Today, we're taking a look at sketch ups,
newest plug in diffusion. The Fusion is an AI rendering software that
is directly part of the SketchUp interface and works like any other prompt style render
like mid journey daily or stable diffusion. but the major difference between this and
the others is that it's directly interface with in SketchUp. So we can use it in a ton of different ways
and we could use it with the other programs. So make sure you stick around to the end to
see this program to its full extent. Now the plug in is really easy to set up. All you need to do is head on over to sketch
Up's extension warehouse. You can find it within the extension tab. Search for diffusion and then install it to
sketch up. Now, I should mention right now that this
plug in is only available for the pro users and it's also available on the iPad. However, if you do have it, it's really great
because it is available on all your platforms. It's available on Mac PC and the iPad. Now, once it's installed, you can either find
it through the extensions tab or you should have a little icon that shows up like the rest of your toolset that will show
diffusion. And if you're on the iPad within the settings
tab, there is a little icon for diffusion down at the bottom of the menu interface. now you have it set up. Let's take a look at how you can start to
use this program. Now, if you haven't opened up to it for the
first time, you open it up. It will have a few dialog boxes that will
run through the different options. But let's talk about them quickly. the very top we have our dialog box for a
prompt. This is where we would write out our narrative
with a bunch of different keywords to hopefully help describe and tell a sketch of what we
want the output to be. Then below that you have your styles preset
options. Now, it's important to know you don't have
to choose a style at all when you're doing your image creations. But you might find that it's helpful to play
around with the different styles in order to find what works best for what you're looking
for. And then below that you have your settings
tab. This is where you can change how much the
prompt influences the output or how much of the geometry that you have in the model it
needs to respect when it creates an output. We'll talk more about the best settings for
this in a minute. But let's finish off by talking about the
last Have the scenes. Now, this is where SketchUp becomes so much
different from all of the image generating styles out there, like the journey in the
others, because it's going to take your SketchUp model directly as the base for what it needs
to make the render off of. So what this means is you have the opportunity
to create a series of renders from a bunch of different views in your model without having
to go through a bunch of hoops and ladders and trying to figure out how to create that
image, that thing you're looking for down the road through different prompting
and other engineering ideas that you would need to know in mid journey. And that's again, because SketchUp uses your
model as the base ground for what it's going to output and it preserves. So much of that model that it's still very
much looks like the kind of outlines of what you drew or created in the model rather than
trying to use something else. And it looks close, but not what you want to have the output
be. So that said, let me walk you through my process
and how I use it and how I think it stacks up to the other air generators out there right now. Now before we just jump in and start creating
it, I like to do 2 to 3 things just to set up the document so that it can be the easiest
to start creating and it looks way you want it before you actually start
going and making those generations. And to do that, the first thing I'll do is
I'll kind of look around my model and see which scenes or views that I want to have
the input be and start to add a scene or two within SketchUp on those outputs. so here's a couple of scenes that I've set
up through the 3D warehouse for a mixed use apartment, and I'm going with the basic composition
rule of thirds composition that has the focal point as that apartment. Then the only thing I like to do after that
is if you have a lower kind of viewport, want to make sure that you're setting the
model to a two point perspective. So that way the vertical lines are actually
vertical and it starts to look a lot more realistic to the eye than if you
were still in perspective mode and sketch up. But then let's head back on over to the diffusion
tab and import our first view to start rendering off of. to do this, within the scene window, all you
need to do is hit refresh input and it's going to put in whatever you're currently looking
at on the screen and sketch up into that little dialog box for you. Now I like to move from top to bottom to the
settings, the first being the prompt. Now, depending on where you are in your kind
of process, you might want to keep the prompt as simple as possible just to give you a maximum
range of options. Or you might want to do the opposite and get
very specific. If you have something in mind that you know
you want the output to be. Now I will say the more detailed the model
is, the better your results will be right now with diffusion. But it still works pretty good with very loose blocking and mass things of things that you're
working on. But from here, if you have a prompt you like,
you can just hit generate and it's going to produce three images down below for you to
look at. Now for me, there's a variety of things you
could do. You could either save it or you could import
that view into the render and then redo it. Or you could just keep your original view,
tweak settings and re render it. So let's say you didn't get something you
like. The first place I would go back to is your
prompt and start to create a little bit more of a
narrative for that prompt so that it starts to put out better output for you. A good tip and tool that is really great for
this is to actually head on over to chat GB t and type in a narrative and have it describe
it to you in a mid journey format or a daily prompt. That way it will really help you kind of put
in a good prompt for diffusion. So it hopefully gets you closer to that result
you're looking for. Then you could regenerate this. And if you're still not closer to what you're
looking for in terms of the quality, maybe you want to start to play with the styles. Now, personally, I think the two best styles
are the interior or exterior photo realism. I think they are the most realistic right
now. And the others are kind of cool, but still
kind of a work in progress, in my opinion. And then if that still doesn't work, the last
resort is to start playing around with the settings. And what I found for the settings is very
much dependent on where your model is. If your model is very developed and at the
point where you would bring it over to Luminaire and Skip, you might want to turn the respect
geometry down a little bit in the prompt influence up. So that way it starts to kind of put a higher
load of render on that final product. whereas if you have something as simple as
very rudimentary massing blocks, I find that turning the respect to geometry up and the
influence down helps create a more realistic looking result. But again, my piece of advice is to treat
this as any other initiative process that you would go through InDesign. You need to tweak settings, play with different
words, see how different things react to what you're doing, and remember that information
and start to apply it to anything else you're working on. But let's say you finally found a good image
out of the three generated. You could either save it from here, add it
to your scene where it would then add into SketchUp, and then you could add it into your
views. If you're doing a slide show or something
like that. Or you can then try to render even further
on top of that base image. This is because SketchUp only does a render
for what is imported into that viewport. So let's say you wanted to go back to your original image. You have to refresh the input view and it
would go back to your base model view that you could then render on top of. But if you find something in your direction,
you want to keep going further in that direction. Make sure you put that render into your input
view and then re render on top of that and it will
start to kind of build upon that model. And that's how kind of the building process
would work to get a better result in SketchUp. then aside from that, the last feature that
you can do, which is kind of a little bit of a hack, is you can import a photo into
your model and then do a top down view, have the scene, be the extent of that photo, and
then you can go through the normal rendering process and it will take that image as if
it was a model. So you'll be able to preserve those edges,
those boundaries, and be able to create some sort of result that is rendered from that. But with that said, here are some of my favorite
results I've had using diffusion so far. So overall, I would say my review right now
is that it's okay. I think it's a really interesting tool and
it will become very prevalent, I believe, in the SketchUp world and people who kind
of use this tool in their normal workflow. I think it's really important that right now
we learn these programs because in a year or two this is probably going to be developed to a point of mid journey. And even further we're being able to preserve
that model and then have beautiful outputs like a mid journey or a dolly within this one app. But with that said, I think the best results
right now are either with something that's very building or interior heavy. I know the interior ones work very well for
architects I think exteriors that have a lot of buildings
tend to work a lot better because it's just hard lines, whereas it struggles a lot more
with biomorphic landscapes. Which is a bit disappointing as this is a
landscape architecture and urban design channel. But that said, if you do have a very detailed
landscape model, it will work much better than if you just had something that's very
loose. Anyways, let me know what you think of this
program in the comments below if you think you'll be using it or not. And where you think this will go in terms of the endless tools
that seem to come out about A.I.. and also if you enjoyed the video be sure
to give this a like. I really appreciate that. And be sure to check out my channel for tons
of other content on design, architecture and landscape architecture. Anyways, thanks for watching and here are
a couple of videos I think you'll find helpful. Next base.