The NEW BEST SOLO CARRY CHAMPIONS on PATCH 14.9 - League of Legends

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patch 14.9 is one of the biggest meta shifting patches we've seen in a while with so many of the op Champs being nerfed as a result there's a big shake up to the Solo Carry list as we've got you guys covered with three of the best champions for every single role and remember if you're struggling to climb in League skill cap is the only place that guarantees you'll climb at least five divisions while actively using our service otherwise you can claim a full refund we do this because our service really works and this is the best time of the season to get in on skill caps as we've just released tons of site exclusive course designed for you to power learn the most important concepts for climbing in League of Legends stupidly fast compared to those who don't use skill cap join today for unlimited access to the world's most famously effective League of Legends guides and remember one subscription gives you access to all of our other games as well so what are you waiting for click the link in the description below to stop wasting time being hardstuck and get the rank you actually want and with that said let's get into it with all these Nerfs to Bruiser items for 14.9 it's going to give indirect rise to Champs who don't rely on those items and mor Kaiser is one of them Mor has been hanging around as a very solid Top Lane champ for a while but will look to break through even more now morer is such a great solo qu champion because he is a very easy PowerPoint to play around being his ultimate whenever morz are especially now that enemies cannot qss it he's able to lock down whoever he wants and eliminate them from a fight as long as you're not forcing fights when your R is down and you're cognizant of the cool down it's very difficult for most Champs to beat more in the 1 V one your one item Spike with riiz is another big Power Spike to to play off of as the item just gives the champ much needed durability and sticking power Rift maker and LeAndre are the other two core items to follow matchup Wise from Mizer atrox is one of the better ban choices as his play rate is very high and it's one of the few matchups Mor has a negative win rate against right now Rune page from Mor Kiser consists of conqueror with Triumph tenacity and Last Stand while second wind and Revitalize are for secondaries one fighter Top Lane champ who won't be influenced by the fighter item Nerfs at all and will continue to hold very high priority in 14.9 is atrox atrox had already been the most played top laner through 14.8 and we don't expect that to change for this patch if you haven't been keeping up with atrox builds in season 14 he shied away from the more Bruiser items like suned sky spear of Shogun and ster while finding much more success building lethality the two item core leading to the best results for atrox in soloq right now has in building profane Hydra into edge of night against squishy Champions you have the ability to 100 to zero them with a rotation of spells which gives atrox a lot of agency the profane rush just feels so great because you not only deal a ton of damage but you pretty much instantly clear out waves due to the AOE from atro's q and the propane Hydra active this gives you a lot more time to get things done as the faster you can shove out waves the quicker you can rotate or take down Towers Champions that can easily Dodge out on atro's Q damage are who he's going to struggle most against which makes Fiora one of his better ban options standard Rune page for atrox revolves around conqueror with Triumph tenacity and Last Stand while second win and Revitalize are for secondaries a really strong fighter Top Lane champ from recent patches who will walk away unscathed from the item Nerfs this patch is trundle trundle doesn't build Eclipse suned sky or ster at all so he's one of the few Fighters that will see an indirect rise in 14.9 trundle does really well rushing ravenous Hydra as the item gives him great pushing power and sustain which helps to solidify his identity of a side side lane monster as long as you can get to Towers quickly trundle has no issues at all knocking them down and the ravenous Hydro wave clear helps out massively since trundle has no AOE damage from any of his basic abilities once you complete Trinity force your Tower taking threat and 1 V one power goes through the roof as the spellblade proc from Trinity has so much value on trundle two matchups you want to try and avoid when playing trundle are Jax and malite Jax with his Dodge from E makes it difficult for trundle to be the aggressor while Mal fight's attack speed slow hard counters trundle kit the optimal Rune page that you should be running consists of lethal Tempo with Triumph alacrity and Last Stand followed by demolish and Bone plating scarner has really burst onto the scene and solidified himself as a top tier jungler throughout 14.8 and we don't see that changing in 14.9 Riot has issued scarner a few Nerfs but they are relatively light and won't reduce his power enough to where he's not a top tier champ rework scarner kit is just so much more impactful than old scarner as the new e gives him way more reliable engage patterns and opens up for some really nice flank opportunities with old scarner it's almost as if you needed to have Flash and R available to make something happen but new scarner is just so much more versatile champ also does a surprising amount of damage for how tanky he gets if you rush heart steel and can accumulate a bunch of passive Stacks early on in the game you end up hitting quite hard in the mid game your build should always consist of the heart steel Rush while Sunfire fire egis or Hollow Radiance are interchanged in the second item slot third item really depends on the game since scarner needs to build hard steel he doesn't like playing against Champs with a lot of percent Health damage and therefore Lilia or brand are good band choices if you intend on picking scarner Aftershock has emerged as the most consistent Keystone Rune on scarner followed by Shield bash conditioning and overgrowth while magical Footwear and Cosmic Insight are for secondaries a jungler who's been on the verge of op tier and recent patches who we expect to break through even more in 14.9 is belv with the likes of Brier shinza bear Jax vgo and jarvin all being indirectly nerfed for this patch belth is going to emerge as the best skirmishing jungler although the champ has a higher skill floor than many junglers if you put the time into learning belth she's extremely rewarding once mastered once you learn your limits on belth her 2v2 and 3v3 power is absolutely incredible as the mobility and damage reduction allows her to outplay fights better than most junglers winning the early game is very important on a jungler like Bel as the potential to snowball is huge so our brand new course that covers how to crush the early game is a really great resource to help help you out with that bel's build is very unique for a Fighter Champ as you're rushing Kraken Slayer going stride breaker second and then third item is situational death's dance Buffs this patch will be a nice indirect buff to belth as the item will become more attractive in the third slot in games where the enemy comp is heavy ad there's just one matchup that the majority of belth players are struggling against right now and it's scarner so he's a great band Choice the best Rune page for belth consists of conqueror with Triumph Al accer and kudagra grab free boots and Cosmic insight for secondaries we've covered a tank a fighter and now our final Solo Carry for for the jungle in 14.9 is a mage being brand brand has seen his value shoot up even more as of recent with scarner popularity rising and a ton of bruisers being indirectly nerfed for this patch brand is actually one of the few Champions who's been holding a positive win rate in the scarner matchup and it's all due in part to the percent Health damage he has from his passive and then when he picks up aandre so if you don't want to ban out scarner right now brand is definitely the best option you can use to counter assassins who get right up on top of brand and onshot him are who he's going to struggle against the most so Banning Out Diana or Kane is good value Brand's core build consists of leandre's followed by riy second and either zna or Bloom third for runes you'll want dark Harvest with cheap shot eyeball collection and treasure hunter best secondaries are free boots and Cosmic Insight with both Ari and aelan soul tagged with Nerfs for 14.9 it's really going to open things up for more variety in The midlane Meta moving into the top three for the first time all season long is going to be vagar ever since he was buffed a few patches back vagar has been performing quite well in Solo Q especially in the lower ranks now that asol is nerfed if you are emerald or below vagar is now one of the best mids that you can play a huge perk to vegar right now is that he has three different builds that he can run and adapt really well to each game the Shelia Rush is extremely powerful in games where the enemy comp is longer ranged as the movement speed from chelas helps you close the gap our Challenger midlaner shy talked about this in his recent full game commentary on vagar where he ran the Shelia build the allout burst with luden and storm surge is really good against squishy lower range comps Rod of Ages Rush is viable as well if you are into a heavy dive comp to where the added durability will help you survive that initial burst being a champ who lacks a gap closer it's harder for vagar to succeed against High Mobility assassins so Banning out Zed or Fizz is a good idea the best Rune page for vagar is First Strike with magical Footwear biscuits and Cosmic Insight roll with Mana flow and Transcendence for secondaries with cidan now nerfed for 14.9 the Undisputed best assassin midlaner that you can play for solo Q is Diana the fact Diana plays so well into many other melee assassins gives her so much value for solo que The Shield she gets from W along with the damage reduction from bone plating lets her win out on quick trades really easily in a lot of matchups level six kill threat is incredibly strong and the ability to set up plays gives Diana a ton of agency once she tick six playing with your jungler and looking for picks together will lead to really great results when you have your r with Diana Diana's ability to not only single out a Target and burst them out but also excel in team fights due to her AOE R gives her many more angles to carry from compared to a lot of other assassins the build you should be running on Diana revolves around a lichbane rush into Shadow flame second Zas or radons are generally the best third item options they aren't too many bad matchups for Diana right now but one champ that you definitely want to try and avoid especially with his new tank build is Gallo as he really nullifies any snowball potential for Diana and makes it very difficult for her to team fight for the Rune page you can choose between phase rush and electrocute we do think that for solo Q specifically and especially in melee matchups electrocute is the better choice but if you're in a Range matchup phase Rush can be really nice to help you stick on your Target and Dodge away from their skill shots as a result of his recent Buffs and a new build being discovered Gallo is shot up to being a really really great solo Q mid we've already covered the new hybrid build in recent videos so we won't go into too much detail but it just works so great with the recent changes to where Gallo's passive cooldown is reduced whenever he hits an ability by going tankier you can stay in fights for longer and really benefit from this more consistent damage that Galo has to offer Hollow Radiance Rush also completely shuts down certain mids like aalii fizz silus Diana Katarina and Ekko in games where the enemy comp is more ad heavy to where you won't want to be going for the hybrid build Full Burst with lichbane and Shadow flame is still completely viable as well there's even the more utility Focus setup of shelus and Cosmic drive that has been catching a lot of attention in higher ELO so there's just a lot of variety and adaptability for Gallo right now ranged ad mids are who Gallo can run into most issues against so Banning out Tristana or auction is good value for the Rune page you'll want to be taking Aftershock with Shield bash bone plating and overgrowth while Nimbus cloak and Transcendence are for secondaries Jinx and Nila both being nerfed for this patch really opens things up for kogmaw to be the number one solo Q ADC we're even seeing Nerfs to melee supports like Blitz and Pike in 14.9 which will give even more indirect rise to enchanters midgame Cog with an enchanter by his side is absolutely deadly right now with scarner priority Skyhigh Cog is one of the few adcs who can deal with him due to all of his percent Health damage you rush blade to the ruin King and transition into rageblade second for most games Terminus hurricane or Wits End are all great situational third pickups it's the heavy dive Champs you want to try and avoid when picking Cog so Banning Out Diana or Zed is good value the optimal Rune page is lethal tempo with Triumph bloodline and Last Stand followed by conditioning and overgrowth for secondaries we've got a newcomer in the top three for ADC this patch and it's going to be jyn Buffs from last patch have been great for JY and with Jinx twitch and nilo all nerfed in 14.9 he's going to become an even better pickup with the Buffs it's rejuvenated crit Jin as lethality has been outperforming most of season 14 storm Razer Rush is back on the menu and then Infinity Edge and Rapid Fire Cannon can be interchange second and third jyn's going to struggle most in comps with heavy dive threat so using your ban on Diana or Zed is a good idea right now standard Rune page revolves around Fleet footwork with presence of Mind bloodline and kudagra grabs Solarity and Gathering storm for secondaries even with the Nerf this patch rounding out the top three for ADC is going to be jinx jinx has been such a cut above everyone else as of recent so this Nerf should just bring her more in line with the likes of jyn and kgma big perk to jinx is that she's a very solid blind pick as you can make her work with any Arch type of support if you got an engageed support the follow-up from e and w worked perfectly in tandem with an enchanter scaling into two items and becoming a massive team fight threat is a great win condition as well there aren't really any adcs or supports that are so egregious right now that you need to ban out so using your ban on a meta dive champ like Diana or Zed is a good idea the core build for Jinx has her going Kraken rush into Infinity Edge second and fire Cannon or hurricane third your Rune page should consist of lethal Tempo with presence of Mind bloodline and kudagra while abs of the focus and Gathering storm are for secondaries with a view of the op supports from recent patches like Blitz and Janna being nerfed in 14.9 Braum is going to be a very strong pickup Braum has been excelling an all bracket of play over the past while and with Nerfs to Blitz and Pike he's going to be the best melee support now the reliable Skirmish strength of Braum gives him so much power for solo qu being able to provide your team with multiple stun procs throughout a 3v3 fight is absolutely massive and makes fighting around grubs or Dragon very easy often in Solo Cube players are going to overcommit to fights and Braum is one of the best Champs at punishing that being able to block damage with E and then follow up with a passive stun will not only save your teammate but lead to an easy kill in return support upgrade for Braum is is solsa SLE while locket and knights vow are solid core items you'll want to run Guardian for the Keystone Rune with font of Life bone plating and unflinching followed by Triumph and tenacity for secondaries one of the better carry supports that you can play for solo Q right now that's flying more under the radar is velca with the big three from last patch being Janna Blitz and Pike all nerfed in 14.9 Vel is moving into the top three what's so great about velca right now is that you can build him more like an enchanter to provide some utility for your team but still pump out a ridiculous amount of damage shelia's Rush is what's been performing best on vela's Support over the past few patches now and you follow that up with mandate second you also go swiftness boots so this build offers up a ton of movement speed so you can stay at a nice and safe range to throw up poke with jyn coming back in meta over the past patch it's all the more reason to add Vel to your champion pool as that duo has over a 54% win rate right now it's just the catch supports that you'll want to try and avoid playing against so using your ban on blitzcrank is a good idea the optimal Rune page consists of dark Harvest with cheap shot ghost poro and Relentless Hunter while maniflow and Scorch are for secondaries and for the final Solo Carry slot of the patch rounding out the top three for support is Zyra Zyra priority Rises back up for this patch with the Nerfs to many other supports as she'll be one of the best pure carry supports that you can play similar to Vel Zyra is really great paired up with these adcs who have long range followup like Jinn and Jinx so both Champs being in meta is great for Just Landing an E with Zyra is all but a guaranteed kill at level six when you're with the Jin or Jinx often times you can 100 to zero the enemy squishy yourself but if they end up narrowly escaping with a sliver of Health that's where some long range followup from a Jin or Jinx R can be really useful realm spike is the no-brainer support item upgrade for Zyra while landri and riy are the two core pickups avoiding the longer range catch supports is in your best interest when picking Zyra so Banning out Blitz is a good idea for the Rune page you want to grab Comet with Mana flow Transcendence and Scorch while Taste of blood and Relentless Hunter are the best secondaries all right guys one last thing our rank of guarantee is insane it's like signing up for the gym and getting a refund if you don't get ripped that's how confident we are in skill cap we obsess over making the best guides with top players rigorous testing and top tier video editing to make your climb easy if you're ready to level up visit skill cap.com and see the difference so there you have it guys a brand new look at the best Solo Carry champs for patch 14.9 thank you all so much for watching and we'll see you back soon
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Channel: Skill Capped Challenger LoL Guides
Views: 119,990
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Keywords: league of legends, league of legends guide, lol guides, league of legends tips, league of legends coaching, how to get better at league of legends, skill capped, lol tips, lol tips and tricks, league of legends pro guides, how to improve at league of legends, lol coaching, skill-capped, league of legends season 14, lol s14, lol season 14, best champions 14.9, best solo carry champions 14.9, solo carry champions 14.9, new solo carry champs 14.9, best solo carry champs 14.9
Id: tJHYZR97I3s
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Length: 14min 55sec (895 seconds)
Published: Thu May 02 2024
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