Why Zhongli is Actually Meta | Genshin Impact 4.0 Guide & Analysis

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
big Don Zhang is one of the best units in the game and I'm tired of pretending he's not hello my name is psyche and this is going to be one of my most anticipated videos I wanted to make now that's on Lee is back again for another rerun for the release of 4.0 there's no doubt going to be a lot of discussion surrounding whether or not he's still worth a poll now that a new region has been out and my response to this question is still a resounding yes what an asterisk but we can talk about that later well a small vocal minority of meta players might advise you to not pull for him in this video I'm going to argue that zon Lee is actually one of the best characters you can have and in fact I'm going to argue that Geo Grandpa over here is actually meta let's clear up some things who is the Geo archon and why should you care well apart from being one of the few times in the game where a character actually got buffed is only's most noticeable role is a shielder and a damn good one at that most players will slot him in into a team as the Flex unit and students are definitely not going to be everyone's cup of tea but he's not just any shielder his shield when compared to other units in the same role absolutely obliterates the competition this little Geo bubble is made from Pure titanium Because unless you're in the deepest part of the abyss and get beaten up by the consecrated beasts this Shield will simply not break this essentially negates the need for you to learn the Dodge mechanic and can even erase the need for a Healer in most cases his skill ability is the only one that matters as holding it will create a jade shield and via the A1 passive will fortify itself should it take damage as a shield bought his normal attack bursts and personal damage are irrelevant the skill is what he's known for I'll get to the spicy discussion part a bit later but you can skip forward to it via the chapters if you wish I do want to give a quick rundown on how to build zombie as a shield bot in case anyone wants to know how to build him while you can build him for hybrid slash support or maybe even a physical DPS role the shielder role is his easiest to build and most known play style his shield skills off Max HP so you literally just want that and nothing else just use the black tassel a three-star weapon for the HP stat and run the 4-Piece tenacity set but don't worry the substance hardly matter running a full HP percent setup try to aim for 40 000 Max HP you can get crit sub stats if you want but it's not going to be a big damage boost so the farming process should be a cakewalk you want HP percent or flat HP for substance if they're available energy recharge em and crit just don't matter leveling talents you just need to level his skill the other ones don't matter since you're just going to hold e and switch to another character mine is crowned at level 10 but don't feel forced to Max it out levels 6 or 8 are also good commitment numbers if you're short on resources alright time to get spicy so let's talk about why Zone Lee is a Hot Topic in the ganshin impact Community especially for meta players this only is a shield bot pretty much trivializes all over world content his shield is so durable that you can walk straight into a wall of missiles and come out of it unscathed with his shield up you don't need to run a Healer you don't need to learn iframes via dodging and you don't need a high amount of skill to use him these principles pretty much goes against all aspects of meta play when it comes to end game content a floor 12 Abyss usually demands a lot of mechanical execution to fully clear it you do need to learn team rotations you do need to optimize your animations and iframes and you do need to play well Moment by moment to not waste any time being knocked backed or healing your team a major argument for why you shouldn't pose only is that he does not contribute to your team damage and is a handicap for your team where another damage support or DPS could have been run in his place to reach a faster clear time in your Abyss Owen also skills you just learn how to dodge the argument is essentially saying that because there is a timer in the abyss you actually do need to play optimally and run characters that all contribute to doing damage and for the record I do agree with this the only thing is the spiral bits accounts for like one percent of the entire game meaning this philosophy of thinking doesn't apply to the other 99 of your experience playing the engine the issue with discussing meta in this game I found in the two years I have been playing is that online content tends to over blown the importance of it unless you're in floor 11 or 12 Abyss terms like rotations or iframes or snapshotting or ICD just don't really matter in Overworld content events domains and even some bosses you can get away with taking your sweet time tackling them there's no timer to force you to play optimally there was a combat event a couple patches back where you can modify the fights to challenge yourself and one of the mods was a timer some players maxed out all the other settings but turned off the timer ensure that runs took like 30 minutes but people were having fun and they felt accomplished gentian impact is designed as a casual laid-back game it was never really meant to appeal to the hardcore meta players that attempt to play the game as optimally as possible while that crowd does exist as a very vocal minority they don't represent the general player base as a whole if you want to challenge yourself build up meta characters become a Dodge roll master and Ace floor 12 Abyss then by all means do that but just know that game is not the sign for that kind of play because if I did want to challenge myself in a game I just go play another game that's you know actually designed to challenge the player so how does this tie into Zhong Lee well why the sentiments surrounding this old man is generally favorable there is a small minority of meta players that will advise you to not pull for him as doing so will negate any need for you to improve at the game since the game pretty much becomes easy mode when you have him however as I said in the previous section other than the abyss end game there's actually no need for you to get good at playing ganshin some players are happy just to press some buttons and have fun looking at cool cutscenes playing some event minigames and take their time exploring the world and there's absolutely nothing wrong with that in the intro of this video I said that I'm going to argue that Zhang Lee despite offering no personal damage to your team should actually be considered as a meta character well how can that be allow me to explain let's first establish at least in the context of ganshin what it means for a character to be considered meta I don't think it's unfair to say characters like Bennett Shandling shinchon nahida are consider meta and they refer that way because of how much damage they enable you to do with your team the term meta or meta game is usually used in competitive games as attempts to describe items plays or strategies that are considered dominant or used to beat the competition or a way to reach the objective with a path of least resistance aka the quickest way to achieve Victory while in gention there's two problems first the game is not competitive there's no rankings leaderboards or strict PVP elements second what does it even mean to achieve victory in Genji You could argue that the victory condition is to 36 star the abyss that hoyovers throws at us every rotation and I could see that but what if I said there is another way that a character can be considered meta let's take a look at another gotcha game fate Grand order in this game a few units are considered meta but not for reasons you may think since the majority of the end game is just farming for upgrade materials this is true for genshin and every other gotcha game too by the way in fate people wanted to find what the most efficient way to farm content was everything changed when a character caught Scott Hawk Scotty was released into the game she is a support unit that Buffs your main DPS but Buffs them in a very particular way Scotty enabled something known as three turn farming since there are three waves of enemies in the vast majority of levels the most efficient way to clear them as fast possible is to spend one turn each in each wave while three turn farming did technically exist before Scotty you had to use very specific comps or setups that only Big Spenders in the game could pull off now this changed when Scotty entered the scene if a DPS unit had an AOE Noble Phantasm which you know is basically a unit's ultimate attack you're a weeb you watch fate right anyways in theory since you need to fill up a unit's NP gauge to 100 in order to use it if you could somehow fill that gauge to full for each of the three waves you could fire off the unit's Noble Phantasm three times in a row clearing each wave with a single turn meaning you can clear the level with a minimal amount of turns and time possible now there's a bit more gameplay features that go into this but essentially if you had a Scotty of your own had a good DPS unit that was compatible and used someone else's support Scotty as well you could perform something called quick looping quick being one of the three car types in the game and what was only a theory before could now actually be achieved the Scotty era was also known as the quick meta ever since Scotty there has been two other contenders that allowed to return farming with the other two car types with the most recent known as the Buster meta so was Scotty a powerful unit well actually no in challenge content her support capabilities were not as good as some other options in the game she wasn't considered meta because she was the best support or the best damage dealer she was considered meta simply because she allowed you to farm content and Max efficiency in ganshin my honest opinion is that our competition is not with other players but against hoyovers it's them that creates every Abyss rotation it's their decision to not put any quality of life improvements that could shave down our daily play time I'm talking no skip button no quick Farm option no keyboard shortcuts no story replay which are pretty much Staple in other gotcha games by the way hoyovers roadblocks players in two ways in difficulty and inconvenience difficulty is when content is challenging and requires a lot of mechanical gameplay such as a boss fight in a Souls game or in this case playing floor 12 Abyss assuming you win a run only takes around 6 minutes or so it's butt clenching action and you gotta micromanage a lot of things to get it right but this kind of content is meant to challenge you the other type of Roadblock inconvenience is about making players do monotonous things to draw out their playtime that's generally considered not fun these activities are not challenging anyone can do them but it's inconvenient it's something you rather skip or at least optimize doing so you can reach your goal faster and get to doing the fun part quicker again I don't think a lot of people want to spend time farming artifacts or Talent books but it's something you gotta do in what is to maximize your efficiency and make progress I believe the reason why the current meta characters are considered so is because they allow you to beat hoyovers in the difficulty compartment namely in the spiral Abyss it's the path of least resistance to maxing out stars and getting those sweet 150 Primo gems however I am proposing that Zhang Lee is considered meta because he allows you to beat hoyoverse in the other type of Roadblock what geodati provides in abundance is not damaged but Comfort when you're in the end game pretty much all you're doing is completing your dailies spaniel resin and farm some artifacts then you log off and the cycle repeats itself it's always grind or clock in the end game you know that Frost domain with the monster Talon books well instead of getting stun locked for the 10th time and running out of stamina brings on Lee and you'll never have to dread about that again are the abyss Mages in the noblast domain giving you a hard time now they do no damage is the Hydro bird boss thing about to burst a hydro bubble that deals damage to the entire battle platform well now you don't need to move a muscle is age the HUD draining your health alongside your sanity was only's Shield turns that fight down to easy mode easier Hotel on constant life support while zon Lee's Shield is a better cure than American Healthcare and now you can be on one HP and maximize your damage with no risk zon Lee may not have any offensive skills but his shield makes your moment-to-moment casual play a lot easier and smoother in case that's not enough here's one more you know how upgrading a weapon requires that purple Crystal thing and since genshin is a live service you always needed to upgrade new ones for as long as you play this game well you gotta find the crystal War veins in the world and mine them you could do it the boring way with a claymore hacking away at the Rocks one by one but with Zhang Lee you can just do this while this may not look impressive to you think about every time you need this Crystal to level up a new weapon you receive and think about how much times only could have saved you if you did this every ore vein at every location and every farming session I'm willing to bet that there's very few players in the world that actually likes to fund rocks and artifact domains you most likely see these activities as chores something you need to get done in order to make progress in some other games there is a quick fun feature where if the game thinks you're powerful enough to beat a level with ease it will just give you the option to say hey we know you're good enough for this so we'll just give you the rewards right away and save you the hassle of running the level this obviously does not exist in ganshin though considering how well monetized and other systems in place to retain players I don't find it a stretch to say that a skip button for cutscenes a quick form feature keyboard shortcuts and some other quality of life changes will never be added to the game because doing some will make it easier for you to now navigate around and hoyoverse has an incentive to keep you playing for as long as possible even if there are things that inconvenience you I believe that in the areas that can save you time then Zhong Lee is the man for the job hence why I believe he is a meta character for beating hoyoverse in a type of Roadblock that most people don't pay attention to he is able to optimize your play time and Skip some of the most monotonous activities so you can reach your goal quicker to finalize my point I'm going to show an example from The Real World why convenience is more important than you think I don't think it's a coincidence that when the pandemic hit in 2020 Netflix got a huge influx of subscribers because instead of resorting to piracy people realize that just by paying a couple dollars every month you can have every TV show slash movie at your fingertips without worrying about pirating from Shady sites and finding seated torrents to download them quicker the truth is if the alternative is just too much of a hassle to do p people will pay for convenience it's not a stretch to say that having zon Lee in your roster turns the game into easy mode there's a select number of units that I would consider game changing and Geo grandpa is one of them having Zhang Li will change your account he's able to make any challenge less threatening and make casual play a lot smoother as such I'm giving is only a 4 out of 5 rating for me just popping his shield makes it so that you'll never have to worry about allies dying learning how to dodge and makes farming crystals a breeze he is one of the best flexible units to fit into a team that provides a lot of comfort the only caveat is that I do agree that if you are someone that wants to play ganshin for the challenge and you do want to learn how to be more optimized in your gameplay and challenge the hardest depths of the Abyss then I can't see how Zone Lee might not be a good pull as having him will basically make it really hard to learn Dodge timings and playing more offensively he's the training wheel that's really hard to remove but once again engine is primarily designed as a casual laid-back experience you don't have to take off the training wheels to enjoy this game as a filthy casual myself big Don Zhong is one of the most valuable units in my roster and is usually my go-to when it comes to just sitting back and enjoy exploring the world after a long day I hope you've enjoyed this analysis on zon Lee and the statistics of his value now that we reached the Fontaine era I'm personally looking forward to finishing off the desert so I can finally have a new region to explore as always thank you for tuning in and remember have fun with the game
Info
Channel: Pseychie_GI
Views: 19,790
Rating: undefined out of 5
Keywords: anime, waifus, anime 2022, richy, richy's world, richysworld, anime reviews, anime tier list, anime analysis
Id: -JbySqRRDCs
Channel Id: undefined
Length: 16min 42sec (1002 seconds)
Published: Tue Aug 22 2023
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.