SOLO LEVELING ARISE WEAPONS TIER LIST (SSR/SR) WHICH WEAPONS ARE GOOD & BAD - Solo Leveling Arise

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all righty guys so uh I done a TA list looking into SRS and the SSRS and uh yeah I think it's time we head on over to the weapon side of things now originally I was going to do the SSRS only but H someone managed to uh get it all in here so we'll look at every single weapon cuz why not so straight off the bat I think the best way to kind of handle things to go away if you look at the tier list and the way I've kind of done things you see R right there and I think you guys know where I'm going to go with this so obviously with the rare weapons what I suggest and what I recommend and something that I've done is for the most part I've always maxed out a single copy of the rare weapons and then whenever I get dupes you want to salvage them and let me show you guys why all right so once you get a maxed out plus five weapon being the rares of course you start you want to always Salvage them so that way you can head over to the shop and uh pretty much make good use of the Mater material cuz of course the weapon Salvage materials that you can get within the shop some of them are very very valuable so if we head over to the weapon materials exchange so that way I can show you guys obviously you get two of these I mean i' you know I've already gotten one but obviously with these materials it's SRS but so if you do sell the rares it's going to be the silver blocks but you know you need eight of these to work on an SSR weapon so that's going to be vital of course you know you've got this item right here will help out in uh Awakening your or limit breaking should I say your weapons to like level 60 80 you know further more on you got skills like you got very important materials that that are required and needed to help progress uh your account and leveling up Etc so with the rares once you got A plus five weapon of that then you can start consistently salvaging it so nothing think you really need to concern yourself in terms of them being too broken so with that we are just going to put rares in their own little tier list because um it's predominantly the SR and the SS SI is what you're going to be looking for I mean I myself you know uh truth be told I do run some of the rares as you've seen so that's why I always say always have a full 100% completed copy of the rare for you to use and then at that point once you consistently start getting dupes just start salvage them and breaking them away but um clearly you want to prioritize you know SRS and SSRS over the rares unless you don't have enough D and Stat wise is well no stat wise at times Sr might be a little bit more better but anyway you guys get the idea so we'll leave RAR at the bottom in their own little category let's just kind of forget that they're there right they've got their own business um so let's focus on the SSRS and the SRS of course so truth be told with the SRS being for the all the hunters I mean to be honest in terms of what these weapons are doing it's very simple so of course the sh the short The Shield is giving you um decreased damage taken from boss monsters you got the staff that always falls in line with qte skills um so when using the qte your power gauge is charged up by 4.5% then you got the weapon uh weakness uh attribute damage increaser you got the bow which helps you out in the critical Department you got the dagger that helps you out in the basic attack Department you got the axe that helps you with the core attack and then of course you've got the book that helps you out with your power uh gauge acquisition of course so very self-explanatory they've got their roles so I mean it's nothing too crazy in terms of you know how broken they are so I again for these I'm just going to kind of leave them at Sea being like they're there for the hunters whichever buff that you need for the character that you're using just kind of stick them on there so yeah selfix SM with the hunters one so we're just going to kind of keep them even stens in in in the sea side of things all right moving along let's get on with the obviously the Jin Wu weapons of course so I think the first two which I do want to mention is going to be the two light weapons which um are a fan favorite you could say being the family Longbow and the Dragon Sword of course obviously these two weapons are are the chosen weapons i' would say um if you don't have the SSR uh shotgun for Jim Wu when it comes to fighting the igoris Battle of course so if you do have these weapon on your account consider using them if you are having a tough time against that specific boss but obviously looking into the obviously the Dragon Sword itself so if the US's HP is above 80% applies the energy of Light Dragon effect which is obviously gives you an increase of 8% on the attack not too bad obviously furthermore looking into the dupe side of things applies the effect that increases the critical hit damage um of energy of light dragon by 30% and you get light increase by 8% the effect of dragon flash change additional lightning boss uh strike subsequently in front of the user uh decrease the cool down of dragon Flash and then when the HP is above 60% up appes the energy of Light Dragon effect while using Dragon flash applies 100% critical hit rate of course so obviously once you get that plus five going in then the damage output will be absolutely fantastic and then of course you got the Longbow the are alternative I would say the the Longbow is probably the fan favorite between the two but it just really depends on what you have um available for you when it comes to the two weapons Soo obviously with the long bow um every time the arrow of of flash of light penetrates a Target increases the uses damage by 4% you can stack this up by 20 times um it doesn't give us duration it's it's a full-on stick so that alone is just phenomenal going furthermore into the dupes um when using flash of light ignores the defense by 50% increase on light damage the effect of flash of light change so when the shock wave of flash of light hits targets uh are knocked back 3 m and then of course they're stunned beautiful decrease the cool down or Flash Light by 15% and then and finally on the maxed out dupe increases the damage of all attacks by 25% uh to stun targets now just in general if we're just kind of looking at each of these weapons without any dupes um I I I guess the best way you can kind of look at it is that the longbo is 100% going to be the the the choice to go with and then of course I would say second it would be the the uh the Dragon Sword so that's why when it comes to the two um I'm just going to kind of put the bow above one of the uh dragon sword all right moving along I think there was an ah yes okay I was Wonder yeah I knew it so there is another lightning weapon uh this weapon I will just hand on heart say I am unfortunately not a fan of compared to the other lightning weapons that we have of usage so when holy spirit is used applies the corrupted Spirit which basically um removes the cool down of Holy Spirit duration oh okay yeah so removes the the cool down completely and then it's on duration for 3 seconds the holy spirit is of course the uh I guess the the juice of the attack um being the lb or the RB depending on which uh weapon you put it on being left or right basically the main attack uh furthermore looking at the dupes when the user recovers 1% of their MP when Holy Spirit hits oh that's I'm not interested in that uh light damage as per usual when the Holy Spirit increases wait sorry when using Holy Spirit increases the duration of corrupted Spirit by 4 seconds yeah um decreases the cool down of Holy Spirit by 15% increases the users attack speed by 10% while corrupted spirit is active increas yeah um in all honesty obviously it's it's all just kind of falling in line for the Holy Spirit to be more consistently used um but if we're going off from obviously the other lightning weapons that we have um realistically it's it's going to be ranked like this to be honest bow first sword second and then the spear is going to be last so I think that's kind of to be fair I kind of want to put this you know what I'm I'm I'm going to put the spear in C rank um just not a fan of it unfortunately so yeah we'll do it like that there we go let's let's look at the only wait is this the only SLR uh pistol we have here we got two guns we need more guns come on anyway so looking into the black hwk of course hunting Hawk 68% um looking over onto what the weapon actually does so when the user is sliding and evading activates it it triggers the uh extreme evasion effect when the extreme evasion effect is active it applies hunting so increases the users attack by 7% Stacks up to three times so yeah I think this is the qte so basically you got to be on point in terms of your dodging uh since this is where the gun is really useful with um so when hunting Hawk is used to cool down of Shadow step death or collapse is reset and activate okay there you go yeah that reset rate is 20% for the shadow step 40% for death and 40% for collapse y so this is basically the qte weapon um with extrem evasion so increases dark damage the effect of hunting Hawk changes it can be used up to two times oh that's very nice decrease the cool down of hunting hwk by 15% sweet when hunting Hawk is used it applies the hawkey increases damage of collapse death and Shadow step by 30% so yeah this is basically a QT so um yeah fairly simple you just got to be quick with your um steps you're dodging basically in order to uh get them activated and make good use of the weapon obviously you got to be also pinpoint with your extreme evasion um it's decent I'll give it a b to be honest you know it's not not terrible um but I wouldn't regard it as anything too crazy uh cuz it is just heavily relying on the uh helping out on the qte side of things um okay so do we have not another isn't there like another dark I'm pretty sure I saw ah there it is the Orcs Broad Sword which I believe is on the offensiveness so when the user defeats an enemy wait what's the damage on this bad boy okay 840 okay cool uh when the user defeats an enemy using Orcs broads uh broadword applies the orc might effect which increases the damage of Orcs broads by 40% decrease the C down by 8 seconds and then that's on for 20 seconds that's not too bad in the damage side of things when the user uses Orcs broadsword applies the body armor creates a shield equal to 12% of the users Max HP fantastic um dark buff uh orc might also applies when Landing a critical hit increases the Chance Of Orcs broadsword Landing a CR hit by 30% so now we're catering into the whole critical side of things uh for uh Jim R if you want to utilize this weapon in terms of getting that plus three um decreases the cool down of the cool down Of Orcs broadsword And then when you max it out when Orcs body armor is applied while Orcs might is active two effects are combined and changed to high Orcs Prestige the user creates a shield equal to 25% of the max HP when applied for the first time resets the cool down Of Orcs Broad sword and decreases the cool down by 40% after increasing the damage of Orcs Bo sword by 75% oh that is an absolute mouthful um yeah to be said that this is the only other dark weapon uh I'll have to admit you know giving you more damage and giving you Shield you can't go wrong with that of course um yeah that little crit hit is more of a bonus i' would say but getting this to plus five is pretty cracked out but at the very least um yeah you are getting a very good amount of increased damage so that's something to C to in terms of already having a decent amount of percentage of damage so um yeah and again this is this being the only other um dark weapon so I think I will where is it where the hell is it oh there yeah I think I would cater this more to yeah put above one of the um dark pistol yeah it's it's a solid a I say all righty what else we got o we got the this Hammer always reminds me of um Halo anyway let's have a look at what we got going on here with this weapon um so obviously wind element damage 847 um when Earth destruction is uh used applies the Earth protection which creates a shield equal to 40% of the uses defense so bit of a defensive weapon there the effect of Earth protection changes increases the shield effect to 80% of Defense some for 6 seconds damn okay all right if if if yeah if we're needing that defense weapon then yeah it's fantastic uh wind damage 8 by 8% when Earth protection is active additionally applies Earth storm the user creates a rock that deals damage equal to 120% of the defense within 5 meters every 1 second all right so I guess if you're building up a defensive uh Jin W and yeah okay this Hammer could come in handy decrease the cool down of Verve destruction by 15% and then while The Shield is applied increases attack by 10% and defense by 10% fantastic well it's uh it's it's it's a shield hammer that's that's basically it so once again if you are for whatever reason building a very defensive J Wu yeah it's there for the taking um I think I'll oh God how where would I want to place this I kind of want to put it in C to be honest yeah I'll leave it in C to be honest like it's good in terms of the the defensive play with creating the shield and whatnot and a big one as is once you get to that plus one of course which is fantastic um but outside of that that's pretty much all you're really working with to be honest um but again if I mean well then again you have to get it all the way to plus three to actually get that offensiveness um but again if if it's it's more in line of building that defensive play of Jim Ru of course so uh yeah I'll give it a I'll give it the C uh seat the c seat um the dagger which I think it's more to do with stealth if I can remember correctly um so when the Slayer of ice Slayers is used applies uh nimbleness so it increases the user's back attack damage by 30% okay um wait what's the okay that's actually that's not too bad actually the effect of Slayer of ice Slayers change when this skill hits the user teleports behind their target oh so we're no longer having to um Shadow sneak behind them although we can utilize that just an FYI if you don't have it on Plus one but that's very handy and very helpful um when the user lands a back attack applies the surprise attack increases crit hit rate by 20% um for 5 seconds that's not too bad increases the cool down as per usual and then lastly increases the crit hit rate of surprise attack by 40% when using Shadow step applies the nness and surprise attack effect oh wow okay yeah that plus five is uh that is beautiful okay not too bad of a dagger um especially with uh obviously having to be kind of perfect in terms of being able to Shadow sneak but yeah that first um Duke really does help you out tremendously so once we're kind of behind the enemy we are really making good use of uh getting a good chunk of damage off to be honest so um yeah for a wind weapon I would say that is a solid a to be honest that is a very very solid uh in terms of backstabbing the enemy if you want to say that it's one way to saying it um and then is this it no that's the r weapon ah the sniper rifle I actually like this weapon um managed to get a half dup I got three dupes on it uh but I yeah I decided to get rid of one of or one of the dupes it would have been plus four but I I do like the sniper rifle yeah secet bullet is the main attack 11 38% so if secet bullet hits when there are no targets within a 5 m range increases uses damage by 75% loving that the effect of secret bullet change it changed to the change to a charging skill increases damage up 160% depending on the charge time beautiful um wind buff uh when secret bullet hits applies the West Wind so increases the damage of secret Bullet by 30% stacking up to five times when secret bullet fails to hit deletes all stacked effects so you got to be careful make sure that your aim's on on point but um this is really let me tell you boys let me tell you the secret bullet Plus three with this West Wind hits hits like a truck I I love it it's it's a very good wind if I didn't have the sword the SSR weapon this would be my go-to um when Landing a crit hit with secret bullet decreased the cool down by 9 seconds so yeah questionable plus five to be honest um because again it does c to having to have the crits up but regardless just by getting to plus three which thankfully I have um yeah this sniper is regarded pretty much the SR wind weapon to go with um s love it fantastic weapon if you get it to plus three fantastic even if you don't even if you just get it to um just its regular form um yeah a very very good long range uh wind uh weapon to use if if that's something that you're in need of of course um okay so that is the sniper itself uh what else we got is that is that all the wind weapons done I think that is beautiful um Okay so we've got the dagger done okay we've got the fire is anything else is it just fire left and then we got the SSRS all right the fire weapons let's uh let's take a little Ganda well should we start with the best let's start with the best which is the orb so um I've got this to plus five I can get one more dupe so I will get this to plus six this is probably in my opinion the best one compared to the others um so with this fire weapon it works off from his Purgatory of course um so good damage but it really does stack up and what I mean by that is increases the damage of peror by 50% and increases MP consumption by 10% don't care put it up put up the consumption this weapon is just insane so first doop when the user enters the stage you already get a 20 stack of raging black flames and it uh also increases the cool down of prator by 5 Seconds raging black Flames increases the damage of pergatory by 8% when the user uses pergatory full Stacks are consumed this is infinite uh fire buff um and then on plus three recovers MP equal to raging black flame Stacks time 2 every 3 seconds decreasing of perator by 15% and then finally when the user enters the stage applies a 30 stack of raging black flame effect so it's just high damage consistency going on there and uh to to enter this stage and to already have a 20 stack and if you Max it out you get a 30 stack um yeah straight off the bat you're going in hot pun intended um in my opinion this is probably the be uh yeah I would say this is the probably the best um fire weapon to uh get your hands on the eye of saon there you go uh the book uh I'm not too fan of this book because it work us off from MP so it yeah so with this weapon it does cater to Jim Wu's MP and if you're not working on that which I feel like most people aren't don't see the uses on it so uh when burst is used which is of course the main attack um it applies either Mana Point fulfillment or Mana Point thirst depending on the user's MP so this is where it all comes from um so Mana Point fulfillment if the user's MP is 51 or higher this effect is activated when the user uses burst it increases their skill damage by 30% but consumes 10% of the user's Max MP um if Mana Point first is activated if the user's MP is 50% or below this this effect is ated the user recovers 5% of the MP for every Target that has been hit by burst so you got like a a play around between the two depending on where your MP is at of course so that's something to cater to um so we're going into the dupes now when the user uses burst burst is activate again at the location where it exploded um fire damage when the users MP is above 51% their attack increases equal to 6% of the MP I think this is kind of where you want to get it at to be honest this is going to be like The Sweet Spot the and butter um decreases the cool down of burst by 15% and then you get an increase of Max MP by 400 so um yeah this is an MP weapon basically and again if you're not catering to that then unfortunately it's just not going to hit so my personal thoughts on this weapon is going to be C I'm just yeah I mean it's good again if if for whatever reason you decide to work on the MP and you need that fire weapon then of course that is that that is the weapon to C to but I just don't see many people utilizing this weapon at all nor myself um yeah and my mp has always been low so this book realistically did nothing for me so yeah uh furthermore let's have a look what else we got um oh we got the night killer Yes this bad boy I think I've got this to plus three now so um I think do we not get this weapon given to us for free already at the very beginning I'm pretty sure we do right anyway uh good damage overall at the very beginning so when telekinesis is used inflicts the night killer which increases the user defense penetration by 2.4% Stacks up to 10 times duration is done for 20 seconds um when telekinesis is used inflicts the Decay effect when the last attack of telekinesis hits explodes after 1 second deals damage equal to 4% of the attack per stack Stacks up to 10 times duration 2 seconds um fire damage when telek is used applies to Flame Veil applies a shield equal to 10% of the users Max HP decreas the cool down on teses by 15% and then last lastly when you max it out when decoy explodes at Max Stacks applies a component destruction so the target's damage taken increases by 2% stack to five times and this is infinite of course so this Daka has a lot going for himself in terms of defense pen um explosion doing dealing damage equal to 40% of the attack per stack and then shield and then a permanent uh increasing damage taken so uh one of the better fire weapons I will most definitely say most definitely so uh in terms of where I would class it I would honestly put it one behind the orbit itself so yeah one of one of the better fire weapons to choose from I would say um and then where's the other one do we not have another one oh there it is yes the dragon scale broadsword so we've already had one this is another one of course um being the broadsword um so when the user performs a downward strike using fire dragon slash which is this bad boy there we go not too bad uh creates a dragon domain Dragon domain decreases all allies damage taken by Third decreases allies but all allies damage taken by 30% and adds a super armor when they're in the domain beautiful uh deals additional damage equal to 100% of the attack when an attack hits while in the domain activates every two seconds so straight off the bat that is from it the weapon itself um which is fantastic in terms of uh helping up the Allies giving the super armor and then it while sh in that domain um you can utilize that 100% attack so overall that that one buff is just yeah it's it's it's a full-on keeper going further more when it comes to the dupes so um applies the Dragon Blood power effect uh to allies within the dragon domain so increase the users attack by 12% for 10 seconds uh fire buff and then plus three increases the area of effect and duration of dragon's domain by 50% fantastic and then when you max it out when the user uses Dragon uh sorry fire dragon slash within dragon's domain increases damage by 100% so realistically it's working off from having a set domain around you and as long as you and your allies are in there um there's a lot going on in terms of the protection that you're getting as well as the damage that you can dish out uh being a lot of course and getting that plus three really will help you out so it increases the area of the effect and duration of dragon's domain by 50% and you again at at the very least the weapon is working beautifully but if you can get if you can get the plus three um it really does kick in so uh again another very good fire weapon to choose from again I will class that a rank um obviously once you're outside of that domain um it's not exactly the best um just to clarify that so it it has his usage got to be in a specific area um so it does kind of make things a little bit tough in terms of maneuvering around the enemy so you kind of have to leave the area so that's the only disadvantage of it all but um yeah other than that it's it's actually again up there been really solid all righty so I think the remaining before we go into the SSRS is going to be the water weapon so we'll start with the Venom Fang of course which I'm confident in saying that we get that get given right I believe this is all the weapon that Jung has um so obviously uh there's a 30% chance to inflict bleed on the target with vill sneak attack um obviously the percentage wise it's pretty low but if it hits it hits when core attack or villainous sneak attack hit hits there's a 30% chance to paralyze um on plus three kasaka Venom is added to villainous sneak attack which creates a pull of Venom on the ground and Deals additional damage so this is very similar to um Emma the SR character in her kit she's pretty much got like a pool that she can apply um poison on um and then finally if you Max it out I think this is kind of where the weapon really does shine so applies a kasaka deadly poison effect to the targets when villain sneak attack hits so the user deals a damage equal to 75% of the attack every 3 seconds decreases the target's HP recovery rate by 70% realistically with this weapon truth be told it is plus five in it and where it becomes actually obviously the best um with the remaining parts I mean it's just additional RNG play um so I wouldn't say it's terrible but in terms of the other water weapons I would give it I I'm going to give it a solid B it's not bad the the spear one is even worse from what I've seen um I could get it I'm not going to I'm not going to get it though I'm not fan of it um when using a basic attack has a 75% chance to create additional War explosion in front of the user so if you have the SSR book it basically does the same thing to be honest basically does the same thing um when using Naga wave cutter creates an additional three pong War explosion um when using a core attack creates an additional three pong water explosion um when Naga wave cutter is used applies the Naga Guardian which increases inre the US water damage by 50% increases the user attack speed by 12% um very simplistic there's not really much going on in terms of just it just doing water damage um I would probably well if yeah uh I'll probably just put it one below the dagger to be honest because uh yeah no I think I think that's a confy spot I mean at this point I would kind of put them together if anything but um we we we'll give the dagger some love in terms of bleed and paraly and then of course that plus 75% on the plus five it's not it's not terrible uh and then what else we got um ah the frost bite yes the frostbite I think I got this to plus two now or plus no I think I got on plus two um it's this is probably the better water weapon so when bitter cold wind hits which is uh not too bad uh when bitter cold wind hit it has a 20% chance to freeze so not exactly the best 20 % yikes uh but if you hit it you get that interruptions when bter cold wind hits a frozen Target it applies erosion which increases the weakness attribute damage by 20% basically this is a lower tier of the of the SSR book that's basically what it is especially with the first two um in terms of what the book does it's basically on par very similar um increase water damage the effects of bit of cold wind change can be used up to two times decreases cool down by 3 seconds so so you got two shots of making that freeze count I guess um to okay so the cool down drops all right so on plus five can be stacked up to two times with the erosion so 24% so that is basically the book SSR yeah not not a bad weapon um I would I think with how I'm doing things I think I will do it at like so c b a so this would be your better um water weapon choose from when it comes to being an Sr of course so yeah not too bad not too bad uh it it really is just a nerfed version of the book I'm No No Cap but if R is in your favor then fair play all right so those are the SOS and how I would rank them in terms of you know how good they are and whatnot um going furthermore now into the weapons themselves being the SSRS how would we C it to them which ones are the better ones to obviously go for so the first weapon I actually well no we we'll start off of the freeto Play Weapon being the shadow Scythe of course so this is one of the better weapons the game gives you two copies for free so if you're lucky like myself and pull two copies then obviously uh I am getting this to plus three which means I'll be able to recover HP which I'm very happy about so when using Essence Harvest consumes 5% of your current HP and increases skill damage by 100% straight to the point take away my HP and then we're doing a ton more damage beautiful um going for further more on if the user's current HP is below 70% then you get an increase in your critical hit rate by 25% I'll take it fantastic um increasing dark damage plus three when the current HP is below 60% recovers 0.4% of the current HP with each hit I'll take it again extremely handy um decreases the cool down of vence harvest by 20% and then lastly increases the damage taken increases damage taken by 15% but increases attack by 15% so a bit of a double-edged sword right there but you got to keep in mind that with this weapon it does cater to with where your HP is at in terms of giving you that crit rate boost along with that recovery of course so it's a bit of a risk taker of a weapon clearly with how it works off from your HP scaling but in terms of damage it's fantastic um and I'm pretty sure in saying everyone loves this weapon so it's it's it's a clear SS of course um even though it is a bit of a risk take out a bit of a double EDG sword and so with that we got the Demonic Plum Plum Plum flower sword there we go I always say plum Plum um recently got this weapon love it I love this weapon um a lot of people love this weapon a lot of people have this weapon on their gin wo being used it's probably one of the most popular weapons that's uh that's being used it's fantastic yeah so um after Plum flow Swift flight is used the user applies the plum flow effect after successfully performing a dash followed by plumflower Swift flly apply the full bloom effect um so plumflower increases crit SC hit damage by 12% you can stack it up to three times permanent love that full bloom increases the usage speed of Plum flower Swift flight by 20% the user's attack increases by 4% and the user's critical hit rate increases by 4% so again that's very handy in terms of with crit damage as well as just in general having the uh more damage potential and then furthermore going into the dupes when the user thiefs um after using the plum flow Swift flight applies amplifying draw which obviously increases the chance of the you user in landing a critical hit on the next attack by 32% and then it increases the skill damage by 32% beautiful dark damage buff love that when the user uses Dash amplify draw lasts for 5 seconds and additionally increases the critical hit rate oh sorry crit damage Sorry by 32% um decreases the coold down as per usual and then if you Max it out adds the plum flower effect increases uses dark damage by 5% applies two stacks of Plum flow when entering the stage stacking up to five times so when it comes to crit and if you are catering to a crit build for Jim Wu um especially in his stats um yeah this sword is fantastic I did mention that the combination I've spoken about combination before between two weapons and uh these two work hand on hand with each other um a lot of people are utilizing this combination so fair play fair play um but yeah broken absolutely insanely broken um going further more on being the Huntsman we'll do the Huntsman now now the Huntsman is the only weapon that can break so straight off the bat it's got a huge huge Advantage play compared to the others in terms of being the breaker of course it is one hell of a breaking weapon I will say um from what I've used it from this this weapon has saved me in terms of needing a fantastic light weapon I did at the time have the bow and the sword um but thankfully I managed to pull the shotgun early on I would say and then um yeah your boy kind of went on with it so when the US uses judgment time activates their core attack when the user uses judgment time their core attack is changed to time of hunt for 6 seconds and increases damage by 60% when the users basic attack core attack or time to hunt hits targets within 4 meters increases the damage by 50% so there's a lot of play around in terms of the damage output this shotgun packs a punch an absolute punch so you can make good use of that the range of it though I mean it is a shotgun so you've got to be somewhat close up in terms of it being a gun but um it hits it's it's a breaker and it hits hard what more could you want um when the last attack of judgment time hits inflicts Sunder if the target is in break State U while the suer effect is active it inflicts a destroy effect so the suer effect increases the break effect by 25% lovely we want that and then if they are in that break effect then we get to do an increase of 8% of damage so the more the it's it's it's it's honestly spot on and that's plus one so that's insane it gets even better though plus three when the first attack of judgment time hit it applies the halt effect this skill interrupts a Target Beautiful um and then lastly um destroy effect change increases damage taken by 16% and you can stack this up to 99 when you max out this shotgun it's practically game over for the uh for the enemy the damage output that this shotgun will will be dishing out plus five it's going to be ridiculous but in terms of just flat out of just having this weapon um it still hits freaking hard and it breaks weap sorry it breaks the enemy super super quickly so it's again one of the better weapons to have all righty so furthermore let's look on to the Demon King's long sword the firstar weapon that I got um this king is a counterattacking beast in terms of the damage output that you can apply I believe just on level one yeah 1470 Jesus Christ so when lightning is used it applies a shield that and the user performs a Counterattack a stun and storm of white Flames effect are applied upon a successful Counterattack so um that's the catch you have to activate the Counterattack in order to get the full package of activating the Demon's King long sword if you don't get the Counterattack it's not the end of the world but it's kind of I wouldn't say it's a bit of a wet cloth but to what it could have been if you did Counterattack it the damage the power um so that's the only I guess uh I wouldn't say the bad thing but like yeah you basically need to get the counter attack um so you create a shield equal to 10% of the max HP of jimu which is fantastic you can immobilize by stunning and then increase the uses attack by 8% creates a lightning that deals damage equal to 100% of the US's attack in nearby areas every second so that's that lightning strike so good for area control and AOE damage loving that going further more on inflicts the strike of lightning effect to the same Target every 5 Seconds strike of Lightning Deals damage equal to 50% of attack so basically if you Counterattack the amount of damage that this weapon possesses it's it's ridiculous so obviously with myself I've got it to plus one if you get it to plus three this is in my opinion the best because when using lightning inflicts the storm of white Flames effect regardless of successful Counterattack which means the the the consistency of like the power that this this weapon possesses once in that Counterattack state which you don't really need to Counterattack anymore it's it's it's going to be too broken like at plus three it's broken like times two and then if you Max it out when lightning is used depending on the success of the user's Counterattack additionally applies either the benediction of the white Flames effect or the final Thunderbolt which final Thunderbolt applies a successful Counterattack drops a large ball of lightning around the Target and Deals damage equal to 500% of the users attack back to nearby Target and the benediction of white Flames applies when Counterattack fails creates a shield equal to 10% of the user Max HP when hit stuns the target for 2 seconds activates only once per Target fantastic I absolutely love this weapon so yeah I'm oh this this is this is this is a tough break cuz this is the weapon that I've been using the most and it's been saving me so much but I think this is how I would kind of class them all righty let's take a look at the water bat which um I am desperately trying to get copies off cuz it's actually really good um so when water spray hits has 100% chance to inflict the cold ice effect which basically interrupts the target when the effect ends deals uh additional damage equal to 10% of damage taken during the duration um so basically you freeze the enemy no matter who who it is whatever boss you freeze the enemy and you do a ton of damage the range of it is disgusting and then whilst they are unfrozen yeah the additional damage is just pit perfect um honestly just having one copy no just by getting the initial copy of this book it's broken to the absolute te in terms of completely nullifying the enemy and it kind of gives you that opening time it also stops them like if they're in if if they're Airborne or whatever if they're in the middle of doing some sort of action 100% Frozen they can't do anything about it it it just overrides everything this book is insane if you have it you know what I'm talking about um but yeah and bro the damage the damage the damage um okay going into dupes now applies a deep erosion so you get that 24% so just like the sword is at 12% but the book goes straight in with the 24% beautiful um plus three when the cold ice effect ends increases the users additional damage to 20% um and then when you max it out increases the damage out to Frozen targets by 50% um yeah this book is fantastic this book is absolutely fantastic so uh yeah I will I will regard it there to be honest fantastic um and then who's left oh vulcan's range okay so this the only weapon that I don't have but from what I've seen uh it's a bit of a slow one it's a slow burner but the main seller from this is from the explosion that it applies so yeah so final uh fire of Destruction um and what it is is that when the user uses fire of Destruction it applies the Vulcan blessing so applies a shield equal to 5% of the user's attack and when the user uses basic attack or core attack it applies the concentration effect um which is when the duration effect sorry when the duration ends or the effect is removed fulcon blessing explodes the deal and Deals damage equal to 300% of the user's attack stack up to 30 times when it explodes it deals additional 6% damage per instance of concentration when Vulcan blessing explodes it removes all concentration effect so this is the seller so I mean the weapon itself does a decent amount of damage already but from what I've seen it truly is the uh the the the explosion um that can really hit hard and hit home like this weapon does hit hard like I I kind of want it just for the sake of having it but um yeah I feel like getting the plus one I well the plus one helps out in terms of uh getting us rage so increases the attack and speed um so that's not too bad and then it enhances it to 20% to 10% the attack and the attack speed and then on the final while The Shield is in effect the damage of fire of Destruction increases by 40% overall this is just a full-on ruthless fire SSR weapon to have gives you Shield which is absolutely beautiful does decent amount of damage in terms of the fire of Destruction but then the bonus is that as we're piling on the um concentration um we can stack it up to 30 times damaging equal to 300% of the users attack uh that is where the weapon truly shines to be honest so again a really good solid fire weapon I mean I can't really hate on it so um I would probably class it there yeah I think for the most part boys I think this is where I would kind of leave things when it comes to the SSRS um they're all good like I can't even you know be like hey you good to and know truth be told if you get any of these weapons they're all freaking good but I think in terms of how I would class them this is kind of where I would leave them but yeah that's kind of what we're looking at in terms of weapon boys when it comes to solo leveling so yeah I'm I'm kind of happy leaving where everything is right now yeah all right boys well I'll end it there um let any thoughts down below uh but I think on that note I I kind of want to switch n you know what no no no I'm going to leave it I'm going to leave it I'm comfortable leaving everything where everything is right now yeah I'm cool I'm leaving it there
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Channel: Shiney
Views: 34,146
Rating: undefined out of 5
Keywords: Solo Leveling, Solo Leveling Arise, Solo Leveling Arise Gameplay, Solo Leveling Arise Open Beta, Solo Leveling Arise Release Date, Solo Leveling Game, Solo Leveling 2024 Game, Solo Leveling PC Game, Solo Leveling Mobile Game, Solo Leveling Mobile, Solo Leveling Global Game, 나 혼자만 레벨업: ARISE, Solo Leveling Arise Boss Fight, Solo Leveling Arise 2024, Solo Leveling Arise Dungeon, Solo Leveling Gameplay, Solo Leveling Arise IOS, Solo Leveling Arise Android
Id: nZpH58O0j-c
Channel Id: undefined
Length: 42min 39sec (2559 seconds)
Published: Fri Mar 29 2024
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