Why doesn't Link's voice sound like it used to?

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Link is kind of a funny character to me, because you go on his Wikipedia page and it's like "here is Link the character". But then if you actually read more closely, it turns out that Link is actually 7 or 8 different guys who all just happen to be called Link. And each time Nintendo makes a new Link, they change his voice too. Which has added up to a lot of changes in this one character’s voice. I figured that might be too much for one YouTube video, but people kept suggesting I cover this topic anyway, so I spent literally hours reading interviews, watching convention panels, and then typing this script. I am so tired. But, I can at least present to you the definitive answer to the question “Why has Link’s voice changed so much?” It all started in 1996, with the game Ocarina- Okay, wait a second! I know I don't normally include the semi-official things like the cartoons and the anime, but there's one voice that is so iconic it NEEDS to be talked about: "Oh boy! I'm so hungry I could eat an octorok!" The critically panned Zelda duology produced not by Nintendo, but by Phillips, for their short lived console, the CDi. These games have become things of legend as time has gone by, in no small part due to their very memorable voice performances. “I’m sure… he’s alright. Yeah!” And the person chosen to voice Link in these games was Jeffry Rath. At the time, Rath had zero voice acting experience. He wasn’t even sure who Link was, I don’t think he’d played a single Zelda game before! But he showed up to the auditions, and he gave a good enough performance that he got the part! Here’s what he said about the whole experience. “The voice acting was unprofessional. We were not professionals and the tech was super experimental. It was still fun to do and I didn’t expect it to even make it to the public.” But, nevertheless, it did make it to the public, something which I for one am grateful for. “What happened? Hahaha, nothing Link, we were just about to have a feast. Great! Ahahahaha!” But now, let’s move on to games that were overseen by and developed within Nintendo. And for that, things start in the year 1996, with the icon that is Ocarina of Time. Now, if you’ve not played the game, there’s actually two different Links within Ocarina: There’s Young Link, and Adult Link, and you switch between the two during your adventure. For most of the time that Ocarina of Time was in development, the two characters shared a single voice actress. Here’s her voice as Young Link… “Huh, yah, yah!” And then here she is voicing Adult Link… “Huh, huh, yah, huh!” Now, as for who this mystery woman was, we’ll almost certainly never know. She might have been a developer on the team - that’s my personal theory. But anyway, close to the game’s release, Link was recast. Nintendo decided to separate the Links, and give each one a separate voice. And both the actors picked were working in the anime industry at the time. That is something we will definitely come back to later in the video. Anyway, let’s start with Adult Link. For him, Nintendo picked the voice actor Noboyuki Hiyama. Hiyama was known for often playing young energetic teenage boys, so his casting as the very energetic Link makes a lot of sense. Interestingly, when Hiyama entered the recording booth, Nintendo told him this: "We’re planning on selling this game overseas, so when you are recording your voice lines, please don’t make them sound Japanese". He wasn’t really sure how best to react to that, or even what it really meant, but he gave the performance his best shot nonetheless. Take a listen. As for Young Link, he was played by the voice actress Fujiko Takimoto. Now, Fujiko Takimoto is kinda the opposite of Noboyuki Hiyama - she was well known for playing young male characters. Zooming out a little, in American and British media, young male characters are usually voiced by men, or boys. Not always! But usually. In Japan though, it’s the other way round. In almost every case, a young male character will be voiced by a woman. "Hehehe!" Hence Fujiko Takimoto, and her portrayal of Young Link! Now, Ocarina of Time’s voice clips were re-used in the game’s sequel, Majora’s Mask. Nobuyuki’s Adult Link voice clips are also heard in Smash Bros 64, and again in Smash Bros Melee, alongside Fujiko Takimoto who now appears Young Link. In fact, Takimoto’s Link voice clips are still found in even the newest Super Smash Bros games - something which she herself seems verypleased about, so much so that she bought herself a Young Link amiibo! Very cool... However, a few years later, everything changed. After the two N64 Zelda games, Nintendo decided to take a wildly different direction for the next Zelda game, which led to the cartoon styled Wind Waker! For this game, Link went from a pretty stoic and expressionless guy, to pretty much the exact opposite. You can pause just about any frame of this game and Link will have some kind of goofy expression. And so, rather than re-using Ocarina of Time’s voice clips yet again, Nintendo decided to record a whole new set of voice clips for the new game. However, instead of bringing back Fujiko Takimoto, they decided to re-cast Link with a completely different voice actress. Why did they do this? I’m not sure, to be honest. But this actually marks the beginning of a trend for the rest of the series: for almost every big Zelda game after this point, Nintendo casts a new voice actor as Link rather than bringing back the current actor. My theory as to why this is, is that unlike Mario characters who look more-or-less the same in every game, Zelda characters vary wildly in appearance from game to game, so keeping the voices consistent isn’t really important. So, anyway, for this new Cartoon Link, or “Toon Link” as he’d come to be known, Nintendo actually had a good candidate for the voice in mind. Like I said earlier, when Majora’s Mask was being developed, Nintendo re-used Link’s voice clips from the previous game, Ocarina of Time. However, obviously they couldn't do that with the other characters so they hired a selection of voice actors to cover these character voices. And one actress chosen was Sachi Matsumoto. At the time, she was a fairly new voice actress, appearing in minor roles in a smattering of different anime. But, by the time Wind Waker was in development, Matsumoto had appeared in some really well known shows, like Hamtaro, and Gundam SEED. And so, Nintendo decided to call her back after Majora’s Mask, but this time she would play the main character Link. To match Wind Waker’s more expressive Link, she adopted a pretty expressive range of sounds! Oh, and interestingly, she was asked to provide one English voice line for the game: the phrase “come on!” “Come on!” So, Sachi Matsumoto’s voice clips appeared in quite a few games released around this time, like Four Swords Adventure and Phantom Hourglass. Plus, much like Fujiko Takimoto, her voice clips appear in the Super Smash series to this day as the character Toon Link, plus they’re also in the first Hyrule Warriors game. So, for a while during the mid 2000s, it seemed like this was the one voice that Link was gonna have forever. But then, in 2006, everything changed. So, somewhat in response to the mixed feedback towards Wind Waker’s cartoon style, the Zelda team decided to pull a 180 with their next game, and go full dark, brooding realism. Ok, well it’s not like Call of Duty, but compared to what came before, this new game called Twilight Princess was about as dark and serious as Zelda got. The new design for Link was tall and manly (ahhh) and so Sachi Matsumoto’s voice clips just wouldn’t fit. I mean, just picture these sounds - "hah, uh, hah!" - coming from this guy -"Come on"! So, Nintendo decided to hire a new Link. And the voice actor chosen was a guy named Akira Sasunuma. Like Link's last voice actor, he had also appeared in Gundam SEED - in fact it was probably his biggest role at the time. However, as for Link, well Sasanuma really struggled with this role. He was asked in an interview which character of all he’d found the hardest to play, and his answer was Link. He said “The hardship was that there are no real lines with Link. You have to do all the acting by breathing and making odd sounds to make people understand what Link wants to express. Until that came through they asked me to keep on trying again and again, so it was a really hard job.” He and a fellow voice actress were asked which character they had most enjoyed playing. Sasanuma said essentially that he liked all of his characters, but then this happened... “Don’t pretend!” “Among all my characters, Link from Zelda didn’t have any lines!” “So, I enjoy characters that actually talk!” Still, Sasanuma gave the role his all, and after hours and hours in the recording booth, the voice clips were finally completed! Take a listen. Now, after Twilight Princess was released, Akira Sasanuma appeared in just a couple more games. The much loved, and much revered (I’m kidding) Link’s Crossbow Training for the Wii, and then also in Smash Bros Brawl and again in Wii U and 3DS. But, as for any other big Zelda games, no - Akira Sasanuma never appeared as Link again. So, who did? Who was Link’s next voice? Well, for this, we need to move back to the DS, because we’ve got another game featuring Toon Link - this time the game is Spirit Tracks. And curiously enough, Nintendo decided NOT to use the classic Toon Link voice, provided by Sachi Matsumoto. Instead, they hired a new voice actress called Yuuki Kodaira. Kodaira had never worked with the Zelda series before, and in fact she was almost a complete rookie at the time. Why Nintendo picked her to temporarily take over the role of Toon Link for ONE GAME is a bit of a mystery, but she did a good job nonetheless! Check it out. Now like I said, this was just a temporary one-off thing - Kodaira never returned to the series. HOWEVER, if you’ve played Mario Odyssey, then you have heard her voice, even if you didn’t know it. And that’s because almost a decade later, Nintendo hired Yuki Kodaira once more to play various roles in Super Mario Odyssey: Harriet, Madame Broode, Tiara, and Cookatiel. All of those voices were provided by her! Right, so new we return to the home console games. After releasing the dark and serious Twilight Princess, the Zelda team decided to lighten things up a bit with a more whimsical and lighthearted game, which ended up taking the form of Skyward Sword. All of a sudden, Akira Sasanuma’s voice clips from Twilight Princess didn’t seem to fit the mood at all, so Nintendo decided to find someone who could deliver a lighter, and more anime-inspired performance. Now, while this was all going on, another team at Nintendo were porting the retro space shooter Star Fox 64 onto the 3DS. Since the voice clips from the original game were old and compressed, the team decided to hire a completely new cast and record the voices from scratch. For the main role of Fox McCloud, they picked voice actor Takashi Oohara. Fun fact - you can hear Oohara as Fox in Smash Ultimate, so listen out for that next time you’re playing. Anyway, the team working on Skyward Sword must’ve heard his performance in Star Fox for the 3DS and taken a liking to the guy, because they decided that as well as Fox, he would be perfect for their new iteration of Link. Unlike Noboyuki Hiyama all the way back with Ocarina of Time, it seems that Takashi Oohara was NOT told not to sound Japanese, because this performance sounds extremely anime-inspired, as many listeners have noted. Some people aren’t keen on Takashi Oohara’s Link, but I really like it, personally - I think it's fun! Sadly though, this iteration of the voice never got a chance to appear in any of the Smash Bros games, BUT it can be heard in Mario Kart 8 and Mario Kart 8 Deluxe. Before we move on, I figured I should quickly address the elephant in the room. If Nintendo are hiring all of this acclaimed voice acting talent, then WHY aren’t they having Link speak, at all? Well, here’s what Zelda composer Koji Kondo has to say: “The most important thing about the Zelda series is that the player becomes Link. One of the challenges with full voice is that if we’re trying to convey the player’s emotion through Link, but you hear Link talking in somebody else’s voice, that creates a disconnect between you and the role that you’re taking on”. Now that is true to an extent, I’m sure, but according to producer Eiji Aonuma, there are other, more practical reasons too: “Everyone would be speaking Hylian, so even if you heard them speak, you wouldn’t understand them”. Just you wait a few years, Eiji Aonuma, you'll change your mind on that one! Ok, so moving on, we’re getting really close to Link’s current voice! But first we need to take a quick pit stop back in the land of the handheld. Early in the 3DS’s life, Nintendo decided to make a half remake, half sequel to A Link to the Past. They obviously couldn’t keep using the old beeps and boops from the original game though - they would feel very out of place on the 3DS. So rather than 16 bit sound effects, Link was given some new voice clips. Rather than one of the previous actors, Nintendo opted to hire a woman called Mitsuki Saiga. Now, Saiga is a really prolific voice actress, well known for her extremely low voice, which allows her to play both male and female characters - perfect for Link, who is male. Here’s what her voice sounds like in the game. She also, by the way, voices Ravio. "HEY!" Next up is a really interesting one. For the game Hyrule Warriors, which was developed not by Nintendo but instead by Koei Tecmo, Link was given a completely unique voice. I’m not sure if the reason is because the game wasn’t developed by Nintendo, but for whatever reason, Koei Techmo hired a REALLY famous voice actor to record some new clips of Link. The actor's name is Yuki Kaji. Check out just how many projects he’s been in, scrolling through his Wikipedia. Or, here’s a piece of anecdotal evidence. The website BehindTheVoiceActors has a list of which actors were searched for the most in any given week. And the week I’m writing this script, he’s number 3. Out of everyone on the website! Now, this was a complete one off, Yuki Kaji didn’t return for the game’s sequel, he’s never been in any other Zelda games either. But for just this single game in 2014, Link was voiced by voice acting royalty. Take a listen. Alright, so before we get to the big final one, Breath of the Wild, we’ve actually got an interesting curiosity to cover: Tri-Force Heroes. It was a 3 player Zelda multiplayer game for the 3DS. Each of the 3 players are Link, only, they wear different coloured outfits. That works well visually to tell them apart, but what about auditorily? How would the players tell the 3 voices apart? Well, the developers came up with a really clever answer: when you begin a new game, your Link character is randomly assigned one of 4 different previous Link voices! You can get Fujiko Takimoto’s Young Link from Ocarina of Time, Sachi Matsumoto’s Toon Link, Yuki Kodaira’s Link from Spirit Tracks, or Mitsuki Saiga’s Link from A Link Between Worlds. It's a very clever system! Ok, finally back to console games. So, after the release of Skyward Sword in 2011, developers at Nintendo began experimenting with what exactly the next Zelda game should be, where the series as a whole should go. It took years and years of iteration, but eventually they ended up with the critically acclaimed and best selling Breath of the Wild. In just about every way, this game drew a clear line between itself and the games that came before it. And so, it’s no surprise that Nintendo decided to recast Link for the game. And the person they chose was, to be frank, a no-name. Well, he has a name, Kengo Takanashi, and since Breath of the Wild he’s been in some quite well known shows. But back in 2016, he had played only background characters in 10 or 11 shows. He was not a well established voice actor. But, Nintendo took a chance on him. Evidently, they were impressed by his audition for the role, because shortly afterwards, he was brought into the recording studio, where he recorded all 244 noises that Link makes. And, they some good noises... Take a listen. Which brings us to the current day. Kengo Takanashi is the current voice for Link, appearing in not only Breath of the Wild, but also the spinoff game Hyrule Warriors Age of Calamity, along with Smash Brothers Ultimate. Plus, I would assume that his voice will be the one heard in Breath of the Wild 2, when that game eventually comes out. Although knowing Nintendo, there’s always a chance they recast. You just never know. Hey, thanks for sticking with me for all 20 minutes of this video! Wow, I didn't plan it to be that long... I've got more videos like this coming next week, so you can subscribe to see them as soon as they come out. Thanks for sticking with me! Bye!
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Channel: Thomas Game Docs
Views: 252,323
Rating: 4.9618917 out of 5
Keywords: Thomas Game Docs, gaming, Zelda, The Legend of Zelda, Ocarina of Time, Breath of the Wild, The Wind Waker, Twilight Princess, Nintendo, Skyward Sword
Id: jJCvOCa0_h0
Channel Id: undefined
Length: 20min 55sec (1255 seconds)
Published: Tue Jun 01 2021
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