- [Sydney] Everybody knows The
Witcher, and Geralt of Rivia is one of the most recognizable
characters in video games. Now, with the Netflix series on the way, we're going through the
whole Witcher game timeline to get hyped. You probably know The Witcher
was originally a series of novels, but we're only
gonna be covering the events considered canon in the games. Because, you know, we're
a video game channel. And one you should subscribe to. (upbeat techno music) The Conjunction of the Spheres. While the story of the
Witcher mostly takes place in one Earth-like realm, its world exists as part
of an infinite multiverse. 1500 years before the events of the game, a cataclysmic event known as
The Conjunction of the Spheres shakes the multiverse. Universes collide, and a variety
of monsters suddenly appear throughout the world in
which our story takes place. Since the only known records
of the event were kept by the elves of the land, the Conjunction is often told
through their perspective. Shortly after monsters start popping up, humans also show up on the continent. They destroyed their own version of Earth, and I don't think any of us are surprised. The Conquest of the Humans. Nearly a millennium later,
a new group of humans known as the Nords arrive
on ships from unknown lands. They quickly get to doing
what humans do best: spreading out and
conquering the other races. Along the way, some humans
learn how to get in touch with the primordial Force
controlled by certain members of the Elves, Gnomes and
Dwarves, aka the Elder Races. Sure enough, with some practice, these humans grow adept
in magic and become mages. Other magic-users, called Sources, are born with magical abilities that could be extremely powerful, although very difficult to control. Humans keep spreading,
establishing their own kingdoms on top of the lands they
conquer, mainly from the elves. But those otherworldly
monsters still roam the lands. To fight against these monsters,
a group of warrior monks come together and form what
we know as the Witchers. They use a deep knowledge
of mutagenic plants to enhance their abilities,
slaying all kinds of monsters to aid the Nords in their conquest. To grow their ranks, the
Witchers induct young boys at an early age and
immediately subject them to rigorous training. But for these kids to truly be Witchers, they'd have to survive an
extremely dangerous cocktail of mutagenic herbs. Only three in 10 boys survive, but those that do mutate to
have unique Witcher abilities. These include accelerated
healing, increased lifespan, superhuman strength, endurance, agility, and enhanced senses,
including night-vision. Witchers can also use signs,
a minor form of sorcery that allows them to quickly cast spells. The Order of the Witchers
doesn't last long, though. The Witchers grow disillusioned
with the chivalrous pomp and circumstance associated
with the life of a knight. The Order splinters into different
schools of Witcher craft, and each school shifts priorities
away from helping royals to selling their services
for coin instead. Normal people begin to fear the Witchers. Some consider them to
be as inhuman as elves or even monsters. And the belief that Witchers
are incapable of emotion only makes things worse. If that was strictly true, there probably wouldn't be so
much seduction in the series, so take it with a grain of salt. Nonetheless, Witchers
are the only ones capable of dealing with monsters, so
townsfolk and nobles alike would call upon them for their services. The rest of humanity establishes
two major cultural pillars on the continent, the Four
Kingdoms to the north, and the Nilfgaardian Empire to the south. The Nords inhabit the Four Kingdoms, spending hundreds of years
engaged in numerous wars and political conflicts. Typical Game of Thrones stuff. But just like Game of Thrones, most of these events don't really matter. In the south, the Nilfgaardians
grow stronger and stronger over the years. It's unclear if they had
been on the continent since the First Landing of the Nords, or if they arrived in the
south around the same time. While the Northern Kingdoms
consider non-humans second-class citizens, the
Nilfgaardians incorporate many elements of elven
culture into their own. Sure, Nilfgaard has its own
internal drama over the years. It becomes a republic,
then a monarchy again, a-la Julius Caesar. But while the Four Kingdoms is
engaged in their petty spats, Nilfgaard expands into a sprawling empire. The Adventures of Geralt. Okay, so there's been a bunch of Witchers, but only one that's the Witcher. The White Wolf, The Butcher of Blaviken, The witch guy from that video
game you're always playing. Yes, it's time to talk
about Geralt of Rivia. As is customary, Geralt
arrives as a nameless child at the Witcher fortress of Kaer Morhen, to study under the
tutelage of Master Vesemir of the School of the Wolf. Like other young Witchers,
the child was encouraged to choose a name that potential clients would find trustworthy. So he eventually settles
on Geralt of Rivia, even though he's not actually from Rivia. Geralt begins his brutal training, surviving the Trial of the Grasses while many of his fellow students die. After he passes his
training with flying colors, Geralt undergoes further
experimental mutations. He's the only Witcher to
ever survive the process, but the painful transformation
leaves his hair ash-white. From here, the timeline
of Geralt's adventures before the events of the
games are difficult to place. He first gains infamy after an incident in the town of Blaviken. He tries to stop a bandit
gang from taking a marketplace full of townsfolk hostage. Geralt slays all the bandits,
saving the townspeople, but all they saw was some white-haired guy run into the marketplace and
start chopping people up. So, they jeered, threw rocks at him, and Geralt was warned
to never return to town. As the myth surrounding
Geralt's deeds spread, his reputation as a
cold-hearted killer is cemented, And people across the land grow to know him as The
Butcher of Blaviken. On the other hand, some know him as a hero after he saves Princess
Adda, daughter of Foltest, King of Temeria, from a curse
that had transformed her into a monster. As Geralt's journeys continue,
he forms many relationships with people around the world,
including Triss Merigold, a powerful sorceress and his
on-again-off-again lover. He also befriends the dwarf
swordsman Zoltan Chivay, as well as the womanizing bard Dandelion. Geralt saves him from
being beaten to a pulp by the angry brothers of a
girl he'd gotten pregnant. Each of these friends would
go on to ride with Geralt through countless adventures. During one contract hunting a genie in the kingdom of Redania, Geralt meets the sorceress
Yennefer of Vengerberg. Although they're first
at odds with each other, their rivalry quickly grows flirtatious as they continue to outwit each other. Finally, their future
becomes set in stone. To prevent the rogue genie
from killing Yennefer, he wishes for his and Yennefer's fates to become intertwined. Thus cementing the romance that dominates much of the series. The genie disappears,
and Yennefer is safe. For the next year, she and Geralt live peacefully
together in Vengerberg, nice. Eventually, however,
Geralt grows uncomfortable with Yennefer's possessive nature and steals away into the night, leaving behind a rose
as one final goodbye. That's right, he ghosts her. Princess Cirilla. Meanwhile, a sorcerer has
usurped the throne in Nilfgaard, and placed a curse on the
prince, Emhyr var Emreis, casting him out into the wilderness. The curse turned Emhyr into a hedgehog, but unbeknownst to the Usurper, the spell would revert every night, returning Emhyr to his
human form until sunrise. Emhyr uses his human form to escape to the kingdom of Cintra, where he saves the wounded
King of Cintra in the forest. And so, Emhyr invokes
the Law of Surprises, an ancient pact forged
between a man and another man whose life he had saved. The law states that the savee
shall give his savior a reward that neither of them are yet aware of, typically what you find
at home yet don't expect. Confusing, I know. Nonetheless, Emhyr spends
15 years in Cintra, has an affair with the
King's daughter, Pavetta, and uses the Law of Surprises,
as a claim to marry her. Technically, Pavetta is
something that the king indeed had at home when he was
saved, but did not expect. Still following? Look, long story short,
they get happily married, and she doesn't even mind
that he's basically a werehog. So where does Geralt fit into all this? Well, he happens to be in town and decides to help break
hedgehog guy's curse. As thanks, Emhyr promises Geralt a reward via the Law of Surprises. A few years later, Emhyr
decides it's time to reclaim the Nilfgaardian throne. He plans to fake the
deaths of himself, Pavetta, and their daughter, Cirilla. That way, he can freely
return to Nilfgaard and lead an uprising against the Usurper. However, Pavatta has already
smuggled Cirilla away so she won't be a pawn in
Emhyr's political games. Emhyr is furious, and
scuffles with Parvatta, causing her to fall off
a ship and drown, oops. Emhyr alone returns to Nilfgaard alive, where he successfully builds an army and reclaimed his throne. Cirilla, aka Ciri, grows up in Cintra, but her tomboyish nature makes her averse to the princess life. After being forced into
an arranged marriage, Ciri runs into the forests to escape. Geralt happens to be passing through, and he saves her from a giant centipede, although he didn't recognize her. Ciri's unwilling to go back
to Cintra to be married off, so she accompanies Geralt to
the dryad kingdom, Duen Canell. However, when they arrive,
the dryad queen wants to turn Ciri into a dryad herself,
erasing all of her memories and turning her into a
spirit of the forest. Geralt's unable to stop the
ceremony from happening, and Ciri is forced to drink magical water that would turn her into a dryad. But to everyone's surprise,
the water has no effect on her, possibly because she knows
her destiny is tied to Geralt by the Law of Surprises. They dryad queen lets them leave, and Geralt takes Ciri with him, since their destinies are
intertwined and stuff. Just like that, Ciri's one
step closer to realizing her childhood dream of becoming a Witcher. Too bad she takes a step
back when Geralt ghosts her in the middle of the night, leaving a companion to
take her back to Cintra. What a flake. Back in Cintra, Ciri
reluctantly continues her life as a princess, until Emhyr's
Nilfgaardian empire invades. They've been rapidly
expanding in the south, and now they're out to capture Ciri and bring her back to her father. Ciri manages to escape amid the chaos and hides out with a
couple living in the woods. Once again, fate brings
her and Geralt together. He finally accepts that
he can't lose this kid, so Geralt takes Ciri with
him back to Kaer Moerhen. Ciri begins training to become a Witcher, but she soon starts to exhibit
strange magical abilities. Like, she summons portals
that she can't control and gets possessed by
an otherworldly voice. Geralt is still intent
on ghosting Yennefer, so he asks Triss to help in identifying and controlling Ciri's abilities. Triss deduces that Ciri is a sorcerer, and she needs someone more well-versed in her condition to help her. Geralt finally relents,
writes to Yennefer, and Ciri heads to the Temple of Melitele to be trained by her. But this training is short-lived, once Emhyr's conquest and hunt
for Ciri catches up with her. Ciri escapes through one of
her interdimensional portals, leaving her alone to travel
across the multiverse trying to return home to Geralt. Eredin's Hunt. While Ciri is trying to get home, the Wild Hunt senses her Elder Blood, a unique genetic trait that's
responsible for her abilities. The Wild Hunt are
dimension-roving slavers, and they become obsessed
with capturing her and harnessing her powers for themselves. While legend tells that the
Wild Hunt were specters, they're actually Aen Elle, an ancient elven race
from a different world. When the world of the
Aen Elle was befallen by The White Frost, a
prophesized, apocalyptic ice age, Eredin, the King of the Wild Hunt, decided that the best hope for his people would be to invade Ciri's
world and conquer it. But to do so, he needs
the ability to transport thousands of Aen Elle
across dimensions at once, and to do that, he figures he
needs Ciri's portal abilities. By this point, Ciri can
create portals at will, she just doesn't know where they'll lead. She finally gets home
to Geralt and Yennefer, but Emhyr finds her too. Emhyr reveals to Geralt
that he's Ciri's father and that he plans to take
Ciri back to Nilfgaard and impregnate her, gross! Understandably, Geralt tells Emhyr that's absolutely disgusting, and that he should just
execute him and Yennefer and get over with it. While leaving with Ciri, Emhyr
realizes just how disgusting his plan is, and
surprisingly, lets her go. Ciri runs back to Geralt and Yennefer and saves them from being executed. Geralt then rides ahead to Rivia, telling Ciri and Yennefer
to meet him there. By the time those two catch up, Rivia's in the midst of a violent riot, and Geralt has been totally
murked by the angry mob. Even Yennefer's magic can't help Geralt, and she also falls
unconscious in the chaos, leaving Ciri to carry them to safety. After leaving Geralt and
Yennefer in stable condition on Malus Island, Ciri once again takes off in a portal to another random world. Eredin decides that to get to Ciri, he should go after those
she loves the most. So, the Wild Hunt arrives on Malus Island and kidnaps Yennefer. Geralt chases after them,
saving a fellow Witcher of the School of the Viper along the way. So, he and his friends
join Geralt in his quest. Geralt and the other Witchers
find and battle the Hunt, but with no success. In an act of selflessness, Geralt offers himself in Yennifer's place, and Eredin acceps. For some time, Geralt rides among the
ranks of the Wild Hunt. When Ciri discovers what happened to him, she manages to locate and
free him, teleporting him away and escaping before Eredin can catch her. The Witcher. Geralt awakens in the forest
outside of Kaer Morhen, unable to remember anything that happened since the Rivian Pogrom. The world believes he and
Yennefer had died in the riot, and with no sign of Yennefer anywhere, Geralt believes it too,
the part about Yen. Anyway, Vesemir, Triss, and
the Witchers of Kaer Moerhen discover Geralt and take
him back to the keep to help him recover his memories. Unfortunately, a bandit
group called the Salamandra attack Kaer Morhen. Despite the efforts of
Geralt and the gang, the Salamandra's leaders Azar Javed and the Professor manage
to get into the castle and escape with the
Witchers' mutagenic potions. The Witchers decide to split
up to hunt the Salamandra, with Geralt journeying south to Vizima, the capital of the kingdom of Temeria. When Geralt gets to Vizima, the entire city is under
quarantine due to a plague. He manages to get in
by killing a hellhound plaguing the area, and
quickly discovers a conflict between the religious knights of the Order of the Flaming Rose, and the Scoi'atel, a
non-human terrorist group, or freedom fighters,
depending on your perspective. At this point, Geralt can choose
to side with either faction in his mission to find the Salamandra, or go it alone and remain neutral. He also reunites with
some of his old friends, including Zoltan and Dandelion. He even meets Adda, the princess whose curse
he lifted long ago. Geralt and his allies
assault a Salamandra base, killing the Professor in the process. However, Adda has been
conspiring with the Salamandra behind her father's back, issuing royal decrees in his name. To keep from getting caught, Adda orders Geralt to be killed, but Triss arrives and teleports him away in the nick of time. Soon after, tensions between the Scoi'atel and the Order reach a boiling point. The Scoi'atel starts
an uprising in Vizima, and the Order responds by massacring non-humans indiscriminately. Geralt's role in this battle
depends on who he sides with. However the battle ends,
Adda's monster curse makes a comeback, and Geralt
is forced to either kill or help Adda once again, even
though she tried to kill him. In return, King Foltest helps
him track down Azar Javed. Javed gets killed, but
not before revealing the true mastermind
behind Salamandra's plot to steal the Witchers' mutagenics process: the grandmaster of the Flaming
Rose, Jacques de Aldersberg. By now, most of the order
is in open rebellion, and Foltest asks Geralt to kill Jacques. Once Geralt confronts him,
Jacques reveals that his plan to overthrow the king is not
only fueled by his hatred of non-humans, he's also driven
to stop what he has foreseen is coming, an apocalyptic ice age. After they battle in an illusion of a frost-stricken wasteland, Geralt finally defeats Jacques. Suddenly, Eredin reveals himself
to Geralt in spectral form, though Geralt has no memory of him. Eredin wants to take Jacques'
soul back to the Wild Hunt, and Geralt has the option
of allowing him to, or refusing and killing Jacques himself. Afterwards, Foltest rewards
Geralt with a pouch of gold, but a masked assassin
attacks him out of nowhere. Geralt duels and kills the assassin, but he and the king look
at the assassin's face, they see that he has the
cat-like eyes of a Witcher. The Witcher 2: Assassins of Kings. Some time later, Geralt
accompanies Foltest on a mission to retrieve
his bastard children, Anais and Boussy, from
his former mistress, Maria Louisa La Valette. Maria isn't about to
just give up her kids, so Temeria wages war on the La Valettes. Geralt helps Foltest besiege
the La Valette's keep, taking him to his children, but of course, another assassin jumps
out and murders Foltest. Sure enough, Geralt gets
blamed and arrested, and Temerian Special Forces commander, Vernon Roche, interrogates him. Geralt manages to convince
Roche of his innocence, and the commander helps him escape. From there, Geralt rendezvous with Triss and heads to the fishing town of Flotsam to find out who the heck
is killing all these kings. The king of the nearby Aedirn has also been assassinated recently, so Flotsam seems like a good
place to look for clues. Once they get to Flotsam,
Geralt and company are ambushed by the Scoi'atel, lead by the elf Iorveth. Iorveth reveals that Foltest's
killer, ostensibly a Witcher, had approached him earlier,
seeking his help to kill the kings of the Northern Kingdoms. The elves let the group go, and Geralt proceeds to the town square, just in time to save his
friends, Dandelion and Zoltan, from being executed. Zoltan got caught colluding
with the Scoi'atel and Dandelion is in trouble for
his usual debaucherous ways. Geralt also helps the
sorceress Sila de Tansarville dispatching the kayran, an aquatic beast that had been terrorizing
Flotsam for generations. Geralt also warns
Iorveth that the assassin had been planning on
double-crossing the elf now that his work in Temeria is done. But when Roche's forces
attack Iorveth's elves, Geralt is forced to choose between siding with Iorveth or Roche. In the chaos, Geralt
battles Letho, but loses. And yet, Letho spares him,
saying that the Witcher had saved his life once,
and now they are even. He proceeds to kidnap Triss, and makes her teleport
them away to Aedirn. Now that the Aedernian king is dead, King Henselt of the neighboring
Kaedwen seeks to invade. Geralt and either Iorveth or Roche arrive in the Aedirnian city of Vergen, where Kaedwen's hostile
takeover is taking place. Depending on who Geralt chose
to side with in Flotsam, the story differs widely here. Geralt will either ally
himself with Henselt, or the rebel leader Saskia and her advisor, the
sorceress, Phillippa Eilhart. Geralt learns that Saskia is
in fact a dragon in human form, but is unknowingly being
controlled by Eilhart's magic. He also discovers that
the Assassins of Kings are in league with Sile de Tansarville, who in turn is colluding with Eilhart. Finally, he finds out
that the Nilfgaardians have taken to the ancient
elven city of Loc Muinne. The Council of Mages has
called a peace summit of the Northern Kingdom leaders there to determine what to do with
the now-kingless Temeria. No matter the outcome
of the battle of Vergen, Saskia and Phillipa leave for the summit, and Geralt pursues them, as well as Triss. The Lodge of Sorceresses
had planned to use Saskia, in her mind-controlled dragon form, as leverage to seize power
for themselves at the summit. However, by the time Geralt catches up, King Radovid of Redania has
captured and blinded Philippa. Triss gets set free, either by Geralt, or surprisingly, Letho. Saskia attacks the summit
in her dragon form, and Geralt pursues Sile, who tries to escape via
a teleporting device. Unfortunately for her,
Letho sabotaged the device, leaving her trapped in a painful stasis. Geralt can choose to either
save her or leave her there. With Saskia still attacking Loc Muinne, Geralt fights and defeats her. If he chose to rescue
Philippa from Radovid earlier, he has the option of breaking her curse. Otherwise, he must choose
between killing Saskia or letting her live under
Phillippa's mind control. With the worst of the fighting over, Geralt and Letho come
face to face once more. Letho tells Geralt that he is the Witcher from the School of the Viper who had helped Geralt
battle the Wild Hunt. After Eredin took Geralt
instead of Yennefer, Letho and his witcher
brothers took Yennefer back to their home in the
south, keeping her safe. But since Sorcery is considered
a crime in Nilfgaard, they all got thrown in jail. Emhyr visited them and
offered them a deal: destabilize the Northern Kingdoms by assassinating their kings, and Emhyr would restore
the School of the Viper to its former glory. Geralt chooses to either let Letho go, or duel him to the death. Now that he knows Yennifer is alive, Geralt leaves with his
friends to find her. Meanwhile, in the south, Nilfgaard launches a large-scale invasion of the Northern Kingdoms. The Witcher 3: Wild Hunt. As Nilfgaard once again
advances through the North, Ciri and an Aen Elle
companion named Avallac'h appear on the Skellige Isles. The Wild Hunt senses Ciri's
magic and quickly locates them, so the two split up to teleport to safety. But before they can escape, Eredin places a curse on Avallac'h. Ciri appears in the forests of Velen, and collapses from exhaustion. She is found by The Crones, an ancient trio of witches
who inhabit the forests. Ciri overhears their plan to
give her to the Wild Hunt, so she escapes to the
fort of Crow's Perch. There, she befriends the
commander of the fort, Phillip Strenger, also
known as The Bloody Baron. After using her powers to save the Baron following a basilisk attack,
Ciri realizes that the Hunt would be able to sense
magic and flees once again. She arrives in Novigrad and
enlists Dandelion to help her repair a phylactery that
can cure Avallac'h's curse. However, they get caught up in a conflict with the local ganglord, Whoreson Jr. Again, Ciri has to teleport to safety. She arrives back in Skellige, but Avallac'h is slowly
transforming from the curse. She befriends the local villagers, but the Wild Hunt show up and start slaughtering everybody in sight. Ciri tries to save the townsfolk, but Avallac'h won't let her
fall into the Eredin's hands. So, he knocks her out with a spell, takes her to The Isle of Mists,
and puts her in a magic coma so the Wild Hunt won't
be able to detect her. Before he can tell anyone,
however, the curse takes hold, transforming Avallac'h into
a strange little creature we'll come to know as Uma,
the Ugliest Man Alive. Meanwhile, with the help
of his mentor, Vesimir, Geralt tracks down Yennefer in the war-ravaged town of White Orchard. She's been working with the Nilfgaardians, and tells Geralt that Emhyr
wishes to talk to him. Emhyr tells Geralt that
Ciri has been spotted in the Kingdom, and asks him for his help in finding his daughter. Geralt is rightfully suspicious, but Emhyr isn't really
giving him a choice. Besides, Geralt wants to
find Ciri for himself, so he agrees. Geralt retraces Ciri's steps, interacting with the
Bloody Butcher, Dandelion, Whoreson Jr., and Triss. After getting involved with
some political intrigue in Skellige, he eventually learns about a weird little goblin called Uma living in Crow's Perch. This thing was with Ciri
following her escape. He also goes on a little
date with Yennefer, where she severs her and Geralt's
magically-linked destinies and allows him to choose for himself if he wants to be with her. Geralt and Yennefer take
Uma back to Kaer Moerhen and magically reverse the hex on him, turning him back into Avallac'h. Avallac'h tells Geralt where Ciri is, and Geralt heads to the Isle of Mists, where he finds Ciri in
her death-like slumber. She's in a cabin being
watched over by seven dwarves. A bit on the nose, you guys. Geralt uses Avellac'h's
magic to wake Ciri up, and shares an emotional reunion
with his adopted daughter. Ciri tells Geralt Eredin's
plan to use her powers to help his people escape the White Frost and conquer the Continent. Now that Ciri is awake,
the Wild Hunt will soon be upon them, so Geralt takes
Ciri back to Kaer Moerhen, so he and his allies can defend
her from Eredin's forces. Even after preparing, they're
no match for The Wild Hunt, and Eredin's general,
Imlerith kills Vesemir. This throws Ciri into a rage,
causing a huge explosion of power that sends the
Wild Hunt into a retreat. After paying respects to Vesemir, the gang learns that Imlerith is attending an occult festival in Velen
orchestrated by the Crones. Geralt has the option
of going straight there, or taking Ciri to Emhyr first. If he does the latter, Ciri's
relationship with Geralt will be worse. At the festival, Geralt
battles and slays Imlerith while Ciri fights the
crones, killing all of them, but Weavess, the eldest. Weavess snatches the medallion
that Vesemir gave Ciri and flies away as a flock of crows. Geralt and Ciri then head
to Novigrad to help Triss and Yennefer reform the
Lodge of Sorceresses, which had disbanded following
the summit of Loc Muinne. Around this time, Geralt can
also help Philippa Eilhart assassinate King Radovid,
whose ruthless warmongering is second only to Nilfgaard's. Eventually Geralt and his
friends come up with a plan to fight the Wild Hunt. They'll call them and using an artifact known as the Sunstone, they'll prevent them from
dimension-hopping to safety. Along with the Nilfgaardian
and Skelligan natives, they head to Skellige to set
a trap for the Wild Hunt. Sure enough, Eredin invades, leading to an all-out
battle between both sides. Geralt has a showdown with
Eredin and finally slays him, but it looks like the Wild Hunt brought the White Frost with them. Ciri's the only person with the power to stop the White Frost from
destroying all life on Earth. So, she bids a tearful farewell to Geralt, and marches through the
portal to vanquish the Frost. If Geralt didn't maintain a
strong enough relationship with Ciri during the game, she'll die stopping the White Frost. From there, Geralt embarks
on a somber mission to Velen to slay Weavess and
retrieve Ciri's medallion. Once he has the medallion,
Geralt silently clutches it as a horde of monsters descends upon him. Big bummer. That's what you get for missing your kid's dance recitals, though, Geralt. But if Geralt was a good
dad to Ciri, she'll survive. Geralt retires with Yennefer or Triss, depending on who he romanced, or continues living the
Witcher's life on his own, while Ciri becomes empress of Nilfgaard. There's even a third ending. If Geralt didn't bring Ciri to Emhyr, he will fake her death,
and together he and Ciri travel the land together as a
father-daughter Witcher duo. That's the ending I always go with, but what ending did you pick? I hope it isn't the one where Geralt just lets himself get mobbed. Even if it is, all
players are welcome here at The Leaderboard, so I
won't judge you too much. You can get back in our good
graces by subscribing, though. Anyway, I'm Sydney, your
host, and thanks for watching. (upbeat techno music)