side and again hanging over by one step and we'll go ahead and get the walls sorted out so for here we have our two screws coming up two lines of screws coming up oh so yeah once again make sure you can't get the halls done first so because we have the assemblers on this short side here what we're gonna want to do is keep building this wall conveyor to welcome bear now to the sides and then on this side over here if we haven't forgotten by now we do have our iron rods coming up from our second floor to match with the iron screws coming up from the third floor so we're going to want to go ahead and build a wall with three conveyor inputs and then again two inputs on the sides here and these gonna just be normal walls on the long edge so now we can get these assemblers in place again and then for the lips it's not just going to be the mk1 lifts all around so the way we're gonna have this belt work being done is we have the screws coming up from these two here which will be these two inputs here so let me go ahead and head to the inside real quick so if each of these are going to be 100 items per minute we need to maintain that speed all the way around and so the easiest way to kind of belt this up is to do it just like this I'm not going to finalize this because we want to get our lips in place first but you can kind of see how we're gonna be doing our screws coming up and that would be the same thing on this side here so the int inside output from the sandwich layer is going to be where we're going to put our mk2 lifts then the exterior will be our mk1 if you want to use mk2 throughout the entire system by all means feel free so we have that sorted out we'll bring bees up now okay and to do the belt work so we have our iron rods coming up we have a total of 80 from below so it's all we're gonna do is just go ahead and split this here in the middle and then for the outside facing portions we're gonna have these rods going so just make sure we get this splitter lined up same thing on the other side and then we're on the belts and so here's where you don't want to build like this because essentially we're not building our way out so I'm gonna hold off on doing this one until the very end it's connected and we're going to go ahead and get our screws set up like that screws over here this goes to their make sure we have everything all connected we're good to go go ahead and get this one in place and just like that so essentially that's build complete the outputs for our rotors can be however you see fit I typically will run them off the edge here and then bring them back down to the ground so essentially though we have four rotors per minute coming out of each of these assemblers and you can have those go in whichever way you so choose so all that's remaining at this point is to get some power attached to you all of these machines and also go ahead and get some walls built so that's one one go ahead and take care of [Music] [Applause] [Music] all right and that completes our build I hope you guys found a lot of value in this tutorial if you did please leave a like if you want to see more content in the future be sure to subscribe and if you have anything specific you want to see be sure to leave a comment below thank you guys so much for watching take care [Music]
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Channel: Scalti
Views: 164,564
Rating: undefined out of 5
Keywords: Satisfactory, Satisfactory Game, update 3, Guide, Tutorial, Satisfactory Guide, Satisfactory Tutorial, Factory, Modular, Clean, Efficient, 100%, satisfactory gameplay, satisfactory update 3, how to, build guide, coffee stain, factory, setup, Design, easy, simple, rotor, rotor factory, 100, satisfactory rotors, satisfactory update 3 rotors, satisfactory game, design tutorial
Id: fHUAeoV9QiE
Channel Id: undefined
Length: 30min 59sec (1859 seconds)
Published: Sat Jun 20 2020
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