Starfield Mod Tutorial - Baka Achievement Enabler with SFSE

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one of the downsides of using mods on the star field is that steam achievements are disabled thankfully a problem created by heavy mods can be overcome by installing a mod isn't it ironic don't you think right now that mod is Baka achievement enabler we'll discuss its requirements go over full installation instructions for mod organizer and show how to check if it's working correctly thank you everyone it's calm from Dirty weasel and we are going to talk about the Baka achievement enabler you know one of the things that a lot of people care about is steam achievements I'm not one of them probably because I'm old and jaded and I don't really care that much I've been using mods for so long that I just expect Achievements not to work but I can understand the desire to have it one of the things I do care about is the Annoying pop-up that you can see here every time I open the console that annoys me greatly because I need to be doing testing and opening a console on a regular basis to do different things is something I do quite often and having a pop-up on the first time you open a console is annoying and I don't like it so after a few requests I did see that people wanted to see how to install the Baka achievement enabler inside of mod organizer and how it would work with the steam overlay well good news I went ahead and did some testing and I got it to work relatively easily let me kind of show you what we're talking about here over on the Nexus Baca achievement enabler for sfse also known as the Starfield script extender is mod number 658 and you can see the link right there and I will include it in the description of this video basically how it works is in conjunction with the server field script extender it uses a dll file to enable this to happen instead of a normal ESP or ESL or any of the other ways of doing it and I actually like this approach I actually do like dll mods that are enabled by the Starfield script extender and all script extenders in general so basically the description is prevents achievements from being disabled with mods or when using the console and a lot of mods are ASI mods and they require use of the console also removes the warning when opening the console for the first time in a session great awesome I would always encourage you to read all the instructions here and basically it's going to tell you you need the Starfield script extender and I will show you how to install that as well but if you go to the requirements you can right click on Starfield script extender and open a new tab and it will take you directly to the mod and this is going to be our first step before we do anything else the Starfield script extender is mod number 106 you can see the link up there also I will include this in the description as well it is done by Ian Pat and he is a member of the silver lock team and they are currently making the Starfield script extender and making improvements and they're developing it quite quickly the instructions are at the bottom here it is a manual installation and cannot be installed through mod organizer whatsoever this is a manual installation process so we're going to do it manually and I'll show you how to do that go into files you can see the Starfield script extender the most recent version as of the 14th of September is 0.1.2 this does not have any scripts installed at this time it is simply a dll loader but we'll go through that this is a manual download so go ahead and click manual download and then put it somewhere on your desktop when you open the archive then here I'm using WinRAR but you can use 7-Zip to do the same thing you'll see sfse012 inside SRC dll and exe files the two text files and the SRC are not needed for installation let's go and set that right over there and we're going to go over to our main directory for Starfield here we are in the main directory for Star field you can see it's under steam steam apps common star field and you have the starfield.exec if you do not see the dot exec go ahead and click on view and show file name extensions I use window 11 but Windows 10 is about the same way make sure that's enabled so you can see the right place you're going to take the dot dll and the Exe Out of the archive and drag them and drop them in and that's all there is to it sfse is properly installed this is not a full rundown of how sfse works but just remember if you always want to see a full explanation what it is and how it works and how to integrate it you can always just see a video that I tagged up here but basically you'll always need to run the game through the sfse underscore loader.exec to get any mods to work now we're going to jump over to mod organizer 2. and you can see I'm using the latest beta 7 Edition and this is not a full tutorial on mod organizer 2 because I'm waiting for it to go into full release but I have been testing with it one of the good things about mod organizer 2 it will automatically detect if you have the Starfield script extender installed properly if you go over to this drop down on the right hand side you can see sfse was automatically recognized and every time you want to run the game through sfse and mod organizer manage mods you'll need to select sfse and hit run as a general reminder and I see this error quite a lot in questions on the mod organizer Discord is regarding profiles if you come over to this profile tab it is fourth from the left configure profiles you can see I already have three because I do a lot of testing but I have my playthrough my default which is basically vanilla and testing we will be using testing today but all of them you'll see one thing in common all of them have the final box automatic archive invalidation is being checked you always want to make sure that's there if you wish to use any mods whatsoever so always make sure that is checked we're going to use the default settings for this for archive and validation if you want to know what that means go over your tools to your any editor and it will automatically generate the two files under archive be invalidate older files equals one and S resource data D IRS final equals blank in the Starfield custom.inning so it will take care of that for you completely so now we're all set up and ready to go ahead and grab the Baka achievement enabler back over on the Nexus once again mod number 658 vodka achievement enabler for sfse once again read the instructions go to the files tab you can now do a mod manager download if your mod organizer is set up correctly it will accept the download directly from the Nexus but if you haven't got a quite set up right because you're still learning it you may need to do a manual download and we'll talk about that later I'm going to switch my profile over to testing because that's the one I use most times for these sort of things and you see since I downloaded through mod organizer it is here in my downloads tab if you're having trouble with that you can always grab it out of your downloads you'll see I downloaded manually into the Baka achievement enabler have your download tab over on one side mod organizer on another just drag it and drop it into your downloads tab in mod organizer and it automatically moved over one of the things that a lot of people ask about is do you install skse through mod organizer and you do not at the current time because there's no scripts included so there's nothing to see here so bucket achievement enabler you can either double click to install and it's going to give you manual or you can drag it and drop it wherever you like it you can see I can put it anywhere I want install it right there Bach achievement enabler sfse that name is fine to me don't press OK let's start learning how to use mod organizer so you're going to go ahead and click manual and you can see right at the top this file is valid and it looks probably formatted because the data folder is right at the top and inside you have sfse the plug-in in the Baka achievement enabler.dll that is the plugin right there this is properly formatted so you can go ahead and press ok and then press activate so when you double click on it you can see the entire file tree and exactly how you installed it sfb plugins lock achievement enabler.dll and emmetta.ini that is generated by mod organizer over here in the data tab on the right hand side if you click on that you will now see sfse plugins the bucket achievement enabler I also have a couple other files in here from classic sprinting but that is the file we're looking for and that's the beauty of mod organizer is it kind of virtually just does everything and gets it where it needs to go instead of manually downloading it and then you don't really know the folder to put it in because the way star field is currently configured by Bethesda we've got the mod enabled there are no plugins with this so let's go ahead and end the game and we'll take a look at what we're needing to do so sfse now run like I said always run it through the start field script Extender with the mod enabled press run okay welcome to my testing Arena this is very early on the game when we first encounter constellation so we're going to do go through and test a few things we're going to hit the tilde key which is the key just to the left of the one and this will open our console you notice there's no message there saying achievements will be disabled so that is good test number one check test number two we're going to find out if the steam overlay works correctly because we are interfering with steam a bit we hit shift and tab and there's our steam overlay no problems whatsoever good everything's working correctly so there's no problems in game let's just get out of here by using our tilde key and pressing QQQ and there we go how do we make sure that the bach achievement enabler was actually working well there's a couple different ways of doing it we just did a test and we could see that it worked correctly but let's try to find out a little bit more if you go into your documents and I keep mine on the same Drive as my games folder if you click on documents go to my games star field sfse see we now have a new folder inside of our documents called sfse click on that logs you can see now the BOK achievement enabler.log has been generated if you open that up with a text file manager or in my case notepad plus plus you'll see the time 12 5201 as the time that we last open the game was only about five minutes ago from right now you can see that the bach achievement enabler version 10400 was loaded so that's good news but wait there's more over on sfse.text if we open that up with notepad plus plus you'll see the plug-in Baka achievementenabler.dll loaded correctly handle one handle one means that it was the first mod loaded and that's important because if you go back over to mod organizer 2 it is the first mod loaded and your priorities tab on the left hand side so that's kind of how it works so you can see that it will successfully loaded in both the bucket achievement log and the SFS Elon and it was correctly ordered via the priority tab on the left hand side of mod organizer Now's the Time I make an important note about any sfse mod anytime there's a new version of Starfield released and we just had one about a week ago the Starfield script extender will need to be rebuilt to accommodate the new executable from the update and any mod that relies on the Starfield script extender will need to be rebuilt as well so just keep that in mind every time a new version of the game comes out your mods will not work correctly and you will need to wait for them to be rebuilt it's just one of those things that we have to go through until we get a mod later on that we got for Skyrim called the address library and then it won't be that much of an issue but for the time being we are a far time away from getting any of those functionality so just remember game update sfse update Mod update that's the order and then everything will go back to working correctly so that's it Bach achievement enablers all installed you can see you had the steam overlay we got the correct messages and we verified that it was loaded correctly through the Starfield script extender so you're all set if you have any problems you can always contact me on my Discord which is the link down in the description or go to the mod organizer 2 Discord and ask questions there if you have any questions about mod organizer in general my name's Cal I'm from Dirty weasel and I'm signing off
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Channel: Dirty Weasel Media
Views: 3,141
Rating: undefined out of 5
Keywords: Starfield, SFSE, Baka Achievement Enabler, Starfield Modding, Starfield Mods, Nexus, Nexus Mods, Mod Organizer, Bethesda, Bethesda Game Studios, game, gaming, lets play, gameplay, starfield, starfield mods, bethesda, starfield mod tutorial, starfield modding tutorial
Id: 3n2gcx6hCP4
Channel Id: undefined
Length: 14min 22sec (862 seconds)
Published: Mon Sep 18 2023
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