SketchUp Interior Design for Layout Part 3 - Adding Furniture

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what's up guys Justin here with the e sketchup' essentials comm back with another Sketchup quick tutorial for you so in this video we're gonna continue our series on modeling an apartment from start to finish for layout before I get started I do want to take a second thank my supporters on patreon patreon is the crowdfunding support website where you can support creators that you like on YouTube so if you're interested in supporting the show you like what I'm doing here funding from patreon is how I afford getting new extensions and trying new things out to make the show better so if like what I'm doing in this channel you'd like to help the show grow make sure you check that out in the notes below now let's go ahead and just jump into it so we're gonna do in this video is we're gonna find appliances and furniture for our model as well as adding our plumbing fixtures and then we may start setting up our views so that we can take them into layout and so what we could do is we could start off and add faces down here to apply floors since I'm modeling from an image I don't want to do that quite yet because you can see how you can tell where everything is right now so later on what I'm gonna do is I'm going to add faces in here and apply like flooring materials that sort of thing but for now I want to leave it as is so I can see where all the furniture is and most of the furniture we're gonna get from the 3d warehouse we're not gonna custom model it I mean you definitely could if you thought that you were gonna have you know custom furniture everywhere you could definitely model that in here if you really wanted to but in this case I really don't we may come in here and model the cabinets in the kitchen that sort of thing but everything else we're gonna try to bring out of the 3d warehouse and so a lot of you know the 3d warehouse is a place where you can download a whole bunch of free 3d models so it's basically Sketchup store repository of models and so what you're gonna do is you're gonna go to the file 3d warehouse get models option and this warehouse has a ton of different furniture a ton of different other things in it as well you can find pretty much anything that you want in here but what we're gonna do this is what its gonna look like when you pull it up there we go this is what its gonna look like when you pull it up so this is the base 3d warehouse what we're gonna do is we're going to download some furniture and so there's a few different things you could do there's some featured collections in here that actually seem to have some furniture so in this there's a in this case there's like a Herman Miller collection and a lot of furniture companies are starting to model their own furniture in this case I may actually use a whole bunch of this Herman Miller stuff just because it's a good collection so or what you can do is you can just go looking for whatever you're looking for so in this case I could type in couch and find a couch and so there's two things I'm gonna look for when I am when I download furniture into my model first I'm gonna look for furniture that's gonna look good I'll plan view as well as in as well as in 3d so we want this to look good in 3d for our presentation but since we're also planning on putting this into layout we want it to look good from a top-down standpoint you know and most of these are pretty good about that I don't foresee that being an issue with a lot of these things you know sometimes like chairs and that sort of thing it can be more of an issue the other thing we want to look for is size and number of polygons so in this case like if I go to this fabric couch model and I pull that up that Sketchup file size is six point nine megabytes well you don't want to start downloading a whole bunch of stuff that's like six point nine megabytes just to show furniture in your model what's gonna happen is it's gonna slow down really fast because you're gonna have all these polygons or you may have some like high resolution materials that sort of thing so in this case what I'm gonna do is I'm actually gonna pull down this first model and I'm going to modify it because it's kind of built the way that I want it to be built but it's a little bit too long so if I bring it into my model and you can see how the file size is kind of small so I'm it's not gonna slow your model down a whole lot you can see how when I bring it in it's gonna be too big because it's like for cushions long and so what we want to do is you can come in here and you can modify models so you get from the 3d warehouse so in this case what I'm going to do so in fact what I'm going to do is I'm actually going to delete out because you can see how this this is modeled as a separate piece and so what I'm gonna do is I'm going to delete all of this out and then I'm just gonna take this end piece from over here so I'll just select it I'll use the move tool and copy mode and I'll just flip it using the scale tool and then I'll move it back so now I have a shorter couch so you can adjust the things that you find in a 3d warehouse and so now I'm just gonna turn that and then I may also since it's not quite the size that I want I may actually scale it down just a bit so that it fits right here and depending on what you're trying to do with your furniture and which furniture you're trying to bring in you may not be able to do that quite that way but in this case it's gonna work good for me and so now what I'm gonna do is I'm just gonna go in and I'm just gonna double check and make sure that this looks okay in plan view and I think that it does I think it looks fine so you can adjust the size a little bit if you want to so we're just gonna come in and we're gonna do that with all of our different furniture and so that's probably gonna take me a bit so I'm probably gonna speed this piece up but you can come in here and you can look for things like beds and and the other thing you can do is you could also look for low poly or low polygon stuff so you can search for what you're searching for and then you can type in low poly and what that's gonna do is that'll help you find sketchup files that are lower in polygons lower in size so in like in this case this bed looks fine in 3d so if i take this building and i put it in here in 3d it's definitely gonna get across when i'm trying to get up and get across and you have to be a little careful if you're working with like photorealistic rendering and that sort of thing because you don't necessarily want super low polygon furniture models if you're trying to make everything look really photo real but in this case i think this is going to work ok the other thing we need to start doing as we do this as we bring these in is we need to start putting them in a group so I'm going to use the outliner and select these two objects and I'm going to group them and I'm gonna call that furniture and then I'm also going to make a layer in my layers menu so in this case architectural furniture and this is useful for a couple different things the first of which is if these are higher polygon things and they slow your model down you can turn them off so I'm gonna take this group this furniture group I'm going to click on it I'm gonna click this drop down I'm gonna put them on the furniture layer now I can turn them on and off whatever I want to and they're also organized in my outliner down here so I can find where everything is and when you bring them in it's probably a good idea to rename them as you go just so you kind of know what each group is so now everything's organized I can get in here real quick and find the king bed or the living room couch that sort of thing so if you don't feel this is long enough for example you can come in here and adjust it using the scale tool so the size is more to your liking so you're not stuck with what you bring in out of the 3d warehouse and then one other trick that you're gonna want to know when you're doing this is you may is don't don't put an object in this group until you've already got it in place because the problem is you see how my furniture is in place if I double click on it then it fades everything out in the model and you can try to adjust that but I don't think there's any way to get Sketchup to actually show the materials inside so when you're inside a group I don't think there's any way for it to show the materials outside the group for some reason that doesn't really work and so what I'm doing is before I drag these into this group or before I add them to the furniture group what I'm doing is I'm placing them so make sure you place them first and then add them to the group so get them in the spot that you think they should be in like for example I'm going to place this bed and then once it's in place then you can just click and drag it into your furniture group and your outliner so now that's in my furniture group and I can turn it on and off and you can just do the same thing with everything you bring in from the 3d warehouse so I'm going to go in and start furnishing my model and I'll probably speed this piece up all right so what we're gonna do is we're gonna come in here and we're gonna start adding our cabinets as well and so what you can do is we're actually gonna bring those in from the 3d warehouse as well but you can find different manufacturers kind of like this medallion cabinetry that I've found where you can actually they've modeled out all of their styles of cabinets in the 3d warehouse you can find those and you can bring those in so I could do like for example if I click on this Briarwood tall cabinet they've actually got this collection in here and so I could actually bring this into my model so you can see how this is modeled out already and it's already got kind of the trim style that I want so I can actually come in here and I can use this entire collection and you can see how if I hide these front faces they've actually modded out all the shelves and everything as well and so you can actually bring in an entire collection of casework based on someone's collection that's in the 3d warehouse and so what I may end up doing in this case this this one's not quite the size that I want it to be stairs a couple different things you could do you could go find something that's uh you could go find something that's wider in their collection or you could come in here and you could scale it out and cheat it out a little bit you probably don't want to cheat it out too much I'm assuming so in this case what I'm gonna do is I'm just gonna scale this out just a little bit I'm just to kind of fill this gap that will give you a little warping in here so you have to be kind of careful when you do that but then the other thing you're gonna do is you're going to do the same thing here where you're gonna actually group your cabinets so in this case I'm going to rename this tall cabinet and we'll just go through this same collection so in this case we're gonna want kind of a narrower cabinet like this one because we're gonna have a stove in here and so we're gonna bring that in and we'll just kind of do the same thing so I'm gonna flip it we'll put it in place so it lines up and in this case again we may have to do the same thing where we scale it out just a little bit and again not always recommended in this case I think it's gonna work fine for what I'm trying to do then I'm gonna make a copy of it across here and I'm gonna label these something like stove side cabinet something that you'll recognize and then you'll just come in here and you'll just put these in a group so you'll just select all three of them in the outliner and we'll click make group and then we can just rename that casework or cabinets we can even call it like kitchen cabinets if you want and then we'll just create a layer for those as well in our layers section so we'll just click the plus we'll click arc or we'll call it architectural casework and then we'll put the group in the architectural casework group and then we'll be able to check that box and turn it on and off so then we'll be able to turn all our furniture on and off and our cabinets on and off as well all right so I've skipped away I've skipped ahead a little bit I've come in and I've added the rest of my furniture in this model for the most part so I've got all my vanities in here which all came in here's kind of individual objects I've got toilets I've got kind of bedside tables and tables in the living room so I've got most of my furniture in here now two quick things I wanted to know first thing I wanted to know is that you're gonna have to come back in here and because we downloaded the cabinets the way that we did we're gonna have to actually model our own countertops which is fine you can do that fairly easily like let's say we have a two inch overhang and let's say these are one and a half inches thick just for the sake of this exercise so all we really need to do is just kind of draw a profile across this face and then we'll just extrude it using the push-pull tool so we'll extrude that countertop piece to about right here and I'm gonna turn my exterior and interior walls off because they're kind of getting in my way right now and you can see how this island is a little bit different in the sense that it is actually in-between the cabinet's kind of a framed up wall so we're gonna have to go in and add that wall in just a second but first I'm gonna go ahead and finish adding in my countertop and then I'll just triple click on that we'll make it a group and we'll call it kitchen counter and again we'll add that too probably we'll add that one to our furniture group but if you wanted to you could probably um group everything by casework or something else within these actual furniture groups or you know what we're just going to drag in the kitchen cabinets group so and then one thing you can do with these if you want to just add a real quick bevel to this edge so you can just draw a line will go 3/8 and 3/8 and all I did is I just drew a line along that face and you got to be inside the group for that to actually work but all you have to do is draw a line across this face and then you can push pull this across to bevel your countertop to make it look a little bit more realistic so now I've got my counter in here I'm gonna do that here and on these little cabinets over here and I'm also gonna come in and I'm gonna model out my short wall that needs to go in here that kind of wraps around the edge cuz I didn't get that my first initial pass and so probably what I'm going to do is I'm gonna hide that counter come in and model that wall and then add it to my walls group all right so now I've got this wall piece built and I want to make sure that this piece of geometry over here gets picked up in that group as well so I'm just gonna drag a mouse across it and I'm going to make that a group and I'm just going to drag that inside the other group I just created and then I'm going to explode it so that's my way of getting all that geometry into this wall so this wall I'm going to put in the interior walls layer and then this counter I need to model out the rest of that and we'll say that that's gonna overhang to about here so all I'll do here is I'll just push pull this up I mentioned 1/2 then we'll draw our bevel on it real quick well triple click make it a group and we'll just drag it inside our kitchen cabinets layer and we'll call this island high counter all right so now you can see that we've got all of our casework our counters our appliances everything else modeled in this model and it's ready to go and you can see how it's all organized you've got your appliances your casework your plumbing fixtures all of that stuff where you can turn it on and off in order to create your floorplan since this video is getting a little bit long I'm gonna go ahead and end it here in the next video we're gonna start setting up our different views for layout now that we've got everything organized the way we want it we're set to go on views that's what we're gonna in today's video leave a comment below and let me know what you thought was it too in-depth for you more there's some things that I didn't answer that I should have I just love having that Sketchup conversation with you guys if you like this video please remember to click that like button down below if you're new around here remember to click that subscribe button for new Sketchup content every week feel like I'm doing on this channel please consider supporting me on patreon every little bit helps even if it's only a dollar a month but in any case thank you so much for taking the time to watch this I really appreciate it and I will catch you in the next video thanks guys
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Channel: TheSketchUpEssentials
Views: 95,548
Rating: 4.9576273 out of 5
Keywords: thesketchupessentials, the sketchup essentials, thesketchupessentials.com, sketchup tutorials, sketchup lessons, sketchup modeling, sketchup 2016, architecture, sketchup 2017, sketchup tutorial, justin geis, sketchup layout, sketchup floor plan, sketchup layers, sketchup outliner, sketchup interior design, interior design
Id: v5UPH41Eu0k
Channel Id: undefined
Length: 18min 54sec (1134 seconds)
Published: Tue Oct 31 2017
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