Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5
Video Statistics and Information
Channel: Unreal Engine
Views: 16,061,104
Rating: 4.912405 out of 5
Keywords: Unreal Engine, Epic Games, UE4, Unreal, Game Engine, Game Dev, Game Development
Id: qC5KtatMcUw
Channel Id: undefined
Length: 9min 3sec (543 seconds)
Published: Wed May 13 2020
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.
This is fucking insane. This has blown every single other announcement out of the water.
Finally something that looks next gen with what looks like actual gameplay with real time demonstrations. This looks amazing.
Love this. No more blurry af rock textures. Walking through the water, shadows, and lighting looks great as well.
This actually looks like the next gen graphics bump that I've been hoping for. The lighting alone would make any PS4 game look better without the triangle tech (which I'm not sure I even understand). WOW. This will really help games like Tomb Raider, Assassin's Creed, Uncharted, God of War, Horizon.... well, just about everything. But the demo makes me think of those.
edit: guys I understand triangles make up polygons and models, just don't understand how suddenly there is all of this savings to be had computationally.
Holy fucking shit that was beautiful, the flying bit was put just right in there to show off the ssd
Hereβs the 4K Vimeo link without the YouTube compression. Damn that demo is stunning!
Blog
https://www.unrealengine.com/en-US/blog/a-first-look-at-unreal-engine-5
Twitter
https://twitter.com/Nibellion/status/1260586174021799936
Nanite enabled the artist to built a scene with geometric complexity that wouldn't have been possible before.
There are tens of billions of triangles in that scene and we simply couldn't have them all in memory at once. So what we end up needed to do is streaming in triangles as the camera is moving troughout the enviroment.
And the I/O capabilities of PS5 are one of the key hardware features that enabled us to achieve that level of realism.
Finally some actual next-gen footage.