Touring PS Stix with Professor Schmitt!

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so thanks for coming down to my factory here in Tijuana Ben curious to show you what's going on I'm excited to see it and also if you don't know we got Julio De La Cruz right here hello yeah Julio started working with me at ps6 just recently um we used to work together back a new deal like 30 some years ago a little little kitty come to the factory he was always trying to sneak inside sort of the same yeah so it's a kind of a cool full circle moment you guys got going on here totally anyways um what we're gonna do is is Paul was he was saying poke around see what we have on the walls and if anything speaks to you we'll cut out a shape and I found this 8.125 fa board it's got like it's nice and skinny but it's got blunt kicks so there's room for my feet when sliding and um it's I think probably the same mold and really similar length to what I've been riding already so I think this is going to be a good shape to step it up to a tiny bit and anyways we'll show you guys some of the process eh yeah so we're gonna go out in the factory we'll go up the template for that at will cut you out a brand new stack of boards in it yeah and you can take them home and check them out and um and hopefully we're going to be able to get some cool graphics on it from Julio too so so I got some paperwork here for Ben's sample board so they got a PS number on them so the PS number is actually how we keep the process control in the factors you can make the same thing over and over and make up the right details so we're going to make them a stack of four boards in the H mold that's the one he's been riding in his last couple boards well what do you have right there a couple little odd boards so this one's a boat right this thing's 13 inches wide 15 inch wheelbase this is for a guy named lance out of Miami and he doesn't have any legs he rides a skateboard side by side so it's experimental I also have one here in a different mold that's 14 inch wheelbase and this one has you can see the kicks are more normal like this one actually almost looks like a fingerboard to scale I bet you there's going to be people that want that oh yeah there's people that want that for sure how many of you guys want one how wide is that one again this one's 11.5 11 and a half yeah so it's a boat all right Paul so what are we standing in front of here well here's just a bunch of presses right so this is how we press the skateboards together unfortunately but we're not able to share this department operating with you today yeah not not this time not this time maybe next time but anyways what happens here is we take the layers of glue we run them through the glue machine with the right orientation long grain cross grain faces that are sanded cores colors Naturals put it in the right mold every mold has a number on it it'll stay in that press for an hour or two and ultimate will come out and get stacked on a pallet and it'll actually cure for a week plus a week plus that's good yeah because that's what glue takes to stabilize in Wood okay like all the moisture comes out and it reaches its normal range of moisture content right so what happens is the wood is is in general eight ten percent moisture but the glue is fifty percent water fifty percent solids when you apply wood glue on wood you go it dries really quick right because it's wicking moisture into the air yeah but it's also the woods like a sponge it's going sucking that glue in right so imagine if you're watching a superhero movie and he's running down the tunnel there's some slime coming after but it's actually glue when you close the press the glue is coming out yeah right squishing yeah squishes it in okay and but what happens is it stops moving and then it dries and it becomes a tube inside of a tube so every nanotube has another tube in it of glue so the stiff tube of wood has a flexible but strong layer of glue so does the glue the glue goes into the nanotubes yeah crazy that's how it bonds how you look at wood when it's bonded well it's like how the hell is that strong I know from experiencing carpentry like often the if you glue a piece of wood together and you do a really good job with your joint it'll break everywhere but the joint yes it'll break everywhere but the joint yeah it's also that example that Wood's always moving it's organic raw material you ever install hardwood floors in the work you do and I tried to avoid it I try to avoid it but I've done it okay you've done it do you bring the hardwood floor put it in let sit in the house for a week before you put it in yep okay good so you understand that stabilization thing like like you have to treat wood with with its understanding so what happens if a skateboard if you press it with epoxy it's really tough and durable right but the epoxy is usually 100 solids right so you just fill that tube with a solid and it's and it's probably more dense and heavier too it's great for impact right but what happens is because it's solid it breaks easier right so boards that are hot pressed basically they have to use a really stiff glue blue and then it breaks it breaks down quicker no matter what you're eventually going to break your Nanos I also like so so I think what we're talking about the difference between wood glue and uh say an epoxy I kind of like the fact that it's made with something like a water-based wood glue as opposed to having to expose your workers to like a two-part epoxy and like all the dust that that creates is going to be way worse than a wood-based glue so I think that's better too in general well I can agree with that but the big thing is treating the hard maple for spent right if you went to the store right now and bought a really nice filet mignon steak for dinner I'm gonna go home and put it in the microwave I don't think so hey so what mold are we standing in front of here so this is what my Factory calls the H mold so I developed this mold in 1998 to satisfy Chris Markovich right what was he looking for he wanted aboard thinner okay and lighter that was his most important thing for him yep and to do that I had to add more concave and I had to have more pronounced hips okay because yeah the early the early and mid 90s boards were very flat right and and I had to put a little bit of rocker in the mold a little bit of belly just a little bit okay so for those of you that don't know uh is there some board I'm going to grab a board from someone okay so we can describe it this weekend looking pretty sweet that's why there's nobody here they went home for the weekend what's up with that but the rocker is it goes this way doesn't it yeah yeah and it's just a little bit yeah it looks like about a when you look down the board it looks like about a millimeter or so yeah well if you take a boarding you put it against something straight like a door we really can't you would see light through there if you're looking at a door right or if you set it on the ground on something flat it would actually spin on the middle right or a board that's touching on the ends for instance and is this way it's touching out there I don't like it when boards have the rocker going the wrong way it makes my flick not work properly well because what happens with this rocker it's pre-tension so basically put a little bit of weight on it it flattens out right and then when you unweight it bounces back right so if it went the other way then it's already soggy you know it's already soggy yeah yeah okay so so it's pre-tension so when I built this concave it's sort of like a structural Bridge right how does that bridge well I've got arches post tension concrete yeah well there's a lot of pre-tension concrete in my family that's what I meant pre-tension you know my my grandfather was a skyscraper engineer in Chicago in the 60s and 70s okay and whenever I watch a movie of Chicago like Marina Tower Lakeshore Tower he was part of building all these buildings and that's what he did so maybe some of that rubbed in I don't really know I was just a little kid interesting Grandpa Drew lots of blueprints okay I want to get a talk a little bit more about the H mold because it's it's interesting you mentioned that he wanted a bigger nose too yeah well in the case here so I was listening to Chris but I'm listening to the market as a whole and um because to develop one of these takes a lot of work and cost and I was wanting to make sure if you satisfy one person only you might be in a place where the market doesn't want to be well a lot of Pros actually don't um they ride a board specially pressed for them and their models are a more uh all-purpose board right some do some don't yeah some some will ride off the shelf and somewhat very specific thing I love them ride weirdly flat boards yeah so this board is is if if you look at this it's symmetrical in this surface here to here but right here at the tip of the nose the last two inches it's four degrees deeper okay so what that does is it makes the nose appear taller okay so when I was making this mold Riders kept on going well I want the nose taller and I'm like well why like do you need more surface area to no slide no I just I just sense that I want it taller you want a bigger I want to know that my nose is in front of me and when you look at the direction of momentum at somebody skates yeah in general the nose is in front of them whether they're going regular switch right sometimes they'll be going fakie but maturity of the time you're going that way right and it's this this sense that skaters figure out what they like they don't necess a little while I like I like this quote that you had about what skate you said that usually when somebody has something in their head about their board like they want to change something they're usually right about what they want even if they can't articulate it yeah they can't articulate it but basically I'll I'll listen to it I'll modify things around and I'll I'll sort of prove it right by going this way in that way you know because if I if I make the wheelbase too short or too long or like oh I don't like this okay well now we know like we're back to the sweet spot so you prove it out so there's something I thought about about the fact that you made so like he was describing the nose like it goes up but then it ramps up a tiny bit more a couple more degrees and I was thinking about that because if all you did was just increase the nose length now it's going to hit too soon if you have a really big nose but if it goes up those couple degrees it's going to get the timing working properly while still giving you like the comfort of having a nice big nose like I'm one of those people that likes a big nose on my board because it really helps me like plant my crooked grinds in place it gives me a lot of nose to flick off of for my kickflips and heel flips just feels nice and cozy so yeah I appreciate it works for you yeah it works figure out what it works for you that's what matters you know and and the world of boards being um symmetrical and people wanting to the board that's symmetrical a lot of times they talk about the shape but really if it's not the shape and the mold it's still not perfectly symmetrical right you know yeah you have to make it a combination you have to make an actual symmetrical mold too right but but the issue is that if everything's perfectly symmetrical it's like having a pocket knife of one blade with one purpose where if you have a pocket knife with two blades and you understand the way those blades work differently for your needs then you're in a better place I I totally get that and I feel I have like a kind of boat like I understand why people like symmetrical because it's simpler and they don't have to think and if you learn on a symmetrical board I think it's a good thing but like I like having that big nose in front of me because like you said because it's directional and when I'm doing my nollie tricks it's like there's just more there but if I'm doing say tray flips and front side flips things like that I actually kind of like having that smaller slightly pointy tail and I don't seem to struggle with tail slides yeah I think I would get used to whatever I was riding or grew up riding but because for 30 years it's been kind of the norm to have a bigger nose and smaller tail right I like it no I can remember back in I don't know like 91 92 Templeton working on a New Deal Board was like I want my nose longer like you want your nose longer than seven inches are you crazy that's what do you want it you mentioned that yeah Templeton was the first guy that wanted I can't say he's the first guy it's the first guy that resonated in my mind the first guy that you remember because the reality is I'd already known it for five years and it's like we had that kind of relationship or was he the first person that you made a board that had a bigger nose and tail for I'm not sure but it's the one I remember there you go it's the one I remember okay hey we should go check out another mold here okay cool okay so what do we have here so that's what we call our D mold I made that mold in late 92 early 93 and this was a mold I made paying attention to the market and what they wanted but in that era I had this problem where in a sense I was owner of giant and the brands that were there okay I don't want to listen to the old man right they want to listen man I think I was pretty young man but still generation it's a generation we're talking 30 years ago right so you were younger than me right but anyways so none of the Riders are giant I made like three or four molds I could not make them happy because I was listening to them yeah then I listened to the market I made this mold Spike comes to me one day said hey we're starting a new company with some friends of mine and I knew who you hung out with and I was like okay sounds like a good idea what do you think of this here's my new mold well the next year all the brands of giant are using that mold too because they're like it's hip because girl made it hip right right so you know so it was girl this was what did you say you said the first first 10 years a girl was in that mold yeah that's pretty cool so this shape right here I spent a lot of my youth on and when I rode the 7.5 Mike Carroll uh reissue that you did a couple years a few years back it was this mold and even though it was like way smaller of a board than somebody my size should probably be riding after about 20 minutes like all my tricks came back I could pop it it was just weird like I suffered a little bit because it's so skinny on you know grinds skating a mini ramp would be ridiculous but just like my flat ground game and and the form and Technical ability on it was like whoa this is fun well it's an example that people are conditioned by what they grow up on and they almost forget that because Brands Pros Graphics I mean you go in the skate shop it's like a candy store what kind of candy you want well I thought I wanted this candy when I walked in the door and now I change my mind at this eight and a quarter is the same in my mind and I don't have a tape measure and I don't know that it's off by a quarter inch and it's going to work the same or not and yeah but you know I chose a different shape Blended by the excitement right and it's a very interesting thing and and the reality is that your body talks to The Leverage of everything the mechanics right your eyes have to look down and feel good about it because if you mentally aren't in the right space to feel good about it yeah when a board has the wrong shape even if I can skate good on it I don't like skating on it exactly same with a bad graphic okay there's a little more that's actually interesting about this mold and we're kind of going back because we started on H mold which was developed after this yeah but um were boards did like they had to be thicker didn't they yeah so this board was thicker exactly how much how much are we talking about eighteen thousands eighteen thousand about six human hairs and it's all in the crossband per per board or per ply per board layers of wood three hairs each but what those three hairs removed from the crossband allow the H to flex and come back okay so where the D would break easier and if you go back prior to that the d a couple years when cross bands were 16 thick and you had the jump ramp era of skateboarding the 80s they broke all the time because there's no concave in the back and because they weren't designed to flex interesting yeah so what I noticed that it was thicker like when I got the reissue board I felt to make it thicker yeah and I was like well I don't think it was perceptible but like I think because I'm I'm a carpenter I work with my hands a lot so I I'm kind of a tactile person I pick it up and I'm instantly like this is thicker but I wasn't sure if it was just because it was 7.5 if it was visually appearing thicker it's interesting how the buying can be fooled I had this construction I used to do um that element marketed as helium it had air cavities in it to make that principle work I had to make the board thicker but when you picked it up it wasn't any heavier so you didn't even think it was thicker you know because your mind gets fooled so easily there was a few element boards you had on the wall upstairs where I picked them up and they were noticeably lighter yeah than most boards on the market right now yeah so that must have been something you guys were working on back then I made lots of those boards for quite a few years they're the element feather lights is that what they're called helium helium okay Featherlite was the mold helium was a construction okay okay this is a symmetrical surface mold okay the ps101 is a symmetrical surface mold the Z16 is a symmetrical surface mode so when not everything in my factory has has surfaces that aren't symmetric right but it's sort of like a a terminology people it's not in their mind yet right it's not they're not paying attention so I've noticed though that um it it actually I think it kind of became the norm to have the nose be about two degrees steeper than the tail like I've checked a lot of boards from a lot of different places and they all kind of have that so you might as well part of it too is the reality that you as long as it's longer when you put a digital gauge out there because it's a not a straight line it's an arc that's continuing and changing yeah and getting steeper as it gets to the end you just go higher up you get a higher degree right okay so I can show you a copycat gauge when we're at my shop and how I copy a surface okay and that that's how I really judge it so and really quickly in case people were confused when you were talking about symmetrical mold what he means is that that angle of the kicks is the same angle whereas the H mold at the end goes up a couple degrees so so the H mold if you're doing manuals or nose Wheels it's going to be the same but when you go to connect to the ground it's going to be it gives you that extra tiny bit of time and I'm skating like at the time part of the time is counteracting the length too right because it's long that's what we were talking about yeah and I've been riding like eight inch board Venture lows and like all my tricks are sucking right up to my feet again like it's been it's been pretty good and that's what you're saying about like going back to something that was familiar you to do you like I rode I wrote Ventures and like kind of steep boards or Alien Workshop boards in the early two so that a lot of those came out of this mold yeah late 90s early 2000s I wrote tons of those so it's maybe that's why my muscle memory was instantly like oh I know how to skate this yeah yeah it was it's been it wasn't your muscle memory though no it was your mind you ever see a human lab oh yeah he does he dispels the Mist he dispels the myth of muscle memories right yeah okay which makes sense because yeah all that it's it's it's not my legs that are remembering how to do it it's the neural connections that I formed while skating those boards in my teens and 20s yeah interesting okay why don't we go and check out the manufacturers where the Machining goes okay that worked okay so what is this so this is Contraption this is my CNC drill machine in a CNC router you would normally have an x-axis a y-axis and a z-axis this one has an X and A Y and a z okay okay and what that does it allows me to drill a wheelbase centered in the mold or shift it Forward because all those girl boards used to like were shifting forward a quarter yeah which I still like and they had a little more fingers of flat in the back than they had in the front and that's why they had such a short tail to counteract that right yeah it makes for good manuals though right yeah so literally this machine was built back in that era to solve that problem has this been this has been around that long yeah mid 90s wow it's still going mid 90s just think about it um so after it gets drilled out here where does it go next so here's our copy shaper this is the machine that's cutting out the boards right so we drill the boards a whole stack the drilling is registrated from the pinholes you notice we Peck drill it and go really slow does we don't need to race this machine right so I want to get into that really quick because that was interesting why it drilled slow and I thought it drilled slow to relieve the sawdust out of the um this what do you call the thread the chip stuck in the spiral yeah so that's coming out to get the chips out of the Spiral but by getting the chips out of this pile the drill bit goes straight so what happens is it's easier to drill a straight hole in a piece of aluminum it's very consistent it's man-made material right a piece of wood's organic it's got wood grain in it uniqueness might hit a burl or a piece of long grape so then and then that will send the wheelbase off for the next board so if it goes in slowly then that way it's going to get consistent drill holes through the whole thing so with the copy shaper here what happens is we put the board that the truck holes on the template and then what happens is an arm comes down and clamps them in place so the templates held by the pin it's clamped and pressured in place two Cutters come in a big one comes in and a small one comes in and starts to rotate and Lily just cuts everything on the outside away into chips it's a giant router it's a giant router yeah yeah a little shaper but but it functions like a like a giant router and this is a template it goes around this it was really cool to watch you guys can probably see it in the b-roll there but yeah how many of these do you have in your shop it's like 1800 of them in the last 22 years I mean someone's like hey I want to make a shape and I look in the computer it's all computerized right yeah oh I want a 14 and 8th wheelbase I wanted eight and an eighth and I want a seven inch nose oops I already don't have one with a seven inch nose what are you looking for but that's the micro tuning that I've always done my whole career right where most most skaters go to a factory and you're like well here's the eight and a quarter and it's not really a choice like what's the mold here's our eight and a quarter and you were saying this is like these are were these handmade or did so they're handmade and general I make them my staple here is time so I make a half template and then I take that half template and I use it to mirror it into a full template but basically but in that half template I get to hand sand it and fine tune it in a computer it's really hard to take a line and say I want to move that over eighteen thousandths of an inch a curved line that is so it's easy to move a DOT 18. so I'm going to move a curve it's interesting because I think you mentioned that like it can kind of give your boards a slightly more organic shape to them yeah ps6 boards are definitely more organic I've noticed that I noticed that when I first started riding them again and um like My Strange Love board that I've been skating it has the very slightest oval shape to it it's like eight and one eight eight point one two five in the middle and then it tapers like a sixteenth and a sixteenth and then it has like a really nice big blunt nose tapered tail just how I like it and but it's not just like a totally straight rail and it's kind of satisfying to look at so but cliver is the one that puts the most time into his shapes he comes to my workshop and we work on it right oh really him it's very important so he spends his time on the shapes and he he pulls the heritage of what he's done in the past the characteristics he likes it I like he knows of this the tail that this Braille attribute it did look like an old board yeah just slightly scaled up because it was an eight I just think it's kind of cool that like each one of the shapes that comes out of your factory was actually like a handmade template as opposed to just like a computer graphic plugged into a CNC that just cuts it straight sometimes sometimes some people give me an illustrator file and I'll make this on my CNC in my workshop like I don't have to make it the old school way but I find especially when I'm working with somebody that little bit when you get them to go like and you take that little bit off and you mirror it and I go like oh my gosh that's it it's like it doesn't take much a couple hairs but couple hairs on one side is is now for hairs overall and you're like oh that's perfect yeah yeah organic flow is when you look at something and it looks right interesting okay and speaking of all the handwork that goes into a board I think we should check out the other stuff because you I don't think you guys realize like how many different times the boards are handled before they get to you oh yeah it's crazy so here we got an edge router so what happens is the staff will pick up a board here I'm gonna grab one [Applause] good thing they haven't been Edge routed yet that's right anyways you take it here in the router's spinning at high speed like 25 000 RPM that's rotations per minute if you didn't know and basically it cuts that away now it doesn't cut it away perfectly because of all the bends and the curves you can see this plate has its shaped to it and we sort of have this area of this nose where we're sort of riding on that part and as an operator you have to understand that shape to maximize the routing I I've tried to I cut one of the blend the blanks that you sent me I narrowed it down and tried to Edge router it perfectly you can so it's it's very challenging yeah I mean you can get close but I had a couple spots where I dug in a little bit yeah but there's another around the hips is really easy but there's a next opportunity to clean all that stuff up exactly I'll show you that next so check this out this is a pump sleeve so it's like a balloon with sandpaper around it right and you see the guys when they're standing they're dancing it on here it really is a dance and they've got their music going it's awesome well it's like they're they're at the gym working out I don't even notice all the guys in this department they're all fit like you want to go to the gym 10 hours a day and work out and that's what they do right I really noticed though that like I could see they've been here a while and they're it like there's a they really have a flow to it you know it's like they've done it it's like this side this it was cool I really enjoyed watching it yeah there's a lot of hands honey they'll rub their hands around the nose how's it feel and basically because of the nanotubes and the board the nanotubes are going this way and this way so here you have an angle right so it's hardest to sand you're doing the most work in this area because it's the most rough area to it it's really it's really interesting though like I noticed that um yeah they do spend a lot of time feeling the edge and it doesn't look like they're necessarily looking at the edge for Perfection they're feeling you can you can sense it way better yeah you can feel it I show people I literally do this and I shut my eyes because your eyes can't even tell you that little microness what but it might tell you all the way or not you pick up a board and you got a hard Edge on it you're like oh I got a hard Edge on this yeah your fingers but your eye can't even see it no it's true it's true okay what station are we at now Sandy Sandy hand sanding so they're taking a uh orbital sander here this has a spongy pad on it yep 220 grit they're polishing it out okay so sometimes oppressing there might be some glue or a little bit of glue through the nanotubes of the wood okay or micro crack or fingerprints on the outside or a little scuffs how many different grits do they do is because for most part here they're usually just used in 220. okay so there's three stations right here I saw for sanding but it's all 220. yeah in general like if there's something to be fixed they might be using 120 or something okay I I thought it was like they were going down and grit each time but they don't need to right so the outside of the skateboards are sanded to 180 as denier already okay so if that 180 surface didn't get damaged you already won 80. yeah okay so it's actually just three three guys working on decks at one yeah not not three guys working on one deck right yeah okay got it yeah and the pump sleeves actually have an 80 grit bit Grain on them and then they as they wear in they get a little you know a little less than 80 shall we say it's a dusty place in here you guys yeah foreign so here we're in the paint room things are looking a little dark in the paint booth because no lights on but actually they painted some boards black today so we can see black paint residue and the filters got a little residue on them so what they do in this paint with them this side of the booth they put it a Steeler coat on it so they paint one side spin it do the next one so they load them on these tables and they spin them around because it allows it to just keep the flow going you see how quick they move right and they're using lacquer in here it smells like when you lacquer a curb yeah and then once that sealer dries they'll hand sand it with a sanding sponge like this so when you seal wood and it raises the grain yep okay and then by raising the grain you now level It Out by hand sanding it yeah so what do you mean if you've ever if you haven't ever done that um you seal it and then if you feel it it's like bumpy bruh yeah yeah so that the sanding knocks that down and then you get that really nice crisp smooth coat on right so what happens is the first coat soaks in the wood the gloss coat sits on top of it right okay if you don't put a sealer coat on first the gloss coat will sink in and become your sealer cook right you know oh okay so it's sealer and gloss it was two different things they were spraying right exactly okay I thought it was the same stuff yeah that's clear yeah right yeah but the the Steelers will have a little bit more wax and fillers in them because they're designed to fill pores okay so it does a little it's multi-purpose not a little bit different yeah cool than the gloss top coat yeah it was cool watching it yeah so now we're in the laser department so this is Department we put the ps6 laser seal on a board okay and what that laser seal is it's process control there's paperwork that following the whole process too and it's that number so if I type that number in from 20 years ago yeah I can make that same board right I have the same process the same manufacturing but the lasers basically just burn those numbers in right so if you look at the number it's a it's a batch number and it says Dash four digits so this is the fourth board in this batch in particular okay right now cool so simple in one way but very important but the most important thing about it is I'm like to be honest and clear about what I do some people may be mad and made in Mexico and it's not made in the USA well I tried to be in business there but I'm not in the reality is that I'm proud of what I make and I market and I've done that for many many years okay what what's next where do we go next so this is the heat transfer machine so we got three of these machines up and running right now and when we need to use all three that is so what is a heat transfer exactly like it's a digitally printed graphic on a piece of plastic they're plastic yeah and then this thing gets hot it's still a bit warm and what does it do so so heating the pressure transfers the ink to the board so there's residual solvent in the paint residual solvent in the ink yeah the heat releases that and they basically it fuses it fuses it together yeah okay so it's not exactly the same as those Bazooka Joe tattoos right but the transfers are made either by direct screen printing onto this film color upon color okay that makes sense because some boards you can feel the texture and I'm sure those are the ones that got screen printed onto the onto here right exactly the screen print's not as thick of a layer of ink as a direct screen print it still looks better though right I think like I love that feel when you can feel like radiation feel the raised texture for sure yeah and then sometimes our heat are digitally printed as well you know and those those might have really nice photos it's what we call continuous tone compared to half tone okay so some transfers are made before color process half tones like we look I don't know what that means we looked at the that Walker long board earlier today that was Four Color process half tone I'm sure these guys are as lost as me hey you guys got your CMYK principles down you're good on your color theory RGB oh our CMYK plus uh why I'm not sure what what you got it's okay it's like trying to talk video formats right they just like what happened to the video for me the really important part is that you know what's happening and how to do it if we get a good graphic thanks okay so what happens next here so what are the packaging departments so here's where the shrink wrap goes on so here's an example of a board that's all packaged up right it's got shrink wrap on it what we're using it's got a new disorder graphic as seen on oh I can't show the graphics but anyways so this machine you take a board you put it in the shrink film you run it through you seal it on the edge and it goes to the heat oven there okay and it just shrinks it down cool we didn't film that so sorry I can't show you but that's and then there might be a warning stick around there everybody loves their warning stickers you know what's funny is I never take the warning stickers off because they've never caused a problem under the grip but every time I do a setup video there's people that lose their minds that I don't take the sticker off it's funny I see that same thing and some some writers are like hey don't put stickers on my rider boards I've not once ever had a problem from uh gripping over the sticker but I have had problems from trying to take the sticker off yes yeah because then you get that loose paper you can get a little air pocket that gets gummy and it's like yeah so I don't know that's my opinion on that some people are OCD about the sticker but but we're really grabbed because it says skate within your abilities injury or death may result from improper use wear safety gear follow traffic pedestrian safety rules right yeah totally basic right so basically might be what you want to not do I'm not sure but you know it's your choice right freedom of choice we're into the freedom of choice yeah but we've given you a fair warning exactly Freedom of Choice fair warning okay cool I like that cool so thanks for coming to the factory hey it is my pleasure it's my pleasure totally cool to share with you what we do here I'm super grateful to be able to show you guys that and I also can't wait to um because I guess in the intro of this video we talked about that board yeah you know and the one we showed all the steps for um I'm gonna get some graphics on it and I can't wait to ride those so I'll do a reveal with you at my workshop next week okay okay cool oh that'd be cool all right okay thanks for watching guys later I can't wait to hear what you think about this one and once again thanks for being on the channel no problem thanks for having me bye guys
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Channel: Ben Degros
Views: 56,235
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Keywords: paul schmitt, how a skateboard is made, skateboard, skateboarding, skateboarding for beginners, skateboard tricks, skateboard setup, skateboarding progression, skateboarding videos, skateboard videos, skateboard for beginners, skateboard ollie, skateboard asmr, skateboard tutorial, skateboard wheels, skateboard and, skateboard andy anderson, skateboard andy, ben degros, wheelbase
Id: w0X_35edYpU
Channel Id: undefined
Length: 33min 26sec (2006 seconds)
Published: Wed Feb 15 2023
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