When Nintendo Fumbles the Bag Harder Than We Thought

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
This may not seem like a big deal  to most people. In fact I’d say that   this news story came and went without much  hubbub. And it seems that one big reason is   because it’s kind of a predictable  story. It involves Nintendo acting   in a way that anyone would probably  expect. Business as usual, you know? But me? I’m not able to let this one slip  so easily. To me, this is a big deal. My job is talking about video games.  Ultimately the stakes are pretty low here.   The gaming industry is really important,  the medium is an important art form,   games mean a lot to people, but I do try to  remind myself that at the end of the day,   none of this should affect me TOO much. There’s  rarely a reason to get TOO upset about anything. But I’m not gonna lie. This one got to me.  This is one of those stories that genuinely   makes me a little bit mad. It’s true! Look  at me! Look at my face! I’m a tiny bit mad! I’m not gonna go on a huge tirade and  start a petition and all that stuff,   but at the very least I need  to talk about it here, because,   well…I mean this is my outlet. This is therapy  for me. This is how I process my feelings. For a brief recap, a few years ago some rumors  starting going around about Samus showing up   in Fortnite. Especially after Sony gave Epic the  rights to create a Kratos skin and Microsoft lent   them Master Chief, all eyes were on Nintendo to  follow suit. Characters from all over the gaming   sphere and beyond were being added to the game,  it was turning into a humongous collaboration   between all entertainment mediums, a veritable  “everyone’s here” of pop culture itself. So if   everyone was playing nice, would Nintendo follow  suit? And if they did, who would they add? Well,   it seemed that the obvious answer was Samus.  Metroid is one of Nintendo’s oldest and most   recognizable series, and, perhaps more  importantly, Samus already shoots guns,   in a sense. Thematically, Samus in Fortnite would  be more fitting than say, Mario or Link or Pikachu   (as much as I’d like to see ALL of them). So everyone sat back and waited for Nintendo   to get in on the fun. And the announcement simply  never came. Then in 2021, during the massive court   case between Epic Games and Apple, some documents  were revealed which included fan art of Samus,   suggesting that her inclusion was discussed  internally at Epic. It’s possible that this   was simply a case of wishful thinking on the part  of some Nintendo-loving employees, or maybe there   was a real conversation, maybe even with Nintendo  themselves. It did make sense that SOMEONE at   Epic would try to get a Nintendo character  in Fornite. But whatever the case, nothing   came of it. The years passed and it seemed that  Samus in Fortnite was just not going to happen.  Well, recently Donald Mustard, Chief Creative  Officer at Epic Games, left the company. And in   an interview with Game File he finally revealed  why Samus never made it to Fortnite. Apparently   Epic did indeed talk with Nintendo about the idea…  *sigh* But Nintendo didn’t want to do it unless   the Samus skin was exclusive to the Switch.  Well, Fortnite doesn’t do exclusive skins,   and as far as I know, no one else has  demanded exclusivity. Not Sony with Kratos,   not Microsoft with Master Chief. So Epic simply  said sorry, I guess this isn’t gonna work.  Now, again, this is par for the course for  Nintendo. They are fiercely protective of their   IPs, and they want to keep those IPs on their own  systems in order to incentivise people to purchase   those systems. Even the idea of bringing Mario  and company to smartphones was something that   Nintendo had to warm up to over several years.  Nintendo properties belong on Nintendo platforms,   period. And we’ve seen this kind of console  exclusivity before. The Samus car in Rocket   League is exclusive to the Switch, and even way  back in 2002 the only way to play as Link in   Soul Calibur 2 was to play the game on Gamecube.  There is absolutely a precedent here. According   to Nintendo’s own philosophies, a Samus skin  in Fortnite would HAVE to be Switch exclusive. Okay, this is going to sound like an aside, but  I promise it’s relevant. In fact you might laugh   at how unnecessarily deep I go with this whole  thing, but this is just how I work! Over the last   few years I’ve been realizing a lot of stuff about  myself. And one huge thing has been realizing how   much my own anxiety has kept me from many great  things. This is something I absolutely see in   other people, as well. All too often we make snap  decisions. We tell ourselves that things have to   go a certain way, and that’s final, no exceptions.  Sometimes this means that a great opportunity   might come along, but you have this preconceived  notion that stops you from actually considering   the opportunity. You don’t even realize you’re  doing it, it just comes automatically. You say,   “No, I can’t do this thing, it’s simply  not possible, because of all these   reasons I’ve already drilled into my brain.” Looking back on my life, I keep seeing these   branching paths where I took what I felt was  the safer, more logical route, but I see now   that I was actually letting my fear prevent  me from truly growing, from accomplishing big   new things that were a little too scary. I would  automatically assume the worst outcome, I would   rationalize why something wouldn’t work before  actually giving it a good hard think. I would   focus so hard on the downsides–or even POTENTIAL  downsides–that I was completely blind to the fact   that the upsides were tenfold. The potential good  DRAMATICALLY outweighed the potential the bad. Nintendo is an old company run by old, very  economically conservative businessmen. It’s   taken them a very long time to break free  from some of the nonsense logic bringing   their company down. In some areas they have  been successful in this regard, and in other   areas they still struggle. And knowing that  they turned down the opportunity to put Samus   in Fortnite simply because Samus couldn’t be  a Switch exclusive is EXCEEDINGLY FRUSTRATING.   No doubt, I’ve realized through  the course of writing this script,   because I see myself in this decision. I  understand it all too well, and it BUGS ME. Now, let it be known that I have no love  for Fortnite, and I VERY MUCH have no love   for Epic Games. They’re yet another company that  manipulates kids into emptying their piggy banks,   abuses their employees, etc. etc. I PERSONALLY  do not care to see Samus in Fortnite,   or any Nintendo character for that matter,  because you won’t catch me touching the game   with a ten foot pole. I won’t fault you for  playing it, but just know that I have no real   stake in this on the Fortnite end of things.  But I’m willing to set aside my feelings about   the company and look at this purely from a  business standpoint, and also, I’ll admit,   simply from the standpoint of a Metroid fan. Nintendo, despite all their experience,   despite all their collective business acumen,  have made such a DRAMATICALLY poor decision here. With any decision you’ve got to weigh the pros  and the cons. And I truly believe that in this   case Nintendo was so blinded by their, for lack  of a better word, anxiety–their fear of change,   fear of loosening their iron-fisted grip on  their IPs–that they have completely failed   to see that the benefits of letting Samus be  in Fortnite VASTLY outweigh the downsides,   by a factor I can’t even BEGIN to calculate. Fortnite is one of the biggest games in the world,   even several years after its launch, and ranks  among the most ludicrously successful games EVER.   The game has become something of a platform  in itself, and it’s still only growing. It’s   got a stranglehold on this generation of kids.  My poor nephew frequently laments that he just   wants someone to talk to about the dozens and  dozens of Switch games he loves, but everyone   at his school just talks about Fortnite all the  time. If it ain’t Fortnite, MAYBE Minecraft,   or doodling AmongUs with butts (which seems to be  a big thing *laughs*), they just don’t care! Every   single day Fortnite is played by millions upon  millions UPON MILLIONS of kids, and adults too, of   course. It’s basically as popular as you can ever  expect a video game to be. I don’t know if it’s   POSSIBLE to get an audience much bigger than this. Metroid, on the other hand? Our dear Metroid is a   drop in the bucket compared to Fortnite. Everyone  knows who Samus is, but historically very few   people tend to buy her games. For whatever  baffling reason I cannot comprehend the series   has never done well in Japan, and even in the west  the numbers tend to be disappointing. Granted,   it’s not like Metroid has had a lot of  opportunities to sell in recent years,   but even Dread, which was highly acclaimed,  exists in a time when Metroidvanias are more   popular than ever, landed on a system with a  humongous install base, and has the honor of   being the BEST SELLING METROID GAME EVER…didn’t  really sell THAT well at the end of the day. About   three million is good for Metroid, but it’s a  modest success in the grand scheme of things.  I don’t quite know why the series struggles as  it does. I guess I kind of feel like there are   all these hurdles Nintendo keeps getting caught up  on. Releasing great games on unsuccessful systems,   releasing questionable games on successful  systems, or releasing a great game on a   successful system, but at a price point that  many probably feel doesn’t fit the game’s   length. That’s my theory about Dread, anyway. Whatever the case though, I believe that out   of all of Nintendo’s many struggling IPs, Metroid  has the biggest potential. The gameplay and world   are appealing, it’s more mature than their  other legacy IPs but doesn’t isolate the   younger audience, it’s got loads of storytelling  potential–I just know that Metroid, if handled   correctly, could be SO MUCH. And one thing any  struggling series needs is exposure. Sure, you   and I may be intimately acquainted with Samus, but  the greater gaming population is not. A passing,   vague familiarity is the best you’ll get with a  lot of people. When you want to grow a property,   one of the best things you can do is get  eyes on it. Get people looking at it. Get   people curious what it’s about. Just look  at how much Smash Bros. helped get people   talking about Fire Emblem and the Mother series. If Samus had a skin in Fortnite, we’re talking   tens of millions of eyes on the character. And  not just eyes, either! This would be a chance for   people to actually PLAY as her! Sure, they’d have  to pay, so it might not feel quite as organic as   simply choosing the character in Smash Bros.  But if the skin is cool enough then I’m sure   there will be plenty of curious newcomers trying  her out. And even just seeing her in the game,   even just the pre-existing Metroid fans using her  would be such a good thing for the series. Oh,   and the initial announcement and release would  drum up a ton of interest in Metroid all at once.   Donald Mustard himself said that it would be their  biggest collab yet. Samus wouldn’t be the most   popular character they’d ever introduced  into the game, but working with Nintendo   would feel like that big of a deal to the people  who run Fortnite. Even humble little Samus   would feel like that big of a win. Samus hitting  Fortnite would be an EVENT. And who knows, maybe   when all was said and done this wouldn’t actually  translate to a considerable uptick in people   buying and playing Metroid games. Maybe I’m making  a mountain out of a molehill here. But I’m of the   opinion that it would at least be worth trying.  Impressing the Metroid series upon that many   people is without a doubt something worth trying. And even beyond Metroid, Nintendo itself   could ALWAYS use the publicity! This  wouldn’t just be a good look for Samus,   but for ALL of Nintendo! They’re doing just  fine right now, but more is always better!   And they might be reaching more kids now than in  previous years, but like I said, schoolyard talk   is still dominated by the competition! Get  all those Fortnite-playing folks looking at   Nintendo characters and maybe even talking about  Nintendo. It’s literally just free advertising. All of this could have happened, EASILY.  Samus could be in Fortnite right now.   And maybe this really would lead to a huge  boon for the series. But Nintendo. Said. NO. They said no because they couldn’t have  things EXACTLY their way. They are so   fixated on this perfect world they’ve dreamed up  for themselves that the idea of relaxing their   control over their IPs JUST SLIGHTLY, EVER  SO SLIGHTLY, is simply out of the question. They’re THAT scared of the idea of letting  a person play as one of their characters   on a box that doesn’t have their logo on it.  They feel that all of the publicity and what   it could potentially do for their beloved  series that has struggled for nearly FORTY   YEARS would simply not be worth the downsides.  But what are the downsides, really? Tangibly,   practically speaking? What’s the worst case  scenario if Nintendo lets people play as Samus on   their PlayStations? Let’s really look at it. Well, in this scenario, the downside would   be…Nintendo could no longer say that their  characters HAVE to stay on their platforms. Their   perfect track record would be broken. They would  have to admit that sometimes, in some situations,   exceptions can be made. That’s it. That’s the  worst outcome. They didn’t let Epic put Samus in   Fortnite because they decided they simply CAN’T.  That would break the RULE. The rule that they   made. The rule that should serve THEM, not the  other way around. Their decision was made entirely   on the basis of upholding an outdated, ridiculous  rule that all along should have been more of,   in the words of Captain Barbossa, “a guideline.” Hey Nintendo, put Samus in Fortnite.  No! Why not?  Because we CAN’T! Why can’t you?  Because we CAN’T! But why not?  Because it’s not a thing we do! But REALLY why not?  Because that would break the RULE! And why does that rule matter?  Because the idea of a Nintendo character being  played on another box makes us feel ICKY!  WHY? Because it’s just icky! It’s just wrong!  But what about your mobile games! That’s different!  Why? Because those are OUR games, so we CONTROL them!  You could completely control how  they depict Samus in Fortnite.  But then people would be playing our  character in a game that’s not ours!  And how would that be bad? It just would!  Okay but like, ACTUALLY, what harm would that do?  How would that negatively impact your business?  It would make people, uh, buy more of those  other games and boxes instead of ours!  It absolutely wouldn’t. YES IT WOULD. IT WOULD BE BAD.  But if you logically look at what it could do for– NO LOGIC! ONLY RULES! RULES KEEP US SAFE!  And then Furukawa knocks the lunch  out of your hand and runs away. I get it, Nintendo likes their little ecosystem.  They like the idea that if you want to play a   Nintendo THING, you gotta buy a Nintendo box or  at least a Nintendo game on your phone. But an   ecosystem shouldn’t be CLOSED TIGHT. That doesn’t  allow room for it to grow. If you absolutely   insist that the only way to experience Nintendo  is under Nintendo’s own terms, then you’ve got   loads and loads of people who will just go on NOT  experiencing Nintendo. They’re happy to do it!   You’ve got to ACTIVELY reach for those people.  You’ve got to break out of your comfort zone.  Obligatory food analogy time, let’s say  you sell burritos. Is it better to say,   “Anyone who wants one of my burritos has to  come and buy it from my restaurant, PERIOD!   It doesn’t matter how much you want to try one;  if you don’t come sit right here under this roof,   you’re outta luck! Because this restaurant–this  one location–being successful entirely on my   terms is the ONLY outcome I will accept!” Or is it  better to say, “Hey, maybe we should find ways to   reach NEW people with these burritos. Let’s  get in the truck and bring them to a venue,   try to sell them to a whole new crowd. Let’s open  up delivery options so people from all over town   can get in on them.” Which sounds like the better  strategy? Which sounds like the healthier mindset?  And that’s what’s crazy here, Nintendo wouldn’t  even have to “get in the truck,” so to speak.   We’re not even talking about crazier ideas like  selling their games on PC or anything like that.   This would be small beans. They would barely have  to do ANY work! They would basically just say yes,   let Epic do it, and sit back while their  character rakes in the publicity. They   would probably even get a cut of the sales of  the skin! THEY WOULD EVEN MAKE MONEY! But…nah.   They don’t want that. Free advertising  AND money? Not appealing in the slightest.  To tie all this back to myself and my  own realizations over the last few years,   I’ve learned that doing new things, easing up on  previously established rules, can be scary. You   can’t help but worry about the potential damage  that could result. The ways that things could go   wrong. But NOTHING is more damaging than missing  out on a great opportunity because you couldn’t   find the courage to just TRY. Whether you’re one  person or a huge company, missing the chance to   improve because you’re too scared of something bad  happening is just as bad as something bad actually   happening. When you’re all caught up in your  own ruminations, trapped in circular reasoning,   you’re so focused on what could go wrong that  you can’t see what could go RIGHT. And constantly   choosing the wrong path, avoiding growth because  you’re so scared of damage, is in its own way   a source of CONSTANT damage to your life and  livelihood that you might not even perceive. And this has been your daily therapy session  courtesy of Arlo. For further discussion on   recognizing and overcoming a myriad of mental  illnesses, tune in to my streams! *laughs*
Info
Channel: Arlo
Views: 133,204
Rating: undefined out of 5
Keywords: puppet, blue, monster, nintendo, switch, samus, metroid, fortnite, skin, epic games
Id: 2CNP-gHWBZs
Channel Id: undefined
Length: 21min 4sec (1264 seconds)
Published: Fri May 31 2024
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.