Why You Keep Losing | 15 Chess Principles You MUST KNOW

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hey guys and welcome to the first video in the series where we're going through this book logical chess move by move now hopefully you've already ordered this and you've gone through game one like I mentioned in the previous video If you haven't that's okay you're going to have time to catch up it's going to be a long series because there's like 30 something games in this book and if you don't want to order the book or you don't want to read it or whatever that's okay I'm still going to be highlighting a lot of the key points and key principles and this is going to be a great Series where you're going to have a lot of takeaways regardless you're just going to get a little bit more out of it if you are going through the book with us okay so if you have questions comments anything about you know reading this that you want to mention put it in the comments I'm going to do my best to respond to those and answer those in the following video so when we talk about game number two next time if there's any important questions that you know weren't answered I'll address those as well okay so let me go ahead and give you a little intro here the book is broken into three sections okay and the first section of the book deals with kingside attack okay so if you're attacking on the king side what what do you need to know and there's one very important thing that was said right in the the introduction even before we got into game number one so for those of you who have read the book I would like to ask you when you're thinking about attacking on the king side what is the number one thing that you need to think about all right well for those of you who read the book that's a pretty easy question and the answer is if these three pawns have not moved and the Knight on F3 is still there it's going to be very difficult to attack that King okay when the pawns are in a perfect line like this they cover all of these squares there's no weaknesses they do a great job of defending the king and then when the Knight is there it also is a nice Defender not notice how it stops the queen from coming in it blocks off things like this and like this defends on H2 it's a very solid setup and so the key Point even before we got into game number one the key point is that when one of those things changes maybe the Knight moves away the Knight moves back over to D2 or maybe the pawn goes to H3 to stop the Bishop from coming in or whatever the case may be maybe this pawn moves to G3 whenever something changes about that setup that should be a signal to you like oh I need to start thinking about attacking on the king side now because now there's a weakness or there's a you know not as many pieces defending or whatever the case may be so that was kind of the key key takeaway right at the the beginning okay so just keep that in mind as we go through this game we're going to see a very clear example of that as as we get into this actually the next move here white plays H3 which based on what I just said should tell you okay let's start thinking about how do we attack on the king side and that might seem hard like hard to figure out how to do right now that's why we're going through this game okay so let's go ahead I'm going to jump back to the beginning we're going to go through this game together and I highlighted 15 key principles that were mentioned in this book there was more that was mentioned in just 15 things but these are the 15 that jumped out at me that I think are important that I want to reiterate okay so let's go through this game and I'm going to talk about those 15 principles as we go through okay so here we go E4 E5 Knight to F3 which attacks the pawn this brings us to principle number one develop your Knights before your Bishops usually the knights are going to go to F3 and C3 and C6 and F6 okay you you kind of know where the knights are going to go so it makes sense to develop them first get a little bit more information from your opponent about what they're going to do before you decide on where you want to put your Bishops because the Bishops it's it's not so clear like where the best square is going to be for them right depending on what your opponent does you might choose any one of these four squares okay so Knights before Bishops that's the first principle let's keep going black also follows that Principle as well and number two is if you have an option to defend a piece and develop at the same time you should do it right see a lot of people here would be like ah my Pawn's being attacked let me just defend it like this the problem with that is you're not developing a piece right remember the knights and the Bishops are the pieces that you have to get off the back rank as quickly as possible so if you can do that at the same time that's usually going to be your best move all right let's keep going actually no there's one more principle here and this third principle is kind of just like a something to keep in the back of your mind as we go through the rest of them but it's these principles are great guideposts right so once you learn all these principles you want to kind of keep them in the back of your mind as like okay this is generally speaking what I should do but know that there there's always going to be a time to break those principles this is not like you always do this like you always develop your Knights before your Bishops and you always defend when you and develop a piece at the same time and you you always no no no it's like most of the time you do that and sometimes you're going to have to break the rule okay and that's just part of getting better at chess but the first step is to learning what the principles are okay let's keep going so Bishop to C4 Bishop to C4 takes us into the Italian game very common opening here and the next principle that I wrote down is that the best attacking piece is the King's bishop and this is something that I had never really thought of as a principal I just kind of intuitively know that like hey this can be very dangerous and it opens up a lot of attacking opportunities but thinking of it as a principle I think is is smart this is one of the best attacking pieces that you have if you're playing an E4 opening as white and it's because the king the black king starts on a light square and very quickly you can sacrifice this and lure the king out if you want to right the four move Checkmate also happens this way where the bishop and the queen team up and you can Checkmate the King right so very very good attacking piece just keep that in mind and what does that mean for black it means you have to be careful like hey this could be dangerous right so keep that in the back of your mind as well all right let's keep going Bishop to C5 black is essentially doing the same thing and this is also dangerous for white same same concept right and this brings us to principles number five and six so number five is that you want to place each piece on the best possible Square as quickly as you can so Bishop to C5 is a very good Square for the bishop for reasons we just talked about but notice black didn't go to E7 first and then later go to C5 they didn't go here and then come back and you know go here and then go he just immediately you want to as quickly as you can get to the the right Square this is something that I see beginners do all the time they think that they have like plenty of time they think like oh yeah you know what I'll do it later let me do something else for now and I'll get that Bishop there eventually and they don't understand the urgency right the urgency of like as quickly as possible you have to get those pieces to the best squares that's something that grand Masters do very very well if you ever played against a grand master it's like man how did they accomplish so much like we're only on move like seven and they have like all these pieces like ready to Checkmate be like how did that happen well it's because they don't waste time and they know exactly where they want their pieces to be and they get them there as quickly as possible okay now number six is related principle number six is related you don't want to move your pieces more than one time in the opening okay so you don't want to be moving like I just said here and then here one time move it there you're done move on to the next piece okay let's keep going so white plays C3 this is a good idea obviously to strike at the center you lose the ability to put the Knight there so it's a trade-off but it does allow out the queen as well and let's keep going Queen to E7 Castle's kingside this brings us principle number seven try to Castle early in the game preferably on the king side okay it's easier to Castle King side because you don't have to get the queen out of the way it's also nice that the king is just perfectly situated behind the three pawns when you Castle Queen side sometimes it's awkward with this guy being undefended because the king doesn't defend it so just something to keep in mind but castling King side is great and that brings us to like we talked about earlier this is the theme for all of these games right how do you attack on the king side we're going to see that let's keep going D6 lets the bishop out it's great move a uh let's see A4 yeah so this is kind of a tricky moment in the game and I want to talk a little bit about this so what is white doing here at first glance it's like well it seems like they want to attack the bishop but we have two pieces defending that and only one here so I don't really see what white is doing well if we were to go here there's actually a little trap they could play A5 and when we take it you guys see the move that white has if you haven't read the book and you'd like to pause you can pause right here all right well if you had a chance to look at that it's Rook takes A5 followed by Queen to A4 check which is a fork and now you're going to lose your Bishop so let's say you block and you lose the bishop now the thing that you need to understand about this is that getting two pieces for a rook and a pawn is a good trade for white okay because if you do the math you say well these are worth three and three that's six points this is five and one that's six it should be equal right it's pretty should be even but talks about in the book that you get two pieces for a rook and he's kind of assuming that you understand two pieces is better than a rook and a pawn okay so I just want to point that out and why is that the case let's move forward with this why is this the case that this is better for for white than for black a lot of it has to do with the fact that Rooks are endgame pieces they can't be used early in the game they're just they're stuck in the corner it takes time for them to get into the game and become effective whereas the Knight and the bishop can immediately start playing a role in putting pressure on black and a lot of times what happens in these kind of situations is you don't even survive to the end game right because the Knight and the bishop is so much power more powerful in the middle game and even if you do survive to the end game there's no guarantee that you're even going to have a better position the Knight and Bishop are still very very effective so that's why generally speaking Knights and Bishops are better than than the rook and the pawn if you have an opportunity to do something like this you should but in this game black sees what's happening and instead of playing Knight to F6 they deal with the threat by playing A6 now this brings us to the next principle here um actually sorry two more principles and uh I want to let's see uh sorry the number yeah number nine okay so principal number eight was the the two pieces for the rook and the pawn principle number nine is that you want to develop all your pieces before starting any tricky combinations and white in this game actually doesn't do that okay they got a a couple pieces out and they castled which was good but then they left these guys sitting on the back and they started to just attack without finishing their development and they're they're not following that principle okay so just keep that in mind try to get all your pieces out first before you launch an attack like this okay they play A5 and then black plays Bishop to A7 now of course principle number 10 here is that you always want to deal with the threats first and then continue your development sometimes beginners they get on autopilot of like just develop develop develop and you don't respond to the threat right here playing a developing move like Knight F6 would actually be a very bad move because you're just giving up your Bishop for free so deal with the major threats first and then finish the development okay so that's what black does simply Retreats game goes on now H3 is played by white okay so the very first thing that I said in this introduction here was what as soon as you see the three pawns and the configuration change like we see here that should be a signal of like okay this could be a weakness right this could be something that I can use to attack okay and that's what you need to be thinking about as soon as you see that move okay so H3 and this brings me to principle number 11 which is that each Pawn that you move in front of your king weakens the position so I would like you to to pause here and tell me what is the weakness that is created by the move H3 well hopefully you said G3 right this square is no longer defended see previously it's defended by this pawn and you might say well this Pawn too right no actually not because look carefully here well well temporarily yes it is defended but that could very easily become a problem for white as soon as this pawn moves which we're going to see later in the game so I'm getting a little bit ahead of myself but there's really only this guy which is defending that square in a in a meaningful manner right because the bishop is here so as soon as you play H3 now this is a crucial weakness okay and we're going to see that as we continue to go through this all right so that's the weakness and he mentioned something here that I want to point out he said always try to keep three Pawns in front of your castled King on their original squares as long as possible now the fact that he says as long as possible kind of implies that look there's going to come a moment in the game you're going to have to move one of them probably you're going to have to move one of the pawns you're going to have to move one of the night the Knight away at some point right but as long as possible try to keep him there and usually that's going to be really really good for you and then when you finally do have to move it hopefully you're just in such a great position at that point that it's not going to be a crucial weakness in this position white could have very easily done something else you could have developed your Bishop you could have de developed your knight you could have tried to get the Rook into the game you didn't have to play it here uh and yet white went ahead and did it right so he didn't really follow that principle okay let's keep going Knight to F6 okay he's developing he's attacking that's great and this brings us to another principle principle number 12 whenever you can develop a piece and attack at the same time that's a really good thing to do and that's what black is doing here so that's great let's keep going white takes now another principle here principle number 13 is that open lines are to the advantage of the player who has more development so in this position who has more development well let's see white has one two and then you could say castling is a developing move so I would say three how about black well one two three and the queen is developed too and putting pressure on the center so really black has four white only has three and yet white makes the decision to start opening up the lines and that the diagonal that I talked about now you can see right this is a very weak square and also the defile is potentially going to be open as well so white is doing something opening these lines but they're not developed enough so you don't want to do that right so black decides to capture with the Knight okay and Knight takes E5 now principle number 14 is the best def this is kind of related to what we talked about but the best defender of White's King side is the Knight on F3 right which what we talked about and now he's giving it up so you see the H3 move earlier now you see the Knight gets traded away and so two things have changed about that super solid kingside position right and this is again where black should be saying like oh red flags are going off in my mind now of like hey I got to attack that King site it's it's weak it is it is no longer that that initial setup okay so black captures with the Queen White plays Knight to D2 and this brings us to principle number 15 which is um whoever controls the center has better chances of attacking okay okay and if you look at this position I would say black it you could say white has some control you've got the bishop here you've got the pawn you've got the Knight but black really has a lot of control you've got this guy you've got the Knight you've got the pawn you got the queen and I would say black has a little bit more control over the center okay and because of that black is feeling comfortable to try to launch an attack okay all right so um it is now Black's turn white has just played Knight to D2 and for those of you who haven't read the book yet I would like you to pause and how do you think black uh was able to attack White's King from this position right here all right well if you had a chance to look at that actually a stunning move if you're not uh ready for it Bishop takes H3 and here we go that H3 Pawn being moved forward now we can see how it really is going to cost white in this position right and why is why is uh black doing this well let's take a look it captures what's the follow-up move here black to play a really powerful move had a chance to look at that the move is Queen to G3 check and again going back to the bishop here the pawn is not playing a role and the fact that this guy has been moved forward allows the queen to come in imagine if this Pawn was still back on H2 this would not be a move that black could play or you would simply take the queen but because it has been moved the weakness is created and now White's King is in trouble all right King to H1 captures the another Pawn with check King has to move back you would like to pause again how does black continue the attack here get a chance to look at that the move is Knight to G4 simply threatening Checkmate here on H2 and it's not easy for white to stop white decides to play Knight to F3 which does temporarily defend the threat but black still has powerful moves what do you think the move that was played next is got a chance to look at that that's correct Queen to G3 check again taking advantage of that pin you can see how effective this bishop has been this game along that diagonal there King to H1 and then black simply captures the pawn and black is doing very very well now there's something interesting here this is basically where he kind of ends the discussion says it's it's good for black there's something that I noticed um which was that white actually has a way to save the game now before I talk about that I just want to kind of step back and just recap what we just talked about the the H3 move trading the Knight created the weaknesses right around the king and then black was able to take advantage of it with the sacrifice the queen came in he had control over the center he had a little bit of a lead in development and and White's position kind of fell apart that being said even after all of this there is a stunning move here Bishop takes F7 and if you take this white has Queen to D5 check and there's actually a perpet ritual check here where wherever you go the queen just keeps checking you the queen just keeps checking you if you try to run away you might actually lose because now White's the one who launches an attack now why am I bringing this up I'm bringing this up because I want you to to pay attention to the fact that even when you have a good position and even when you are attacking you still have to watch out for the Counterattack right and so actually if you're curious and and I don't know if this was not included in the book because it wasn't found or because it just didn't fit with the lesson whatever the case may be but the actual best move for black in this position right here was actually just to Castle Queen side get the king to safety first and then you can continue the attack later and and the game is going to go on it's still a very good position for black so a tricky position I just wanted to point that out but the takeaway from this game kingside attack as soon as you see something change about the position in this case it was H3 that's when you want to to start thinking about attacking on the king side okay so very very good lesson there again later we saw the knight move away Bishop sacrifice beautiful game please guys let me know comments down below things that you feel like weren't clear questions that you have all right so homework for next time is going to be game number two which is Pages 19 through 23 and if you can try to have that red 2 weeks from now which would be April 12th all right April 12th uh game number two and and for right now guys we're going to stick with every two weeks if it's too slow and people are really enjoying it we want to pick up the pace maybe we can jump to every week but for right now I'm just going with every two weeks and we'll see how that goes okay all right guys so thank you so much for watching make sure to let me know if you have questions things you want to talk about or discuss put them in the comments below and I'm going to do my best to look through those and answer those if I don't answer them directly in the comments I'll probably try to do something in the next video all right thank you guys and I'll see you next time stay sharp play smart and take [Music] care
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Channel: Chess Vibes
Views: 311,519
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Keywords: chess, chess vibes, vibes, nelson lopez, nelson, nelsi, checkmate, how to play chess, chest, how to play chest, beginner chess, chess for beginners, how to learn chess, chess tutorial, chess openings, chess endgames, chess endings, chess strategy, chess tactics, chess tricks, chess traps, how to checkmate, how to win at chess, learning chess, board game, chess coach, youtube chess, chess on youtube, chess channel, youtube chess channel, chess for kids, easy chess
Id: 7zZUz5DQZJM
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Length: 20min 45sec (1245 seconds)
Published: Fri Mar 29 2024
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