[1.0] Tank Everything! 500+ Corruption! Mana Stacking Sorcerer Spark Charge Build Guide - Last Epoch

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keep I will have it hey guys I got a new video for last e in this video we're going to go over my spark charge uh Mana stacking Sorcerer And basically this build is a sorcerer we're using um dragus claw fragment of the Enigma for our damage so basically what that means is we are focusing on spark charges from Mana strike we also do get some chance from Idols to apply spark charges so spark charges are like a subskill item that uh basically when you attack and you hit an enemy you have a chance to apply spark charge that will explode after 7 seconds and it does big AOE all right so that's one of our um sources of damage the other uh damage sources is going to be from frostclaw frostclaw is has a 30% chance to act activate on melee hits also when we are hit as well uh and then with with the dragas claw unique whenever we hit with our Frost claw uh we have a chance to proc lightning blasts or at least whenever it crits right so we are lightning blasts and so we have about three main sources of damage now our manastrike is actually doing a decent amount of damage as well I mean not like super high but see about tool tip is almost about 10K all right so that is sort of our damage we do have some other sources and like you know other on hit effects we'll get into later but that's the main concept for damage now for defense uh you might be thinking well this guy only has 1K health and so how are you able to actually do stuff like corruption 500 plus well this character is heavily focused on damage reduction we have multiple sources of damage reduction that we'll go over uh in this video as well but mainly the defense concept is first of all you're doing a lot of dam damage uh dealt to Mana before health so we're getting this from our fractured Crown we also have uh a little bit on our body armor and so that is basically the way this works is if you read you can read the tool tip here so percentage of the damage you take is dealt to your Mana instead of your health and each point of Mana Shields five health so basically we take some damage and right now I do have about 61% now I I can actually get a lot higher if I use do use one of my other armors see I have one here with a 30% and then that'll kind of raise it up a bit but anyways one I'm using right now is this one so we have a total of 61% so if we take a hit uh 61% of that damage is going to be instead taken from our Mana pool so that is already quite a big um layer of damage reduction about 61% and we also do have Max endurance you can see I'm at 60% endurance and about 1,000 endurance uh threshold so this means is our endurance is always active and we are also reducing damage by another 60% so right there that's just two 60% uh damage reduction uh multipliers and then we also do have a little bit on the passive tree over here so you can see on Room Master we have another 8% and then uh the other crazy part is you can see my flame ward has three charges so flame Ward take a look at the skill it has 30% less hit damage whenever we use it and this does last about 4 seconds cuz we are increasing the duration over here and um basically so it's 30% here then we have another less hit damage 40% this this um is multiplicative as well then we have another 30% less Elemental damage taken so uh another huge damage reduction coming in from flame Ward and since we have three charges and each charge cool down is 9.6 seconds we almost have full up time on on this so you can see we're we can use flame uh flame W almost like whenever we want because we just have so many charges by the time I finished using all three you see my other one charges come up so that's pretty much the defenses of this character reducing damage andan amounts all right so let's jump into the re of dragons we're going to go do the boss over here so you can see what it's like on bossing and if we can actually tank the explosion okay so five corupt boss um it's um you know damage isn't really the highest because you know I guess we are sort of speced for um defense mainly but you know we do have decent amount of damage I don't think we can take the breath thing over there but you can see pretty easy pretty relaxed bossing all you have to do is right click uh pretty much and when it comes to like these tanking these explosions and and this kind of stuff um it's not really a problem all right so that was the boss uh now let's go look at a monolith so this is uh 57 and we'll go do here and then we'll do a shade of or so you guys can see the gam playay for you know what you would probably normally be doing so uh as we do this monolith I'll talk a little bit about gameplay um so we the skills we're going to be using and our bar is going to be Mana strike enchant weapon now this one is kind of up to you but then after that we have our flame Ward and teleport so um basically the way you play is well I mean you just right click pretty much right and and as you take damage the damage is going to be taken to your Mana pool so you do have to watch out about if you do drain your Mana pool you're going to lose your damage reduction and you're probably going to die or at least at this level of corruption so uh what can you do to actually generate Mana well Mana strike is generating pretty much enough Mana to sustain all the damage we can take now if you do start taking heavy damage you are going to have to use your flame Ward to reduce that damage even more and Flame word does actually reduce the amount of damage that you take on your Mana so there endurance doesn't actually reduce the Damage Done To Your Mana pool but uh things like armor and uh flame Ward do I think or at least I think armor does unless they've changed it so uh in order to you know if you if you need to recover your Mana then just use flame Ward and that's one way you can recover your Mana all right so you see 500 corruption and total piece of cake uh you know you can't really die here unless you do something stupid and um drain all your Mana I'll show you reason why we're using black hole wait something over here send all right um so black hole is kind of cool first of all it's very fun spell right um but what you can also do is because spark charges are um shotgunning basically right so you can group a whole bunch of Mods together and then just blow them all up which is pretty cool and it's pretty fun uh you can also use it to reposition um bosses so you can't really push boss bosses around that much anymore they sort of fixed it but you can use things like black hole to make the move away you might have seen in the re of dragons fight I was moving the boss around to a spot I wanted him to be in the arena which is kind of cool um since also because spark charges are um shotgunning right um You can use it to drag a bunch of weaker enemies into a tougher enemy and kind of shock up them to get some extra damage which is pretty fun as well all right so we got the Ambush and it is kind of laggy sometimes these spark charges this guy is actually a little bit tough cuz I think he is doing uh quite a lot of damage but you know nothing really to about so you can see at this level of corruption it's like I don't know pretty much insane how how much we can reduce damage and like nothing really is doing damage to us we can stand in um you know like the spires that shoot at you you can stand in those um the you know ospr light Mages you know when they do their fire thing you can stand in that it's not going to kill you pretty much um everything a lot of spells or pretty much everything that would normally kill any other kind of character this character can just stand in and tank it and the good thing is it's not using any kind of bugged interaction like you know there's these like warlocks generating 50 60k Ward with one button click but you know you know that kind of stuff is going to be gone pretty much as soon as the next patch drops but uh this kind of character is it's not really using any kind of bugged interaction at least I know of so I think it is pretty safe to say this build is going to be um you know safe to play you can say all right so let's go over the skills we're using now I do have a uh some other videos of how I level this character starting off with zero items all the way up to the point that I have um I am at right now so if you're interested in playing this build but you don't have all the items I'll have some uh those videos Linked In the description you can go check out and uh see what kind of build I was doing up till now okay so first of all let's check out Mana strike so Mana strike uh for the tree we we are going to get the spark charges of course and then we go make it ranged and uh there is some other things we're doing so up till now it's been very hard to sustain the damage taken uh to Mana before health or at least very high amounts of it and the reason is well Mana strike since we're making it ranged uh Mana strike has 80% reduced Mana gained but this doesn't apply to critical Mana so whenever it crits uh we get mana and this isn't reduced by this 80% so it's always going to be 15% right so what we do is we take Celestial precision and this means we get a percentage of our Mana as Critical Strike chance uh and so if we're at a you know 100% Mana we have 100% crit chance or 95% but we do have some increased so basically it's 100% crit but the problem with this is that when you do take some big hits and go down to like say 10% Mana well then you just lost all of your crit and then that means you're not going to be getting Mana back and you get stuck in these situations where you just cannot recover Mana so one big change I did make is I just started I took um critical Rejuvenation so this basically just gives you a flat 40% base crit but you do not have any crit multi with Mana strike which is um a little bit sad because Mana strike you know it was doing about 20 to 30k Tool tip DPS but I guess you know in order to actually sustain this level of damage reduction uh from the Mind Over Matter kind of set up uh we did have to kind of take the loss on Mana strikes damage in order to just more uh focus more on getting Mana back okay so after that one other uh noteworthy interaction is run sap so Rune sap basically whenever you hit an enemy you get um damage we get 12% damage per hit now this effect in stack and basically on average it goes all the way it's about 300% increased spell damage uh on average you can get up quite a bit higher as well so I just think three points for 300% increased spell damage well that's really a pretty good value oh and the reason we're not taking any of this area here is because well this is consuming mana and the Mana drain is um too high and you know Mana strike we're using it just to generate mana and apply spark charges so we can't really afford to take these points okay so Frost claw um basically this is your standard Frost claw setup for these kind of on hit builds right so you just get the chance on melee hit we get the shotgun we go into some damage over here and then we get the base crit because uh frostclaw is going to be proing lightning blasts uh at least 40% chance on crit so we do want it to crit and then we just change it to lightning so the reason we change it to lightning is well because we do have some passives in sorcerer that are giving us extra bonuses for lightning damage right so we get um 160% crit chance for lightning spells I think that's it yeah so pretty much just this actually well and also we do have you know stuff like uh lightning penetration all that kind of stuff so converting to lightning is going to give us quite a lot of damage okay so that's Frost claw let's go over lightning blast next so we're not actually casting um lightning blast on its own we're just um procing it with the dragas claw and what we're doing first of all we go get the lightning attunements we get lightning ages very important um this is a very nice um additional layer of damage reduction see it's 25% less damage taken which is kind of cool and it is up about maybe 50ish per of the time so um yeah very nice very good value all right and then we're going for the um what do you call it convergence so lightning blast can hit the same Target now one important thing to note is this rounds up so what that means is um you don't need to have four points in chain lightning so we only need plus three chains and this is going to uh get half left and half of three is 1.5 so that gets rounded up and we get uh two additional hits right so there is no uh real point to actually go to four out of four it's just going to increase your Mana cost and you know give put more strain on your Mana so only three points here and then we're going up to this um spark Nova over here so there a couple reasons so why don't you you might think why don't we just go get the spark charge nodes over here and yes you can do this it's you know completely up to you if you want to go full in on the spark charges that's up to you totally fine it will work very good uh for me though right now I'm just trying this out because first of all spark Nova uh you might think the tool tip is actually kind of low only like 2K uh but this tool tip is not is kind of deceiving because these spark novas get affected by like more damage on our lightning blast Tre so they end up doing actually more than this I think the actual tool tip is actually very similar to light the lightning blast tool tip and that's actually how much damage you're doing about you know 14k with these um spark novas and these spark novas are hitting um pretty much every time that lightning blast hits an enemy so I'm not really sure if the repeats also apply this but if they did then that's even crazier but anyways yeah also this does give us access to Blind so going this way if you go this way you'll get blind there is I don't really think there is another way to get blind in the build so okay so after that let's go over flame Ward flame Ward we have it set up defense very defensively see five out of five in barrier and three out of three in Prismatic buffer and then we're going and getting the additional charge and then with the remaining points we reduce the uh Mana cost and increase the duration and then we're going converting it to lightning and getting a little bit of increased damage so this is our um flame W tree and for enchant weapon just basically just attack speed duration reduce Mana cost and then uh this point here is up to you you can go for a cleanse if you want um you could go for chill chance if you want get some chill in the build which I might do at some point um I think that's about it or I guess you can go into zap so enchant weapon very Flex right you can these are pretty much the only points you need and that is the skills okay so let's go over some of the gear cuz gearing for this character is actually very hard so first of all in order to start this build you going to need a fractured Crown now I did make a video on how to make one of these and I'll have it linked in the description you can go check out and after you get your fractured Crown aside from that we are going to need to get our endurance gear so the way the way we get this is basically on our Rings our belt our gloves so this is our endurance gear usually where you would have health and increased Health we now have endurance threshold and flat uh and endurance so um very important first of all to get 60% endurance then after that you want to raise your endurance threshold uh to as high as you you can so uh exalted endurance threshold with a suffix of endurance and then for the um prefixes I guess for damage stats first one you want is intelligence um after that um crit multi Critical Strike chance uh I think is the way to go okay so for the Rings you want to get um intelligence and strength preferably strength is going to increase your armor uh which is going to be very nice defensive wise and then for your suffixes you can see they're pretty much locked in all right so for the belt for the belt it's a little bit different uh we're going to get endurance threshold exalted and then we want to have coold down recovery speed and for the implicits uh they're kind of um I don't really think they're that impactful so you can kind of get whatever you want uh for the gloves so you do want to get a plated gauntlets base cuz this has Endurance on the implicit mine doesn't really rolled that well and basically you want to get get melee attack speed Mana probably or intelligence and then endurance threshold and so here I have Endurance on my gloves but ideally if I did have better rolled Endurance on my rings and on the implicit I wouldn't actually need this endurance so you can actually get 60% if you have very well rolled um suffixes and implicits on these three items but since I don't have it I'm just getting endurance here okay so for the boots uh basically um these boots are pretty I don't know pretty unethical I think it's got 4 seconds of frenes is t7 frenzy and then T6 CDR so ideally though the stat you want exalted is going to be movement speed so movement speed intelligence cool down recovery this frenzy isn't required after that you have a free slot open I I think the increased armor or reduced damage taken from crits is good but we'll get into that a little bit so basically for your gearing uh you don't have to worry about fire lightning cold or physical resistance we're going to get all of this from our gear and passives you don't need to put any of these resistance stats on any of your items the only resistance stats you are going to need is uh one T5 of each of these or not even T5 maybe even T4 will work in some cases but so poison necrotic void and I think in the order of priority is probably going to be these two necrotic and void um and where do we get these well you get it on your body armor your boots or you can slam it onto a relic or your amulet so we do have some slots to get this resistance all right so one place you can get on the boots and if you once you have all of your resistance set up the last suffix suffix or defensive stat you want to prioritize is going to be armor so increasing your armor is going to be very nice I don't really have that much right now okay so uh let's go over the weapon so for the weapon you want to get melee attack speed and for the second implicit or not implicit uh prefix well you can either go for um this Mana roll like I have here or you can go for crit multi I think or crit chance uh strike chance is also good and then you want armor shred on here now the reason why I'm going for mana mana isn't really increasing the amount of damage I can do and I think a good Mana pool size is probably going to be somewhere uh like 700 plus so the more Mana you have it's more of it's like it's like your HP buffer right so if I take take three big hits it's going to drain my Mana to zero so the bigger your Mana pull the more hits in a row you can take basically so that is one thing it's nice to have a nice nicely sized Mana pool so you can you know take a few hits and then still have time to recover okay so um let's see let's go over the amulet amulet right now is strong mind and there is another amulet that you can use and it's like the called the um Orion's eye and if you get Orion's eye you don't have to worry about your Void res because basically that amulet converts all of the Void damage you take into fire so you don't have to worry about void res which is actually kind of cool but one nice thing about strong mind is first of all it does come with Mana it's very easy to get a 3 LP and 200% of our Mana is added as stun avoidance so you see my stun avoidance is 2,300 and but I guess even with this we do get stunned all the time so it's kind of funny but it's kind of nice so for the amulet um here I like to get my mana and then you can get crit multi or you can get lightning pen and then uh you probably want to get Frailty Frailty is something that you want to probably get on your amulet and not on the weapon so on the weapon it's only on melee hit but on the amulet it's on like every kind of hit so okay for Relic 2 fragment of nigma make sure when you buy this you prioritize the more damage spark charge roll um and then so for uh exalted uh or legendary affixes probably crit multi and then um Mana I'd say it's probably something you want to get and then you can get resistances here or whatever other selfix you want now for The Relic we're using storm carve Testament um this Relic really cool because it does give pretty much um a lot of different stats that we need uh defense and damage you see it's got the lightning pen it's got lightning resistance got Fizz res it's got spell lightning damage it's got mana and everything looks like just amazing so that's the Relic so for the body armor there's a couple different ways you can go about crafting your armor right now I'm going for a plus three Mana strike you don't really need this plus three you only had a plus two then you you're only going to lose like 5% attack speed so and if you don't have enough points this is where you would take points out first like you can lose two points here and after that you're going to be losing run sap points but yeah so you can actually just play with a plus two Mana strike and be totally fine um but what you do want to have is the damage dealt to Mana before health and Mana strike on your prefixes and you want a sealed flame W charge so that's going to give you three charges on flame Ward so pretty important that you have those three and then after you're done if you're lucky with some you know suffixes then uh then I'd probably Craft on void or necrotic resistance or poison rest or I guess or um flat armor would be good too all right so let's go over the idols for the mediumsized idols you want to have mana and Spark charge on hit mainly you just want to get the spark charge on hit and what we're doing here is we already have 100% chance over here and um basically we want to get 100% chance from our idols and gear right and we're doing that from our idols and from our um amulet or not Amulet the um fragment of the Enigma has a little bit of a chance and then the remaining chance that you need you're going to get from Spell blade over here basically add up all of your chance ideally you want to get 20% plus on the big ones and then U maybe around 15 is% chance plus on these mediumsized ones and that's going to get you to 100% so we'll have 200% chance to apply spark charge um and so whenever we hit with Mana strike we're going to be applying two spark charges per hit which going to be pretty nice and as for the small ones here um I prefer to have mana and some resistance because um well first of all we got to cap our resistances and also going over cap is actually pretty good because of the dragas claw it is giving us some overcap resistance stacking for lightning blast uh depending on Resistance so ideally you want to get a lot of cold res um because that's going to give you crit multi on Lightning blast but yeah or you can just go for mana and armor Idols that's good as well I think or mana and health whichever one you want but all of mine are pretty much just mana and resistance so that is sort of all the gear guys let's go over some of the passives and for mage basically we're going to go for the resistance the intelligence and then we're going to get a a little bit of mana and health here we're going to get uh increased attack and cast speed and then we're going to for the crit multi or and crit chance so that's 20 points here uh we're going to ascend to a sorcerer and then we'll swap over to spell blade right away we're going for this Elemental Affinity these are all just filler points so honestly you can use these wherever you want uh it doesn't really matter um not really like anything really impactful although this Elemental Affinity Elemental resistance is kind of important to cap your Elemental resistance so I guess this one would be required after that Arcane shielding and then uh this this is just filler uh here as well so I'm taking some Vitality cuz Vitality does give a little bit of poison and neotic resistance so I mean not a lot you know it's only like 5% but still uh anyways uh after that we're going to go for the attack speed and like I said uh storm blade until you have 100% chance to apply spark charge on hit and then the rest of your points uh we're going to go into shattered AIS this this is actually something you take at the very end like your last three points like level 90 97 98 99 um okay so after that sorcerer uh we're going to get Mana shell we're going to get calculated destruction just for the fiveo bonus we're going to get some more mana and unlock the bonus here so we get some more Mana regen and one point into this node here because I mean honestly it's we already have a lot of shock chance and the increased damage you get per point is very low and then over here this one is sort of important this is all the leech we're going to get in the build and we do get 15% lightning pen which is pretty big uh Arcane Avalanche this is amazing for if you take like say a big hit it's going to freeze everything around you and it's going to give you some time to recover okay after that all of this crit uh stuff over here one point into Arcane Insight because Insight is a buff that gives you know 20% increased Elemental damage and even with 5% since we are generating so many hits this is enough to have 100% up time on the buff uh then distance spark this is going to be pretty insane damage wise because all of your grits can proc this and since we are generating so many hits we're going to be getting tons of these um procs so this ends up being quite a little of our damage uh you do need to be a little bit away from the target so that's why you can see I'm using black hole and if someone something gets too close then I can just pull them away with the black hole and get the distance spark uh to proc okay after that cool down recovery and Arch uh Arc Mage for the spell damage and lastly Rune master we're going to get over here for the uh damage reduction okay so that is sort of the passive let's go over what blessings we're using so let's start off from the bottom for black Sun we want crit multi uh ending the storm we want lightning uh resistance shred rain of dragons you want to get all resistances age of winter endurance threshold and spirits of fire basically ideally we're going to have the armor but uh right now I don't have another source of Frailty in my build so until I can get uh swap around some of these gear items and get ferty ideally I get ferty on my amulet and then I get my necrotic resistance on my chest armor or something like that we'll have to see but until we do get that um just get uh ferty right and then once you get ferty on your armor or your gear somewhere then you can switch Swap this over to the flat Armor All right so that is the blessings guys that's pretty much the whole build pretty fun build um you know this thing is probably going to go all the way up to th000 corruption I'll be pushing we'll see how far we can go also do Arena probably easy to get rank one on this build uh I think I mean should be no problem at all this build is actually really good in Arena but anyways that's going to be it for this one guys thanks for watching and I'll see you next time
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Channel: Bigdaddy
Views: 66,231
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Keywords: last epoch, last epoch build, last epoch guide, last epoch builds, last epoch endgame, last epoch gameplay, last epoch spellblade, Last Epoch Mana Strike, Last Epoch Sorc, Last epoch Mana Stacker, Last Epoch Fractured Crown, Last Epoch Fragment of the Enigma, Last Epoch Spark Charge, Last epoch Spellblade build, Last Epoch Lightning Blast, Last epoch 1.0, Last epoch starter build, Last epoch starter, Last epoch mele build, Last Epoch Sorcerer, last epoch sorcerer build
Id: 8pgw4ir9ILc
Channel Id: undefined
Length: 28min 43sec (1723 seconds)
Published: Wed Feb 28 2024
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