why Thoma burgeon teams are SO STRONG! | Genshin Impact 3.2

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Hello dragonfly swarm! Thoma is back and better than ever. I made a guide video for him back before sumeru came out, and I kinda wish I had waited now. When dendro came out, we were introduced to “burgeon” teams, which Thoma thrives in as the premiere pyro unit currently. But even beyond that, I think there’s a lot of misinformation as well as underestimating that happens with Thoma, even after dendro was introduced to the game. So in this video, I’m going to explain everything you’ll need to know about Thoma’s powerful new strategies and WHY I feel that he’s a great character to invest in. But before I start, if you haven’t already, please consider subscribing, because it very much helps my channel, and only a small percentage of my viewers are actually subscribed. ALRIGHT, soooo, where was Thoma before dendro? Thoma was considered weak, a rather underwhelming 4 star shield support. And even that, is an arguable statement, because a good portion of the community considered him to be underrated, and objectively speaking, a LOT of the community didn’t really understand how he worked or how best to play him. Does that mean people were missing out on some god tier 4 star that was better than every other character in this playstyle niche? Ahaha, no. But it DID mean that people never gave him the time of day, and thus, never experienced how unique his kit actually is. And in fact, it’s so unique, that he’s currently the ONLY character in the game that can consistently and reliably make burgeon teams as powerful as they are. And they’re pretty strong. At high investment, a double hydro burgeon team can wipe out Raiden shogun in one single phase, which doesn’t even take into account that she’s a single target boss, and burgeon thrives in multi target scenarios. So… why exactly is such a powerful team so reliant on such an undervalued character? Well, it’s probably because burgeon teams aren’t really that easy to work with. They’re the first of a few teams introduced in 3.0 that can actually cause a LOT of harm to your OWN team because of the burgeon explosions, but also, in trying to trigger burgeon reactions, you’ll often end up triggering the burning reaction instead, which just messes the whole thing up. And at that point you might as well have just stuck with Hyperbloom teams, which are far easier to pull off and a lot less risky to work with. But Thoma, remedies both of those issues to the extent that burgeon teams are actually functional and enjoyable. His shields, even without his typical shield support build, can mitigate a portion of the intense burgeon damage, PLUS, his pyro application is slow enough to avoid triggering the burning reaction very often, ESPECIALLY with the help of other teammates. You COULD argue that someone like Xinyan can also work since she’s ALSO a pyro shielder, but that argument really doesn’t work. Xinyan’s shield does not refresh if it breaks… which… in burgeon teams, it will. But beyond that, it doesn’t even have 100% uptime unless she has c2, and even then, if and when the shield breaks, she has no more pyro left to trigger burgeons until she can recast it, etc. etc. But OTHER pyro units, namely, literally everyone else except Bennett, apply SO much pyro so consistently that it becomes very difficult to actually trigger burgeon, in which case you’re better off just sticking to their regular teams. So, essentially, right now, Thoma is only the premiere burgeon character BECAUSE we don’t have any other options, that are even remotely as compatible with the team as HE is. But in my relatively educated opinion, I don’t think Hoyoverse will release another unit who consolidates so many roles so well in burgeon teams for quite a while, and even if they DO, it’d likely be some very offensive playstyle that doesn’t completely overshadow Thoma’s. Plus, keep in mind, he’s not just a burgeon carry, he STILL plays well as a shield support if you’d rather go down that route. But moving onwards to how you should BUILD Thoma for burgeon teams, it’s rather simple, thankfully. Just like any bloom team carry, your best set for Thoma will be a 4pc Gilded Dreams, and your best mainstats will be triple elemental mastery, entirely for the purposes of stacking as much EM on him as possible. This is because Thoma’s elemental mastery is the one being calculated when burgeon explosions are triggered, so if he’s at level 90 and his EM is at around 1000, you can expect to see burgeon explosions dealing upwards of 35-40,000 damage, which is theoretically around 80,000 dendro damage per second. That is absolutely insane. I do say theoretically because it won’t ACTUALLY be that high. It would be impossible to trigger exactly 2 burgeons every 0.5 seconds, but it’ll be close to that damage output, and that’s still insane. And as long as you’ve reached a decent amount of elemental mastery, say… at least around 6-700, Thoma’s burgeons will still be dealing respectable damage. You WILL have to invest in energy recharge though so that he can cast his burst off of cooldown, because that’s what his pyro application is entirely tied to. Luckily, in most burgeon teams, your best teammate options and strategies usually lean towards quickswap teams in which you can generate a LOT of particles, so he’s requirements can be as low as around 150-160% if you’re running multiple Favonius weapons on the team or you’re in massive horde floors. On the other hand, though, his energy needs CAN also be as high as 200-250% if your teammates are bad batteries or you’re not running Fav weapons, etc. in which case, you WOULD have to sacrifice your EM sands for an energy recharge sands, and/or your weapon for an energy recharge weapon. I would advise avoiding that outcome, because it’ll cost Thoma a considerable amount of burgeon damage. So wherever you can, slot your teammates with favonius weapons and/or utilize rotations that can drive lots of particles back to Thoma. This also subtly implies that substats such as HP%, EM, and Energy recharge are all very valuable for Thoma. the extra HP will scale his shields a bit so they can tank more burgeon damage, the energy recharge will ease his burst cost, and then obviously the EM will make the burgeon explosions hit even harder. Other substats will NOT provide much value at all unless you’re running Favonius lance on Thoma and you need a bit of crit rate. As for Thoma’s best weapons, there are some very specific details you’ll have to consider in order to choose the one that’s best for YOU. First and foremost, as a reaction trigger, Thoma will LOVE elemental mastery in these teams, thus, his three best polearms for stacking EM are Dragon’s Bane, Moonpiercer and Kitain Cross Spear. Dragon’s Bane will provide a VERY large EM bonus for Thoma, and doesn’t require refinements to reach its maximum potential with him. So this WILL be his strongest weapon overall for burgeon teams and will provide the highest damage output, BUT, be aware of your energy needs, because if they’re not already met, you should probably avoid using this weapon so Thoma doesn’t miss his burst. In which case, you’d likely be better off with Kitain Cross Spear. It’s a craftable weapon that provides a decent amount of elemental mastery, BUT, at r5, its passive can refund just under 20% of Thoma’s burst cost back to him when he casts his skill. This means his energy needs will inherently be quite a bit lower by default, and that is a VERY valuable asset to provide, so unless your energy needs are solid and covered, I wouldn’t underestimate this weapon as one of his best in this team. And in a much more situational context, Moonpiercer can ALSO be one of thoma’s best weapons in burgeon teams. It provides the same EM as Kitain Cross Spear, but allows Thoma to buff the active character’s ATK with a little leaf thingy. This weapon can provide a lot of value in burgeon teams where you have a dedicated DPS to drive Thoma’s pyro application, for example, Ayato and Childe can both make great use of this buff, and thus would greatly enjoy Thoma using this weapon so long as his energy needs are met. But if you’re REALLY struggling with his energy needs, as I said earlier, you CAN sacrifice your EM weapons for an energy weapon such as Favonius Lance, The Catch, Skyward Spine or Engulfing Lightning if you have them. Favonius Lance provides Thoma with a decent ER bonus as well as a means of generating lots of energy, and then Engulfing Lightning and The Catch just straight up provide him with a huge chunk of energy recharge. Using these weapons WILL cost Thoma a noticeable amount of burgeon damage output, but that’s better than not being able to cast his burst, in which case you’d have basically 0 burgeon damage output. And overall with all of these weapon options, keep in mind that base attack and offensive stats such as crit and ATK do very little for burgeon Thoma, so generally you won’t find use out of weapons outside of these recommendations. Finally with Thoma’s burgeon strategies, we gotta discuss the best teams to slot him into, because there are a LOT of options at his disposal as the central unit of this team. Burgeon teams require a few key teammates to function properly, first and most obviously, a hydro and a dendro unit, so that you can create bloom seeds for Thoma to burgeon. But you’ll ALSO very very much want to slot a supportive unit somewhere in there, because burgeon seeds do a LOT of damage to your own team. So in this section, I’m going to discuss in detail the two main archetypes of Thoma burgeon teams, those 2 being quickswap burgeon teams and DPS burgeon teams. Starting with quickswap burgeon teams, these are very much the most common kind of burgeon teams because they’re quite budget friendly and can utilize a lot of different teammate options. In your first slot you’ll obviously use Thoma, then the second slot must be a dendro unit, preferably either Dendro Traveller or Nahida. In your third slot, you’ll need a hydro unit, and I’d say your best options currently are either Xingqiu for his very fast hydro application, or Kokomi, for her ability to apply decent hydro AND heal her team. Other hydro units work, and I’ll mention them in a bit, but they tend to change the way you’ll want to play this team. Finally in your last slot, you can use any number of characters that don’t interfere with burgeon reactions, and generally i just recommend using that slot to fit whatever you’re missing, currently. For example, If your 3 core units don’t provide much survivability, consider slotting a support such as Diona, Layla, Zhongli, Kokomi etc into that last spot. Otherwise, offensive options such as anemo crowd controllers or sub DPS units can work instead. Some of the best ways to utilize this last slot though is by pairing the team with someone like Fischl or Layla, who can apply a reliable amount of their own element to enemies. Doing this can prevent the burning reaction from triggering, and can often times provide a large overall damage increase for thoma’s burgeon output. And in general, you can expect these kinds of quickswap burgeon team to be relatively lax with their rotation strategies. and you’ll have lots of freedom to swap between characters and cast their skills so as to generate lots of energy for thoma’s burst, which acts as the central point of the entire team. … <two clips interchanging> In most cases, these burgeon teams will provide drastically more damage output in AOE combat as opposed to single target combat, but even then as you can see, the damage output in single target is NOT negligible by any means. And so the second archetype of these burgeon teams is what i would call “DPS Hybrid” Burgeon teams. In these teams, your main hydro unit will actually also double as your main DPS, so my dendro unit recommendations will remain the same, however for the hydro unit, your best options will be Childe, Ayato, or on-field Kokomi. And in your last slot, once again, you can use it to flex any number of characters to make the team more enjoyable for you, so long as they don’t interfere with burgeon reactions. The idea of this team archetype is that Thoma is STILL acting as the primary off field DPS, and he’ll still be outputting the same very large amount of burgeon DPS, but you’ll also have a hydro damage dealer dishing out their own high personal DPS whilst assisting thoma’s burgeons. With Ayato or Childe as your core hydro unit, I’d recommend using your last slot for a supportive character since the team otherwise wouldn’t have ANY survivability. But with Kokomi in that slot, she’s dealing good personal damage whilst ALSO consistently healing your entire team, so you could actually use that last slot for any number of characters, such as for example Xingqiu, so that your hydro application completely prevents burning reactions AND Xingqiu assists Kokomi’s own personal damage. As usual, are a lot of options for that 4th slot, and I’d just recommend testing out different characters to see which one provides the most comfortable finishing touches to the team… for you. … <dps Kokomi clip> Aaaaand that’s about it. Which is saying a lot. I mean it’s weird how such an underrated character has access to SO many different variants of this dendro meta, and not only that, he’s the CORE unit that makes the whole team function. And while I very much wouldn’t say burgeon teams are as easy to execute as Hyperbloom teams and other team variants, it can be VERY rewarding if you just learn the basics of how it works, which… I guess was the purpose of this video. And speaking of this video, it’s OVER now. If you enjoyed, or it helped you in any way, don’t forget to like and subscribe, and I will see youuuu in the next one.
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Channel: dragonfly
Views: 130,014
Rating: undefined out of 5
Keywords: genshin impact, genshin, thoma, nahida, dendro, burgeon thoma, burgeon team genshin, thoma guide, is thoma good, is thoma worth building, thoma best build, thoma build, sumeru, dragonflymarcus, dragonfly genshin impact, thoma guide 3.2, 3.2 thoma, burgeon guide, is burgeon good genshin impact, burgeon genshin, nahida teams, nahida build, thoma genshin impact, genshin thoma, genshin impact thoma, thoma genshin, genshin impact game
Id: rSfV4bLdgRI
Channel Id: undefined
Length: 11min 51sec (711 seconds)
Published: Tue Nov 22 2022
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