Hello and welcome to Game Sack. Yes, that's right, we're talking
about the 32X this time around. - Am I excited? No, not really.
- I bet you are, come on, it's 32X. Yeah it is and it's been out, what, 15 years and I still don't own one
or something like that. - Yeah, so?
- Well, you know, convince me Joe, show me what this thing is all about. Okay, let's take a look at the 32X itself. [Joe] The 32X was an add-on
for the Genesis released in late 1994, which was marketed as giving
the system full 32-bit power. Launching it $150 with its own
unique library of games, the 32X is perhaps one of the most
hated add-ons in gaming history. Hooking it up to the Genesis
required special cables and even its own power supply. These are the aluminum clips
for the cartridge slot and this spacer for the model 2
were also recommended but neither are necessary. The 32X itself was powered
by two 32-bit CPUs running at 23 MHz each
with a total of 32,768 colors. Almost everything the 32X did
was written into the software. It had no specialized hardware support
for things like scaling and rotation. All in all there were 40 games for the 32X and it sold around 700,000 units worldwide. - Joe, I-- I can see where the things going
- What? but and what SEGA
was trying to do, I guess but I-- I just don't see any reason
for its existence, really, I mean-- - Well, come on man its 32X, it's,
- I mean, I mean-- it's, it is, you know it's cheap, - It was only like what, 150 bucks?
- Yeah. - Yeah--
- And it had a great library of games Yeah and an extra power supply, - why did it need a power supply, I don't know.
- Yeah well, - 32-bit power Dave, I guess.
- I guess. Anyway, we're gonna talk
about some games now - and you've got the first one.
- Mm-hmm. - It's actually pretty good one
- Oh, okay. that you actually like. - You Know, I'm surprised
- Yeah, I kind of yeah, I guess so. Anyway, let's take a look. [Dave] Kolibri is an interesting game. I guess it's supposed to be a shooter. Well, a really weird shooter. So anyways, you're a hummingbird
and it's your job to rid the world of all the disgusting insects and bugs
that everyone hates in real life. Things like wasps and hornets
and flying beetles, centipedes. Well, stuff like that. The first pictures I ever saw
of this game blew my mind. The graphics are easily the most
enjoyable part of this game. They're very pretty
with lots of color and detail. There's also some cool scrolling
in some of the levels. The game play is all right
but there are times when you don't know exactly where to go
or what needs to be destroyed. There's lots of weapons for you and you can change that many times
throughout the levels. Thanks to these crystals that keep belching out an arsenal
for you to choose from. The music is kind of strange. It's not bad but it's not good either and it all sounds kind of scratchy. It's an interesting experience and probably one of the better games
for the 32X sadly. But given the size
and quality of the system's library that's not a difficult thing to achieve. [Joe] There are three open space
polygonal shooters for the 32X. First up is Star Wars Arcade. Now, this was a launch title
and it definitely shows. You start out by flying around trying to destroy
a whole bunch of TIE Fighters. "Wipe out enemy fighters!" [Joe] You can choose either cockpit view
or external view by simply pressing the Mode button
on your 6 button Genesis controller. I prefer the outside view as it makes me feel like I'm playing
more of an actiony arcade game rather than a boring old simulation game but to each his own. Anyway, after the TIE fighters
have been dealt with you fly into a Super Star Destroyer,
trying to take it out. This is not fun and I've never been able
to get past this part. I find the whole game really, really hard. The graphics are okay but the sound
is just awful in every way imaginable. Next up is Shadow Squadron. In this one, you can pick
from two different ships. I like the look of the blue one,
since I'm a guy but the girly pink one
is actually much tougher. This one actually lets you choose
an autopilot if you want, so you can play the game,
kind of like a real shooter. It really does make it a lot easier. But if you choose
to control the ship yourself, you can fly around aimlessly
and you will. Open space shooters are generally
pretty tough to get orientated to. Anyway, you fly around space and blow up the big ships
and other large devices. And that seems to be pretty much it. Once again, the Mode button toggles you
between your cockpit and external views. I think the graphics are better than
in Star Wars Arcade but they're still fairly primitive. Especially, with so much
of the screen being black. This time around, some of the music
is actually pretty good. In Japan and Europe, this game
is known as Stellar Assault and there's also a really cool
Saturn version in Japan. Maybe, we'll take a look at it
in a future episode. Finally, there's a mega expensive Darxide, which was released only in Europe. I guess you're supposed
to pronounce it 'Dark-side' but I'm calling it Darxide. Anyway, this game is a bit different
because the graphics are actually textured. It's fairly impressive for the 32X,
you gotta admit. And the music's not bad either. It's just too bad, it's really quiet. Unfortunately, the game play
doesn't quite hold up. You basically, just fly around blasting
asteroids into pieces and then blast those pieces
into smaller pieces again and again until they're gone. So, basically it's just
like asteroids on the 32X. Occasionally, you'll blow up an enemy ship. But no matter how much stuff
I blow up and no matter where I go, the stage just never seems to end. In fact, I've never even made it
past stage 1. It just goes on and on. It's too bad too because this really
could have been a great game. [Dave] Knuckles' Chaotix is the closest thing you're ever going to get
to a Sonic game on the 32X. But in this game, you're connected
to a 2nd character all the time with your rings. This just feels weird and it takes a lot
of time to get used to. In fact, most people will probably
turn this game off only after a few minutes in frustration. I can't say that I blame him
but Joe seems to like this game. Well, he likes it a lot more than most. [Joe] Yeah, it's true, I do but that's
because I gave the game a chance. You've got to be patient
and learn how to game works and I know that's counter intuitive
to a Sonic game but that's what you've got to do here. You've got to learn how
to best use your partner to get to new places and access new areas. I will admit however that
the rubber-banding does feel weird. [Dave] But anyways, the graphics
are pretty damn good and the music is actually excellent. The 3D bonus stages are pretty fun to play but overall, I would rather have
just a proper Sonic game. I wonder why they didn't do that? "Virtua Racing" [Joe] Virtua Racing Deluxe is a launch game
and it's my favorite home port. Basically, there's not much to
Virtua Racing at all. You just race around the track
and even if you win, you get a game over screen "Game Over!" [Joe] But still it's really fun,
I don't know why, but it is. The big deal about this game
at the time is that you could select 1 of 4
different views at anytime you want. That just blew people away back then. The music is really cool and I love the voice
whenever you pass a checkpoint. "'Time Bonuh!" [Joe] Anyway, this game
was originally ported to the Genesis but it looks pretty bad as you can see despite using an FX, I mean
an SVP chip in the cartridge. The 32X version gives you better
and smoother graphics as well as 2 exclusive tracks
and 2 new cars to race as. Yeah yeah, I know about the Saturn
and the PS2 versions of this game but there's just something about this one
that makes me like it the most. "Get Goal" [Dave] BlackThorne is easily one of
the shining stars of the 32X library. With a dark and gloomy atmosphere,
full of a long hair heavy-metal looking guys, I really fell in love with this game. The game play is similar to say,
Prince of Persia or the Oddworld series. At first, it feels awkward learning where you need to be to jump or even let yourself down
from a higher plane. But after a short time,
you'll be playing through it and having a good time as I did. You basically need to take things
nice and slow and decide when best to use your items. I have the Super Nintendo version and is one of the most memorable
experiences I've had on the system. The 32X version is the same but it has slight enhancements
to it's graphics and sound. The graphics seem a bit sharper
and colors are a bit more vibrant. The sound is great with a bit more range
than the Super Nintendo version. If you wanna see how it stacks up
to other versions, be sure to check out Episode 22, where we dare to compare them all. [Joe] Virtua Fighter
was even released on the 32X. Yeah, it's kind of watered down. But it played pretty well. This version even has an anamorphic
16:9 widescreen mode, which was amazing for the time. So, let's use that. Anyway, as you can see
the polygons have been simplified but for the 32X,
they're actually pretty damn good. The control and the game play
are tight and responsive and all the moves are there,
if you know how to pull them off. Even the voices are all there
and the music isn't that bad either. "Ouyaaaa!" Virtua Fighter, especially, the first one here
is kind of an acquired taste. So if you're used to Tekken 38 or whatever you probably won't like it. But hey, I'm telling you
I'd rather play this than any of the other fighting games
on the 32X. We'll get to those in a bit. Yu Suzuki is AM2 division
ported this game themselves. So it's no wonder that it's pretty good. [Dave] Metal Head is a seek and destroy game, where you play as a Mech. Basically, you just walk around and
find the enemies and then destroy them. Real tough, right? Your Mech walks extremely slow
and God, it can be painful at times. Why is it so slow? Fortunately, I found the Go Fast button and this makes a game
a lot more tolerable. You can change the view
to suit your needs. Even a complete overhead view,
if you really want it. I like blowing up enemies in this game. I especially like blowing up
a jeep full of soldiers and each one of them explodes,
when they hit the ground. Oh, that's sweet. Overall, the game plays well enough
but the stages seem too long and boredom can set in real quick. The 3D graphics are good for the 32X
but there's a lot of pop up everywhere, unless you decide to play
using the overhead view. The music isn't good at all
and it actually sounds very abrasive, like a Kazoo made at a high grit sandpaper. And you know what else, the voices and the digitized pictures
of your boss are pretty silly. "Remember to take them all out". This is your only choice,
if you want a Mech game for the 32X. [Joe] TEMPO is one strange platformer
by the developers of Bonk's Adventure. You play as a bug and the entire game
is a TV show. What is it about bugs and TV shows
and movies, anyway? Well you're a super hip bug,
you even got your own rap song and you're off to get the ratings sky-high
or something like that, I don't know. You can kick enemies
or even toss a note at them but that only stuns them. But the best way to defeat an enemy
is by bouncing on their head, of course. I felt that the control is pretty slow
and the collision detection is just awful. The goal simply seems to be
to make it to the windows logo, which means you complete the stage. But, obviously the big draw in this game
are the trippy backgrounds and yeah they're quite trippy. The character design and the graphics
are all done really well. There's music stuff everywhere and you'd think for a game
with such an emphasis on music that at least the music would be good. It's okay at best, it sounds
like a bad Genesis game, really. There's really nothing special
to hear here except for the poorly digitized rap
in the Intro. It's too bad that this game
just isn't very fun to play. I think with some tweaking, it could be. A sequel is released in Japan on the Saturn but I haven't cared to try it yet. Maybe in a future episode, we'll see. [Dave] Zaxxon's Motherbase 2000
is supposedly a sequel to the time-honored Zaxxon
which everybody remembers fondly. You know, it kind of looks
like Star Fox on an isometric plane. Look, you're even shooting
a bunch of Arwings from Star Fox. I see you Sega pretending to kill Star Fox. It plays kind of like Zaxxon, which is fine but everything feels kind of clunky. Instead of being able to adjust
the height of your ship like in a real Zaxxon game,
you just have a Jump button here and you can't even shoot
while you're jumping. Controlling your ship
works well enough, I guess. You can jump on enemy ships and take them over
which is kind of a cool aspect. But don't forget to jump back out,
when you're damaged, otherwise, the hit detection isn't so hot. It seems like you die well before you
actually get hit by a bullet or an enemy or even the background. The enemy in character polygons
are on power with stunt race FX on the Super Nintendo. And the pre-rendered backgrounds
are a bit repetitive. The music is strange and it feels
almost like it belongs in a nightclub or something. Still if I ever do own a 32X
which I never will, this would probably actually be a game,
I'd want in my library. You couldn't even get past the first stage
in Zaxxon's Motherbase 2000. - I wouldn't--
- That's just sad dude. - Sad!
- I wouldn't say, - I couldn't get past it Joe,
- Uh-huh. it's more like I didn't wanna get past it.
- Yeah, uh-huh. I mean, you know,
what's the big deal there? Yeah, as I mentioned those ships look
like Arwings from Star Fox. - Oh yeah, it's like rubbing Nintendo fans
- Yeah. - the wrong way.
- That's Right, why take a shooting down that, huh? Yeah, anyway we've got a lot more
32X games to talk about and we're gonna cover them
in a brief manner - because we are covering all 39 games.
- So don't fall asleep. Let's check 'em out. [Joe] Star Trek Starfleet Academy
Starship Bridge Simulator is a odd one. You play as a cadet training at Starfleet and you go through a series of simulations. You can chat with others, eat,
even play a game of billiards. Sadly, this is the closest thing to an RPG
is you'll likely get on the 32X. Overall, I think it's kind of boring. It's too bad too as everything else
is fairly well done. The graphics are nice and the music is nice. Well, actually the music
can kind of get annoying so be sure to turn it off. [Dave] This is World Series Baseball 95. It's okay as far as baseball games go. The 'behind the batter' view is kind of cool. After getting a hit the field
is nice and large with some occasional scaling but the player moves a bit
on the slow side. The announcer sounds pretty good and the reverb sounds close
enough for a large stadium. "Next up, for the Mets" [Dave] The crowd noise
on the other hand is horrible. Hey, Joe did you leave the water running? There's also no music at all which sucks because the game really could use some. "He's outta theeeeahhh!" [Dave] The other baseball game
is RBI Baseball 95. This one is more arcadey
and less simulation like. The game seems to have a faster pace,
which I like. The audio is also a bit better as there's
more play calling from the announcer and also the crowd actually
sounds more like a crowd. There's even music here,
even though, it's not very good. The graphics are darker
and seem a bit more murky. Overall, it's a decent baseball game. [Joe] There were a couple of
great Sega arcade translations on the 32X. One of them was Space Harrier,
a game I was very excited for. You see this was the first time that a nearly arcade perfect port,
even came to a home console. Let me tell you, I was stoked
and this game really delivers. There is a bit of slowdown here and there. The frame rate is now at
30 frames per second and the game has even been letterbox
slightly to improve the performance but it still rocks. Everything else was arcade perfect and
that includes the sound and the music. I had a great time with this one
and I still do whenever I play and it's by far my favorite game on the 32X. "You're doing great!" [Joe] The other Sega arcade port
was After Burner 2 Complete. This is also the first time a near arcade
perfect port of this game came home, at least in the US. The game now runs at
30 frames per second and the scaling is a little bit blockier in
some areas but otherwise it's perfect. Now while I don't like this game as much
as Space Harrier, it's still a blast to play. Everything moves really fast and
there is always tons of stuff on-screen. The 32X has no issues replicating
the arcade sounds and music. In fact, it kind of makes me wonder, why so many other 32X games
sounds so pathetic? [Dave] WWF WrestleMania,
the arcade game. For a cart version, the game is fun
but it has some problems. I think this is because you're trying
to pull off moves and you can't but you keep trying and in the meantime, your opponent is handing down
the punishment. The moves are easy to do
on the Saturn version but why the 32X game
is different is beyond me. I guess just lazy programming. The sound is all right. It's missing a tone of voice
that the arcade has but it's nothing you can't live without. If you really need this game for
your collection, then get it but I'd get the superior Saturn
or PlayStation version instead. "This is a complete disaster!" [Dave] The other wrestling game
on the 32X is WWF Raw. This is definitely a different type of game. It feels more like a simulation
and less arcadey than WrestleMania. This game has 12 wrestlers and can
support 4 player simultaneous gameplay. The control isn't easy
and it has a lot of button mashing, especially when the meter
appears above your heads. The moves are difficult to pull off, so you'll be doing a lot of grappling
with very little outcome. The crowd noise sounds good
but the game just gets boring fast as there are much better games to play,
even on the 32X! [Joe] FIFA Soccer 96 was released
only in Europe as far as I know. That's fine by me as this game
just really isn't very interesting at all. You can select from a bunch of
different camera angles and that's about as exciting
as it gets. I found it hard to control and confusing as to which player I was controlling and even which way I needed to go. Like I said, the 3D field is neat
but it's just not very fun. [Dave] Cosmic Carnage
is a goofy fighting game. You play as weird monsters
who wear armor. This armor effects the moves you can do
and also your defense. There's some scaling effects here
that I really don't think are necessary but I guess they had to show off
the EXTREME power of the 32X. As I'm playing the game, I feel lots of
intermittent slowdown at times. The characters are all colorful for sure, even if some of those colors
are kind of bizarre. The music is good in this one and is definitely the highlight
of this game for me. [Joe] In Pitfall the Mayan Adventure, you play as a son of the hero
from the first game. Your dad gets kidnapped
and it's up to you to save him. You know, I think I'd rather let him die than traverse through
this vomit-inducing game. The graphics are just so very ugly
and the scrolling is really choppy. The gameplay sucks too. Just trying to grab on to anything and even get out of the first stage
is easier said than done. No thanks, sorry dad! [Dave] Brutal Unleashed is
another fighting game for the 32X. But in this one you play
as cartoon animals. I found this one really tough to control and everything seems like
it moves too fast. Ah, slow down! Take it easy! The graphics, animation and music
are all pretty good, though. Well, actually maybe the music
could be a bit better. [Joe] NFL Quarterback Club is
an American football game, which allows you to play as some
of the great quarterbacks of the past. It's an okay game, I suppose but it's not as good as
the Madden games of the time were. The field does look good though
and it has a nice scaling effect. However, I wish I had passing
windows like I had in Madden but, oh well, I can't really think of
much else to say about this one. "Touchdown!" [Dave] T-MEK is a port of
an Atari first-person tank arcade game. It reminds me of Stellar Fire or Stellar 7,
where you roam around shooting things. Only this isn't anywhere near as good. Not like Stellar Fire actually was, mind you. Anyways, you shoot your rivals down
and move up in the league. I guess it's all some sort of sport? So here you go, another sports game for the 32X. Great. [Joe] Mortal Kombat 2 came to the 32X. It's one of those digitized fighters with
silly characters that tries to be EXTREME! I guess this is better than the Genesis version and maybe the Super Nintendo version but yeah, I really don't know. I've never been able to get into the game
so I really really suck at it. And playing it for this episode,
I'm not exactly enticed to give it the time to grow on me. Sorry guys. "Fight!!" [Dave] Primal Rage
is another digitized fighter but this time with dinosaurs. And you know what,
dinosaurs like pyramids, piss me off! I don't know who they think they are
but the earth is ours now, so they can just go straight to hell! Anyways, I can't figure out how to do
any special moves in this game and nothing about it is very good. I imagine the big selling point of
this game was that farting gorilla. So if you haven't hit puberty yet,
this game might appeal to you. [Joe] BC Racers
as a cartoony kart racing game. The characters are from the exciting
Chuck Rock universe of games. Yeah, you remember Chuck Rock? Wow, I'm surprised how many of you
raised your hands and actually remember. Anyway, this version is probably
my least favorite version of BC Racers. It was also on the Sega CD and the 3DO. The Sega CD version is the best
in my opinion. In this one you can
only attack in one direction and everything seems kind of
choppy in comparison. Plus the sound and music
is downright horrible. I actually sold my Sega CD copy to get
this one because I thought it'd be better. But you know it turns out
I'm just an idiot. [Dave] Toughman Contest by EA
is a weird fighting game. It has Butterbean on the cover. It plays kind of like the arcade version
of punch-out. Only much much worse,
much much worse. The controls aren't easy to figure out and I'm really not sure
what the 32X adds to this game, except in number to its library. [Joe] Doom was another launch game
for the system. Like Star Wars Arcade, this game
was supposedly rushed through development. But what can I say, it's Doom! I'll beat it with a few missing levels. It also has a weird border
around the screen and the music pretty much sucks. I've never really been a huge fan
of any version of Doom so I'm not tremendously good at it
but I can understand the appeal, I guess. Your goal is to shoot things,
collect stuff and move on. It moves at a brisk frame rate but really that's about
the only positive thing I can really say about this game. [Dave] Joe talked about the super rare
Spider-Man: Web of Fire in a rare games episode. But this time, I'm here to tell you
that this game sucks and you know what,
you can trust my opinion. You play a Spider-Man swinging
around with awful control and a horrible collision along to
some really really bad music. You can rescue Daredevil
so he can help you out, But who cares?! And why is there a clothesline
on top of this building? Don't these people have a clothes dryer? [Joe] Romance of the Three Kingdoms IV
is the only Japan-exclusive game for the 32X. It's a strategy game where
you play the role of a ruler trying to take over parts of China. I really don't know, what I'm doing here. I have no clue what
any of these buttons do and I don't think, I'm gonna be
figuring it out any time soon. But honestly, even in English these games
have never really been for me. [Dave] Motocross Championship
is exactly what you think it is. And that's another bad 32X game! I guess the movement of the hills
and stuff might look cool at first but once you actually play the game,
you'll never want to touch it again. Joe played it the first time,
we showed this on Game Sack and now he forced it on me. Oh, cool Joe! The control, the sound,
everything about this game just screams why the 32X was not
attractive at all to consumers. [Joe] NBA Jam Tournament Edition
stormed onto the 32X with intense basketball action. Well, it's two on two action. I generally don't care much for basketball
but this game is actually kind of fun. One of the big selling points of this version
is that there's now scaling applied to the players that they run to
and away from the screen. That's cool, it's even advertised
on the front of the box. Yay, scaling! The game itself plays really fast and smooth and the sound effects are very arcadey. This is a good time even with 1 player. It might get kind of confusing
with 4 players simultaneous but I'd like to try that someday. Good job, Iguana! "From the outside..." "No good!" "Intercepted!." - Hello, I'm Fred Couples, welcome to
Golf Magazine's 36 Great Holes. [Dave] Golf Magazine presents
36 Great Holes starring Fred Couples is
the best golf game on the 32X. It's also the only golf game on the 32X. As a golf game, it's not very good. It's really slow and quiet. The only music you ever hear
is during the menu screens. The golf action itself is imprecise
and it's really hard to be accurate. In this game is how Fred Couples
will forever be remembered by history. "Ooh just too hard". [Joe] Supreme Warrior is one of the 5 games
that required both the Sega CD and the 32X and the Genesis
in the middle, by the way. The tri-fecta! It basically just uses the 32X
to make the video look better since it had many more colors but the games themselves
all remain pretty bad. This one is a fighting game and sometimes it almost feels
like you have some kind of control but you don't really,
at least I didn't think so. It's pretty much your typical FMV game but it could be worth watching
for some of the bad acting. "Fight the easiest first... and the hardest last." [Dave] Night Trap was ported
to almost every system that could handle it at the time. Basically, you control traps
in the house in order to catch people wearing
black pantyhose over their faces. I didn't think it was exciting
originally and I still don't. If you like Night Trap then
this version isn't bad, I guess. "You with me control, we're going in". "- Hi.
- Hi." "I was so afraid you decided not to come." [Joe] Fahrenheit is a CD game
where you play the role of a firefighter. You wander around a burning house
looking for people to rescue. Basically, you just decide
in which direction you wanna go. I got bored before I got any further
since no matter how hard I looked, I never found anything. And if there is actually anyone
in this house that needs rescuing, well, sorry you're gonna die
because your burning house is boring. "Watch your time guys,
those air tanks don't last forever." [Dave] Slam City with Scottie Pippen
is a 32X CD game which tries to make you think that you're
actually playing one-on-one basketball. You can eventually play Scottie but
you need to beat all of his minions first and that's easier said than done. "You want some of this,
you've got it." Whether I make a shot or not
seems completely random. I wonder if Scottie got a free or at least
a discounted 32X for making this game. Hopefully it came with
NBA Jam instead of this. [Joe] And finally Corpse Killer
is a game where you shoot zombies. We showed this exact version
in the very first episode of Game Sack. It still sucks even in this episode but the quality of the FMV
is actually pretty good. The game play is boring, though. Just shooting down ugly zombies
on a jerky background. It supposedly uses the Menacer Light Gun but I couldn't get it to work. "Ya man, lots of buzzard meat!" And that's the 32X for you,
every single game. Actually Dave we did miss one
it's called Surgical Strike, it was released only in Brazil - on the Sega CD 32X
- Mm-hmm. - but who cares.
- Yeah really who cares. I mean, just like this episode, who cares. - Oh come on man, this is a great--
- 32X. It's a good, good-- Well,
it's not good system - but it's not as bad as people think it is.
- Well... - Yeah well, you know--
- It didn't cause Sega's downfall, no matter what anybody thinks. - Fans are pretty forgiving
- No. - and...
- And well, you know what, - it actually-- I gotta say this
- What? it makes that the-- The 32X
makes the Virtual Boy look good. Oh, dude you just-- Do you take the... Hey! Oh, hey! Check out my new Sony PlayStation 3. It has a video gaming system
which is technically advanced. Well yeah, but look there's only two wires; one for power, one for audio
and video combined. How am I supposed to be impressed
by something that's so unimpressive. I consider you my friend no more. What's up? I'd better not be as bored
as I was last week when he showed me
that piece of ancient technology. I've got something new this week,
witness the new Sega Genesis CD 32X! [Dave] Wow, now this is very impressive. The sheer number of wires required indicating an extremely high level
of technological advancement. Not 1, not 2 but count'em 3
power supplies show that the system is so advanced
that it needs more electricity than any other item which
humankind has ever invented. There must be many fantastic games
for this wonderful system. Like Cosmic Carnage! It is much better than this system,
the PlayStation 3. It does not have enough wires
so it cannot be very advanced at all. Same goes for this Xbox 360 system
and this Wii system. You are a great friend here is $20. [Joe] So impress your friends
and loved ones today with a Sega Genesis CD 32X.
Thanks for sharing. I like that they showed almost every 32X games.