MATT: Hello, everyone and
welcome to tonight's episode of Critical Role, where a bunch
of us nerdy ass voice actors sit around and play
Dungeons & Dragons. ALL: (hollering) We play
Dungeons & Dragons! MATT: Like that, yeah. Before we jump into
tonight's episode, we do have some announcements
to get through, beginning with our first
sponsor of the night, Hit Point Press! Sam! SAM: Hey, guys, remember that
ad I did two weeks ago for Hit Point Press and
their latest product, Fool's Gold: Into The Bellowing
Wilds, based on the popular YouTube animated series
by Dingo Doodles? This jungle-themed campaign
setting uncovers the mysteries of the world's
deadliest wilderness, where everything
wants to kill you. Well, they're back and they
have their own special minis to go along with the adventures, including the biggest baddest
tarrasque I've ever seen. MATT: Okay, that's
fucking awesome. SAM: Whoa, it's sharp. Ow, ow, ow.
LAURA: That's huge! MARISHA: Is it heavy?
MATT: I'm gonna keep it. SAM: It's heavy. Here,
I'll pass it around. MATT: That's mine now.
SAM: You can check it out-- You can check this out and
more at foolsgold5e.com. Man, guys, Hit Point Press
sponsoring the show twice in just three weeks? They must've-- okay, I have
more bit to do, more bit to do. They must've just loved
my Broadway musical as much as you all did. I mean, that standing
ovation you guys gave me in episode one will
stay with me forever. MARISHA: Wait, wait, what? I don't remember giving
you a standing ovation. SAM: Sure, you did! You all
stood up and applauded. Why I remember it like it was yesterday.
(flashback music) (applause) MARISHA: Bravo! SAM: Thank you, thank you. MARISHA: Sam, you are
the funniest person alive! SAM: Oh, thank you, guys. (laughs) (flashback music) MARISHA: Yeah, that's not
how I remember it at all, actually.
SAM: What? MARISHA: Yeah, in fact,
as I recall... (flashback music) MARISHA: What the hell
was that song? SAM: Well, it was a musical. I think it's
ready for Broadway. MARISHA: Well, I would agree with
you, but then we'd both be wrong. (extended forced laughter) (extended forced laughter) MATT: (laughs) SAM: Marisha, you are the
funniest person alive. (laughter) (flashback music) SAM: (scoffs) That does not sound
like something I would say to anyone, but my own self in the mirror. ROBBIE: Yeah, yeah,
I'm with Sam here. That's that's not
how it went down. The way I remember it... (flashback music) (polite clapping) SAM: Oh, well, thank you
for that polite applause. MARISHA: Yeah, it was
a so-so bit. SAM: I guess so. (gasps) ROBBIE: Look out behind you! (grunting, battle noises) SAM: Robbie, oh my
god, you saved me. You saved my life from
an assassin attack. ROBBIE: It's all in
a day's work. TRAVIS: Oh Robbie, you are
the sexiest person alive. (sighs and whimpers) (flashback music) TRAVIS: Yep, that's
how I remember it. (sounds of agreement)
MATT: Pretty much, yeah. SAM: Well, I'm glad we
got that all cleared up. Thanks to Hit Point Press
and Matt, back to you. MATT: Thank you, thank you. And thanks to the second
sponsor of this episode, Ravensburger, and their
new title Echoes, an immersive audio series
where players use a deck of illustrated cards and
spine-tingling sound cues to complete a story
and solve a mystery. All you have to do
is install the app, scan the cards, and the
sounds and illustrations bring the story to life. Right now you can
choose from two stories to play as a group or solo,
The Dancer or The Cocktail. And more stories will
be released in 2022. So check it out now for
yourself at bit.ly/CREchoes. That is bit.ly/CREchoes
and thank you so much for supporting our
show, Ravensburger. SAM: (whispered) Announcements. MATT: Yes, there are more
announcements, Sam. Thank you so much for joining
us live on Twitch and YouTube. To join in our live and
moderated community chat, please head on over
to our Twitch channel. And I believe that's the last
of our announcements, so-- (sounds of amazement) MATT: Well, to be fair, we had a lot to pick up
on the first couple episodes. Now we're kind of
at a decent pace, so thank you for
your patience. LAURA: Oh no, I'm nervous again. MATT: But let's go
ahead and jump into tonight's episode
of Critical Role. MARISHA: We split the party!
(yelling) MATT: And welcome back. (laughter) So, last we left off, this group of individuals, disparate lives and goals
all brought together here in the city of Jrusar, managed to cross paths
by a brief scuffle on the open streets outside
the Spire by Fire tavern, caught the eye of
Sir Bertrand Bell and as such offered to
gain their trust and a possibility for paying
work under Lord Eshteross. After an invitation
by Bertrand Bell, you agreed to see it through and met with this elderly orc noble-like figure
within his estate. There, he seemed interested,
but wanted to test you, and by that, he attacked you. You all did battle with
him in the middle of his fire-lit study, and seemed to prove
yourself well against this orc-ish figure with a history of combat
and mercenary work, and a heart dedicated
to bringing justice and a modicum of
good to a city that he sees fraying
at the edges. Welcome back.
SAM: Hi. I was distracted, I didn't have a pencil and I noticed that Ashley's
not wearing any shoes. ASHLEY: Well. (laughter) SAM: She's like--
TRAVIS: What a betrayal. (laughter) SAM: Well, it's like that
person on the airplane and you look over and you're
like, "Oh, okay." ASHLEY: I wore flip flops today! (laughter) I'm sitting criss cross
applesauce over here. You don't want to do
that with flip flops. TRAVIS: (silly voice) Applesauce. ASHLEY: (silly voice) Applesauce! TALIESIN: This is what happens
when you don't get a live count. ASHLEY: I'm not that person
on the plane, by the way. LAURA: No, you're not. ASHLEY: Never, you know
this, I wouldn't do it. MATT: After proving yourselves-- (laughter) MATT: -- capable in combat,
Lord Ariks Eshteross wanted to see if you had
the aligned interests and so he sent you
on a brief mission to begin to seal this
pact between you. He let you know that there
had been some strange elements of thievery going on in
one of the warehouses under Prudaj Textiles, one of the portions of the
business that he oversees and looking into this, you met some of the
interesting figures that watch this warehouse
during the day, inspected some of the
contents of these crates, where some of these
thefts had happened and acquired some strange clues. After waiting outside
to see who might leave, looking a bit dubious
and a bit of questioning and mind probing and
getting a read on a few of the members within, you waited to see
who was exiting. After sending Orym in,
invisible, sneaking in, as Danas, the managerial gnome, who seemed to be the most
shifty of the group from your curious probing, began to dart off in a huff
just as the sun was setting and the warehouse was closed. Locking you behind
in a lightless space with a lot of the group
in the alleyway behind it. Dorian left keeping
watch on the front, as Bertrand Bell and
Imogen both rush off to chase after Danas. So, where we come in, what is happening? (laughs) TALIESIN: How much time
has passed so far? MATT: So far? Since what? TALIESIN: Since-- because
we set up camp in back. How long have we been back
there at this point? MATT: At this point you've
been back there for, I'd say, about an hour or so. TALIESIN: I'm getting antsy. Okay. MARISHA: And we still have the
drunk guy next to us, too, right? MATT: More or less,
yeah. He is out. ROBBIE: And how long's Orym been in solo?
LIAM: How long are we saying that I've been in the warehouse? MATT: You've only been there
for maybe a minute. LIAM: So, an hour for them. Right, I've got-- MATT: You guys all set up and were keeping watch
for a while, as the sun began to set, people begin to leave
one after another and then once you're all
situated for a bit, it wasn't until Danas went
ahead and closed up, locked behind, and then bolted in which you two carried
off after that, you stayed back, wanting to
stay with the rest of the group. So you've been in there
for just a couple of minutes, fumbling through the dark, as the oil lanterns had been
completely closed off. It is a lightless interior
in this warehouse LIAM: We should start with me because I'm the easiest
to figure out. I'm just between some crates
and a wall that I felt, and I've got my blade in hand
and I can't see shit. And I am just listening for
anything, be it my friends-- MATT: Didn't somebody
bang on the door? LAURA: Yes, yes. TALIESIN: The back door? MATT: Yeah, the back door. LIAM: Right, Liam knows
that was allies, but I just heard (banging). MARISHA: I messaged you, right? LAURA: Yes! Yes, and
you got whispers. Yes, that's what happened.
MARISHA: Whispers from me. Yeah. LAURA: (whispering) Yes. LIAM: Is that what happened? because I don't remember. MATT: That's where all of us
began to talk in whispers. MARISHA: Yeah. LIAM: Oh, so I'm just thinking I'm-- Right. So I'm just terrified. MATT: Yeah, you were just scared. LAURA: But you got the message. ROBBIE: You're too far to
communicate with each other now that you've taken
off with Bertrand? LAURA: Yes. SAM: The back door team
doesn't know that the front door team
is in motion? MARISHA and ROBBIE: Full Frontal. MARISHA: Get it right. SAM: I'm sorry, I have it
written down right here. (laughter) TRAVIS: Jesus Christ!
Where is that hiding? Every time I come in here, I never see it.
(chalk scratching) (horrified, pained yelling) MATT: No, no! TRAVIS: Fuck you! LAURA: (screams) Stop it, Sam!
ROBBIE: That's horrible. LIAM: And--
ASHLEY: Ugh, that hurt my teeth. LIAM: Sorry, Freaky Friday, what was your information
you passed on? TRAVIS and TALIESIN: "Freaky Friday." MARISHA: I think it was just: Hey, what's up?
How's it going? I'm-- LAURA: No, you were
telling him-- (laughs) MARISHA: Oh, I was like,
"Full Frontal is gone." LAURA: Yes. MARISHA: But we're still here.
LAURA: Because I told you mentally-- SAM: We should watch our show. (laughter) MARISHA: Well, that happened
right before we ended. TALIESIN: Yeah,
it was a fast roll. MARISHA: But I think
I was like-- SAM: Check chat.
MARISHA: Um, yeah. MATT: So.
MARISHA: Dani! LAURA: We're fine.
LIAM: All right, we're good? MATT: So are you just
currently waiting for something to come
through this door? LIAM: Yeah, I'm not
doing anything. I'm listening for threat, and for anything coming up
out of the ground or out of the ceiling. Not necessarily-- I mean, I'm listening
for everything, but the walls and the doors
are likely them. And anything coming up
from below, that I can't
anticipate, is bad. MATT: Fair enough.
LIAM: That's where I'm at. So we'll figure out where
everybody else is rotating. MATT: Team Back Door,
what are you doing? MARISHA: Well. SAM: Yeah.
ASHLEY: Should I keep-- TALIESIN: We know
he's in there. ASHLEY: Should I keep-- I'm going to just start
scratching on the door. MATT: You now hear--
TRAVIS: Goddamn it. MATT: (high-pitched scratching) MARISHA: Maybe we should
check in with Dorian? TALIESIN: Send one person
around to the front and come right back
immediately. ASHLEY: Who wants to go? MARISHA I'll go. ASHLEY: Okay. (laughter) MATT: As you--
SAM: Why is she crawling? MATT: -- spider walk your way
to the front of the building. ASHLEY: -- if she does this
just walking normally. (laughter) MATT: Air biscuits. No, air biscuits are a
different thing in the south. So you come around the corner and you see, standing
nervously, Dorian. MARISHA: (harsh whispering)
Dorian, it's Laudna! ROBBIE: Does she come
out of the alley? MATT: Yeah.
ROBBIE: Yeah, yeah, yeah. Okay. Oh, jesus.
MARISHA: Hello! ROBBIE: Hi.
MARISHA: How are you? ROBBIE: I'm not so good!
MARISHA: Oh. ROBBIE: They just took off,
I'm by myself. MARISHA: What happened?
Where did they go? ROBBIE: Someone came
out of the door, and Bertrand and Imogen
just took off after him and I don't know what to do.
LAURA: (whispers) Her. LIAM: Danas is a her. LAURA: Danas?
MATT: Her. ROBBIE: I'm so sorry. Yes, Danas. MARISHA: The little shifty one? ROBBIE: Yes, yes, they took off
after her, and here we are. MARISHA: All right. Do you want
to come join Team Back Door? It's quite fun back there. You shouldn't be
up here alone. ROBBIE: I look around
to make sure that no one is
clocking the area or anyone's coming back, and I go:
All right yeah, let's go. MARISHA: All right, all right, all right.
ROBBIE: I'll come back with them. MATT: Okay, so as you head back
to join Team Back Door, and you're waiting, hearing this
odd scratching against the metal, Imogen, Bertrand Bell. TRAVIS: (laughs) (clears throat) MATT: Charging after this figure. One: I would like you both
to make stealth checks. LAURA: Oh! TRAVIS: I'm feeling good.
LAURA: Okay. MATT: Just to not be noticed
from a very paranoid individual that you watch as
they're darting quickly, as they're looking
over their shoulders and ensuring they're
not being followed. LAURA: 13.
MATT: All right. TRAVIS: 19.
TALIESIN: Oh shit. LAURA: Pretty spry for a--
TRAVIS: We should decide, as we follow, are we
a pair or are separate? Should we take opposite sides
of the street or should-- I throw my arm around her. LAURA: I move away from you and in your head, you hear: I don't know what the fuck
we're doing, I just saw you run off and didn't think you
should be by yourself. TRAVIS: Oh, I was--
we were following Danas. LAURA: Right, but should
we really be--? Yeah, let's split up,
opposites sides of the street. TRAVIS: We drift, opposite
sides of the street. MATT: Right as this is happening, you watch as Danas
stops in her stride and glances over to you, Imogen, and goes, "I'm terribly sorry, "we're closed for the night." SAM: (whispering) Oh, that's
right, she knows. LAURA: Oh! Oh, it's you! I'm not at the-- Oh, you know what? We are really close to
your business, aren't we? No, I'm just in the area. MATT: Make a deception check. ASHLEY: "I'm just in the area." ROBBIE: Just in the area. (laughter) SAM: It's an industrial
part of town. LAURA: Yeah, I was just
visiting, you know? Okay, okay, here we go. (gasps) Okay. (laughter) LAURA: 22. MATT: 22.
TALIESIN and ROBBIE: Whoa! TALIESIN: All right. MATT: Danas looks at
you for a second. You can see the eyes are wide and there's sweat dripping
down the side of her temple, there's a little bit of
a lip twitch to the side and occasionally is
looking past you in the alley before going: "Right, well feel free
to come by tomorrow "or later in the week, "but, unfortunately, we're
done for the night. "If you're just
wandering through--" LAURA: Just wandering through. MATT: "All right. Well, stay safe." LAURA: And you said not to come by
until I talk to your employer. Do you remember
what's going on? Are you okay?
You seem a little frazzled. MATT: "Oh, well--" "I had to finish
closing up, and you know, "the streets get a bit
dangerous here at night--" LAURA: Oh, they do?
MATT: "So I'm just "trying to make sure that
I'm making my way home." LAURA: Do you need someone
to walk with you? Because I don't want
you to be unsafe. MATT: "I'm very used to
this entire walk, "I take it every day, so--" LAURA: All right.
MATT: "But thank you, I appreciate it." TRAVIS: I just keep walking,
by the way. I just keep getting ahead of where that
conversation is happening. MATT: You don't seem to
gain her attention at all. "Right well, best
of luck to you. "Do come by once
you've spoken with--" LAURA: Most certainly, and thank you
so much for your time today. MATT: "Of course, of course,
have a good night." LAURA: You, too! MATT: Puts up a scarf
over the head and then begins to,
not a dart, but a quick walk and then gets a
decent distance away and begins to
speed up once more. LAURA: I'm going to stay
a little further behind, and I'm just going to say
to Bertrand in his mind: Keep a close watch because I'm going to
be at a distance now. TRAVIS: Not a problem. LAURA: Just let me know which
direction you're going. You know, mentally. TRAVIS: Like, I just think it? LAURA: Just tell me mentally. TRAVIS: Okay, straight ahead. LAURA: G-- Um-- All right. MATT: So you're staying at the-- LAURA: I'm going to stay
out of sight of them and I'm just going to
follow Bertrand's directions. MATT: But staying within
mental contact with Bertrand. TRAVIS: Straight.
LAURA: Which-- LAURA: Which is, like, miles. I can be four miles--
TRAVIS: Still straight. LAURA: I got it, Bertrand. TRAVIS: Can you hear me? LAURA: Yes, I can fucking
hear you. Just-- (frustrated sigh) You gonna made me cuss. (laughter) MARISHA: "You gonna made me cuss." MATT: All right. Bertrand, I would like you to make a perception
check for me, please. LIAM: "Turn left at the roundabout." MARISHA: (laughs) TRAVIS: 17. MATT: 17. TRAVIS: No modifier. MATT: You do watch, especially as, the end of day businesses
are beginning to let out, and now some of the night
shifts are shifting over, the energetic, social
portion of the evening, is beginning to brim
and come to life. You can see individuals
who are getting dressed up to go out for a
night on the town. You can see
entertainers are starting to fill portions
of the street. You can see a different
wave of carts and knickknacks and
different sellers, especially here in this
portion of the Lantern Spire are beginning to set up. And you watch as
Danas is just carefully darting through,
just right of the street and would be hard to follow,
but you have a keen eye. You followed some dangerous
things in your past. TRAVIS: Indeed, just like the
whispering werewolf from the north. (laughter) MATT: You hear him--
LAURA: What are you talking about? (laughter) TRAVIS: I'm so glad you asked!
LAURA: What whispering werewolf? TRAVIS: You've probably
heard of my adventures across many continents, but that was one of
the beasts I slayed, the whispering werewolf.
LAURA: I'll remember that, sorry. TRAVIS: Have you ever of
the horrible hippogriff-- Oh shit, hold on. (laughter) Straight ahead. (laughter) Bearing right. (laughter) At the end of the road,
turn 'round. MATT: Meanwhile, back in
the warehouse, Orym. LAURA: (transition noises) MATT: I guess I should ask,
has the scratching continued, or was that a brief beat? ASHLEY: I just made sure to go
from the top of the door all the way down to the bottom. Very slowly.
MATT: Just a long screech. ASHLEY: Yeah, I'm just tapping now. MARISHA: Fearne?
ASHLEY: Yes? MARISHA: What are you doing?
SAM: Oh, you're back! MARISHA: Oh yes, oh sorry!
Hey, I found Dorian. ASHLEY: Oh, hi! He's a part of
Team Back Door now. SAM: Welcome to the back door!
How's it going up front? ROBBIE: Not so great, there is
no more Team Us, Front Full People. SAM: Full Frontal?
ROBBIE: Mm-hmm MARISHA: They left him! They just ran off! ROBBIE: No, no, they
didn't exactly leave-- SAM: That's horrible!
ASHLEY: Rude! ROBBIE: They were
going to investigate-- Anyway, It's just us now. SAM: Investigate what? ROBBIE: Danas, she took off, and Bertrand and Imogen
followed her, and I don't know. SAM: We didn't-- We're just
letting them go without-- ROBBIE: I suppose? MARISHA: I have full
confidence in Imogen. TALIESIN: Okay, okay, okay.
New plan. I'm going to put my ear
to the back door. Do I hear anything?
MATT: Make a perception check. TRAVIS: (fart sound) MATT: I would like you to make a
stealth check with advantage. LIAM: Natural 20 on the first. TALIESIN: Oh, well, never mind. LIAM: And 15 on the second. TALIESIN: Taking a-- I'm
so sorry, it's a which check? Perception check?
MATT: Perception, yeah. TALIESIN: 16. MATT: Nothing. Absolute silence TALIESIN: Okay. Do you have any
way of making things quiet? Just bringing noise down. Anything? Anything? SAM: Not today. MARISHA: I don't think so. LAURA: (laughs) TALIESIN: Okay.
SAM: Too many spells! MARISHA: I can make images
that are quiet. TALIESIN: Can you make--? MARISHA: But not, you know-- TALIESIN: Images! ROBBIE: I can make things
that are really, really loud as well. MARISHA: I can do that, too! TALIESIN: So can I, holy shit! MATT: (laughs) SAM: What are you
trying to do? TALIESIN: Okay, Plan B. MARISHA: Wait, is this
after Plan A? Are you abandoning Plan A? TALIESIN: Plan A is shit
now; it's Plan B. MARISHA: All right. ASHLEY: Wait, why is Plan A shit?
TALIESIN: How many people were outside? How many people on the
street? What did you see? ROBBIE: Oh, when I left my post? No one, no one. The
coast was clear. TALIESIN: Okay, we're going to at the very least,
the two of us, we're all going to go. It's time to do this.
SAM: Go where? TALIESIN: We're going to go
out front very casually, and we're going to get inside because this is taking too long and we've got a man inside. ASHLEY: Wait, but it's locked.
People will see us going in. TALIESIN: Let me see what
I can do about that. ASHLEY: Should we try to
go in this door? TALIESIN: It's a loud door. Unless you can heat the
lock or something? MARISHA: Well, we want to see
if people come in, right? SAM: Is Orym in there?
MARISHA: So why would we go in? ROBBIE: He is. MARISHA: (gasps) Are we
the intruders? TALIESIN: We will be.
That's the hope. MARISHA: Maybe this is a
reverse timeline situation, you know, and it's like we're jumping back--
TALIESIN: Oh, for fuck's sake. MARISHA: -- and we're about to
catch ourselves in the act! ROBBIE: I just want
to get our friend. Let's go to the front.
ASHLEY: Should I burn it down? The door? TALIESIN: Can you quietly melt? We're trying not to make noise. Does no one crime?! MARISHA: Oh, wait, hang on.
If Orym is inside, why can't he just
unlock it for us? SAM: Yeah, that's a great idea. ASHLEY: I've been trying
to get his attention and he is not opening the door. MARISHA: Oh, wait, hang on. βͺ Orym? βͺ ALL: (creepy whispering) Orym. MARISHA: How's it going? Do
you want us to come inside? ALL: (creepy whispering) Come inside. LIAM: I thought the idea was
to wait and see what happened. MARISHA: Well, we've been
waiting for like five minutes and nothing is happening. ALL: (creepy whispering) Time, death! LIAM: That's really not that long. MARISHA: How? Should we continue to wait or
do you need assistance? ALL: (creepy hissing) LIAM: I think I'm good. How about you just freak me
out if there's a problem? MARISHA: All right. ALL: (creepy whispering) All right. MARISHA: He's fine. SAM: Did you ask him
to open the door? MARISHA: Well, I said-- "Can we open the door?"
(laughter) MARISHA: And he said
to stay outside. TALIESIN: If he's fine,
I guess it's okay, but the longer this takes,
the more that can go wrong. That's all I'm saying. MARISHA: I guess I'm still
confused on the goal. SAM: I got to say, I'm
with Laudna on this. What are we trying
to achieve here? ASHLEY: Yeah, I think I lost
track of why we're here. TALIESIN: The theory was to get in and take a look around-- SAM: But we're in. But it doesn't sound like--
TALIESIN: -- and see what we can find, But nothing is happening in there. (laughter) TALIESIN: Can't hear anything. Clearly there's nothing
happening in there, there's nothing to listen to. SAM: But meanwhile,
two of our associates are on a wild chase across town and we're just letting them go? TALIESIN: There is nothing
else to be fucking done other than maybe speed this up.
MARISHA: Imogen can handle herself, all right? Imogen's great. She's got everything
totally in control. MATT: Speaking of which--
LAURA: Where the fuck am I?! (laughter) MATT: If you could make-- Make either a perception or
investigation check with advantage, because
you are getting guidance from Bertrand. LAURA: Perception or
an investigation? MATT: Correct. This is
glancing around the town and trying to discern
streets in a rapid pace covered with people. You've been in this
city for a little bit, but you don't know
it that well. LAURA: 13. MATT: 13? Okay. That's
not bad, actually. You almost get tripped
up a couple of times, and some people, a
couple of vendors rush out to you and try
and catch your attention and you push it off, and as you're still
pushing through it and focusing on
Bertrand, you know, the whispers still peek
in at the periphery a bit and you're having
to keep them at bay, and as you continue onward, you can keep visual on
Bertrand as you continue. LAURA: That's great because
that's the only way I'm going to be able to keep
mental stuff with you. TRAVIS: My knees feel like
there are knives in them. God, I miss cartilage. (laughter) LAURA: Look, I can talk to
you for three minutes max, if you're out of my sight. So every once in a while,
just make sure that-- TRAVIS: Here look. I'll jump. LAURA: Oh god.
TRAVIS: Ow. LAURA: I got you, I got
you, just keep going. TRAVIS: Jump!
LAURA: Bertrand. (laughter) TRAVIS: Bearing right. MATT: A short walk
later, you watch, as you come to a
familiar portion of the Lantern district--
or the Spire, where you see the very
same Weary Way Tavern that you had previously stopped by. Danas rushes into. Now at this point at night, where the sun is predominantly
gone and the orange and purple hues are transitioning
now into deeper blues. And eventually the darkness
of a star-covered nightscape. The interior is warmly lit, and you can see many
patrons have now arrived and there is music emerging from the open front door space
in a welcoming display. You can see there's a couple
of dancers on stage that are in the process
of doing this hearty jig performance. Most people seem either
not drunk enough to be appreciating it or focused on the food
in front of them, but it is a lively place with
many different tables and spacious areas. And Danas just vanishes into
the crowd from this distance. TRAVIS: Oh shit. My notes are so organized,
but just for everyone else, did we stay at the Weary
Way Tavern before or the Spire by Fire? TALIESIN: Spire by Fire
TRAVIS: Got it. Okay. So Danas makes her
way into the crowd. I'll push in and just
try and keep eyes on, but I'll also pull the
band out of my ponytail, let my hair go into my
face a little bit, so I can mask the sides
as I push through with my little shawl, try
to get eyes on her. MATT: Okay, okay. TRAVIS: Just trying to
keep eye contact. MATT: I'm here for the
Pantene commercial. LAURA: I'm outside. Where did you go? Where'd
you go? I don't see-- TRAVIS: Inside the
Weary Way Tavern LAURA: Where?
TRAVIS: Inside the Weary Way. LAURA: Oh, the tavern. SAM: We stayed there. We
stayed at the Weary Way TRAVIS: We did, or the
Spire by Fire? SAM: We drank at the Spire by
Fire and had a fight there, but we stayed at the Weary Way. TRAVIS: We slept at the
Weary Way, right? SAM: Yeah.
TRAVIS: That's what I thought. TALIESIN: Oh, you're right,
actually. I'm so sorry, you're absolutely right. SAM: Dani!
TRAVIS: So it's somewhat familiar. ASHLEY: It is not Dani's fault. LAURA: It is not Dani's fault.
TALIESIN: I have notes, I'm just not used
to having good notes. LAURA: It's our fault. (laughs) MATT: It feels like
it's been four weeks since last game.
LAURA: I know! Why does it feel--? MATT: Because it's
been a long week. TRAVIS: So since
the hair's down, just as I'm looking
for Danas also looking at the
room real fast, just to see if there
are any familiar faces, anybody that works
for Lord Eshteross or anybody else that might be
clocking me with this shaggy-- MATT: Make a perception
roll for me. TRAVIS: Eugh! Six. MATT: Six. Glancing across this room, you have no gauge on Danas. There's probably about 40
or so patrons in this room and the room can hold well
over a hundred comfortably. Well, not terribly comfortably,
but functionally. Not a fire hazard, necessarily, but within the current group, you do not see a sign of Danas. TRAVIS: (whispered) Fuck. MATT: You can see there's
the bar in the back. There's a number of alcove, bench seats that are situated. They are mostly full,
a few that are empty. You can see there are
two different staircases that lead to different portions of the upper inn
area of the tavern. You can see a number
of tables in the front where people are
eating, laughing, some are doing
some mild gambling with dice or cards. It is what you'd
expect of a lively, cusp of night
tavern atmosphere, but no sign of your quarry. TRAVIS: It's going,
the music's going, so people aren't really checking-- I mean, it's a healthy
vibe in the place, right? MATT: Yeah.
TRAVIS: It's not quiet? Okay. Just simple process
of elimination, I'll try and keep pushing
towards the back of the tavern and also keeping my
eyes on the two staircases just to see if she
happens to move up. Just trying to get
to the other side, see if I can see anything. MATT: Imogen, what
are you doing? LAURA: I get to the
outside of the tavern and I'm just going to
stand on the outside. MATT: Okay. LAURA: I probably shouldn't
follow you in here. I'm afraid she'll
notice me again. TRAVIS: I can't see her. I lost her.
LAURA: You've lost her? TRAVIS: Yeah, she's here. LAURA: I'm going to go around
to the back of the tavern and see if maybe she cut through. MATT: Okay. You dart around
the back of the tavern and check the alleyway.
You can see there is an older half giant that's
in the process of dumping rotted vegetables into this small trough-like
container in the side. And begins mulching them,
stops and looks up at you. "Can I help you?" LAURA: How do you get in here? I can't find the
entrance anywhere. MATT: Back where you came,
there's a big door. LAURA: Oh. Thank you so much. MATT: "You're welcome." LAURA: I'm going to turn around. MATT: He keeps crunching them. Yeah, no sign of
Danas in the back. TRAVIS: Have you made
your way in yet? LAURA: No, I was checking
out the back. TRAVIS: Damn it. Fuck. LAURA: Bertrand, are you
over at the staircases? I mean, did she
maybe go upstairs? TRAVIS: I'm looking. Anything? MATT: Your eyes are scattered around the room--
TRAVIS: Fuck. MATT: -- but you're having
a hard time focusing. TRAVIS: Meet me inside.
Meet me at the bar. Use a code name. (laughter) TRAVIS: I'll be posted up. Try not to look like
you're hitting on me. (laughter) LAURA: You just hear me
sigh in your head. TRAVIS: Are you okay? (laughter) TRAVIS: (laughs) Do you
need assistance? LAURA: I make my way inside.
ALL: βͺ Making my way βͺ MATT: Are you trying
to make an entrance, or are you trying
to slink in? LAURA: I'm just going
to try to slink in and also how do I avoid--? I'll just walk straight
over to the bar. MATT: Are you doing anything
to adjust your appearance? LAURA: No, I mean, I
stayed here last night. I mean, I don't know, I
have purple hair, you know? I'm pretty-- MATT: Well, to be
fair, to be fair. There's a lot of varied people
from all over Exandria here, people who, largely
within the city, from all walks of life.
It's a colorful crowd. So it's not like
you stand out like a sore thumb, necessarily.
LAURA: Okay, okay. TRAVIS: Bertrand is doing
his best CIA thing. He looks like Val Kilmer in The Saint where he's being the French poet and the artist and he's like--
MATT: All right. (laughter) ASHLEY: What a reference. LIAM: The eld Witcher.
MARISHA: Yeah. TRAVIS: What're you doing? LAURA: What're you
talking about? TRAVIS: You don't
have a disguise? LAURA: I don't have
a disguise, Bertrand. Plus, I mean, it's a tavern.
People come to drink. TRAVIS: Did you use my name? (laughter) LAURA: Barry. Barry? TRAVIS: Same letter? (laughter) TRAVIS: (sighs) LAURA: I start looking around. MATT: Make a perception check. (laughter) LAURA: Oh no. Three. MATT: Three. Looking
around the room here, you do not have eyesight
on anybody that looks or resembles Danas. Looks like your eyes
have failed you. LAURA: I think we lost her. TRAVIS: All right. Well, you've got to work on
your clandestine skills. LAURA: What are you
talking about? TRAVIS: It's fine. LAURA: We should head
back to the group. TRAVIS: What?! LAURA: Look, now we can tell
them where to go, right? I mean, this is a new lead. Unless you want to hang
out around the back? I'll go get the group, let
them know what's going on. And-- Yeah, you just keep
looking like yourself and make sure that, you
know, she doesn't leave here. TRAVIS: I suppose you're
right, young girl. LAURA: What are you doing? (laughter) MATT: Are you still looking around
or are you just kind of--? TRAVIS: Yeah. MATT: Make another perception check. TRAVIS: Flipping on the radar baby.
MATT: Okay. TRAVIS: 11. (radar ping) (laughter) TRAVIS: And the vibe at the
same time, the hip out. (laughter) LIAM: Yeah, Chris Kristopherson. (laughter) MATT: As you flip your hair, on the left-hand side,
as you entered, what would be the left-hand
side of the Weary Way, you see one of those little
alcove booth-like sections, there is a small figure that
currently has their hands around a mug and
is sitting there, looking out over
the crowd nervously. That's all you can
make out with an 11. TRAVIS: Hot, hot, hot! LAURA: What? What're you--?
Why do you keep saying "hot"? TRAVIS: Eyes on target, on target. LAURA: What does that mean? TRAVIS: We have luck. I found her. Be cool, be calm.
LAURA: Should I leave? Now that you know where she is? TRAVIS: Oh shit, this is
the break we needed, Imogen. MATT: Imogen, make a stealth check to see if you're managing to not-- Because you're in the eye
line of this particular booth that you have not noticed. ASHLEY: Be cool, hunny bunny. LAURA: No. Four. MATT: Four. Okay. That's all. TRAVIS: Okay. Is she over
my back shoulder or-- Is she behind me? MATT: If you're at the bar and
you're leaning on this arm, she would be over-- TRAVIS: Oh, I can see her? MATT: You can see her. TRAVIS: Don't turn around! LAURA: Don't turn around. TRAVIS: No, don't turn! (laughter) TRAVIS: She's in a booth
at your six o'clock. LAURA: Should I--? Does she look
like she sees me? Did she see me? TRAVIS: I'm looking at you, so-- LAURA: I know. Well,
I'm leaning, I'm leaning, so you can look past me.
TRAVIS: Stop moving your fucking head. No, look, every time you do that--
LAURA: Can you see? TRAVIS: -- you look more
drunk than I do. MATT: Danas has moved
from the booth, and has vanished from sight. SAM: Oh no.
TRAVIS: Fuck! Come with me.
Help me outside. LAURA: Oh, gosh! TRAVIS: Help me outside. LAURA: Oh Barry,
you're getting-- TRAVIS: I'm going to be sick.
LAURA: You're getting so drunk again. TRAVIS: Barry?
LAURA: I don't know. MATT: Make a deception check,
both of you. SAM: Oh god. (laughter) LAURA: The worst, the worst.
MARISHA: It's, like, a 30 DC. There's no way.
TRAVIS: I rolled so bad. TALIESIN: Get them all out
of your system now. LAURA: What'd you get?
TRAVIS: What'd you get? LAURA: I got a nine.
TRAVIS: Five! (laughter) LAURA: I rolled a five! MATT: All right, so what
are you two doing? LAURA: Well, he wanted
to walk outside, so that's all we're doing. TRAVIS: βͺ Meet me outside,
meet, meet me outside βͺ Yeah. LAURA: I think we're being
kind of obvious. TRAVIS: Are we? LAURA: I say in your head. TRAVIS: We're going to plan
to go out the back, but is there any sign
of her up the stairs or up in the
up door area? Up door? Upstairs. MATT: Not currently, no. TRAVIS: Fuck!
SAM: Oh no. TRAVIS: Eyes towards
the door? MATT: Eyes towards the
front door, you mean? TRAVIS: Yeah, is she heading
towards the exit? MATT: You do not see anyone
heading towards the exit that looks like her. TRAVIS: I saw her
for one second! Maybe let's go--
Is the booth empty now? MATT: It looks like the
booth is empty, yeah. TRAVIS: Let's go check
out the booth. LAURA: I go sit down like
you're my dad taking me out for a nice evening of drinks.
TRAVIS: I've been doing this for years. She could be invisible, so just act like you're
going to sit down and maybe she'll
be like, (squeaks). LAURA: So maybe on our way-- (laughter) TRAVIS: What's the matter?
(laughter) LAURA: Maybe on our
way to the booth-- (laughter) LAURA: We should just
swing our arms around, just in case
she's next to us. (laughter) SAM: This plan gets better
and better by the second. You're going to just start
pirouetting around the bar? (laughter) MATT: You're just like one of
those kids in a dark wave dance night, just by herself in the
middle of the dance floor. LIAM: She's going to do
the Molly Ringwald. (laughter) LAURA: Just in case we
catch her, you know. TRAVIS: Let's go. LAURA: Yeah, just walking. (laughter) MATT: As you both walk-- (laughs) -- walk past
the bar, you see-- SAM: Wild and crazy guys! (laughter) MATT: There is a figure with a sloshing stein
in their hand wearing work leathers--
LIAM: This is rough. MATT: -- a light gray
skin with horns curled around their
ears, shaved head. It looks like they've
had a hard day's work, watching both of you and just-- And then moves away. TRAVIS: Uh-huh, uh-huh. Try the mead. MATT: You head to the booth? TRAVIS: Yep! MATT: And you just what,
windmill in the space? TRAVIS: We get there
and then we're like-- LAURA: Loosey-goosey,
just swinging our arms a little harder than normally. MATT: All right.
LAURA: As we walk over. MATT: Nothing catches
your hands or arms. LAURA: Okay, well. TRAVIS: Is there a depression in the seat cushions
of the booth? MATT: Make a perception check
or investigation check, your choice. TRAVIS: 17! MATT: No, there are none. TRAVIS: 19, okay. LIAM: βͺ Don't be suspicious βͺ LAURA: βͺ Don't be suspicious βͺ TRAVIS: If I did an
investigation, it would be 19. Any sort of business card
that she dropped? I don't know, is there
anything that looks like might've been from her? MATT: It looks like the mug that she was holding
was left behind on the table, but that's it. MARISHA: Get a DNA sample. LIAM: This hound has got
his teeth locked in. TRAVIS: All right,
back to the others. LAURA: Yeah, sorry,
Bertrand-- Barry. Sorry, Barry. MATT: Meanwhile, what are
the rest of you doing? MARISHA: Ashton? TALIESIN: Yeah?
MARISHA: You said you had a plan. TALIESIN: I do. MARISHA: What's your plan? TALIESIN: We go around the front. MARISHA: All right. TALIESIN: We open the door.
MARISHA: Okay. TALIESIN: And we all go in,
because clearly there's just nothing
else happening, because half the group
walked away. ASHLEY: How do we
open the door? TALIESIN: I will try
and pick the lock. MARISHA: Should I, once again,
just have Orym open it for us, or are we like setting up
a challenge for practice? TALIESIN: Oh, no, I keep
forgetting you can talk to people. Maybe, yeah, maybe
have him open the door. MARISHA: So, but here's my--
I think where I'm confused. Weren't we supposed
to be seeing if someone came
in the building? And if we're
in the building, how do we see if someone
comes in the building? TALIESIN: There was supposed
to be someone out there and they decided to
do this instead. ASHLEY: I wonder if someone-- Maybe it's not a good idea
that we're all in the back, because what if someone
walks in the front? MARISHA: Right. ASHLEY: And-- I don't know. MARISHA: So should we have
a new front door team? Who's it going to be? SAM: Well, some folks
should go in, so that Orym isn't alone
in there, right? TALIESIN: That's my thought.
ROBBIE: And we should investigate the space as well, right? SAM: And if you need someone
to stay in the back, I don't mind doing
that, if you want. TALIESIN: I'm going to
need you for a second if we're going to
pull this plan off. MARISHA: Can you see
in the dark? TALIESIN: I don't know.
Can I? MATT: It'd be under senses,
I do not believe you can. TALIESIN: I don't think I can. I'm pretty sure I can't,
but I've got a light. I keep a light in my bag. MARISHA: Well, I have pretty good vision.
TALIESIN: You do? MARISHA: Yes, in darkness.
TALIESIN: Clearly. Okay, yeah! MARISHA: So maybe I
can go inside. TALIESIN: That's a good idea. MARISHA: And then we'll
take it from there. TALIESIN: And then we'll have two people inside,
ASHLEY: I think that's a great plan. TALIESIN: Someone on the front,
someone on the back, everything should be fine. MARISHA: We're just covering
all of our bases. SAM: Who's staying
in the back? TALIESIN: Probably be
the two of us, and put you back
in the front, ASHLEY: We'll go
in the front. TALIESIN: Yeah.
ASHLEY: Okay. TALIESIN: Less suspicious,
somehow. I don't understand why,
SAM: So you're going in solo? MARISHA: Well, I'm not solo; Orym's in there.
SAM: With Orym. MARISHA: Yes, yes.
SAM: Okay, okay, okay. Okay, great, good luck. MARISHA: Orym! ALL: (whispering) Orym. LIAM: I'm going to get
used to this. Yes? MARISHA: Would you
open the door? ALL: (whispering) Door. TRAVIS: (whispering) Pull your skin off. LIAM: Yeah, just one second. MARISHA: All right. ASHLEY: The back door. LIAM: I will move towards where I heard the
scratching on the door. MARISHA: Okay. MATT: Okay. LIAM: Do I find it?
Do I have to search for it? MATT: I will say,
with a little bit of time. You're aware of
the surroundings. You were in here earlier
when it was lit, so it doesn't take you
too long to get there. Yeah, you do jam your
leg a little bit. You do get to the door
and you reach it, and you see there is
an area where a handle is. And as you tug,
it doesn't move. And you guys, if you recall,
the back door is-- LAURA: It's sealed.
MATT: It's sealed. TALIESIN: Sealed. ASHLEY: Maybe tug it
a little harder. LIAM: Oh, hey. TALIESIN: The other door
was working-- MARISHA: Maybe it pushes in. Does it push,
or do we pull? SAM: Let's just go
to the front door. LIAM: I know how to use a door, it's locked.
ROBBIE: Orym, all you all right? Can he hear us
through the door? MATT: Very, very
faintly now that you're all right
up against it. ROBBIE: Are you
okay in there? LIAM: I can't see anything,
but nothing's happening. SAM: Yeah, let's go on
the front door and give-- ASHLEY: But why is
the door sealed? MARISHA: Exactly! ASHLEY: That's weird. LIAM: They locked it up because
business is done for the day. ASHLEY: No, they would seal it up?
MARISHA: No, it's sealed from the outside. ROBBIE: The door is sealed,
but is there a gap in the bottom? Like, in the bottom of
the door, like a normal door? SAM: I thought you said last
time there was no gaps. ROBBIE: No gaps at all? LIAM: That's right,
it was all-- MATT: It was a barn sliding
door that has been sealed and welded against it. SAM: Let's just go
in the front door. MARISHA: All right. Orym! ALL: (whispering) Orym. LIAM: Yeah? (coughs) MARISHA: Should we
try the front door? ALL: (whispering) Door. SAM: (whispering) Kill. LIAM: What was that
last part?! MARISHA: I just asked if you
could to try the front door. LIAM: On my way. MARISHA: All right. ASHLEY: Okay.
We'll go up front. MARISHA: All right.
ASHLEY: I'll come with you. Are you okay back here?
LAURA: Do you have Message or Sending?
TALIESIN: We're fine. MARISHA: Message.
TALIESIN: Make some noise. If you hear noise,
we'll come rushing in. ASHLEY: We'll holler, okay. MATT: All right, so the
rest of your Team Back Door heads to the front door? MARISHA: Yeah, yeah, yeah.
ROBBIE: All of us? LIAM: The three of you. ASHLEY: I think you're
staying in the back. Or do you want to
come in the front? MATT: Every time.
SAM: I'll stay in the back with Ashton.
MATT: Don't know why. SAM: As you go I'll say: If anything happens back here,
I'll send you a feeling. MARISHA: Oh! That's so sweet. SAM: Oh, and also,
I'll just cast Guidance in case you need it for
the next minute or so. MARISHA: That's a
good feeling. SAM: Yeah, it is. All right.
MARISHA: All right. MATT: Okay?
TALIESIN: Hustle, hustle. MATT: So you all to make it
back to the front door. As you're fumbling
through back to the front portion of it,
where the door is there, and you can, I'd say make
an investigation check for me. LIAM: Sure. MATT: With disadvantage because
you're dealing without any vision here. LIAM: Real bad, yeah. Real bad. That is four. MATT: You find the door, but
you are not quite sure how the mechanism that locks
and bars this door functions. You don't know where there
would be a turn portion or a knob, or a slide
that gets it open. It's just barred and
you're not quite sure how to undo it.
LIAM: I don't think I can reach the-- You're going to have to
open it from your side. MARISHA: Oh. Shit. ASHLEY: Okay, I'm going to--
Yeah. MARISHA: Try the door. MATT: Make a strength
check for me. TRAVIS: Is that
what that was? (laughter) LIAM: Roll high. TALIESIN: This is what
I've been waiting for. This is everything
I've been waiting for. MARISHA: Okay, with Guidance.
SAM: With some Guidance. MARISHA: This is straight--
Oh wait, wait, wait. MATT: Just the strength modifier, yeah.
MARISHA: It's cocked. Okay, so, because
here's my question. (laughter) TRAVIS: Always a good sign. MARISHA: Okay, okay. That is-- It's a che-- Just-- Not a saving throw? MATT: Correct. MARISHA: Even though
they're the same. Okay, so, that is 19 total,
minus three. LAURA: Whoa!
SAM: Pretty good, pretty good. MARISHA: So, 16. MATT: Okay, not bad, not bad. As you pull on the door,
you watch as the muscles tense and your shoulders pop
out of the socket slightly from the pull. And as you focus even
harder, there's this odd, magical darkness that
swells around the muscles in the shoulder and reinforces
as you tug once more and the door kind of--
(grinding) It doesn't open entirely, but you can see the
metal on it bends a bit. And whatever mechanism
is holding it shut appears to be somewhat damaged
and lessened in its strength. SAM: Nice. MARISHA: But I didn't open it? MATT: Mm-mm, it's still barred. MARISHA: All right. ASHLEY: Okay, so it's barred. It's barred? Is it barred from the inside?
TRAVIS: It was. ASHLEY: It was barred. MARISHA: I just pop my
shoulder back in the socket. All right, well, ASHLEY: Okay, is it locked? (laughter) MATT: It appears to be
locked and barred, yeah. ROBBIE: I am frantically
looking over my shoulders while these two fucks-- MATT: Make a perception check. ROBBIE: Yeah, yeah, yeah, okay. It's a perception-- just straight 14. MATT: 14, okay, glancing around, nobody seems to have
currently gained any attention, though there was some noise
from the pulling of the door and the knocking and
such upon arrival. So who knows how
long it'll be, but currently you
feel no prying eyes. MARISHA: Did Ashton
come up to the front? TALIESIN: No. TALIESIN: Did we hear
it in the back, the noise? MATT: You would have
heard the-- (low impact) TALIESIN: Oh, for fuck's sake! SAM: They're trying their best.
MARISHA: I do have a lock picking kit. ASHLEY: Okay.
MARISHA: It's not my forte. ASHLEY: Well--
MARISHA: But I could try. ASHLEY: -- you could
give it a try. You've already--
MARISHA: I could give it a try! ASHLEY: -- used your
superhuman strength. MARISHA: That was amazing. ASHLEY: That was really cool.
MARISHA: I've never felt so strong. ASHLEY: Oh my gosh,
that was just so neat. MARISHA: Oh, thank you. All right. ASHLEY: Okay, I think
you should try it. Oh, you're not here. MARISHA: I crack my
fingers a little bit. MATT: Okay.
MARISHA: Is there-- does it have a lock
that's pick-able? MATT: It does have a lock
that would be pick-able, yes. MARISHA: All right, all right. MATT: And it looks like the
damage to the door may have done good to it, may have
done bad to it, you're not sure,
it did something. It may have hindered or
helped your attempt. But if you want to go ahead
and attempt to pick the lock. ASHLEY: I'll try to
hide her with my body. MATT: Okay. ROBBIE: Shoulder to shoulder,
for sure. ASHLEY: Yeah, yeah, yeah.
ROBBIE: Yeah, yeah, nothing's happening here.
ASHLEY: Yes, no, no, no. MATT: You got it. ASHLEY: Nothing to see here! MATT: All right.
TRAVIS: Real tall, and leaning right
up by the door. MATT: Are you proficient
in lock picking? MARISHA: I'm not proficient, no. MATT: You just have them?
MARISHA: I just have them. MATT: Okay, so just go
ahead and roll a d20 and add your
dexterity modifier. MARISHA: All right.
MATT: As an ability check. MARISHA: Not that one, this one. MATT: You do not have Guidance. MARISHA: I do not have--
Natural 20! ASHLEY: I thought that's
what it was. MARISHA: That's a natural 20! MATT: That's great, plus? MARISHA: Plus two, so 22. MATT: 22, as you get down
there with the lock picks, it's still a larger opening
for the lock there, and you can see inside some
of the springs are already busted, and whatever created this latching bar mechanism
that closes this warehouse is partially damaged, and as
you get the lock pick in there, it's not quite going to
get what you want, but your finger can get inside.
MARISHA: I was going to say, I just slide my fingernail up
a little bit in its bed to give it a little
bit more length. MATT: You find that one
last little metal tumbler, and as you pull on it,
as you retract the finger on the inside of the lock-- (ching, grinding) You hear the rest of it slide
open and the door (creak). LIAM: Oh good--
Oh my god! (laughter) MARISHA: It's good
to see you. How's it going? Are you having fun?
LIAM: Uneventful. MARISHA: This is going
to be fun, come on. LIAM: Come on in,
I'll show you the place. ROBBIE: In or out,
in or out, let's go! MARISHA: All right, all right,
all right, good luck. ROBBIE: And I'm going to
shut the door behind us. MATT: Okay. LAURA: Are you in or out?
SAM: Who's in, yeah? MARISHA: They're out,
and we're in. SAM: Did you go in?
ROBBIE: I went in. MARISHA: Oh, you went in? Okay.
MATT: Okay, Dorian's in. Are you out? LIAM: You're the one
who could see, right? ASHLEY: I'll stay outside,
I'll stay outside. I'll stay outside
and I'll watch. MARISHA: All right.
ASHLEY: Go get some stuff. MARISHA: I'll scrape in the door. ASHLEY: You'll scrape and
I'll know that it's you. MATT: All right, both of you. (laughter) You can hear it faintly, and
you guys are listening for it, so you can hear the
sounds of the door opening and then closing again. LIAM: Just trading places.
SAM: Ashton? I feel like we should
split up, just you and me. Just go two
different directions. I don't know why,
it just feels like that's what we're
doing today. (laughter) I'm just kidding. TALIESIN: No,
I respect the urge. Yeah, these people. Okay, okay. Something happened over there,
and we're not hearing-- Have you heard a
creepy voice in your head? SAM: No, no, not at all. Not in a while, anyway. They have good
instincts, though. They just need a little bit
of guidance and help, focus. TALIESIN: They got the
door open, apparently. I've heard they got the--
MATT: Yeah. TALIESIN: (exhale) Let's just keep a lookout,
put our ears to the wall. I feel like they're going
to fuck something up. SAM: Yeah, you're right. LIAM: Has the plan changed? MARISHA: Um.
LIAM: What are we doing? MARISHA: You know,
I'm not entirely sure what the plan was--
ROBBIE: I don't think we ever knew what the plan was, no.
MARISHA: -- from the beginning. So it just feels like we're
making it up as we go. ROBBIE: Oh, it is dark in here. MARISHA: Yes. I'm going to pull out my
Moon-Touched scimitar and it lights up. SAM: Hey.
TALIESIN: Oh! ROBBIE: Better. SAM: Took two episodes to get a light in there.
TALIESIN: Long walk, long walk. MATT: But you got there,
you got there. LIAM: Thank you.
TRAVIS: Level three be damned. (laughter)
MARISHA: (chanting) Level three! LIAM: You want to
just sit and wait? I mean, that was
the first idea. MARISHA: Right.
LIAM: But is this a new idea? ROBBIE: You said you
found something in here that seems suspicious, or--? LIAM: No. Oh, earlier? Yeah. ROBBIE: Yes!
LIAM: Yes, like a residue of something. ROBBIE: Do you think there's more
to investigate in this space? Should we look around?
MARISHA: Maybe we should investigate? LAURA: Brumestone residue. LIAM: Brumestone reside?
LAURA: Brumestone. LIAM: Did I know that, though? LAURA: Yes.
ASHLEY: You did. SAM: I told you.
LAURA: We knew. LIAM: Okay. TALIESIN: Brumestone. MARISHA: Well, I'm going to
take a look around. LIAM: Okay.
ROBBIE: Oh boy. MARISHA: I haven't been in
here yet, it's nice. MATT: So who's doing what? ROBBIE: I'll stick with Orym
since we can see together if he stays close enough.
MATT: Okay. ROBBIE: And you can see
in the dark, right? MARISHA: I can see in the dark,
so I'm going to do a perimeter pass and
just look around, see if I can find any things that look like it
could be hidden entrances, or weird ventilation shafts
we didn't really notice before, ways that people could maybe get in.
MATT: Make a perception or investigation check. MARISHA: Okay. LIAM: And, you know,
if you need anything, just do the terrible thing
again and we'll come. MARISHA: What?
What terrible thing? LIAM: Uh. As you were. MARISHA: All right. MARISHA: Okay, I'm no
longer guided or blessed? MATT and SAM: No.
MARISHA: That was just once. SAM: Just for that one time.
MARISHA: 14. MATT: 14. You-- And it takes a
little bit of time to do a thorough scan of
the chamber, but looking around, aside from the storage
boxes and crates, and you do see the same
crates that you had managed to uncover that are still
all the lids have put back onto them loosely. It confirms what they
had previously seen as they were entering the
warehouse and looking about, but no signs of any sort of
hidden entrances, doorways. MARISHA: Are there
any desks around? Paperwork? MATT: Not within
this main room, but there are a couple
of other chambers, if you want to go
ahead and explore. MARISHA: Yeah, let's check out
other chambers. MATT: Okay, in the interim,
what are the rest of you doing? ASHLEY: I'm going to
take out my pan flute and just lean up against
the outside of the door, and just start playing. MATT: Okay.
ASHLEY: My pan flute. MATT: Okay, very nice. ASHLEY: (whistles) MATT: You guys can
hear the pan flute. ASHLEY, MARISHA, and SAM:
βͺ Hoot! βͺ ASHLEY, LAURA, and ROBBIE:
βͺ Hoot! βͺ TRAVIS: Hoot!
MARISHA and TALIESIN: Okay. TALIESIN: Is there anything
around right now? It's pretty quiet back here? MATT: Pretty quiet,
the drunk guy is starting to rouse a little bit. He's like (groans) TALIESIN: Mind if
I have a sip? I'm just going to--
He's got a bottle, right? He's got something or no? MATT: He looks like he does. You go and grab for it. He isn't reacting to you
doing so, and it is empty. TALIESIN: Oh fuck. MATT: He just slowly gets
back up and kind of hobbles off and wanders
out of the alley and back into the
rest of the city. TALIESIN: I'm kind of
rooting for him. SAM: Yeah, I mean, I hope he
does something with his life. TALIESIN: He's living his
best life, that's fine. SAM: You think that's
his best life? TALIESIN: Sadly, I do. SAM: Hmm. I don't know,
I don't know about that. TALIESIN: You know, aim low. SAM: Oh, I don't know
about that, either. (laughter) I feel like he might
have a lot more to accomplish than
just being a waste of space who's just drinking
his troubles away. TALIESIN: Oh, that's not
necessarily a waste of space. I mean, that's a person
going through shit, probably. I mean, what do you imagine? Bring it, bring it, tell me. SAM: For that fellow? TALIESIN: For that fellow. SAM: Well, just what do
I imagine his life could be? TALIESIN: Yeah, I'm bored, please. SAM: Well,
I just feel like he needs something
in his life. TALIESIN: Hmm. SAM: The problem that I
find with-- not the problem, I don't want to be
insulting or anything, but the issue
that I find with some of you
soul-touched creatures-- TALIESIN: Sure. SAM: -- is that you always
know what you want, you know? But you don't always
see what you need. TALIESIN: Huh. SAM: And I feel like he
might just need some help seeing what that is. TALIESIN: So like a hobby,
or something like that? SAM: Yeah, an interest,
an inspiration. TALIESIN: Huh. SAM: Like, for instance,
for you, like, what is the thing that
you're trying to get to, that you think that
you want, maybe? TALIESIN: That's a very
interesting question. Self-reliance. A certain amount of
freedom to move about. SAM: Those are good goals. It seems like you have
a lot of that already. TALIESIN: I've got some of it. I've got some of it.
It's complicated. SAM: You're not free
to move around? TALIESIN: Well, you know. SAM: I don't. TALIESIN: I've got some debts. SAM: Oh.
TALIESIN: That hang over, and that's what the
money's about, honestly. SAM: That's why you're always
asking for jobs and whatnot? TALIESIN: I got some stuff
I'm working through. I'm working through it,
I'm working through it. SAM: No, one step at
a time, that's fantastic that you're working through it.
TALIESIN: Yeah. Yeah, yeah.
SAM: But it's the debts? It's the money thing? TALIESIN: It's the money.
Well, it's money, it's favors, and, you know, some reputation issues. You know. I can be difficult
with people. SAM: No!
TALIESIN: Really. SAM: No, you're great. TALIESIN: I appreciate that,
but to be fair, I haven't hit you yet, like in intense anger
with a giant hammer. SAM: That's true. That glass hammer does
look pretty intimidating. TALIESIN: It does. If it makes you feel better, you're just too adorable
to smack with that thing. SAM: Well, I appreciate
that, but-- TALIESIN: Or if we did,
it would be like, you would get to
hit me again. It would be something like that.
SAM: Oh, I don't know if I could do that. TALIESIN: I keep seeing you
try and use that buzz saw and I was just--
God, I'm rooting for you. SAM: Yeah, yeah, well. I'm just going.
SAM: I feel like I'm a little too low. MATT: So as the conversation
goes on and the sunset turns into night, LAURA: Uh oh.
SAM and TALIESIN: Oh no. MATT: The stars beginning to
peek through the sky, TRAVIS: Fucked up now. MATT: Inspecting the interior
of this warehouse, you begin to look about, and most of the small chambers
here look like break rooms and some side storage spaces
that aren't currently being utilized, because it
isn't a very full warehouse and a small office. MARISHA: I could put a little
cot right here, actually. MATT: There is an office door
that is locked. MARISHA: Ooh! Ooh. Lock picks. MATT: Go ahead and
roll a d20 and add your
dexterity modifier. MARISHA: Come on. Oh, not as good,
not good this time. Nine.
MATT: Nine. (clicking) It's not budging. Right at this time,
Bertrand Bell, Imogen. SAM: Oh, yes. MATT: You've returned
to the warehouse to find the exterior--
LAURA: Oh wait, we were both heading back? TRAVIS: Yeah.
LAURA: Oh, I thought you were going to stay there. TRAVIS: I was, but fuck it. (laughter) MATT: You both return
to the warehouse. TRAVIS: Do you want to stay? LAURA: No, no, no. MATT: As you arrive, you turn
and Bertrand's there behind you. And you're surprised
to see that he-- LAURA: I thought you were
staying behind, Bertrand. TRAVIS: I thought you said,
"Come, Barry, follow me. "We're going back
to whatever the--" No? LAURA: Where is everyone? ASHLEY: (flute whistling)
MATT: You hear the pan flute. ASHLEY: (flute whistling) Hi!
LAURA: That's lovely. ASHLEY: Thank you, I was
just passing the time. So Team... Back Door sort of
became Full Frontal, and now they're inside. LAURA: Okay. ASHLEY: A couple of them
are also in the back, and I'm just keeping
watch in the front. LAURA: Oh, all right. Well, we followed Danas,
the boss lady. ASHLEY: Yes, yes.
LAURA: We followed her all the way to
the Wayward Tavern? TRAVIS: Weary Way. LAURA: Weary--
TRAVIS: Way. LAURA: Weary Way.
ASHLEY: The Weary Way. LAURA: And we lost
her in there, but she was in there, and then she saw us. TRAVIS: Nope, no, what? LAURA: I mean, did she see us? TRAVIS: I don't think so, no. I mean, we were
being pretty sly. ASHLEY: Okay.
TRAVIS: Yeah. ASHLEY: I hope she
didn't see you. LAURA: Yeah.
TRAVIS: She was hard to follow. LAURA: She was hard to follow. I kind of lost focus in
there and I apologize for that. TRAVIS: It was a bit
of amateur hour. We fucked up in there,
but it's okay. At least we know
where she went. She had a corner booth-- ASHLEY: Listen, I will
not judge at all. I know this is--
TRAVIS: Where's everyone else? ASHLEY: Inside.
TRAVIS: Oh, good. ASHLEY: Yes. Ashton and Fresh Cut are in the back.
LAURA: Should we move away from the front door,
perhaps, just in case someone does get here and then
they see us standing here? ASHLEY: I open it. You can go in. We can all go in. (laughter) LAURA: Oh, well. ASHLEY: I can still
stay outside. LAURA: No, I mean-- TRAVIS: I can stay, you go. I look-- I've made myself-- ASHLEY: Oh, you look
very different. (laughter) ASHLEY: Should we go inside? LAURA: Sure. Are you sure, Barry? Bertrand?
TRAVIS: Yeah, I can do a bird call,
if someone comes. (caws) LAURA: Oh, all right. Or you can-- Okay, are you going to be
across the street keeping an eye?
How are we going--? TRAVIS: I'll surprise you.
LAURA: I'm going to have Laudna send a message to
you every once in a while, just to make sure that
you're safe, all right? TRAVIS: And I'll do the same
thing where I just inform her of my position every,
how often? Five seconds, okay. LAURA: Okay, yeah, actually,
do keep me posted because we can talk for
a few minutes at least. TRAVIS: Sitting down.
ASHLEY: Every five seconds feels a bit excessive.
TRAVIS: I'm sitting down. LAURA: All right. TALIESIN: I think at this point,
the two of us come running around the other side,
because there was a weird fucking sound
that just happened. SAM: I thought I
heard a bird. TALIESIN: What the
fuck was that? SAM: It sounded like
a big bird. LAURA: That was-- TRAVIS: I'm in disguise.
SAM: Oh, all right. LAURA: We're going inside. SAM: You're going inside? LAURA: I don't even know
what's happening. LIAM: Did you want
to get in there? MARISHA: Into this door?
LIAM: Yeah. MARISHA: Yeah, I think this is
an office or something. Maybe we could
find some papers. LIAM: I have a pick too.
Step back. MARISHA: Oh, really?
LIAM: I slash the lock. MATT: (laughs) Go ahead and make an attack roll.
MARISHA: You slash the door, is that what you said? LIAM: And I'll make it
a disarming attack. That's a 10 plus--
That's a 16 to hit the door. MATT: Yeah, it definitely hits. LIAM: Okay, that is--
MATT: Go ahead and roll damage. LIAM: -- 12 plus
my superiority, 17 points of damage. MATT: (impacts) The lock
(creaks, thuds). MARISHA: Oh, that was cathartic. LIAM: (thunk) Do your thing. MARISHA: Let's go. Are you coming, or
are you going to stay? LIAM: You watch her,
I'll watch you and the room? ROBBIE: We'll all watch
each other, it'll be great. MARISHA and ROBBIE: All right.
LIAM: Just keep that sword out. ROBBIE: Sure. LAURA: It's really dark in here! MARISHA: Oh, Imogen? Imogen!
LAURA: Hello? LAURA: I'm right--
ASHLEY: Oh boy. LAURA: I'm by the door. MARISHA: Good, are you okay? Glad to have you back. LAURA: Yeah.
MARISHA: Good, good. MATT: Well-oiled machine. ROBBIE: Stay together. You guys hold
hands or something. I'll go get them. ASHLEY: Okay. ROBBIE: Run through
the darkness. Hello. LIAM: Okay, let's go. MARISHA: Let's hold hands,
while we investigate. MATT: (laughs) LIAM: With the sword out. MATT: It is a relatively
small chamber. It's about 10 by seven feet. You can see there are
a couple of small tables and a roll top desk
that is currently closed. MARISHA: Gorgeous. MATT: That's it. MARISHA: You know, I had
one of these desks in one of the cabins
that I used to live in along the way, and
it was just abandoned, and I fixed it up
a little bit. Put a nice little stain on it. These things,
they don't make them much any more.
LIAM: No. MARISHA: All right.
LIAM: Do you see anything? MARISHA: Uh-huh, yeah, it's
a roll top desk right here. LIAM: Okay. MARISHA: What else do I see? Oh, wait, you said a desk,
the other stuff? MATT: Two other small tables. It looks like they have some
scraps of material on them. A couple of small tools. MARISHA: I'm going in the desk. LAURA: Are you in the room too?
MATT: Make an investigation check. ROBBIE: I'm making my way
through the larger-- TRAVIS: βͺ Makin' my way! βͺ
ROBBIE: -- factory toward you so you guys can see. LAURA: Oh, you know what?
ROBBIE: I'm running toward you with light. LAURA: As you do that, I'm going to cast
Dancing Lights. SAM: Oh, great. TRAVIS: Slick. LAURA: But I like-- That's a
really neat trick you got. ROBBIE: Thanks, I appreciate it. I'll put it back and
I'm going to scamper back toward Orym to see
what they're doing. LAURA: I always forget
I can do this. MARISHA: 12, that's all right.
ASHLEY: That's very cool. MATT: 12. MATT: Looking through the
interior of this desk, you find there are
ledgers and collective books you find there are
ledgers and collective books marking ins and outs
within the warehouse, dates and materials delivered,
materials distributed. It's a fairly
by-the-book breakdown of the passage of
materials in and out of the Prudaj Textures
warehouse. It looks like there have
been a couple of mentions of missing materials, but it's been heavily-- Make an intelligence check for me. MARISHA: Does it looks like
it's been doctored or something? SAM: Mm-hmm, mm-hmm, mm-hmm. MARISHA: Just straight
intelligence check? MATT: Yes. MARISHA: What is my intel-- okay. Oh, yikes. That's a two,
for a three total. MATT: Oof, okay. There's something about it that just looks a little off,
and you're not sure why. LIAM: What does Laudna's
hand feel like? MATT: What does your hand
feel like, Laudna? MARISHA: Cold, a little clammy. LIAM: Like, how cold
are we talking about? MARISHA: Like, unnaturally cold. LIAM: Okay. MARISHA: Like a little--
LIAM: So like you're walking in from being out in the winter weather for a bit?
MARISHA: Yeah, like someone who has really bad, like me, someone who has
really bad circulation, and it's
really a little ever so slightly
tacky feeling. LIAM: Okay, okay, okay.
MARISHA: A little porous. SAM: Oh wow.
LAURA: As we wander into the room, I'm going to say: So-- MARISHA: Yeah, yeah. LAURA: So Bertrand and I
followed Danas and she's over at the Way-- MATT: Weary Way. LAURA: The Weary Way. She's over at
the Weary Way Tavern. We lost her, but, you know,
I remember Mr. Eshteross said that what he wanted
more than anything was us to take care of
the source of the problem, and it very much seemed
like she was the source. MARISHA: Source of the
problem, all right. SAM: Did you have any idea
where she was headed next? LAURA: No, and we lost her, but maybe if we head
back over there we could track her down. LIAM: Orym starts flipping
through that book. MARISHA: Yeah, it looks--
You're smart. LAURA: Oh, I've got-- here.
MARISHA: Looks like it's like a-- LIAM: Oh, thank you. LAURA: I just drift some-- MARISHA: Look at those lines. It looks like it's
smudgy almost, like it's not right. MATT: Make an invest-- well, for
you it'd be an intelligence check to discern the-- ASHLEY: I'm going to peer over
the top of Orym's head. LAURA: The lights spark and
flicker above you. LIAM: Am I doing intelligence
or investigation? MATT: Intelligence.
LIAM: 19. MATT: It looks like there
have been initial findings in one handwriting, and then it looks like it's been
smudged and then rewritten to downplay the amount of
goods that are missing. LIAM: You're saying two
different scripts? MATT: And multiple different
dates over time. Whenever there's any sort of
indication of theft, it looks like there has been
intentional use to downplay the amount or retroactively alter
the information. LIAM: Okay, it's an inside job. LAURA: Yeah, and can we
find anything else that has this secondary
handwriting on it to prove that it's actually
Danas making those notes? ASHLEY: That's such a good idea. MARISHA: I could keep looking
through the desk, I guess. MATT: I will say,
because you are there, and the desk
at your disposal, there are a number of
essentially invoices there are a number of
essentially invoices that have been signed off
for other vendors and distributions by Danas and the handwriting does match. LAURA: So we take both
of these books, worst case scenario, we can
take these back to Mr. Eshteross and get 150 gold for
finding the source. MARISHA: Right. LAURA: We could, however,
go over to the Weary Way Tavern and see if we can track her down
and maybe take her out, or take the source out,
whatever it is. I'm not saying
take her out-out, but maybe like--
SAM: For stealing some wool and linen, you want to kill? I'm just joking. ASHLEY: We could take her. We can take her--
LAURA: Take her out of the tavern-- ASHLEY: -- to Eshteross.
LAURA: And bring her. MARISHA: And interrogate her! LAURA: Sure, or stop her
sources or something. TRAVIS: Sitting in the street. LAURA: She did look--
(laughter) Mr. Bertrand is sitting
in the street. (laughter) MARISHA: Is that safe? It's fine, it doesn't matter. ASHLEY: He's probably going to fall asleep.
LAURA: He looks really disheveled. LIAM: Somebody should
look into-- LAURA: I don't remember
what I was thinking. SAM: Well, we have
evidence now. LAURA: We do have evidence-- oh,
that's what I was going to say. She seemed distraught
when I ran into her, when I talked to her
on the street. She seemed like,
I don't know, like she was
in trouble almost. SAM: Was she carrying anything, like it was a delivery
or something? LAURA: Not that I noticed. ASHLEY: Like maybe someone's
making her do this. LAURA: Maybe someone's
making her do it, so if we follow her, maybe we can find out the
greater source, you know? ROBBIE: We could confront her
with this. It's a smoking gun. LAURA: That's true. Take this.
MARISHA: You are brilliant. ASHLEY: And take an invoice. LAURA: Yes.
ASHLEY: So we can show her. LAURA: Yeah, I'll fold up
an invoice, put it in the thing, put it in my bag.
MATT: Okay. LIAM: And you saw her
at the Weary Way? LAURA: Yeah. LIAM: And that's where
you left her? LAURA: Yes, that's where
we lost track of her. LIAM: Okay. MARISHA: Maybe the Weary Way
is in on it. LAURA: I get really uncomfortable
in taverns, you know, I start feeling funny
and I don't know, I just lost focus and
I apologize, Mr. Bertrand, again. SAM: Only in taverns, or is it a specific thing
with taverns, or--? LAURA: It's crowds. SAM: Crowds? MARISHA: It's all right,
it's all right. LAURA: Yeah. Anyway, do you think we
should head out, maybe, and get out of here? LIAM: Well, it seems
like we have enough for part of the job. Question is, do we want
to settle for that, or do we want to try to
wrap the whole thing up? TALIESIN: I'm hanging out,
watching all this, I assume. Can I find an
address for Danas? Is there anything around that's got an address on it
or anything like that? MATT: Make an investigation check. TALIESIN: Natural 20, for 21. MATT: Natural 20. Glancing around, even just
poring through the papers and some of the drawers in it--
TALIESIN: Just tossing shit. MATT: You feel pretty confident
that there is no address for Danas or any records
that indicate that present. So at least you know
you're not missing it. TALIESIN: I was going to say, nothing valuable or
interesting otherwise, or weird looking? MATT: You find a handful
of copper and a silver coin that have been left
in a drawer. TALIESIN: I keep the silver, I throw the copper
on the floor. SAM: I'll pick up
the copper. (laughter) MATT: Fair enough, fair enough. LIAM: Well, we could take
a shot at going to that tavern, or maybe I wonder if
we could go to the theater and find her coworker and-- I don't know, talk to her
or lean on her. MARISHA: One front door team-- SAM: Oh boy.
MARISHA: -- goes to the tavern. Back door team-- no?
We're not doing that anymore. SAM: It does seem like
we should at least swing by the tavern to see
if she's still there, right? LAURA: And we should
probably do it soon in case she leaves,
you know, she did seem a little,
I mean, quick. SAM: What time is it
right now? MATT: Since you left and
caught up with the group, I'd say it's been
a little over 10 minutes. LAURA: 10 minutes?
MATT: 15 minutes. ASHLEY: She could
still be there. ROBBIE: Imogen, yes. He said evidence was good, but I believe he said
a person was better. LAURA: Yeah, he did, he said-- ASHLEY: That's right.
LAURA: Yes. He said 150 gold if we can
discover the source of it and 300 gold if we can
stop the source of it. MARISHA: All right.
To the tavern? TALIESIN: Do you know what time
the show at the theater is? MATT: You have no idea.
TALIESIN: Okay, you don't know. MARISHA: βͺ Oh, Bertrand! βͺ TRAVIS: (snores) ALL: (creepy whispering) Bertrand. LAURA: I'm going to say
in his head: Bertrand. TRAVIS: Hmm. Huh?
LAURA: Oh. Did you hear?
We're coming out. TRAVIS: Yep, all clear. LAURA: Okay. (laughter) LAURA: Head out. SAM: So we're going to
head to the tavern. LAURA: Is anybody
on the street? If we come out
of the building, is anyone going to see us? TRAVIS: Is anybody
on the street? MATT: Make a perception check. LAURA: (laughs) TRAVIS: Six. (laughter) MATT: Coast looks clear. TRAVIS: Clear! Go, go team alpha. TALIESIN: Just going to knock
a little bit more shit over on the way out to thrash
the place just a little bit. MATT: Sure.
ASHLEY: I'll help. MATT: Yeah.
TALIESIN: Push things over. MATT: Fuck this furniture.
It's been a theme. Okay. TALIESIN: Make it look
like a robbery. ASHLEY: Oh, that's why
we're doing this. (laughter) TALIESIN: No, for fun, too.
Let's be fair. LAURA: Oh, you know what? TALIESIN: This is the fun part. LAURA: On the way out, maybe
we can grab some fabrics, some clothes or something we see, and we can cover ourselves up so that it's a little
less obvious it's us. At least the ones that
were in there before. SAM: Are there
pre-made clothes? MATT: There are, yeah. There's a number of
pre-made outfits, as well as base material to grab in here,
if you want to. LAURA: Just grab stuff on
the way out that covers us. SAM: I'm going to
throw on a tunic. MATT: Yeah, great. MARISHA: Throw on a little
capelet that can cover my face. MATT: Yeah, all sorts of
colors at your disposal, so. SAM: All right, if we
go over there to the Weary Way, though,
it feels like you don't want to be
there for reasons, LAURA: I don't want to go in-- SAM: Maybe Bertrand, maybe not,
because she saw you, or? Did she see?
LIAM: He ain't here. SAM: Oh, he's not there. LAURA: We're making
our way outside. SAM: Making our way out? MATT: Okay, so you exit
the warehouse, catch up with Bertrand.
TRAVIS: Ca-caw! Caw! SAM: What, birds?
LAURA: What are you--? Is it--? TRAVIS: Ca-caw! LAURA: Are you ca-cawing
because we're-- TRAVIS: Oh, you changed
your appearances. I have keen eyes.
I miss nothing. What did you discover? (laughter) LAURA: We found a book
and some shit. We're going to go back
to the tavern. TRAVIS: Are we getting paid
or we're going back to the-- LAURA: We're going to go
back to the tavern. If we don't find her, then we
can still go to Mr. Eshteross. TRAVIS: Fair enough.
LAURA: Yeah. TRAVIS: Good job. ASHLEY: Let's go.
TRAVIS: I'll lead the way! MATT: Okay, you trek across, following the footsteps that
you two previously walked to the Weary Way Tavern. Approaching, it is as loud, if not louder than it
was when you last left. It looks like the usuals have
definitely taken up the space. You can hear a violin
already rousing a group around
the small stage to the right-hand side
of the interior. People are drinking.
People are talking. People are laughing.
People are shouting. It is a boisterous
atmosphere. TRAVIS: Okay, before we go in, Imogen, maybe you can
stay outside with me. We're pretty well-suited. These bitches be witches, so we'll just let
you guys go in and get your shot,
shall we? What do you say? All right, go get 'em. SAM: Do all of us know
what Danas looks like? LAURA: We describe her. I describe her to everyone. LIAM: I'm going to go in. MATT: Okay. SAM: Who's going in? TALIESIN: I'm going to go in.
ASHLEY: I'll go. TALIESIN: I'm going to get a drink
and hang by the front door. ROBBIE: I'll stroll in, as well. MATT: Okay. MARISHA: I'll I guess
maybe try back. SAM: Been on the back door
all day, so sure, sure, why not? MARISHA: I'll rejoin
the back door. LAURA: I'll describe what
the back door looked like just so you know
what to expect. MARISHA: Okay. MATT: Okay, those of you who
are inside, what are you doing? You said you're
getting a drink. TALIESIN: Getting a drink,
sitting by the door, looking around.
MATT: Make a perception check. TALIESIN: Yeah. That tends to go okay. Not this time! Natural one. LIAM: Ooh, biffed it,
too. I rolled. I have advantage on
perception rolls. TRAVIS: Oh really?
LIAM: I got a four. TALIESIN: This place is crowded. MATT: It's very crowded,
and no luck so far glancing and seeing
a person of that size. I mean, you only
just got here. TALIESIN: I'm checking
the ceiling. MATT: Yeah. ROBBIE: Is the band
full-on playing, or are they just setting,
playing or setting up? MATT: There was a person
with a small fiddle playing and you can see there's
other performers that are in the process of getting instruments ready,
like a backup performance. ROBBIE: I'm going to walk
on over to them with a musician's vibe
and ask them: Excuse me, I know you guys were
about ready to play, but have you seen a
small gnomish woman around here this evening? Maybe looking a
little bit nervous, out of place,
anything like that? And slowly pull a silver
piece out of my pocket and twiddle it in my fingers. MATT: Make a persuasion check. ROBBIE: Fair.
SAM: Come on, come on, let's go, bard.
LAURA: Come on! ROBBIE: βͺ Let's go, 21! βͺ ASHLEY: Whoa! MATT: This isn't one
of the fiddlers, this is somebody you
see is pulling out this long sitar-like
instrument and is in the process of getting
ready to start tuning, goes, "There was a patron
like that and indeed, "they've been sitting
over there for a bit, "but absconded up
that staircase "about three minutes ago,
I'd say." ROBBIE: Thank you so much. Have a wonderful
show tonight. And I go in to shake his hand
and palm him the silver. MATT: Goes ahead and
takes it and-- "Indeed, and
enjoy your night." ROBBIE: You too. Run back. Who's in here? (laughs) ASHLEY: Are you going
to perform? ROBBIE: What? ASHLEY: You were talking
to the musicians, I figured you were figuring
out a tune to play. ROBBIE: No, no, we're
doing Plan B. I'm doing Plan B.
ASHLEY: Oh, oh, oh. ROBBIE: Yeah, yeah, yeah. So he said
three minutes ago, he saw Danas go up those stairs.
Just three minutes ago. MATT: Two sets of stairs,
like towards the back, and the one to the right
was what they pointed to. ROBBIE: That way.
MATT: Yeah. TALIESIN: Let's gather everybody
and get up there, then. ASHLEY: Okay, should I make my... fucking way up there? (laughter) MATT and SAM:
βͺ Makin' my fucking way βͺ TALIESIN: Very impressed. We don't have
everybody yet, can we-- MATT: No, Laudna's in the back. TALIESIN: Let's get
everybody back. ASHLEY: Okay. TALIESIN: Does anybody,
can anybody-- Fuck, I'm going to
walk outside. (laughter) Fuck it. MATT: Yes, there we go! LAURA: Thank you! TALIESIN: Down my drink,
put it down, and I walk the fuck out. MATT: All righty.
ASHLEY: I'm going to walk outside. MATT: You can mark off three
copper for your drink, by the way.
TALIESIN: Oh, yeah. Yep, sure, sure. MATT: (laughs) LAURA: As we see him
come outside: Did we lose her again? TALIESIN: Nope, nope, we got her,
we got her, come on. LAURA, MARISHA, and SAM: Oh! Oh! LAURA: I'll make sure
my hair's covered. TALIESIN: All right. SAM: Imogen, if you need
anything in there, I'll be right next
to you, all right? ASHLEY: I'm going to start
clomping up the stairs. MARISHA: And I'll be right
on the other next to you. You can be in the
middle of us. LAURA: That's so comforting,
actually, thank you. Thank you. LIAM: It's a stairway surrounded
by 50 to 100 people. MATT: Yeah, it's a busy room. LIAM: Yeah. SAM: What you trying to do? ASHLEY: I'm just walking
up the stairs. SAM: Oh, shit! (laughter) MATT: As you guys are talking,
working this out, you see Fearne's already just going up the staircase
without you. TALIESIN: Love the initiative.
I'm going up, too. MATT: Okay, as you all
begin to follow behind, heading up the staircase, and it goes up to
the second floor of this multi-floor
establishment here. You get up and
turn the corner and you can already
see it's a long hallway and there are doors
right and left. You've now entered the inn
portion of the establishment and you can see
room doors. It's probably,
as it continues downward before curving to the left and you get the sense
from the outside and now that you're
looking in, the front is where most of the party
atmosphere happens, and then the building
is a large square behind it, and it's three stories up. And around that square is
where all the building-- all the additional rooms in
the interior and exterior are. You saw some balcony fronts
out the front of it, so you get a general vibe of this large
rectangular structure. So you curve around the way, you see down the hallway and
there's about five or six doors on each side of the hall before
it curves up to the back. LAURA: Letters? SAM: Yep? LAURA: You had the ability
earlier to open your mind up. I heard your thoughts. Can you do that again? SAM: To hear other people's? LAURA: To see if you can hear
her down the hallway. I would do it, but I-- SAM: You can't. LAURA: I'm a little overwhelmed.
MARISHA: She can. LAURA: I can.
MARISHA: She can. SAM: Okay. MARISHA: It's just a lot
for her, all right? SAM: I can, it helps, if I can-- MARISHA: She's very capable! LAURA: Thank you, Laudna.
SAM: I believe you and that's wonderful that you're sticking up
for your friend. I can open up my mind
and hear some thoughts. It helps if I can see them, but I will at least
be able to hear if there are people in
rooms, you know. LAURA: Would you recognize
the thought pattern? SAM: I don't know. (laughter) I've only used the spell
once in this campaign. (laughter) ASHLEY: What's a campaign? (laughter) SAM: "You can use the
spell to detect "the presence of thinking
creatures that you can't see." MATT: Yep. SAM: But I don't know if I can
really hear thoughts that way. I would just know that
they are there. MATT: "You can search for
thoughts in 30 feet of you, "once spoken,
penetrate barriers." So yeah, you can use this
spell to detect the presence of thinking creatures you
can't see, I'll say, and then if, once you've
acknowledged them, then yes,
you might be able to. LAURA: Discern that same-- MATT: Mm-hmm.
SAM: Okay, then yes, I will open up my
inner gadgetry and try to sense the
thoughts of those around me with Detect Thoughts. MATT: Okay. SAM: And then, I guess-- LAURA: I'm going to keep
my hand on his shoulder. SAM: And I'll go around
the perimeter of the hotel. MATT: Okay.
LAURA: That hallway. SAM: Yeah, just sort of feeling. MATT: All righty. Continuing down, rolling
forward and concentrating, first room is bereft of
any sort of thought. The next room has
two individuals and you take a moment to focus and even just the
surface read, they are-- it is primal, amorous, you continue. The next one to the right, there is a person sleeping. Not familiar. The next room, nothing. You come around the back bend and the first room on
your right as you turn, which is out-facing towards the next street
or alley into the back of where the structure was, you sense many figures. Just an initial impact as
you come into the space, like one, two, three, four,
five... nine, ten. SAM: And this room isn't
marked as like a suite or anything different? MATT: It's one of the larger
rooms, but you're not sure. You know, you're not
familiar with the space and what's there, but-- TALIESIN: Great inn. MATT: But one of the-- (laughs) even just an initial impact, you can gather or glean
a familiar thought pattern you can gather or glean
a familiar thought pattern as to the person you met
in the warehouse earlier. SAM: Wow. I think we got something
in this room. LAURA: That's wonderful. SAM: But there might be many
others in there as well. LAURA: Yeah, it sounds like a lot. MARISHA: Maybe we can scare
them, smoke them out. SAM: Oh? MARISHA: Yeah. LIAM: I had that idea, too. It feels like
a bad one, but-- MATT: You can vaguely hear-- Are you at the door, or are you all back?
SAM: Yeah, I guess so, right? Yeah.
LAURA: On the other side, yeah. LIAM: I feel like
maybe some of us were hanging back
at the hall. ROBBIE: Reminder me, are
we all together, or--? SAM: Yeah, we're all traipsing around this hallway, but--
LAURA: I feel like we went up on our own to listen through. MARISHA: Yeah, yeah, yeah, yeah. MATT: Okay. LAURA: I'm going to send
back a message to you and let you guys know
that this is the door. LIAM: This is the girl. MATT: Were you traveling along
with them or you staying back? LIAM: Yes, I would. I would have traveled with them. MATT: Okay.
LIAM: Because I'm light. MATT: You do hear very, very
faint voices from underneath the door that Fresh Cut Grass
pointed out. LIAM: Does it sound like her? MATT: Make a perception check. LIAM: That's better, 22. MATT: 22, as you hear
some of the whispers, it's just hushed voices. You get low right to where the crack under the door
is and listen in and you hear, (as Danas) "I don't really
have much else to say. "There was some
rough-looking folks "and an old man started
coming around "asking questions
about deliveries "and they got really-- "There was some woman that
came in by a business. "I ran into her again. "I don't-- I'm just
getting uncomfortable. "I think we're being found out." There's a pause
in the voice. A second voice, unfamiliar
voice, comes through. (deeper creepy voice) "Uncomfortable
because you cannot be trusted "to keep your mouth shut? "Because you are incapable
of handling yourself? "Tell me, should I be
uncomfortable as well?" LIAM: While I'm listening to this, I just start thinking: She's in
danger, she's in danger. MATT: (as Danas) "No, no,
not at all, "I just-- I thought you
would want to know." (as stranger) "Most definitely,
and I thank you. "Did you tell them
anything else?" LAURA: (whispered) There were rooms
that were not-- that were empty. MATT: A pause. (as stranger) "Well, I suppose we
need to adjust our supply lines. "I'll look into it. "Danas, I appreciate
your contributions. "I will be no longer
requiring your services." MARISHA: Oh no. MATT: (gurgling sound)
LIAM: I kick the door! (screaming) MARISHA: Oh no! MATT: Okay.
TALIESIN: Full speed! LAURA: Oh god, no. MATT: Make a strength-- yeah,
this would be a strength check against a locked door. ASHLEY: I start clomping. TALIESIN: I see this happen,
I'm running full speed. ASHLEY: Yeah.
MATT: You got it, okay. MARISHA: I follow behind. MATT: The door cracks and
splinters, but does not push open. And all you hear now
at this point is-- (grunts) and (gagging). LIAM: I would slash the
door, too, now. At this point we're all in.
MARISHA: I'm going to cast-- TALIESIN: Let me know
when I'm close enough. MARISHA: -- False Life on myself. MATT: Okay.
MARISHA: I'm calling it now. MATT: False Life is on. LAURA: I'm going to
cast Mage Armor. TALIESIN: Raged and ready to hit. MATT: All right. And what? LAURA: Mage Armor on myself. MATT: Mage Armor on yourself,
you got it. All right, and go ahead
and make your attack roll. TRAVIS: She's just choking
on a grape, you guys. MARISHA: Yeah.
(laughter) LAURA: This is dumb.
MARISHA: Oh, sorry. TALIESIN: Figure out where
I put my rolls again. There we are. All right, yeah, okay, let's hit the door. Fuck's sakes. MATT: What'd you roll? TALIESIN: I rolled a-- LAURA: He doesn't want to say. TALIESIN: I'm actually--
I just threw everything because I hadn't set this up. Nine, I rolled a nine. MATT: Nine, you hit the
door and it impacts, but from the angle that
you're coming at and rushing, it just glances off the wood,
splintering it further. The door is damaged,
but it is a sturdy door and you guys are having
a rough time with it. (laughter) MARISHA: It's made out of mahogany.
LAURA: Shocker. MATT: The rest of you have
now rushed up to the door-- It's always the fucking doors,
I swear to god. The rest of you have
rushed up now. What are you doing? MARISHA: Can I see-- is there a crack to
where I can see inside? MATT: Not enough, no. MARISHA: Not enough, hmm. MATT: Not with those rolls, unfortunately.
ROBBIE: Is this like hotel space? Are we getting clocked by
the rest of the establishment? MATT: There's nobody yet. This has all happened
very quickly. ASHLEY: I'm going to knock.
MATT: And the hallway is currently empty. LAURA: Oh god. (laughter) MATT: You knock. Does everyone wait
after the knock? LAURA: No, no, no!
(laughter) LIAM: I'm slashing the door, I'm slashing the handle.
TALIESIN: I'm just going. MATT: All right, both of you
roll attacks on the door as you're now hacking at it. SAM: Before they slash again,
I'll cast Bless on both of them. MATT: All right, on?
TALIESIN: Oh, thank god. SAM: Orym and Ashton. MATT: And who else?
SAM: Oh, I get one more? MATT: There's three.
Three for Bless. SAM: Imogen.
TRAVIS: "Housekeeping." SAM: Yes, Imogen, yeah. TALIESIN: 13 to hit. MATT: 13 to hit does hit. Go ahead and roll damage.
TALIESIN: Oh, thank god. MATT: So you said Orym,
Ashton, and Imogen. TALIESIN: Yep, correct. MATT: You got it. TRAVIS: "Have a good day, sir." ASHLEY: (Cockney accent) I brought up
your room service! (laughter) LIAM: These two are like--
(banging sounds) TALIESIN: I cannot believe
how shitty these rolls are. Nine points of damage. MATT: Nine points of damage.
The door splinters in a bit, and you can just barely
begin to see through. And what'd you roll?
LIAM: I duck the hell under his gigantic hammer. I rolled a 23 and I got eight
points of slashing damage. MATT: The door splinters open
off the hinges, broken, scattered to the side. Elements of it just fall to
the floor and skitter forward. LAURA: I'm instantly going
to telekinetic shove whoever is next to Danas, just push them back
five feet, if I can. MATT: You glance in.
Make perception check. LIAM and LAURA: Oh, that's a weirdo. LAURA: I liked it, but
yeah, it was cocked. Perception, 14. MATT: 14, you go in to
do that, nobody. MARISHA: Oh shit. LAURA: There's nobody there? MATT: There's nobody-- Do you run into the
room and look around? LAURA: No, no, no,
just at the the door. MATT: The door? You don't
see anybody from the door. All you see is,
from the other-- you see there's a closed window
that leads to a balcony. You can see what looks to be--
There's some torch-- like magical torch light
flickering in the chamber, giving a little bit of
ambience to the space. You see some sort of
a heavy armoire, some sort of furniture closet
on the opposite side. There's a table in the middle
of the room with some chairs, but in the low light here and just glancing beyond
what you can see right now, no person. LAURA and LIAM: No Danas? MATT: Not right now, no. The door's open. TALIESIN: I'm going to
run in and smash the closet, see what the fuck's in it. MATT: Okay, you rush
into the room, go over, and you roll
an attack for the closet. TALIESIN: 22. MATT: 22, roll damage. TALIESIN: All right. SAM: We hate furniture. MATT: Apparently, yeah. TALIESIN: 12 points of damage. LIAM: It's going to move,
it's going to move, I know it! MATT: You slam into
this large cabinet, just breaks in as the
doors fall into it and the top structure
of it collapses inward. You sit back a minute
and you hear (chittering) on the inside of the cabinet and you see movement
coming from the splinters. At which point, a voice
from behind you goes, (as stranger) "Oh, interesting. "I wasn't expecting
more visitors." You glance over your shoulder and you can see by the
desk up on top of it, some sort of a humanoid figure in the dark shadows
of the corner, cloak wrapped
around the shoulder, peering off the front end. You see this sallow,
pale dwarven face with a very scraggly-kept
chin beard that looks patchy and nasty. Greased hair pulled back, amongst the black cloak
and clothing, it's just like a floating head. We're talking like the
weird flashes of Pazuzu in "The Exorcist."
It's staring at you from the far corner. And you hear other
strange skittering throughout the chamber. And that's where we're
going to take a break. (groaning)
ROBBIE: Aw, come on! TRAVIS: Oh, shit. MATT: Back here in just a
minute to see where this goes. (cheering) LAURA: I completely forgot
we had to take a break. ASHLEY: I did, too.
I forgot we-- yeah. LIAM: I shut the door
behind him. (laughter) MATT: Good night. But yeah, we'll be back
here in just a few minutes and we'll pick up
from there. SAM: Oh boy. Finally after all these years, with the hardships, and emotional turmoil, and Steven losing his leg. Hi! We finally found it, the treasure of the jungle. It's the Fool's Gold 5E campaign setting! And welcome to our Kickstarter! Oh god no! Based off of the YouTube animated D&D series: Fool's Gold. Eat your... potassium! Fool's Gold: Into the Bellowing Wilds is a 5E campaign setting with everything you need to survive the world's deadliest jungle. Where everything wants to kill you. Like this thing! What the (quack) is that? And sheep! We got new classes, races, items, giant mechanical dragons! Charts. We've also included a full adventure module so you can play through the entire open-world campaign of Fool's Gold with your own party! There's quests, NPCs, and lots of lore to uncover about the mysterious disappearance of the ancient four claimer race. It's pretty wack, yo. Don't worry about spoilers, everyone plays through it their own way. And I'm pretty sure you're not gonna make the same horrible choices... we made. So Hey, back the Fool's Gold Kickstarter campaign today at FOOLSGOLD5E.com and help bring this chaos to your table. Thinking about this, this may have been a bad idea. You leave now! Laura: Hey Critters, Laura Bailey here to guide you through what's new in the Critical Role Shop. You need this? You probably need this. Hey, look at these. They go on your face. Look at this, isn't it fashion? So much fashion happening here. You know, the Traveler always says, impulse purchases are a good decision. Oooh, so comfy cozy. Style should never be a dump stat, darling. And hey, if you want, you can head over to the Critical Role Shop right now. Oh, hello everyone. Ashley Johnson here with some very, very exciting news that I am so excited to share. As some of you know, the Critical Role Foundation partnered with Shanti Bhavan, a school in India dedicated to enriching the lives of students from India's lowest socioeconomic class in an effort to break the cycle of poverty. In September, we set a goal of $160,000 and thanks to your generosity, we have hit that goal. Oh my goodness. This is just, I'm so happy right now. So let me break this down. $150,000 will be going towards the construction of a girls' dormitory and 10,000 will help fund their music program. Basically, I wanted to make this video to just say thank you on behalf of the students from Shanti Bhavan and everyone at Critical Role, everyone at Critical Role Foundation, and if you want updates on the construction in the coming months, make sure to follow Critical Role Foundation and Shanti Bhavan on the socials. And I think that's it, but thank you all so much for your generosity and blowing us away yet again. And that's it. Thank you once again, for not forgetting to love each other. Take care. (upbeat music) Announcer: We now go live to a special address from the President. Hey dweebs. Now as your president, I've been kinda killing it lately. I gave global warming an atomic wedgie. I balanced the budget by selling my Pog collection, and I saved the Queen of England from that octopus! But my kick-assery is far from done. According to this chart that I made, an estimated 35% of you are still a bunch of nasty goobers, but don't worry, I have a plan. Operation: Gag Me With A Spoon. It's easy sleazy. According to this study that I wrote, if every citizen subscribed to Critical Role on Twitch, we could reduce maximum goobage by a metric buttload. Twitch is the only place where you'll get a live and moderated chat and when you subscribe to Critical Role, you instantly get access to all their shows as soon as the live broadcast ends. So while you're oogling those Critical Role dorks with their sick goof-em-ups and their nerdy voices, think of me, Gale, the current president of whatever. Now I gotta go make a fresh batch of spitballs, but I guess I have some time for your boring questions. You. Reporter: Gale, is it true that if you subscribe to Critical Role through Prime Gaming, you have to resubscribe every month? Uh, yeah. I do it right after my monthly prank call to Pee-an O'Brien. Next question. Reporter: Does Critical Role have exclusive emotes for their subscribers? Uh, doy. Of course they do. I like the hello bees one, 'cause bees are cool. I replaced my whole security detail with a bunch of bees that think I'm their queen. Last question. Reporter: Yeah, with all due respect, is Operation: Gag Me With a Spoon a real policy, or are you mad goofin'? Am I mad goofin'? What, do you see me scarfing Milk Duds while doodling ding-dongs in the SkyMall catalog? Listen, I know I'm new to this. And I admit that when I made the wish to be the boss of everything, I did not know the witch that works at Woolworth's was listening. Well, Faustian bargain or not, I am the president and I have an obligation to lead this country. So to answer your question, no, I am not mad goofin'. Security, take him out. (bees buzzing) (Gale laughing) Later, chudruckers! MATT: Hello, everyone,
and welcome back. So... (laughter) I feel like we should
roll initiative. (shouting)
TRAVIS: We're just doing it?! MATT: We're just doing it. ROBBIE: What's it going to be?
Who's the one? Who's the one? LAURA and ASHLEY:
βͺ (scatting syllables) βͺ TALIESIN: Hey! ROBBIE: One, two, three?
TRAVIS: One, two, three. ROBBIE AND TRAVIS: (in
unison) One, two, three. SAM: Oh!
LIAM: Ooh! (gasping and exclaiming)
ASHLEY: Oh, what? MARISHA: H-what? LIAM: Owa. ROBBIE: Hey, let's go! SAM: Tagu. LAURA: Siam. MATT: There you are
right there. After trashing this
piece of furniture. TRAVIS: Yeah, fuck
that furniture! TALIESIN: I was going
to say, yeah, like, if you want to knock that down
or something, make it happen. MATT: Now the rest of you.
TALIESIN: Fuck the furniture! LIAM: Fearne and Orym
are right at the door. MATT: Orym is right
there. This door is-- MARISHA: Not the mirror.
LAURA: Imogen is right in the middle of the
door, too, because-- MARISHA: Seven years
of bad luck. LIAM: Oh, because we're
listening in! LAURA: Tried to do the shove.
LIAM: That's right. Yep, you would be dead center. MATT: You got pushed there, and Imogen would be--
ASHLEY: I was knocking. MATT: -- right in the
center of the door. LAURA: Sorry about that. MARISHA: And there's the dwarf. MATT: Right over here
in the corner. Where do the rest of you want
to be out in this hallway? ASHLEY: I was knocking, so I think I probably went right in. LIAM: Orym and Fearne are
pressed, I guess, right behind. MARISHA: I'd probably be with
Fresh Cut Grass behind them. ASHLEY: Look at that little bed. (laughter) MATT: Dorian? Right or left of these folks. ROBBIE: I'll go to the left, closest to the door as possible. MATT: Okay, and then
Bertrand probably over-- TRAVIS: I was still down at
the bar, but let's say I-- MATT: That's right your were.
TRAVIS: -- heard the door break? MATT: Bertrand is not present. LAURA: Oh, I thought
you were upstairs! TRAVIS: No! No, I was going to
keep an eye out, if other people came
up behind you! MARISHA: Oh, that's right. MATT: Someone might want
to send a message for their turn real fast. TRAVIS: I guess I should ask: Does anybody in the
bar downstairs hear the (crash) and look
up towards the-- SAM: I have a feeling message.
MARISHA: Feeling message. I mean, it's pretty loud and there's music
playing and it's a bar. MATT: It is-- here. TRAVIS: And people drop
shit all the time. MATT: Roll a perception check. TRAVIS: This is not
strong for me, Matt. I don't know why you'd-- 18! (laughter) ROBBIE: Reverse psychology,
let's go! MATT: You do hear the
repeated impacts, and you see a couple
people hear it and look up the stairs, but nobody's really paying
immediate attention. TRAVIS: My ears, they know!
(laughter) Danger is afoot! Move fools! (laughter) LIAM: "They're going at it
in room 17 again." MATT: All right, so it'll take
you two rounds to get here. Fully booking it on
a move and a dash. You can get there
in one round if you use your action
surge, to take an extra-- TRAVIS: I'll go ahead
and use it. MATT: Okay, so you won't be there for this
round, but the next round you'll be able to--
TRAVIS: Fair enough. MATT: We'll say at
a full sprint. So initiative scores,
we have 25 to 20? MARISHA: 20. ROBBIE: Dirty 20. MATT: All right, who of you
has the higher dex? MARISHA: I have a plus two. ROBBIE: Plus three. MATT: So Dorian up first. SAM: Always got to be Dorian.
TRAVIS: Laudna. MATT: All righty, 20 to 15? ASHLEY: 18.
TRAVIS: 18. MATT: Okay, so we
have Bertrand-- LAURA: What's your dex? TRAVIS: Plus two. ASHLEY: Plus two. TRAVIS: Oh shit. MATT: You guys get to
pick who goes first. TRAVIS: Ladies first. ASHLEY: Okay. MATT: All righty. LAURA: 16 for me. LIAM: A 17 for me. MATT: Okay. TRAVIS: What was Ashton? TALIESIN: 16. MATT: And 17 you
said, Imogen? LAURA: No, 16 for
me. Orym was 17. MATT: You're 17. LAURA: We both were 16? TALIESIN: Yeah. LAURA: What's your--? TALIESIN: My dex is two. LAURA: My dex is plus two. TALIESIN: Oh shit what's
your-- My dex is 15. LAURA: Yeah, same. TALIESIN: Oh shit. (laughter) MATT: Shit!
TRAVIS: Rollies! ALL: (chanting) Rollies,
rollies, rollies! ROBBIE: Let them fight! TALIESIN: Nat one.
LAURA: Nat one! (shouting) TRAVIS: Rollies part two!
Rollies again! ROBBIE: Come on! TALIESIN: Eye contact, eye
contact, eye contact! MARISHA: Best game! TALIESIN: 15.
LAURA: Five. (groans) (laughter) LIAM: That was the hottest
game of Rollies ever! (laughter and chatter) SAM: Come up with a better
tie breaker in Rollies. ASHLEY: Ah, yeah.
LAURA: Yeah. ASHLEY: It was on 15
and then it went boop. TALIESIN: There's options like poker.
LIAM: Loser eats their die! (laughter) TRAVIS: It's Orym, Ashton,
Imogen, right? LAURA: Yes.
MATT: Correct. And then Fresh Cut Grass
at the very tail end. You got it.
TRAVIS: Go F.C.G.! MATT: Dorian, you're
top of this round. All you do is watch, after the door
gets broken in, Imogen walks in, looks
a bit confused, right as she gets
pushed to the side as you see Ashton
run into the room. You hear yelling and then
the smashing of furniture, and this weird voice beginning to emanate from
somewhere in the room. What do you do? ROBBIE: I'm going to sprint in. MATT: All right.
ROBBIE: Because I'm stupid. MATT: Five, 10, 15. So far as you take in the space, and all you see currently in
this room in the low lit space, this one dude in
the corner and Ashton across the way near
a smashed cabinet. ROBBIE: Ashton, what's going on? TALIESIN: Thing, kill, ha! ROBBIE: Me kill?! All right! (frustrated growl) Where's homeboy? MATT: Right there. You have 15 more feet
of movement, I believe. ROBBIE: And do I hear other-- are these voices like
circling around the room? MATT: It's just one-- all
you hear is one guy talking. ROBBIE: Fuck.
TRAVIS: Is his mouth moving? ROBBIE: Okay, I'll just--
MATT: You don't clock him right now. ROBBIE: In a moment of panic,
I will just turn to him, not move anywhere,
I'll unclip my handaxe and wing it at his noggin. MATT: All right, are you staying
put, or are you getting close? ROBBIE: I'm going to
stay right where I am. MATT: You got it. MARISHA: βͺ Fighting bard,
fighting bard. βͺ ROBBIE: Poopy, poopy pants.
TRAVIS: Come on! ROBBIE: No, big poopy pants, 12. MATT: 12. You throw it and you
watch as the head shifts in the cloak and it just scrapes off
the side of the wall and now your axe
is in that corner, you'd have to retrieve
it to use it again. ROBBIE: I know! LAURA: You need a chain of returning!
ROBBIE: Shit! ROBBIE: I know right, nya! Can I move anymore or am I--? MATT: Yeah, you have 15
more feet of movement. ROBBIE: I'm going to make
way for my homies. I'm going to sadly back
into the corner by that picture frame. TRAVIS: You throw it at him
and you are like "Sorry." MARISHA: Hang on, hang on,
wait, wait, everyone pause. MATT: All right, cool. Does
that finish up your action? All right, cool. Finishing Dorian's go. Laudna, you're up
with Fearne on deck. MARISHA: Oh shit, all right. (grumbles) Imogen! Coming in. Is it the shadow creepers? LAURA: I think so? MARISHA: (frantic shout) Da-ga! MARISHA: And I'm going to--
TRAVIS: What? ROBBIE: Doug? (laughs) Who's Doug? MARISHA: Doug!
ROBBIE: His name is Doug! MARISHA: Look, all creepy
people, you know? LIAM: Sorry, Dougs. (laughter) MARISHA: Shit, what am I doing?
MATT: What are you doing? MARISHA: I'm going to Hex him. Oh, wait, wait, shit. (laughter) SAM: It's not going well. ROBBIE: Does the Hex
make him shit? MARISHA: Where are my spells? MATT: Hex is a bonus action. MARISHA: Hex is a bonus action.
LIAM: That's all I care about. MARISHA: And then isn't it-- LAURA: But it's a spell. MARISHA: It's a spell. But then I just want to
make sure I can't do a-- Goddamn it, why are you
doing this to me right now? I can't do two bonus actions. I can't do a bonus
action as an action. MATT: Bonus action and
action is what you got. MARISHA: Okay. Then I will start
by Hexing him first. MATT: All right. TRAVIS: Nice, nice, yep.
LAURA: Solid, solid. MARISHA: Solid choice.
ROBBIE: Solid, solid, solid. MARISHA: I'll do that--
TRAVIS: Hit him in the old BA. MARISHA: --and then-- ooh, I'll do Chill Touch. MATT: Okay, yes you can.
TRAVIS: Chill Touch, yeah, yeah. MATT: Which you can do ranged
because of Spell Sniper. MATT: The range is like--
MARISHA: Yeah, 240 feet. TRAVIS: What?!
TALIESIN: Whoa! MATT: Yeah, you have a lot of
range on Chill Touch, yeah. TRAVIS: Why are you in the room? MATT: So you don't need
to worry about range at all. TALIESIN: You could be at
the bar right now. (laughter) MARISHA: So, I'm going
to sling some black liquid from one hand. And then with the other, you see coming out
of the wall, like a big ghostly
skeletal, spectral hand that just reaches
out and yanks him and smashes his
head up against-- MATT: You roll to attack
or it's a saving throw? MARISHA: I roll to attack.
MATT: Go for it. MARISHA: I think, I do. LIAM: (ghostly rumbling) LAURA: (whispering)
Chilly Touch. MARISHA: Yes, we'll see,
ranged spell attack. Okay, yes, yes. 21. MATT: 21 hits, go
ahead and roll damage. MARISHA: Fucking balls!
What fucking what?! Piece of shit. One damage, but-- LAURA: He's hexed.
MARISHA: Oh, oh and Hex! Thank you, thank you. Okay, four damage. MATT: Four damage.
SAM: Yeah! MARISHA: And he can't
regain hit points. MATT: Got it, okay. So as the spectral
claws rake through, and try and pull him from
the top of this table. (grunts and growls) Just glances back at you two creepy things
looking at each other. MARISHA: (creepy growling) MATT: (creepy growling)
MARISHA: Oh! TALIESIN: Get a coffin.
MATT: All right. (laughter) MATT: Are you going to stay where
you-- (laughs) "Get a coffin." MARISHA: How much more
movement do I have? MATT: That would have
been 15 to get there, so you have 15 more feet. MARISHA: I'll do another 15 to
start clearing the doorway, and I'm going to stick to
the farthest wall that I can. MATT: Over here?
MARISHA: Yeah. But if I can move even--
you know what, that's fine. That's good, that's
good right there. MATT: Okay, there you go. All right, that finishes your go. That brings us to Fearne, with Bertrand on deck as you
spend this turn arriving. We'll get there. TRAVIS: (old man panting) MARISHA: You're winded
on the stairs. ASHLEY: Okay. I am going to come in
and peek around the door. Because I know they're shooting
something in that corner. MATT: Okay, so five, 10, and that's about the time
that you can glance in, and you watch them rush in and start shooting
things to the left. So you come in and
immediately to the left, and you can see this
long, black cloak. It's dripping over
the edge of this table and this pale dwarven face looking back at you grinning. (laughs)
ASHLEY: Okay. I am going to shoot
an Ice Knife at him. MATT: All righty. ASHLEY: Okay, okay, okay,
what are we going to use? Let's do this, 16. MATT: 16 does not hit. I'm sorry.
ASHLEY: Ooh! Okay, good to know. MATT: You go and release
the Ice Knife, and from within this cloak-- this is the first time you've
seen this figure do anything. The cloak opens up
from where it's standing perched on this table, and in one hand you see
there's this long rapier and the other there's a dagger. And the dagger hand
just deflects it, and you watch as it spatters into
ice shards onto the wall. MARISHA: Shit.
ASHLEY: (gasps) You bitch. (laughter) ASHLEY: I'm going to... (babbles) I'm going to tuck in to the
other side of the wardrobe. MATT: Over here?
ASHLEY: Yeah. MATT: All righty. So you-- up against the wall, and you know he's right
around the corner there. All right.
ASHLEY: That's my turn. MATT: That's your turn? All right, Bertrand, you're
up with Orym on deck. You-- (panting) TRAVIS: I'm so glad I'm
taking that glucosamine! (laughter) MATT: Action surge. Pick up the double run! TRAVIS: 60 feet. MATT: That'll get you,
we'll say about there. TRAVIS: (wheezing) This elevation's a bitch! (laughter) MARISHA: 12 feet of elevation. (laughter) TRAVIS: (high-pitched panting) (laughter) MATT: Bertrand--
TRAVIS: (strained) I'm coming! Woo! MATT: Finishing your go,
Orym, you're up. Ashton, loosely on deck, we have something
coming up before you. TALIESIN: I figured. LIAM: I've seen two
of the ladies run in and look to the left and
I can hear that voice, too, so I do a dive
and roll between-- LAURA: Just straight
between my legs. LIAM: Yeah, straight
between your legs. What I was going to say, and then bounce
up and then just juke left immediately
towards where I know this motherfucker must be. MATT: 25, 30 does get
you within melee. LIAM: Okay, I'm going
to try to-- what weapon is this
weirdo holding? MATT: It looks like a
rapier and dagger. LIAM: Okay, I'm going to
try to knock the rapier out of his hand. That hits, that's a 23. MATT: 23 hits. LIAM: And he has to
make a strength save to hold on to the rapier. MATT: All righty.
LIAM: 14. MATT: With a 14?
LIAM: Yeah. MATT: 13. LIAM: (deflection) Rapier gone. MATT: It just drops
to the ground, right? LIAM: That's right,
right on the ground. And that is 10
points of damage. Then, I will Action Surge and try to knock the
dagger out of his hand. TRAVIS: Let's go.
MATT: Okay. LIAM: But that totally misses. So, it was way too low. TRAVIS: That's a great turn.
MATT: Okay, hell yeah. So, you rush around the
corner of this tiny little-- MARISHA: βͺ That's my best friend βͺ βͺ She's a real bad bitch βͺ MATT: Shield forward, blade out. You carve the side and
you watch as the rapier goes to block your blow,
but that wasn't the intent. You carve into the
arm a little bit, but deflect it
off to the side, and it scatters
to the ground and falls partway
underneath that chair. (grunts) Looks back at you
dagger still out. You go to swing again and it just catches
and parries your blade with the second strike. LIAM: You're with me. And that's it. MATT: All right. Finishing Orym's go. It is now this person's turn. They're going to leap down. MARISHA: Confirmed: person. MATT: -- onto the side here
and pick up their rapier. SAM: That old trick.
MATT: Well. TRAVIS: It's a bitch move. MARISHA: Why couldn't you do that?
ROBBIE: I-- (stammering). MARISHA: (laughs)
MATT: Yeah. But, now wielding, stares
at you and goes, "Fine, it's us." And is going to go
ahead and go and make four attacks against you. TRAVIS: Four attacks?!
ROBBIE: No, no, no! TRAVIS: Four!?
ROBBIE: No! ASHLEY: Four attacks? ROBBIE: Yeah.
MATT: Yup. Two with the rapier and
two with the dagger. So that is going to be a 23 to hit.
LIAM: Hits. MATT: (exhales) 26 to hit.
LIAM: Hits, yeah. So both of those with the
rapier here, we'll say are 15 points of piercing damage. (rapid piercing sounds)
(pained grunts) Gets you both in
the torso twice, and then now with
the dagger. That's going to
be a 14 and a 20. LIAM: Yes. MATT: So the dagger
gets you for seven points of
piercing damage. SAM: Still up?
LIAM: Mm-hm. MATT: Pulls back. (grunts) And just glancing
at you a little bit. And then as a
bonus action, going to go ahead
and disengage and keep shifting a little
bit further this way. ROBBIE: Yikes. LIAM: And that's as far
probably as he can go, because half his movement
was to get the weapon, right? MATT: Exactly. So that finishes their turn, Ashton, you are up
with Imogen on deck. TALIESIN: Oh, you are not--! I am running full
speed, I'm going to-- there's like a
weird phase to me where a slightly
redder version of myself keeps running the
opposite direction just for a little wisp,
like a candle, and a blue version runs
through the door, like a little candle, they're
just popping off of me. And I run, I'm basically
going to shoulder check the wall, swing around and try
and nail that fucker right into the wall. MATT: Okay.
TALIESIN: With the backswing. MATT: Go for it, roll
for an attack. TALIESIN: Let's do--
yeah, fuck it. I'm doing the
thing where you-- MATT: Reckless?
TALIESIN: Reckless. (laughter)
MATT: Go for it! The thing where you--
TALIESIN: Where you hit. Natural 20. (cheering) MARISHA: Reckless
Attack, fuck yeah. SAM: Are you raging? TALIESIN: Oh, I'm raging. MATT: Raged when he
went for the door. SAM: Nice. TALIESIN: Okay. So that's-- TRAVIS: Look at those
big fucking dice. MATT: I know. TALIESIN: And I'm also putting
in a Chaos Burst into this-- MATT: Go for it.
TALIESIN: -- because, you know, life. LAURA: I'm jealous of
his little setup. TALIESIN: So that's
also going to be-- how much force damage? Ah, that's pretty good, so-- It's going to be
base of seven, and then six, seven,
eight, nine, 10, 11, 12, 13, and then 14 points doubled. MATT: So 14 doubled? TALIESIN: 14 doubled. MATT: So 28.
TALIESIN and MATT: Plus seven. TRAVIS: 36.
MATT: Yeah, 36. Going to use a reaction
to Uncanny Dodge and reduce that by half.
TALIESIN: Okay. LAURA: 35. 35.
LIAM: Boogety, boogety, boogety. MATT: So. MATT: It's 18.
TALIESIN: 18. MATT: 18 points of damage. You slam into the chest, but
you watch at the last second, puts the shoulder down and it glances off
the shoulder armor. It did a hit and it
cracks into the wall and you can see like
the stone and wood there, just slightly crack
at that point. (grunts)
TALIESIN: I'm going to liquefy you. TRAVIS: (laughs)
LIAM: Mm-hmm! MATT: "I like your gumption." TRAVIS: Did you say forms
were coming off of you? TALIESIN: Yeah, like little wisps
that keep going different ways. A little blue and red
wisps that keep-- TRAVIS: You say that like
that's a common thing. TALIESIN: -- pulse happening. MATT: All right, that
finishes your turn? TALIESIN: Yep. MATT: All right,
Imogen, you're up. LAURA: All right, I'm going
to stay right where I am and just open my mind up
as much as I can and shove, all of the cacophonous whispers
I hear from downstairs all of the cacophonous whispers
I hear from downstairs right into his head. MATT: Okay, so Dissonant Whispers? TRAVIS: (spooky whispering)
LAURA: Yes. MATT: Is that a wisdom
saving throw? LAURA: It is. MATT: Natural 19. LAURA: Okay, so on a fail... On a success, does
it do anything? Half as much damage
and doesn't move away. So it still takes half. MATT: Got it. LAURA: Okay, so that's 3d6. 11, 13, halved. MATT: 13 halved, so six. All right. As you release the whispers, you can see the right
eye closes and twitches, just for a second and
then (grunts) shakes it out. Are you going to
stay where you are? LAURA: I'm going to move... Oy vey. SAM: Oy vey.
LIAM: Oy vey. ASHLEY: (Cockney accent) Oy vey.
LAURA: I'm going to stay, yeah, I'm going to stay where I am. MATT: You got it. TRAVIS: Is there any sign
of the little gnome that was in this room? MATT: You're not in the room. TRAVIS: No, no, I
was just curious. (laughter) MATT: Okay, finishing Imogen's turn--
LIAM: (whip cracking) TRAVIS: Ah! MATT: Now up against the
wall, both blades in hand, Ashton to the left side, as it recovers
from the impact. "Children?" MARISHA: Oh, here we go.
TALIESIN: Cool. MATT: And you start
hearing the sounds of tiny feet and
scraping claw. And from outside of
the broken furniture, from the chest behind you, from under the table,
from under the desk, it looks like somewhere
in the neighborhood of about seven or eight
of these small creatures emerge from the shadow. You see these gray--
TALIESIN: I knew it. MATT: -- leathery faces
with toothy mouths and these jet black
eyes, no nose. They have these hooded cloaks from tattered material of
different darker shades. A couple of them are
holding blades and you can't make out much of
their form under the cloaks, beyond these clawed feet. SAM: Oh god. LAURA: These guys are no joke. SAM: You know what these are? LAURA: Yeah.
SAM: Well, we don't know-- LIAM: (admiration noise) TALIESIN: Cool. MARISHA: Goddamn it, not again. ROBBIE: It's a hotel room fight. TRAVIS: Bedbugs. MARISHA: Hey, bedbugs? No joke. TRAVIS: Oh no, this is-- ROBBIE: Look how many.
SAM: What are those things? TRAVIS: Glad I'm in the hallway. MATT: Climb out from here. TALIESIN: Cool.
ROBBIE: Game over, man. TRAVIS and LAURA: Game over! MATT: Okay.
TALIESIN: Okay. They're all now going
to make attacks, there's two attacking you. TALIESIN: All right.
LAURA: Oh god. MATT: With claws. A seven, and 16. TALIESIN: Yep. MATT: All right. You take four points
of piercing damage. TALIESIN: Reduced to two. MATT: Plus four points
of necrotic damage. TALIESIN: Not reduced. MATT: The other one is to you. That one has advantage because it is technically
flanking with him. So that's going to
be a 16 to hit. TALIESIN: Hits.
MATT: Hits. You take three points of-- Sorry, four points
of piercing damage. TALIESIN: Reduced to two. MATT: And four points
of necrotic damage. TALIESIN: Motherfucker. TRAVIS: 12 total. MATT: This one's going
to go ahead and dart forward
towards Imogen, while those two currently
knocking shit off the table. The one on Imogen, going
to go ahead with its claw. Nine misses, I believe?
LAURA: Yeah. MATT: I'm pretty sure. LAURA: Step back, yeah,
and avoid that. MATT: (snarling) You can now see as
its lashing at you, the hood pulls back a bit and it has this
weird, almost rubbery, leather-like texture
to its gray skin. It looks humanoid, but
monstrous at the same time. LAURA: We recognize these. MATT: You have encountered
one of these before. MARISHA: Goddamn it. TRAVIS: The fuck? MATT: There are two now, currently going after
Laudna over there, one roll is a six to hit. SAM: Hey!
MARISHA: (grunts, hisses) MATT: Seven to hit. So yeah. MARISHA: (hisses) MATT: The other gets 20. MARISHA: (pained growl)
MATT: Not a natural 20, a dirty 20. So one of them (snarls). It looks for an opening
and can't find it, but while you're distracting
it focusing that one, the other one jumps up, grabs on to your back
and goes (snarling) and starts tearing
in your shoulders. SAM: Your happy reactions
are the same as your-- (laughter) MATT: You take five points
of piercing damage. MARISHA: (yelling) (laughter) SAM: I think she likes it. MATT: So five points
of piercing damage and eight points of necrotic damage.
LAURA: Oh god! MATT: As it begins to
just tear into you. MARISHA: 13 total.
ROBBIE: How much? TRAVIS: 13.
ROBBIE: 13. MARISHA: Okay. LIAM: Laudna's middle
fingers must be terrifying.
SAM: Wait, how much damage did you take? MARISHA: Eight plus
five, right? MATT: Yes, eight
plus five, so 13. There is now-- This one here is
going to go ahead and rush in towards you. So the one that's
attacking you, Fearne. Natural 19.
LAURA: Oh no. MATT: That'll be a
24 to hit. You take ooh, six points
of piercing damage, and eight points
of necrotic damage. (groaning) LAURA: Yeah, they're no joke. MATT: And the one that
is currently focused on you, that's going to be 19 to hit. LIAM: Hits, fuck.
TALIESIN: Fuck. LIAM: I'm about to go down. MATT: You take two, four points of piercing damage and 10 points of necrotic damage.
LIAM: Down. SAM: (groans)
LIAM: Down. TALIESIN and MARISHA: Down. SAM: I'm not even in
the room, people! MARISHA: Yeah, we're not even
through a whole round yet. LAURA: Oh my gosh. MATT: That finishes their
go. Fresh Cut Grass, your turn. SAM: I'm going to
roll into the room. (wheel squeaking) Will they get, I guess-- MATT: You can get
over to here, but you're now
between two of them. SAM: I'll just sort of say: Well, smiley day, everybody! How's it going? And-- oh my! TALIESIN: Situation,
situation, situation! SAM: Oh boy, oh boy. All right. I will cast Healing Word
on our friend, Orym. MATT: Okay. SAM: For five points of healing. That's my last spell. (laughs) And then-- LAURA: Yeah, we're used up. ROBBIE: No long rest,
we're used up. ASHLEY: We forgot about,
like, resting and stuff. (nervous laughter) ASHLEY: We got a lot
of those spells used up. LAURA: It's been a long day. SAM: And then I will,
boy, you know what? Boy. (laughs) MARISHA: Oh, shit.
SAM: I'll use my action to try to see if
Danas is anywhere. MATT: Make a perception check. SAM: Nope, nine. MATT: Nine, at glance, no. SAM: Damn it. MATT: All right, does
that finish your turn? SAM: I think so,
because if I move more, they'll get an
attack of opportunity. Right?
MATT: They will. SAM: Nope, I'll stay put. MATT: All right,
Dorian, your turn. ROBBIE: Yeah, well, shit. All right, I'm going to go-- And that one's got-- hmm. I'm going to rush toward
the one right behind Laudna, and try to get them in
the back with my scimitar. MATT: You've got it.
MARISHA: Thank you. ROBBIE: You've got it, I'm going to try, girl.
MATT: You have advantage on this because you are technically
flanked with Laudna. ROBBIE: That is very good. MARISHA: Come on. ROBBIE: I know.
(laughs) Fuck me! TRAVIS: What is it?! What'd
you get, Robbie? ROBBIE: It's a five and
then yeah, it's nothing. It's a 12, yeah. MATT: 12 just hits. (cheering) LAURA: They're little! TRAVIS: Yeah, you're good.
ROBBIE: No, no. TALIESIN: Not a lot. MARISHA: What was
your first roll? ROBBIE: Eight.
MARISHA: Okay, okay. ROBBIE: And then plus five.
MARISHA: Yeah, yeah, yeah. ROBBIE: Okay, bad math,
but not that bad. MARISHA: Yeah, yeah.
ROBBIE: Okay, okay. (groans) With my scimitar-- sorry
guys, I'm getting there. There it is, give me this. Six plus six is 12. MATT: 12 points of damage. As you rush to go
ahead and help Laudna out as this one is
currently untouched and has been mad
dogging her, you see the other one
leap onto her back and start slashing as
she recoils in pain. You come back and as you swing,
you carve into its back, and as you finish the
rest of your blow, no resistance met, it
slumps into the ground. LAURA: Great.
SAM: Okay, okay. LAURA: They're weak
little fuckers. ROBBIE: They're squishy!
They're very squishy! (laughter) And then I'm going
to go over to Laudna, and I'm just going
to say: Get 'em! and I'll give her
my Bardic Inspiration. MATT: Hell yeah.
MARISHA: (growls) MATT: All right, so do
you want to move to her? This guy over here, will
get an attack of opportunity against you if you move
out of his combat range. ROBBIE: Yeah, yeah. She's our cannon.
MATT: Hell yeah, let's do it. All right, so you move over. It's going to swing towards
you and that's a 12 to hit. ROBBIE: It does not.
TRAVIS: Nice. MATT: Just barely, using
your cape to get in the way of it trying to swing
at you with its-- looks like it has
a small dagger, and make your way to Laudna
to go ahead and inspire her. Does that finish your turn? ROBBIE: It does.
MATT: All right. Finishing up Dorian's go. We have Laudna, with
Fearne on deck. MARISHA: I'm going
to take the ichor from the goopy thing
that he just sliced open, and having his Bardic Inspiration,
I'm going to take it. I'm going to just
lick my fingers-- MATT: Gross.
MARISHA: -- as I start to crack my head and I'm going to do
my Form of Dread. So once again, I lick this black ichor and then it starts
pouring out of my eyes. And I can still hit
things at a range; will I be at disadvantage
because he's up next to me? As long as I don't hit him? I want to hit the one
that I'm basically-- MATT: If you want to hit the
one that's right against you, it'll be disadvantage, correct. Anything else is okay. Oh, by the way, just to
interject here real fast, as it falls into two
pieces on the ground-- TRAVIS: No, shut up. MATT: It bursts in
a flash of fire. LAURA: It turns
into two more. MARISHA: Yeah.
(laughter) MATT: Leaving ash
behind it. The body is incinerated
into ashes, but the heat is immense. I need you both to make
dexterity saving throws. LAURA: Oh, oh, oh. ROBBIE: Fuck me.
SAM: What? ROBBIE: I know. Five. MARISHA: Yikes, 10. MATT: Those are failures. ROBBIE: I'm burning it. MATT: But you only take
one fire damage each. (cheering) MATT: Laudna, sorry,
continue your turn. MARISHA: Cool, so Form
of Dread real quick, I get temporary hit points. Let me do that, sorry, sorry. MATT: Do not stack with your-- MARISHA: Well, those are
gone now, so it's fine. MATT: That's right, they
were already gone. MARISHA: They were already gone,
but that is good to know. Okay, and then I am going to Eldritch Blast the dwarf. MATT: Go for it. MARISHA: Across the way. Yeah, 20 total. Yes, 20 total. MATT: Hell yeah.
MARISHA: And he is-- ooh! MATT: Before you roll Hex
damage, roll for concentration, because you did take the
damage from the previous-- MARISHA: Sure. 10, I'm okay. MATT: Yeah, you're fine.
MARISHA: Yes. MATT: So now, go ahead, Hex. MARISHA: Yes!
ROBBIE: Woo! MATT: Max damage on that! ASHLEY: That's max. MARISHA: 16 plus three, so 19. MATT: 19 points?
TALIESIN: With Hex? MARISHA: With Hex. And he has to make a
wisdom saving throw. MATT: Or be afraid. TRAVIS: Afeared. MATT: That is going to be
a failure, that is an eight. TRAVIS: Oh, let's go. MARISHA: He is afraid of me.
MATT: He is frightened of you. SAM: As are we all. TRAVIS: Let's go,
Knott's Berry Farm. (laughter) MARISHA: I get knee pads
and I just start sliding
everywhere? Yeah. TRAVIS: So many sparks!
MATT: Can't move closer to her and is generally afraid. TRAVIS: He should be
scared by them. (laughter) SAM: Laudna, you just
won the lottery. (hisses) (laughter) SAM: Oh, are you
happy about that? MARISHA: (hisses) Yeah!
SAM: (hisses) (laughter) MATT: There it is. TALIESIN: Fancy little thing.
MATT: My little counter there. SAM: Cool.
ASHLEY: That's so cute looking. LAURA: Yeah, I like it, it's-- LAURA and ASHLEY: -- really pretty. MATT: Well done,
is that your turn? MARISHA: That is my turn. MATT: All right, finishing
your go, it is now Fearne's turn, with
Bertrand on deck. ASHLEY: Okay, so I'm
standing up against the wall, and I'm going to
start turning into a constrictor snake. SAM: Ooh!
TRAVIS: What? ASHLEY: Wild Shape. SAM: I haven't seen that yet. ASHLEY: So-- TALIESIN: Been a while. Sorry. ASHLEY: The snake is
bright green with little-- LAURA: (gasps) You have a snake!
ASHLEY: -- yellow swirls around the body, with red eyes, and little seafoam tufts
of hair on top. MARISHA: Aww, he is so cute.
SAM: A hairy snake? ASHLEY: Hey, where I'm from,
some snakes have hair. (laughter) ASHLEY: Okay, so. MATT: So? ASHLEY: I am going to-- TRAVIS: Lovely lizard locks. ASHLEY: I'm going to take a
bite at the one in front of me. MATT: Quick question, just
to double check on this, ASHLEY: Sure.
MATT: For beast shape-- SAM: Does it take
an action to change? MATT: Right, that's what
I'm double-checking here. LAURA: Oh, is it an action or a bonus action?
MARISHA: Depends on what class she is. MATT: It's an action
to change it. ASHLEY: Oh, it's an action
to change it, okay. Okay. MATT: It's one of
the benefits of a Circle of the Moon druid
is you can do it as a bonus action.
ASHLEY: You can jump right in. MATT: Yeah.
MARISHA: Yeah. Circle of the Moon. ASHLEY: Okay. MATT: If you still
want to do that, we can totally do that. ASHLEY: I'll still do that.
MATT: All right, you got it. ASHLEY: And I'll just
stick my tongue out. MATT: You got it. (hissing) (unhappy snarling) ASHLEY: That's my turn.
MATT: You got it, all right. It just growls back
at you and lashes out with its blackened,
pointed teeth. The tongue is jet black
inside its gray face, too, it's an awful thing. It just looks like these
vacuous spaces without light. All right, finishing your go. It is now Bertrand,
with Orym on deck. TRAVIS: (pants) SAM: (laughs) TRAVIS: Save some for me!
As I come in the room. MATT: I'll say you
can get about there. TRAVIS: Perfect, I'm coming--
A fucking snake! (laughter) No, no, I'll take a swing at
the dark little scary individual right in front of me. MATT: You just push
right past Imogen and you see the creature is now
harrying her from the front, and you get right in its face. Go for it. TRAVIS: I'll wager plus three. MATT: Hell yeah, go for it. SAM: Wager, ooh.
TRAVIS: On Gambler's Blade. That is 21 to hit.
LAURA: I know, what is that? MATT: That hits, go ahead and roll damage.
LAURA: That's fun! I like wagering. I don't know what it
means, but I like it. TRAVIS: There's a
Gambler's Rapier, but it has consequences
if it goes wrong. Nine points of slashing--
piercing damage. MATT: Nine points of
piercing damage. (impact)
(pained gasp) It is now on the edge
of your blade, impaled. You see it grab it, (gargling)
it starts spitting out blood. It's still alive. TRAVIS: (yell of exertion)
Second one. (laughter) MATT: Slam it with the blade. (laughter) TRAVIS: 10, that's-- 16 to hit? MATT: 16 hits. TRAVIS: Yeah, come on, baby! Seven points of
piercing damage. MATT: (impact) It splits in two
on the ground. TRAVIS: Ah ha! Still got it. MATT: (flames whooshing) MATT: Then it burns into ash,
and the heat burns around the space. I need... Fresh Cut Grass, Fearne,
Imogen, and Bertrand to all make
dexterity saving throws. TRAVIS: Not a problem. I'm warm, I'm loose.
LAURA: Nope. Seven. SAM: Great.
MATT: Two points of fire damage. SAM: 13? MATT: 13? Success, you take
one point of fire damage. ASHLEY: 16. MATT: One point of fire damage. TRAVIS: Six. MATT: Two points of fire damage.
TRAVIS: Okay. MATT: But it is destroyed. All right, does that
finish your turn, Bertrand? TRAVIS: It does. MATT: All right, end of that,
brings us to Orym, with the dwarves up next. LIAM: All right,
so he just came to, I'm going to use
a bonus action to use Second Wind. MATT: You got it. LIAM: So I-- Ooh good,
get 12 back. MATT: Hell yeah. LIAM: Good. And then I'm going
to do that thing where from my back,
I flip up onto my feet, and roll along this
little critter's back and stab into his back. MATT: You got it. SAM: Laura Bails,
you could have added a d4 to your save. LAURA: Oh.
LIAM: It's 25 to hit. MATT: You are blessed.
25? That definitely hits. LAURA: Oh, that would've
made an 11. LIAM: Five points of damage.
LAURA: Does that save? MATT: 11, so one damage.
LAURA: Okay, thanks! Thanks, Freshy! MATT: How much damage
was it? Sorry. LIAM: That was just five. MATT: Five damage? TALIESIN: You also
would've had-- If you're attacking
big bad, you would have had
advantage also. MATT: It wasn't big bad, that was
a small dude next to him. LIAM: Right. MATT: Okay, so as you go
and you a stab in the back. (gurgles) You land back over. Are you coming over
to this side? It's probably 15 feet. LIAM: No, because
I'm wary of that guy, and I'm feeling fucked up, so I'm going to stay
right where I am. MATT: You got it. Okay, that finishes your turn. LIAM: Yeah. MATT: All right, the dwarf,
looking at you with this intense
look of fear in his eyes, "Children!" And is going to go ahead
and put its hand forward, and as it does, suddenly
all the torches in the room begin to darken. And-- TALIESIN: Before anything,
I want to cast Temporal Morass. MATT: Temporal Morass, right. He needs to make a save.
TALIESIN: Constitution save. MATT: Right. MARISHA: Get that morass. MATT: That is a failure. LIAM: Morass.
MATT: So what's that do? TALIESIN: So that means, speed's halved and
no reactions until the ne--
he loses his reaction. MATT: You got it, all right.
TALIESIN: Okay. MATT: So you watch
him slow a bit, in the same way
that you watched, you flicker
the red and blue, there's almost a
dragging gray imagery off of this dwarf
as it tries to move, like it's slightly
slowing its pace. Looking at you angrily,
staring back at Laudna, releases its hand,
the lights dim, and the chamber is now
filled with darkness. SAM: Oh no! MARISHA: Magical darkness? We can assume. LIAM: Yeah. MARISHA: Bitch.
TRAVIS: It's dark. MARISHA: You little bitch. MATT: The room fills
with shadow. SAM: Oh no. MATT: So currently
Ashton and-- LIAM: Orym's in there. MATT: And Orym have
no vision. MARISHA: Fuck.
MATT: It's just black, and-- LIAM: (as Caleb) Counterspell.
MARISHA: Ooh! Do it!
TRAVIS: I remember those days. MARISHA: I know, someday. MATT: Okay, there we go. TRAVIS: If you're lucky.
MARISHA: Yeah. SAM: No.
MATT: That finishes their turn. Ashton. TALIESIN: I can't see shit.
MATT: No. TRAVIS: See and swing
away, my boy. TALIESIN: Reckless attack. MATT: Towards? TALIESIN: Big motherfucker.
MATT: Go for it. TALIESIN: So I guess I am
just one die then. MATT: Correct.
TALIESIN: All right. YOLO. (laughter) Yeah, I'm bringing it back. 20 to hit. MATT: 20 to hit? 20 hits. SAM: Wow! TALIESIN: Knew where they were. MATT: Yep. It's interesting. You go
to swing where they were, you swing backwards
to go for it, and you hit this way. TRAVIS: Nice.
LAURA: Oh! TALIESIN: Nice.
ROBBIE: Yo. TALIESIN: Let's put a Chaos Burst
in that, just for fun. TALIESIN: Do some-- All right. Let's do some
lightning damage. So I get a little power
of four there, here we go. Big money.
Oh, that's pretty good. Four, five, six, seven. 14 points of normal damage. SAM: That's great. TALIESIN: And then-- Oh, goddamn, seven points of
lightning damage. MATT: Nice!
TRAVIS: Wow! ASHLEY: Cool! MARISHA: Amazing.
MATT: Decent damage. TALIESIN: Then I'm going to just
turn so I'm facing that way now. MATT: You turn to
face that way, you feel the spark
and the burst and you're used to,
in shaded spaces, especially when lightning
charges off the weapon, it creates light,
but there is none. Whatever this darkness is,
it is absolute. TALIESIN: You know,
I'm feeling it, fuck it, I'm going to book
full speed away. MATT: Where?
TALIESIN: Away. MATT: Away? Okay. TRAVIS: Please run
into something. TALIESIN: Oh yeah. MATT: It's going to be--
Like over this way, you mean? TALIESIN: Yeah, yeah.
MATT: Okay. Full speed'll get you
way over here. TALIESIN: So just once I'm
out of it, I'm going to stop. MATT: Okay. You get to the edge of it. You do feel a swipe towards
you from two creatures-- TALIESIN: Sure.
MATT: -- as you move that direction. Oof, that's going to be,
from one of the smaller ones, for a 23 to hit. TALIESIN: Yeah, it hits. MATT: You take... six points of
piercing damage. TALIESIN: Reduced to three. MATT: And nine points
of necrotic. TALIESIN: Oh my god. SAM: Oh my god, as in--
TALIESIN: That ain't good. MATT: And the other strike is going to be a 15. TALIESIN: That's my AC. MATT: So it does hit. TRAVIS: What?! What? MATT: That's going to be... six points of slashing dam--
piercing damage, sorry. TALIESIN: Okay.
MARISHA: You okay? TALIESIN: No.
MARISHA: All right. (laughter) TRAVIS: (chanting) Level three! TRAVIS, MARISHA, and ASHLEY:
(chanting) Level three! TRAVIS: (chanting) Level three! TALIESIN: That--
MATT: Okay. TALIESIN: That finishes
my turn for now. Fuck, I made a bad call. That finishes my turn for now. MATT: All right.
TALIESIN: God, I made a bad call. MARISHA: Oh no. MATT: All right, finishing
your go, Ashton, Imogen, you're up. LIAM: Feels like tight spot.
TRAVIS: I believe your words were, Fuck it. I'm going to fuck it. LAURA: Shit, I can't
see anything in there. MATT: What you can see are: the one creature
at the very edge. Actually, no, because Orym
would still be in that. So all you can see is the
one that's currently engaged with Laudna on
the opposite side, and the one that is currently
engaged with Fresh Cut Grass, and the snake formerly
known as Fearne. TRAVIS: Take a chance. SAM: "Take a chance." (laughter) LAURA: I'm going to
go for the one that's engaged with Fearne, since it seems like everyone
else has the other one. MATT: This dwarf,
technically, is not there, because it has splattered,
but you can see it. LAURA: Oh, okay, great. Then I guess I'm going to-- MATT: To be a little
more accurate here, I can go ahead and
just move this. TALIESIN: Anybody have
a healing potion? LAURA: I think I might
have a heal. TALIESIN: Okay, good.
SAM: Oh, really? MATT: Do you have one? LAURA: Yeah, I bought one.
TALIESIN: This one. MATT: You bought one? Let me pull it one up for you,
because I can do that now. LAURA: Oh, great!
TRAVIS: Yeah! TALIESIN: Somebody is
going to drop. SAM: I have a bedroll
and a water skin. ROBBIE: Mm!
LAURA: Ooh! ASHLEY: Oh! TALIESIN: Somebody's dropping. MATT: Because we're back
at the same table again. (cheering) TRAVIS: That was awesome. LAURA: Nobody's down-down
yet though, right? TALIESIN: This one's close. MATT: Takes a lot
of skill to-- LAURA: I wouldn't see him,
he's in darkness. TALIESIN: He is in the dark. LAURA: I don't see shit. TALIESIN: Saw him got his
ass kicked, but yeah. LAURA: Okay, I'm going to-- ehh. I'm going to (groans) I'm going to walk
up behind the one that's attacking
Fearne-y snake, and I'm just going to
grab onto his back and cast Shocking Grasp. MATT: Go for it,
roll an attack. If you want to move into
partial here, you can go ahead and make it a-- LAURA: Yeah! MATT: You're stepping
into partial darkness over your shoulder,
so part of your arm vanishes from everyone else's
perspective, but you're still visible, but you have an advantage
on the attack roll because you have
the creature-- LAURA: Jesus, 12. MATT: Total of 12?
12 was his AC. ASHLEY: Yeah! LAURA: That was with advantage,
I rolled a 12. SAM: But you have
plus four to hit. LAURA: Oh! Not that it matters,
but there you go, 13. (laughter) MATT: It all adds up
eventually. LAURA: Five points. MATT: Five points of
damage to that one. TALIESIN: I'm blessed too,
aren't I? SAM: You are.
TALIESIN: Fuck, I am. MATT: All righty. SAM: You've been hitting just fine.
TALIESIN: I've been hitting just fine. MATT: As you shock it,
you watch it (snarls) it doubles over
for a second, and then wriggles
out of your grasp, the cloth tears out
of your hands a bit, and you see it shred
and you can see part of its
gray body beneath, exposed from where the material
is damaged by the spell, but it's still standing there. LAURA: Do I have movement
enough left that I-- SAM: βͺ I'm still standing βͺ
LAURA: -- can get away from the darkness and circle around it? MATT: Around here, you mean? Or back over this way?
LAURA: Yeah, just like-- Oh, I'm kind of there with-- Can I get on
the other s--? MATT: Over here, you mean?
LAURA: Yeah, to get out of the darkness?
MATT: Yeah. There you are,
you are on this side and you're just outside of
the sphere of darkness. LAURA: All right. MATT: All right, Imogen,
hat finishes your go. It's now their turn. LIAM: Oh boy. MATT: So these two, one of
them is going to rush up towards you, Ashton. TALIESIN: Yeah. MATT: The other is going to
move over here towards Orym. LIAM: Melee!
TALIESIN: Fuck, here we go. MATT: This one here is going to--
TALIESIN: Be cool. move over this way.
TRAVIS: Let's be cool. SAM: Wait, they can
see in the dark? LIAM: <i>They</i> can. SAM: Oh no.
TALIESIN: Yeah. ROBBIE: Mm.
MARISHA: Tracks. SAM: Oh no. MATT: There is the
two against Orym. That is going to be
a 16 to hit. LIAM: No. MATT: You get the shield up
and deflect the first blow that comes down, this one's
actually wielding a dagger, and you barely catch
the glint of it as this one's just barely
out of the shadow, and you're pull out of the side. The other one, however,
out of the darkness, comes for you directly, and that is going
to be a 12. They both miss you! TRAVIS: Oh baby! LIAM: -- hear it, and all
I heard was (impacts). MATT: There's one here that
has now been damaged by you, Imogen, it's going to
go ahead and lash out with a back claw toward you. That's going to be a 16 to hit. LAURA: Aw, man.
Yeah, it hits me. MATT: Okay, you take... four points of
piercing damage, and 12 points of necrotic. TALIESIN: (whistles)
What the fuck? Are you okay?
LIAM and LAURA: No. SAM: I'll take half of that. ALL: Whoa! MARISHA: F.C.G.! LAURA: Would that just be
the ne--? Wait, how much-- TALIESIN: 12. MATT: It's the total attack,
so it'll be 13 total. No, sorry, it was
four points and then 12. So 16. So you take eight
points of damage instead, and you get eight temporary
hit points, for the time being. TRAVIS: F.C.G.!
MATT: Fresh Cut Grass. SAM: See what happens. LAURA: All right, thank you.
LIAM: This is a tightrope walk. MATT: All righty. And there is now--
SAM: No problem! MATT: -- one attacking you. MARISHA: You're up next. TALIESIN: It didn't
start in s-- Yeah, that's right, it didn't
start his turn near me. MATT: No, it rushed
in towards you. That is going to be
a 13 hit. TALIESIN: Nope. MATT: You step out to the
side as you watch it emerge from the shadow,
(snarling) you just barely
get out of the way. And there's someone
against you, Laudna. That is going to
be a 22 to hit. That'll hit.
MARISHA: Gah! MATT: You take...
(sharp inhale) seven points of
piercing damage, and nine points
of necrotic. TALIESIN: Oh my god. SAM: Oh noes. TALIESIN: Oh no, okay. MATT: And that's going to
finish their turn. MARISHA: Not again, goddamn it. TRAVIS: I'm definitely peeking. MATT: Fresh Cut Grass, you are
up, with Dorian on deck. SAM: I better use some
of this pain. I have my grappling
thing on. Do I need to be away
to use that, or can I use that
sort of point blank? MATT: You can do point--
If you want to fight the one right in front of you,
you can use point blank, but it is disadvantage
in the attack roll, because it is technically
a ranged attack at something-- SAM: Well, then, I will shoot
it at the one across from me, near, I guess, Laudna. MATT: Okay, go for it. SAM: I get no bonus
on this attack. It's just a straight roll. 16! LAURA: Yay!
MATT: That hits. SAM: Okay, what does
this thing do? (laughter) SAM: Okay, it's
1d10 for damage. SAM: Okay, it's
1d10 for damage. LAURA: You should, if you
flip it inside out, it's a solid color, too. SAM: Oh, do I do that? MARISHA: The yellow. SAM: Seven points of damage. MATT: Seven points of
damage to that one. SAM: And if the creature
is medium or smaller, they are grappled. MATT: Indeed. TALIESIN: That's good. MATT: You can also, I believe,
choose to pull it towards you, if you want to.
SAM: "On a hit, "you pull the creature
up to 20 feet "directly towards you. "If the target is a medium
or smaller creature, "or pull yourself 20 feet
directly towards the creature--" Oh, if it's large. So I'll pull it
towards me, why not? MATT: (yelp) It just
gets yanked over, as you now got it in its arm
and pinned its arm to its body,
and it's like (gurgles). SAM: Okay, oh shit, and I've dumped
those eight temporary hit points into it.
MARISHA: Yes, you do. TRAVIS: Yes! MATT: Yes, you do. And do an additional
eight damage. And you watch as
you pull it in, you hit it in the arm,
you pull it towards you (cries) and it impales on the
front of your grapple cannon. (squelch) SAM: Wow! (laughter) SAM: Well, that was fun! MARISHA: Murder! TRAVIS: A little extra kick. ASHLEY: Way to-- LAURA: Letters, that was--
MARISHA: Holy shit. MATT: (whoosh) Burns
into ash. I need-- SAM: Oh, I got to
make a save for that. MATT: Just you,
go ahead and make a-- because you did
pull it out of-- SAM: 17. MATT: 17, you take one
point of fire damage. SAM: All right! MARISHA: "Get over here."
SAM: I'll take that. MATT: That's exactly
what it was. LIAM: (Southern drawl)
Get over here. (laughter) MATT: That's my favorite
Scorpion variant, let's be fair. (laughter) (southern accent) "Might as
well finish him!" (laughter) SAM: Yeah, that's all I can do. I'm all done.
MATT: Okay. TALIESIN: Oh boy.
MARISHA: That was sick. MATT: That's awesome.
MARISHA: That's the one that was on me? MATT: Yes.
MARISHA: Thank god. MATT: Dorian, you're up. You watch the creature
that you were both engaged with just go "Ah!"
get pulled off, and just wrecked by your little
automaton friend over there. ROBBIE: Oh, so that guy that
was right in-between us is no longer there? MATT: He got pulled off
and killed. ROBBIE: Fantastic. Oh. Oh! Good job! SAM: Oh, no problem, eager to help. ROBBIE: But even with that,
I'm just torn. Because Laudna and Ashton are
both super fucked up, right? MATT: They're looking
pretty rough. ROBBIE: Yeah, yeah. (sighs) All right. And I'm going to reach-- Laudna is right next to me, right?
MATT: Correct. ROBBIE: I'm going to reach over
and tap on her shoulder like: Do the best that you can. And I'm going to cast
Cure Wounds on her. MATT: Great.
Go ahead an roll for that. ROBBIE: Oh, six and three,
so nine for you. MATT: Great.
MARISHA: Thank you. ROBBIE: And then I still
got my scimitar, right? MATT: You do. ROBBIE: I'm going to
use my movement to sprint right into
the darkness to Orym. MATT: Okay.
TRAVIS: Yes, I love it. ROBBIE: With my blade out. MARISHA: We love a brave boy. LAURA: Yeah. MATT: You jump into the darkness,
and as you get in there, the light-- ROBBIE: Fuck!
MATT: -- vanishes. And at that point
you realize: Oh, this is not
normal shade. ROBBIE: Yeah. MATT: There is just
black around you. Okay.
TRAVIS: Brave lad. MATT: That finishes your turn. LAURA: As you smash into the
table and trip over Orym. (laughter)
ASHLEY: Ow, ow, ow, ow! ROBBIE: Really bang
your shins. LIAM: Step on a LEGO.
TRAVIS: Kneecap. "Fuck!" MATT: All right, Laudna, you're up,
with Fearne on deck. MARISHA: Can I see anyone
outside of the darkness? MATT: Uh, enemy you mean?
There is one that is currently between Imogen and
Fresh Cut Grass and Fearne. MARISHA: Oh, perfect,
okay, yeah. Returning the favor to FCG. I'm going to
Eldritch Blast the one that's right in
between them. MATT: Go for it. MARISHA: Yep, that's grood. MATT: Very grood. MARISHA: Very grood, 22. MATT: That definitely hits,
go ahead and roll damage. LIAM: That is no good. MARISHA: That's shit,
but you know, we take what we can get. That's okay, okay. So that's seven plus three,
10 damage total. SAM: That's good!
MATT: 10 damage. MARISHA: And he has to
make a-- oh, go ahead. MATT: He would, if he wasn't
all of a sudden, just scattered to the ground. You watch the head
just pop, and what would be
blood instead is ash by the time it
hits the stone, as it begins to burn-- MARISHA: Uh-oh, watch it! MATT: There's minor burn up
as the body incinerates, leaving nothing but
charcoal and dust behind. I need Imogen,
Fresh Cut Grass, and Fearne to make a
dexterity saving throw. SAM: 16! MATT: One point of
fire damage. SAM: One, you said?
MATT: Yep. ASHLEY: 19.
MATT: One point of fire damage. SAM: Ow! LAURA: 17. MATT: One point of
fire damage. MARISHA: Okay, okay,
okay, okay. I think that's my turn. MATT: Are you
staying there? MARISHA: Can I back aw--
(blows raspberry) I'm going to
get in the corner. MATT: This corner over here? MARISHA: Yeah.
MATT: Easy enough to do. Okay. That finishes your go. That brings us to Fearne,
with Bertrand on deck. ASHLEY: Okay. SAM: Bert and Fearnie. ASHLEY: Are there any visible--
(laughter) ROBBIE: No! MARISHA: Bert and--
ASHLEY: That's pretty cute. MATT: Oh no!
TALIESIN: Why? ROBBIE: No, what
have you done?! ASHLEY: I like it.
MARISHA: It's so cute! ASHLEY: It's really cute!
LIAM: The art's going to be wild! (laughter) ASHLEY: Bert and Fearnie!
TALIESIN: No! No! ASHLEY: Are there any
more visible creatures, or are they all in the dark?
MATT: Currently, no. Everything right
now is in shadow. And you don't see Dorian.
You saw both Dorian and Orym vanish into the
black magical mass. And you just hear sounds
of movement and combat. ASHLEY: Okay, here's a question.
MATT: Yes? ASHLEY: So with the
constrictor snake, constrictor snakes
have Blindsight? MATT: Correct. (gasping) MARISHA: Girl! Nice!
LAURA: Yay! TRAVIS: Yo, what's up, ma'am? MARISHA: That's a good
druid right there! ROBBIE: Let's go!
MARISHA: Yaas! ASHLEY: I'm going to start
slithering into the darkness. MATT: Okay, you slither
into the darkness, and you can tell that
there are two of these right by the side of
where Orym and Dorian are. Which direction do
you want to go? ASHLEY: Okay. LAURA: Can you see
the big baddie? SAM: Do you have snake
earrings on right now? ASHLEY: I sure do.
SAM: Holy shit. LAURA: I love it. ASHLEY: Okay. Oh boy,
oh boy, oh boy! Where's the big baddies?
MARISHA: βͺ Little snakey, you're the one βͺ MATT: What's the range
on Blindsight? SAM: Heyya, Bert. ASHLEY: 10 feet.
MATT: 10 feet. So yeah, no,
you don't know where he is, but as you move up
here, you immediately can make out the
two of those. ASHLEY: Yeah, so I'll
just go naturally. I feel like it would be,
yeah, perfect. Okay, so I'm going to take a bite attack. MATT: Go for it. ASHLEY: Oh, that's awful! SAM: I would say
it was cocked. ASHLEY: No, it wasn't. MATT: Technically, you
do have advantage-- No, you don't, I guess,
I'm sorry, that's my bad. TALIESIN: Would there be a
way to get into it? MATT: Not from where she
was placed, unfortunately. ASHLEY: Okay, that didn't hit. MATT: What'd you roll?
ASHLEY: A seven. MATT: Seven does not hit,
unfortunately, no, but good try. ASHLEY: Okay, okay, that's it. MATT: Is that your turn? Okay. SAM: That's very cool.
MATT: Finishing Fearne's turn, Bertrand, you're up,
with Orym on deck. TRAVIS: There're no enemies
outside of ze goo, right? MATT: Nope, there's
just darkness. LIAM: Why am I
dripping with goo? TRAVIS: I will run to
the edge of the bubble and call out:
Friends, where are you? (laughter) TRAVIS: Is there a reply?
MATT: Did anyone reply? ROBBIE: Do we hear it?
LIAM: Hey! MATT: Yeah. ROBBIE: Bertrand?
ASHLEY: (hisses) TRAVIS: Okay, you're in there,
that didn't help at all. MATT: You know the basic
direction of where they are, and you saw where
they vanished, or at least where
Dorian ran into. TRAVIS: So can I split
the difference and just run in between
the two and swing? SAM: Oh my god.
LAURA: Oh no! MATT: Sure. SAM: Let's see who you hit.
MARISHA: Yep. LIAM: (impacts) (groans) MATT: You run into Dorian. ROBBIE: Oh, goddamn it. MATT: And that's as far
as you can get there, unless you change direction. TRAVIS: Okay, fair enough. MATT: You hit the back of Dorian. TRAVIS: Take a swing. (laughter) 15. MATT: What's your AC, Dorian? ROBBIE: It is 15. MATT: You hit, go ahead and roll damage.
ASHLEY: Oh my god. ROBBIE: Shit. MARISHA: (laughs) ROBBIE: What do I do? What does he do?
LAURA: You're such a troll. MARISHA: This is the best. TRAVIS: 10 points of damage.
(gasping) ROBBIE: You dick! (laughter) (screams) TRAVIS: Oh no! Oh no! ROBBIE: Bertrand, is that you? TRAVIS: I'm so sorry! ROBBIE: Why would you
do this to me? TRAVIS: I thought
I had a plan! ROBBIE: Literally no one has
stabbed me up until this moment! TRAVIS: I know how to get out
of here. Do you want to leave? ROBBIE: No, you just saw me
run in here to help! TRAVIS: I start taking steps
back out of the bubble. LAURA: Oh my god. LIAM: Take your
attack of opportunity! (laughter) ROBBIE: Do I get one? MATT: I'll allow it. ROBBIE: Okay, fine, I just
want to unarmed strike, try to open palm him somewhere.
MATT: Do it! Do it! ROBBIE: Fuck you, three! MATT: I'll give you advantage! ROBBIE: What?
MATT: I'm giving you advantage. TRAVIS: Oh, come on!
MARISHA: Come on! ROBBIE: (yells) 15! TRAVIS: My AC is 14! ROBBIE: Let's go! MATT: Crack! (echoing)
Crack, crack, crack! The red hot pain
on your cheek as you just get the
biggest backhand you've-- and you've gotten a few
backhands in your time, but this one shakes the room. (echoing impacts) We're talking anime fight
scene quiet after this. Everyone in the room
just goes (gasps). Even the creatures (gasps)
in the darkness. But yeah. TRAVIS: I stumble out of
the bubble and go: Dorian's over there. (laughter) MATT: Does that finish your turn?
TRAVIS: It does. MATT: Okay. TRAVIS: I've done enough.
MARISHA: Fuck, amazing. MATT: All righty,
finishing your go there, it is now Orym's turn. LIAM: Man, I'm in the
darkness and I just heard (hisses) "Are you there?"
(yells) (impacts) (slaps) MATT: A lot's happening. LIAM: So I know-- MATT: You do have two
dudes right next to you that even though you can't
see, you can sense them there. LIAM: So what I'm going to
do is I'm going to make as if to run, and use a superiority die
as a bonus action, make a feinting attack, which will take me from
disadvantage up to a straight roll. MATT: Correct.
LIAM: So I'm going to go as if to run,
I'm going to immediately pirouette back and
slash in a circle. MATT: You got it.
SAM: Still blessed. LIAM: Thank you. Heh, I hit, 21... 26. MATT: Yeah, that definitely hits. Go ahead and roll damage. SAM: Although, for
all these fire damages, do I need to be rolling
for concentration on that? MATT: Yes, you would have. LAURA: But they're
one point of damage? MATT: You still have
to roll each time. So just roll
a couple for me. LIAM: That is 13 points total.
SAM: One. MARISHA: You are lying! MATT: But he's still
hit without it. LIAM: 13 points. MATT: 13 points? LIAM: Of slashing damage.
MATT: All right. SAM: And it was a one. LIAM: Just a razor pirouette. MATT: As the blade cleaves
through, you hear (groans). (flames whooshing) I need you to make a
dexterity saving throw. LIAM: Okay,
I'm good at those. MATT: And you're the
only one that needs to. LIAM: 17. MATT: 17, great, you take
one point of fire damage, I'm rolling really bad
for these things. Bless is gone,
unfortunately. TALIESIN: Boo.
LAURA: Bummer. LIAM: Oh, all right. MATT: No, good looking
out on that, too. MARISHA: DM's pet. ASHLEY: Yeah. LIAM: βͺ DM's pet βͺ ALL: βͺ I wanna be βͺ βͺ DM's pet! βͺ TRAVIS: βͺ Dear DM I love you βͺ
ASHLEY: βͺ I wanna be snuggled, and cuddled βͺ βͺ As close to you βͺ
as I can get βͺ LIAM: You guys were on it!
I'm so in love with all of you. ROBBIE: Yeah, yeah, yeah.
(laughter) MATT: Is that your turn, Orym?
TRAVIS: If you haven't seen it, watch it. Watch it.
ROBBIE: The kids don't know it. MATT: All right, that brings
us to Ashton, your go. TALIESIN: All right. Did that creature actually
somehow back into the darkness away from me? MATT: No, it's visible
at the entrance. TALIESIN: Okay, they are visible.
MATT: Yeah. LIAM: Big kahuna is
still in there. TALIESIN: I'm going to take
a swing at that thing. MATT: Go for it. TALIESIN: Am I going to
do a reckless? (laughter) Uh... MARISHA: Robbie keeps looking at his hit points.
TALIESIN: He'll hit me if I don't kill the damn thing, anyway. MARISHA: So mad. (laughter) TALIESIN: Yeah, that hits. MATT: Okay. Okay, yeah, definitely. LIAM: You sat next to Travis--
TALIESIN: This thing needs to drop. ROBBIE: Ha, looking now.
SAM: Rookie mistake. TALIESIN: That's (counting).
That's 13 points of damage. MATT: (impacts) (snarling) It crumbles underneath
and spatters for a radius about
a foot in every direction before burning up.
Make a dexterity saving throw. TALIESIN: I have advantage
on dexterity saves. MATT: You do. TALIESIN: Thank god, because,
all right, that was terrible. 19. MATT: One point
of fire damage. I'm rolling so bad
for this fire damage. Like, it's consistently
twos and ones. SAM: Nice.
MATT: Good for you! LAURA: That was all
it could do. MATT: I know. No, it can do
more than that. I'm just rolling
really bad. (laughs) TALIESIN: And I'm going to
run around the darkness towards everything.
MATT: Okay. MATT: Five. I mean,
25 is right here and you're in the middle.
TALIESIN: All right, that'll do.
As long as I want to-- TRAVIS: Dorian's over there! MATT: (laughs) ROBBIE: Stay away from me! (laughter) MATT: Imogen, you're up. LAURA: Oh god, okay.
SAM: "Oh god" is right. What can you do? LAURA: Well. This is so dumb. MATT: I like dumb,
what you got? LAURA: But--
TRAVIS: Wanna bet? LAURA: -- I know where-- I can hear right
in front of me where everybody is
fighting, right? MATT: Correct. LAURA: Just super noisy. So I'm going to go
run into the darkness past it, as far as
I can into the room. MATT: Which direction? LAURA: Straight into
the back corner. MATT: Okay. LAURA: Into the darkness. TALIESIN: What?
SAM: βͺ Into the darkness βͺ MATT: I would like you to
make a dexterity saving throw, because you are
running through furniture and other things in the way, while blind, so.
LAURA: Yeah. TRAVIS: Let's go!
We got this. LIAM: [Inaudible] those Legos. LAURA: Seven. MATT: Seven. You run past, you shoulder
check into somebody, you thought Dorian was there, and you hit Dorian
a little bit, move past, stumble into
another creature, hit a chair. (laughter) You take two points
of bludgeoning damage from the chair hitting you
right in the knee cap. LAURA: Right on the shin. You know, like right
in that money spot. TRAVIS: Shuts the
whole thing down. LAURA: You know when you
whiff it on a stair and your shin cracks. ASHLEY: Oh, the worst!
LIAM: You know what? Never mind. MATT: Also, the creature you run
past gets an attack of opportunity. LIAM: Oh shit. MATT: That is going to
be a 14 to hit. LAURA: Nope.
SAM: Oh! What? MATT: Because Mage Armor,
that's right, yeah. Whiffs and you run, run, run. That's five, 10, 15, 20-- Okay, you run, and
you just keep running. You haven't got to the
edge or a wall yet, but that's your movement. LAURA: Okay. MATT: You can keep going,
if you want to. LAURA: No. (stammering) No. I'm going to stop
where I am, and I'm going to cast-- SAM: Oh boy. LAURA: I'm just going to
put my arms in front of me and close my eyes
really tight and cast Shock Flare
all around me. SAM: I have never heard of this.
TRAVIS: What? MATT: Okay.
TRAVIS: What? LAURA: So an explosion
of electricity just flares up all around me. MATT: (explosion) All of you hear this weird-- (explosion) like low bass-y sound, and the air suddenly smells
like electrical fire. TRAVIS: Yo!
MARISHA: Mm, cool. MATT: That's all you know. Go ahead and roll damage. LAURA: Okay. Okay. SAM: Cocked.
LIAM: That was the most cocked ever. LAURA: 10 points of
lightning damage. MATT: Okay. Is that your turn? LAURA: Yep.
MATT: You got it. All right, that brings us
to the last one's turn. TALIESIN: Can I see it, or no? MATT: No, it is-- LAURA: It's a 10-foot radius. SAM: 10-foot radius?!
MATT: 10-foot radius, yeah. Which means, where you were-- LAURA: Did I get any of them? MATT: No, you were 15-- no 10-- you would've been there, yeah, it's 15 feet
from you, unfortunately. The one that's left. MARISHA: Ah, that
thing was nothing? ROBBIE: No, whiff. LAURA: I was hoping the
bad guy was still-- MATT: No, it was a good call,
it was a good call. But you didn't get the one that
was near Orym, unfortunately. MARISHA: But you got one thing. MATT: But that one is
going to attack you, Orym. LAURA: I don't know if
I got anything. I was hoping the big baddie--
ROBBIE: You fucked up that chair that got you, though. LAURA: I was hoping that
big baddie was in there. LIAM: 20?
MATT: Natural 20. SAM: Oh no.
ASHLEY: Uh-oh. LIAM: This is going
to put me down. MATT: Hold on, one, two, five points of piercing damage.
LIAM: Okay. TALIESIN: Hey.
SAM: Oh. MATT: And... 10 points of necrotic. LIAM: I'm still up. (cheering)
MATT: Oh shit! It rolled a one on one dice, and then a two and three. So even on a crit, doubled-- Oh, no shit! LIAM: I did a--
Not action surge, I keep confusing
the two terms-- TALIESIN: I know you did,
yeah, the-- Second Wind.
LIAM: Second Wind. SAM: Oh, cool.
LIAM: Second Wind. TALIESIN: Fuck, good, good. MARISHA: Shit, oh shit, yeah!
ROBBIE: A little beefy boy. LAURA: Surprisingly beefy. ROBBIE: He is beefy. MATT: And that's going
to go ahead and finish its go. LIAM: (winded) I'll take
all of you on. MATT: Fresh Cut Grass,
you're up. SAM: Oh. There's-- I don't
know what to do. MATT: Yeah, it's just a void of
darkness before you in this room. You hear combat, you hear
friends yelling in pain, you hear creatures shrieking. TRAVIS: Yelling in anger. (laughter) MATT: Yeah. ASHLEY: You seem pretty
down, Ashton. LAURA: Did I hear anything
when I did my spell? Nothing?
MATT: Nothing. TALIESIN: I'm all right.
MATT: I'm sorry. TALIESIN: I'm not in double digits
or anything, but I'm all right. SAM: Wow. I mean, I don't see anyone. I can't do anything. Um. Shit. I-- I don't know where
anything is. (whines) MATT: (chuckles) SAM: I could blind fire? No, I don't want to do that. I will, I guess, once again,
use my perception to try to-- No, this has been rounds. Danas is dead by now. We've had at least three
rounds of combat. TRAVIS: Damn it, Danas.
SAM: Danas is dead. All right, I will
go to the edge of the darkness and
hold my attack action until I see anything
dangerous, I suppose. MATT: Okay. LAURA: Danas isn't
necessarily dead, it's been like
30 seconds, max. SAM: But if it's a-- SAM: If there-- LIAM: She could have
stabilized, we don't know. SAM: Yeah. MATT: It's possible,
we'll find out. MARISHA: Shit. SAM: No one has
seemed to see her-- MATT: So you are right
up against-- SAM: We've been walking
all around this place. LAURA: Maybe she's in
that cupboard, right there. SAM: That's true, she might
be in the cupboard. Wait, didn't we break
up the cupboard? LAURA: There's a
second cupboard. SAM: Hmm. MATT: Yeah, there's
furniture over here, there's furniture
over there-- SAM: Is that furniture broken,
or is the other one? MATT: Well, it is now. (laughter) MATT: No, that one
is not broken. SAM: Well then,
I'll go open that. That'll be my action. I'll go open the cupboard.
MATT: Okay. SAM: See what's inside. MATT: Get that door
out of the way. SAM: I just pull the door off
and throw it away. MATT: I mean, yeah, totally. Pull it open, it looks
like there are some sleeping linens that are
provided for the chamber, but nothing else in there. SAM: I'll just look
through the linens and try to tidy them
up a little bit. MATT: Okay.
(laughter) I respect that.
SAM: I think there's a gray with the whites.
ASHLEY: "While I'm here." LIAM: Just quickly fold it into a swan.
MATT: Dorian, you're up. SAM: Uh-huh. MATT: You can hear the one
creature that's currently harrying and fighting
with Orym, and is going to just,
right in front of you as well you hear-- (snarling) ROBBIE: Oh, but I can hear it. MATT: You can hear it, yeah. ROBBIE: I'm going to use my
movement to go straight toward that. MATT: You take a step and
it's like right there. Even just hearing it,
it's right in front of you. ROBBIE: God, I just
want to touch Orym. I want to reach out,
I just-- MATT: You can either
reach for Orym, or you can go
for the creature. You hear the creature there and you hear Orym in pain, like--
LAURA: He said it. ROBBIE: Okay, I'm going to
reach out for Orym. MATT: Okay, and?
ROBBIE: And do I f-- I'm going to try and cast
Cure Wounds, if I can feel him. MATT: Okay, yeah,
I'd say, you-- (laughter) ROBBIE: I'm palming his
hand like a basketball. Yeah, yeah, yeah, I know you. And I'll cast Cure Wounds. MATT: Go for it, roll. βͺ (vocalizing) βͺ
Four plus-- Seven. βͺ (cheering) LIAM: Nothing to sneeze at,
thank you. MATT: All right. Does that finish your turn? ROBBIE: While I've got
my hand on his head, I'm also going to say to
him, I'm going to say: I'm not feeling so well
myself, please help us. And I'm going to give
him Bardic Inspiration. LIAM: Oh shit.
MATT: So take a d6. ROBBIE: Wait, can I do that
if it's already on somebody? Clarification, can I? MATT: Yeah, you can
give out inspiration. Can't do multiple to
a single person. ROBBIE: Multiple to--
MATT: But you can give it to different people. ROBBIE: Okay, yeah, so I'm
going to give it to Orym. Just making sure. MATT: Yeah, no worries. All right, that
finishes your go. Let's bring it to Laudna,
with Fearne on deck. MARISHA: All right, I am going
to move up to the darkness. Ah. I'm not sure if my
Eyes of the Dark-- SAM: Oh yeah!
MARISHA: -- will work with this. MATT: What does
Eyes of the Dark do? MARISHA: "Starting at
first level, you have "darkvision with
a range of 120 feet. "When you reach
third level of this class, "you can learn the
Darkness spell, "which is doesn't count--
Sorcerer's point to cast-- "Spending two sorcerer's
points, you can "see through the darkness
created by the spell." SAM: Oh! MARISHA: So I can see
through darkness spells, but I don't know if
it has to be mine, or if I can see
through his? MATT: It says if you
spend two sorcery points, you can look through? MARISHA: I can cast Darkness. MATT: Okay, so, sorry,
specify again what it-- MARISHA: "When you reach
third level in this class, "you learn the Darkness spell, "which doesn't count against
your number of sorcerer spells known." MATT: Correct, you're not
third level in that class yet, unfortunately.
MARISHA: That is true. MATT: Yeah. MARISHA: That is true.
MATT: But that's something you can look forward to in the future.
MARISHA: I'm first level, but I have Darkness. So I can't see
through the darkness. MATT: You peer in and
it is just void. MARISHA: It's just
nothing, okay. (laughter) MARISHA: Shadow that
doesn't like me. ASHLEY: It's like Nott's, "Aah!" (laughter) MARISHA: I am going to-- and I have zero idea
where anybody is-- I am going to start charging-- it looks like
sinew and almost like a... like a Jacob's ladder, that I start making,
but out of like-- MATT: It's so gross, I love it. LIAM: Yeah. MARISHA: Dripping bloody sinew. And I wait-- I'm going to hold my action,
and I'm going to say: Imogen, I'll shoot
where you shoot. And I'm going to wait, and
hold my action for Imogen's turn and attack wherever
she attacks. MATT: Okay, you got it. Finishing your go, it is now
Fearne, with Bertrand on deck. ASHLEY: Okay. MATT: That guy who's
right next to you that you bit for,
you can still hear moving and shifting right next
to you as a serpent. ASHLEY: Okay. I'm going to take
another bite attack. MATT: Go for it.
SAM: Come on, snake. ASHLEY: Come on. SAM: Solid. Solid! ASHLEY: Natural 20. (cheering) ASHLEY: Woo! Okay. (laughter) ASHLEY: I'm going to
turn towards it and then slowly
open my jaw very wide, and on top of-- MARISHA: Nom nom.
ASHLEY: -- the head. You know when
snakes are trying to eat something,
it's just real slow? Yeah.
MARISHA: Cool. ASHLEY: That's what
I'm going to do. MATT: Roll damage and double it. ASHLEY: Okay, what's the-- LIAM: (growls) (laughter) MATT: (whimpers) ASHLEY: Ooh, okay,
so that would be seven points of damage. No, I'm sorry,
eight points of damage. MATT: Eight points of damage? ASHLEY: Yes. MATT: This is the last of
these type of creatures. How do want to do this? (cheering) ASHLEY: I'm just going to
keep slowly chomping down. TRAVIS and MARISHA: (gulp) ASHLEY: Just real slow,
while he's screaming, while it's getting
muffled in there. TRAVIS: Yeah, okay. MATT: All right. I'll say, situationally,
as you swallow it, you hear
(muffled cries, explosion). (laughter) MATT: Roll a dexterity saving
throw with disadvantage. (laughter) LAURA: How do you dodge that?
MATT: As it incinerates in your-- MARISHA: Roll for heartburn?
MATT: This is to see if you can spit the ashes
out fast enough and try-- ASHLEY: Did you say dexterity?
MATT: Yeah. ASHLEY: 10. MATT: With disadvantage?
ASHLEY: That's at disadvantage, yeah. MATT: Yeah. Take three points
of fire damage. LAURA: Oh. It makes sense that
that would do the most. MATT: Yeah, and it incinerates
within your gullet. You manage to spit some
of it out as it flashes. But you still catch
the brunt of it. SAM: Is your snake
still alive? ASHLEY: Still alive.
SAM: Cool. ASHLEY: Yeah, still alive.
MATT: All righty. That finishes your turn? ASHLEY: So-- it does. There's another person, there's somebody else
in here, right? MATT: The initial dwarf
that was in this chamber has vanished into
that darkness. ASHLEY: Okay. Okay. I'm going to start
slithering over there. SAM: Yeah.
LAURA: And you've got blindsight. ASHLEY: Yeah.
I'm going to start-- MATT: Slither over
towards where Laudna is. LAURA: Imogen. MATT: Sorry, Imogen over there.
ASHLEY: Yes. MATT: And it's just Imogen
over in that corner. LAURA: (gasps) ASHLEY: I give her
a little snake-- on her arm. Let her know I'm here. MATT: That's inappropriate. All right, that
finishes your go. That means it's now Bertrand,
with Orym on deck. LAURA: Can you see
anything in the darkness? SAM: Yeah, shouldn't
she see--? MATT: You have blindsight
in 10 feet and you see furniture.
ASHLEY: In 10 feet. MATT: But you don't
see anybody else over in that corner
aside from Imogen. LAURA: Disappeared. TRAVIS: I'll just walk to
the edge of the darkness and take my rapier and
hold it in my hand and hold and attack if
an enemy becomes visible. MATT: You got it.
TRAVIS: That's it. MATT: Okay, that
brings us to Orym. LIAM: I'm basically going
to do the same thing, I'm going to roll back, lean on Dorian, and just hold the
blade up waiting for anything to poke out, because it's rough in there.
MATT: You got it. Okay, so holding attacks
at the ready. Finishing your go. Ashton, you're up. TALIESIN: Fuck. (laughter) TALIESIN: I'm going to
move into the corner where I first saw
the gross little creature. MATT: Yes. TALIESIN: And I'm going
to hold my attack. MATT: Okay, weapons
at the ready looking into this shadowed, shadow-consumed portion
of the chamber. TALIESIN: I drop rage. MATT: You drop rage.
SAM: Oh no. MATT: All right, Imogen. LAURA: I'm going to
say very loudly: I remember a door over here,
there was a door! And I'm going to start
walking towards, where I-- MATT: Towards where
the door was? Okay. LAURA: Where I remember the
door being. Can I feel anything? MATT: Yeah, you go over,
and you come to the door, and as you touch it, (creaking). SAM: Oh! MATT: You push past. And this door is now open. You enter into what is-- You step out of the darkness, and you're now in a separate
bedchamber with a large canopy bed and a second balcony. LAURA: (gasps)
MARISHA: Aw! LAURA: I think he came
through the bedroom! And I'll run out.
Do I see any trace of him? Door opened onto
the balcony, anything? MATT: The opening to
the balcony is open. The window is open. LAURA: Can I look out? Do I see anyone running
on the street, or--? MATT: I'll say roll
a perception check. LAURA: (deliberating humming) TALIESIN: Decisions, decisions. LAURA: (humming) Mm-mm-mm. Five! MATT: Five. Looking down over into
the alley, glancing around, it's low lit in here. You do not
see anybody at the moment. All right,
so finishing that, we'll say we're technically
now out of combat. (groaning) MATT: So we'll go ahead
and bring this down to what are you doing as you
all hear Imogen shout this. MARISHA: I'm going to-- Hearing my girl,
I'm going to run out to this balcony over here and see if I see anything. MATT: Okay, go ahead and
roll a perception check. MARISHA: All right. (scoffs) Five. LAURA: You see me on
the other balcony! LAURA and MARISHA: Hi! (laughter) MARISHA: Oh my god! (laughter) MARISHA: Yep, no, nothing. Nine total, but, I mean-- MATT: Yeah, no, glancing
down the alley, same thing. You're both not catching sight
of anything in particular. SAM: I'm going to open
that trunk and see if Danas' body is
shoved in there. MATT: Okay, you shift
over to the trunk. You go ahead and
lift it up inside. It is empty, it is
a storage trunk. MARISHA: Okay, that's less gory. SAM: Where did this body go? TALIESIN: I'm just going to
keep tossing the room, then, if this is what we're doing.
MATT: Okay. TRAVIS: Dorian, if you
can hear my voice-- ROBBIE: Yes, but I
don't want to! TRAVIS: Dorian, I'm sorry,
if you could come back this way. LAURA: Can I look under the bed
and see if there's anything like a doorway under
the bed or anything? MATT: Sure, make an
investigation check. TRAVIS: Letters will
help, I'm sure. ROBBIE: Fine. Orym's still
in front of me, like, maybe got him
by the collar. MATT: So you see, you--
LAURA: 20! MATT: 20? LAURA: Dirty 20. MATT: Dirty 20, okay. We'll
get to that in just a second. As you see how Laudna's
off on the balcony looking over the side and
you hear Imogen shouting, and they're in the
process of looking for where this individual
might be hiding or running. You go ahead and
start inspecting around. You look under the bed. You do not find
anything under the bed, but as you begin to
feel on the ground, you begin to push
into the darkness and feeling along
where the table was, and underneath the table
on the opposite side, you touch a boot of some kind. LAURA: (gasps) Uh-oh.
SAM: Oh my god. No. MATT: What do the
rest of you do? SAM: A deadly boot. TALIESIN: I'm tossing
furniture in the main room, and I'm probably going
to make my way, I'm not being subtle about it--
MARISHA: βͺ Makin' my way βͺ I'm going to make my
way into the bedroom. MATT: Okay. LIAM: I will have limped my
way over to where Laudna is, and I'll actually leap
down to ground level and see if I can
spot our runaway. MATT: Okay, so you leap down. What's everyone else doing? SAM: Ankle broken. ASHLEY: I'm going to,
since I'm near Imogen I'm going to slither
over to where-- MATT: At this point, we'll say
for the purpose of this, he is gone. LAURA: Oh fuck. MATT: You know, generally, where
everything is in the room. SAM: Is the darkness still up?
LAURA: Is the darkness up? MATT: It's lingering. SAM: Wow. LAURA: Can I use--
SAM: How long does it last? LAURA: -- because I
don't trust this-- SAM: Must be 10 minutes.
LAURA: -- whatever this is. Can I just use
my telekinetic pull and pull the whatever
it is toward me? MATT: Yep, two the chairs, like, (scraping) get shoved out of the way, and you watch as a limp
female gnome body-- LAURA: Oh shit! MATT: -- is extracted from the
darkness, covered in crimson-- LAURA: Letters! SAM: Wha-- I'm coming! I'll roll over to where
I heard this call, and do I see this dead... Danas? MATT: Indeed. SAM: Well, I'll--
MATT: Pale and bloodied. SAM: I'll cast,
just in case, Spare the Dying. But I don't know if
they're still fighting. MATT: Okay.
Make a medicine check. SAM: Okay. 19 plus things. Plus five. MATT: Fantastic.
LAURA: Oh! MATT: You go ahead and
cast Spare the Dying, and go over to inspect, and there is no pulse
to this body. It, unfortunately,
did not survive between the time of whatever, and now looking at it, you can
see there's a grievous wound from the bottom of
one ear, across the throat, and almost taking the
head off the neck. (groaning) What are the
rest of you doing? You jumped down?
LIAM: As he was doing, I'm trying to-- MATT: Go ahead and make
a perception check. TRAVIS: I'm going to
the hallway-- LIAM: I get to reroll a natural one.
TRAVIS: -- just to look and see if we've attracted commotion. TALIESIN: Close the door,
block it. MATT: There's definitely--
TRAVIS: We didn't leave much of the door. MATT: You can see
there's a few patrons out in the hallway leaning, glancing in the direction
of where you are. Looking a bit
concerned by the sound. TRAVIS: It's all right,
stay in your rooms. Stay in your rooms, please. Everything's fine. ASHLEY: I'll put my--
MATT: Make a persuasion check. (laughter) ASHLEY: In your rooms,
in your rooms, nothing to see here! MATT: Persuasion or
intimidation, your choice. TRAVIS: 13.
MATT: 13, okay. Most folks tend to whisper, and then go back
into their rooms. They're not likely to
get involved in something when an authoritative voice
tells them not to. TRAVIS: I take the pieces
of the door and-- MARISHA: I'll walk
over to the door. LIAM: With advantage on
perception, Halfling Luck, and Bardic Inspiration, I got 24. MATT: 24? Okay. Glancing around side to side, you don't see anything.
LIAM: Got it. ASHLEY: I put my snake head
on Imogen's boot. SAM: Aw.
MATT: Okay. ROBBIE: I made my way
out of the darkness, and to the body, and--
SAM and MARISHA: βͺ Makin' my way βͺ ROBBIE: -- sort of look
at her for a minute and I'm going to unclip my
cape and just give her a shroud real
quick and just cover her up. Just because the door's
open, it's unpleasant. LAURA: Having dealt with
these guys before, I imagine you and I would
start looking around-- LAURA and MARISHA: -- for entrances. LAURA: Places they could
get in into the room. MARISHA: It was interesting,
though, because they were-- LAURA: They were different.
MARISHA: With him. Yes, they were different. Ours didn't explode. LAURA: No, and they had red eyes.
These ones have black eyes. SAM: You've seen
these creatures before? MARISHA: Yes.
LAURA and MARISHA: Shadow creepers. SAM: That's a cool name. Did you name them that? Or did someone tell you
that's what they're called? LAURA: No, apparently they're-- MARISHA: Hated.
LAURA: They're like rats in this town. SAM: Oh. MARISHA: They're essentially little
treasure thieves, goblins. They sneak into
people's rooms, our wonderful
landlord, Zhudanna, she's been dealing
with them for a bit, and we helped
her defeat them. But normally, it just
seems like they were out to come in, steal
knickknacks and treasure, and, you know, go add
to their little hoard. LAURA: Awful, but innocent.
MARISHA: Yes. LAURA: These seemed--
MARISHA: -- different, like you said. SAM: Mutants.
MARISHA: Yeah. ROBBIE: Have you ever
seen so many of them? LAURA: Well, yeah,
they come out. MARISHA: Like she said,
they're like vermin. Run in hordes. LIAM: Orym gets
a running start with his boots of
striding and springing, and leaps and grasps
the bottom of the balcony and vaults himself up. MATT: Without issue. TALIESIN: We should finish
checking the bedroom and get the
fuck out of here. ASHLEY: Is that a
mirror over there? MATT: That is, yeah.
ASHLEY: I'm going to slither over there and then drop Wild Shape once
I get to the mirror. MATT: Okay. So we'll say for
this part, yeah, you can move to
that to that side, and you go ahead and make
your way over to the mirror and drop Wild Shape. MARISHA: And I'll go over-- SAM: Is there a reflection? MARISHA: Mending the
door to patch it, so we have
a bit more privacy. MATT: All right, so slowly
the door begins to magically extend and repair
itself from the pieces that Bertrand put up to it. TRAVIS: I want to say we've
been successful in our task. We've rooted out the
problem and found the person that was also the victim,
but I guess we can say is responsible. I'm not a fan of perhaps
taking a body to Lord Eshteross. LAURA: We could always-- and I cast Prestidigitation
and clean the body up. We could pretend she's drunk
and bring her to him, and act like our friend-- TRAVIS: We could. Does anyone
have any artistic talents? A sketch of her, perhaps. In case he knows
who she is. ASHLEY: I'm very good
at drawing. TRAVIS: It might behoove us
to leave this scene and not be
affiliated with it. TALIESIN: Agreed. MARISHA: Just leave her here? LAURA: I feel like everyone
saw us come up here. We weren't-- TALIESIN: Personally,
I see two options. We leave her in the bed,
leave the place ransacked. Something happened. Or, push her over the
edge of the balcony. Get out the other way. SAM: Whoa, hold on
now. I mean, did we inadvertently
cause this in any way? LAURA: Yeah. Yeah, we did.
TALIESIN: No. No! SAM: So what exactly--
She was stealing, but she was stealing
for someone? TALIESIN: She was in bad
business with a bad person and bad things
fucking happened. It happens. TRAVIS: Well, who was here?
Who was first on the scene? Did anyone hear
anything before we-- LIAM: I did. We were there, but I got
my ear down by the door. She sounded like she maybe had been giving
them what they want and that went sour. MARISHA: I'm going to go over to
her body and check her pockets. MATT: Sure. Go ahead and roll a
general investigation check. MARISHA: General investigation. 15. MATT: 15. You do find about 12 silver, 15 gold pieces. The keys to the warehouse. SAM: Don't need those.
We broke the door. MARISHA: That's true. MATT: Those are the things
of importance and interest that you've found. MARISHA: Could be other locks. TRAVIS: Did you check that room? The one your balcony is in? LAURA: I was looking at--
I looked under the bed and stuff. I'll keep looking
around the room, but-- LIAM: Orym looks over. Has anyone checked that desk yet?
MATT: You're checking other parts of the room? LAURA: Yeah, remember I said
I was looking for places that-- MATT: Right, then I'll
say as an extension, as to your 20 earlier,
which you did roll, under where the desk is. SAM: Underwear. (laughter) MATT: There is a
portion of the wall where the baseboard-like
structure of it is splintered and you get your fingernail in
there and pull back a bit. And it leads to
a hole in the wall about a little over a foot
across from side to side that descends into the-- LAURA: Orym!
MATT: -- the wall of the building itself. LIAM: Yeah? LAURA: Can you come
here for a second? LIAM: Sure. Oh, look at that. LAURA: Can you fit in there? LIAM: Yeah, yeah. TRAVIS: Aren't we a
bit worse for wear before we start
jumping into dark holes? TALIESIN: Boy.
I don't feel good. LAURA: Yeah. ASHLEY: I'm not doing so well. LIAM: I mean, we can
shut the door and just lay low for a bit.
MARISHA: Take a nap in here? TALIESIN: I don't know
if that's an option. We made a lot of noise. I, personally, want
to get out of here. LAURA: We can always
come back. TALIESIN: We can always
come back. MATT: You do begin to
hear heavy footfalls. LAURA: Shit. MATT: A series of steps
making their way from the far end of the hall
towards where you are, though the door
is now closed and moderately
repaired by you. You can hear
(heavy footsteps). LIAM: I start to push
the boards up and put the chair in
place under the desk. LAURA: Should we just hightail
it off the balconies? TRAVIS: I'd advise that.
TALIESIN: Let's hightail it off the balcony. SAM: Do we need to take
this body or are we leaving? LAURA: I don't know how we--
TRAVIS: Did you sketch? ASHLEY: Is there any
parchment in the room? LAURA: I pull out the--
There's just not really time. TALIESIN: We're not taking a character--
ASHLEY: It's fine, I have a way to do this. LAURA: I pull out the book that I am--
LIAM: If we leave her, and they saw us come up-- LAURA: They're going to
think we killed her. LIAM: Think we did it. If we
take her, she's just not here. ROBBIE: How does she
look after you did-- LAURA: She's cleaned up,
but she's still got a slash. MATT: She's still wounded,
but there's no blood spatter. TRAVIS: I'll leave it to you,
your call. LIAM: Weren't one of you
two wearing like a big bit of textile? LAURA: Yeah!
SAM: I've got a tunic. TALIESIN: Hand out, I'll take the tunic and
I'm going to grab the body-- MATT: (knocks)
TALIESIN: I'm the strongest one, so I'm just going to roll it over.
MATT: "Hello?" TALIESIN: Out.
MARISHA: We're indecent! LAURA: Oh, uh, sh--
Dorian, come here. And I just pull him in and I'll open up my
shirt a little bit. SAM: Oh! LAURA: (breathy voice) Can I help you?
MATT: The door, by the way, is still-- did you open the door? LAURA: I just peek out. MATT: All right, so there's
a bunch of furniture that Orym just pushed
up against it. You just
(furniture scraping). LAURA: I'm giggling.
LIAM: Against the door? No, I'm sorry, I was covering
the hole under the desk. MATT: Oh, I misunderstood. Okay, then yeah.
LIAM: I put the boards up and slid the chair in-- MATT: Gotcha, I misunderstood,
so yeah. The door is available to you. LAURA: Yeah. MATT: You open it up and
you can see there's two strong-looking humans
who you've recognized briefly as you were
scanning the room earlier as like
the peacekeepers of the internal space. You can see they both look
like they're related, but one looks a little older and
a little more haggard. The other looks a
little younger and spry. And greeting you at the front, you can see, is one of
the employees who normally passes out food and drink
amongst the patrons as it's ordered. A half-elf with light
sun-bleached hair, sun-dappled skin with a smattering of freckles and these dark brown eyes, glances at you. "Hello, we've been hearing
complaints about some sort of--" LAURA: Oh my goodness! (giggles) We are so sorry. ROBBIE: Not the first time,
if you know what I mean. ROBBIE and LAURA: (giggle) ROBBIE: Are we too noisy? LAURA: We can tone it down. ROBBIE: Yeah. MATT: "Yes, please." Make a deception check.
LAURA: Sorry about that. MARISHA: Come on!
LAURA: With advantage? MATT: Well, you can either
both roll individually, or one of you
can have advantage. TRAVIS: Who's got
great deception? LAURA: Ooh, I think we both have
pretty good, but I don't know. ROBBIE: This is your idea. LAURA: Okay. I'll-- MARISHA: Come on, come on.
LAURA: (nervous exhale) SAM: Robbie's got good rolls. LAURA: He does have good rolls.
Maybe we both roll. ROBBIE: One of each? Why would you put that on me, dude?
LAURA: Onesy, twosy, threesy. That's cocked.
LIAM: Yep. SAM: Because you're good, that's why.
ROBBIE: Deception. LAURA: Okay.
ROBBIE: Dirty 20. LAURA: Oh, that's great.
I rolled 16. MATT: 16. Glancing over you a bit,
glances over at you. "If you don't mind, you're
bothering the other patrons." LAURA and ROBBIE: (laugh) ROBBIE: Well, you can always tell them
there is room for a third. ROBBIE and LAURA: (giggle) MATT: You do see
his cheeks flush. (laughter) MATT: "I have to get back
to work. Back there." LAURA: Toodle-oo!
MATT: "Good evening." ROBBIE: Good night. MATT: "What?" (laughter) MATT: You hear them all
begin to slowly make their steps toward the
far end of the hallway. MARISHA: While they were doing
that, I just start ushering people towards the
balcony so we can-- TRAVIS: Bertrand has one leg
over the railing going: Oh god, no, please--
(laughter) Are we going? MARISHA: I just lift his leg. TRAVIS: (screams) (laughter) MATT: (impact) TRAVIS: (yelps) (laughter) MATT: Perfect. TALIESIN: Who the fuck
are you people? I'm just, yeah,
taking the body and I'm dropping off the-- ROBBIE: We're taking this body?
LAURA: We should take it. TALIESIN: I've already got it
wrapped, like Santa Claus. TRAVIS: Not on me. MARISHA: I jump over the balcony.
TRAVIS: Do I take any fall damage? MATT: You would, yeah.
LAURA: (laughs) "You would, yeah." MATT: Two points of
bludgeoning damage. TRAVIS: Hey! MATT: And not a sprained ankle, but you're going to
have to sleep on that. TALIESIN: I use Bert
to break my fall. (laughter) ROBBIE: I scoop up Imogen. MATT: You take another two points--
ROBBIE: Are you ready? MATT: -- of bludgeoning damage.
LAURA: Sure. ROBBIE: We'll fluttle,
we'll flutter down. LAURA: We'll fluttle!
ROBBIE: Yeah, I got both. A little fluttle,
I got my boots on. I'll princess carry
down to the ground. SAM: Ooh.
LAURA: Thank you. SAM: I'll use my grappling hook
to lower myself down. MARISHA: Oh my god, so cute.
SAM: (buzzing noise) (laughter) MATT: All right, one by one,
you all eventually make your jump off or descent
from the upper balcony into the alley behind
the Weary Way Tavern. SAM: What do we do now? LAURA: We get over to--
SAM: Eshteross? LAURA: Yeah. TRAVIS: I think we just
go to a tavern and-- LAURA: No, we go to Eshteross. TRAVIS: That's what
I said, Eshteross! LAURA: Okay. Yes, we go to
Lord Eshteross right now. LIAM: Five pints.
(laughter) TALIESIN: Let's just wait for
this whole thing to blow over. ROBBIE: It comes in pints? MATT: All right, so,
as you arrive to the-- Well, I'd say,
for the most part, you are carrying
a limp body. Who is currently taking charge
in the transfer of-- LAURA: Ashton. TALIESIN: I've bundled the body to
the hammer like a hobo satchel, and then I've tightened
it up as best I can to just look like
a big, lumpy mess. MATT: All right, yeah.
LAURA: It is a gnome. MATT: It is a gnome.
TALIESIN: Yeah. And I'm strong.
LAURA: That's fucked. MATT: Okay. LIAM and MARISHA: Sorry, Danas. MATT: You trek away from
the Lantern District back to the Core Spire to the exterior of
the Eshteross estate. There at the door,
you are greeted by Evelyn, who peeks behind the door. "Is this good news
or bad news?" MARISHA: Yes.
TALIESIN: Mixed. LAURA: Mm-hmm.
MATT: "Mixed. Be right back." Evelyn steps away. LAURA: We're just all
splattered with ash and blood. MATT: A few minutes pass before
the door opens once more. Evelyn goes, "Please,
to the dining hall." And you all step in
and are immediately met with a very sweet smell, like a fresh
bakery of some kind, like there is something fresh out
of a warm oven, and there's a sweetness and
a warmth to the interior. It's very different from
how you came here last time. You all head off to where
you saw Lord Eshteross had all those weapons
hidden for the breakfast for the morning,
but now you see the long table is
set for eight people. And on the far end,
you see sitting the somewhat grumpy in
appearance, Lord Eshteross in his thick, familiar, burgundy evening robe tucked
around, his glasses on, sitting there,
arms crossed, looking over at you
as you arrive. "So, "how has gone the journey?" TRAVIS: Very well,
very well indeed. Bertrand Bell and
His Sorcerous Swords have delivered as promised. TALIESIN: I drop the
bag on the table. MATT: "And what is this?" TALIESIN: Well, this is
half your problem. LAURA: I pull out the ledger and the note we
took from the office. MATT: Pulls it forward, his massive hand almost
covers the whole paper as he pulls it in
and reads it over. "Danas, the whole time." LAURA: Well, yes and no. She was working
with someone else. MATT: "Do you know who?" LAURA: You know, we were
working on that. MARISHA: He was very creepy.
SAM: We saw him. TALIESIN: We can describe him.
MARISHA: Pale, sallow dwarf. MATT: You see the cunning
eyes of this aged orc going back and forth
in the head, trying to place the description
that you give of this figure before giving a nod. "I'll see what
I can look into." LAURA: He came in with
a team of shadow creepers, a small hole in the wall. ASHLEY: He called them
his children. MATT: "Shade creepers?"
LAURA: Shade creepers. Gosh darn it, I knew we
were saying it weird. Yeah, that makes more sense. That's probably why people kept looking at us weird
when we were saying it. MARISHA: As opposed to
shade creepers. TALIESIN: We forget the word tangerine.
SAM: Shade creepers is cool. MATT: "They are a pestilence
on this city, but--" LAURA: Yeah, but these
ones were special. When you killed them,
they exploded into flame, and their eyes weren't red,
they were black. It looked almost like
undead shade creepers. ASHLEY: I have a
little heartburn. SAM: Oh.
LAURA: She ate one. MATT: "What?" ASHLEY: What? MATT: "I'm impressed. "And this?"
TALIESIN: I open it up. MATT: You see Evelyn in the
back of the room-- (gasps) TALIESIN: Oh, look at this house.
You know how to deal with this. MATT: He doesn't flinch, really. He gives a look for
a second, and then-- "Well, it seems that those "who deal in dangerous realms "run this risk." MARISHA: That's exactly
what you said, Ashton. TALIESIN: That's because
I'm right. MATT: "We'll take care of it,
and this is my responsibility. "I will make sure that
the family is compensated, "and I do not think
it's necessary "to have to sully their
memory with this truth, "but I am perplexed as to who
she was working with and why." SAM: You don't recognize the
description that we gave? MATT: "I do not. "But, "is this the extent
of your report?" SAM: Oh, well, there's
some more details. TALIESIN: Yeah. SAM: When we were investigating
the textile place-- LAURA: Oh, that's right!
TALIESIN: They were smuggling. SAM: We found some
missing items, but also we found some powder. LAURA: Bloodstone?
TALIESIN: Brumestone. SAM: Brumestone residue. LAURA: In multiple crates. SAM: That they've been
smuggling or hiding or ferrying around
from someone. MATT: He sits back in his
high-backed dining chair, and as he does,
it shifts and creaks. The mass of his shoulders,
you can see, is straining as he thinks, stroking the edge of
his chiseled chin. Even at his age, you can
see this is a handsome orc who has, based on the
scars that peek through, seen a lot of the world,
to an extent. "For the life of me,
I cannot imagine "what shade creepers or their
ilk would need with brumestone. "I thought maybe this
thievery was related "to the Ivory Syndicate,
but this is a shift "in the journey
I was not expecting. "Well, I thank you
very much. While--" And he gives you all
an intense look, reading down, both looking
at how hurt you are, but also how curious about these threads
of mystery as well. Nods slowly. "I'm impressed. "I ask you this. "What's most important
about this? "The coin? "How do you feel at
the loss of this one, "even though her
deeds were dark?" LIAM: I wish we could
have been there sooner. LAURA: Yeah. MARISHA: We're not done yet. Don't let us go yet. Give us a chance to
find this dwarf. MATT: "Well, "if you're still
looking for work, "I am certainly interested
in pursuing this relationship." LAURA: Yeah.
MATT: "Evelyn--" SAM: We got pretty
banged up back there. But, I mean, are you all-- do y'all want
to keep going? MARISHA: Well, maybe we sleep.
MATT: "Take a rest, please." SAM: But I mean,
just in general. MATT: "If we do not know
where this individual is, "such an investigation
will take time. "There's no reason
to push yourselves "past the point of
exhaustion and ruin." TRAVIS: If I may, this
is a most generous offer. The connections you seek,
the coin you require, Lord Eshteross is
quite the one to provide such
an opportunity. MATT: "I am a man of
my word, and "I will have a contract
drawn in the morning. "We will formalize
our arrangement, "and as interested queries "come to mind, "I will notify you,
call you, "and should you be
available and interested, "the work is there. "But for tonight--" And Evelyn, you watch,
drops these little pouches at the table where each
of you are arranged around. You can hear the clink of
coin from within. "As agreed upon,
150 gold each, "with a 50 gold bonus
for expediency." TRAVIS: I snatch it up. (laughter) MATT: "And, if you
wouldn't mind, "I think there's a
bit of a celebration "to commence with
this relationship." And for the first-- Ever since this
hard, rigid orc has met you within
these chambers, there's a smile that
crawls across his lips, a softness you
weren't expecting. He stands up. (grunts) And Evelyn's like,
"Oh, I can--" He's like,
"This is my thing." (laughter) And he turns around
and comes back with, you see
in his hands, this massive,
brown structure, this rounded structure,
and sets it on the table. "After a long hiatus, I felt
compelled to make a cake. "So let us celebrate our
partnership over cake." And takes a little
knife and begins cutting slices out of it.
MARISHA: This is amazing. LAURA: A cake? ASHLEY: Did you bake it yourself? MATT: "I did, and I apologize
if it's a bit rough. "I've not had reason to
make cake in some time." LAURA: What kind of cake is it? MATT: Takes a slice. "This is carrot.
I hope you like carrot." LAURA: I love it. MATT: It just looks brown. He begins against passing
pieces across the table, and Evelyn begins
helping pass them out, and you see there's a
sense of pride on his face as he passes them.
LAURA: Carrot's my favorite. LIAM: I'm more familiar with
pie, but this looks wonderful. MATT: "It's like
a heartier pie, "if you want to
think of it that way, "but thank you. "What do we call you? "Bertrand's--"
LAURA: No. TRAVIS: Bertrand and His Sorcerous Swords?
ALL: No. LAURA: I do not like that. TRAVIS: BBSS.
LAURA: We will definitely-- ROBBIE: No. LIAM: The Backhands.
LAURA: No. MARISHA: The Back Doors. LAURA: No.
TALIESIN: No. SAM: Full Frontal. MATT: "Think on it. "There is no rush in this "until we've
solidified a contract, "but I do require a title for
your band of mercenaries." SAM: Band of mercenaries?
Okay, well, I mean. MARISHA: That's a good name. SAM: We just met. MARISHA: We could be
The Band of Mercenaries. ASHLEY: The Band.
TRAVIS: It's all about branding, believe me.
It'll carry you far. LAURA and MARISHA:
We'll think about it. ASHLEY: We've got to get
to know each other a little better, I think. LIAM: We're not
very good at this. LAURA: We'll get better.
LIAM: Naming thing. LAURA: Oh, I thought you just
meant all of it in general. MARISHA: Did you all have
a name, the three of you? ROBBIE: We never quite
settled on one, did we? ASHLEY: No, we didn't. MARISHA: Have any good candidates? ROBBIE: (laughs) Not particularly. ASHLEY: No. MATT: "How is it?
Do you like it?" LAURA: Oh, it's so--
MARISHA: Delicious. LAURA: How is it? MATT: It's very dry,
but it's not bad. It's standard carrot cake
with some raisins in there. LAURA: What kind of
frosting does it have? MATT: Oh, there's
no frosting on it. It is just cake.
It is a cake loaf. LIAM: (with mouthful of cake)
Do you have any water? LAURA: Or milk? ROBBIE: Coffee? MATT: Eventually, he looks
over at your faces and goes-- LAURA: It's so good!
MATT: "Right. "Evelyn, could you make
some frosting?" And she steps back. LAURA: As soon as
I hear that, I'm going to stop eating
and wait for the frosting. MATT: He doesn't
seem offended. If anything, he seems a bit
embarrassed that he forgot. SAM: I just keep a bite
in my mouth for a while and then just kind of
let it fall out. (laughter) ROBBIE: Gumming up the works. MARISHA: Yeah.
MATT: Perfect, perfect. LIAM: There's a little pile
at the base of your chair. (laughter) ASHLEY: Whatever he drops,
I'll eat. MATT: Great. But other bits of
a meal are prepared. The cake is repaired with
Evelyn's frosting, and together, it does make
it a decent cake. Not the best you've had,
not the worst, but an upturn from the frantic
events of the evening. Throughout the night, there
is questions and laughter. If there's any
particular questions you have for Lord Eshteross during the dining
period of the evening, you're welcome to ask, or we will move forward
with the evening. LIAM: Can I ask a question
while I'm eating this cake? MATT: Yeah. LIAM: I'm thinking back
to the encounter we just had in the hotel. Did the dwarf's attire resemble what
I saw in the past? MATT: Not necessarily.
LIAM: Okay. MATT: I mean, there
were some similarities in the darker clothing, but there was no
heavy face covering, there was no interest,
at least, when you gathered for
any sort of head covering. LIAM: Okay. MATT: He didn't quite
match the description, but you also didn't get
a great look, either. LIAM: Okay.
MATT: You don't know. LAURA: Lord Eshteross,
why do you keep so much of the
house in darkness? MATT: "I have, one, not as much
use as the previous occupant did, "and second, most of the
chambers in this house "are heavily trapped, "so do not wander, please. "There have been many attempts
on my life through the years, "and I've gotten here
by being careful." LAURA: Good to know. SAM: I'll ask,
as the night progresses, I don't want to drag you
into a personal matter, but I had some dear friends that met a bad fate near Evishi. MATT: "Right, the city of Evishi,
yes. I'm sorry to hear that." SAM: You know,
it's in the past now, but I don't know
who was responsible for their demise, and I'd wondered
if you had heard of any creatures around there that had-- MATT: "There are many creatures "that wander that part
of the Oderan Wilds. "I fought many in
my days of past." You see there's-- in a
brief bit of distraction, a glaze over his eyes as he
begins to look into memories, and there's a nostalgic
grin that curls. "I was once a premiere
sellsword for a company "called The Ruddy Hilt, a much
better name than The Toppers, "which was the original
when I joined, "and I pushed to
change it, personally. "But in that region,
I've fought "a terrifying, mutated
bog spider that had wandered "far from The Heartmoor
and set up in that space. "We believe it was an alchemist's
attempt before it ran free. "There's a whole manner
of odd trolls "in their own divergent
lineages that--" SAM: Do you have knowledge of
any creatures that have one eye? MATT: "I mean, there
are cyclopses, "though not indigenous
to these jungles. "I have heard of
many aberrations "that have a central eye
or multiple eyes. "There are many beasts that
can meet this description. "Do you have any
further descriptors?" SAM: Not really, that's
all I kind of know. TALIESIN: Pirates. (laughs) MATT: "Should any
other information-- "Should any other information
come to light, let me know." SAM: I will. Thank you. LAURA: It's good soup. MATT: "Oh, that is Evelyn's." TRAVIS: This feels good.
It's good to be back. SAM: It does, you're right. TRAVIS: This is
a rare opportunity, to be in such
demand and esteem. MATT: There is a direct line
of eye contact with Lord Eshteross, who looks at you and goes, "Indeed." MARISHA: I have a question.
MATT: "Yes." MARISHA: How'd you know
we were coming? Or have you just been waiting
at this table for 48 hours? MATT: "I had made a
cake just in case." MARISHA: Oh, emergency cake. MATT: "It had been around
for a few hours, "and I wasn't certain
if you would arrive "in the next day or
two or five, "but this cake is designed
to last quite a while "before being cut into,
so I felt confident." LAURA: Like a fruitcake.
MATT: "More or less, yes. "Also, when Evelyn told me
that you had arrived, "we quickly set the table. "If it looks a bit slapdash,
my apologies." LAURA: It looks wonderful. ROBBIE: So your hobbies
are baking cake and covertly protecting
the realm from evil. What an odd retirement,
how did you come a-by it? (laughter) MATT: "I also read
a lot of books." LAURA: How'd you come a-by it?
MARISHA: How'd you come a-by it? (laughter) MATT: He thinks to
himself and goes, "Well, I did the
odd mercenary work "for a good 25 years
of my younger life, "and I made a name for
myself here in Marquet. "But one of my patrons "who I struck a strong
friendship with was Mistress Prudaj, "who was the previous
owner of this estate "and the business of
which you have helped "find this thieving within,
and others." LAURA: Which needs a
new door, by the way. MATT: "I'll arrange it. "Through this friendship,
over the years, "I left my mercenary company "and became her private
protector, her bodyguard. "That's where I met Evelyn, "who has since become
my caretaker, "but through Mistress Prudaj,
I learned that-- "I learned true values. "I learned what it
meant to be more "than just wandering
for coin. "I learned really
how many people "are challenged to
protect themselves, "and while there are some
people in the Mahaan houses "in the political structures
in this space "that are trying
their best, "there are others
who are insidious "in the need to climb
and abuse their power, "and other dregs and... "societies that
sneak beneath "the brimming darkness
of the streets. "I was hired over
years to capture "well over 200 fugitives,
criminals, "and members of the Syndicate,
so I was already... "familiar with their
lack of morals. "So, when it came time that
she had passed from this world, "I was surprised that
she left me everything, "and I continue to retire "from my business "and wanted to
take her memory "and her wealth "and do with it
the best I could." LAURA: That's wonderful. MARISHA: How did she die? MATT: "Natural causes." MARISHA: Insight check. MATT: Make an insight check. MARISHA: Okay, okay, okay. 16. SAM: Oh!
LIAM: Whispers! LAURA: Woo-hoo! SAM: This whisper is brought to
you by-- I don't have anything. Hit Point Press and
a gigantic tarrasque. LAURA: Buy our pet bandanas. SAM: Our pet bandanas,
available now at the store. LAURA: Yeah, that's right!
SAM: They fit humans, too. LAURA: They do, they really do.
SAM: And other animals, probably. MARISHA: Tragic. SAM: (creepy exhale) (laughter) MATT: "Indeed. "Well, nevertheless,
the evening grows late, "and I am up in my years. "I thank you for your candor, "for enjoying this cake with me, "and, well, hopefully
this is the beginning "of a wonderful relationship. "And if you cross me and are
lying, I will have you destroyed." (awkward laughter) SAM: That's not going to happen.
MATT: "I don't think so either." ASHLEY: But that's fair, and I guess we can do the
same as well if you cross us. (laughter) MATT: "I guess that is
indeed fair as well." SAM: I don't think that's-- I don't think we need
to worry about that. I've always been taught that
when you lie down with dogs, you wake up with puppy
smooches, because, you know. ASHLEY: That sounds wonderful,
actually. TALIESIN: No, that-- Okay.
MATT: "Nevertheless." LIAM: Dogs are the best.
MATT: "They are quite adorable. "Well, have a good night,
friends." LAURA: Oh, I think that's our cue.
SAM: Oh! LAURA: Thank you. We'll excuse ourselves.
ASHLEY: Are we sleeping here? Is that what-- MATT: "I have no rooms that are
fitting for sleeping for guests." SAM: And they're all trapped. MATT: "That would not--
In some terrible way, "render you dead in your sleep."
MARISHA: If you ever want assistance setting up a guest
room, I volunteer. LAURA: She is excellent
with furniture. No joke, her eye is just-- MATT: He looks back,
and Evelyn goes, "You were talking
about a remodel." He goes, "Not now, but when, maybe. MARISHA: Okay. Mm. MATT: "Anyway,
I'm going to retire "Evelyn will see you out." And he goes ahead and
gets up, and it's funny, you fought this man, and
he had a strength and a fervor, and then for a brief
moment as he sits up, you can see the age hit, but he still holds
himself with a dignity, grasping his silvered cane with the orb at the top that some of you
had felt personally, and exits the chambers as Evelyn
also shows you to the door and out into the night
air of the Core Spire. TRAVIS: Well done! Well done. MARISHA: That was fun. I had fun, I don't know.
LAURA: Yeah, but-- LIAM: Fun?
ASHLEY: That cake was delicious. LAURA: It was pretty good.
TALIESIN: A little dry. MARISHA: It was a bit dry, yes.
TALIESIN: Yeah. LAURA: It felt a little strange
eating the whole dinner with Danas just sitting
on the table like that. MATT: Danas was taken
and-- (laughs) (laughter) TALIESIN: Weekend at Danas'
was not good enough for you? MATT: Eating the cake and
just staring over at the body. No, sorry,
I should've specified, not part of the
dinner experience at all. So.
LAURA: Well, does that mean... we're in this together? ROBBIE: He did ask us for a name.
LAURA: A name? ROBBIE: A name.
What does that even mean? MARISHA: A contract,
put it in writing. ROBBIE: Do we have to choose
the name before the contract? LAURA: I think so.
TRAVIS: I can handle the contract. TALIESIN: That is how it
is traditionally done. LAURA: Yeah. TALIESIN: Pick a name,
make a contract. LIAM: I guess just for
here, right now, working for him,
doesn't have to be forever. SAM: Don't the
three of you also have other business to
attend to here? MARISHA: You were looking
for someone, right? LAURA: Maybe we can help. MARISHA: Is it a bad someone
or a good someone? LIAM: A good someone.
LAURA: Are you a good witch-- LAURA and MARISHA: -- or a bad witch? LIAM: (creepy exhale) (laughter) TALIESIN: Haven't run with a
crew in a while, a long while. ASHLEY: I mean, I'm sure we all
have things that we need to do. MARISHA: We should also talk
about what we can do and maybe strategize, because
that was horrible. TRAVIS: Over more drinks. I feel
like a celebration is in order. ROBBIE: How about a walk
and talk? To the tavern? LAURA: Let's not go to the
same tavern, how about that? TRAVIS: The Spire by Fire. LAURA: Spire by Fire
sounds wonderful. MATT: All right.
TRAVIS: Drinks are on me. MATT: You carry your extremely
hurt, bruised, bloodied selves, though probably with Prestidigitation,
easy enough to clean up, but still hurting selves,
to the Spire by Fire Tavern here in the Core Spire
for rounds of drinks-- LAURA: As we're walking--
MATT: Okay. LAURA: -- I'm just going to,
into Dorian's head, say: Sorry about pulling
you in like that. I hope it wasn't-- ROBBIE: It was fun. LAURA: All right. ROBBIE: Reminded me
of drama club. (laughter) LAURA: A theater kid!
TALIESIN: Fuck! LAURA: I had no idea. ROBBIE: And as we're walking, Bertrand's right ahead of me, I'm just going to kick the outside of his heels so as to make him trip
over his own feet. That's it. MATT: Yeah, make a
dexterity saving throw. TRAVIS: I got this. I'm not worried.
Dexterity saving throw. That's a seven! MATT: Yeah. You eat shit. TRAVIS: Aw! And I'm holding the cane,
so it falls under the arm. It's like, "Aw!" (laughter) ROBBIE: Oops. LAURA: He's so old! Dorian! ROBBIE: He'll be fine. TRAVIS: I definitely felt
an alignment shift. Some stuff moved
around back there. LIAM: No, he's
not getting up. MARISHA: Oh no! ROBBIE: I just wanted to make
him stumble, not kill him. MATT: No, no damage. It wasn't that bad. It was just a minor bump. TRAVIS: I deserve that, I-- I-- I got carried away and
I will not strike without-- ROBBIE: I'm going to
help him up. And I'll say:
You are forgiven. (laughs) TRAVIS: Thank you.
That's very gracious of you. LIAM: It's lucky that pile
of fecal matter was there. (laughter) TRAVIS: Oh, fuck! LAURA: Prestidigitation. You're fine. TALIESIN: Double-checking for
the earring still around my belt? MATT: Yeah.
TALIESIN: All right, still there. Cool.
MATT: Okay. SAM: Ashton, I'm not going to
need this, so. TALIESIN: Thank you. (clicks tongue) SAM: Just give him
all my money. TALIESIN: What do you
think about this? SAM: About hanging out
with these folks? TALIESIN: Yeah. SAM: Oh boy. Well, I mean, I think it could do
you a lot of good. TALIESIN: Eh.
They're all right, anyway. SAM: I mean, they might get us into
some more trouble, right? TALIESIN: I was literally just
using you as a coin toss. I'm fine either way. SAM: Well, I'm thumbs up. TALIESIN: All right. You have yet to
get me killed, which is, to be fair,
pretty impressive. SAM: I try my best. LAURA: Can we grab a
table outside this time? TALIESIN: Oh, what a good idea. ROBBIE: Ah, al fresco. MARISHA: Yes, yes, very nice.
LAURA: Fresh air. MARISHA: What?
TALIESIN: You're horrifying. MARISHA: Thank you!
TALIESIN: You're welcome. MARISHA: So are you. TALIESIN: Thank you so much. MARISHA: You're welcome! TALIESIN: Let's get drinks. TRAVIS: I'll cover them!
I have this. Go inside. A round for Bertrand's Bells.
LAURA: Oh. TRAVIS: No, for the Jrusar Dogs.
LIAM: Nope, nope, nope. ROBBIE: No!
TRAVIS: Out here! MATT: All right--
LIAM: The Bellends! (laughter) LAURA: The Bertrand Bellends.
TRAVIS: Bellends. Just think about it.
MATT: We'll say, four silver for the rounds. TRAVIS: Not a problem now. Or ever. MATT: You gather your
evening drinks. You're welcome to
converse amongst yourselves or go to bed, whatever you all
feel like doing. TALIESIN: (laughs) It got real... LAURA: Quiet. SAM: Well, you had
suggested earlier we share our strengths
and weaknesses with each other? MARISHA: It just might be good the next time we
get into a scrap. LAURA: That is true. SAM: Does anyone else
heal things other than myself and Dorian? MARISHA: No.
LAURA: No. MARISHA: I can siphon life and
give a little bit to myself. SAM: Oh! MARISHA: But it's just for me! ASHLEY: I may be able to.
Sometimes. SAM: "May"? ASHLEY: Yes, if I want to. SAM: Oh. (laughter) TALIESIN: Do you want to?
LIAM: That's familiar. ASHLEY: (laughs) That depends on how I feel
about the person, I guess. TALIESIN: That makes sense. ROBBIE: Hypothetical scenario.
TALIESIN: Ooh. ROBBIE: Ashton is bleeding out in the middle of the street.
TALIESIN: Highly unlikely. ROBBIE: Crying out,
crying out for help. TALIESIN: Never happens.
TRAVIS: Grim. Grim. LAURA: Just crying. ROBBIE: You have a chance
to rush to his side, to save him. We are hurt and can't help. (groaning in pain) Do you save him?
TALIESIN: I have beaten all of them senseless. Every last one of them,
I have kicked their fucking ass. I may be hurt, but man,
I took them the fuck down. Do you save me? ASHLEY: (sighs) Yes. TALIESIN: There you go.
TRAVIS: Oh! ROBBIE: Three healers. TALIESIN: No, she likes me better. That's just all that
came to. Clearly. MARISHA: Feels like you have
some tricks up your sleeve. They're very tight sleeves. ROBBIE: They are. LAURA: They don't go up at all.
ROBBIE: Mm-mm! TRAVIS: It's just pure starch. It's the craziest-- (laughter) MATT: Finest of Marquesian polyester. (laughter) TALIESIN: I, personally, am
fucking exhausted. I don't know about
the rest of you. Are we meeting here? What's the plan? We're going to-- tomorrow, have some breakfast,
figure out what happens next? TRAVIS: Yes, absolutely.
LAURA: I guess so. TRAVIS: I think we should
return in the morning, unless-- two of you live nearby. LAURA: Yeah.
MARISHA: Mm-hmm. TALIESIN: Ditto. MARISHA: Where do you live?
TRAVIS: We could return in the morning? TALIESIN: That way. MARISHA: Oh. Fantastic. TALIESIN: If you ever want
to see it, let me know. It's fucking great. SAM: The Krook House.
TALIESIN: The Krook House. LAURA: We're over on
the Windowed Wall. TALIESIN: Yep.
LAURA: Yeah. TALIESIN: Nice.
LAURA: Yeah, it's really nice over there. MARISHA: Do you all have a place? LIAM: We just got here. ROBBIE: Tourists stay
in hotels. (laughs) TALIESIN: Well, if you're
going to be sticking around, you should probably
find something. That might be a good thing to
do with your time tomorrow. LAURA: Oh, yeah. SAM: Like a more permanent sort of place?
LAURA: Yeah, maybe we could find someone else that'll
rent a place over by us. MARISHA: Brilliant. LAURA: It's really beautiful.
We can show you in the morning. MARISHA: Mm-hmm. ASHLEY: Sure.
TALIESIN: Actually, why don't we meet at
your place tomorrow morning? LAURA: It's kind of
hard to find, but we'll meet you on-- What spire are we in right now? MATT: You're in the Core Spire.
TALIESIN: Core Spire. LAURA: So that's where we live?
MATT: Yeah. LAURA: There's got to be-- LIAM: Do you think
they have extra rooms? LAURA: Well, we had to ask around for-- You know, maybe Zhudanna
would have an idea. We can ask her tonight. MARISHA: That's a good idea.
LAURA: Yeah. TRAVIS: What about something
near that library that you've been
trying to gain access to? LAURA: Oh, that's the--
TALIESIN: That's rough. LAURA: No, that place
is hoity-toity. TALIESIN: Is there a
particularly nice waterfall? LAURA: I mean, you
would know, Bertrand. TRAVIS: Yes.
TALIESIN: Off the Windowed Wall? Is there a nice,
centered chunk of the Windowed Wall, or? MATT: Yeah. There's vertical gardens
that are built into some parts of
the wall, especially certain regions of the spire. It has a lot of natural
areas of beautification for gathering or wandering. LIAM: Well, we're not picky. We can go with
anything tonight and figure out something
more permanent. LAURA: Maybe stay at the
Spire by Fire tonight. And then-- TALIESIN: Well, if you guys
are staying at the Spire, I'm going to run home
for the night, and I will see
the rest of you in the morning. You're welcome to
stay or otherwise. I know you love people.
SAM: I'm coming with you! TALIESIN: All right. LAURA: Y'all just hear
in your heads: Good night. SAM: Good night. TRAVIS: Be safe out there. TALIESIN: You too. (laughs) MATT: So the two of you make your way back to
the Krook House. TRAVIS: Ashton, can
I have your drink, before you--? TALIESIN: Oh, sure,
sure, sure. (sipping). Ah! There you go. TRAVIS: That is a dick move. (laughter) MATT: And they make their
way out of the establishment onward to the Krook House. LIAM: Are we at Spire by Fire? MATT: You are. TRAVIS: Another round! LAURA, ROBBIE, and LIAM: Oh. TRAVIS: Oh, no? LAURA: No, I mean--
TRAVIS: I was just feeling the group. ASHLEY: No, absolutely. MATT: It's about five silver
a room here, tonight, so. TRAVIS: My god.
LIAM: One more before bed. LAURA: A room? Per room? MATT: Yeah.
LAURA: Is that normal? That's normal. MATT: It's modest. LAURA: Okay. TALIESIN: Were we in earshot
when he said "another round"? MATT: No.
TALIESIN: Okay, never mind then. (laughter) TRAVIS: I'll cover the
rooms as well. I get points. (laughter) MATT: You know, Spire points? (laughter) ASHLEY: Of course. TRAVIS: I'm getting a
race car phone, man. MATT: Yeah. (laughter) You get a free skyship
journey to Emon and back. (laughter) LAURA: That's pretty great! ASHLEY: That's cool. MATT: Been saving up
for four years. TRAVIS: 400,000 points.
MATT: Yeah. (laughter) LAURA: Well, I'm probably going to
call it a night. LIAM: I probably will too. LAURA: Yeah.
MATT: Okay. The two of you go to
one of the rooms. LAURA: We're going to
head back to Zhudanna's, but we'll give them a
good location to meet us at. If you guys want to meet. You know-- MARISHA: That archway that's
got the hanging plants? We'll meet there.
LAURA: Yeah, yeah, that one. MARISHA: The gate, you know.
LAURA: It's so great, yeah. That's where everyone
will meet us. ASHLEY: Do you know where that is?
MATT: Okay. You got it. ASHLEY: Bertrand?
TRAVIS: The hanging gates? ASHLEY: The arch with
the hanging plants? TRAVIS: Yes.
ASHLEY: Okay. The hanging gate. MATT: Okay. So you all head off to
your chambers for the night. You have a room paid for
by Sir Bertrand Bell. And you have your
room as well. TRAVIS: I do, but I'm going
to enjoy the night. This is a long time coming. LAURA: I pat him on
the back as we leave and say: Thank you
for the drinks. TRAVIS: You're very welcome. I hope you know
how special this is. You don't always find yourself with the ability to mingle with these type of people.
Do a lot. LAURA: No, I do find
it quite special. I don't mingle with
people very often, so, I appreciate it.
TRAVIS: Yeah. Very glad to have come
across all of you. ROBBIE: Bertrand, what
type of music do you like? TRAVIS: Oh, I've had my phases. All sorts of music. The hard stuff.
The light stuff. (laughter) TRAVIS: Orchestral. Jazz, I don't fuck with. (laughter) ROBBIE: How about some
of the light stuff? And I'm going to pull my
chair up next to Bertrand and lean against the wall
and pull my lute out and sit next to him and
pluck a little tune for him, and see if he likes it or not. TRAVIS: This is wonderful.
ROBBIE: Hmm! TRAVIS: I have to tell you, I haven't always
been this in demand, but in Jrusar, this is going to
change things for me. It's been a while. ALL: βͺ It's been a while βͺ TRAVIS: A lot of travel,
a lot of adventures. (sighs) It's exciting.
It feels like a new day. ROBBIE: Maybe I'll write
a song about you. TRAVIS: You should. I'll make a list. (laughter) ROBBIE: Slip it under my
door tomorrow morning. TRAVIS: I'll need
the whole night. LIAM: 10 titles. (laughter) MATT: All righty. ASHLEY: Well, I'm going to retire. So I'll see you
all in the morning. LIAM: Are we, the three
of us, in one room? Is that what you paid for? Sir Bertrand?
TRAVIS: No, no! You all have your own. Bertrand's Bells
have their own rooms! The Bellends! MATT: That's two gold. TRAVIS: Two-- what? MATT: Two gold for the
four rooms, including your own. TRAVIS: For the two rooms? (laughter) TRAVIS: You're not
a real person. (laughter) TRAVIS: Got it. Let 'em know! BB! ASHLEY: I'm going to
walk up to the bar. MATT: Okay. ASHLEY: Would you mind sending one more drink over to the older gentlemen, Bertie? MATT: "Yeah, totally. "I got you for that." ASHLEY: You give him
something nice. MATT: "Okay. I know what he likes. "He comes in here and
drinks every now and then." ASHLEY: Okay. MATT: "Thank you kindly."
And grasps it in his lion's paw. Rustles the whiskers a bit and goes to pour the
usual for Bertrand. ASHLEY: All right.
I'm going to bed. If you wouldn't mind
taking that to him, that would be great. MATT: "I got you. No worries." All right. Drink is delivered. TRAVIS: Yes! (laughs) Who is this from? MATT: "The tall, kind of
creepy, horned faun girl "that came through here." TRAVIS: Fearne bought me a drink! ROBBIE: Yes. Don't read
too much into it. TRAVIS: I won't. (gulping) (laughter) MATT: All righty. LIAM: You two off? LAURA: Oh, yeah.
We're wandering back. MATT: They head off. Fearne's off to bed. LIAM: Well, gentlemen,
I'm going to retire, myself. TRAVIS: Are you sure? We could parade
around the Spire? ROBBIE: It's true. Bertrand
should have retired years ago. TRAVIS: Yeah. This is the latest
I've stayed up in 30 years. (laughter) LIAM: You want help
getting upstairs? TRAVIS: No! No. No, every once in a while,
you need to see the sunrise. It might be that
night for me. LIAM: Okay, well, you
want to get some sleep. Back at it tomorrow. TRAVIS: I didn't take as
much damage as you did. LIAM: That's true. (laughter) ROBBIE: I've got him, Orym. LIAM: Okay. Well, enjoy the night, gentlemen. TRAVIS: Night. LIAM: I walk past and I
stop next to the two of them. And I place a hand on
Dorian's shoulder. Thanks for not letting me
die on the floor, there. That's one I owe you. ROBBIE: No debts between us. LIAM: Night.
ROBBIE: Night. MATT: Any other events
for the evening, before you find yourself-- ROBBIE: I'm going to try
to play him to sleep. (laughter) MATT: All right. LIAM: Count backwards
from one hundred to one. 100. 90-- TRAVIS: How much more
are we drinking? ROBBIE: As much as
you want, Bertrand. TRAVIS: Who else wants a drink? MATT: Four hands on
the inside of the-- You're still on the
front area, and the hands go. TRAVIS: I take out the
big bag of money we just got. I shake it.
LAURA: No! LIAM: No!
ROBBIE: No, Bertrand! Bertrand, Bertrand! TRAVIS: I know this is
an unwelcome sight at times, but here's
generosity personified! (laughter) TRAVIS: I'm going to buy drinks.
ASHLEY: Oh my god. MARISHA: Oh my god.
MATT: All righty. We'll say for the
other four individuals and drinks for yourselves, it'll be three gold.
TRAVIS: Amazing. ASHLEY: He's going
to be so hungover. LAURA: Poor Bertrand.
TALIESIN: One last quick thing before I go to bed. MATT: Okay. LIAM: One point of exhaustion. TALIESIN: Once we get home, I want to head over to Milo's apartment real
quick and give a knock. MATT: So you head over to the room in the Krook House
where Milo stays. TALIESIN: Milo! Wake up. I take one of the bags of
gold and throw it at their face. MATT: They open the door. "What?" (thuds) "Ah! "Fuck!" SAM: Twenty pounds.
MARISHA: (laughs) Yeah. TRAVIS: Cartilage gone. MATT: There's blood running
out of their nose. TRAVIS: I can't believe
you've done this. MATT: "How the fuck--?
What is wrong--? "Whoa!" LIAM: Dumbbell. TALIESIN: I'm thinking about
running with a new crew. It's been a while. I'm-- SAM, MARISHA, and LIAM: βͺ It's been a while βͺ
TALIESIN: And I know, you fuckers. I don't know. I found some people. I might be picking
up some money and I need you to
do me a favor. MATT: "Yeah, yeah." TALIESIN: When you get some
time, I need everything you can fucking find out about Lord Eshteross. Everything. MATT: "Okay. I'll ask around. "I've got some friends." TALIESIN: It's good money
coming in, but-- I don't know. You know
what happened last time. We'll see how this goes. MATT: "Yeah, yeah.
Yeah, no worries. "Did she come around
anytime recently?" TALIESIN: (exhales) Not recently, no.
That worries me. And I would rather
have that-- I don't need that
coming around right now. I want to cement this before
anything weird happens. MATT: "All right.
No, no. I'll ask around. "I'll see what I can find." TALIESIN: Make sure she
doesn't find out. MATT: "You got it. "You could-- "You could go for the
shoulder next time." TALIESIN: I'll try. You should go to bed. I'm going to go find
a place to throw up, and then I'm going
to go to bed. MATT: "That's a good plan."
TALIESIN: Yeah. MATT: "All right, Ashton." TALIESIN: Night.
MATT: "Night." TALIESIN: (groans)
MATT: "Ashton?" (thudding) Coins hit you in the face
and you see Milo hid in their hand a cluster of
coins they took from it. TALIESIN: How much damage? MATT: Not enough to-- TALIESIN: I don't know,
I'm really on the-- (laughter) MARISHA: Back to one?
MATT: It's all right. I'm going to leave you there.
TALIESIN: That's fair. (laughter) MATT: All right.
TALIESIN: Thank you. LAURA: When we get home,
I'm going to take my bag and chuck it at Zhudanna. (laughter) MATT: "Hey, did you have
a good night?" (thuds) TRAVIS: Across Jrusar,
there were a series of murders. ASHLEY: "What'd you do that for?" LIAM: The gold sack
murders continue. (laughter) MARISHA: The gold sack
murderers. (laughs) Is that our group name?
ROBBIE: Is it just us that's up? TRAVIS: Yeah.
MATT: Just the two of you, yeah. TALIESIN: Scrooge McDuck money pit. TRAVIS: I will take my drink and I will put it
in front of Dorian. ROBBIE: All right. TRAVIS: I'll say: You are
a trustworthy fellow. So don't tell the others. It has not always been
this successful for me. ROBBIE: No! TRAVIS: I was part of a
previous group called The Bevy. ROBBIE: The Bevy? TRAVIS: The Bevy.
And we did not have as much-- Why are you all
taking notes? We did not have as much
success as this one did. I think there's really, really something special here. So I want you to remember that. ROBBIE: Bevy. TRAVIS: Cherish this opportunity.
It comes and goes. I have had years where
I was the top of the walk and years where I was shit. It feels good to be... ROBBIE: Not shit? TRAVIS: To be back on top. ROBBIE: We will not let this
become The Bevy 2 for you. TRAVIS: Yes. Something,
you know, better. I have to go figure out
where the Windowed Wall is. Otherwise, Imogen
is going to know that I don't know
where that is. (laughter) TRAVIS: I'm going to go
take a walk. You get some sleep, because you are fucked up. ROBBIE: You're going to
go walk by yourself? TRAVIS: Of course! ROBBIE: Um. What were you trying
to find out? TRAVIS: I have to go
find the Windowed Wall. And this library. ROBBIE: I think it
might be upstairs. I think the Windowed Walls
might be upstairs. TRAVIS: I appreciate
your good nature, but I want to walk. ROBBIE: The man should walk. TRAVIS: Thank you, Dorian. <i>You</i> need sleep. ROBBIE: You're right.
I put my lute away. TRAVIS: I grab another
drink off the table. ROBBIE: Oh no.
TRAVIS: Somebody else's. MATT: (laughs) TRAVIS: Cheers. ROBBIE: Cheers. TRAVIS: To the Bertrand Bells! ROBBIE: To the Bertrand Bells. TRAVIS: How many people
are left in the tavern? MATT: At this point,
there's probably the same four. TRAVIS: Let me hear it!
Bertrand's Bells! MATT: (slurred yelling) "Shut up!"
TRAVIS: (whispering) Branding. ROBBIE: Good night, Bertrand.
TRAVIS: Good night. And I stroll out to figure out where
the fuck they live. (laughter) MATT: Okay, okay.
And you're going to bed? ROBBIE: Yeah, I'm going
to go up to bed. MATT: Okay. (laughter) MATT: Imogen.
SAM: Oh shit. (exclaiming) SAM: And that's
where we'll end. (laughter) MATT: Exhausted, sleep
comes to you quickly. And you feel the gentle
touch of the tall grass against your fingers. As you find yourself
walking through the beautiful green fields of the home village of Gelvaan. The breeze is cool and gentle and you can watch
the horses running through this plateau valley, alongside the climbing
Taloned Highlands. You feel the nudge
on your left. Turning to see the
snout of Flora, your favorite mare, acknowledging this
look for a snack. LAURA: I reach in
and give her something. MATT: Bertrand. You are wandering at a zig-zag through the
streets of the Spire at night. You've got to pee
real bad, suddenly. (laughs) TRAVIS: Yep.
Time to bless the dirt. (laughter) MATT: There's not much
dirt in the way around here. It's kind of an
open street with alleys. You know the Windowed Wall's
a little ways away. But you can hold it or find a quick stop. TRAVIS: Not at my age.
I'm going to find a quick stop. Otherwise it'll-- MATT: Okay. You duck into
the side alleyway and begin to
relieve yourself. And it's a genuine relief. The little bit of
moonlight that's peeking through the alley is obscured to your left. You suddenly sense
someone standing there. You glance over and
you see a silhouette. TRAVIS: Do I recognize the--? MATT: Make a perception
check with disadvantage, you drunk asshole. TRAVIS: Oh shit. SAM: Guidance.
TRAVIS: I suck at perception. Six. MATT: You can't make
out any details. TRAVIS: I put my hand
on my rapier hilt. Draw myself up
to my full height. Say: Gertrude! Are you-- Oh! I'm sorry, friend. May I-- Can I help you? MATT: The figure takes
a step closer. TRAVIS: My-- My friend is off
around the corner. Can I be of some
sort of assistance? MATT: Takes another step closer. TRAVIS: I draw my rapier. I think that's close enough. SAM: (whispering) What's happening? MATT: You sense this
figure looking at you. And as they get
closer to you, the full height
of your stance, you can tell the figure's
a bit shorter than you. Cloaked of hood, maybe comes up
to about your shoulders. LAURA: (gasps)
SAM: What'd you say? MARISHA: Is it this dick? Is it the fucking dwarf? LAURA: Is it the dwarf? MATT: "Why don't we
have our conversation--" MARISHA: (gasps) MATT: "-- a little further in?" And you see beneath the
cloak there's a flash of metal, as a familiar rapier
glint hits the moonlight. TRAVIS: Further in where? MATT: Points deeper
into the alley. TRAVIS: Okay. Is there
anyone with him, beyond him? MATT: No. The alley itself
is maybe about eight feet from side to side and they're right
in the center of it and they're about three
or four feet deep into it. And you're about 10 feet deep. TRAVIS: Oh, I think I'm fine right where I am. It seems I have you
at a disadvantage, sir. MATT: [die Thuds]
SAM: Ah! That sounded like dice. LAURA: (laughs)
MARISHA: What could it be? MATT: In a sudden flash
of quick movement, of unnatural speed, the cloak whisks, and you feel a twinge of burning pain in your chest, as you look down at
the hilt of the rapier that's now up against your chest. You take 12 points
of piercing damage. LAURA: (gasps) TRAVIS: Okay, okay. SAM: Oh no. MATT: That's a natural 20. MARISHA: No. LAURA: (laughs) "No."
TRAVIS: It is. MATT: Right there. As you glance down
at it and cough, the blade withdraws again.
(whooshing) And goes, this time,
into the abdomen, right up to the hilt for 16 points of piercing damage. TRAVIS: Caw! MARISHA: (muffled yell) TRAVIS: Unconscious. MATT: Imogen. (gasping) Just then, the wind
suddenly starts to change. Harsher, colder. You turn, and your eyes find
a familiar sight. The horizon--
LAURA: Shit. MATT: -- entirely consumed in red. LAURA: Shit.
MATT: Swirling, hungry clouds filling the sky
and coming fast. Silent flashes of
lightning in the distance as you stand motionless, watching the streaks
of dark crimson rake across the heavens
above you. Darkening it.
Reaching for you. Flora immediately flees
and you stand frozen. The storm reaching
around and consuming you. Buffeting your face, the wind growing
louder and louder, until you hear her voice.
LAURA: (gasps) MATT: "Run, Imogen. "Run." LAURA: (gasps) I back up and start
sprinting towards my house. MATT: You go and you run. And you run. And you run. And you rush towards that country home, which you now see
darkened by the shadow of the looming storm
as it continues to follow. You've reached the door
and tear it open. Look over your shoulder
to the roiling storm. And you see another figure, standing where you were. At a glance, it's a man. Older, refined. Walking proudly into the
tempest before he's gone. LAURA: (gasps) What? MATT: As you lie bleeding in the alley, your vision begins to blur. A coldness and
a peace begins to come, as the figure steps and blocks the
moonlight, and says, "Sir Bertrand Bell
it is, huh? "Good night." And that's where we're going
to finish tonight's episode. (exclaiming) MATT: We'll pick up from there next week. ASHLEY: No! We're going
to do it right now! (laughter) MATT: This episode already
ran pretty late! But it was getting
to fun stuff and you guys were
having a great banter. TRAVIS: I probably should
have said my name less. (laughter) ASHLEY: Oh no.
LIAM: Barry! ALL: Barry! TRAVIS: As the vision
fades, I just say: Lieve'tel. (exclaiming) LAURA: Fucking dick!
MATT: You asshole! LIAM: Says who? MATT: Well, we'll
pick up from there. Thank you so much
for joining us. We love you very much, and is it Thursday yet? Good night.
(groaning)
Ask not for whom the bell tollsβ¦
Honestly I feel like this was one of my favorite episodes of critical role in total. I love this new campaign!
[removed]
For those who don't know, this is the Val Kilmer character Travis is referencing, though I think he's referencing a later scene.
https://www.youtube.com/watch?v=qYufeLaIggU
One of my favorite endings in Critical Role history. Every cast member involved (and the crew who made those sounds and visuals possible!) was firing on all cylinders to deliver a truly memorable final scene
GREAT TITLE!!!
Love Samβs in character expression as FCG.
Smiley day there!
Is Talisons character a little OP? Feels like heβs at a higher level with his damage and abilities.
I misread this as The Trail and The Trollβ¦