Star Ocean The Second Story R Review - Amazing Remake, Amazing JRPG

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[Music] when Star Ocean is brought up within gaming circles one of the most commonly shared sentiments is that Star Ocean the Second Story is the best entry in the series to date so it goes without saying that a port has been long awaited particularly in the west where we've had access to every Mainline entry on PlayStation 4 except second story however instead of a airport Square enx created a fully-fledged remake titled Star Ocean the Second Story R after playing through it in its entirety it becomes undeniably clear that this project is the ideal outcome for newcomers and fans alike noisy [Music] pixel Star Ocean the Second Story R is the third version of this game with the original release on the PlayStation 1 and a remake titled Star Ocean second evolution for the PSP this new release offers distinct gameplay differences which we'll discuss later like Star Ocean the Divine Force the story requires you to choose between two protagonists Claude and Raina while the narrative itself remains unchanged notable differences are implemented such as shifted perspectives in particular story sequences and the choice of recruitable party members for newcomers to the series Raina a resident of an underdeveloped Planet oblivious to the vast ocean of stars may be your Preferred Choice for immersion sake on the other hand Cloud a member of the pangalactic Federation who lands on rea's planet might appeal more to fans due to his extensive knowledge cloud is the son of legendary Admiral ronx J Kenny resulting in his fellow officers treating him differently with unsettle mockery behind his back and thinly veiled duplicitous praise meant to gain preferential treatment from ronic for potential promotion one day claude's frustration gets the better of him during a certain investigation leading to Reckless Behavior that teleports him to the planet expel where Rena resides stranded he embarks on a quest to discover the truth of the mystifying sorcery Globe which appears to be causing Havoc across the world Rena also desides to join this journey in the hope of learning about her Origins including her unique healing symbology that no other symbologist Mage can utilize similar to the first title in the series Star Ocean the Second Story R prioritizes character interaction over a continuous strong plot while this may seem like a compromise the cast more than compensates for it so what is it can I help you actually yes hey wait a minute let's cut to the chase Opera you aren't from this planet are you each party member including Rena and Cloud depending on Whose route you choose has numerous private actions this franchise staple is a bonding scene mechanic that affects the affection levels among various members of the playable cast as you make progress in the main story towns will offer plenty of private actions some of which provide choices comedic banter or delve into supplemental character motivations it's no exaggeration to call Private actions the heart of this game and they remain consistently engaging throughout furthermore the available types differ depending on whether you choose cloud or Raina as your protagonist ensuring that even on repeated playthroughs you'll uncover more slices of Life additionally private actions are concise which is essential given their sheer quantity for completionists seeking to witness every ending scene of which their are nearly a hundred you'll have your work cut out for you to elaborate each party member has affection for each other and the closest pairs will get unique conclusions after the final boss thankfully there is an informative menu that tells you the exact endings you've achieved and manipulating affection is quite straightforward it's just time consuming however these excellent implementations don't necessarily make up for the comparatively weak narrative the last quarter of the core plot isn't paste particularly well primarily due to the underutilization of the antagonists who are meant to be an imposing Collective Force rather than individually distinct characters still if you take your time and explore what this entry offers it becomes abundantly clear that the side activities and character scenes are the highlights this ties into the much appreciated gameplay convenience of Star Ocean the Second Story R aside from a highly intricate fast travel system with multiple options for shops in towns the map informs you about currently available private actions and other side tasks it even tells you which events are time limited when you also consider the viewable character affection from the main menu it's undeniable that Star Ocean second story R values transparency for the most part you'll never be in the dark about crucial features this design decision may be seen as negating the sense of Discovery but in a title with such a multitude of tasks to fulfill it's a wise move this convenience extends to the missions which can be categorized into two types The Guild grants the first type essentially serving as tutorials for you to become more familiar with various systems like item creation the second type challenge missions can be seen as broader incorporation of the battle trophies from titles like till the end of time and the lack Last Hope a multitude of gameplay Feats can be achieved and redeemed for numerous rewards gameplay freedom and variety are at the core of Star Ocean the Second Story r as evidenced by those previously mentioned systems but it goes much further than that item creation a collection of enhancement activities is where you'll spend much of your time like in other Star Ocean entries every playable character can participate in these processes each having their own individual levels for example you can cook replicate already obtained items write books appraise unknown equipment and craft New Gear once these techniques have leveled highly enough which can be manually done from the main menu you'll unlock Specialties and super Specialties there are even more tasks to explore such as musical composition pickpocketing NPCs summoning animal familiars as shop vendors and more all of this may seem overwhelming at first glance but rest assured each of these serves practical benefits for combat and exploration for example musical composition can make enemies on the world map move slower or boost your stats for a limited time with the exception of the remaking super specialty the game does a commendable job of explaining the basics of these mechanics mechanics to get the most out of the Second Story R you need to regularly interact with these systems and the benefits you receive for doing so are excellent incentives in fact once I grasp the ins and outs of this entry's take on item creation it honestly became my favorite in the series it doesn't waste your time while ensuring there is more than enough to discover of course there's also fishing which functions as you would expect with transparency regarding your catches every body of water you can fish at directly tells you the types of creatures you can catch at that specific location marking unknown ones with question marks more side activities though only available near the end game include the arena a cooking battle miname and bunny race betting they're all relatively simple but fun although betting isn't really my thing for such a relatively compact Adventure that accurately recreates the sense of scale from the previous releases there's a wealth of side content to get lost in if you desire the combat system is one of the facets that has been significantly altered there's now a Brak system in place similar to The Staggering mechanics seen in modern Square NX action games successfully breaking a foe renders it immobile and vulnerable allowing for significant damage additionally a mechanic akin to the blind sides from The Last Hope and the Divine force is present letting you dodge enemy attacks at the right time and stunning them however you can also be broken if you're not careful so Battlefield awareness is crucial all of this ties into the bonus gauge scen in the ui's bottom right corner your primary motivation for maintaining strong battle performance like a simplified version of the bonus board scene in The Last Hope the bonus gauge increases in percentage as you fight effectively and the benefits you gain from it are impressively customizable formation are learned as you complete specific tasks which determine the active party's starting position on the battlefield and provide advantages depending on the bonus gauges percentage from gaining more experience and currency to nullifying status ailments altogether this is a crucial feature that can be easily overlooked amid the multitude of other menus but still it can turn the tide in your favor the combat itself is some of the smoothest in the series to date while I have a higher affinity for the more methodical action of The Last Hope and the freedom of movement in the Divine Force Second Story R brings engaging systems to the the table that merge into a genuinely distinctive experience successful breaks satisfactorily halt the action for a brief moment solidifying their impact enemy telegraphs and character actions are well communicated despite the chibi Sprites ensuring a seamless flow as in other entries you can swap between party members on the Fly and adjust their AI Behavior enabling a non-obstructive strategy that keeps the momentum going you can also summon backup party members via the new assault formation mechanic adding depth to battles this is seamless and doesn't disrupt the flow of combat fans can even find other Star Ocean protagonists solely outfitted for assault formations acting as neat little cameos but what I love most about this remake is the presentation even after 70 hours of gameplay the pristine beauty of the world map and new character portraits remains magnificent beyond words the vibrant colors and excellent shading give this title a fresh lovely coat of paint I never expected I'd even go so far as to call these depictions the newly definitive interpretations admittedly I do wish some of the field Sprites more clearly reflected these new new character illustrations but that's a relatively minor gripe I should also mention that the English voice acting is from the PSP release and some of it has an aged well notably Ashton's voice actor did you say something no nothing nothing so what are we going to do now we haven't got a single thing to go on sounds perfect but where would that place be the Elder in Mars had a lot of books at his place did and then there's the rearranged soundtrack by the legendary Moto sakuraba to be blunt he did a near masterful job here every tracks Ambiance embodies robust grandness or comforting Serenity depending on the intended tone ultimately feeling like the quintessential Star Ocean even though there are a handful of songs for which I prefer the original compositions the identity of each track remains intact one last point of emphasis regards new game plus a literal Game Changer since it was not present in previous releases many facets carry over to a new playthrough including character levels though it would be nice if you could specifically select which of the carryover options you want to apply instead of all in summary Star Ocean the Second Story R is a testament to the enduring Legacy of the Star Ocean franchise catering to both newcomers and devoted fans while the narrative might have its shortcomings the game compensates with its enthralling customization eye-catching visuals endearing character relationships and extensive replayability the engaging combat paired with a splendid soundtrack adds an extra layer of enjoyment this remake successfully made maintains the essence of the original cementing its status as a revered title in the realm of jrpgs here's hoping its direct sequel blue sphere receive similar treatment also for those wondering yes the bloody armor is here and is as broken as ever noisy pixel is giving Star Ocean the Second Story r a 9 out of 10 thanks for watching and thanks to our patreon subscribers for helping to keep our independent operation going noisy pixel is run by a group of Gamers working hard to give you the latest news previews reviews and more go to p pon.com nopixel for details on how you can help and like comment and subscribe to keep up with our future [Music] content noisy pixel
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Channel: Noisy Pixel
Views: 114,375
Rating: undefined out of 5
Keywords: star ocean the second story r, star ocean the second story, star ocean second story, star ocean the second story r review, star ocean the second story r trailer, star ocean the second story r gameplay, star ocean the second story review, star ocean second story r, star ocean the second story r preview, star ocean, star ocean second story remake, star ocean review, star ocean second evolution, star ocean the second story r news, star ocean the second story r hd2d
Id: hIOj2IMrC1g
Channel Id: undefined
Length: 11min 26sec (686 seconds)
Published: Wed Nov 01 2023
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