MATT: Hello everyone, and welcome to tonight's
episode of Critical Role, where a bunch of us
nerdy-ass voice actors sit around and
play Dungeons & Dragons. ALL: (hollering)
We play Dungeons & Dragons! MATT: Ah, before we jump
into tonight's session, we do have some
announcements to get through, beginning with the
first of our sponsors, Quip, apparently. Sam, yeah, go ahead. SAM: Tonight's episode has
a brand new sponsor, Quip, the good habits company and their smart
electric toothbrushes. MARISHA: Ooh! SAM: These awesome brushes
have all the guiding features of their original brush. Guiding? With a new
Bluetooth smart motor that connects to
the free Quip app so you can track
your brushing, get tips. I don't know what
I'm holding up. (laughter) And daily coaching and
earn rewards for good habits, like brushing two minutes,
twice a day. Quip has a lot
going on, guys, but the one thing
they don't have is a jingle.
MATT: Oh no. SAM: So I came up
with some ideas, and before I
pitch them to Quip, I thought I'd focus test
them on you first. So--
MARISHA: That's a good idea. SAM: Be honest with
your feedback, okay? The first one has
a little modern disco beat. So hit it. [fast guitar intro] (high-pitched)
♪ Feeling the beat ♪ ♪ Between my teeth ♪
LIAM: Oh no. SAM: (shrill)
♪ Smart electric toothbrush ♪ (high-pitched)
♪ Beep, beep, beep, ooh! ♪ ♪ Shake that booty ♪ ♪ Take a chance ♪ ♪ Open wide and let it ♪
dance, dance, dance ♪ ♪ Mouth, mouth disco ♪ (shrill)
♪ Disco with me ♪ (high-pitched)
♪ Mouth, mouth disco ♪ ♪ It's a disco boogie ♪ ♪ Mouth, mouth disco ♪ (shrieking)
♪ Disco with me ♪ (high-pitched)
♪ Mouth, mouth disco ♪ ♪ It's a bristle boogie ♪ (pants) ALL: Wow! ASHLEY: That felt so high. LAURA: It felt very long. TRAVIS: I loved it! SAM: Oh, thanks, Travis! But you know what? It's no big. I've got some more ideas. This next one--
MATT: No! SAM: -- is a fresh
country jam to appeal to a
southern demographic. LAURA: Ooh, let's hear it! MARISHA: Okay. SAM: Hit it. ♪ Well, I got ♪
a big old truck ♪ ♪ with a four wheel drive ♪ ♪ V8 engine on the stack ♪ ♪ A-grabbing ♪
our fishing gear ♪ ♪ off the extra heavy ♪
duty roof rack ♪ ♪ Pull the flatbed down ♪ ♪ Put the mud tires on ♪ ♪ This truck ♪
can really cook ♪ ♪ And with 1% APR financing ♪ ♪ It ain't going to ♪
break my checkbook ♪ ♪ Yeah-ee, yeah, yeah ♪ ♪ Drive a Quip ♪
toothbrush today ♪ (laughter) MATT: That didn't make--
MARISHA: Did you steal it? MATT: -- all the sense on it. Yeah, yeah. TRAVIS: I loved it! SAM: Thanks, Travis. TALIESIN: What? SAM: Yeah, it was getting
late last night, so I might've recycled some
older material for that one, but it's fine. It's fine. I got one more for you. This one is, it's
dark and beat heavy like Billie Eilish
or Lorde, right? LAURA: Oh!
ROBBIE: Okay. (dark synth drum beat) SAM: ♪ Quip, you vibrate me
all night long ♪ ♪ Four timed vibrations for ♪
each quadrant of your mouth ♪ ♪ The first 30 seconds ♪
and 30, 30 seconds ♪ ♪ And third 30 seconds and ♪
the fourth 30 secs, I'm done ♪ TRAVIS: (laughs) I hated it! (laughter) SAM: Well, maybe I'll
try again next time. Anyway, start getting rewards
for brushing your teeth today. Go to getquip.com. Where did the other thing go? Oh, you have it. LAURA: Oh, yeah! SAM: To save $10 on a Quip
smart electric toothbrush or the smart bundle. Maybe this is that. There's a special bonus for
every smart brush purchased with code CRITICALROLE. Quip will make a $10 donation to our own 501 (c) nonprofit
organization, the Critical Role Foundation! (cheering) SAM: Check it all out and make
the most of this special offer at getquip.com/criticalrole. Terms and conditions apply.
TALIESIN: Oh, wow. SAM: Full terms at
getquip.com/crf. Matt!
LAURA: I didn't know it was going to do that. SAM: Brush to you. It's vibrating! (yells) (laughter) MATT: I've lost control. Well, thank you, Sam. SAM: Thank you, Matt. MATT: Thank you, Quip, for unleashing him even
further into madness. (laughter) MATT: My god.
LIAM: Plaque to you, Matt. ALL: Oh! MATT: Don't encourage him! ASHLEY: "Plaque to you"?! MATT: Yeah. This episode is also sponsored
by our amazing partner, The Op, makers of
amazing games, puzzles, and accessories for
Critters around the world. So far, we have
released some great puzzles of iconic characters
and moments from Campaign 1
and Campaign 2, which include a collectible
oversized 20-sided die featuring the Mighty Nein
emblem on the 20 spot. LIAM: Big boy. LAURA: Yeah!
MATT: It's pretty awesome. Our very own Critical Role:
Munchkin card game, which, as a person
who's played Munchkin for a long time I loved, based on the adventure
of the Mighty Nein, where players relive
iconic moments, encounter monsters
and allies. And the very fun,
Critical Role Rubik's Cube, which also features
the Mighty Nein campaign. You can find it all
now at bit.ly/TheOp_CR. And as a special offer
through the end of the year, you can receive
10% off your purchase when you use the code
CRITICALROLE21 and free shipping for
orders $39.99 or more. Thank you so much
for supporting us and supporting
the show, guys. TRAVIS: (cheers)
MATT: Laura and Liam, you got stuff to talk about it. Go for it. LAURA: We've had so many cool
Vax and Vex items that have come out
in the last few weeks with our partners and stuff. LIAM: You might've heard us
talk about Kith & Kin, our first novel with
Penguin Random House. It is written by the
fantastic, Marieke Nijkamp, and you can get
your copy right now wherever books are sold
or via criticalrolebooks.com. The audio book version
is also available now with narration by the one and
only blue boy, Robbie Daymond. (cheering)
ROBBIE: You guys, too! LIAM: Me and Laura reprising
our roles of-- What are they called again? LAURA: Vax and Vex. LIAM: Vax and Vex.
LAURA: I said your name first. LIAM: Vox. LAURA: Because. I don't know why
I said his name first. From our friends at Sideshow. TRAVIS: (laughs) LAURA: First of all. LIAM: Oh gosh. LAURA: Hold it up,
because it's amazing. LIAM: Get ready for this. ALL: Whoa! ROBBIE: Let's go! Woo! TRAIVS: So gorgeous! LIAM: This is going
in my house. Not the nerd office. LAURA: Sorry.
LIAM: My house. LAURA: Yeah, this was
the one for the office, but we're stealing it. So you can pre-order-- Oh, this is beautiful
and it's by Ian McDonald. He's amazing. You can pre-order the print
either framed or unframed, and the art measures
24" by 18", just so you know. And of course,
we have the Vex and Vax. I put some of the
Quip gum in my mouth. SAM: And you're loving it. No, don't spit out
the sponsor's stuff! LAURA: I feel bad chewing gum while I'm talking
about things! MATT: It's
very disrespectful. (laughter) LAURA: Which one's
more disrespect--? We also have the Vex and Vax
statues from Sideshow. There's so many
details on them. Be sure to check them out. I wish I had it in
front of me to show you because they're beautiful. You can learn more about all
of those items at Sideshow. LIAM: (laughs)
LAURA: At side.show/criticalrole. TRAVIS: Take a sip
of your coffee. LIAM: We also have three new
shirts available at Hot Topic, two of which feature art from our Vox Machina: Origins
comic book series, created with our
friends at Dark Horse. This is by the
wonderful, Olivia Samson. (oohing) LIAM: I love her designs. You might've noticed
we're wearing them tonight. MARISHA: Yeah.
MATT: It's awesome. LAURA: This is actually
not planned. We just both wanted
to wear them tonight. TRAVIS: Is that right?!
LIAM: That's right. LAURA: For real.
ASHLEY: You nerds. LIAM: That's right.
LAURA: I know. LIAM: That happens.
Happens about once a month. LAURA: In addition to that, we
also have a shirt featuring Trinket! (cheering) It's so good! You might recognize
the design by Jenny Park from our Trinket Chibi Pin. MATT: Yeah. LAURA: Ow! You can find these shirts-- This is also a deadly weapon. You can find these shirts
and other Critical merch and Critical Role
merch and select-- I'm so bad at scripts-- in select Hot Topic stores
or at hottopic.com. TRAVIS: Ping!
LIAM: Welcome to Twinsember. ASHLEY: Yeah! Twinsember. MATT: All righty. Well, before we
jump in, also, Sam and Marisha--
LAURA: We've got extra medium. MATT: -- got something
to talk about, too. MARISHA: You guys, guess what
is about to happen. TRAVIS: What's happening? SAM: It's happening. MARISHA: It's happening. Our new opening
title sequence-- ALL: Oh! MARISHA: -- is coming. Huge shout out
to our crew who totally busted
their fucking ass to get this thing going. ASHLEY: Woo! MARISHA: It's epic. Love them. And Sam, tell them about
that sweet theme. SAM: The music. There's a brand new
opening theme song written by myself
and Peter Habib, music by Habib,
lyrics by me, and sung by the amazing
cast of Critical Role. They're all sitting
here at this table. So I mean, I feel like
we should just show it. MARISHA: I think so. MATT: I think we should. LAURA: I can't wait to see it. ASHLEY: Me, too. MATT: Then let's do that, as we go ahead and jump into tonight's episode
of Critical Role. (cheering) ♪ Critical ♪ ♪ Critical ♪ ♪ It's Thursday ♪ ♪ It's Thursday night! ♪ ASHLEY: ♪ One-by-one, we climb
until we reach the top ♪ ♪ Two-By-two, we fall ♪ LAURA: ♪ Will we meet our end
or meet our destiny ♪ ♪ Hold your breath and roll ♪ MATT: How do you
want to do this? ALL: ♪ It's Thursday night ♪ ♪ All ye Critters, ♪
come join us ♪ ♪ It's time to ♪
continue our plight ♪ ♪ There is magic and mystery ♪ ♪ Who knows what will happen ♪ ♪ He might ♪ ♪ But one thing's for sure ♪ ♪ We never give up ♪
on the fight! ♪ TRAVIS: ♪ From the healer ♪ LIAM: ♪ To the renegade ♪ MATT: ♪ We all share
the same goal ♪ MATT and TALIESIN:
♪ Adding more allies ♪ ♪ Taking more chances ♪ SAM: ♪ Hold your breath
and roll ♪ MARISHA: You can
certainly try. ALL: ♪ It's Thursday night ♪ ♪ All ye Critters, ♪
come join us ♪ ♪ It's time to ♪
continue our plight ♪ ♪ It's Thursday night ♪ ♪ There is magic and mystery ♪ ♪ From darkness, ♪
our friendship will rise ♪ ♪ But one thing's for sure ♪ ♪ We never give up ♪
on the fight ♪ ♪ Oh, get ready ♪ ♪ Get ready ♪ ♪ It's Thursday night! ♪ (flames whooshing) MATT: And welcome back. So last we left off, this troop of adventurers, having lost a friend,
avenged a friend, and really setting
off to discover what the next
wave of mysteries before them are
worth pursuing, decided to follow one
thread that was mentioned by Lord Ariks Eshteross to the Dreamscape Theater, where apparently a
series of disappearances he had heard rumored
were occurring, or had occurred
in recent weeks around the establishment. Gathering your things,
you headed further into the Core Spire of Jrusar to the
Dreamscape Theater proper. You acquired tickets and
found yourself a nice box seat on the left hand
upper side of the theater, preparing for a
performance of a troupe referred to as
Kendra's Flying Lauders. (laughter) Which it's great when you
make up stuff and afterward, go like, "I don't know what-- "I have to figure that out." LIAM: Bring in the otters. MATT: (laughs) But as you all
have your seats, it seemed that
Dorian was pulled aside. Somebody requested
a conversation in which an individual named
Cyrus made themselves seen, and a brief intense
conversation ensued in the stairwell beneath before you returned
to the box seat, as the show was
about to begin. So here, within the steadily-darkening interior
of the Dreamscape Theater, you have a few moments
to prepare before the performance
of the afternoon. What would you like to do? LIAM: And Dorian's
rejoined, right? MATT: I think right now,
Dorian is returning. LIAM: Everything, okay? MARISHA: Did you go
get refreshments? TALIESIN: Popcorn. ROBBIE: No, I forgot.
Sorry, I just. ASHLEY: Who was it?
ROBBIE: Hmm? ASHLEY: Who wanted you
to come down? ROBBIE: Oh, I-- LAURA: Oh, that's right.
It was a patron. LIAM: Yeah.
ROBBIE: Yeah, it was just someone who recognized
me from a show and just chit chatted
for a little bit. I used the restroom, and I'm excited to see
the Flying Lauders, was it? MARISHA: Hmm.
LAURA: I think it's otters. ROBBIE: Oh! Like, the-- LAURA: Yeah, I think
that's what I heard. SAM: They just throw
them around the stage? LAURA: I don't know,
I don't know how it works. ASHLEY: Let's hope! TALIESIN: Quick insight
check on that. (laughter) LIAM: It's l'otters. It's in French; you just say lotters. SAM: Oh! MATT: Make deception
check, if you'd like. ROBBIE: Oh, yeah. TALIESIN: Nine. ROBBIE: Oh, cocked. MARISHA: Cocked. ROBBIE: Oh fuck. Eight. LAURA: Oh! TALIESIN: All right. MATT: Okay. At this point, the last bit of light's
beginning to vanish and you can see the
small cylindrical devices that are affixed to
the far upper right and left of the interior
walls of the chamber begin to alight brighter
as you see the stage. The curtains begin
to steadily open as the music from the pit
below begins to pick up a bit. With that, you can see the audience begins to hush as performers begin
to come to the stage, you can see a troupe
of about six acrobats begin to emerge and bow. The music begins
to swell a bit as a few people from
the audience are like, "I thought it was
going to be otters!" "Shh!" (laughter) ASHLEY: Shh. Shh. MATT: But everyone prepares as they begin to
release themselves into a flurry of flips
and backhand springs and tosses into the air, a brilliant display
of physical prowess, back and forth
across the stage. You're waiting for the moment
they collide and they do not. It seems...
[die roll] they do not! (laughter) It goes pretty damn well. There's a few moments
where you find yourself clutching the wood on
the edge of your chairs, uncertain if this is safe
or going to end poorly. But with extreme speed and a practiced capability, you watch as they
finish their first flurry of their gymnastics routine. What you thought
was a resonant chant that was rhythmic
from an unseen chorus, you notice at this point
is coming from the performers as they undergo
their display. As they finish for their bow, you can see their
mouths moving in unison, as this low chant that's being
spoken and sung amongst them is the other half
of their performance. MARISHA: Oh, this is weird! It feels like they're
summoning something. LAURA: I'm watching
the audience if, I can. MATT: Make a
perception check. LAURA: Nine. MATT: What was that? LAURA: Nine-uh. MATT: It's hard to see. Really
low lights now, at this point, the attention's at the stage. Then you hear
the pushing of wheels, as a large seesaw-like device is brought to the center stage. There you watch as they begin to gather
from side to side where there are now ladders
being placed in the sides. The curtains pull
back further, the lights and colors
change and shift as they all begin to take
their places to the side. One by one, they begin
to leap from the sides onto one side of the
saw and catch the other and flip and rotate
and catch off of bars that you didn't even notice were affixed higher
onto the stage. With that, you watch as
the energy begins to rise. As they're doing this,
the song changes. Now they're
vocalizing a harmony. As it progresses, you can't help but feel
enraptured by this combination of physical capability
and musical prowess. [die roll] And nothing bad happens. It's going great,
without issue. (laughter) The audience is
enhushed, gasps, and whispers and cheering
and shh, and this constant cycling of reactionary
sounds and exclamations from the people in the
dark shaded space before you. You can see, as at one point, they seem to have
stopped on the seesaw. Then three individuals
climb up and at once leap off in unison
and slam on the one side. The impact of the wood
and the stage is so loud that you see people in the
front row cover their ears and you sure some of
the wood may have cracked, as on the opposite side, one individual is
thrown out of sight, up and beyond the curtains. (gasping) MARISHA: He's dead. ASHLEY: Where'd he go?!
MARISHA: He died. ASHLEY: Oh my gosh. MATT: Off the other side and
caught by their friends and placed onto the stage. All their voices
begin to come to a close as the one that was
caught and landed comes out with
this beautiful falsetto. ♪ Ah ♪ Everyone goes, "Okay, that was weird,
but good on you." And they cheer. When their third act, they pull away
this odd seesaw and you watch as swings
descend from above the stage, a set of three trapeze. Utilizing these same ladders, you can hear that falsetto
voice that ended the last act is now brought up
by the other performers into an angelic chorus. It feels like some sort of
odd worship-adjacent musicality that feels
the chamber, echoing and swelling in
this beautiful sound that feels almost like
it requires reverie. But the energy of them
climbing is palpable as they leap and swing
and grasp and spin. [die roll] Not so great! One of them misses the swing. (thudding)
Onto the wood. (gasping) There's a pause. The other performers
turn and look. They get up and do
a display, arms out. Oh, big cheers. Big cheers. As they're cheering,
they bow and bow and quietly exit the stage,
holding their back. SAM: It's a matinee. MATT: It is. (laughter) ASHLEY: Whenever it's quiet, I'm just wrestling with
a paper bag of some sort. That person in the audience. SAM: Hard candies.
ASHLEY: Yeah. ROBBIE: Oh, for sure.
SAM and ASHLEY: (rustling) ROBBIE: Lots of Werther's
in the house. (laughter)
SAM: Werther's! Damn you, Werther's. (laughter) MATT: The performance picks up into this
final act for a moment, but you can see there's a general nervousness
amongst them. They seem to come to
a close of the performance, the musicality
of their voices now introducing
an element of discomfort and curiosity amongst them. They end it rather abruptly
and then leave the stage. There's some clapping. ASHLEY: Brava! LAURA: Is that the end?
SAM: [metal clanking] LAURA: That couldn't
have been the end. MARISHA: (laughs) SAM: That's what
my hands sound like. (laughter) LAURA: That's great.
MATT: A few moments pass beyond what would've been roughly a 25 to 30
minute performance. You watch as a half-elf man
comes out onto the stage dressed in impeccable tails
with broad shoulders that come to an
extravagant point that curve ever so
slightly at the edges, this deep blue velvet with a leopard
pattern interior that drifts past the
back of his outfit. He has these tight, faintly
striped green and brown pants that go down to
these immaculate boots. LAURA: Striped horizontal
or vertically, just for the record? MATT: Horizontally. LAURA: Okay. ASHLEY: Good to know,
good to know. MATT: A large smile and this
toothy grin that he wears. He is, have long and
chiseled of complexion that looks to be maybe
in his early 50s or so but handsome and
holds onto it well. You see his dark
complexion and amber hair that is slicked back
slightly to one side, and this pencil mustache that glides just
over the upper lip. He steps out. "Hello, everyone. "Thank you so much
for joining us "for the matinee."
ASHLEY: Hello! SAM: I don't think you
were supposed to-- MATT: "Hello. "We hope you enjoyed
this performance "of Kendra's Flying Lauders. "There are no refunds,
but have a wonderful night "and hope to see you again. "Good night," and he exits the stage. There's a few claps,
and some whispering. LAURA: Something happened. MARISHA: Why did he
specify no refunds? Feels like
that's very specific. LAURA: I think the show
ended rather early. TALIESIN: That's a weird way
to close a show. LIAM: Maybe that
one performer was hurt. MARISHA: Very hurt. LAURA: Can we look down
in the audience? Are the lights
coming up at all? MATT: The lights are
beginning to come up. You can see the oil interns
are now being turned up by the ushers. They move
through the audience and you can make out
the details of people now beginning to shift
from their seats, talking. They look a bit confused. Some folks are leaving. Some folks are
excitedly talking about what they had just seen. You can gauge
their experience. LAURA: Does anyone look especially distressed
in the audience? MATT: Not in particular. Not running off of your-- The lights are up now. I'd say roll another
perception check LAURA: It's going to be bad. SAM: Yeah, of course.
LIAM: It's going to be good. LAURA: Oh! 20. MATT: Oh!
MARISHA: Hmm. MATT: You don't see anyone specifically distressed,
by any means, just a lot of confusion. LAURA: Okay.
MATT: These are all, you know, paying
patrons of the arts, and there seems to be a-- Not unlike some of you
up there in the box that you paid quite
a decent amount for, bit of frustration
at the brevity of performance
for the night. But people are beginning
to exit and make their way beyond and out
of the theater. What would you like to do? LIAM: Is this standard fare
for the theater? ROBBIE: I think you said it
did feel a little short. Yeah. MARISHA: I think it
would've been better with otters, honestly. ASHLEY: Yes, I do, too.
MARISHA: Yes. LAURA: Can you imagine them
doing that flippy thing? MARISHA: So cute. LIAM: And then
they're really-- You'd ever see one of them, they smash open
the clam shell. LAURA: They can do juggling. Yeah. MARISHA: They hold hands.
ASHLEY: I did like when the person fell, though.
LAURA: What if-- Oh, oh.
ASHLEY: It was exciting. LAURA: Specifically
and was caught, or fell and was not caught? ASHLEY: Just fell. (laughter) Anyway, what were
you going to say? LAURA: What if we
could say, you know, having spent so much money
on these particular seats, we could say that, you know, we were enamored
with the performance and wanted to congratulate
the performers in person. A lot of times when
people, you know, spend a lot of money
on something, they're granted
extra perks, right? ROBBIE: Oh. Backstage pass or
something like that. LAURA: Something
like that, yeah. ROBBIE: I'm sure
we could ask. TALIESIN: We need to go
backstage. I smell money. LIAM: Worst that could happen
is they say no, right? Let's give it a shot. SAM: Yeah?
TALIESIN: Can't we just do it without permission? MARISHA: How do we do it?
Do we just? Do we go up and be like,
"Ooh, we paid money." LAURA: I feel like Dorian should probably say something just because he's the one that asked for the
seats, after all. ROBBIE: I suppose we try to
flag down the attendant. All right. I'm going to peek my
head out the curtain and look down the hallway. Do I see
anybody around, or--? MATT: It's a little
staircase, it leads down just beyond
the box where you are because you guys
are elevated. Looking over the side, you can there
are three ushers that are working
their way through, one of which is a Siran, the dragonborn
that had previously both brought you to your
seats and retrieved you for your encounter
before the performance. LAURA: We could just
say we were offered a backstage tour
with the box seats. ROBBIE: Oh. Oh, little fib. SAM: You're going to
lead with a lie? TALIESIN: Yeah! SAM: Okay. LIAM: Pretty harmless. ROBBIE: Why don't we
all go at once if we're going to lie,
like a little bit of-- ASHLEY: Give a
little pressure. ROBBIE: Of pressure,
that's it. ASHLEY: I'm in.
TALIESIN: I like that. ROBBIE: Who's the most
convincing liar? LAURA: I could try. ROBBIE: Yeah? TALIESIN: You look
respectable. ASHLEY: I think you do.
You look respectable. TALIESIN: Yeah. LIAM: I take a quick peek
over the balcony's edge. Has it cleared out some? Is it? MATT: It's cleared out some, but people are
taking their time. Some individuals
are almost hoping that there's going to be
an encore performance. Others probably
just have back issues and they're taking their-- I speak from experience,
taking their time, yeah, to exit. And then-- LIAM: It's the matinee,
I forgot. MATT: Exactly. LAURA: Sure. We head down. SAM: Mm-hmm.
LAURA: Yeah, okay. MATT: All right. LAURA: Walk up to that usher. MATT: Okay. You see
Siran in the process of picking up elements
of ticket scraps and other bits of,
it looks to be now-empty discardable bottles people had snuck in
and he just shakes his head for a minute
before looking up. "Hi." LAURA: Hello. We were just wondering
what entrance it is we were supposed to use. MATT: "Oh, the exit is "that way."
LAURA: Oh, not the exit. No, the entrance
to the backstage. MATT: "Oh, there isn't-- "You're not allowed to go." LAURA: Oh, we got
special permission on account of being
such esteemed patrons. ROBBIE: He said, "Go down the
proscenium, walk down the vom, "and you'll be right there." Something like that. MATT: "Who said this?" LAURA: What was that? The little one. ROBBIE: The one we first met. LAURA: Yeah, I can't
remember his name. ROBBIE: Yeah, me either. MATT: "Describe them. "Maybe I know." LAURA: Smallish. MARISHA: Oh--
SAM: A halfling. MATT: "Evaan?" SAM: Yep. ASHLEY: Stuvan.
SAM: That's the one. MATT: "Stuvan." SAM: Oh no. Stuvan's the-- LAURA: Oh. Oh, do you know what? It might've been
him after all. SAM: Oh! LAURA: Yeah.
MATT: Make a deception check. I would've given
you advantage. LAURA: Aw! MATT: But a few people
chimed in there, as opposed to just
the two of you, so. LIAM: It was the two
faces of the group, and suddenly it
was the group. MATT: Yeah.
(laughter) TALIESIN: Fair.
ASHLEY: Oh, that's not-- LAURA: 13. 13. MATT: 13? "Oh. "I apologize. "But I should--" LAURA: Do you need to
check with someone? MATT: "I think I do." LAURA: All right.
MATT: "Just wait here." "I'm going to go ahead
and make sure. "Was it Stuvan, you said?" LAURA: You know,
I can't be sure that's his
actual name, though. He was smaller. You know,
she has a bad memory. ASHLEY: I just, I forget. I jumble letters
together and-- It could have been-- SAM: The halfling
ticket taker. MATT: "Oh, gotcha,
right. All right. "I'll go ahead and check," and he exits past you and begins shuffling off to-- LAURA: If you could hurry, because we're on
a tight schedule. MATT: He exits through the
exit into the main area there. LAURA: Well, that
could've gone better. SAM: Should we just sneak in? LAURA: Yeah, that's
what I was hoping. ASHLEY: Yeah, let's just
sneak in. I'm very sorry. I thought that the
name popped in my head and then I realized
it wasn't it. SAM: You did great.
ASHLEY: Thanks. LAURA: Who's Stuvan? ASHLEY: I don't remember. SAM: Stuvan's the fella
who just made the speech at the end of the show. LAURA: Oh, that's Stuvan. ASHLEY: Oh, okay. Well,
that could've worked. LAURA: That could've worked. SAM: Yeah.
LAURA: Well. ASHLEY: Okay.
MATT: So what are you doing? LAURA: Is there an
entrance backstage? MARISHA: Stage entrance.
Is there a stage door? MATT: From this point, you
don't see an immediate entrance to the stage. SAM: Should we just go
on the stage and go? MARISHA: Yeah.
MATT: You can. LIAM: Yeah. You know
how it works. LAURA: Is there
anybody in the room? MATT: Yes, there's
probably about 40 other patrons that
haven't exited yet. LAURA: All right.
SAM: (laughs) MARISHA: Should we make
them believe-- SAM: I can create
a distraction. MARISHA: Oh. SAM: I'm sure we can come up
with something we're-- MARISHA: I got it!
SAM: Oh. MARISHA: And I
cast Thaumaturgy. SAM: Sure.
MARISHA: Then from backstage you hear, "Fire! "Fire, everybody leave! "Fire!" SAM: Oh, god! TALIESIN: (cackles) ROBBIE: In a
literal open theater. (laughter) TALIESIN: Living the dream. MARISHA: Then I
Thaumaturgy again, you start to smell smoke. (laughter) ASHLEY: You start
to smell smoke. MARISHA: Yeah. MATT: Okay. MARISHA: Thaumaturgy
one more time, looks like smoke. SAM: (laughs) Jesus. Thaumaturgy is
the greatest spell ever. MATT: You're stretching
the limits a little bit of Thaumaturgy here
with this. (laughter) It's a cantrip. But it's enough to get
a few people's attention. I take it this is
the instantaneous sound. MARISHA: Yeah. MATT: Okay. It's not a phrase, so "Fire," is about as much as you
can get out with it, so you hear, Fire!
LIAM: Faah! MARISHA: Faah! MATT: From backstage?
TALIESIN: Fire! MATT: From backstage?
MARISHA: Uh-huh. MATT: All right. People immediately begin to
get up and grab their things and the usher, "Fire. "Did you hear fire? "I think there's a fire."
LAURA: Faah! (laughter) MATT: They begin to
exit with haste. TALIESIN: We should move. We should move. MARISHA: Okay. TALIESIN: Let's move. SAM: Onto the stage
and backstage? TALIESIN: Yeah.
SAM: Okay. MATT: I'd like you all to
make a stealth check if you're doing this quietly. LAURA: God, what're we doing? ROBBIE: Oh, boy.
SAM: This is worth it. ROBBIE: Ooh.
LAURA: Is it? TALIESIN: Nah. LAURA: 20. ROBBIE: 18.
MATT: 18? MARISHA: 21.
MATT: Okay. SAM: Seven. MATT: Okay. SAM: It's that squeaky wheel. LAURA: Yeah. MARISHA: We have lift him up. LAURA: This is a-- Don't use that dice again
because I can't tell what-- LIAM: It's a three.
LAURA: No, it's not. It can't be a three.
It's backward. SAM: Why would you
use this die ever? ASHLEY: Because sometimes
it rolls amazing! MATT: I respect that.
ASHLEY: And other times-- There's no in
between with it. LIAM: One out of 20 chance. ASHLEY: I didn't do well. It's a five. MATT: Okay, five. (laughs)
What did you get, Imogen? LIAM: 23.
LAURA: Oh, I rolled a 20. MATT: A 20? LIAM: 23.
MATT: 23. TALIESIN: Seven.
ROBBIE: Ooh. MATT: Okay. Thankfully, there was
some distraction in there and overall more
successes than failures, even though a few
people probably watched you go on stage, they don't necessarily
give a shit, because they're either
worried about the fire or are like, "How uncouth,"
and just keep moving. But you do scoot up into
the wings of the stage, past the curtains. Immediately back there, you can see there
is a stagehand there. Some of the performers
are in the process of kneeling and
helping get cushions under the one that fell
during the performance, who looks like
they're injured, but it's not grievous,
by any means. They're just like,
(pained groans). They don't notice you except for the half-elf man who finished the performance, who as you come
through the curtain, is literally standing right
there in front of you, as you push through. Who would've been at
the front of the pack, leading the charge
into the backstage? SAM: I'll go first. Maybe they lifted me on
the stage first, let's say. MATT: Okay. So as you cruise by the side, you almost run straight into
the sternum of this man, who stops, puts a hand
on your shoulder, "I'm sorry, what are you?" SAM: Oh, hi, I'm
Fresh Cut Grass, I-- MATT: "You're not
supposed to be here." SAM: Oh, I was very concerned
about your performer who had an injury and
wanted to come back and offer my services. I'm a bit of a medicine bot. MATT: "Odd dress for a "medicinally-trained
individual. "Costumes are
always welcome, but "believe me when I say that
we have it under control." You hear a (groan) and
you seem them helping the performer up and
stretching a bit. You can see someone
has administered some numbing agents
to the space where they impacted
on their butt. SAM: Oh, I don't want
to disagree with you. It seems like you do
have everything in hand, but I think I could
help that performer feel better much quicker. LAURA: He is quite a talented
medical practitioner. MATT: Make a persuasion check. SAM: Sure. 13. MATT: 13. The person that you've
sussed out at this point is Stuvan, gives you a look. "Well, I'm certain it wouldn't
hurt, at the very least. "Make way! We have a
curious self-professed healer, "who's arrived,"
and guides you past and then looks over at you, "I'm sorry, this
is not an exit. "You have to go
to the other way." LAURA: Oh, of course.
We're just with him. We just had to accompany
our associate. TALIESIN: We're with the
self-professed healer. LIAM: We really enjoyed
the show, too. LAURA: Yeah, you're lucky
we had such esteemed boxes where we were seated that we could see the view.
MATT: "Oh, is that where you were sitting? "Oh, I'm so glad
you enjoyed--" He's forgotten
entirely about you and the harmed individual
and is now engaged in this. "Well, really, any time. "There is memberships that
you could actually acquire "that will allow cheaper
seats throughout the season." LIAM: What else do you have
airing the rest of the season? MATT: "Oh, well, I'll have to
get my repertoire "out my office here
in a bit, but--" LAURA: We'd love
to accompany you. MATT: Make a
persuasion check. SAM: Come on, come
on, just get one-- TALIESIN: I believe in you.
ROBBIE: Come on! LAURA: Oh, okay, okay. 22. MATT: Looks at you, looks
at Dorian in particular over the dress and goes, "Certainly, that
can be arranged. "Just a moment, please." In the meantime, you-- SAM: I'm rolling over and I'll
just assess the situation. Is this performer hurt badly? MATT: Make a medicine check. SAM: 15 plus five, 20. MATT: Mm! Taking a glance at how
they're holding themselves, the physicality of how
they're adjusting their weight to compensate, you get the sense
that probably this might be
a fractured tailbone. ALL: Ugh. TALIESIN: Ow. LIAM: Oh, end the game.
TALIESIN: Not okay. MARISHA: Yeah. MATT: So not serious, but definitely not--
LAURA: But awful! MATT: -- enjoyable,
by any means. SAM: Oh, I couldn't help but
notice that you're injured. Do you mind if
I touch you and-- MATT: "What are you?" SAM: I can only help you,
I promise. I'm designed to help you. MATT: Looks to
the other members, and this up close,
you get a glance, you can see that there
is a familial thread between everybody here.
There definitely is. This is like a
family of performers. SAM: Stuvan said that
I was welcome back here. MATT: "All right, I guess
if you can help. (grunts)" SAM: This'll only
take a second, but I'll have to
touch your backside, if that's all right with you? MATT: "That is fine." SAM: Okay. Just turn over a little bit. MATT: The nerves begin
to definitely creep up into their expression. ASHLEY: You'll be fine.
MATT: (yelps) (laughter) SAM: I will gently lay
my hand on their back and cast Cure Wounds. MATT: All righty. Go ahead and roll. SAM: Let's see, d8,
not great. Five hit points. MATT: That's not bad. There is a sound, a (bones cracking)
(sympathetic groans) MATT: They go, "Ah!" You watch everyone else, all of a sudden reach
forward and grab for you. Like, "What the fuck
are you doing?" Before they go, "Huh, huh, "oh my goodness. "That's amazing." SAM: Well, there was just
a little alignment issue that we had to fix.
MATT: "Apparently, wow. "Thank you small,
metal thing. "You've been very helpful." SAM: It was a fantastic show. I'm sorry you took
a spill there, but before you were
just incredible, flying through
the air like that. ASHLEY: Just remarkable. MATT: "Well, it is-- "This a family affair here. "We are only as good
as we are as a whole." SAM: You're all related
to each other? MATT: "More or less." SAM: Wow. ASHLEY: I take it there
was more to the show? MATT: "There was,
but you know, "have to take care
of ourselves first." ASHLEY: So great. How long have you
been in the business? MATT: "Ah, well," and looks over
and you can see there's the older woman of
the troupe steps forward. there's the older woman of
the troupe steps forward. You can see she's in
her probably early fifties, but fitter than anyone
you've seen in their twenties for the most part. Comes forward with
a discerning glance. And, at this point now, you can see
the protectiveness, the matronly
protectiveness kick in, as they begin to look through
you and take in both of you with as much of
an instant read as they can. Goes, "My name is Kendra,
and this is my family. "We have been doing this
for about 15 years together, "and we will continue
to do it until, well, I drop "or the rest of us do." ASHLEY: Wow, so you're
the head honcho? MATT: They all look at her,
look back at you. ASHLEY: Cool. MATT: "I thank you very much
for helping my son." SAM: It's my
absolute pleasure. I can't wait to
see your next show. MATT: She looks over
and the younger performer that you helped goes, "Maybe sooner than
we were discussing?" She goes, "Well, you need
to rest, regardless, "just to make sure. "Anyway, it is appreciated." TALIESIN: We could actually maybe use your
help for something. Since we're back here. MATT: "I am not sure what
we could be helpful for, "but tell me." TALIESIN: We do need
a little information. There've been some
rumors flying around about people disappearing
from the theater. We're just looking
into that a little bit. MATT: They all glance
at each other. Kendra goes, "I cannot say
I've heard such rumors. "We've only been in town
for about a week." ROBBIE: Oh, so you're
a traveling show? MATT: "We are, yes." ROBBIE: Oh, how long are you
in residence of this theater? MATT: "Only for
two more weeks." ROBBIE: You've only
been here a week? MATT: "Yes."
ROBBIE: Oh, okay. LIAM: On that note,
Orym is going to fade back while everyone's
talking to them. Just out of curiosity, check out the house again and
see if anyone's lingering. MATT: You got it.
Roll a perception check. LAURA: Can I also ask
where Stuvan is in relation to all of this because I lost track-- MATT: While this conversation
and healing is happening, Stuvan was talking
with you guys up until the point where
you wanted to re-engage. In which case,
he would have followed. He wants to stay nearby. He definitely seems invested
in these sudden arrivals that are going to
possibly drop more money onto the performances. MARISHA: I'll fade
back with Orym. Just be a second set of eyes
with him as well. MATT: Okay.
So perception here. LIAM: 22.
MATT: 22, okay. MARISHA: Don't?
MATT: Well-- MARISHA: Assistance. LIAM: I'm always
at advantage. MATT: It's his secret: He's always at advantage.
LIAM: At perception. MARISHA: No. Bad.
(laughter) LIAM: At perception
in the game... and life. (laughter) MATT: You see most
patrons leave, but one. Who in the far, far back,
to the side of the exit, you see one, it's hard to see
at this distance, but they're wearing
a hood indoors, which is-- SAM: Really cool.
MATT: Remarkable. TALIESIN: Super cool. MATT: It's awesome. LAURA: ♪ I wear my
sunglasses at night ♪ MATT: It's every online
role-playing character from the late 90s. LIAM: I look up at Laudna.
Look off in the corner there. MARISHA: Ooh.
LIAM: -- creeper. MARISHA: Spooky creeper. MATT: It's right about then that they exit,
after the other patrons. MARISHA: What do you think? LIAM: Eh. Probably nothing. MARISHA: Shall we follow? LIAM: When you put it
like that, let's go. MARISHA: All right. MATT: Kendra-- MARISHA: As we leave,
I just go send a message: Imogen, be right back. (creepy whispering) LAURA: I'll send back,
starting a connection: All right, let me know for
four minutes, what's going on. LIAM:
♪ (sings "Hamster Dance") ♪ (laughter) MATT: Just "Hamster Dance"
plays in the background of her messages. SAM: All of Imogen's messages are accompanied
by banjo playing. (laughter) ASHLEY: ♪ ("Dueling Banjos") ♪ MATT: I'll talk to production,
see if we can make it happen. (laughter) MARISHA: No.
No sound effects. TALIESIN: Apparently,
not even funny. MATT: While that's transpiring
and Stuvan is beginning to approach the group, Kendra is talking, goes, "Your best bet in asking "about any sorts of recent
things would be the owner," and points over to Stuvan,
who steps up and goes, "Um, what about me?" Kendra goes,
"They're asking about "there have
been disappearances." Stuvan goes, "That's preposterous. "I mean, there are those
people that leave "the performances early "because whether they are
unappreciative of the art "we present, or drunkards, "there have been
no disappearances." LAURA: Is there a particular
section where people often leave? Maybe that seat in the house
doesn't get the best view or something? MATT: "Do not worry."
LAURA: I cast Detect Thoughts as I ask that. MATT: You may.
ASHLEY: Oh yes. ROBBIE: ♪ Imogen
is so smart. ♪ MATT: That is going
to be a 16. What's your DC? LAURA: Ah fuck, 14.
MATT: 14. ASHLEY: Damn it. That was a good idea.
LIAM: Keen mind. MATT: You still catch
surface thoughts, right? Or is it only--
It's the deep dive-- SAM: I think you only
have to roll if want deep. LAURA: Yeah, you only roll
if I'm prying-prying. Yeah, I'll catch
surface thoughts. Yes, regardless. MATT: Surface thoughts
you catch there's an immediate bead
of recognition, to fear, to curiosity, and
a thought of like, "What? "Huh." He goes, "Kendra, take
your family to rest. "You've had a very intense
past hour, "but well done. "Well done everyone,
have a good night. "We should talk." SAM: Oh, all right. We'll follow. In your offices? MATT: "If you don't mind,
just follow me, please." TALIESIN: Do you want me to
take care of the other kids, or do you want
some muscle here? LAURA: I don't think
we'll need muscle, but it's up to you. SAM: We should all
stick together. LAURA: Well--
TALIESIN: I hate having two not here--
LAURA: Orym and Laudna are off. Orym's pretty capable. TALIESIN: All right. LAURA: Laudna's
got things covered. ROBBIE: Off to where? Where'd they go? LAURA: They followed someone. I'll just ask Laudna: Where exactly were you going? MARISHA: I saw a creepy guy
in the corner. (creepy whispering) LAURA: They saw a
creepy guy in the corner. MARISHA: Just giving
them a look-see. (creepy whispering) ROBBIE: What did
he look like? Can you ask her what-- LAURA: What did he
look like exactly? Laudna? What did he look
like, exactly? MARISHA: He had
a really cool cloak. LAURA: Cloak,
what color was it? MARISHA: What color was it? MATT: It was hard to see
in the low house lights that weren't super bright
at this distance, but you did roll pretty high. So you would know. It would have
been a dull gray. In fact, now that
the question comes up again and you think about it, it's not unlike
an individual that you saw when you had a run-in
with the Corsairs. MARISHA: Oh, interesting. LAURA: Oh, it was something
that we saw at the Corsairs? ROBBIE: Sorry, so when
I perceived in the wings, the Corsair in my-- was he cloaked or
did he have a hood? MATT: Mm-hmm.
ROBBIE: Okay. MATT: Pulled the hood back
before revealing themself. ROBBIE: Okay. LIAM: Think we got
a friend ahead. Not a friend. MARISHA: I don't know,
we could be friends. LIAM: Could be. LAURA: Laudna thinks
they might be friends, I'm not sure. ROBBIE: Unlikely,
I saw someone earlier lurking in the wings. LAURA: Oh! ASHLEY: You saw lurkers? ROBBIE: I didn't know what to
think of it at the beginning. I thought maybe it
was part of the act or I saw it and it just
sort of-- I don't know, I was distracted. Anyway, I think it was from
someone from the Corsairs. LAURA: Keep us posted,
Laudna. MARISHA: ♪ Will do. ♪ (creepy whispering) SAM: (creepy whispering)
Kill a puppy. (laughter) LAURA: Man, talking to her
always makes me feel so warm and fuzzy. (laughter) MATT: In the interim,
while you two are-- I would like you both, one,
to make a stealth check, as you are
pursuing this individual. MARISHA: Don't fail me.
All right, all right. 17. LIAM: 16. MATT: 16. Okay, got it. While you guys begin to pursue
carefully out of the chamber, the rest of you follow
Stuvan out of the wings of the theater
into a hallway, into a switchback staircase
that leads to a second floor on the level of where the
rafters would have been. A little further back, you can see there is
a nice, dark mahogany door that has these
intricate carvings of the comedy and
tragedy masks that are mingled in
with tree leaves and a relief composition of Jrusar's spires,
in a simplistic way. Following into the interior, it's not a massive
office, by any means. It's quite cluttered with
the furniture that's there. It has a lot of
collected antique furniture that has been used to
fill most of the space here almost to ensure that
anybody that's entering and stepping at the edge
of the desk to greet him is uncomfortably
pressed into proximity. So the five of you
pushing in there, it's very much
shoulder to shoulder as Stuvan steps around to
the other side of his desk and sits down, crosses one knee
over the other, places his hands
on the edge. "If you wouldn't mind closing
the door for me, please. "Thank you." ASHLEY: You're very welcome. MATT: "So, "you're asking
about disappearances. "Where did you
hear about this?" ASHLEY: All over, everybody's
talking about it. MATT: Make a deception check. (laughter) LAURA: Just everybody. ASHLEY: Mm-mm. 12. MATT: "Really? "Everyone?" ASHLEY: I mean, I don't know
everyone in this city. Just, I mean, I think that was
more of a general statement. Where did we hear about it?
I can't remember. (laughter) TALIESIN: It's come up a lot,
I mean, honestly. (laughter) The fact that we're even here should have you
a little worried. MATT: "Oh, I'm quite curious
as to what your intent is, "asking these questions." LAURA: Only to help you out. MATT: "Really? "Just a few
deep-pocketed strangers "come and see one of
our matinee performances "and decide out of the
goodness in their heart "that they're going to
look into some disappearances "that apparently have
been rumored by everyone." LAURA: Isn't it-- ASHLEY: Pretty much.
SAM: What are you-- Yeah, wouldn't you
be more suspicious if penniless desperate
people appeared at your door, wanting to know
about this stuff? TALIESIN: So smart. LAURA: It is possible there
are good people in the world. MATT: Sits back and
thinks for a second. You take in
the garish office, you can see
all sorts of baubles and posters of
performances past that are plastered
along the walls. You can see "Esmer and
the Child of Light." "Across the Ozmit." "Under a Ruddy Night." "The Calamity:
An Interpretive Dance History "of Exandria's
Greatest Tragedy." (laughter) SAM: I want to see that.
LAURA: I want to see all of it. MARISHA: I want to see it so bad. MATT: "To Kill a God: "The Scanlan Shorthalt
One-Man Show." (yelling) All manner of various
performance posters from throughout the
years have been collected and are on display. Some seem to have maybe caught
a bit of like moldy corners at the edges. But, nevertheless, there's
definitely a collection of keepsakes for
one man who is desperately trying to keep this theater
what he wants it to be. LAURA: You've been in
business for a long time. MATT: "Oh, I have been
in business for "not enough time, "but we're working on it. "Look, "I'll level with you. "If you are indeed
here to help, "it's not like you're
going to do any more "than the Wilders,
Wardens have not done "and to just pressure
me with questions. "Yes, yes, we've
had some disappearances. "Don't know why. "I'm a bit frustrated that "anyone I've spoken with "has turned up
with no answers "and a lot of eyes
seem to be on me." LAURA: How long have
they been going on? MATT: "About three weeks ago
was the first disappearance "of our previous janitor. "His name is Usha Brec." SAM: Say that again
one more time. MATT: "Our previous
janitor, Usha Brec, "a very nice, older
halfling gentlemen "a very nice, older
halfling gentlemen "who'd been working here
for over 10 years. "Quiet, kept to himself,
but was a good worker. "I didn't interact
with him too much, "but he just
sort of vanished. "We thought maybe
he just quit. "Maybe he decided to move on. "So we didn't think
anything of it. "I replaced the position. "It was fine. "Two weeks ago, we had "a performance troupe
come through, "known as The Diamond Masque. "One of the performers,
a half-giant actor "who played not the lead, "but one of the supporting
roles, named Sino, "then vanished. "The troupe began
to ask questions. "I, of course had
no answers, but, you know, "performers,
they can be flaky." LAURA: Were these happening
during the shows or--? MATT: "To my knowledge, "these disappearances
were not noticed until "either intermission
or some point "after the
night's festivities. "But. "Two performances was a little
odd, or two disappearances. "Within that same week,
we had two patrons vanish. "Mrs. Eden Callswell
and Mr. Emir Lioto. "Both, well, "often at the same box "that you currently took up
seats in this night." LAURA: Wow. MATT: "But they disappeared. "No one noticed until their
family came around asking "the next day. "Their separate families." LAURA: What was the
second gentleman's name? MATT: "Mr. Emir Lioto. "They apparently
were last seen here "for our performance
for the night." LAURA: This was
that same troupe, The Diamond Masques, were
performing during that time? MATT: "They did bring
the understudy, "believing that Sino,
the performer "may have just absconded. "So they were
finishing out their run. "That's when these patrons
apparently disappeared "the night they were
seeing the show. "One week ago, we had
an occasional patron "named Yaden, "do not know his last name. "Not very well off. "Occasionally scrounged
up the money "for one of our
backseat tickets. "Younger gentlemen. "He apparently vanished
as well and friends of his "began to ask
similar questions. "So that's when I really
began to take notice. "My nerves began
to fray a bit "and I began to do my
own internal investigations. "But it's very hard
to maintain focus "while also trying
to run a business. "It's about this time "that word got to the Wardens "and they began
to poke around "and to no avail
other than, well, "to make very
presumptuous statements "in and at my presence. "Then three days ago, "a young woman who was one of
our rotating bartenders here "at the theater,
named Lidney Oseddala, "she vanished and she's
the most recent. "So we're now looking
at a total of six people "who have disappeared in
the period of three weeks "and I'm growing
anxious and worried. "So if you're looking to
help, what do you have?" SAM: Well, first of all,
can I just say that that sounds
tragic and horrible and I'm sorry that you had
to go through all of this, shouldering this
burden of guilt and all by yourself. But we can help. We've been pretty good
about finding people who either
don't want to be found, or have been lost
themselves, so far. We're one for one, right? MATT: "Are you investigators? "What is your trade,
if I might task? "You look a bit,
and I mean this "with nothing but
the utmost respect, "in this light,
you look a bit... "patchwork." LAURA: We are intentionally,
as such. We're a
jack of all trades troop. Everyone brings something. MATT: Hmm! "So what are you looking for? "The adoration of
the innocents of Jrusar? "Are you looking to make
a name for yourself? "Or are you just
wanting a payday?" SAM: Like many performers,
we also have a patron, and he just wants to
do some good in the world. So we're here to please him. MATT: Leans forward, getting
a little darker in the face. "So you were sent
here by someone. "Who sent you,
if I might ask?" TALIESIN: We're not really
at liberty to discuss that. I, for one, can say
I'm excited to be a patron of the local arts
in any way I can. LAURA: We're not fully under his wing as of yet. So we only take jobs
that appeal to our nature. MATT: "So just out of the
goodness of your own heart." LAURA: That hard
to believe, huh? MATT: "Sometimes. "But. "We are purveyors of
stories of hope here. "Even in this "old, long-dragged
gut of mine, "I would like to think
there are individuals out here "that wish to
make a difference. "But you also
want money, yes?" LAURA: If it happens,
it happens. All of these people
that went missing, what type of show was it? A matinee, an evening,
was it all sorts? MATT: "They all seemed to be "evening performances,
if I recall. LAURA: All right. MATT: "Or at least
the disappearances "were noticed by
the next morning." LAURA: All right. Any particular
nights in general? MATT: "There wasn't a pattern,
if that's what you're asking. "It's a bit scattershot on
which days it happened." LAURA: All right. ASHLEY: Just to make
sure that we have all of our geese in a row, you didn't have
anything to do with it? MATT: "(scoffs)
Absolutely not. "I'm too busy to commit
anything this foul." LAURA: Did you build
this structure yourself, or did you buy it already
after it was built? MATT: "A little bit of both. "I purchased it in a
simpler state and expanded it, "unleashing its potential." LAURA: Do you have an underground storage
in this theater? MATT: "We do." LAURA: Would you mind if
we took a look around there? MATT: Glances back at
the five of you again. "You've been rather quiet. "What's your specialty
in this strange troupe?" ROBBIE: Humble bard.
(chuckles) You know, a few jokes. MATT: "You're a performer.
Are you a performance troupe? "Are you trying to use this
to get yourself an audition?" ROBBIE: No, no, no, no. We all come from various
backgrounds and found our way together--
MATT: "Because I respect "the hustle." ROBBIE: Well, you know,
maybe once we've found-- LAURA: I want nothing less
than to be on a stage, no offense.
TALIESIN: Nope. MATT: "Okay.
That clarifies something." SAM: I wouldn't mind. LAURA: Oh really?
SAM: It just sounds fun. It looked fun. They were all up there
getting clapped at and stuff. LAURA: Well, maybe after
all this is done, we can look at Dorian, and
F.C.G., and Fearne, too. ASHLEY: Yes, I would love
to perform as well. LAURA: Ashton?
TALIESIN: Oh boy. Nope, nope, nope. Oh no. LAURA: We'll watch
from the wings. MATT: "Very well. "Yes, I will notify the staff "that you are here under
my business to ask questions "and the staff would
probably have better answers "to your questions than
I would since I don't really "directly deal with
most of these "individuals of interest." TALIESIN: Two quick ones--
Three quick ones, then. MATT: "Throw in a fourth,
while you're at it. "What do you want?"
TALIESIN: Four, then. Well, first, do you know
about any secret entrances, weird trap doors that
may exist in the building connecting to the center of
the Core Spire, et cetera? MATT: No, the only trap doors
we have are to the stage, and those are specifically
just to go under the stage. LAURA: We'll keep an
eye out, Ashton, for sure. TALIESIN: Two, is there
anyone working here who worked here
before you got here? MATT: "No, I am
the oldest one." TALIESIN: Three,
is it possible-- MATT: "Not to point out, but
a lot of our employees "are also very young, so--" TALIESIN: Sometimes there's
someone who remembers something that's
way back then. These buildings are weird. Is it possible to get
an address for that janitor that disappeared
at some point? That would be where
I want to start looking once we've
scavenged the theater. MATT: "If I'm going to
be entirely honest, "I have no idea
where he lives." TALIESIN: That's fair. LAURA: We can as some of
the people in front. The staff might know. TALIESIN: Yeah, they might. LAURA: Also, you might want
to let your staff know that we are A-OK to be here. MATT: "I will do so."
LAURA: Thank you. MATT: "I'll do it now,
actually. "Please exit my quarters." SAM: Before we go, just
one quick question for me, just based on what
we were talking about before. MATT: "That isn't
a costume, is it? "What <i>are</i> you?" You can see that
he leans in real close and starts inspecting you, looking over
the lens-like eyes and (coughs), pardon me,
poking the metallic face. (laughter) SAM: You know what?
I don't honestly know. But I think I was
built to be helpful, but I was really curious
about what you said before. How do you get into acting? Do you take a class, or do
I need an agent of some sort? I'm sure you get
this question a lot. MATT: "I do, please leave."
SAM: Okay. LIAM: Particularly
with the voice. (laughter) SAM: People say
I sound really cool. And I think that's
all I really need. MATT: "Get out!" TALIESIN: I slowly grab
Fresh Cut Grass and drag them
out of the room. LAURA: Also--
MATT: "Out!" LAURA: No, no, this
is actually important. We have a couple
of companions who are out right
now on an errand, but they will be joining
us here shortly, I assume. A small man named Orym,
he's a halfling. Very agile, brown hair. And a wonderful friend, her name is Laudna, she is-- TALIESIN: Walking cadaver.
SAM: Partially dead, yeah. LAURA: She can be
intimidating in her presence. ASHLEY: Dark hair, beautiful. LAURA: Gorgeous.
TALIESIN: Rotting. ASHLEY: Has a rat. MATT: "I will notify
the staff. Just leave." LAURA: Thank you. Orym, Laudna, they're
joining. Thank you. ASHLEY: Wait!
MATT: "Lorym and Gaudna." ASHLEY: One more.
Just for clarification. You said that that
people wouldn't notice that they were missing
until the next morning. SAM: Or sometimes
intermission. ASHLEY: Or sometimes
intermission. MATT: "Or sometimes
intermission. "Most of the individuals
that disappeared-- "I actually don't know
the specifics. "You might need
to ask around." LAURA: The half-giant,
the performer, was that in
the middle of a show that he went missing,
or at the end of it? MATT: "That was afterward."
LAURA: Okay. All right.
ROBBIE: Do you have a-- You run the whole ship, but do you have a stage manager, or someone who oversees
what's going on? MATT: "I have two individuals
that help me manage "the length and breadth
of the establishment "that are my
right hand helpers. "There's Tefta. "She handles most of the "business and
financials with me. "And there is Ocampo."
LAURA: Ocampo? MATT: "Previously a performer,
but has now become "one of my stage managers
and helps run the ship." LAURA: All right.
ROBBIE: Thank you very much. MATT: "Of course." Reaches over and you can
see off to the side, there is an odd
conical device that is affixed to the left-hand wall and
leans into it. "There is an odd troupe--" and you hear it echoing
through and you know notice this is a strange connecting
series of audio tubes. "A strange troupe of
seven odd individuals "that have my permission
to wander the premises. "Help them if you can. "Two of them are
apparently scattered about. "There is a small,
childlike one "named Borym." (laughter) LAURA: Orym. MATT: "And a creepy lady one." (laughter) "I don't remember." LAURA: Laudna.
(laughter) MATT: "Please exit." Doors close behind him. TALIESIN: I leave my
headshot on the way out. (laughter) LAURA: Slide it
under the door. LIAM: Just 17 more questions. Just 17 more questions.
(laughter) ROBBIE: Is your resume
stapled to the back? TALIESIN: Of course.
ROBBIE: Okay, good good. MATT: In the interim. LIAM: I put it in an
envelope full of confetti, he'll love it! MARISHA: Yeah-- oh my god. TALIESIN: Horseback riding is
a special skill! Thank you! (laughter) ROBBIE: I have my
own roller skates. MARISHA: I can drive stick. MATT: It hurts.
(laughter) Orym and Laudna.
(laughter) SAM: Pursue your dreams,
everyone watching. (laughter) MATT: Suffer with the rest of us.
MARISHA: Don't put confetti in your resume. Hot tip. That's the worst.
LIAM: That's the biggest sin. TALIESIN: No, don't do that.
LIAM: Don't do it. Everything else,
give it a shot. MATT: The two of you have
pursued into the entryway of the theater,
the holding entrance where you can see the ticket
holders are no longer present and there are a few people
that are lingering and just having
conversations. Maybe a half dozen or so
that are left in here, but the doors are partially
open and people are exiting and you can see
the dragonborn usher is just making sure
that everyone leaves. You catch, just fading past into
the night air at this time, which it is, a-night.
SAM: Oh boy, buckle up. MATT: Oh shit. You see a similar figure heading off
into the night air. LIAM: Want to
get a little air? MARISHA: Ah, sounds good. As we're walking
through the lobby, too, I just want to keep
my ears open and see if I catch any chatter
from the audience. If anyone's like,
"Where's George?" I don't know. LIAM: (high-pitched) George?
TALIESIN: Fucking George. MATT: No talk of George,
strangely. MARISHA: Okay. MATT: But the little bit of
chatter you catch up on seems to be people going, "It was a good show. "I just wish maybe
it was a bit longer." Somebody else is, "Ah, I remember when
I had a body like that. "Many years ago, "I could climb and leap
with the rest of them, "but then I
married you." LAURA: Jeez.
ROBBIE: It is a matinee. (laughter) MATT: You step out into
the night air. ASHLEY: "What did I
have to do with it? "Exercising.
Taking care of yourself." LIAM: It's the city
at night, right? MATT: It is the
city at night. So you can see the
temperature has dropped. ASHLEY: I want to know
more about them. (laughter) TALIESIN: How did it
come to this? MATT: The next hour and
a half of the game. (laughter) The temperature has dropped
significantly through the night. It is a bit chilly,
and there is a faint mist that is starting to apparate along certain elements
of the city around you. Make a perception
check for me. LIAM: The little ones. What is that?
That's a one. (laughs) That's not much better.
(laughter) That's a 19. MARISHA: That's real good,
though. Pretty good. LIAM: The better one.
MARISHA: Yeah. LIAM: I rolled two of them.
Three of them. MATT: Unfortunately--
(gasping) MATT: -- you lost
sight of him. (gasping)
LIAM: Wow, with a 19?! MARISHA: Can I roll?
ROBBIE: Oh boy. MATT: You know what, yeah. That's true, because you
have advantage automatically, so, yeah, go ahead
and roll separately. MARISHA: And I got darkvision. LIAM: Let's go, dead girl.
MARISHA: Come on. Mm, mm-mm. No. MATT: (laughs) MARISHA: No, 12.
LIAM: I think he went... MARISHA: No, he went that way.
LIAM: No, I was watching him. I jump six feet in the air
and try to look over the crowd and then land back down. Shit. MATT: There is a child
about your height, who was holding hands
with the mom, who's in mid-conversation
outside, who was just staring
at you and goes, "Cool." LIAM: Well.
MATT: (scared gasp) And buries his face
into his mom's skirt. LIAM: Stay away from
the theater, kid. You want to go back inside?
MARISHA: I guess. That was short-lived. LIAM: Yeah. MARISHA: Fuck.
MATT: Sorry. Rolled really high.
LAURA: You just spend the entire time wandering
around the theater wondering where
the fuck we went. LIAM: Yeah.
(laughter) LIAM: I'm going to try
the lower men's room. MARISHA: I'll try the
upper women's room, I guess. LIAM: Cross ways again.
MARISHA: All right. LIAM: Okay. MATT: Quickly discover the
bathrooms here are unisex. MARISHA: That's impressive.
Good, good for them. MATT: You wander
a bit trying to-- Are you looking for
the rest of the troop, or are you doing your
own investigations here? LIAM: I guess we're touring
the theater at this point. See what we
find then, yeah. MATT: Okay.
MARISHA: Yeah. Well. LIAM: We should go search. Come with me.
MARISHA: All right. LIAM: I lead us to the spot where I first
spotted the person. Just on the off-chance that they dropped
their parking ticket. MATT: Sure, roll an
investigation check for me. LIAM: 17.
MATT: 17, not bad. Didn't drop anything. You feel confident that
you're not missing anything, but you get the sense that
they were only there briefly. LIAM: Right. That's a big fat dud.
MARISHA: Yeah, I'm stumped. LIAM: You want to
talk to Imogen? See where they're at? MARISHA: Yes, I'll
check in with Imogen. (sighs)
Well, we lost him. (creepy whispering) Whoever they were.
MATT: Right as you guys are pushed out from the chamber
of your conversation, you hear the terrifying whispers of
Laudna into your mind. LAURA: Oh, perfect timing. LIAM: (banjo twanging)
LAURA: Don't do it! Don't start that! (laughter) LIAM: Yeah, we don't
want to decide that you, like,
smell bad or something. LAURA: Hey, I'm not the one
who said I was covered in dirt. SAM: Yeah, you
introduced yourself as being covered in shit,
Liam, it's true. MATT: Cross-campaign wounds.
(laughter) SAM: Go back to episode one.
(laughter) LAURA: We are about to tour their underground
storage facility, if you would
like to join us. MARISHA: Ooh! They're about to tour the
underground storage facility. LAURA: Meet you by the--
Where are we going? I don't know
where to tell you. We'll meet you on
the ground level. MARISHA: Should we come
with you or should we inspect other areas
while you're distracted? LAURA: No, we've got the
run of the place now. So come with us. We could use all eyes
we could get. MARISHA: All right.
Let's meet them downstairs. MATT: As you gather up in
the main theater chamber, is that where
you're meeting? LAURA: Sure, yeah, in
the main theater chamber, that's where
we're going to go. MATT: Sure. LIAM: The donor seats. as you convene there, you see,
stepping off the stage a human man in his 30s,
a reddish brown skin, wavy black hair that
covers over one eye and goes just past the chin. You can see he has all manner
of jewelry that are visible peeking through
from underneath the jet black baggier outfit that he's currently
wearing over his body. You can see he has a hood that's placed
over the shoulder. Make a history check for me. ROBBIE: 10.
MATT: 10? Yeah. You don't pick up anything
noteworthy or memorable. The figure steps
off the stage. "All right, so we're supposed "to be showing you
around, I guess. "I'm Ocampo,
I'm the stage manager." ASHLEY: Oh hi! MATT: "What are you
looking for? LAURA: We're looking
for clues. MATT: "About?" SAM: We know there's been some
disappearances around here. We're trying to get a
bead on maybe some entrances that we don't know
about or exits. ASHLEY: You know about
the disappearances, right? MATT: "I am well aware, yes."
ASHLEY: How aware? MATT: "Well, I worked
with a couple of them. "Three of them, if we
include the performer, "but it was a temporary time. "Yeah. Why?" ASHLEY: I was just
trying to figure out if you had something
to do with it. MATT: "No!"
ROBBIE: Excuse my friend. I think what she means is,
do you have an opinion about, perhaps,
what's been happening? We always ask
such specific questions. We never ask
the person's feelings. What do you
feel happened here? SAM: Very, very smart.
ASHLEY: Very nice. MATT: "Thank you for asking. "Look, Usha was
a very sweet man. "Just kind of
kept to himself." Make a persuasion check. ROBBIE: Mm-hmm. That'd be a 24.
MATT: 24. Okay. Yeah, he opens up
to you immediately. "Usha was a
very, very nice man. "Worked here
before I started. "I've only been here
for about three, four years "as a stage manager,
I was a performer beforehand "and just stuck around, "but he was very nice. "He was emphatic in
keeping everything clean "in and outside
of the theater, "he kept the surrounding
streets clean. "Just very into his work." ROBBIE: Nice, like genuinely
nice, or nice like, "Boy, I always thought
he was such a nice guy, "too bad he ate
the neighbors," you know? MATT: "That's a-- "Did he eat the neighbors?" ROBBIE: No, no, no.
Never mind. MATT: "He was very nice.
Very nice." ROBBIE: No weird vibes. MATT: "No, no.
Just kept to himself. "Sad vibes,
if that makes sense. "He seemed a little lonely. "I didn't know much about "Mrs. Callswell
and the other one. "You might want to ask Tefta, "I know that she had
more of a rapport with them. "Tefta, in general,
had a little more face time "with a lot of
the patrons here. "I just run things
from behind the stage. "I feel bad about Lidney,
though. She was very sweet. "She'd only been
here for a few months. "Bright-eyed young woman. "You can see she wanted to
be an actor herself, and this "was what she thought
was her shoe in. "She mentioned it a few times
and I passed it up the chain. "Maybe there was
an opportunity down the road "to have her in for
an audition, and then--" SAM: So if you
wanted an audition, you are the person
to talk to about that? MATT: "No, no, no, no, no. "I mean, I can pass it along, "but, I mean, all of that
goes through Stuvan. "He's the one with
the eye for talent." LIAM: We're in basement
storage, right? That's what we established?
LAURA: Not yet. MATT: You guys are walking
and talking as you go. You're getting to that
space as he's pulling out keys and the key ring
and starting to situate. LAURA: Did you see
Usha or Lidney the night they went missing? Do you have any memory of it? MATT: "I did, yeah.
I think I did, yes." LAURA: Do you remember
where they were when you last saw them? MATT: "Usha was just
doing his usual rounds, "cleaning the inside,
cleaning the outside. "It's kind of his business." LAURA: And Lidney
was at the bar? MATT: "Lidney was at the bar. "She was very nice,
very quiet girl. "Kept to herself
on her breaks." LAURA: Where did she
go on her breaks? MATT: "I don't know
specifically. "I think maybe outside. "I don't know for certain, "but you could smell
on her clothes sometimes. "I think she
enjoyed partaking "in the burning
of various tobaccos." LAURA: All right. ROBBIE: Usha, the
first to disappear. As janitor, did he
have keys, a master key? As janitor, did he
have keys, a master key? Did he have access
to all of the theater? LIAM: Who all had keys
to the theater? MATT: "I would be-- "Between me, Stuvan, and
Tefta would be the only three "with access to
the entire theater. "Usha would have had
access to the front door "and all of
the central chambers, "but the offices and
the storage basement, "he would not
have had keys to." ASHLEY: What type of
performer did you used to-- What did you do? MATT: "Oh, well,
I was an actor." ASHLEY: Ooh! MATT: "And a poet, depending
on what was required "of me at the time."
ASHLEY: Wow! Very cool. LAURA: Impromptu poetry
or rehearsed? MATT: "I was reading
other people's poetry. "I guess 'orator'
should be the specific term. "I did not write my poetry, "but I was very good at
speaking other people's words. SAM: Like forensics. MATT: "Sure. Anyway..."
(unlocking, creaking) Opens the door and you can
see the staircase descends into a lightless
expanse below. LAURA: This is always the
creepiest part of a theater. TALIESIN: Fuck, I've always
wanted to do this. MATT: Reaches up and
grabs a lantern and turns. You can see the
wick light a bit and pulls the
oil lantern down. "You coming?" LAURA: Mm-hmm.
TALIESIN: Yeah. ROBBIE: Before we plunge,
I would like to hang back as everyone's going down
and just take one last scan of the house and anything
I can see from the stage and see if I can clock Cyrus. MATT: Yeah, make
a perception check. ROBBIE: 17.
MATT: Not bad. You do a thorough scan
in the short period of time, feeling confident that
looking within the inside, no sign of Cyrus. MARISHA: I get unnaturally
close to him. What are you looking for?
ROBBIE: Oh, jesus! (clears throat) MARISHA: Did you
see something? ROBBIE: No, no. I was
just making sure everyone made it out safely
from the fire. (chuckles) MARISHA: We lost that
creepy guy really quick. ROBBIE: Oh good, yes.
MARISHA: Well. ROBBIE: Oh, no. Oh. He lost us. You lost him? MARISHA: It's a
fascinating way because it depends on how
you phrase it, I guess. ROBBIE: I suppose if he was
a threat, we lost him, but if you were
after him, he lost you. MARISHA: Makes you think.
MATT: "Are you coming?" MARISHA: Yes. MATT: "Right."
LIAM: I trail behind everyone in the dark and say: Macveth. (laughter) TALIESIN: I attack. (laughter) LIAM: (impact) TALIESIN: (shouts)
LIAM: (splats) ROBBIE: You doomed us!
MARISHA: How dare you! ASHLEY: Bunch of
theater nerds. ROBBIE: I whistle
a jaunty tune. MATT: Don't think
I didn't think about there being some sort of
a curse laid on this theater. So you descend, following
into the basement area here. With the light
that you can see curling from the lantern, there are large cases, luggage compartments and
locked boots that have bits of costumes spilling out on the side of where
they were closed. You can see there's
cobwebs everywhere. This is the graveyard
of performances past, where props and
portions of stage decor and flats are just left
and forgotten in the far end. It is truly nightmarish
without context and still creepy with context to see just this
odd arrangement of nonsensically fit together
colors, and shapes, and furniture, and masks,
and partial creature bodies, and crowns, and weird human faces
that are painted over and all lit by
the singular lantern as he passes through
and over it. TALIESIN: Never been
so comfortable anywhere my entire life. (laughter) MARISHA: It does make me
miss being on stage. LIAM: Orym is specifically
looking for anything that looks like it's
been moved, disturbed, not covered in dust and sitting there
for 10 years. LAURA: Is it all right
if I help out with that? LIAM: Of course. MATT: Okay. (foomph) Your crackling lights begin to
disperse throughout the room and you watch as
Ocampo turns, and, "Oh!" LAURA: Keep yours lit
as well, by all means. MATT: "Mm-hmm, so here is
where we store the things "when they're not being used. "We generally keep
a central pathway here," and he begins
to describe the-- He tries to describe how
well-organized it is, but the more he describes it,
you can see he's beginning to admit that it's not very
well organized, and he's like, "Well, I was meaning
to change that out. "That needs to be moved.
There was a space here, "but that fell off the top and
we just never got around to-- "(sighs) It's not
usually like this." (laughter) TALIESIN: It's clearly
always been like this. LIAM: No insight
check needed. MATT: Make a
perception check for me. Perception or investigation,
your choice. LAURA: In general,
is everything pushed up against the walls? Or is there openings around
where the walls are for fire? MATT: No, this is very much
not fire safe. Everything is pushed up
against the walls. TALIESIN: Woof. LIAM: 21. MARISHA: It's not up to code.
TALIESIN: One inspection away. MARISHA: Oh no. MATT: Yeah, you can see where certain pieces of equipment
have been shifted and moved. It's not like
this room is left abandoned the entire time. A lot of things that
are put into storage and then brought up
for other performances are dragged in and out and
you can see certain regions of the room are left to far more
dust and decay, comparatively, and the areas that
are closer to the door have a lot less dust
and you can see are placed specifically there because
they get the most use. Those involve
chairs and tables, generalized furniture
that can be utilized for multiple different
types of performances, as well as general costumes. You can see one space where
it has outfits that have an Issylra design to them, colder and fur-based. You can see some that
look they might lean a little bit towards
the Dwendalian Empire. You can see
the reds and golds. They're all these
different, cheap versions of different cultural
locations from around Exandria that have all been
just left off to die in the shaded corners
of the chamber. TALIESIN: There's a two-person
bear costume here. What the fuck is that about? (laughter) Fuck. Hate to be the back. LIAM: But no-- No signs of rock scatter
from shade creeper holes-- MARISHA: Yes. LIAM: -- anywhere
along the edges. MATT: Do you want to do a
thorough inspection again? TALIESIN: I want to start tapping the walls
with the hammer, just to see if anything gives
a sound, things like that. MATT: Okay. Okay. LIAM: If a crate
has been (shifting). LAURA: Yeah.
MATT: Okay. Going throughout the room, you do not see any signs
of such holes or exits or anything that would be akin
to what you had previously encountered dealing
with the shade creepers. LIAM: I try on a hat. MATT: It's a
little big on you. It falls past your eyes,
but it still looks good. You guys see this
wide-brimmed dark hat, not unlike what you
commonly see Robbie wearing. ROBBIE: Once.
(laughter) MATT: It drifts past
his eyes like a child trying on his
dad's Woody costume. LIAM: Guys, look
how handsome I am. LAURA: You look great.
ROBBIE: Mm-hmm. TALIESIN: I'm going to try
and gently injure one of the tables or chairs,
just to see if it reacts. (laughter) It's not like it wouldn't
have helped before! ROBBIE: You were
really traumatized. TALIESIN: That's my
world upside down. ASHLEY: "See if it attacks."
LIAM: "Injure it gently." MATT: (scraping) It scrapes across the ground. The table that you smack
on the side, you can see it leans one way and
where the table is nailed in, or the leg is nailed in, it's
now bent slightly to one side, but it doesn't seem
to react otherwise. ASHLEY: Is there a prop chest
or a prop shelf? MATT: There are a handful of
prop chests around here, yeah. ASHLEY: I want something. MATT: Okay, go ahead
and roll a d6 for me. LIAM: Let's go, klepto.
ASHLEY: Okay. MARISHA: Laudna
mends the table that was just
injured by Ashton. MATT: Snaps back into place. ASHLEY: Five. TALIESIN: If it
would've freaked out, you would've been
really happy. MARISHA: That's true,
thank you. MATT: Okay. You open up a chest and immediately
glancing down inside, you can see just piles and piles of white lace dresses. ASHLEY: (gasps) (laughter) TALIESIN: What'd you find? MARISHA: It's Ashley's closet! (laughter) MATT: They appear white, and
then you get a little closer and look at it, and they've
yellowed with time slightly, but they look to be designed in a way
to exhibit nobility, not of Marquesan
nature or history, but from some further
off land in Exandria. Definitely theater decadent,
where it looks beautiful, and the closer you get,
you're like, "Oh, this is meant to
function as a costume "to be seen from a distance." ASHLEY: This is the most
beautiful dress I've ever seen. I'm going to take it. MATT: Roll a sleight
of hand, yeah. TALIESIN: It's got
Velcro all over it. ASHLEY: Probably not. Nine. SAM: Uh-huh, uh-huh. MATT: You notice that
Ocampo has the lantern facing the other way
and is like, "I'm not entirely certain
what you're looking for, "but you know,
take your time." LAURA: It's like on you.
MATT: Doesn't notice anything. ASHLEY: Looking in a mirror.
MARISHA: Yeah. MATT: Does not notice at all. LAURA: Oh wow!
ROBBIE: Nice! LAURA: He is not very good at seeing things.
MATT: He rolled very low. SAM: Nicely done. LAURA: Wow.
MARISHA: I'm going to go up to Fresh Cut Grass. Did you learn anything
when I was gone? Any info? SAM: We learned that--
Oh, oh, that's right! You weren't with us. We learned there's been
a series of disappearances and there's about
six people missing. MARISHA: Six?
SAM: They have no obvious relation to each other.
MARISHA: No obvious relation. SAM: Other than the fact that
they all disappeared here either during or
after a show. Also just learned that there's
a whole stack of cat costumes back there.
MARISHA: (gasp) SAM: Yeah!
They look very jellicle. (laughter) MARISHA: I grab one. LAURA: Why do they all have little buttholes
sewn onto them? SAM: They look added later, but then some of them look
like they were taken off. MATT: "That was not
my artistic vision! "That was specifically
Stuvan's interest "to try and rebrand the show. "It's not great.
I do not recommend it." MARISHA: Look, this one
wears Converse. So weird, interesting choice!
SAM: Sporty. MATT: "Well, have you found
what you're looking for?" SAM: No, not at all. We were looking for
some sort of entrances or exits down here,
but there are none. MATT: "No, that's
where we came in." LIAM: Does this
cover everything? This is the only chamber down
here, there's no other levels? No other chambers? MATT: "No."
LIAM: Okay. MATT: "This is not like
a Quorum fortress. "We're a theater troupe." ROBBIE: Are there other rarely
used areas, fly space, other areas? SAM: Yeah, sometimes,
I'm told, in the theater, two performers might become
amorous with each other and maybe sneak off
to somewhere unseen so they can canoodle.
LAURA: How would you know that, F.C.G.? SAM: Oh, this isn't my first
day rolling around, it is? (laughter) MATT: "To go off
your question, "you're in that room." ALL: Oh. MATT: "By the way,
don't touch that table." LAURA: That's why
it was so wobbly. TALIESIN: Oh. It looked suspicious. MATT: "But as far
as other spaces, "there are rafters
above the stage. "There is, I mean,
Tefta is in her office, "probably for the
next hour or so." SAM: We should go
talk to Tefta. LIAM: We did want to do
a full investigation. MATT: "Of course,
of course, yeah." LIAM: Start with
Tefta and then fan out through
the whole theater? LAURA: Yeah. Is there a staff
break room at all, or? LIAM: Green room? MATT: "Kind of,
it's in the backstage. "Sure, I'll take you there." Leads you back up, closes
and locks the door behind, and leads you to a pathway,
a hallway that you didn't see that is to the
backside of the theater that leads to the backstage. You can see there
is a green room that is literally just
the back part of the stage. And there, Kendra's Flying
Lauders are all there with a glass bottle
of some sort of Brandy in the middle that
is half drunken and they're all laughing
a bit and telling stories and having drinks, and
they're just winding down. You get the sense that
most of the space in this Dreamscape Theater
is for the patrons and everyone else backstage
just figures it out with what space they got. It's not bad,
but as you approach, some of them raise their
glasses over towards you, on the opposite side
of the chamber and keep talking
amongst themselves. "So this is our backstage. "This is where the ladders go
up to the rafters this way. "This is where we control the
curtains and any sorts of, "well, you know,
for their performance." He points over, you could
see where the trapeze hanging swings and all
the various elements there, you can see where the ropes
attached and let them down. "I handle these, "along with Teena and Evaan, "who, after taking tickets,
come and help me "with everything backstage. "What else can I show you?" LAURA: Is there an area that the staff would
be able to access to get to a back
alley or anything? MATT: "Oh, there is,
yes. Yeah. "That is--" and walks
to the back hallway that led you into the
backstage and you can see there is a door that exits
out into the back alleys. "This leads into-- "There's an alley
that runs entirely around "the building to
the front here." You recall there's the
large wall of the spire. Not immediately butted
against the alley, there are some
buildings in between, but there's a lot of dense
buildings in the vicinity and the theater
just stands out in the middle of it all.
It's carved its own little kingly space in
this neighborhood. LAURA: Can I look around the
alley and around the door and see if I can
find any areas that-- I see little cigarette
butts or anything dropped to the ground? MATT: You can, yeah. SAM: Guidance. LAURA: Oh, thank you. MATT: Make a perception or
investigation check, your choice. LAURA: Okay. Why do I suck? That would be a-- oh,
Guidance-- well, it's not going to make any
difference, that's a four. SAM: Okay, well then.
LAURA: We'll try it anyway. Five plus four. Nine.
MATT: Nine, you got it. ASHLEY: Isn't that a nine? LAURA: No, that's a two. (gasp) That's a nine!
ASHLEY: That's a nine. LAURA: Eyy, that's nine plus
three is 12 plus four is 16. SAM: Whoa, that's way better.
MATT: That is-- That was an emotional
roller coaster there, okay. Stepping out--
ASHLEY: You don't suck! LAURA: Thanks, Ashley!
ASHLEY: You're welcome. MATT: The heavy door has
a few locks on it, and Ocampo opens it
and it leads you out into the alleyway behind. You can see there's
a bit of a street divot in the center so that any
rain can run itself off into the main road. Brick side elements
of the alley. It smells a bit musty,
but like any other alley here in the city, you can
see there's some discarded bits of refuse and
some construction materials that have been left abandoned
from unseen projects there. It looks like any alley. Looking around the space, you don't see anything
directly around the door that would resemble
any sort of-- LAURA: Tobacco. MATT: Paraphernalia or
leftover materials from a person
who was smoking. LAURA: Okay. SAM: Let's go talk to Tefta. MATT: "All right, I'll show
you to her office." Ocampo brings you up
on the opposite side of what you can sense, as
far as the structure is for the main theater itself,
the opposite end of where Stuvan's office is. There
is a secondary office. Ocampo knocks on it.
(knocking) "Uh, Tefta? I have those
visitors that Stuvan said "are to ask questions about?" The voice inside goes,
"All right, let them in." Door opens. Immediately as
the door opens, you smell this strong
flowery perfume like a punch of Sephora
hits you as a wave. The door opens up and on the
inside there is an office that is decorated in
garish pinks and yellows. You can see on this,
not even a desk, but a curved table and
an older gnomish woman, who looks to be what would
be the human equivalent of her 50s or so, later 50s,
in this curled beehive hair that looks like it's bright,
bright, vibrant red, but you can see it's
graying at the edges that you can't tell if that's
natural or the dye is fading. She has these
elongated glasses that come to horned edges and the makeup is glorious in the extravagant
use of blush and reds to match the hair tone. The dress is flappertastic in the tassels
that hang from it. You can see there's a
bunch of books and pages and ledgers and other
things around and a collection
box of coins. You can see gold and
silver that immediately shifts underneath
something before turning. "How can I help y'all?" SAM: Oh! LIAM: Evening. MATT: "Oh, hello. "Handsome little boy,
come here. "I'm Tefta." LIAM: We're the-- We don't have a name. We're doing--
LAURA: We need a name! SAM: We need a name.
MARISHA: We really do need a name. LIAM: That's a side issue. MATT: "That is a Branding
101 mistake, I say. "But go on." LIAM: Well, we're
patrons of the arts and also concerned citizens. We understand that
there's been some, and I'm sorry if this
is a sensitive subject, but disappearances
around the theater. MATT: "Indeed, indeed. "Very sad, very sad,
very mysterious." LAURA: Can I Detect Thoughts? MATT: Certainly. LAURA: I didn't see-- MARISHA: There's some
good options in there. ROBBIE: I know, they're actually not that bad.
MARISHA: I know. MATT: You catch waves of curiosity upon the first bit, then sadness, then an aroused curiosity. (laughs) She leans
forward and says, "Well, we're very
lucky to have "a bunch of handsome
helpers coming through here "to discover what mysteries
might unfold." SAM: I see the theater,
it's full of randy people. LIAM: It's true,
you're not wrong. LIAM: I apologize, I imagine
that everyone who works here has answered these
questions tenfold, but we're really trying to
uncover every last stone in the place. MATT: "Of course,
honey, of course." SAM: You've got this.
MARISHA: You've got this! LAURA: In your head, I'm going to say:
Keep it going. LIAM: (banjo twanging) (laughter) LAURA and SAM: ♪ Why
are there so many-- ♪ (laughter) LIAM: Yep. Can you take us back to
the beginning of all this? Does anything stick
out in your mind? Does the owner here or
anyone have any enemies? MATT: Make a
persuasion check. LIAM: Not great. 10 even. MATT: 10? She goes, "Well, I mean,
Stuvan has made "a number of enemies
through the years. "Usually performers that made
promises they couldn't keep "and were paid accordingly. "You know, no matter
how nice some folks "try and present their skill,
maybe they hold grudges? "But anyway." LAURA: Is it possible to try
to probe a little bit deeper? SAM: Ooh! LIAM: She's thinking
the same thing. MATT: You probe deeper and the thoughts within
her mind go to, "This is a strange
looking crew, "but if I can pry a little
companionship out of it, "I'll say whatever
they want me to." "Plenty of enemies." LIAM: That doesn't sound like
enough to push to violence. MATT: "I certainly hope not. "I mean, something like that
for this long takes talent "and honey, let me tell
you, none of them had any." MARISHA: What did you do?
LIAM: Punches Imogen's thigh. MARISHA: Did you--
I mean you just-- LAURA: I'm just giggling.
MARISHA: You have such a performer essence. MATT: "Oh me? No, I am
not a girl for the stage. "I got a mind for business
and coin, honey." MARISHA: Oh, oh. But you're so theatrical. MATT: "One does
not have to be, "and I mean this
without offense, but--" MARISHA: She keeps
looking at you. MATT: "Oh, I can
see a performer "when they walked
before me, honey. "But you don't have
to be pushing "for talent to be talented. "That does not mean you
have to push yourself upon "other people with your
persona to be effective. "I'm a shrewd business woman, "I look past the
lies of others "and I know how to get
contracts situated and set. "I make this place money
and I keep it afloat." MARISHA: I'm so intimidated
by her! She's amazing. MATT: "And now you know why
I work how I do. Hmph." MARISHA: I didn't know
what to do! SAM: You're flustered.
MARISHA: I am! SAM: It's okay.
MARISHA: It's weird. TALIESIN: Two missing patrons,
that's got to be a problem. MATT: "Mm, yeah.
Well more than two." MARISHA: More than two?
LAURA: Three missing patrons. MATT: "Yaden, well, he's
a curious fellow, but-- "if you ask me, "it's not entirely unknown
that Miss Eden Callswell "and Mr. Emir were
carrying on an affair." SAM: Miss Eden and who?
LAURA: (gasps) ASHLEY: Eden and Emir?
MATT: "Mm-hmm." LAURA: Is it possible they
went off to have a rendezvous in the middle of the show? MATT: "I mean, it wouldn't
be the first time. "This is where they
came to meet up. "In fact, often
during intermission "is when they would
go ahead and "go someplace no one
will find them." ASHLEY: Have sexy time
somewhere? MATT: "No, I assumed it
was going to get a drink "and talk about their day."
ASHLEY: Oh. MATT: "Of course sexy time!"
ASHLEY: Oh, okay, okay, okay! LAURA: I thought sexy time
usually happens (clicks) in the storage, not-- MATT: "Oh, they can't
get to the storage. "They don't have a key." LAURA: Oh, well, then
where would they go? MATT: "I don't know,
some place where "no one will find them." SAM: On the premises,
you think, though? MATT: "I imagine, or not far from it."
LAURA: We got to find out the secret spot.
SAM: So we got to find the place that even the actors
didn't know to go to bone. LAURA: All right, so we
got to think about-- We got to get in the headspace
of people that need to-- need to--
LIAM: Bone. SAM: So we all just
need to think randy thoughts for a while?
LAURA: Please don't, please don't. Like, I don't want to know.
SAM: Around Imogen. LAURA: No. ROBBIE: We have to find it, we
have to find the bone zone. For sure! MARISHA: And you
mentioned this Yaden. What was their deal? LAURA: Eden? SAM: No, there was another.
MARISHA: The other one. MATT: "Yaden,
he's a younger man." LAURA: Yaden, is that what
his name was? MATT: "He generally
picked up whatever "the cheapest tickets
were and "negotiated his way
to a dirt poor seat, "but popped in every
here and there. "At first, we weren't
sure if he was just "an enjoyer of the arts, and
I think part of it was, "but also he got in trouble
twice because I caught him "selling some kepper dust
to some of our patrons." SAM: Keppa dust?
MARISHA: Kepper? MATT: "Kepper dust, yeah." MARISHA: Kepper dust. ROBBIE: For those not
from the streets, what is kepper dust? MATT: "I mean, I never
had the stuff myself, "but from what I heard, "it's just something that--
it's like a snuff "that takes you on
a trip for a while." LAURA: And what does
it look like? MATT: "I don't know,
I've never seen it." MARISHA: All right.
SAM: All right, so, Yaden was here buying or
selling kepper dust? MATT: "Selling kepper dust,
but he got in trouble. "We told him he had to take
it off the premises, so--" MARISHA: Where would
he go to sell? MATT: "I don't know, wasn't
selling it in here." SAM: So three of the vanished were into sort of
elicit sneaky things. What about the others? The
performers and the janitor? LIAM: Yeah, what do
you know about Sino, who came through? MATT: "Sino... "Look, I don't mean to "be a receptacle
for so much hearsay, "but it does keep me
interested amongst business. "Sino was a bit of a
drunkard, if you ask me. "Showed up to a
few performances a bit "high on the sauce "and caused a few arguments "when they first set
up their performances. "It was a bit of a scuffle,
I won't say a scuffle, "but a loud confrontation
the night that they "finished his final
performance before he "drunkenly wandered off. "Last anyone
ever saw of him." ROBBIE: Confrontation
with who? MATT: "The rest of
his performers." LIAM: He left the
theater that night? MATT: "Possible." ROBBIE: The Diamond Masque, what
was the name of the crew? LAURA: Theater troupe?
The Diamond Masques. MATT: "The Diamond
Masque, yeah." ROBBIE: So they were in residence
when these disappearances, when Usha left.
MATT: "Mm-hmm." ROBBIE: They were here?
MATT: "They were." ROBBIE: Did they move on
to another theater, or? MATT: "They did, they packed
up their things and left. "They figured that he probably
left and after the argument "maybe went and found
his fortunes elsewhere. "They had an understudy,
who, to be perfectly honest, "was far more talented
than that Sino fellow. "Fit the costumes
better, too. "But once he was gone, they
seem to move on quickly, "and I don't know where
they found themselves "here in Marquet ever since." LAURA: And Lidney? MATT: "Yeah, Lidney,
sweet girl. "Didn't make friends often,
just did her thing. "She was good employee, you
could tell she was still "coming out of her shell
before she disappeared. Sad." LAURA: We've got to
find that secret spot. MARISHA: It sounds like
everyone was loners. LAURA: Right?
MARISHA: Everyone-- LIAM: Sounds like people
leaving the theater. MARISHA: Yes.
LAURA: To find something... LIAM: We got a lover's tryst, an entrepreneurial spirit,
someone going out to smoke, and an actor who
left in a huff. SAM: Is there a rooftop
or a balcony or a-- MARISHA: There's got
to be a-- TALIESIN: At least
there's an alley. But the access to that is
backstage, so it wouldn't-- SAM: Yeah. MATT: "The alley itself
runs around the building. "People can access it, and you
can exit from that point. "We do have a rooftop, but
that's inaccessible "to anyone who doesn't
work here either." TALIESIN: Empty rooms,
offices that aren't used. MATT: "Everything here
that's not in use is "just the open space
for the patrons. "It's my office, backstage,
Stuvan's office, "and the storage facility. "Everything else is just meant
for the performance air." LAURA: And the restrooms?
MARISHA: The restrooms. MATT: "Oh and the
restrooms, too, but--" TALIESIN: Where did Emir and
Eden sit, traditionally? SAM: Didn't Stuvan say that
they sat in our box? MATT: "Oh, you're some box
spending patrons, thank you!" MARISHA: Well, I feel like we
should just look around. LAURA: We should look around.
I think we should check out that alley more, I didn't
really get a good look. SAM: I feel like we
should look near the box. LAURA: Yeah.
MARISHA: Look near the restrooms. LIAM: Is it okay if we give
a thorough look around and really put this to bed? MATT: "Anything you
want, honey. "Anything." MARISHA: Where would you go in
here if you want to (clicks) you know, engage in a little
hanky-panky with someone? Where would you go?
MATT: "You mean where have I gone?" (gasping)
ASHLEY: Oh! MARISHA: Yes, but you can't
say the basement! Because that's a given. MATT: "Oh, honey, how
do I narrow it down. "I've left my mark up
and down this theater." MARISHA: Oh! TALIESIN: Cast blacklight. (laughter)
MATT: Do not do that! MARISHA: Where would you go? Or where would it
make sense to-- MATT: "Well, I have
access to everywhere, "so I go everywhere." MARISHA: All right, but meaning if you were,
you know, Emir or Eden,
where would you go? MATT: "I mean, likely either
the restrooms or elsewhere. "There's not a whole
lot of places of privacy "around these parts." MARISHA: In the restrooms, right?
SAM: Yeah, yeah. That's a good place to look. ASHLEY: So Yaden, Iyod,
what is it? MATT: Yaden. LAURA: Yaden. Why didn't
I write that down? ASHLEY: I heard that
he came here a lot. Was there a specific place
that he would sit? MATT: "Yaden? He would just take
whatever seats were available "and he would
negotiate it down. "Take the leftovers,
if you will. "Wasn't a young boy
of much means." ASHLEY: Okay. TALIESIN: Going outside and
buy or sell product, though, is not insane. LAURA: Selling in the
restroom, also not insane. TALIESIN: Also not insane. SAM: Should we split up
and go scour the theater before the next show starts? TALIESIN: How long do we have
before the next show starts? MATT: She glances over
and you can see there's a glass sphere on the
edge of her table that you can see it turning
to a darker tint to it. "Say you got about an
hour and a half before "we start opening the doors."
TALIESIN: Good enough. MARISHA: One more question. MATT: "Mm-hmm?" MARISHA: One word. First word that pops into your
head when you look at us. MATT: "Lucky." MARISHA: Lucky.
LAURA: That's a good word. MARISHA: Just feels like we're
getting further and further from a name.
SAM: I think you're right. MARISHA: We're just getting
steered in every direction. LAURA: Lucky and trouble. SAM: Lucky trouble. ASHLEY: Lucky trouble.
SAM: Truckle. MATT: "Anything else I
can help y'all with?" ASHLEY: Tucky.
TALIESIN: Nah, we'll-- We'll get out of your
hair, let's just go. LIAM: Tucky loubles. MATT: "Well, good luck and "if you ever curious about some
of our special memberships, "there are arrangeable pricing
on certain seats." ROBBIE: We'll be sure
to keep that in mind. Thank you so much, you've
been very helpful. MATT: "I know I am. "Well, good luck, hope
you figure it out." MARISHA: Toodle-oo!
LAURA: As we leave, I'm just going to go:
Turns out you don't need to cast Detect
Thoughts to understand what the fuck she's thinking. ROBBIE: It was very
thinly veiled innuendos. LAURA: But if you do cast it, you get a far more
detailed explanation. SAM: Oh really? TALIESIN: Were the
membership tiers-- is that sort of
thing available? SAM: She's very
sexually confident. LAURA: Yes, she was. You
know, that's admirable! SAM: Yeah.
LAURA: Honestly. ASHLEY: It's very healthy. SAM: Absolutely! TALIESIN: Bathroom, bathroom,
anybody? Bathroom. LAURA: I saw things
I've never seen. SAM and ASHLEY: Really? LAURA: Really.
LIAM: What's one? One specific. (laughter) LAURA: It was a general
idea of a position, you know what I mean. Limbs in places-- I'll tell you later, Orym.
LIAM: Okay. MATT: Gnomish compatibility
gets real creative. MARISHA: Limbs in places. MATT: Yeah. You thought the acrobats
were doing some leaps earlier. All right, where to first? SAM: Are we sticking together?
Are we splitting up? I feel like, well, we
only have 90 minutes now. LIAM: I'm going to
check out the rafters. SAM: I'll go near the box.
TALIESIN: Bathroom? MARISHA: I'll check
the upstairs restroom. LAURA: All right. TALIESIN: I'll check
the other one. LAURA: How many
restrooms are there in this place?
MATT: There's two. LAURA: All right. I guess I'll go with
you to the box or I could check
out the alley. Maybe get a better
idea of the alley. SAM: Didn't you have--
Okay, sure, yeah. Whatever you want.
TALIESIN: Actually, let's do both. You're-- I feel like a stiff wind
will knock you over and it worries me. MARISHA: Oh, thank you! ROBBIE: Is there a pit, is
there an orchestra pit? MATT: There is
an orchestra pit. ROBBIE: I'll go down
to the orchestra pit. MATT: Okay. LIAM: ♪ Let the bodies
hit the floor ♪ (laughter) ASHLEY: I'll help him check
with the different boxes. SAM: Who's going
to the bathrooms? MARISHA: Me and Ashton.
MATT: So, all right. So you're going to which
bathroom first? TALIESIN: Upstairs first.
MATT: Okay. You head up to the restroom. SAM: I will cast
Enhance Ability on you for, let's see here,
intelligence. TALIESIN: So I get-- MATT: You have advantage on
all intelligence checks. TALIESIN: Advantage on
all intelligence checks. SAM: Including, I assume,
investigation? MATT: Investigation would be
an intelligence check, yeah. All righty. You feel this sudden
surge of energy within you and, for a moment, your
already fairly clever mind is crisp and
picking out details that you didn't
initially see. TALIESIN: Red Bull, all right. MATT: Not entirely wrong. Are you heading to the
top or bottom restroom first? TALIESIN and MARISHA:
Top first. MATT: Okay, you head
to the top restroom, which is off in the corner
on the secondary floor. And like a lot of
the restrooms here, you enter and there is
a seating arrangement, but it is largely just
a hole and a tube with a seat built around it. Effective and polished, and there are
some flowers in here, but if you would
like to inspect, you can make an investigation
check with advantage. LIAM: Poop with advantage. TALIESIN: It's been
a while, okay. MARISHA: ♪ It's been a while ♪ LAURA: Uh-huh. Mm-hmm. ROBBIE: I need to
see it again. TALIESIN: Oh that's-- yeah,
thank god I had advantage, 10. MATT: 10.
MARISHA: Ew, what? No. MATT: Glancing through,
it's a small roll-- It's a small chamber as well. Nothing catches your eye
as out of the ordinary. It's fairly well-kept,
this one, for a restroom, looks like this
one's probably utilized by more of the
upper crust patrons as the direct line from
here is the upper boxes. MARISHA: It's just a single
chamber, like a single room? MATT: Correct.
TALIESIN: Nowhere to hide. MATT: No, it's four walls,
a door, and the pot. TALIESIN: No vent?
MARISHA: Vents? Yeah. MATT: No vent above,
which is unfortunate. LAURA: Yeah, woof. MARISHA: I look
down the hole. TALIESIN: What do you see? MARISHA: What do I see? MATT: What do you
think you see? MARISHA: Shit. (laughter) (laughter) ASHLEY: A dagger
from Ren Faire. (laughter, groans) MARISHA: Deep cut! MATT: Never forget,
never forget. MARISHA: I think
I can get it. LAURA: Lost forever. MATT: Sorry, Laura.
LAURA: It's all good. LIAM: Throwing the sword back
to the Lady of the Lake. (laughter) MARISHA: Nothing, nothing. Just a shit hole.
MATT: Yes! MARISHA: All right.
SAM: Cool. MARISHA and TALIESIN:
Downstairs. MATT: Downstairs, this one is not as well clean
and well-kept. This is the
general public area. This one does have a vent. It does have a-- It's two different
slits in the wall that just open up
to the outside. They're about an inch wide. The paint here
is cracking a bit, but similar structure, similar
general interior of the two, of the second room
as the first. TALIESIN: Oh, that's
a little better. 13. MATT: 13, climbing the ranks. MARISHA: Oh, my
investigation's shit. TALIESIN: Okay. MATT: It seems to have
been recently repaired to a certain degree, but
beyond that, it is a bathroom. MARISHA: Recently repaired
in which ways? MATT: Meaning it looks
like you can see there's fresher sealant
on the bottom of where the seat
hits the ground. MARISHA: How fresh?
Would I know? MATT: Make an
intelligence check. MARISHA: Just straight
intelligence. MATT: Yeah. MARISHA: Ooh, I should've been
doing this the whole time. 20 total. TALIESIN: Whoa.
MATT: Wow. It's maybe a couple
of months old. Looking at around everything
else around here, has a layer of age to it and groadiness but the sealed
base around where it is, whatever substance was
used to seal the hole to whatever the seat is
there is a bit lighter than the rest and you can
see it's a bit fresher. MARISHA: I don't know. TALIESIN: Going to
tap the walls, see if anything sounds weird. MARISHA: Going to
check the vent. MATT: Nothing catches your
eye, nothing catches your ear. TALIESIN: I'm going to look in
the hole, it's my turn. MARISHA: Yeah.
SAM: Of course. MATT: You find what
you expect. ROBBIE: A tiny assassin.
MATT: No. (laughter) ROBBIE: (gasps) I knew it! MATT: This is the
worst Ghoulies remake! (laughter)
LAURA: Ashton, Laudna, out! [Inaudible]
MATT: Yeah. ASHLEY: Tiny assassin. MATT: I mean, yeah,
it is just a hole. Like most of
the restrooms here, they are just
holes that progress deep into the
rock and vanish. TALIESIN: Literally
shit out of luck. MATT: While you guys are doing
that, who's going to the box? SAM: I'm going to the box! You're coming?
ASHLEY: Yeah. MATT: You've step back up
to the box where you stayed. What are you looking for? ASHLEY: Okay, so, I'm going
to look in the curtains, I'm going to look
under the chairs, I'm going to look just
every possible place. SAM: Yeah, I'm going to look
for false panels in the wall or curtain poles that
open secret doors. Or even if you tilt a chair
back, it opens a secret door. MATT: All righty.
ASHLEY: Up above even. MATT: Totally. Make either a perception
or investigation check, your choice.
SAM: I'll go for perception. SAM: 23. (oohing) ASHLEY: Perception or what? LAURA: Investigation. ASHLEY: Oh, okay,
let's do this. 15. MATT: 15, okay, very good. You do not pick up
any sort of sliding doors or
interesting panels. It seems like it's a
fairly solidly built box. What you do pick up is where
you sit and face outward, along the railing,
it looks like there is scratches in the
wood, in the interior. But you can see one
of them sits between the set of four chairs that
are normally arranged here. They had to bring
more chairs up to get you guys situated for
this box for your group size. Normally, you can see
they've taken those away and it's just the four chairs
that sit in this box normally. You can see between
the two sets of two to each side, where the
scratches are, you get close and one of them
points outside. SAM: One of the
scratches points out? MATT: It reads "outside." SAM: Oh, it says
outside, the word. ROBBIE: Whoa. SAM: In Common? MATT: No, it'll be
in Marquesian. SAM: Marquesian. Outside.
ASHLEY: Wait, can either of us read that? SAM: I can read Marquesian.
MATT: He can. ASHLEY: Okay, great,
what does that say? SAM: It says, "outside." ASHLEY: Okay. (laughter) SAM: Wow, touch it, I guess? MATT: I need you to make a-- No, I'm kidding. (laughter) ASHLEY: I just trace it. MATT: Yeah, it's gently
carved into it and it's hard to make out unless you're really
looking to see what it means. You know what it means, but you don't actually
read the word, but it's just gently carved, but you can see where it is,
it's very good handwriting. It's not a hack job
like you see on a park bench or anything.
It's a quick carving. MARISHA: Booty call. SAM: Someone left a message for someone else
to receive, maybe? Okay, outside, so maybe-- ASHLEY: This could be
where Emir and Eden-- maybe one of them left
a message for the other. SAM: So they went outside. ASHLEY: So they went outside.
SAM: So from here, let's figure out how they
would have gotten outside maybe not through
the front door, maybe there's another way from
here to get to the alley. ASHLEY: Okay,
so if I sit here. SAM: Get into the headspace
of Eden Callswell. ASHLEY: I'm unhappy
in my marriage. SAM: She is an upper cruster,
she's unhappy in her marriage. She's been trying
to go on a diet and so it's making her
really cranky all the time. ASHLEY: It's not working
because as you get older, your metabolism slows. SAM: Yeah, she just has to
accept that, but she's not. She wants to
stay young longer and so she wants a
little spice in her life. ASHLEY: All right,
I'm watching the show. SAM: She sees the
note from Emir. ASHLEY: Someone's scribbled
a note on the railing. SAM: She was Marquesian,
she can read that it's Emir telling her where to go.
ASHLEY: It say's outside. Okay, if I look
to the outside, which way is the outside? MATT: Well, there is off
the balcony to the right, there's the entryway
into the main theater, where most people walk in. From where you are, there
is the spiral staircase that leads down. It does connect to the hallway
that heads towards the back into where the
backstage area was. ASHLEY: Back,
and to the left? MATT and MARISHA: Back,
and to the left. SAM: Let's go, let's go. ASHLEY: Let's go that way,
that feels like it's discreet. SAM: We're going to
retrace those steps. MATT: As you guys are
making your way there. ASHLEY: Come on, Emir,
let's go have an affair. (laughter) MATT: You are going where? LAURA: To the alley.
MATT: To the alley. All right, from which
direction are you coming in? LAURA: I was going back
through the door that we had gone
through before and I was going to try to
walk around the alley outside to see if I could find
any grates or entrances into the lower level
the sewers or anything. MATT: Okay, and you're
looking into the-- LIAM: You had described
ladders and ropes going up into rafters, so I'm going to get a little
bit of a running start and sort of start flea
jumping my way higher. MATT: Easy to do. Like in the time that
they've been doing their searching and stuff and you all have
looked though the box, you've begun heading
to the alley. Actually, we'll get you
in just a second. You begin to head up
into the rafters and begin your process
of searching around. What are you looking for? LIAM: Can you give me a
little bit of light up here? LAURA: Oh, sure. It's not going to
hang out very long if I'm not around it. LIAM: Yeah, I just
need a minute, I think. I'm going to look for-- Is there any kind of
platforms or catwalks like there would be
in some theaters? MATT: There is. There is
two different catwalks that go across
the open stage above. You can see a number of ropes
that are tied across them. You can see where
the trapeze swings are currently held off
to the side and latched to
the edge with hooks and all manner of various
slideable ropes and sandbags and the general
theater arrangement. LIAM: Okay, so
I'm just going to, I'll scan the catwalks
for anything odd. I don't think I'll find
anything, but I still will. But I'll also look
for any trap doors in the ceiling of the
theater that lead up and out. MATT: Good call,
go ahead and make a perception check
or investigation. LIAM: That is 17. MATT: 17. You glance about. You don't see anything that looks out of
the ordinary, necessarily, that would pertain
to the narrative that you're pursuing
currently in this. You do see there
is one wooden ladder that descends on the
far end of the catwalk that goes up to a hatch. LIAM: I'm definitely
going to. I'm good! And then I
jog over to it and start climbing. MATT: Okay, you start
climbing up. All right. It slams over with a
little bit of a (ping) sound, and you shake for a second, but you can look up and you can see the
stars of the sky above. LIAM: (noise of exertion) I'm up on the roof.
MATT: You are on the roof. LIAM: I'm just going to
look at the streets, and get the lay of
the land from up here, and watch for
Imogen to appear, because I know
where she's going. I'm just going to perch up
here and keep an eye. MATT: You got it.
All right, and you are-- LAURA: Heading out
to the alley. MATT: Okay, so go to the door
that exits into the alley, step out into the space. It's about 20 feet across
from side to side with a little divot
in the road where you're looking out,
it heads to the right, and then you can see
it curves out of sight in that direction,
and then to the left, a little bit closer
since you're not-- If you're looking
to the theater from the front door onward, you're a little bit
to the left-hand side from that perspective, and that curves maybe about
15 feet or so to your left around to the
alleyway that way. LAURA: Okay. I'm just going to-- It all seems very private. MATT: It seems fairly
private, I mean, it looks like there's
just a square alley. From what you
can see right now, you just have visual
on one portion of it but it curves off
and then flanks the two sides of the theater before connecting
with the open road. LAURA: Are there any areas
that have stacked crates leaning up against the
wall or any like that? MATT: It's a small end,
which way are you glancing? LAURA: I'll look to
the right first. MATT: Okay, so you
look to the right and walk down a little
bit and look over. Make a perception check. LAURA: 19.
MATT: 19. Glancing down that way
and taking a few steps in that direction, you can
see there are some small, long-rotted crates that
have probably just been left to fall apart, splintered
wood and bits of rusted iron. But other than that,
nothing that would be sizeably barricade
of any means. LAURA: Are there
any sewer grates on the ground or anything? MATT: The sewage system
here doesn't operate like some other
standard cities since it all runs like a-- LAURA: Directly
from the building? MATT: Yeah, into the spire
itself and not unlike a-- I hate describing it this way,
a terrifying gutter system, it all runs through the spire and then is left out
into the forest floor. LAURA: What about
if it rains? Where does the
drainage happen there? MATT: From what you
can tell, it drains down the center of the city or I'm sorry,
the center of the alley, and then drains out
into the main road and at the very
edge of the lips, you can see all the districts that are along
the outside of the Spire are at a very faint angle. There are areas of
the roads come to walls and there are
sections where, yeah. When it rains heavily in
this city, from a distance, there's just hundreds
of tiny waterfalls pouring down the
sides of each spire. LAURA: That's really
fucking cool. SAM: Mixed with shit. (laughter) MATT: Those are
interior, but yeah. LAURA: In that case, I will
check the other direction. and look for--
MATT: You glance over there and you can see immediately
as you come around the corner, the alley continues
to the street but there is a secondary
alley that offshoots and heads inward,
like a slightly smaller alley that goes about
60, 80 feet back and then comes to
a cul-de-sac end. LAURA: Ooh. I'm going to send
a message to Laudna. I found a dead end
here in this alleyway. Could be something? MARISHA: Sounds promising. LAURA: I'll light up my orbs
and walk down that direction. MATT: Okay. MARISHA: Ashton, let's get
out of the shitter, head to the alley. TALIESIN: Fuck yes. MATT: What are you doing? ROBBIE: Oh, I'm down in
the orchestra pit, creeping, sneaking,
looking for stuff. I've got my scimitar out and trying to see
if I see anything. MATT: Okay. Glancing around
in the pit here, you can see there
are a number of chairs that just pushed off
to the sides. It's not a
vast orchestra pit. It can comfortably
fit maybe six people, and can uncomfortably fit 10, depending on how much
they're being paid and how much they
need the money. But there is an initial
glance, no sort of trapdoor, hidden exit that
goes under the stage. You remember when you sat
down for the performance, the performers actually
entered from another space and then stepped into the pit
and then sat down there. So they didn't emerge from underneath the
stage or anything. You're glancing around,
getting a few-- If you want to make an investigation
or perception check to look for any
specific details. ROBBIE: Yeah, let's do that. Let's creep around. Are there still
instruments and stuff around, or is it pretty cleared out? MATT: No, the instruments were
taken by the musicians, yeah. ROBBIE: Man, poopoo. Eight.
MATT: Eight. You give it a
pretty thorough sweep, and you hear this heavy sound,
this (crashing) up above and you glance up and
you can see up in the rafters, just past where
the curtain is. You can just see
the shape of Orym stopping for a second before climbing up onto the
roof and vanishing from sight. ROBBIE: I'm going
to look around, pretty confident
I didn't see anything, and I'm going to hoist
myself up onto the stage and I think I'll make
my way up to Orym. MATT: ♪ Makin' your way up ♪ All right, you head over,
find the ladder quickly, and begin climbing up
into the rafter and following suit
from that point. All right, so you head down
the alleyway. With lights out? LAURA: Mm-hmm. MATT: You're walking, and
as you're approaching, you see this refuse
and piles of rubble and building materials that have just
been left there. Some look fresher
than others. The alley in front
of you is immaculate. Everything looks very
messy in this space here. Just initial glances,
as you begin to enter it, it looks very clean. LAURA: I'm going to stop where
I am and just open up my mind and see if I can
feel anybody around me, hear any thoughts close by. MATT: Okay. Are you using the
Open Mind ability, as opposed to the spell? LAURA: Yes, I am.
MATT: Okay. Let me see here,
this would be. MATT: Imogen's over there,
I can see her doing her thing. ROBBIE: Oh yeah, it's
so cool from up here. MATT: You do
sense a presence. A mind, though-- From where you stand, you're
not certain where it is, there's just something. You're not picking up
anything specific. It's like it's
just static, almost. You're not certain
how to even interpret it. LAURA: I've never sensed
anything like that before? MATT: No, you know. LAURA: I'm going to stop. I'm not going to go down
this way without Laudna. MATT: Okay. Laudna? Where are you and--? TALIESIN: We're heading
in that direction. MATT: Okay.
SAM: As are we. MATT: Right around this time, you both step out
into the alley. You can see now, the
faint pink glow to the left, where Imogen has stepped
off to the side alley and right about that time, Ashton and Laudna
catch up to you. MARISHA: Oh! Impeccably clean alley. LAURA: There's
something weird. TALIESIN: Who keeps
an alley this clean? MARISHA: Especially since
the janitor's been gone for weeks now. SAM: It's very romantic.
Maybe? ASHLEY: Yeah, maybe, maybe. SAM: I mean, what's Eden
thinking right now? ASHLEY: Oh, Emir, my husband
is just such a bore and I need some sex. SAM: It's all about
the sex with her? ASHLEY: I don't know. MARISHA: You should get into
acting, oh my goodness. ASHLEY: Oh, really?
MARISHA: It was so well done! I'm so convinced. ASHLEY: Well, thank you,
I've been really trying to get in the mindset. Okay. SAM: I mean, you are
a Caldwell, right? So you want-- ASHLEY: I am a Caldwell. Okay, let's look at
this clean alleyway. SAM: All right. MARISHA: Oh, what's going on,
Imogen? What did you find? LAURA: I don't know,
I mean, obviously seeing the same thing you guys are, but I can hear
something, it's just-- I don't know what it is.
It doesn't seem normal. SAM: You can hear something? LAURA: You know,
like, thoughts. Yeah, can't you do it, too? SAM: I can. Do you
need help doing it? LAURA: No, I mean, you can. See what you feel, maybe
you can make it out. SAM: All right, I will
cast Detect Thoughts. ASHLEY: So, we're in a-- It's like a dead end? LAURA: It's a dead ended
alley, like a cul-de-sac. SAM: I'm going to
cast Detect Thoughts and see if I can hear or sense
anything more than she can. MATT: Just some
odd static, not unlike you. You don't know if
it's from a creature. There's just a
presence that's odd. SAM: We've got to
find the source. TALIESIN: All right,
let's do this. ASHLEY: What do we see
in front of us? LAURA: Where's Orym,
where's Dorian? MATT: At which point,
you guys have met up now on the roof. LIAM: We're at the lip,
looking down, watching the performance
from above. ROBBIE: What do you think
they're talking about? LIAM: Definitely
cracking the case. ROBBIE: Oh, do you think
they've got it figured out? LIAM: They're probably close. ROBBIE: Yeah, probably. LAURA: I look up. LIAM: I'm going to give a
quick look in every direction for any creepy creepers
or strangers. MATT: Make a
perception check. LIAM: Before coming down. Dang, 16. MATT: 16. Nothing
catches your eye. LIAM: Okay, I mean, I could
probably hop my way down. Is it easy for you
to get us there? ROBBIE: I mean,
I suppose, yeah. Would you rather hop,
or we could-- Once a day, I can. LIAM: Oh, no, save it. ROBBIE: Okay, yeah, just
in case something happens, How high up are we? MATT: It's almost two and
a half stories up from the roof here for the full height
of the theater. It's a two-story building, but some of the
stories are extended just to house the interior
of the theater itself. So you're looking at about
25, 30 feet to the floor. ROBBIE: I think you
could make it, I would probably
twist an ankle. LIAM: I'll go with you.
We'll be down in a minute. Don't go anywhere. MATT: What you see in
this alley before you, it's about 70, 80 feet,
it just comes to an end. You can see there's
the stone building walls and there's
the cul-de-sac end where the drain
comes to an end with a little divot
in the alley. But it's clean, that's it. LAURA: There's nothing,
really? SAM: There might be
some secret hidies. LAURA: Yeah, let's look
around for secret hidies. Hollow areas in the walls or the ground.
SAM: False stones. ASHLEY: Touch the walls. MARISHA: I'm going to go
to the very end of it. MATT: You're going to go
to the very end? MARISHA: Yes.
MATT: Okay. You going to roll
an investigation check? LAURA: Is it like a
warmer-colder sort of thing? Does the static get louder
if I go to a certain area? MATT: Get to that
in just a second. MARISHA: Roll better
than I did. TALIESIN: I did,
I rolled a 16. MARISHA: I rolled a six. MATT: Okay. So you both head to the edge. The both of you
are inspecting the sides. SAM: I'm just stepping back and scanning the area
to see if I see anything with the wrong
color or shading. MATT: Okay.
TALIESIN: If there's something weird in the gutter.
MATT: Okay. As you all move forward, Imogen, you step in with
your mind still open, the static gets
a little louder as you begin to step
deeper in the alley, and flex your eyes for
a second and glance up as you see Ashton and
Imogen both inspecting the far back wall. As they're inspecting it, you see the striations of the
stone on the wall back split.
(gasping) Where an eye appears
in the space. Another section
opens up slightly where you can see jagged
points with tendrils. And that's where
we're go to break. (groaning) SAM: Eyes and tendrils!
Eyes and tendrils! LAURA: It's just
a fucking wall that's been
sucking people in. (laughter and groaning) LIAM: It's a mimic wall! MARISHA: It's the sequence in
the Death Bed that eats people. MATT: It is the death wall.
The wall that eats people. LAURA: That's awesome!
LIAM: Wow! MATT: So we'll come back and pick up there
in just a minute. We'll see you
in a few minutes. (groaning and laughter) Hey Critters! Laura Bailey here to guide you through what's new in the Critical Role shop. Glorious! Oooh! Look at this! Look
at the details! Oooh! Can you put donuts in this? Only one way to find out! These holidays you know,
they're just around the corner! You need this? You
probably need this. I mean The Traveler always says impulse purchases
are a good decision. The cuteness! It's overpowering. It's so cute. I can't handle it. And hey, if you want you can head on over
to the Critical Role shop right now. (whimsical music) (typewriter clicking) (whimsical music) (swelling piano music) We now go live to a special address
from the President. Hey dweebs. Now as your president, I've
been kinda killing it lately. I gave global warming
an atomic wedgie. I balanced the budget by
selling my Pog collection, and I saved the Queen of
England from that octopus! But my kick-assery
is far from done. According to this
chart that I made, an estimated 35% of you are
still a bunch of nasty goobers, but don't worry, I have a plan. Operation: Gag Me With A Spoon. It's easy sleazy. According to this
study that I wrote, if every citizen subscribed
to Critical Role on Twitch, we could reduce maximum goobage
by a metric buttload. Twitch is the only
place where you'll get a live and moderated chat
and when you subscribe to Critical Role, you
instantly get access to all their shows as soon
as the live broadcast ends. So while you're oogling
those Critical Role dorks with their sick goof-em-ups
and their nerdy voices, think of me, Gale, the current
president of whatever. Now I gotta go make a
fresh batch of spitballs, but I guess I have some time
for your boring questions. You. Reporter: Gale, is it
true that if you subscribe to Critical Role
through Prime Gaming, you have to resubscribe every month? Uh, yeah. I do it right after my monthly
prank call to Pee-an O'Brien. Next question. Reporter: Does Critical Role have exclusive emotes
for their subscribers? Uh, doy. Of course they do. I like the hello bees one,
'cause bees are cool. I replaced my whole security
detail with a bunch of bees that think I'm their queen. Last question. Reporter: Yeah, with
all due respect, is Operation: Gag Me With
a Spoon a real policy, or are you mad goofin'? Am I mad goofin'? What, do you see me
scarfing Milk Duds while doodling ding-dongs
in the SkyMall catalog? Listen, I know I'm new to this. And I admit that when
I made the wish to be the boss of everything,
I did not know the witch that works at
Woolworth's was listening. Well, Faustian bargain or
not, I am the president and I have an obligation
to lead this country. So to answer your question,
no, I am not mad goofin'. Security, take him out. (bees buzzing) (Gale laughing) Later, chudruckers! MATT: And welcome back. So. Jumping into this scenario. SAM: Yeah. MATT: Let me go ahead and
get the battle map ready. (cheering) SAM: ♪ It's been so long ♪ ♪ since we had ♪
a battle map ♪ ROBBIE: He announced it, so
I know it's going to be good. SAM: Quip, guys! ROBBIE: Oh my goodness gracious.
SAM: They sent stuff. This maybe is what
they want me to show. ASHLEY: The packaging is,
you know, great.
SAM: They got this! LAURA: That's cool! MATT: So we have-- SAM: Whoa, wait, oh,
there's the alley. LIAM: Got to use-- Yeah. MARISHA: It's a roper? MATT: It is. Laudna and Ashton
right there. ROBBIE: Oh no! LAURA: I can't see. SAM: Yeah, got to
look on the screen. MATT: Shift this a bit
out of the way so you can look on
the screen, if you want to. Does that help?
LAURA: Yeah. Yeah!
MATT: There you go. LIAM and LAURA: No. (laughs) LIAM: It's fine. We're good. LAURA: We can just--
We got it. It's fine. LIAM: Leave it for the
people to see. SAM: Don't destroy
your amazing creation. LAURA: Yeah, it's too pretty. ROBBIE: Yeah, yeah, yeah. LIAM: Great, perfect,
that's good. MATT: There you go. ASHLEY: Look over here. Yeah.
TALIESIN: So glad we painted-- SAM: Theater of the mind.
MATT: And then we have-- LAURA: Ooh! MATT: -- Fearne checking the
walls on this side. ASHLEY: Lickin' the walls,
as ush'. MATT: Laudna, you were
back here a bit. MARISHA: Yes,
I am back there. MATT: Sorry, Laudna, you're
there, Imogen's right there. Fresh Cut Grass. SAM: I said I had stepped back
to see colors and stuff, so I'm probably at the-- Yeah, right at the
threshold to the-- MATT: Threshold, and just joining at the
back of the threshold would be Orym.
SAM: Mm-hmm. MATT: And Dorian,
right there. So. Because this creature was
unseen in its direction and the attack was sudden,
it does get a surprise round. LIAM: Surprise, motherfucker.
MARISHA: Fuck. MATT: In which case, it is going to attack twice with its pseudopods. One against you. That is a natural one. ROBBIE: Whoa! MATT: You like,
it swings out toward-- TALIESIN: The fuck?! MATT: You glance up and just
now notice right above you the wall itself is
shifting and quivering and you can see
the mouth is opening. I got it right this time. MARISHA: Quiver and shit?
MATT: Yep. And that is going to be
an 18 against you, Laudna. MARISHA: Yep, yeah. Oh, wait, 19? MATT: Yeah. MARISHA: No.
MATT: Okay. MARISHA: Because
AC meets, right? MATT: Yeah.
MARISHA: No. I'll take it. MATT: Well, the
pseudopod whips out and slams into you
like a hammer, and you're like, bah! But you're adhered to it. LIAM: Oh, shit.
SAM: Sticky fingers. MATT: You take 11 points of piercing damage. MARISHA: Yikes. MATT: Sorry, sorry, no. This is the wrong one,
I'm sorry, that's my bad. You take 11 points
of bludgeoning damage. SAM: Ouch. MARISHA: Okay. LAURA: Completely different
for you, Laudna. MATT: You are grappled. MARISHA: Yeah. Yeah. MATT: As you are
currently held by it. MARISHA: Do you think
walls feel fear? Probably not. SAM: Well, they do get nails
nailed into their-- ASHLEY: They may be scared
of earthquakes and stuff. LAURA: Yeah, that's true. MARISHA: Afraid of
earthquakes, yeah. MATT: And it is
going to hit-- It missed you
with a pseudopod. It's going to try
and bite you. That is going to
be a 24 to hit. TALIESIN: Yeah, that hits. MATT: Yeah. You take-- Ooh. 14 points of
bludgeoning damage. TALIESIN: Fuck off. LAURA: 14? MATT: Plus (sharp inhale)
11 points of acid damage. LAURA: Whoa! ROBBIE: What is happening?! MATT: As the mouth
chomps into you and you feel your
shoulder and your neck-- TALIESIN: That's 25
points of damage. MATT: -- get
completely consumed. You try and pull yourself out,
and as you pull your arm out, you can feel the teeth
breaking away, and you watch as the teeth shatter
and then more form behind it from
where it was. As you pull away, you're
like, "That kind of hurt." Then the saliva
from the creature is now burning into your-- TALIESIN: Kind of hurt my ass,
that really hurt, so. MATT: Now I'd like everyone
to roll initiative. LAURA: (shouts) SAM: Are they within
30 feet of me? MATT: They are, but you
do not have a reaction because this was
a surprise round. SAM: Damn. MARISHA: We have
no reactions, that's what I
was about to ask. MATT: And when Laudna took
her bludgeoning damage, there was no acid
from the whippies? MATT: Correct. ROBBIE: Okay, just the mouth.
MATT: Just the mouth. TALIESIN: All right.
MATT: Now everyone, please roll initiative
for me, please. MARISHA: Come on! ROBBIE: Let's do the
big one this time. ROBBIE: Ah, doody poo-poos. ASHLEY: "Doody poo-poos." MATT: 25 to 20. TALIESIN: 23.
LIAM: 22. LAURA: 21.
ASHLEY: 20. MATT: What is--
LIAM: Bing, bing, bing. ASHLEY: Dink, dink, dink. TALIESIN: Ashton, then-- LAURA: Oh, the order
that we're in! MATT: That's awesome.
ASHLEY: That's pretty cool. ROBBIE: Oh, the wall? MATT: Fearne. TALIESIN: Wow, that
really hurt. (laughs) I think that, yeah,
that would've-- yeah. That was a lot of damage.
MATT: All righty. LAURA: Gotcha. MATT: 20 to 15, TALIESIN: Nobody? MATT: 15 to 10. MARISHA: Nine. SAM: Nine.
ROBBIE: 13. MATT: 13, okay. What's your dexterity,
by the way? ROBBIE: 16.
MATT: Okay, there we go. SAM: What's your dex? MARISHA: 14. SAM: Then you go.
MARISHA: Okay. SAM: So it's the
order over here. MATT: That's kind of trippy. LIAM: Does it? Wow. (like Owen Wilson) Wow. MATT: All right.
ALL: (like Owen Wilson) Wow. MATT: You now see the
semblance of the wall at the end of a hallway
is shifting away and bending, and there is actually
more alley behind it. This creature had positioned
itself near the edge and had prematurely become
the end of the alleyway. You see edges of
the wall are starting to curve away and
peel as it begins to-- LAURA: Oh no! MATT: -- slither, you see,
it's actually able to shift slowly
in your direction, but the top of the round goes
to Ashton, with Orym on deck. What are you doing? TALIESIN: I am raging.
MARISHA: Help. TALIESIN: That is not going to
be a very helpful rage. MATT: You're on
the gravity train? TALIESIN: A little decay, which is not
really useful here. MATT: Not in this
circumstance. TALIESIN: That's okay. And I am going to--
I assume that there's a tongue between, or a thing between
Laudna and the mouth that's just connecting
right now, like a-- MATT: Like a pseudopod
that's lashed onto her and pulls her close, but
she's now right next to it. Like, they're adjacent. TALIESIN: Oh, so-- Well, where am I
on the overview? I'm so sorry.
MATT: You are right there. TALIESIN: Yeah, okay.
So we've got-- MATT: You're about
10 feet from Laudna. TALIESIN: Okay. I am going to try and
go over and smash that tongue. I'm going to walk over
and give it a good whack and see what happens. MATT: Okay, so are you just
doing damage to the creature, or are you trying to
free her from grapple? TALIESIN: Trying to free her.
MATT: Gotcha. Okay, go ahead and make
an attack with disadvantage. TALIESIN: Okay. Let's see what happens. Nope. That was a natural one. MARISHA: Oh.
MATT: Yeah, that's a miss. TALIESIN: So I'm
going to back up. MATT: You actually and go
and swing and you hit it, and it gets stuck to it. And you're trying
to pull it away, and you have to put a foot
up to try and pry it away, and you pull it away,
but now your foot's stuck, and you look over at
Laudna, and eventually manage to tear your foot free,
but your turn is wasted. TALIESIN: I'm going to
back up a bit, then. MATT: Going to back up a bit?
TALIESIN: Yeah. MATT: How far back? TALIESIN: Like 10 feet,
I guess, in the corner. MATT: Okay. It's going
to take its reaction-- LIAM: Ugh. MATT: -- to hit you--
TALIESIN: Sure. MATT: -- with a pseudopod. That's going to be
a 12 to hit. TALIESIN: Nope. MATT: It whips out
towards you and you duck just out of the way
as it hits the wall, and you can see where
it hits, some of the stonework next to you cracks and
the stones that it impact pulled away and now
the part of its tendril's covered in broken
stone and brick. All right, is that your turn? TALIESIN: That's my turn.
MATT: All right, Orym, you're up,
with Imogen on deck. Orym, you are back here. LIAM: Having a little trouble
seeing the battlefield, but I think if I run on a--
MATT: I can pull this away. LIAM: -- on a diagonal.
That doesn't help. If I run on a diagonal
towards Fearne, can I get within
about 20 feet of it? MATT: Diagonal of Fearne? LIAM: If I can just
get to her left. To your right. MATT: 20, you can get there. LIAM: Is that within
20 feet of monster? MATT: That is within 20 feet. LIAM: Okay, so I run,
I grab a dagger out from the back
of my boot and run, get in front of Fearne.
Does it have eyes, or is it all mouth? MATT: It has one central
eye right now that you can see that's peering out somewhat,
and then it vanishes, but it's mostly this massive
mouth now that's just (growl). LIAM: So I shout: Hey! And I chuck the dagger
and aim for the eye, and I'm going to
make a goading attack. MATT: All righty. LIAM: That hits,
that's a 23 to hit. MATT: That definitely hits. LIAM: So damage first. It's just eight--
Oh, no, eight damage plus the superiority die. 10, and it has to
make a wisdom save. MATT: All right, so how
much damage was that? LIAM: Eight. 10, 10, 10.
MATT: 10 damage to it. And a wisdom save. That is a 12. LIAM: So it fails. Any attack on anybody except
for me is at disadvantage. MATT: You got it. Sounds good. Awesome. That finishes your turn, Orym?
LIAM: That's it. MATT: All right, that
brings us to Imogen, with Fearne on deck. LAURA: Can I build off of
what Orym just did? As I see him fling
the dagger at the eye, I'm going to, at the
same time, try to cast Blindness on the eye. MATT: Okay. Yeah, yeah. LIAM: Bad day, that wall. MATT: All right. That and it's a--
LAURA: 14 save. Con save. MATT: Con save? 14 exactly. (groaning) MATT: Sorry. Good call, though,
on that one. LIAM: Yeah. MATT: So you try
and you watch, as you're about to release
the spell towards an eye, and you watch as the eye,
the attack that Orym completes impacts it, and you see
the eye close up, the spell doesn't
impact, and a secondary eye opens up further up the wall and vanishes
again into the weird, shifting,
flesh-like stonework. Are you going to stay put,
or would you like to move? LAURA: I'm going to
back up a bit, yeah. MATT: How far back? LAURA: Just behind F.C.G.? MATT: You got it. All right. Finishing up. Fearne, you're
on deck, with Dor-- Oh, sorry. Fearne, you're up,
with Dorian on deck. ASHLEY: Okay. So I'm going to put my hand
up and shoot Scorching Rays. MATT: Okay. ASHLEY: At this thing,
at this wall. It's three shots.
MATT: Three attacks, yeah. LAURA: I'm going to use my-- ASHLEY: First one
does not hit. LAURA: My bonus action to
convert some sorcery points into a spell.
MATT: You got it. What'd you roll
for the first attack? ASHLEY: 10. MATT: 10 misses, unfortunately. ASHLEY: That would be 20. MATT: That does hit. Roll for a third one. ASHLEY: Natural one.
MATT: Oh! ASHLEY: So one hits. MATT: But when does hit,
so that's 2d6. You can go ahead
and roll for that. 2d6 fire damage against it. ASHLEY: Ooh! Okay. Is that plus anything? No? Eight points of damage. MATT: Eight points of
fire damage to it. So you lob one and
it just scatters off the side of the wall, second
one, you throw (whooshes) the mouth, (growling). Third one, you try and
throw, but as you release, you release it
too late and just hits the ground
in front of you. ASHLEY: (groans) (laughter) MATT: All right, as it hits,
Mister's on your shoulder and just goes (screeching). ASHLEY: I know!
MATT: (screeches) ASHLEY: I'll get you in the
game, just a second. MATT: All right, that
finishes your turn. You want to move or stay put? ASHLEY: Yeah, I'm going to
back up a little bit. MATT: How far are you
going to back up? ASHLEY: Just back up
around that corner. MATT: Around there?
ASHLEY: Yeah. MATT: You got it. Okay. That brings us
to Dorian's go. ROBBIE: Cool. I can't see
around the corner. How far is Laudna
from the creature? She's grappled, right? MATT: Laudna is right
up against it. ROBBIE: (groans) MARISHA: Help.
TALIESIN: Help. LIAM: Halp.
MARISHA: Help. Halp. ROBBIE: Man, that's tough. MATT: Right up on the-- Want to give you a-- I know this is a-- The camera placement I thought
it would be more helpful. LIAM: No, it's gorgeous.
Leave it. TALIESIN: No, we
actually love it. LIAM: Could we get overhead? TALIESIN: Hey!
ROBBIE: Hey, there we go. ALL: Enhance! (laughter) ROBBIE: Is there any point
that I could aim at around the creature that's
within a 10-foot sphere that wouldn't
also hit Laudna? MATT: Unfortunately, no. ROBBIE: No, the alley's
that tight? MATT: It's a pretty
tight alley, yeah. ROBBIE: Okay. Oh, man. MATT: I mean, you could hit
right next to it here in a 10-foot sphere
that explodes outward and maybe dodge,
but then you have to go in a far back corner
to do that. ROBBIE: Yeah. Okay. MATT: Which is doable. ROBBIE: Ooh, I'm going
to run right in. How far am I
from the creature? MATT: You are about
35 feet from it. ROBBIE: 35 feet. Oh no. (laughter) I can't do a lot! (laughter) All right. I will run over. I'll go to Fresh Cut Grass,
actually. SAM: Hi! Smiley day to you. ROBBIE: Hi,
smiley day to you, too. I've got a feeling we're going
to be doing a lot of healing and I'm going to give
them Bardic Inspiration. SAM: Who, to me?
ROBBIE: As a bonus action first to you. SAM: Oh!
ROBBIE: Yeah, yeah, yeah. SAM: Why, thank you! ROBBIE: And then
I am going to-- I'm going to run up
behind Orym. Is that who's-- It's so hard. MATT: Yep, Orym's right there. ROBBIE: Run up behind Orym and then I'll
hold my action, I think. MATT: What are you holding?
SAM: H-h-h-Orym. ROBBIE: I know. MARISHA: Whorym? (laughter) MATT: Slip of the tongue. Or is that Whorym's thing? (laughter) LIAM: Where's that gnome? ROBBIE: I guess an
attack, I guess. MATT: All right, so you're
holding an attack for when something
comes into reach? ROBBIE: Yes, I think so. Yeah, like a defensive
position and-- MATT and ROBBIE: Okay. MATT: You got it. All right, that
finishes your turn. It is now the
creature's turn. TALIESIN: Goddamn it. MATT: (slimey slithering) And it slithers upward
into the space holding Laudna there as
the wall moves forward. SAM: Travis is ruining the game.
MARISHA: I know. MATT: Oh no. Stop it, Travis. (laughter) Its pseudopods pull
back into its body. The mouth closed. You hear (gurgling). SAM: Uh-oh.
LAURA: Oh no. MATT: You watch near the
mouth begins to swell. MATT: (gurgling)
LAURA: (gasps) MATT: (hocks ball of spit) The mouth opens
and sets forward this large globule of
greenish clear liquid that explodes a little ways
in front of it just past you. I need Orym, Dorian,
and Ashton to make a dexterity saving throw. TALIESIN: I have advantage
on dexterity. LIAM: Let's go, Keyleth die. Nope.
ROBBIE: Aw, fucking poop. MARISHA: No, I've got
to be in it, right? Am I in it, or no? MATT: No, it is
right over there. SAM: This is a short radius. LAURA: Wow, it's like
an aimed globule. MARISHA: Okay. Bleh.
MATT: Okay. MARISHA: Cool.
TALIESIN: 17. MATT: 17. You take 14 points
of acid damage. TALIESIN: What the
living fuck?! Okay.
LIAM: Nine. MATT: You take 20-- sorry. 28 points of acid damage. TALIESIN: Oh my fucking god. ROBBIE: Six. MATT: Six, you take 28 points
of acid damage. ROBBIE: What the-- SAM: I'll take seven points
of Ashton's damage. MATT: Okay.
SAM: Right? MATT: Mm-hmm. SAM: I will absorb,
I will absorb, (screams) Seven points.
LAURA: Oh my gosh! TALIESIN: Gets anybody,
oh my god. Well, I mean, that might-- ROBBIE: Ay ay ay. TALIESIN: Okay. MATT: And keeps
shifting forward, its tendrils now
emerging from the front and its biting mouth.
(chomping) That finishes its turn.
LAURA: Does it have a mind? If I can do psychic
damage to it. TALIESIN: Fuck a duck.
MATT: Laudna, you're up, with Fresh Cut Grass on deck. MARISHA: I'm up. SAM: Who's got a better AC? MARISHA: Wow, all right. I don't quite know
what's going on. Fuh-huck me. I'll-- I'll-- Bonus action, Form of Dread. MATT: Okay. MARISHA: To primarily get the
temporary hit points here. Cool, cool, cool, cool, cool. Shit, shit roll. Okay. MATT: Form of Dread
kind of comes out. MARISHA: (groans) MATT: (laughs)
MARISHA: So trapped. MATT: Form of Discomfort. MARISHA: Form of Discomfort. MATT: (laughs)
TALIESIN: Holy shit, this thing has
done a lot of damage. LAURA: We haven't
done anything to it. TALIESIN: Nope!
LIAM: Yeah. Am I attracted to this? No. Am I? MARISHA: Don't know
what to do here. LAURA: Do I want
to fuck this wall? LIAM: No, do I? No. TALIESIN: That's, oh wow. MATT: What you got, Laudna? MARISHA: I will-- Am I near its mouth? MATT: Its various portions
of its form shift around. Right now, not necessarily,
but you can hope to. MARISHA: All right. I guess I'll just Eldritch
Blast it and see what happens. MATT: Okay, you have
disadvantage on the strikes because you are grappled. LAURA: Come on, Laudna! MARISHA: I rolled two on my
disadvantage die, so probably not. MATT: You go ahead and
release the blast, and as you do,
it's shifting forward, and tugs you with
its adhesive tendrils dragging you behind it,
and in doing so, the blast goes wide and
hits near a window up above, which the shutters
close at the impact. MARISHA: Right. All right. Help? MATT: Finishing
Laudna's turn, Fresh Cut Grass, you're up,
with Ashton on deck. SAM: To to swap out my hand
and attach my bolt thrower, is that an
action to do that? MATT: It would be an
action to do that, yeah. SAM: Okay.
MATT: It's not advanced. SAM: I will spend
my action to do that. (squeaks) MATT: Okay. SAM: (squeaks) (bolt loading) MATT: All righty. SAM: Ready to throw some
bolts next time. Then as a bonus action,
I know y'all are both low, but to prevent
any further damage, I think I'm going
to cast Shield of-- Not Shield of Faith, but
Shield of Help on Ashton, granting them
a plus two to AC. MATT: Okay. LAURA: That's good.
TALIESIN: Yeah, yeah. Yeah. MATT: All right. So plus two to AC,
and you are currently concentrating on that shield. SAM: And at the
end of the turn, I take seven
points of damage. MATT: Yes, you do. LIAM: Marisha. MATT: Okay. SAM: (pained shout) TALIESIN: Single digit
or double digit? Okay.
MARISHA: Double digit. LAURA: Did it go before
Dorian or after Dorian? SAM: After.
MATT: It went just after Dorian.
LAURA: Okay. MATT: All right. Do you want to stay put,
or do you want to move? SAM: Oh. Boy, I think
I'll tuck around. Well, ooh boy. I want to stay within
30 feet of everybody. So. Laudna's 30 feet from me now? MATT: Laudna is about
30 feet from you, yeah. SAM: And if I tucked
around that corner, would I still be
within 30 feet of folks? MATT: I mean, probably around
that corner just slightly, but you would not
have eyes on Laudna. SAM: I will half-cover. Can I half-cover around
the corner or not really? MATT: I think you
can do that. I think you could do that.
SAM: All right. MATT: So shift around
to that space there? SAM: Yeah. MATT: Okay. Got it. Finishing your go. Ashton, you're up.
Orym, you're on deck. TALIESIN: Oh, fuck. I'm going to run in and
try and get you loose again. MARISHA: Okay. TALIESIN: So I'm
taking another swing. I think I might make
it a reckless attack, so I don't have
disadvantage anymore. MATT: You can do that,
yeah, I'll allow it. MARISHA: Come on.
ROBBIE: Come on. TALIESIN: Because I don't
remember my numbers anymore. 17? MATT: 17 does hit. TALIESIN: Thank god. MATT: It is a wall. (laughter) TALIESIN: You say that. LAURA: Well, we haven't
hit it yet. TALIESIN: But I haven't
hit it yet. MATT: You guys are
rolling pretty shitty, I don't know what
to tell you. TALIESIN: I'm going to-- Fuck it, I'm just
going to pump a Chaos Burst into this
in a desperate attempt to get it to work. So let's do some psychic
damage and see how that goes. MATT: All righty
TALIESIN: So let's-- MATT: Since it did not move
into melee with you, you can still throw, if you don't want
to waste your action. Your call. ROBBIE: Would it help
the cause of-- TALIESIN: I don't know what
wouldn't, at this point. ROBBIE: Yeah, let's do it,
yeah. MATT: Okay, so we'll run his
attack and then we'll get you. TALIESIN: Fuck! That's 10 points
of bludgeoning damage. MATT: All righty. SAM: Tripled.
TALIESIN: I wish. Six points of psychic damage. MATT: Okay, 16 points
to it, you got it. TALIESIN: I still have a
little bit of movement, I think, or-- What would I have needed to-- MATT: You do have movement. TALIESIN: Can I
grab Laudna and start booking
the other direction? MATT: So as you go ahead and
slam your hammer down onto the pseudopod that's
currently holding her, you would have to move
around here to do so, since she is,
as you backed up, the creature moved
forward and is between, so you had to move around
15 feet to get to her, slam and destroy it,
and I'll say like with that much damage,
I would say it's just enough to
destroy the pseudopod, which means you are
not currently grappled. MARISHA: (gasps) MATT: It does take
lesser damage because you were focused
on setting her free than doing
maximum damage to it. TALIESIN: I rolled
terribly, anyway. MATT: You do have,
what's your speed? TALIESIN: 30. MATT: 30, you have 15 more
feet of movement, and it's I would say half
movement to drag her away, so you could move
her five feet at most. Your call. TALIESIN: I'll fucking
take it. MATT: All right. TALIESIN: Anything we
can goddamn do. MATT: You pull back
to there, and-- MARISHA: My hero. TALIESIN: Working on it. MATT: No longer
grappled, Laudna. You are now-- LIAM: It's the only way
I can tell what's going on. LAURA: Yeah, look it up.
LIAM: All right. SAM: Hey, in a way,
everybody, we all have metaphorical
walls that we put up. MATT: If you'd like me
to remove things now, we've had them there
visually, now, but-- LIAM: Nope!
MATT: Okay. TALIESIN: If it was possible
to shift her behind me, I would take that,
too, but-- MATT: Unfortunately, no. SAM: As a growth exercise!
MATT: Not enough movement for that.
TALIESIN: All right. MATT: Yeah, this was meant
to establish the visuals, but anything you want me
to remove away for it. LLIAM: You would have to take
like boom, boom, boom for-- MATT: Yeah, I can do that. LIAM: -- us to see
around the side. But it looks pretty.
TALIESIN: It looks so pretty. LIAM: For the audience
at home, it looks great. TALIESIN: This is fine,
this is fine. This is fine. This and the upstairs. MARISHA: We got it,
we got it, it's good. MATT: Okay, well,
that finishes Ashton's go, Orym, you're up,
with Imogen on deck. LIAM: Orym is totally burning--
SAM: Why is Matt so bad at-- LIAM: -- with
acid everywhere. MATT: It's a lot easier when we're
all at the same table and over it. LIAM: Plants his hand
on the wall and just goes (groaning),
and I'm going to use-- (laughter) He poops, he poops.
He nerve poops. MATT: The alley's
so clean, though! LIAM: Second Wind as
a bonus action. MATT: You got it.
LAURA: He toots. LIAM: 11. MATT: Good. TALIESIN: Oh, thank god. LIAM: Well, hmm. And I shout out:
Little help here! And I'm going to step directly
in front of this thing and just start
attacking it. So. MARISHA: All right. LIAM: That's a natural one,
which I will reroll. I miss, but I'm going to
action surge and go again. MATT: Okay. LIAM: That hits, that's
a 19 plus stuff. This is a goading attack. Again. So that is--
Sorry, everybody. Come on, six plus,
low roll, six plus, okay. 12 damage and it has to
make a wisdom save again. MATT: Nice, all right. 12 damage, wisdom save. 15? LIAM: I think
you just matched it. Yeah.
MATT: Then it succeeds. LIAM: Yeah, succeeds. MATT: Okay.
LIAM: And that's it. And I'm just standing
right in front of it. SAM: Oh god. MATT: As you smash it and
look up, shield in front, you just see the mass of
it shadowing you as it-- (growls) Begins progressively
shifting forward and threatening to push all
of you forward with it. All right.
LIAM: That's all right. MATT: Finishing Orym's go. Imogen, you're up,
with Fearne on deck. LAURA: I'm going to
look towards Laudna and see how fucked up she is and my eyes are just
going to flash white and I'm going to
flare up my hands and hit it with a Witch Bolt. MATT: Okay. Level one, level two?
LAURA: Level two. MATT: Level two, go ahead
and roll to attack. LIAM: Witch Bolt
will you use? LIAM: Cocked.
LAURA: Cocked. SAM: Ultra cocked.
LIAM: Super cocked. SAM: If you didn't have
14,000 dice on your tray. LAURA: Shut up, 19 plus six. MATT: That definitely hits. Go ahead and roll your 2d12. MARISHA: Yes. Yes. That's my best friend. LAURA: Woo, a 12,
what is this? ROBBIE: Whoa, hey. MATT: Nice, 18. 18 points to it. As it's shifting forward-- (blasting) (snarls) You see as
you're concentrating and the black energy and
purple sparks are (buzzing), that little cluster
where it's emanating is just focused and holding. You got it. SAM: Nice. MATT: All right. Staying put? LAURA: How far can
I get from it? You've got to
stay within 30 feet. So I'll stay within 30 feet. MATT: Okay. LAURA: Am I within 30 feet? MATT: You need to be a little
closer to get within 30 feet. LAURA: I would've
stepped up, then. There you go.
MATT: Put you there. LAURA: And I'll stay right there.
MATT: All right, you got it. SAM: Imogen, no! MATT: Finishing your go,
that brings us to Fearne, with Dorian on deck. ASHLEY: Okay. What size creature is this? MATT: This is a large. ASHLEY: Great. Okay. So-- I'm going to put my hand out
and I'm going to cast Telekinesis
with my Stonky's Ring. (laughter)
ROBBIE: Yeah! MARISHA: Yes, okay. ASHLEY: It's a strength-- SAM: But that's good. ROBBIE: The Stonk. ASHLEY: (mumbling) Make an
ability check-- The creature's
strength check. So it's my-- SAM: Uh-oh. ♪ Broken Matt ♪ ASHLEY: ♪ I've broken my DM ♪ MATT: You can target only
objects that aren't being worn or carried. You cannot target a creature. ASHLEY: Says creature,
you can try to move a huge or smaller creature.
SAM: But isn't he a wall? ASHLEY: "Make an ability check "with your
spellcasting ability "contested by
the creature's--" MATT: That is the
spell Telekinesis, correct? But the item,
Stonky's Ring, says "You can cast the spell
Telekinesis at will, "but you can target
only objects "that aren't being worn."
(groaning) ASHLEY: -- we had in ExU. That's right. Okay, an addendum,
an addendum. Okay, okay,
okay, okay, okay. MATT: That is the balance,
otherwise that would be a 5th-level spell at-will,
that would be super powerful. It's all good, it's all good. ASHLEY: So what I'm
going to do, then. MARISHA: Curse you, Stonky. (chuckling) MATT: Whoever you are.
ROBBIE: We trusted you. We trusted you, Stonky! (laughter) ASHLEY: Okay, this
is a little wild. MATT: I like wild,
I like wild. ASHLEY: Let me just
double-check on this. LAURA: Stonky bells. MARISHA: "Stonky bells." SAM: Stonky [Inaudible].
MARISHA: Stonky bells. ASHLEY: Okay. Let me just figure
something out real quick. SAM: She's improvising, guys. ASHLEY: Improvising,
improvising. Okay. SAM: Give her some space.
MARISHA: Your hair looks really cute.
SAM: Back off, Laura. ASHLEY: Oh, thank you.
SAM: Give her some space. ASHLEY: All right.
LAURA: Sorry. ASHLEY: I'm going to
peek under my cape. Hey, Mister. MATT: (monkey chittering) ASHLEY: Are you
ready to hop in? MATT: (screeches) ASHLEY: Get in there. Okay. As an action-- MATT: You can see the flame
in the back of the chest, burning and ready to go. ASHLEY: Oh, he's
getting ready! Okay. MARISHA: Yeah. ASHLEY: So, nope,
that's not Wild Shape, that would be
Summon Wildfire Spirit. MATT: Yes, indeed. ASHLEY: So sorry, I-- Okay. LAURA: It's okay,
you had a plan-- ASHLEY: I had a plan,
and it didn't work. MATT: That's okay.
ASHLEY: I'm improvising here. All right, so. I'm going to have him
throw a Flame Seed. MATT: All right,
so as an action, you-- ASHLEY: Summon him.
MATT: Correct. ASHLEY: Is that
just the action? "You can spend one use of
your Wild Shape feature "to summon your
Wildfire Spirit--" (mumbling) Sorry.
MATT: That's okay. SAM: No, it helps it
be read out loud, but in a mumbly way that
no one can understand. (laughter) ROBBIE: It adds to the drama. MATT: Yep. LAURA: What is she saying?
ASHLEY: (mumbling) ROBBIE: It could be great! ASHLEY: Okay, so-- LAURA: What's great is when
you're reading like that, you're not actually
reading, you're just going, "Hum." LIAM: I swear I'm
doing something. ASHLEY: No, that's what
was happening. I was doing that
and I'm like, "I'm not taking in any
information right now. "What am I doing?" Okay.
MATT: Where would you like to-- ASHLEY: All right. So I would like him
to get, you know, just a little bit
in front of me. MATT: Up there?
ASHLEY: Yep. And he's just going
to take his Flame Seed. MATT: Mm-hmm. ASHLEY: He's going to chuck it
into the mouth, the eyeball of the fucking wall.
MATT: Is it a bonus action for you to tell him
to throw Flame Seed? LAURA: I don't know! MARISHA: She just wants to
throw a pile of shit, man! ASHLEY: I might only be
able to command-- Okay. "In combat,
Wildfire Spirit "shares your
initiative count." Great. "But it takes its turn
immediately after yours." Okay, it doesn't matter. "The only action it takes on
its turn is the dodge action, "unless you take a bonus
action on your turn "to command it to--" LAURA: There, so
you can do it! ASHLEY: Okay!
Great, great, great! MATT: Yeah, so
action to create it, and then bonus action
to give it. ASHLEY: He's going to
throw a Flame Seed! MATT: All right, so
you watch as Mister leaps off of her shoulder. As it does,--
LAURA: Good job, Mister! MATT: -- you watch
this tiny monkey-- LAURA: How do you want to do this?
MATT: -- that at this point, aside from those who
traveled here with Fearne, has been just this
little furry monkey that stays hidden in her
hair and underneath the cloak and occasionally
emerges and screams. Now, you watch as it
leaps off of the shoulders, suddenly it bursts
into flames around it, and is now this elemental
burning monkey on the ground that (screeches), reaches back--
ASHLEY: Big boy! MATT: -- grabs a chunk of... monkey... flame--
LAURA: Oh! MATT: and (screeches)--
ASHLEY: Flame seed! MATT: -- (whooshes) throws it over at this giant,
mouth-covered wall. Go ahead and roll
an attack for him. ASHLEY: Okay.
SAM: That's unsanitary. LIAM: Flamin' dook.
MARISHA: Just going to throw shit at the wall. LIAM, SAM, and MARISHA:
See what sticks. MATT: Oh my god, yes, that's
exactly what she's doing. ROBBIE: Come on, Mister. ASHLEY: Oh, lame! That's, uh, eight. MATT: Eight misses.
LAURA: (pained) Oh! MARISHA: Why can't we
hit this wall? TALIESIN: This is
going very poorly. MARISHA: What is this?! ASHLEY: This is a journey. ROBBIE: What's more
stationary than a wall? MATT: A door. ROBBIE: Oh yeah. The secret enemies. TALIESIN: The next enemy
is the ground. We're just not going
to be able to hit it. MATT: It does manage
to hit the wall, but this one,
unfortunately, was not charged with the elemental fire and is literally just
a smear of dookie. LAURA: Aw, just dookie dukes. ASHLEY: Okay, I give him a
little scritch on his head. It's okay. It's okay.
You'll get it next time. MATT: (monkey chittering)
ASHLEY: We'll kill something later. LIAM: He diarrheas
in his hand. ASHLEY: As a bonus action,
can I bring to life my staff? MATT: You used your bonus
action to let him strike. ASHLEY: That's what
I just did. Never mind, I'll stay. MATT: Are you going
to stay there? ASHLEY: Yes.
MATT: Okay. You got it. Finishing your turn, Fearne. Dorian, you are up. ROBBIE: Oh my god! ASHLEY: That was
something else! MATT: You didn't throw
your axe last time, if you wanted to,
so go ahead and throw it now if you want
to before your turn. ROBBIE: Yeah, yeah.
I think after-- I see Mister fail,
and I'm like: I'll try to throw
something. Sure! It's okay! It's 18! MATT: 18 hits.
Go ahead and roll damage. ROBBIE: Sweet!
LAURA: Hit that wall! ROBBIE: 2d-- 1d6 plus three,
let's go faster! ♪ Not great, but okay ♪ It's a five. MATT: Five damage?
ROBBIE: Yes. MATT: You got it. MARISHA: Well, it's more than most of us have done.
MATT: The axe (whooshes) (impact) It's stuck
in the wall now. ROBBIE: Okay, I'm feeling
all right about myself. ♪ All I want to do ♪
is go help Orym ♪ ♪ But I can't ♪
because I'm fucked! ♪ I am going to... I'm going to run around-- Oh, that's so cowardly. I'm going to run around
the corner over by Fearne and I'm going to-- Oh fuck, this sucks. It sucks so bad. LIAM: Why is D&D
so real, right? ROBBIE: It sucks! I'm going to cast... I'm so hurt,
I'm going to cast level two Cure Wounds
on myself. SAM: On yourself!
ASHLEY: Do it. MATT: Do it. Do it, man. LAURA: Don't die, Dorian! ROBBIE: I'm so hurt. SAM: Selfish! ROBBIE: It's eight
plus three. 11. MARISHA: That's good!
MATT: Heal yourself for 11. MARISHA: That's not bad!
MATT: Little bit of respite there. Not a problem. ROBBIE: That'll end my turn. MATT: All right, it is
now the wall's turn. TALIESIN: Fuck me.
MATT: Let's first see-- It does get its spit back. (groaning)
LIAM: Oh boy. SAM: That's not
good for anyone. LIAM: Oh boy, oh boy. LAURA: Uh-oh,
who's over there? LIAM: I'm directly
in front of it. LAURA: No! MATT: It's goes... LAURA: I wonder how far
it can shoot. MATT: It's right there
and it goes-- (groans) (slimy explosion) Onto the ground
right in front of it. LAURA: Oh no!
MATT: Splatters out. MATT: I need Laudna,
Ashton, and Orym to go ahead and roll
a dexterity saving throw. MARISHA: Dex saves?
MATT: Yep. MARISHA: Yeah, I'mma die. LIAM: Aren't you dead? MARISHA: Well...
ASHLEY: Where are you? TALIESIN: That was a lot of
dice I just heard roll. ASHLEY: Yeah, yeah, yeah. SAM: I agree. TALIESIN: We are not
doing well. LAURA: Save some Cure Wounds. SAM: 16, how many points
do you guys have? LAURA: You've got bonus-- MARISHA: I do have
10 hit points. TALIESIN: 20. MATT: 20? So you take 11 points
of acid damage. TALIESIN: Okay!
LIAM: Also 20. MATT: Also 20.
11 points of acid damage. MARISHA: 12.
MATT: 12? You take 23 points
of acid damage. SAM: Fuck. LAURA: Are you done? TALIESIN: Are alive?
LIAM: Just burn the dead girl. SAM: I would take
half of that, but I'm not
allowed to, right, Matt? Only allowed to take up to... MATT: Only attacks, right? SAM: No, no, no. You said it was limited
to a certain number value. MATT: Well, no, you can
prevent any number value, but you only get
temporary hit points equal to your level plus
your wisdom modifier. SAM: Oh, is that right? MATT: Yeah. That's how
I have it written now. MARISHA: Can you do that?
Are you good, though? SAM: I'll take half
of that shot. MARISHA: Okay. All right. SAM: Right? Is that how it works?
MATT: Yep. SAM: So I will take
the hit points, but I can't dish out
that many hit points? MATT: Well, she
takes half damage. Then you up to, and it
should say in the ability, up to I think it's
your cleric level plus your wisdom modifier. SAM: Which is seven. MATT: So you get seven
temporary hit points. SAM: So I only take
seven of her hit points, or I take 11 of
her hit points? MATT: She takes half damage
from the strike. SAM: Okay.
MARISHA: So I-- Okay. MATT: So you take half
damage from that. MARISHA: So I get
11 hit points back. MATT: Correct. SAM: And I take seven
temporary hit points. MATT: You take seven
temporary hit points. You cannot get
higher than seven. SAM: Okay.
MARISHA: Thank you. Kept me from
rolling death saves. LAURA: So you get hit points? SAM: I am currently possibly
suffering the effects. TALIESIN: We'll find out.
SAM: I've absorbed some damage. TALIESIN: But we'll see what happens.
MATT: 23 to 11. MARISHA: Half damage, essentially? MATT: Correct. Yeah. MARISHA: Let me just make
sure this is right. Hang on. Hang on. Let me reset my shit.
MATT: It went from 23 damage-- MARISHA: I know, I know, but I had temporary hit
points and it's weird. So I'm going to
take 11 damage. Right. Okay. So I have 10 hit points. MATT: Okay.
MARISHA: All right. I have 10 hit points! SAM: Thank you! ROBBIE: What does that mean? MATT: You have seven
temporary hit points that are just
festering around you, waiting to either
protect you or harm you. All right. That is your reaction. With that, the creature's
going to go ahead-- Can't really push forward
with you in the way. I mean, it can. I'll say for the size
against your size being a small creature, go ahead and make a
strength saving throw for me. LIAM: That'll go well. That's a two plus two. So that's a four. MATT: As it begins
to push forward, you try and get your
shield in the way and hit it and
hold your ground, and you feel your feet
just sliding against it. So it's going to push
you forward as it goes. TALIESIN: Are we all on
top of it again, or--? LAURA: Or is it leaving
you guys behind? MATT: It leaves Laudna's
melee space, but it's still within yours. You're not currently
attached to it because it has not struck you
with any of its pseudopods, it's just used the last couple
rounds to blast the ground with its acidic spittle. But that finishes its turn. You all begin to
see the tendrils. You see Orym being pushed
back, shield in front, partially adhered
to the front of it. There's a little part
of you that worries you're not going to able
to pull yourself free of it now that you've met it, but you haven't
reached that point yet. Finishing its turn,
it's now Laudna's go with Fresh Cut Grass on deck. MARISHA: All right.
It's left my melee range, so can I move back? MATT: You can. MARISHA: I'm going to get back
to the back of the alley. Now fully embracing
my Form of Dread. MATT: You now realize
that its pseudopods have a reach of 15 feet. MARISHA: So what do you mean? MATT: Meaning, if you want to
completely leave that reach, it will get one attack
of opportunity on you with its pseudopod. Up to you,
if you want to risk it. MARISHA: No. MATT: No?
MARISHA: No. LIAM: No.
MARISHA: No. LAURA: Well, those
things hit really hard. MARISHA: I mean, I want to
move back away from it. I want to move back,
but I don't want to leave its melee range.
MATT: That's about it. You can move five feet, then stay within the
reach of its pseudopod, otherwise it'll still
strike you on the way out. MARISHA: Fuck, fuck! Fuck!
ROBBIE: Do it, do it! MARISHA: I don't want to die
or get grappled! All right, I'm going
to stay here. Hex! MATT: Hex it, you got it. Without issue.
MARISHA: My bonus action, and then Eldritch Blast. I'm just going to take
the shadows from around me and gather them up, and the energy,
I'm going to blast it down on top of its head. MATT: Okay. MARISHA: Fuck me sideways.
Why? Why? 13. LIAM: That's what
it's trying to do. 13? MATT: 13? 13 just misses. (groaning) I'm sorry. TALIESIN: This is
going so poorly. MARISHA: It's not, right?
Should I get rid of it? LAURA: Do you keep
using that one? ROBBIE: It's that same one.
MARISHA: I do keep using this one because it's pretty. LAURA: It is really pretty. MATT: It is very pretty.
ROBBIE: Pretty fucking mean. MARISHA: Pretty
fucking shitty! (laughter) MATT: You move around,
spin, Hex it, and then as you
throw the Eldritch Blast, the creature seems to shift with part of its
physical movement forward. As it does,
the blast just misses it and just arcs off
into the sky. MARISHA: It's a wall!
How is it that dextrous?! All right.
That's it, I'm done. MATT: Okay. Finishes your go. All right, that brings
us to Fresh Cut Grass, with Ashton on deck. SAM: What I'm saying is we
all carry emotional walls, and by breaking them down we can become more
spiritually whole. LIAM: I'm melting! SAM: Sorry! All right, I'll lean out
and I will fire... I will throw a bolt
from my bolt-thrower. ROBBIE: Yes!
MATT: Okay. SAM: And try to strike
it with said bolt. LIAM: Crossbow bolt. SAM: 18 plus two to hit,
that's a 20 to hit. MATT: That hits.
SAM: Awesome! That's a 1d8, which is five. Plus, I'll pump in the
seven temporary hit points! LAURA: Nice!
ROBBIE: Yes! MATT: So 12 points of-- SAM: I don't know how
to do a southern accent. LAURA: (southern accent)
Points. MARISHA: You don't lose
vowels; you extend them! SAM: Hit pits. MARISHA: No! MATT: There's a burst
from the impact of the harpoon-like
grapple point as it hits and you see the
holding of some sort of strange magical energy
(explosion) at the impact as you release the temporary hit
points into it. It is a large creature. If you wanted to, you can
pull yourself to it. If you wanted to. SAM: I don't know about that. Oh, no, this is
the bolt-thrower. This is not the-- I have a lot of hands. MATT: A bolt-thrower.
Gotcha, gotcha. So yeah, so you
just go ahead. This is just a bolt. SAM: Yes.
MATT: You hit it with that. You got it. SAM: Then with
my bonus action, since that was just
an action-action, I can cast a spell. Looking over my friends over
here, who is dying more? TALIESIN: I mean,
actually technically me. Actually technically me. LIAM: We're two away. TALIESIN: I'm in
single digits. SAM: You're both
in single digits? TALIESIN: Barely.
Almost, just barely in double, and I'm in single.
SAM: Boy, oh boy. I will throw a
Healing Word at Ashton. Yeah. Let's see. It's a d4 plus three. Three plus three, six. TALIESIN: I'll take it! ROBBIE: Sheesh. MATT: All right.
Heal up six that way. Are you staying put? SAM: Oh, the wall's
getting close, but I got to stay close
to all my friends. I'll stay put and
rock right back around the corner again. MATT: Okay. So you shift back
over to this spot. You got it. All right.
SAM: Let's all just think of this as a metaphorical
teaching healing moment for all of us.
TALIESIN: We need all of it. MATT: All right,
Ashton, you're up. Orym, you're on deck. TALIESIN: I am-- This is going to
take another-- How far away am
I from this thing? MATT: You're within
five feet. You're off to the side of it.
It started to move past you, but it hasn't moved entirely
out of your melee range. TALIESIN: Okay, I'm going to
take a fucking swing at it. See what the fuck happens. SAM: Take a fucking swing. TALIESIN: Maybe I'll
actually roll decently. Ey, 18! MATT: 18, there you go.
That hits. TALIESIN: And because
everything sucks, I'm going to throw
a Chaos Burst before I go unconscious. MATT: You got it. TALIESIN: All right.
That's cool. MARISHA: Don't die.
MATT: What type of damage? TALIESIN: You know,
I'm trying. Fire.
MATT: Fire? Good job. TALIESIN: So let's just do-- Let's do--
MATT: Can't always roll max damage like you did the first four
episodes of this campaign. TALIESIN: Let's do nine
points of bludgeoning. MATT: Nine points
bludgeoning. TALIESIN: Which is great.
MARISHA: He was so upset. TALIESIN: And... four points of fire damage. MATT: 13 points of
damage, all righty. You slam into it with
the hammer from behind. You hit, but it's
a glancing blow off of what is mostly a wall, and then the flames burn
and streak across, but you hold the hammer back. Travis, stop it.
LAURA: Travis is such a troll. MATT: Travis, stop it!
MARISHA: Aww. SAM: Travis is the worst
person in the world. ROBBIE: Travis is
the other wall! (laughter) MATT: All right. TALIESIN: I guess I'm-- MARISHA: We know
we look distressed. TALIESIN: -- going to back up
another five feet. I'm going to try
and be another-- I'm going to try and get
some distance from everybody so that there are-- MATT: Five feet puts you
right in front of Laudna. TALIESIN: Right in front of Laudna?
MATT: Yeah. SAM: Can we have a
second Twitch stream that's just Travis
shitting on the episodes? (laughter) LIAM: Travis commentary?
SAM: Yeah. (deep voice) "Look at these fucking--"
LIAM: (deep voice) "Look at these assholes." TALIESIN: Yeah, sure. Yeah, I'll be right
in front of Laudna. MATT: Okay, you got it.
That finishes your go. Orym, you're up.
Imogen, you're on deck. LIAM: I assume I'm affixed
with the shield. Is that accurate? MATT: I will allow you a
strength saving throw right now. LIAM: Nah. Let's say
it's affixed. I'm going to use
a superiority die to feint to the side and make it look
like I'm running, but instead, I'm going to grip
the shield and swing around and try to stab. Swing in an arc and try
to stab into its mouth, so that's at advantage
because it was a feint. MATT: Hell yeah. LIAM: Aw! LAURA: So close?
LIAM: It's two fives! I rolled two fives!
LAURA: Oh. LIAM: That's a-- That's a... 12. That's not going to hit.
MATT: 12 misses. You pull back on the shield and you go to swing
towards the mouth, and as you do, it closes. The blade hits when
the teeth come down and actually catches
the blade halfway through and momentum stops.
You try and pull away and your blade's
now affixed to it. You have your shield stuck
and your blade stuck. TALIESIN: For fuck's sakes.
LIAM: My feet are pressed on it
and they feel stuck? (pants) I'm going to die? I'm going to die.
Yeah, I'm going to die. TALIESIN: I've been accidentally
doing my math wrong and I should have
four extra damage at this point
against this thing, because I forgot my
plus two rage damage. MATT: You got it.
TALIESIN: I believe I've hit it twice. MATT: You have.
TALIESIN: So that's four fucking points. Remember, learning! Learning!
MATT: There you go. All right, that finishes
your go, Orym? LIAM: I'm like a fly on fly paper.
MATT: Yeah, you are. TALIESIN: Four more points.
MATT: Imogen, you're up. Fearne, you're on deck. LAURA: This is never
going to work, but it's getting
closer to me, so I'm going to try
to use my bonus action and shove it back
telepathically while I burst some more
lightning flare into it. MATT: Does it affect
large creatures? LAURA: It's all creatures. MATT: Okay. It's a strength save, you say?
LAURA: One creature I see within 30 feet of me,
strength saving. MATT: 21. MARISHA: Oh, oh,
wait, wait, wait! Because Hex-- MATT: Does affect ability
checks, not saving throws. MARISHA: Never mind.
MATT: But good looking out. Good looking out.
MARISHA: But it's strength. It's going to be strength.
MATT: Okay, got it. So strength ability checks.
MARISHA: Yeah, yeah, yeah. MATT: Which means any
sort of contested rolls to try and break free
from the adhering is now a disadvantage
on its end, so it still helps,
just not in this instance. But it still helps. MARISHA: I'm here!
MATT: Good looking out. LAURA: Is it within
15 feet of me? Does it seem within-- MATT: He is within 10 feet
of you, actually. LAURA: (nervous chuckle)
Okay. MATT: You're within the
reach of its tendrils. It's coming towards you. LAURA: I'm going to burst
some lightning into it. MATT: Okay, it just
hits automatically. So go ahead and roll 1d12. LAURA: Just one? MATT: It only does the level
two at the initial impact-- LAURA: You've told me
that so many times. MATT: It's all good. LIAM: Orym just turns. Wait, what? LAURA: Why couldn't I have used
one of those rolls from before? But I rolled again
and it was a one. MATT: A one.
Takes one point of damage. LAURA: I'm scared
right now, y'all. I'm scared!
TALIESIN: I'm so terrified. This is going so poorly.
LAURA: It's real close, and I feel like being
closer to the mouth is scarier than not. So even though
it could hit me, I'm going to try to back up
as much as I possibly can. LIAM: You could run
around to the outside. MATT: You try to move back. It's going to go ahead and-- LAURA: I'm going to try to
stay within 30 feet of it, so I don't break the-- MATT: 30, that would be it, but it's going to go ahead
and try and use its reaction with the pseudopod. That is going to be
a 16 to hit? LAURA: It hits.
MATT: All right. You take... Ooh, okay. 14 points of
bludgeoning damage. You do not get that far, because as soon as you
try and move beyond it, the tendril hits you
and you are grappled. LIAM: Get over here. MARISHA and LAURA: No! ROBBIE: It's getting
everybody sticky! LAURA: I'm about to die.
Y'all, I'm about to die. ROBBIE: This is bad. LIAM: All three of us
are about to die. MATT: All right, that
finishes your turn. Fearne, you're up,
with Dorian on deck. TALIESIN: If you got
big shit, use it now. LAURA: Use all the
shit you have. MARISHA: I'm trying,
but I keep failing! LIAM: Hey, Fearne! ASHLEY: Okie dokie.
SAM: I'm a healer! MATT: "I'm a healer."
(laughs) TALIESIN: Well, we're
going to need-- MATT: (like Ralph Wiggum) I'm in danger!
TALIESIN: We're going to need a lot. Every time somebody
goes unconscious, you're going to need
to pick them back up. ASHLEY: What we're going
to do here is... TALIESIN: Clearly, they're
going to get their acid fire back.
MATT: You have a flaming monkey. ASHLEY: Okay. This is an idea, and I just need you
to tell me yay or nay. MATT: Of course. Yeah, yeah. What you got?
ASHLEY: So with the Wildfire Spirit, I can sometimes do
Fiery Teleportation and teleport in 15 feet
to an unoccupied space with my boy, Mister. MATT: Any creature within
five feet of it, which can include-- ASHLEY: Which would
include Dorian and-- MATT: Orym, if you wanted to.
ASHLEY: Orym will take damage. Okay, let's scratch that. I have another idea. MATT: Okay.
ASHLEY: Okay. I'm going to-- Oh, I don't want anybody
else to take damage here. Is there a way I can
sort of get to the left of Orym? Your right?
MATT: Right here, you mean? ASHLEY: Yeah.
MATT: Yeah, you can move over to there. ASHLEY: I'm going to do that. Then I'm going to
clap my hands together and cast Thunderwave. Try to do it that way so
it tries not to hit Orym. MATT: No, actually, there's
just enough space here to not hit Orym or Ashton. There is a 15-foot cube
right there. ASHLEY: Okay.
That was the plan. Okay, great. MATT: Constitution saving
throw on its point, right? If I recall?
SAM: Sounds right. ASHLEY: Yes, constitution
saving throw. MATT: That's a 13. What's your spell DC?
MARISHA: Come on, come on. ASHLEY: My spell DC is 15! MATT: 15! Okay, yeah!
(cheering) MATT: So it fails.
ASHLEY: Oh boy, oh boy! MATT: So go ahead and roll
damage on that one. ASHLEY: Okay, okay, okay.
MATT: You casting at level one or level two? ASHLEY: Right, right, right? LAURA: 15.
ASHLEY: Okay, okay. MATT: What level were
you casting it at? ASHLEY: Two!
MATT: All right. Go for it. Go ahead and roll
damage for 2nd-level. ASHLEY: I don't got any 8s.
Okay, all right. LAURA: Okay. SAM: I see you. ASHLEY: Eight. (counting) MATT: So that's 3d8 damage. ASHLEY: Okay. That would be
15 points of damage. MATT: 15 points of
damage, nice. ASHLEY: And then, now Mister gets to sh--
SAM: It can move them back. ASHLEY: It moves them
back 10 feet. MATT: It moves it
back 10 feet? Yeah. SAM: Does it pull
our friends with it? LIAM: I mean, I'm on it. MATT: Orym does get
pulled with it. LAURA: And what about
me and the-- Am I grappled, too?
MATT: Yep. So it drags them back,
but pulls them with it. ASHLEY: Okay.
Now Mister gets a turn. He's going to shit
in his hand again and throw that Flaming Seed! MATT: Go ahead
and roll an attack. ASHLEY: Okay. 12. MATT: 12 does not hit.
ASHLEY: Damn it! TALIESIN: Oh my god. ASHLEY: I knew I shouldn't
have used this one! MATT: There's a lot of rough
rolls this battle, guys. I'm sorry.
MARISHA: Really is! ROBBIE: Man. MATT: It throws another one. This one
actually goes wide and splatters on the wall
wall behind and it's just this flaming turd that's
on the actual wall. Mister's just like
(angry screeching). LAURA: I'm going to die.
MATT: All right. LAURA: Are you going to die,
or am I going to die first, or are we both going to die? LIAM: Let's go down together.
LAURA: Okay. MATT: Is that your
turn, Fearne? ASHLEY: I mean, oh. MARISHA: ♪ We all go
down together ♪ ASHLEY: Yes. MATT: Okay. Finishing Fearne's go,
Dorian, you're up. ROBBIE: All right. I'm going to use my
movement to break backward all the way up against
that back wall. Sort of right down
the middle of the alley, as far away as
I can go, yeah. Then I am going to-- MATT: While your friends are
being dragged back by the wall, which is now a doubling
its force to push back against the nature fury
that is Fearne. ROBBIE: Oh fuck. Straight down the shoot,
I'm going to cast-- I'm going to cast
Chromatic Orb. SAM: Ooh, okay, okay.
MATT: Oh! That's right, because
you took that feat. ROBBIE: I took that feat! MATT: Go ahead and
roll an attack. ROBBIE: Please! Let's go, natural 20! (cheering) ROBBIE: 25, let's go. MARISHA: Praise the
Rollies gods. MATT: So you roll first to see
what the damage type it is? ROBBIE: Do I roll or do I pick?
LIAM: I think you choose it. ROBBIE: I think I choose it.
MATT: Oh, you choose it? Yeah, yeah.
ROBBIE: Yeah, I'm going to choose-- I'm going to
choose lightning. MATT: All right.
ROBBIE: All right. MARISHA: Bro, fuck yes!
ROBBIE: That's all right. 16. MARISHA: Got a sad one there,
but it was-- ROBBIE: I think the
way I cast is I have to have a diamond, so if you were to look
closely at my chest plate right in the center, you'd noticed a little
princess cut diamond. I flick it into
my hand and catch it. It turns into this
orb of electric energy. I just give it the old
MLB throw as hard as I can, straight down the center. MATT: Fantastic.
You rolled 3d8, right? ROBBIE: What?
MATT: You rolled 3d8? ROBBIE: I did, and
it gave me-- I said 16. MATT: So 16,
that's with the double? ROBBIE: What'd you say? MATT: You rolled eight?
ROBBIE: No, no. I got seven, one, eight. So 16. SAM: But you can then double
it, because you rolled-- MATT: You rolled a natural 20,
so it's double the dice. ROBBIE: Oh! So 32? ASHLEY: Ooh! MATT: How do you
want to do this? (cheering excitedly) ASHLEY: What?! (cheering) MATT: Its turn was next! I'm so pissed.
ASHLEY: It's your second one! ROBBIE: (yells) Well, just like I said,
except 10 times cooler! MATT: Yeah, so as you flick up
the diamond and grab it and then release the orb,
what happens? ROBBIE: Ooh. As I throw it, it just goes
from this tiny little thing and gets a little bigger until it looks like
a tiny little orb. As it shoots forward,
it just gets faster and faster until it's like
a fucking bullet, and it just goes
right in between, right in the fucking
iris of its eyes, and buries its way
into its eye slowly. (oohing)
MATT: Okay, okay. As the wall is
standing there, the friends being dragged
and its mouth open, you can see it's in the
process of getting ready to stuff Orym into
its giant toothy maw. ALL: Yeah!
(laughter) MATT: As everyone has
this look of despair and fear on their face, you watch as it just spins and
crashes right into its eye. As it impacts, the wall seems to
lock and freeze and you watch time
everywhere else slows down except for
the one slight spin of this arcane bolt that
begins to just corkscrew in and burrow into the eye. As it does, it tries
to close the lid, and as the lid closes, you can see the blue glow
behind the flash of the light that's getting
brighter and brighter. At which point, (crackling sounds) arcs of energy begin
to shock through it as blue lightning begins to
tear open gashes and sores across its body. The bits of wall-like
texture and brick you see begins to just turn into this
odd, gray, sundered flesh, and the wall begins
to just (retching) You see, as it begins
to just vomit a dark bloody ichor
out of its mouth, other mouths begin to
appear in the spaces and then go slack and vanish. The eye closes,
tries to open elsewhere, but the pupil
has disintegrated. As it begins to
take a step forward and then another
step forward, your friends begin
to push away, you managed to free
yourself from the wall, and as you all stepped
back to join Dorian at the end of the alleyway
against the wall, you watch as it-- (stomping) (wet groans) (impacts) And collapses
onto the ground. MARISHA: Don't you feel sad
for that fucking wall. SAM: (sad deep groaning noises) MARISHA: No, don't make
it sound sweet! No! (laughter) ROBBIE: "I have a family."
SAM: It's the Wailing Wall. (laughter) MARISHA: Aw. MATT: There's a brief moment
as you all just just catching your breath in
the silence of the night, you hear all of your friends
around you breathing hard. (panting) And Dorian, you stand there clutching the
diamond in your hand. ASHLEY: Holy shit. TALIESIN: Fuck, I hate acid. ROBBIE: Scary wall.
LIAM: That acid. SAM: Nice.
ASHLEY: Wow. SAM: Nice renovation.
ASHLEY: Yeah. ROBBIE: Thank you. Is everyone all right?
ALL: No. SAM: Wow. Y'all took some damage. TALIESIN: I think I'm
going to sit down. MARISHA: How are you,
Fresh Cut Grass? SAM: Oh, I'm dandy. MARISHA: Oh, good, glorious. SAM: Who would like
a little bit of healing? Anyone? TALIESIN: The-- hmm. SAM: I don't got much. ROBBIE: I'll join you, yeah. I'll go over to Ashton.
LIAM: Maybe we could just sit here for--
TALIESIN: I'm good, I'm good. LIAM: -- a minute or 60.
TALIESIN: Let's just sit. ASHLEY: I'll go
over to Imogen. TALIESIN: How far down
does this alley go? SAM: Oh, yeah, did
that leave a hole? MATT: You go and look
and there's about 10 more feet of alley
behind it before it comes to the actual
end of the alley. TALIESIN: Is it filthy? MATT: No, it is entirely
clean like the rest, except for remnants
of dissolved bone. SAM: Oh, it ate
these folks. ASHLEY: 10 points of healing. SAM: Can I look around--
LAURA: Thank you so much. SAM: -- the bone fragments
to see if there's any sort of identifiable
jewelry, or-- MATT: Sure, make an investigation check.
LIAM: Loot? SAM: No, I just want to
identify the bodies for their families. TALIESIN: Show us anything
that identifies anything. SAM: What am I doing? MATT: Investigation.
SAM: Oh, it's terrible. It's five.
MATT: Five. It takes you a long time. You manage to find some coin,
you find some bracelets, and mostly metallic-based
accessories that survived whatever
process this creature-- ASHLEY: Oh, do you need help? SAM: Probably.
I'm going to gather whatever I can find
as some sort of identifying--
MARISHA: Here, just sift all the bones
into my hands. SAM: Oh, okay.
MARISHA: There you go, thank you. LIAM: You going to be okay? TALIESIN: Yeah, that was-- Fuck. (laughs) SAM: Wheaties. LIAM: What about you?
TALIESIN: That was fun. LAURA: I feel better
after Fearne, thank you, Fearne.
ASHLEY: You're welcome. TALIESIN: We should
do that more often. LAURA: That thing
was terrifying. ASHLEY: What the--
LIAM: It's okay. ASHLEY: What was that? TALIESIN: Inanimate objects.
It's a conspiracy of inanimate objects.
LAURA: What is going on with this city?
MARISHA: That's the second inanimate object
we've fought. TALIESIN: Tables.
ASHLEY: We've got walls, we've got chairs.
TALIESIN: A fucking wall. SAM: Holes in walls? ASHLEY: Gosh, this place is weird.
MARISHA: Imogen, are you all right? LAURA: Yeah, Fearne--
TALIESIN: Gotten weird. LAURA: -- helped me
out so much. ASHLEY: Every once in
a while I can. LAURA: How are you, because
you were right up there on it. MARISHA: Okay, yeah.
That hurt. I thought I would die.
LAURA: It really hurt. I thought we were dead.
MARISHA: This little one helped me. I thought I might die-- MATT: (monkey screech)
MARISHA: -- again. MATT: You look over and Mister
has climbed up onto the body, and looks back at you
and goes, (screeches). And then takes a
flaming poop on him directly. SAM: Nice. TALIESIN: Where was
that initiative? LAURA: I'm glad you
finally hit it. ASHLEY: Yeah, good boy. You eat it, too. Eat all of it.
MATT: Comes and climbs back up onto you as the flames
disappear and you see the fuzzy Mister
behind clutching onto the side of her hair.
(chattering) SAM: He's an
attractive animal. ASHLEY: I give his
little roly stuffed tummy some scratches. LAURA: I'm going to scratch it
from the kneeling position I have on the ground,
reaching up. TALIESIN: You should not
be first anywhere. MARISHA: No, no,
this keeps happening. TALIESIN: I've noticed. MARISHA: I'm really good
at a distance, and not been relevant. MATT: Ocampo rushes
around the corner, right, and looks to you,
Dorian, and goes like, "What's with all the noise?" LAURA: Who is this? MATT: Ocampo.
SAM: Our stage man. LAURA and MARISHA: Oh. ROBBIE: Oh. I think we might've found
your patron gobbler thing. It was hard to explain. TALIESIN: A wall that eats. ROBBIE: Okay, not so
hard to explain. It was a wall,
it was a scary wall. MATT: Looks over and
it's still there. It still has its
wall form in places. It's just dead. SAM: We broke
the fourth wall. (laughter) (exclaiming) ROBBIE: How dare you. LIAM: It all led to this. It all led to this. ASHLEY: A-plus.
SAM: The theater! ROBBIE: Oh, man. MARISHA: Very experimental.
LIAM: Oh my fucking god. TALIESIN: Amazing. MATT: Ocampo looks at
you and goes, "Fuck you." (laughter) MATT: "That's actually
pretty good." SAM: Maybe I'll use
it in auditions. MATT: "What the fuck
is that?!" LAURA: I don't know. MATT: "I'm going go
get Stuvan. "Everyone okay, you okay?" TALIESIN: No.
MARISHA: Do you have refreshments? MATT: "I'll ask." TALIESIN: Beer, wine,
medical attention, anything, good heavens. LIAM: Orym is full-on planking
face down on the cobblestone. I just need... an hour. MATT: "Hey, what's
going on down there?" SAM: Oh no, who's this now? MATT: You look over, down the other side of the
alleyway that leads to the road, you see two armored
figures walking up, wearing the familiar
colors and garb of the Wardens of the Wild. ASHLEY: Oh, great timing! SAM: (laughs) Oh, shit. MATT: "What's that
supposed to mean?" ASHLEY: It means--
LAURA: We were attacked. Sorry.
ASHLEY: No, it's true. MATT: "My gods,
what the hell?" MARISHA: It was the
wall, bricks. Bricks in the wall. TALIESIN: Should poke it. We're pretty sure it's dead, but there's only
one way to tell. MATT: They both pull
their weapons out. One of them has
this nice curved saber, the other one has a rather
spiked mace in the other hand. They go up to it
and start poking it and jumping back.
TALIESIN: (growls) (laughter) MATT: "Don't do that!
Don't do that! "Stop, you."
(laughter) MATT: "I know you."
TALIESIN: Yeah, you do. (laughter) MATT: Go over and
start prodding it, at which point, Stuvan
comes by and is like, "I'm sorry, I'm being notified
that you've apparently-- "Oh my goodness. "Is it?" He looks over to the Wardens. "Is it?" They're like,
"Yeah, it's dead. "Mm-hmm."
LAURA: Good job. (laughter) SAM: Thanks. MATT: (as Stuvan)
"So this is what?" SAM: What we suspected. I'll hand over the personal
effects that I found. Do you recognize any
of these from maybe Lidney, or your janitor, Usha? MATT: You can see the male
halfling ticket-taker emerges, Siran emerges,
all the different employees that are still there that were
in the process of prepping for the next show all
begin to slowly emerge and gather to go look
at this spectacle just beyond the
walls of their theater. The wardens begin
to ask questions about the disappearances
that they've been "looking into" for awhile. And Stuvan's all, "Of course,
you've all been "extremely helpful, but
it looks like we had things "taken care of here,
have we not?" SAM: Sure, yeah.
ROBBIE: Yeah. MATT: "So this is it? "All right." LAURA: I mean, it is--
SAM: We think so. LAURA: But how does
a thing like this-- SAM: Yeah, someone
or something may have enchanted
it to do this. LAURA: Yeah. MATT: "How do you know that?"
SAM: I don't. LAURA: A creature like
this can't just wander through the streets. MATT: "That is true." MARISHA: Do you have
any rogue set pieces, any flats that
have gotten really-- have you scorned any flats? MATT: "The ones that would be
worth feeling scorned by "were because
they were destroyed, "so I don't think
that's quite it." MARISHA: Well, I meant the opposite direction.
SAM: Is there a former set builder or something that
was disgruntled? TALIESIN: I feel like this
would have been a stone mason, but yeah.
SAM: Yeah. Or just someone who was
trying to sow chaos around these parts. MATT: The male halfling
who is the ticket-taker steps forward a bit
and goes, "Well-- "I mean, there was
a few weeks back "that general street repair
that was being done "here in the alley."
SAM: Oh? MATT: And you look around
and you can see the leftover bricks and
bits of construction equipment that's been left in
sections around the alley. TALIESIN: Those could
be evil bricks. LAURA: Who was that, who did that?
SAM: Yeah, who was doing it? MATT: "I don't--" He looks over
to Stuvan and Stuvan's like, "Wardens, do you know
who's responsible "for doing any sort of
construction work "in the neighborhood
as of late?" They look at each other. "No, any sort of
official construction done "No, any sort of
official construction done "in this part of
the spire is overseen "by the Treshi House
Mason's Guild." MARISHA: Treshi?
LIAM: Treshi House. MATT: "Treshi House
Mason's Guild." LIAM: Treshi. TALIESIN: I don't have--
SAM: It's an influencer house. (laughter) MATT: It's the worst. TALIESIN: Like, share,
and subscribe. There we are. ROBBIE: Did these renovations
occur around the same time as your first missing person? MATT: You see Stuvan looks
over at the ticket-taker and goes,
"Evaan, is this true?" (as Evaan) "Well, I guess
so, yeah, but I didn't-- "I didn't--"
And Stuvan goes, "It's fine. "Well. "Regardless. "Appreciate your time
in helping us figure out "where these missing
individuals may have gone. "Wardens, I think
we have this handled. "If you wouldn't mind
writing up a report "or do whatever it is
you do when you take "other people's credit,
and let your masters know that "things are taken
care of and to stop "peering into
my personal effects. "I am not
responsible for this." They go, "Who's to say you
didn't put this here?" Stuvan's like, "Are you-- "Bring 'em by,
do your investigation. "I have nothing to hide. "In the interim, let's have
a conversation in my office." As you all exit and the
employees begin to scatter and head back into
the building to prepare for the next performance. LIAM: Wait, I got to get up? TALIESIN: I'm going
to pick you up. Come on, come on.
LIAM: Ow! TALIESIN: Yep, no,
it's going to hurt. SAM: Why don't you
ride on my back? LIAM: How does that work? SAM: Just get on,
I'll wheel you over. MARISHA: Oh my god. LIAM: I step up
from behind and I-- MARISHA: It's like riding a unicycle.
LIAM: -- put my feet-- It's a Segway-- Feet on the side of
the spokes of his wheel and I hold onto his shoulder. TALIESIN: There you go.
LIAM: Okay, go slow. I'm really ginger.
TALIESIN: I'm letting go. SAM: (zooming)
LIAM: Ow, ow, ow. (laughter) MATT: You all-- Now even
more of you are here, cramming into Stuvan's office. A couple of you have
to wait out in the hallway. You can't quite all
fit in there in that space. But Stuvan turns
around in his desk. "Well, this has been
a strangely eventful night, "hasn't it been? "Well, for one I guess, thank
you for your curious minds "and for being forthright
in your intent. "A rarity, it seems,
in some spaces these days. "I would hope that
you are willing to speak "on what transpired
and defend the honor "of the Dreamscape Theater
for our lack of involvement "directly with the deaths
of these individuals?" MARISHA: Sure. What are you going
to give us in return? SAM: We don't need anything,
really. We're fine. MARISHA: Memberships.
MATT: Reaches behind and pulls a small case that
is currently closed and sets it on the desk
and scoots it across. MARISHA: I open it. MATT: It is filled with a smattering of
gold and platinum. He says, "Consider this appreciation
for your hard work, "and an offering of
friendship in, once again, "ensuring that those
responsible for this "are taken care of
by the authorities "and not my humble business." SAM: I don't think we can
accept this at all, can we? MARISHA: Yes, we can.
SAM: Okay. ASHLEY: Wait, but I thought
we would also maybe, like Laudna said, get free memberships
as well for box seats anytime we want to go.
MARISHA: Box seats for the season. SAM: Like season tickets.
MARISHA: Season tickets! MATT: Both of you,
make persuasion checks. MARISHA: Come on!
Come on, Fearne! ASHLEY: Let's go
to the theater! MARISHA: Persuasion,
let's go to the theater! 20 total. LAURA: Ooh!
ASHLEY: 15. MATT: "Done." (gasping) MATT: "I'll have Tefta draw up
a membership contract for you "over the next week or so,
just come by in that time "to fill out paperwork. "We'll just need to make
sure that each one of you "signs appropriately, because
we need your information "to ensure memberships
are maintained." LAURA: Individually, privately, with Tefta,
each one of us. SAM: Oh boy.
TALIESIN: I hope so. MATT: "Regardless--" SAM: I don't think
I have a hand for that. ASHLEY: We can make you one.
MARISHA: Not yet. MATT: Not. Yet. (as Stuvan) "Thank you. "Also, would you please
not let any of the patrons "coming in for our next
showing tonight aware of this. "I consider that part
of this reward exchange." LAURA: Of course, it's over.
TALIESIN: We'll go out the back. LAURA: What's done is done. MATT: "Thank you,
I appreciate that. "Have a good night
and get out." (laughter) ASHLEY: Whew. SAM: That was exciting.
MARISHA: That was awesome. LAURA: And we didn't die! I really thought
we were going to die. ASHLEY: Oh yeah. LIAM: I love the arts. I love what you do. Maybe the theater's
not for me. ROBBIE: We weren't in the theater.
TALIESIN: You know, one bad show really is not enough
to make a judgment by. SAM: First show jitters, that's all.
LIAM: That's fair. MARISHA: Matinees.
SAM: Matinees. TALIESIN: No more--
Let's just agree no more matinees.
MARISHA: No more matinees. MATT: Are you guys exiting
through the back alley? LAURA: Yeah.
MATT: Okay. All right. TALIESIN: Another
wall approaches. MATT: Are you passing by
the fight you just had on the way out?
LAURA: Yeah. MATT: Okay, as you all
carefully exit out the back, you can see there's
now four Wardens, Wilders, that are in the process
of inspecting it, holding up parts of
its weird skin flaps to see the stonework texture and the weird
combination of masonry and creature that this is. One of them looks
over and notices as you pass by
and gives a nod. You recognize as one of
the ones that approached. Continues--
LAURA: Could we, sorry. LIAM: I'm sorry. That's mine, and I pull a
dagger out of a seeping wound. TALIESIN: Did you get your--? ROBBIE: Oh gosh, in all the, yeah, thank you,
thank you so much. I'll go right behind Orym
and retrieve my handaxe. MATT: Okay. ASHLEY: Oh, I forgot. I'm going to
go pull out a tooth. MATT: Okay. (laughs) ASHLEY: I meant to do this. MATT: In a really odd display,
you expect resistance, but it slides out
in your hand. (sounds of disgust) LAURA: I take all the teeth. ASHLEY: Well, I mean,
can I take more? TALIESIN: Otherwise,
they just pop out. MATT: If you want to. ASHLEY: I'm going to try to
take as many as I can. MATT: Roll a sleight
of hand check, because there are four
Wilders that are currently in the process
of inspecting it. (laughter) LIAM: Bringing it
back to the sponsor. ASHLEY: 18.
MARISHA: Yeah. (laughs) MATT: I'd say you get--
[die roll] You get seven teeth before one of
the Wilders goes, "Hey, hey, hey, hey, "this is a crime scene." ASHLEY: Yes, a crime
scene that I made. (laughter) MATT: "Right, but we need to
make sure that all evidence "is returned to
our superiors." ASHLEY: You don't
need the teeth. You don't need to identify it,
you already know what it is. MATT: "That's not
entirely true. "We have no idea
what the fuck this is." ASHLEY: I'm leaving.
LAURA: There's plenty of teeth left. (laughter) TALIESIN: You are magic. MATT: So as you guys begin to
exit the alley towards the-- MARISHA: Before we leave. MATT: Yes?
LAURA: Yes, same. MARISHA: One quick thing.
ROBBIE: Oh shit. MARISHA: There were repairs
that happened, things were replaced. Can I see if there were
new bricks, old bricks, what the fuck?
MATT: Yeah. Make a perception or
investigation check. LAURA: What the fuck
was up with that? MARISHA: What the fuck
is up with that? LAURA: And I want to know
how much of the creature, could we tell when
we were fighting it, was actually flesh
disguised as stone and was any of it
actually stone masonry? MATT: If you want to
inspect it, you can go ahead and make an investigation
check on the creature. MARISHA: 15 total. MATT: 15 total. Looking around
the interior here, there is no fresh masonry. MARISHA: No what?
SAM: There's no fresh masonry. MATT: There is
no fresh masonry. All the materials that
are around, are there, but there's nothing
new within this alleyway. MARISHA: Oh no, they died. SAM: Who died?
TALIESIN: Or didn't. MARISHA: The contractors. TALIESIN: Or didn't
do the work. LAURA: They didn't
do any work, they just put the thing here. MATT: What'd you roll? LAURA: 11.
MATT: 11? TALIESIN: "Contractors." MATT: The best thing
you can figure out while you're
looking it over-- TALIESIN: Or they could've
just been contractors, I don't know why
I did air quotes. MARISHA: "Contractors"
or contractors. ROBBIE: They're
just contractors. MATT: Just to reiterate, you've never seen
a creature like this in an urban environment. You do see--
(laughter) TALIESIN: Sorry, sorry.
MATT: Shh. Trying to keep the
crosstalk to a minimum. TALIESIN: I'm sorry, sorry. MATT: You do see, affixed to
two sides of the creature, small devices
that are attached. SAM: Here we go. LAURA: What do
they look like? MATT: They look
like half orbs that are pressed
with little parts that dig into the stone-like
flesh of the creature. LAURA: Have the guards-- Have the guards noticed it? MATT: You're uncertain. LAURA: Can I try to
take one of them? MATT: Make a sleight
of hand check. LIAM: Come on, come on,
blanket. LAURA: (laughs)
Come on, blanket. 11. MATT: Rolled a three. SAM: Oh!
ROBBIE: Whoa! MATT: The Wilders are
still poring over this and keeping an eye
on most of the crew and you manage to
find the right moment, maybe it's a hint of the extension of
your consciousness that blurs-- puts the
blinders briefly on before you grab it and pull. Once again, it looks like it
was meant to heavily dig in and hold in place,
but it gives no resistance as you pull it away. It's rather disturbing,
but you pocket it. LIAM: It comes away
with a shivering queef. (laughter) MATT: I'll never live that
down, you motherfuckers. Keep taunting the DM, man. (laughter) A lot more things
can spit acid. LIAM: It gets
worse than that?! (laughter) MATT: But yeah,
you do find that. LAURA: I'll pocket it
and walk away. MATT: Okay. SAM: Pocketa walketa. MATT: You all walk down--
LAURA: Pocket it and walk it. MATT: -- the rest of
the alleyway. The streets, this part are
starting to get a little busy. People you can see
crossing the path. There's a shadow at the edge
of the end of the alleyway, a figure leaning
against the wall. LIAM: Same figure as before?
MARISHA: I was going to say, does it look familiar
to Orym and I? MATT: Make a perception check,
both of you guys. LIAM: Yeah, 25. MARISHA: 17.
MATT: 17. You both glance past, and though it is
mostly in shadow with a little bit of
rim lighting from the moon that is coming through
from the main street, no, this is not
the figure you saw. This is a humanoid figure,
but much smaller. Maybe about Orym's size,
even shorter. You see a faint hunch
to it as it sits there arms crossed, waiting. MARISHA: I don't trust it. LAURA: Can I send out
a message to it? Ooh, was that stupid?
MATT: If you'd like to. You can see it. LAURA: Do you need something? MATT: Travis, you want
to come to the table? (cheering) ROBBIE: Let's go! (cheering) LIAM: Shit! SAM: What's happening?
He just died! He was trolling us
on text all night! LIAM: Oh my god, he'll finally
stop texting us. ASHLEY: I know, I was like,
"Where'd he go?" MARISHA: No more screen grab. MATT: If you'd like to ask
the question once more to the target
of your message. LAURA: I don't even
remember what I said. MATT: Do you want something?
LAURA: Do you want something? LIAM: Need something,
want something? LAURA: You want something? TRAVIS: Ooh. (elderly voice) Who is that? TALIESIN: Oh no. TRAVIS: Who's speaking,
please? LAURA: It's-- oh no.
LIAM: Oh no. LAURA: And I just wave.
Over here. TRAVIS: How do you do that? LAURA: The same way you're
doing it to me. Mind powers. TRAVIS: That's nifty. LAURA: No, but do-- Are you going to-- I just walk over to him. MARISHA: Imogen?
LIAM: I jog along. SAM: Who's that?
Do you know that fella? LAURA: He's just
some old guy. MARISHA: I power walk
next to Imogen. MATT: If you would like to
describe yourself, Travis. TRAVIS: Yeah, you see posted
up against the wall, cloak and hood
pulled over his head, you see tufts
of silvery-gray hair shooting out over his ears, some silvery-gray hair
shooting out of his ears, and a nice little
knit beanie cap pulled tight with
little ear straps. He's got a leather
chest harness, and some pretty
muscly sinewed arms along with some, looks to be woodworking tools from his hips and waist, and some nicely
pointy-toed boots. (laughter) MATT: What's his lineage? LIAM: He's a gnome.
He's a gnome. MATT: Roughly what age-ish,
from a visual perspective? TRAVIS: Oh, probably somewhere
around 100, 120, a hundred-and-something
years old. LIAM: What kind of height
are we talking about? TRAVIS: I'm short,
motherfucker. LIAM: Shorter than me? (laughter) I'm 3'3". Where you at? TRAVIS: I think I got you
by an inch or so. I'm looking down. LIAM: Oh yeah? LAURA: Oh, you're taller
than him. TRAVIS: I think so,
I'm not sure. LIAM: Okay. MATT: You're not sure? TRAVIS: I might be
on my tippy toes. (laughter) Got to put out a different
vibe for these strangers. MATT: Fair enough. SAM: He's wearing lifts? Wait, just shoes with
a quarter under it? TRAVIS: I'm up against the
wall so the heels, I lift them up and
then rest them against the back,
so my calves don't cramp. ASHLEY: Who are you?
TRAVIS: Who are you? MARISHA: Are you one
of the contractors? I see you
have woodworking tools. TRAVIS: Yeah, I am. I like working
with wood very much. No, I saw, around
the corner, all of you handle whatever that was. ASHLEY: You decided to just
stand there and not come help? TRAVIS: Well, fuck yes! That thing had tendrils and
all of a sudden you were there and you (screams)
got pulled in, and you got spit back out, and
then he's fucking face down in the middle of the street. ASHLEY: Fair, fair. TRAVIS: Do you do
this regularly? Are you looking for work? No, I'm just kidding. (laughter) SAM: Do you know a patron? TRAVIS: No, actually,
I could use some help. SAM: Oh, you need something. TRAVIS: Well, yes. I need help finding someone. LIAM: What's your
name, friend? TRAVIS: My name is Chetney. SAM: I'm sorry,
say that again. It sounded like
you said Chuh? TRAVIS: Chet, Chetney. Chetney Pock O'Pea is my name. ASHLEY: Chetney Pock O'Pea?
SAM: Pock O'Pea? SAM: Chetney Pock O'Pea. ASHLEY: Chetney.
TRAVIS: Chetney. ASHLEY: What a great name.
LAURA: Okay. TRAVIS: Thank you. SAM: A little unusual. TRAVIS: Yeah. MARISHA: Who are
you looking for? TRAVIS: A friend. I'm sort of new
to Marquet, but I'm sort of all
on my own now. It would be very,
very helpful if you could
help me locate him. MATT: (thuds) You hear, in the back
part of the alley, one of the creature's
larger portions of his body sloughs forward
onto the ground with a heavy impact and
the guards rush back. TALIESIN: Get food and
a nap first. LAURA: Why do I already want
to roll an insight check, because I don't
really-- (laughs) TRAVIS: Well, you're
in my head. Shit, I should roll an insight
check on you! Insight check! (laughter) (laughter) TALIESIN: I can't.
TRAVIS: Yeah! (laughter) Take a peek,
see what you like. (laughter) SAM: Clearly we're upsetting
you, old timer. Are you okay? TRAVIS: You're very kind.
What's your name? SAM: Fresh Cut Grass,
pleased to meet you! TRAVIS: The whole thing's
your name? SAM: Oh, no, just the
Fresh Cut Grass part. TRAVIS: Oh, that's fantastic.
What a fucking name. I would actually love
to come with you, if that's all right. You all seem to be fairly-- Are they okay? SAM: They're injured. TALIESIN: We're not okay,
but we will-- Oh yeah, that's fine. That's a whole-- That's a
story that requires drink-- TRAVIS: Oh.
TALIESIN: -- and games, and sleep, and
we have to sleep, because I'm going
to fucking die. MARISHA: Fire By Spire. Fire By Spire?
SAM: Spire By Fire. MARISHA: Spire By Fire,
fire spire spire fire. TALIESIN: Come to the-- LIAM: You hungry, Grandfather?
ASHLEY: Come get a drink with us and we can see what you're about.
TRAVIS: That would be most kind. That would be very,
very kind of you, yes. TALIESIN: All right. Whatever gets us there faster.
Let's just go. LIAM: Tag along for dinner.
SAM: You walk first, I don't want to trip
on your booties. TRAVIS: You see me
(pattering). (laughter) MATT: As the older, gnomish, odd companion begins to dart out into
the night before you, as your tired, wounded,
bruised selves follow suit to make your way towards
the Spire By Fire, we're going to finish
tonight's game there. We'll pick up
there next week. (cheering) ROBBIE: He's back, baby!
MARISHA: He's back! (laughter) LIAM: I don't know,
we'll see. Maybe he doesn't
mesh with the group. We have to find out. ROBBIE: Yeah, yeah,
yeah, yeah, yeah. SAM: He could also
die in three episodes. MATT: Yeah! SAM: We don't know the plans. Anything goes in
Campaign 3! MARISHA: All bets are off.
LAURA: All bets are off! MATT: All righty, well. SAM: Travis is like
a drummer for Spinal Tap. (laughter) MATT: Totally!
LIAM: -- characters in three years. ASHLEY: Oh my god.
TRAVIS: Such range. MATT: Oh my goodness.
LAURA: Chetney. ROBBIE: Chetney with an 'n'. MATT: Excited to have
you back, Travis. TRAVIS: (as Chetney) My
pleasure to fucking be here. TALIESIN: You're going to be
Chet in about a week. MATT: Yep. SAM: Wow.
MATT: All right. TALIESIN: I love it.
MATT: Well, thank you all so much for joining us. TALIESIN: Thank you. MATT: Have a wonderful night,
we'll see you next week. We love you very much,
and is it Thursday yet? Good night.
(cheering)