Turbulent Displace | Effects of After Effects

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Been using your Skillshare tutorials to help improve my animation at work and completely realized the other day that I follow you on Youtube! Hahaha.

Keep up the good work! :)

👍︎︎ 3 👤︎︎ u/Reynolds_Live 📅︎︎ Aug 16 2021 🗫︎ replies

Awesome video! The only suggestion I would make is maybe make a reference to something cool you've seen/done with that effect. I.e. just show a simple flag animation done w/turbulent displace or something to kind of spark inspiration.

Thanks for the video though!

👍︎︎ 3 👤︎︎ u/khickenz 📅︎︎ Aug 16 2021 🗫︎ replies

Why not show the end result?

👍︎︎ 2 👤︎︎ u/xanderholland 📅︎︎ Aug 16 2021 🗫︎ replies

Always love your tutorials, Jake. Very helpful. (Been a fan since the felt stop-motion effect class).

👍︎︎ 1 👤︎︎ u/eunith_music 📅︎︎ Aug 16 2021 🗫︎ replies

Hey man! offtopic but... YOU PROMISED TO HELP (that wasn't me btw)

So... I'm in the same path as our forgotten hero. I want to place a shape layer (to use as placeholder) to the left of a text / box with sourcerRectAtTime.

Did you cover that in one of your tuts?

Text is center aligned because it's gonna be used for subtitles.

btw, THANK YOU SO MUCH for your great youtube channel! happy to see you are uploading more!

👍︎︎ 1 👤︎︎ u/millencol1n 📅︎︎ Aug 17 2021 🗫︎ replies
Captions
[Music] turbulent displace can be found under the distort category right here and if i apply that to my logo here it just distorts it in this warpy weird way but it's a little bit hard to understand exactly what's happening here on my logo so what i'm going to do is just make a new solid really quickly and add the grid effect so that we see something really nice and clear square it has a pattern to it and it's just easy to visually understand what's happening i'll shut off my logo and then apply that turbulent displace again this time to the grid layer and now you can see much more clearly what's happening it's distorting the overall image the entire layer in this wavy liquidy way so what kind of controls do we have well first of all we have the displacement type you can change this from turbulent to bulge to twist and it's just changing the pattern that is driving the distortion that we're seeing and you can choose any one of these i'm going to leave it to turbulent for now we have controls for the amount so i could dial this way back and make it much more subtle or i could crank it way up until it's just completely clipping out and giving us this really crazy distortion then we have the size which will literally scale the displacement up or down and you can pretty clearly see what's happening there but even just to make this visual a little bit more easy to understand i'm going to make one more new solid and i'm going to apply the turbulent noise effect to it which does something very similar but instead of distorting the image it's just generating a texture using the same turbulence calculations so we're getting this texture that's just made up of black and white values and i can scale this up or down just like the displacement what the turbulent displace effect is doing is the exact same thing but it's using those black and white values to drive displacement of the pixels of whatever layer we're applying it to so the brightest pixels get shifted in one direction the darkest pixels get shifted in another direction and all these controls are just modifying that displacement map the same as this turbulent noise texture to generate unique distortions so in addition to the size we can also offset the texture and as i move that you can see it's literally shifting the texture around for the displacement i could even grab it right here and be very freeform with where i want to place it i could also increase the complexity if i make this really high i get something that looks totally different or we could leave it down at the default of one to keep it nice and simple we also have the ability to change the evolution so that it just kind of animates in this wavy liquidy way and if i open up the evolution options we can also check on this box to cycle the evolution meaning that every time i cycle one revolution so 360 degrees it's going to be the exact same displacement texture so if i just change the evolution revolutions and not these degrees nothing changes because every cycle in that evolution loops but we can also change the number of cycles in revolutions there are so if i were to set this to say 3 then it's only going to loop every three revolutions so you can see as i increase that it's changing every time and every third revolution cycles or loops all right let me reset this back to defaults close up evolution options and next we have the pinning options currently it's set to pin all which means that it's leaving the edges of our layer completely undistorted you can see that right up against the edge of the comp the grid isn't really being distorted at all but i could change that from pin all to none and then that is going to distort the edges and you can see that we now are able to see the edge of the layer so that's the purpose of pinning is to hide those edges basically but we can also change that to just pin the horizontal edges not the vertical ones or the opposite pin the vertical or left right top bottom any of these options will pin whatever it says it will and on some of these we have the option to resize the layer if i scale this down so we can see all of the edges and then i check resize you can see at the top and bottom what this is basically doing is expanding the layer beyond its bounds to allow us to see the entire contents with the distortion applied so if we just did horizontal edges then it's going to shift those out if i said none then you can see that it's basically not cropping that layer and allowing the distortion to move beyond the bounds of it so without that resize layer on it crops it and with resize layer on it expands it out and then finally we have anti-aliasing for best quality and this is basically just a lower high quality selector so if you turn it on high you'll get clearer crisper edges but if you can't really tell the difference leave it on low because that's just going to give you a render hit and that's it for turbulent displace it's one of my favorite effects i use it all the time hey thanks for watching if you enjoyed this tutorial then check out the other ones here on my youtube channel and if you like my teaching style then definitely check out my longer form content on skillshare and school of motion and if you want to support more tutorials like this one check out my patreon you can find links for all that stuff in the description of this video [Music]
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Channel: Jake In Motion
Views: 8,199
Rating: undefined out of 5
Keywords: After Effects, Animation, Motion Graphics, Mograph, Motion Design, Tutorial, Adobe, Adobe After Effects
Id: HiKTFo-PYAg
Channel Id: undefined
Length: 5min 8sec (308 seconds)
Published: Mon Aug 16 2021
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