Unreal Engine 5 Beginner Modeling Tutorial

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hello everybody today i'm going to speak about how to use model mode in android engine how you can create this nice apartment and we have this plan we will draw all of this details uh in with the unreal with model tools easy way to create all of them uh in uh before we start don't forget to subscribe for my channel and like for my video and let's get started first of all we need to go to file new level and this is our new level so um we need to create plan if you come here and go to a place actor and or you didn't find this one you can go layout and default editor and come here and place actor now we have this one if you come to shape and insert your blend like this now you can remove this one okay or you can put it and you don't want don't worry it don't um so now i i have this image for your apartment or something like this we need to insert it in unreal engine so we need to create new folders here content add new folder 3d arc so i will add now i have this one okay create new material and drag and drop this one now we have nice plan okay so this is our plan if you come here and select mode and you find this modeling or you can shift five if you didn't find this menu you need to go edit and the login and modeling 3d model tools editor and you can go to a static mesh and select it and restart your uh your project now i need to go to a nice uh tool i use it it is amazing so we need to come here for cube grid if you come here look you great what's where is uh layout default i call zoom uh come here bliss actor link and this one cube grid look this is tool so this is which material i will use it choose any material maybe this material okay so now we need to create a wall so look here if i just select our map or just you can click ctrl e look for what happened e and w control e q now this size is good for us okay or you can come here look size look now look for what happened now you can decrease or increase of this size now i need to draw a wall so um create your static mesh and where we will insert current folder which folder this one okay if i come here you just click like this and if i click in my keyboard e look for what happened or q e or q now this is nice wall and you can come here draw you okay nice if i come here again q nice nice and from here cue okay and from here e nice if you need to connect them just you can click e so see what happened or if you have um this one you can come here nice i should come here again look look okay nice so here okay nice little bit you can come here if you look and this and maybe you can create new material new material and this is v1 and this is specular and material metallic you come here you just add this one this one and this one okay look oh now if you look here or you ctrl l [Music] you can add your light anywhere we need to come here and go to a [Music] whistle bridge you can add new materials for example this one okay this is ctrl l go to the same option cube grid nice play with light thanks for watching see you in the next video don't forget to subscribe for my channel and like for my video see you in the next video
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Channel: MR GFX Unreal
Views: 45,355
Rating: undefined out of 5
Keywords: Unreal Sensei, pwnisher, Bugworkout, Unreal Engine, Wobble Dagger, TeaserPlay, at0m, Mults, Flatlife EPIC GAMES, Kyle Banks, Farewell North, Easter GamersTv, VGBootCamp Clips, SportsNation, askNK, Dota 2 Meta, Lorry Hill, Gameplayrj, Digital Foundry, Lugin, Miles Cable, TateSpeech, Pedro Mota, AlexShow, Markom3D, Gamefromscratch, Zz Man, Smart Poly, Alvaro, MGFX Tutorial, LightSpeed, Cinecom.net, JSFILMZ, ms. elixir, DG360, BFX Factory, JKucci, UNF Games, MFF VFX, RED D12, MGFX, ue5, unreal
Id: ZKAvWaCHdCU
Channel Id: undefined
Length: 11min 15sec (675 seconds)
Published: Wed Jul 20 2022
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