Hi everyone. My name is
Mathijs de Jonge, Iโm the Game Director on
Horizon Forbidden West. Last year we revealed our ambitious new project, and since then the team has
continued to make great progress on the development of the game. We are very excited and
honored to give you an update in this State of Play. In the Countdown video
leading up to this moment, you have already seen glimpses
of the Forbidden West, but now we have something
truly special for you: Almost 14 minutes of
gameplay, captured on PlayStation 5. And you don't have to wait any
longer. Let's get right to it! [GROANING] ALOY: Easy, easy. It's okay. You're safe now. Here. Wait. What happened? Where's Erend? DELVER: Ambushed.
Ruins are crawling with raiders. They hit our camp hard. We ran and they chased us down. Erend was away from camp...
scouting. I bet he's still out there. ALOY: What was that? DELVER: Raider's got machines
on their side...Clawstriders. You should go after Erend. If they find him
before you do, who knows what
they'll do to him. ALOY: No...I...
You're injured. I have to -- DELVER: Don't worry about me. I'll make my own way out. Get going. ALOY: Okay. What are raiders doing
in these ruins? I hope Erend is okay. Uh-oh. Raiders...riding machines? This is not good. Better be careful.
There might be more. Yep, another one. I need to get clear. Oh, that was close. I can't shake 'em. Up we go. Maybe I can lose 'em in here. These guys won't give up. The only way out is down. More machines.
Better go under. Oh, don't mind me. The current's strong here. EREND: I have friends, okay. Not just the one's
you slaughtered. And when they come looking for me,
there's gonna be...ugh... trouble. [LAUGHTER] You guys wouldn't be laughing
if I had my hammer. RAIDER: Enough!
Get moving. ALOY: I gotta help Erend... and deal with that Tremortusk. RAIDER: Now we have two
gifts for Regalla... A Tremortusk and
a loud mouth Oseram. Which one's uglier? [LAUGHTER] Loot the camp. Make it look like
bandits were here. Then, we'll head for the old
bridge and meet up with the others. Will do. Yeah. Got it. ALOY: This must be Erend's camp. Raiders made short work of it. RAIDER: Filthy Oseram. RAIDER: I'm gonna take you out. You think you
can hurt me? ALOY: Yeah, I do. All right.
Back to the hunt. Raiders said they were heading
for the old bridge. Maybe I can cut them off. Better get to higher ground
and find a way. There's the bridge. I think I know a way
to get there fast. I've gotta be careful. That should do it. Help's on the way, Erend. EREND: Aloy? Aloy, watch out! They have a...Tremortusk! ALOY: Erend, stay put.
I'll handle this. RAIDER: I have her. ALOY: Got ya. RAIDERS: - Man down.
-Fire cannons! ALOY: Gotta keep moving. RAIDER: Fire now! ALOY: That must've hurt. RAIDER: Fall back! ALOY: I have to stay
ahead of it. Gotta slow you down. RAIDER: Fire that thing! ALOY: Oh, here he comes. Time to head back. RAIDER: We're under fire. ALOY: Oh, didn't like that,
did ya? Time to finish this. EREND: Aloy! ALOY: Glad to see me? EREND: You bet. I owe you another one. ALOY: Come on. EREND: But this time I have
a present for you. Whoa. I found it, Aloy. Eh, what you sent me for... right before the raiders got me. ALOY: You did good. Now, let's see where this
thing will take us. EREND: You always said
a storm was coming. ALOY: Yeah...
and it's almost here. MATHIJS: So there you have it. The first gameplay footage
from Horizon Forbidden West running on PlayStation 5. We hope you are excited
about it as we are! While we have you here, we would like to spotlight
some of the new elements you have just seen in
our gameplay capture. And to help with that, please welcome Ben McCaw, Narrative Director on
Horizon Forbidden West. BEN: Thanks, Mathijs, and
hello to all our viewers. Horizon Forbidden West is set
a thousand years in Earthโs future, after a global catastrophe. People live on
in primitive tribes, but theyโre no longer
the dominant species. Giant, animal-like machines
now roam the land, and theyโre extremely dangerous. The machines arenโt the only
threat in the Forbidden West. A strange red blight is
spreading across the land, and it wonโt be long before
it strangles all life. Aloy, our hero, is the only
one who can stop the blight. But to do that, she and her companions will have to
comb through the ruins of the Old World to find the technology
they need. In this quest, Aloy has sent her loyal friend, Erend,
into the remains of San Francisco to find a crucial
piece of technology. Erend encounters raiders
from a rebel faction of the Tenakth tribe. They are vicious fighters, but even worse, theyโve acquired
the power to override machines. To rescue Erend, Aloy
winds up fighting them. But first she must cross
the ruins to reach their camp. MATHIJS: We face
a lot of obstacles as we traverse the ruins
of San Francisco. To overcome them, weโve given
Aloy some great new tools... Using the Focus scanner, you can highlight spots
that allow free-climbing anywhere in the open world. The Pullcaster speeds
up climbing and can get you quickly
out of trouble. The Shieldwing allows you to safely
descend from great heights or surprise enemies from above. With the Diving Mask, you can stay submerged
as long as you like, and take your time to plan a path
around amphibious machines, or boost through
strong underwater currents. And to speed up overland travel, a variety of machines can be
overridden and used as mounts, or in combat. Combat in Horizon Forbidden West
puts a strong emphasis on tactics and player choice. For close range combat,
the Spear is an excellent option. There is a range of Combos that
have different uses and effects. Valor Surges add a unique
set of special abilities, one of which can be used to
knock back nearby enemies. The spear can be charged
to create a high-damage effect that can take down even
the stronger enemies. A wide array of different weapons is
quickly accessible via the weapon wheel: A slingshot with adhesive grenades
to temporarily stall machines. Bows with arrows that can strip
armor and expose weak spots. A powerful launcher that fires spikes
that explode on impact. Smoke bombs that
temporarily blind enemies. Or you can pick up weapons
shot off from machines. The full game has many
more unique weapons, and each of them can be
upgraded on a workbench, but more on that another time... The player will need to be
smart and creative and use all of the combat options
we have shown to deal with a large variety
of deadly machines. Sunwings in the sky. Clawstriders and
Tremortusks on land. Snapmaws in the water. Even the seemingly harmless Burrowers
that you saw briefly swim by. They are all dangerous. And even more so when
overridden by human rebels. BEN: We've only scratched the
surface of the rebel threat, as Aloy will fight them in many
forms throughout the game. And to defeat them, she must explore the open world to
uncover the secret behind their power... and how that secret is related
to her quest to stop the blight. This is just one of the mysteries
she will unravel as her journey through the Forbidden West
takes many twists and turns. MATHIJS: Itโs time to
wrap it up. We will have more
updates close to launch, and everyone here at Guerrilla canโt wait
for you to experience the full game! Thank you for watching!
I am just happy that they added a glider plus that grappling hook type thing. It will make exploration way more fun than before.
It looks like they've stopped using automated facial animations and gone to full motion capture which is a huge step up from the first game
Wow, that looks phenomenal.
The human enemies in the first ones always sucked to fight but looks like they made some improvements on it.
The focus on the sudden tornado sounds like AETHER is one of the rogue AIs we will be seeing this time.
Combat against machines looks better than ever. Combat against humans may not suck now and actually be fun. Visually the game looks great and they up'd Aloy's mobility which is great.
Did anyone else think Aloy's face looked different in this game? Not so much because of graphical upgrades or whatever; looked like it even might be a different face model to me - though I can't find anything to support that from my 2 minutes of googling.
A nice progression in gameplay mechanics. Reminded me of seeing Assassins creed 2 or Uncharted 2 for the first time. The game looks absolutely beautiful, I wonder what corners it will have to cut to run on PS4.
A bit disappointed with the lack of release date.
Edit: Playstation Blog post with more info.
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I really loved what we heard of the soundtrack! Also I don't get the complaints about graphics from the other thread; it looks incredible to me.