Surviving 100 Days In The Prison on Project Zomboid!

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I've done a fair bit in Project zomboid from surviving a pretty normal life in Raven Creek to surviving trapped in the mall in Louisville and if you want to see those videos it'll be in the description there something I've always wondered after watching Walking Dead when I was younger can we make our base in the Rosewood prison and can we make it to 100 days well with our boy Rick ryes and a huge assortment of mods let's see with the starting occupation of police officer obviously with the traits slow worker deprived anemic slow reader dextrous Lead Foot Brave lucky and scer I think Rick rymes is ready and yes you heard that right Rick rymes not Grimes to start off we're spawning in Rosewood because of his neighboring prison otherwise we wouldn't have a video and of course as a police officer we spawn in the police station okay I've spawned in to the people I work with eating somebody I've got a letter opener two letter open this wish me luck boys after my first messy encounter with the undead it's about time to get Rick some clothes and the perfect time to show off the first big mob we have Tetris inventory makes the inventory system something more like tarov but after securing some clothes and taking out the last zombie get a key to the place which gives us instant access to the Armory Next Door by holding off the temptation to go full gung-ho we go take a look at the lockers first finding a few melee weapons a holster a Slave a fit police helmet a belt this crazy looking tactical vest and of course the favorite the fanny pack and now looking a little bit more kitted out we decided to have a little look outside and of course the first body I find has a shotgun so the game just wants me to go crazy now time to see if there's any cars to help me get out to the prison which there is but there is some friends there to so I tried my best to sneak around the cars even found a key but of course we caught the Z's attention but about time we tested ourselves let's see how this goes and we weren't doing too B until that's it boys yeah maybe not my smartest move but we did seem to get off quite lightly the zombies outside the fence didn't seem bothered so we cleared out the rest the quiet way and got back to the carts siphoned a little Fuel and left in our police cruiser and set our sights on the prison took a little stop just to loot an ambulance on the way and sharpen our skills killing a few more zombies time to make our way to the prison and as we arrive we need to start think of how we're going to clear this place and make sure we don't crash that much oh my God but for now with us getting low on food and water maybe not the best bet to go for it yet but after heading away from the prison pointlessly driving looking for somewhere to hunker down we have an idea could we use the sirens on one the police cars at the station to lure all the zombies into one place making our area a little bit safer only one way to find out now that's done only thing left to do is to hunker down so I pull up on the outskirts take out the zombies following me W the car up against another vehicle and try to get some sleep wait wake it up on day two time to see how our little siren plan went and not very well I think this better fps mod might have messed up some of the zombie tracking we changed some of the settings but we carry on and with Rick's food and water situation getting worse we have to risk trying to go in the courthouse so lucky I didn't mean to jump straight through luckily finding a sink to drink from and a little staff room for a little bite to eat after taking out our only follower we still need a little bit of food so straight down to the local shop see what they have after taking out the Zs outside we find out the bakery's locked and after just passing a ho out back no chance I'm breaking the window so we opt for the office next door and we're in luck plenty of food to last us for now with the food situation sorted time to start thinking about how to get into the prison and let's be honest we're not getting in without any guns so back to the police station but I've got to clear it out first we might be able to WIP these now just to lure the last few out and straight to the armor we find a few useful items but mainly shotgun shells which we're definitely going to need with our new stock pile of ammo we head back to the car for our final push to the prison but on arrival we're still not really sure how we're going to deal with this many Zs and too I've got a plan boys I have got a plan so some reason I fought my siren idea earlier was a good idea so we not try it [Music] again and almost got myself killed in the process managed to lose the hoorde in the woods make my way to the entrance but begin to lure a few zombies out at a time hoping to pick some of them off and enter safely and this just keeps going for hours Rick's getting tired and at this point it's a short just to kill one with the Zeds increasing in number I only see one way of survival shoot my way in [Music] [Applause] [Music] but with the main entrance looking like a bust we try to sneak around the back where the zombie population isn't any better [Applause] [Music] [Music] all right the zombies are breaking out of somewhere holy um oh no what have I done I just realized I can jump on roofs can't I so this might be the best time to mention another set of mods we have on and that's jump roll climb and crawl these mods give you a little bit more movement in the game and allow Rick to escape the yard and jump onto the roof and after taking out the few zombies on the [Music] roof needs to find a way to rest so we try to sneak to the furthest point of the roof and get some sleep on the floor risky I know but if we don't rest there's no way we're going to going to get inside and after only an hour of sleep things aren't looking good until my dumb dumb brain remembers I can still jump on the roof above us which can't even be accessed by the Zeds and finally here we managed to sleep till the afternoon but still no improvement on the tiredness whilst we wait for the game to allow us to try to sleep again Rick spot something the fact you're not subscribed yet what are you doing but also a Survivor Survivor Graham and he's bad part of the superb survivors mod I mean the AI is not great but adds a little bit more life into the game and another Survivor too at least it gives us some hopes and maybe one day we can make a community here with the tide is not getting any better we decide to jump down try F out the zombies that come up to the roof and this time not too many we can do it quietly and finally we can sleep again and this time we wake up at 300 in the morning and straight into day 4 and even though it's dark we can't waste too much time the longer we stay up here the less food we're going to have so time to hop back down see if we can clear this place and at first we keep it quiet [Music] the Rick's tiredness start to catch up so back to the old trusty shotgun [Music] and we start to see how many zombies we actually dealing with [Music] and after almost the whole day of fighting off waves of zombies Brick's getting tired so we better get some more sleep and again waking up in the early hours of the morning at the beginning of day five let's right back to it find as many zombies as we can with a melee f the end still getting tired and having to Resort back to the the normal method have a little nap to regain our energy then straight back to [Applause] it with the roof semic clear we see an option to fit out the horde a little bit and after a whole evening of fighting off hordes of zombies we finally did it we got inside the prison not for long but it's progress and after our small success time to sleep and on day six Rick wakes up drenched in a store even more reason again side take out the few Zombies by the entrance we're in now cautiously sneaking through the Halls taking out Zs as we go we make it to the first cell block but we need to go cell to cell and clear this now clearing half of the top floor We Gather a little bit of attention and Rick's getting tired so we have to risk sleeping out in the rain again I promise this is the last time and waking up on day seven Rick's really drenched and we can't risk getting sick so we rush inside and by some miracle the cell Block's empty I don't know if our noise cleared them out but I'm not complaining but now time to see what we got here looting all the cells and claiming the far one for ourselves finding some food and starting to move some Furniture to block off the walkways and as we're about to go search more of the prison we get a surprise Jesus Christ a Survivor Audrey so I guess I'll first recruit just have to patch her up from some injuries and we go back to exploring where we find a security room with a single rifle and continue back to our room to organize our supplies where we've moved more storage into the room so everything's in one place and the tedious job of setting up our base for our survivor group then decided to get in a little bit of exercise and Rick can finally get some sleep in his his bed after three long nights sleeping on the roof but as we wake up on day eight we have a new problem the bodies in the prison block are making Rick sick and if it carries on it'll kill us in no time but we set up a corpse dumping area so Audrey can start clearing out the bodies but while she does that we take a further look around finding a huge locker room with lots of ammo and useful items and we take it all back to base and with the day coming to an end we go to sleep and let Audrey carry on cleaning up and on day nine we're sick again we're either underestimating how many bodies there are or Audrey slacking but after stuffing ourselves with food we're back out exploring the prison where we find our way to the holy room the Armory stocked with so much ammo and a strike a shotgun and taking all back to base we find Audrey taking damage again after patching her up realize she's been walking around on the broken glass with bare feet so we give her some shoes and hope she'll start clearing the bodies now and it's starting to get late but with the prison so exciting to explore we go out for one last run and find the kitchens with a dead Survivor must have been one of the ones we saw earlier and finding a storage room with an assortment of suppli lies and a classroom with a few useful books giving us the idea to search out a possible Library so we can improve our skills but first finding the laundry room then finding a fully stock Library full of every book we need oh the look at carry level one there it is so we take them all home stock them all away and after a late but very profitable night we get some sleep taking us into day 10 but we start the day of seeing how Audrey's doing taking out a few Zeds they're going up on the roof and beginning to read through some of the books we found and as afternoon comes we walk back to base who the hell are you and someone else is there right and after a bit of convincing he joins the group and we instantly change his name to Ry not a lot else happens on day 10 so we get an early night wake up early on day 11 finally with the two survivors the prison interior starting to look clean with the lack of Zeds in the prison starting to make me worried so I take a look outside I'm right next to the cell block we find an air drop so we loot the drop finding mainly small electronics and some water and food and after organizing all our new loot we start thinking of the possibility of looting outside the prison so we head out to the car park to check on the cars and after checking through all the cars we're in luck we find a key to the ambulance on the floor and S A little bit of fuel out of the other cars we take this chance to go and retrieve our old police car from a week ago thr it back in and get it as close to the cell block as we can but on our journey where all the zombies appeared to becomes obvious with a huge hord surrounding the fences and as we park up inside the fences somehow there's another Supply we must have been deaf while playing and after staring at the hordes growing outside the fences damn time to start leveling so we start taking apart anything we can in the cell block and sleep for the night starting day 12 and finishing the deconstruction in the Cell Block in the morning and with the mega supplies out of the furniture so far we start exploring around the prison taking apart anything we can getting our carpentry skill up as we can right carpentry is up nice and after a long day of carpentry we come back to base to find another Survivor but this one's dead Ryan and Audrey must have taken out of radar once we' gone and there was still one left and we weren't taking any chances with the day coming to an end and not seeming to have as much building suppli as we wanted we go a bit of thinking of how we can get more tomorrow waking on day 13 we make a plan we empty what we can from the ambulance and we head to a warehouse local to us they might have the tools and supplies we need and on Route we spot a construction site so a quick detour we quickly try loot some of the buildings take out some of the zombies quad and after the first building was empty we take another look around I was killing some zombies something doesn't feel right whoa um thanks for watching guys if you enjoyed subscribe for more leave a like to help with the algorithm let me know what you think in the [Music] comments
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Channel: JCutty
Views: 167,875
Rating: undefined out of 5
Keywords: gaming, pc gaming, jcutty, project zomboid, project zomboid modded, project zomboid gameplay, project zomboid guide, zomboid, zombies, walking dead, walking dead prison, rosewood prison project zomboid, project zomboid 100 days, 100 days, project zomboid game
Id: iO52Clk_KVc
Channel Id: undefined
Length: 17min 20sec (1040 seconds)
Published: Fri Dec 15 2023
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