Why Pinwheel Stole Children | Dark Souls Lore

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Pinwheel.  The necromancer who rules over the catacombs. We meet this being, who seems to be a joining of three independent minds, just before the Tomb of Giants. We see the masks talk to each other... Even the music uses primarily  three instruments at a time:   a high pitch, a middle pitch and a low pitch. Like voices of a child, a mother, and a father. Who are these three minds, or beings? And how did they come to be? Welcome to The Legends of Dark Souls: Pinwheel. Information on this macabre character is sparse, so, let's see if we can thread together its story. Pinwheel is a necromancer. Necromancy is the practice of predicting the  future by communication with the dead, but also,   of raising and summoning spirits,  raising dead bodies to life,   and the discovery of arcane  knowledge through the veil of death. There are other necromancers in the catacombs,  but Pinwheel is by far the most advanced.   We believe he has been here for a long time. Let us start with pinwheel's history Pinwheel was, in all likelihood,   originally a separate being before  some event caused the joining. All around the catacombs  he rules there are statues:   one more masculine and the other more feminine. And on close inspection, the masculine  statue has the mask of the father   and the other the mask of the mother. This means two things:   it is likely that Pinwheel used to be separate  beings before some event welded them together, but also, that two separate  entities, likely male and female,   ruled over the catacombs before the  events that led them to be conjoined. Pinwheel is also well-known in the community  for having stolen the Power of the Gravelord,   whatever that may be. The Power of the Gravelord is generally  assumed to be the Rite of Kindling. The Plot against the Gods was an attempt  to steal the same Power from Nito,   which, as we know, did not succeed. As the plotters did not attempt  to steal it from Pinwheel,   we can date Pinwheel's theft after the Plot. As we have proven in our timeline video,  the Plot against the gods happened less   than a few hundred years before our  chosen undead character enters lordran. Now, with the Plot against the  Gods being such a short time ago,   is it likely that a whole architecture of the  catacombs, with pinwheel as its ruler, was built? No, nor is it likely given the destruction, enslavement, or banishment that the other would-be  thieves of the Gravelord Power suffered. Pinwheel is allowed to rule the  catacombs, so, he is not a rebel. Nito may be his enemy, but not  the powers that be at large. We believe pinwheel ruled long before  he stole the Power of the Gravelord. Instead, the mother and the  father, or indeed only the father, were high priest and priestess of the catacombs  and controlled access to Nito's domain. When we arrive to challenge Nito, as well as copy  Pinwheels and skeleton babies, we find almost   shrine like fabric and lanterns, and skeletons  bowing and worshiping towards the entrance. Like a high priest, he orchestrated  those who wished to avoid death,   worship death, or simply came to die. Until one day, the father,  and perhaps the mother also, got greedy. They decided to steal the Power of the Gravelord,  or maybe... they were pushed to do it... by Gwyndolin. Leaving Nito vulnerable. But what was the Power that they actually stole? It is unlikely to be the Rite of Kindling, as this  was a "secret rite ... passed down among clerics". This implies it was information  that was passed down, not a Power. As Pinwheel only stole the Power a few hundred  years ago, it is also unlikely that this   historical rite of clerics was passed down after  pinwheel stole it and then handed back to him. Therefore, we believe the Power  of the Gravelord is perhaps the ability to weld bodies onto oneself,   as Nito seems to have done as an early  way to consume or hold more humanity. Or, is it the ability to  raise the dead in some form? This would have been useful to the  original plotters against the Gods,   looking to revive dragons. Or was it the power to use  souls to stave off death? Whatever it was, the father  and mother tried to steal it,   and, unlike the Plot against  the Gods, they succeeded. For some time all went well. Nito is a quiet god, and  content resting in the dark.   But the God of Death does not have to be  concerned with time. Death is not a factor. He rested in his tomb until one day the two rulers of the catacombs expected a child. Now was the time for Nito to make his revenge. He sent his Gravelord servants with  eyes of death to the pregnant mother. Eyes of death cause tragedy but also spread bane. Bane being a cause of distress, but also,  a word for "poison which causes death". Nito infected the child in the  womb through some sick magic,   and the pregnant mother held  a poisoned child within her. On birth, the child and the mother died,   symbolised by the statues in the catacombs that  have the mask of the child on the mother's belly. When you pass them, spikes  burst from the child's face,   symbolising the child's damage to the mother. A few interesting correlations here: Do the shapes on the forehead of the child   and the skull of the corpse pinwheel  is working on have any significance? Does the infectious looking bump on the mask  of the child symbolise its own death by poison? Certainly, the poisoning of this innocent child  matches Nito's ability to toxify you in battle. So too, do the darting  spears on the mother's statue   match the style of his Gravelord Sword Dance. For the father, the change of fortune  must have felt just as sudden. Pinwheel is distraught, and loses all morality  in the quest to get his wife and child back. Necromancy may be able to raise  the dead, but, it is not for free. A life for a life. Using his position as high priest over  the vulnerable coming to see Nito, he allows women and young  children into the domain. The father then kills them to harvest  their humanity and their bodies   in order to revive his loved ones  and imbue their souls in a corpse. But it seems not to work. Nito's curse lasts beyond death. Numerous babies die once again, but remain undead  thanks to the operation of humanity removal. They swarm outside nito's domain. Toxic with the blight curse, and useless  for necromancy thanks to this poison. Dead, pleading mothers crouch  in front of the shrine. Eventually pinwheel turns to a sick compromise. Using the Power of the Gravelord, but in its archaic, basic form, he welds the bodies onto himself. The souls of his wife and  child are raised from the dead. These bodies are attached to him,  like Nito's skeletons attach to Nito They become part of him, the child growing  as part of the monster that is Pinwheel. Maybe he compromised too late, and had to  imbue their souls into other, fresher corpses, with the original mother and child's  bodies buried in the catacombs. The Darkmoon Seance ring buried with  her showing her allegiance to Gwyndolin. They may wear masks because the  faces they possess are not their own. The mother's and child's souls are in these  new bodies with new and different faces. Or perhaps... Perhaps they wear the mask because every Pinwheel is different. After reviving his wife and child,  the necromancer learnt much more. He realised he could duplicate himself. Could thread corpses together, and,  like a puppeteer, animate them. We find many skeletons ready for  use, strung up, like marionettes. Puppets are strung in many places, and usually   at the wrists and ankles instead of hands  and feet for the simplicity of control. All around Pinwheel we find saws, bloody with use. And on inspection, all his skeletons  have had their hands and feet cut off.   Without them they are also  powerless once reanimated. And how does Pinwheel operate  them as puppet master? Surely there are no strings. Just as the lesser necromancers  animate with their lanterns, and we ourselves are revived by flame, Pinwheel animates his collection  with his lanterns imbued with magic. Pinwheel ties their handless arms to steel rods. To the end of these rods, he attaches his magic  lanterns, through which he can puppeteer them. Runes appear from the lanterns as they  move, hearkening to other deep magic in-game The jumps of these puppets defy gravity,  as though being pulled up by the lanterns. Their movements are directed by the  lanterns, and not from beneath the robes. Exactly how a puppet works... The attacks, teleportation and duplications are generated by the lanterns  which glow when providing their power. And, once the puppet is defeated, it seems to be  the lanterns that have their final burst of life,   bouncing and coiling in the air  after the body has disappeared. Add to this technique the anonymity of the masks   and you can make endless Pinwheels  and never know which one is real... Perhaps, in the carrying  out of Gwyndolin's orders,   Pinwheel, rather like a magician, makes  you feel you have won. That he is easy. When, in fact, you haven't beaten him at all. He teleports away after you kill him, or perhaps, you only fight his clones. After all, with the wheel skeletons  forcing you to charge blindly forward   there is no sneaking up on Pinwheel. Even when you enter, Pinwheel gives a sham act  of being busily distracted until he notices you. The whole design of the  character is one of showmanship. Of illusion. Copies, misdirection, teleportation. The idea of study yet with books  all around and uncared for. Pinwheel is a firework after all.  All show and barely any substance, Other masks of Pinwheel can be dropped or  sold by Patches - peculiar for a unique boss. The Rite of Kindling is handily left on death,   almost like Gwynevere giving you the  power to warp between bonfires... Pinwheel may be almost as illusory. And he is so easy... almost too easy. Just another trick to blind you, to use  your ego to further Gwyndolin's plans. As the Darkmoon Seance ring says, the ring found on the corpse in  the catacombs that Pinwheel owns Gwyndolin's "followers are few, but  their tasks are of vital importance".
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Channel: Hawkshaw
Views: 161,693
Rating: undefined out of 5
Keywords: Lore, Dark Souls, Demons Souls, Vaatividya, DaveControl, Demons, Berserk, Pinwheel, Nito, Necromancy, Gwyn, Gwyndolin, Ariandel, Ringed City, Undead, Curse, Plot against the Gods, Eidas, Seath, Age of Fire, Age of Ancients, Age of Dark, Hollow, Secret, Rediscover, Prepare to, Cry
Id: dKjSMKVs3Ys
Channel Id: undefined
Length: 14min 47sec (887 seconds)
Published: Fri Dec 18 2020
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