Vanilla Expanded: Security! Rimworld Mod Showcase

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all right what's up folks it's me barky and I'm here at the end of the motor case rimworld 1.0 and this is the vanilla furniture expanded security mod it is made by the same person who made the last for another expanded mod which was production this one is security and it does pretty much the exact same thing in that it expands the security tab in a way that almost feels natural to vanilla so so they do add in a few olden day things like a wouldn't be listening and catapult they have some improved sentry guns for example the military turret the steel sentry gun or I mean sentry gun and then a flame tart and as it goes on it sort of progresses into a little bit beyond vanilla but can still be considered very mean and I pity any charged variants of the same things but I will show you all of those in a minute don't ask why I have someone in a room with two that others and a whole lot of human meat I will get to that in a little bit I didn't mean to show you guys that one so early whoops and there's a sort of a deep wooden belissa not someone I'm gonna be testing first I will be going through all the weapons in a month they're all pretty awesome I like him what the blister does is it true to bolt almost a little bit explosive it doesn't get 60 damage which is cool and the decoys I will get into all these later but they distract enemies which is a really neat idea actually so then first up it's that's we have the sentry gun which is a minigun attached to a normal sense you can't stand this guys doing drugs in the middle of being shot at by a minigun I admire the tenacity it feels no pain from the drugs don't take this as a life lesson kids and she got it nice you one blame the drugs next up we have the searchlight searchlight ads a light on top people so if I do this for example it'll actually illuminate them which in theory makes it easier to hit by turrets and all that jazz but um I've heard that they had actually removed that from the game so I don't know anyways next up the charge start I'm gonna keep putting elites in you know it's a little bit tough to fight with also drugs what drugs addicted to psych ice to what aji down you'd see the turtles decent damage decent rqc just make it count let's picture me get out nope haha fool okay maybe that wasn't such a good idea oh there we go easy okay next up you have the military chart that's right got another side oh oh no we have to say got shredded alright let's try that again I didn't expect that to happen i roofed these areas thinking it wouldn't oh well got it you see this thing just shreds people all right next up the flame tart got it is actually what it does and it is freaking awesome Ellis this is a deathtrap my dude yeah so it does shoots flames pretty cool Vietnam style I love it I think it's one of the coolest additions this mod then the charged railgun so it has a minimum firing distance and a maximum one horn over here else quick yeah yeah that was so let's try that again pause get that one miss okay headshots and hit his ear that is the lucky tore off his right leg okay right leg and left leg should be that the student leaves just for the I'm actually quite impressed alright anyways goodbye then the EMP cannon does what it says it does nice W it shoots EMP boss obviously they can adapt after a while so it gets less noise less but the idea is still cool then we have the charge complex charge complex is a manned gun shoots occasionally I believe who those nice damage down it's a somewhat decent damage except we have the floor turret this is one of the coolest things in the mud it is a floor basically until you give it power so if I go ahead and flick it on and see that it pops out of the ground in a moment what's this and then it pops out with guns and actually shoots people with the guns it's just absolutely ridiculous hilarious so I have nicely on behalf the prisoners cut off any way out for them because I don't want them to think they can escape that would be rude so there we go it's just a card Oh form decent bullets damages right I mean it's not great that's just okay and then next up the HMG complex which it looks like almost like a vietnam war but to style the thing and then I also put in barbed wires here which comes with the mod so if they walk over it there's a chance that will do damage them it is a high chance of one hundred percents there's almost guarantee and will do a decent bit of damage and next up as we so rudely interrupted by is the rocket turret yeah somewhat decent so it does take high-explosive shells to keep that in mind you need to re do it but it's awesome you need some more rocket launchers in this game so the next up we have the more utility side of things starting with the decoy if an enemy sees a decoy they'll shoot the decoy first before they shoot your pawns all these they can be distracted by them so as you can see they'll shoot at the decoy I'm try and take it out and you can just do this forever so you can build them throughout your territory it's pretty fun I still like the idea of it's like sup we have the landmine does that decent damage took out his leg and his lung and almost killed him yeah that would actually kill most people is very lucky then the bear traps like he'll bear traps are scary 29 damage Sam damn yep yep just woke up all of them look of all of them there we go so took off both of his legs basically next up I made a room with these cavalry spikes but they deteriorate over time that's probably what happened here so that's one so yeah does Freddie be low amount to damage but it's still nice to salt line your walls with them they do expire over five days students just gonna die very slowly so we also have shield generators this is a shield generator over here I'll show you the big one she lodged shield generated the miniscule one and in the architect one which I'll get to now but she'll generator obviously a blocks bullets and things like that it is damn awesome get to the TV show now yep so there's two architect things in this game or not architect but quest rewards so you get the psychic pylon and in the architect shield generator I don't think about the shield generators is that they use a huge amount of power and the arktech one does not use any power at all but it's a lot smaller but the shield is a hell of a lot stronger so if you compare these two this is 1100 and uses two thousand nine hundred watts and this one uses nothing 1870 it is a crest a quest reward only that's how you get it and then next up yet the psychic pylon it sounds a little bit devious um but it actually emits a almost a wave around that gives them the extreme psychic drone to any bad people within it doesn't affect your colonists as he'd say I've got my one standing here he's totally fine just the ones inside here and that's why I sort of made this room just to see if I could get them to break although it doesn't happen nearly as much than used to unfortunately look at this extreme psychic drone role cannibalism tired ravenously hungry depressive April food observed corpse darkness chilly it's still pretty cool I love these children writers that are damn awesome so fun and some Nona's go with myself over here don't tell me that I'm gonna shoot ya as you can see children are blocks bullets really really cool and then finally we have the steel artillery or just a regular Tillery come on let me just set up the spot it's done so right where the shooting here yeah see this works Oh close enough close enough that's an anti green warhead just by the way normal high explosive is pretty cool but one of the cooler bits of this is that you can actually target another settlement so I'm using anti grain here and you can see I want a shot across the world and I am just shooting at them shooting anti grain warheads at them and their base is being destroyed that'll never ever get old it'll never get old it does have a limit to how far you can go well I think that's the quest yeah I think that I think we just you know the quest you know yeah we are ok it will never get old so you can't do this with regular ones [ __ ] regular shells high-explosive ones just keep in mind that obviously it'll take quite a while to uh it will take quite a while longer it does it does depend on the shells that you use there we go Oh beans there are a few other small things like the barrier over here a short ball and one of these ammo crates things like these are pretty cool so for example at the trench you can get inside the trench will give you decent cover it takes forever to get out of so you can sort of mark your territory so I'm running trenches all around it's really really awesome very neat idea and then the camp fuel barrels so explode of shots or damage or anything like that really really awesome I'm a big fan of this mod I think it's one of the coolest ones I've come across in fact I'm very surprised by the Mon make of this mod it seems that most of his mods are incredibly awesome but I'm enjoying them very immensely so please go give them a go give them a look I'll put the link to it in the description below so you can enjoy that they're damn awesome anyways thank you very much for watching I hope you all have a fantastic day hey thank you very much for making it to the end of the video it's really really awesome of you I've got a discord server that's free for all to join if you'd like to come and have a chat with me or anyone else and I've also opened up a patreon page to help fund my videos so if any of those interest you please go ahead and take a look at the description have a great day and thank you very much for watching
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Channel: BaRKy
Views: 123,510
Rating: undefined out of 5
Keywords: barky, Rimworld, Rimworld beta 19, Rimworld beta, rimworld 19, Rimworld alpha 19, Rimworld 1.0, Rimworld 1, Rimworld 1.0 let's play, Rimworld 1.0 tips, Rimworld 1.0 gameplay, Rimworld 1.0 playthrough, Rimworld 1.0 features, rimworld 1.0 unstable build, rimworld 1.0 mods, rimworld 1.0 mod, rimworld final mods, rimworld, rimworld 1.0 mod showcase, rimworld vanilla expanded, rimworld vanilla expanded security
Id: VAPaNSkYrU8
Channel Id: undefined
Length: 13min 2sec (782 seconds)
Published: Sun Oct 27 2019
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