Should You Actually EDIT in DaVinci Resolve? -- PROS vs CONS

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- [Narrator] Once the underdog, Blackmagic Resolve has grown into a mature NLE, capable of competing with industry standards, like Final Cut, Avid, and Premiere Pro. So much so that many longtime editors are making the switch. In this video, we're gonna compare Resolve against the competition, in particular, we'll show you what it's like to actually edit with. Whether you're considering learning Resolve from the ground up, or maybe you're already an experienced user looking to better harness its unique strengths, stick around, this video is for you. (upbeat electronic music) Quick note, for a steady stream of new tutorials from professional Hollywood editors, be sure to subscribe to the Film Editing Pro channel and turn on notifications. Okay, let's begin. We're gonna start with a look at the Resolve user interface, its feature set, how it integrates with the rest of your post-production workflow, and of course, its cost, spoiler, it's free. Then, we're gonna show you a live demonstration as we quickly edit a scene from a feature film shot on the Arri Alexa. Next, we'll summarize Resolve's strengths and weaknesses, and finally, we'll answer the big question, should you start using it? Here we go. (ominous electronic music) Unlike other editing software that requires you to choose where to store your project files, Resolve manages these internally. While it's possible to export Resolve projects in the .drp format, by default, Resolve stores project files in a database, allowing you to access them from its own interface. It's a small detail, but it's quite elegant. The interface is clean and well-organized. Resolve's feature set is divided into seven pages and each page is dedicated to a different part of the post-production workflow. You've got media management, editing, VFX, color correction and grading, audio, and delivery. It's similar to most NLE's workspaces, each configured for a different task. Premiere does offer more customization, but Resolve's interface feels pretty polished. If you don't feel the need to customize the UI much, you won't miss the ability to do so. (lively electronic music) Resolve used to be a one-trick pony, focusing on color grading, but its feature set has grown to include editing, compositing, audio, and encoding. You can think of this like Premiere, After Effects, Audition, Media Encoder, and Lumetri all packed into one program, although Resolve's color grading functionality, of course, is far superior to Lumetri. Resolve is, after all, the industry standard for color grading, and it's used on films costing hundreds of millions of dollars. Essentially, Resolve blows Lumetri out of the water, but that's a topic for another video. So when it comes to editing, Resolve has a bit of a split personality, offering two different editing experiences via the cut and the edit page. It's not a perfect analogy, but you can think of the edit page as Premiere Pro or Avid, offering your traditional track-based editing experience, and then the cut page is more like Final Cut Pro, featuring a magnetic-style timeline. If the cut page scares you, don't worry, you don't have to use it, but you're curious, it's designed for speed, with a streamlined set of tools for the tasks that you most commonly perform when assembling an edit, and you don't have to choose one or the other. Any edit can be opened in either the cut or the edit page and you can switch back and forth between them depending on what stage of the editing process you're at. Blackmagic even makes hardware specifically for working in the cut page. The speed editor offers physical buttons for the most commonly used tools and a large weighted jog dial for scrubbing. It's worth noting that this is not just a regular keyboard with hotkeys printed on the buttons. It's a dedicated video editing aid. Working in Resolve's edit page is gonna feel familiar to you. In fact, it's so similar to editing in Premiere and Avid that it's simpler to talk about where it's actually different. All the same core tools and concepts are present. Of course, Resolve does have its quirks, but what software package doesn't. Resolve lacks some niche features found in other NLEs, like automatic resizing of videos for different aspect ratios or final cuts, fantastic keyboarding tools, but it also adds additional features; like compatibility with audio time code generated by popular time code hardware like Tentacle Sync. It also adds automatic face detection for sorting media, a super cool feature, and it adds automatic cut detection when importing pre edited videos. This is kind of similar to Premier's new scene edit detection. An NLE's editing experience is only part of the equation, it needs to be able to integrate with the rest of the post-production workflow. Resolve is capable of importing and exporting XMLs, FCPXMLs, EDLs and AAFs, making it really easy to transfer your edits to Avid, Final Cut Pro, and Premiere. I'd say that Resolve has the best native compatibility of any NLE, which is a plus if you're considering switching. Knowing that there's a way to export your edit to another NLE, Resolve isn't gonna be a dead end for your project. Being able to seamlessly transition your edits into the color page is probably Resolve's biggest draw. Color grading is no longer a luxury, but an essential part of every edit. Many editors working in Premiere, Avid, and Final Cut Pro are already using Resolve to color grade. Now that its creative editing capabilities are on par with its competitors, many are beginning to consider whether it's easier to simply edit a project directly in Resolve from the beginning and avoid the whole round trip in and out just for color grading. Also, now that Fusion and Fairlight are part of Resolve, you can also handle audio mixing, motion graphics, and compositing without leaving the software. Of course, Avid does have pro tools, but migrating edits from Premiere or Final Cut, or even Resolve, to master in Protools is not a particular challenge. Finally there's Resolve's most killer feature, it's cost. It comes in two flavors, free, and cheap. Now you might be thinking that $300 doesn't sound cheap but before I get into that, let me tell you about the free version. It retains all the core functionality of the paid version, but loses some color grading based features like noise reduction. It loses the neural engine, audio effects, and some high-end broadcast features. If you're worried, don't be, Resolve's free color grading is already better than anything that Premiere, Final Cut or Avid offers built in. The paid studio version is well worth the modest price tag. For comparison, Resolve costs around the same as a year's subscription to Premiere or Avid, but it's yours forever, including free future upgrades. And actually it's possible to get the Resolve Studio, the $300 version, for free when purchasing a Blackmagic camera or other accessories. Okay, so enough talk, let's edit something and check out Resolve in action. We're cutting a scene from Chapman, a dramatic feature film shot on the Arri Alexa. Now this won't be a comprehensive tutorial on editing in Resolve, it's just a brief demo to highlight a few cool features and give you a taste of what it's like to work in the program. I'm gonna start by importing the rushes from scene 11 in the media page. I could import using Resolve's media browser, but since I already have the footage open in the finder, I'll just drag it right in. Now I wish that more NLEs had Final Cut Pro's key wording system, but as I mentioned earlier, Resolve can use facial recognition to organize your footage. Just right-click on the footage and go to 'analyze clips for people'. As I've already entered the characters names earlier from previous imports, Resolve already knows their names. Now I can locate clips using these automatically generated smart bins. So let's head to the edit tab to assemble the scene. My media bins are in the top left. My inspector is in the top right. Effects are accessible here. I'll start by laying down the master wide shot and I'll be using three point editing, scrubbing through the clips and my source monitor, I'll add in points and out points. And I'll just pop this clip into my timeline. Now I've already read the script and I've watched the dailies. So I'm pretty comfortable with how I want the scene to play out. We've got several takes from different angles. Watching through, I can see that I need to insert a single of Marie here. This clip looks good, but I need to find the right moment. If I click on the source monitor menu I can have Resolve overlay an audio wave form in my viewer. It makes it much easier to find characters lines. - I don't think so. I saw a whole construction sign up there. - I'm gonna place it in track two for the time being, I'll tidy this up later, but I like laying down my cuts like this to see if everything lines up. - I saw a whole construction sign up there. - Rich Holt's my dad. - So I'll cut back to that shot when Marie speaks again. - Oh, you're taller than I expected, but let me get a good look at you. And Alex all buff and grownup, look at you muscle man. Oh, you're taller than I expected, let me get a good look at you. And Alex... - And there's a nice opportunity for a reaction shot here. So I'll use my smart bins to help me find a clip of Alex. From the thumbnails, I can see that this is the clip that I'm looking for. This is a short scene, but the more media you have, the more useful these smart facial recognition bins become. - ... all buff and grown up. - So I'll use that Alex shot again when they hug. Now we'll hop into Marie's smart bin and find a nice close-up of their awkward hug. And finally, a reaction shot from Alex. So the clips line up pretty well. Let's condense everything onto one track. Remember we said that it's possible to move the edits between the cut and the edit page. So let's move on to the cut page and refine the edit. The framing of this opening shot has been bugging me, it's chopping off too much of Alex's face. I'll fix that by moving the clip in the inspector, much better. The cut page really excels at editing linear sequences like this, edits automatically ripple, meaning that as I tighten the sequence like this, I don't have to manually fill the gaps. I can trim, ripple, and roll edits. So I'm gonna watch it through and check that my cuts fall in the right place and then tweak anything as needed. Of course, all of these tools are available in the edit page too, but this is a pretty unique selling point of Resolve that you can choose which interface you prefer. So there's plenty more than I need to do in this assembly edit, but for now I'm pretty happy. So let's add a quick color grade before we export. Moving over to the color page, you can see that all the edits in my timeline are now displayed as thumbnails. In the node viewer I'll create three nodes connected in serial using the hot key, 'alt S'. Nodes are a great way of compartmentalizing your grade into different groups. It makes it easier to isolate particular adjustments, and let me name them to make it super clear, Primary adjustments, LUT, secondary adjustments, and look. This footage has all been shot in log. So I'll use the rec LUT to normalize it to Rec709. Note that I'm doing this on my second node. I like to make my primary adjustments before the color space conversion. So I'll switch to that first node, make the image brighter by adjusting the gamma, add some contrast, correct that green tint, and warm the image up slightly. Now the color of the grass is bothering me a bit. So let's fix it with a secondary adjustment. I'm gonna adjust its color using the hue vs hue tool which allows you to easily replace one color with another. I'll use the qualifier to create some control points, and then adjust them manually to get things looking the way I want. Now to give it a creative grade. This scene is a flashback, so to really sell it I'm gonna try adding a glow to the image. The glow effect can be found in the open effects panel. I'll change its composite mode to screen to make it a little bit softer. All right, great, so I'll save this grade as a still, or basically a preset. Now, if I select the other clips and open the gallery, I can apply this grade to them too. All right, so to render the video I'm gonna head over to the deliver page and I'll use this handy H.264 export preset. But because this is only a preview video, I'll lower the bit rate to make the file smaller. Now I know this wasn't a full on tutorial where I explained everything step-by-step, but I just wanted to give you a taste of what it's like to do your creative editing in Resolve. So what do you think? How's it compare with your current editing software? Let us know in the comments below. Let's summarize some of the pros and cons of doing your creative editing directly in Resolve. Without a doubt Resolve's biggest strength is the integration of its industry leading color correction tools. Edits made in Premiere, Final Cut Pro, and Avid, are regularly imported into Resolve for grading. If you've ever experienced the pain of conforming an edit, you'll probably have asked yourself, why didn't I just make the edit in Resolve in the first place. Next it's cost, it's cheap at worst, and free at best. Next, some innovation, Blackmagic has rethought editing with the cut page, but they're not forcing you to change. It's just there as an option if you want it. Also, Resolve is growing in popularity, it's quite mature, and it has a wide user base and also receives regular updates. Blackmagic also makes a wide range of accessories for use with Resolve, including it's keyboard, color grading consoles, video capture, and output. It's a complete ecosystem that you can buy into. But of course there are some con. People familiar with Adobe's layer based approach to compositing are gonna find Resolve's node based workflow of bit confusing. It's not hard to learn, but plan to spend at least a little bit of time uncovering its power and kind of rewiring your brain. Another Adobe comparison, while Resolve does have Fusion and Fairlight, Premiere's integration with After Effects, Photoshop, Illustrator, Audition, and all the other Adobe packages that can dynamically link together, is pretty powerful. If those links between software are currently part of your workflow, you'll probably have an empty hole in your heart where they once lived. While Resolve is the industry leader for color grading, it is the underdog in the world of editing. That means that at least for now there's less demand for Resolve editors commercially. There's also gonna be less plugins, et cetera. Of course, this is changing. Switching from editing in Premiere or Avid to Resolve is pretty easy given that they all share the same track based approach. You've got all the same tools, they might have different names, use different keyboard hotkeys, or be in a different part of the interface, but there's no quantum leap here. You don't have to wire your brain a different way like you would if you were moving over to Final Cut Pro's magnetic timeline. In fact, to make things even easier to transition, you can also customize Resolve to use Premiere Pro, Avid, or Final Cut hotkeys, instead of its own default key assignments. The story is a little bit different when it comes to color and fusion. Now as mentioned, the biggest learning curve is gonna be learning to use Resolve's node based color grading and compositing tools. While the metre wraps up the complexities of color grading and easy to use sliders, and it guides you through the process with a deliberately sequenced interface, Resolve gives you the keys to the workshop to let you play around without supervision. Lumetri is quick to learn, but ultimately limited, Resolve is slower to learn, but way more powerful. Expect to spend some time learning to use the color panel before you're gonna be able to work quickly. The same goes for Fusion, it's node-based approach is nothing like layer based compositing that you'll find in Adobe After Effects. So, at the end of the day, should you switch? Well, that's not up to us. Every NLE has strengths and weaknesses, and Resolve is definitely no different, but should you try it? Absolutely. And because it's free, and easily allows you to export your edits back to other NLEs, you've really got nothing to lose. And of course, knowing more than one editing program is gonna make you a more versatile and valuable editor. At the end of the day, while Avid, Final Cut Pro, Premier, and Resolve offer different experiences, they're all equally powerful editing packages. What separates Resolve? In our opinion, here are the three most compelling features. One is cost , you can't argue with free. Two is the innovative cut interface. You might hate it, but you might love it. And three of course is it's fully integrated industry leading color grading tools. Ultimately editing is a fundamentally creative skill. If you're a good editor in one software, you'll be equally as good in another, which exact program you use really just comes down to personal preference. Hey there, for tons more free editing training, head over to our website at filmeditingpro.com/freetraining, here you can download free editing guides along with high quality video training courses created by our team of professional Hollywood editors. Our tutorials cover a wide range of editing topics; like cutting awesome movie trailers, editing action scenes, how to work with music and sound design, and a lot more. All of these free guides and videos are available at filmeditingpro.com/freetraining. I'll see you next time.
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Channel: Film Editing Pro
Views: 47,219
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Keywords: davinci resolve, premiere pro, davinci resolve tutorial, davinci resolve vs premiere pro, premiere pro vs davinci resolve, davinci resolve 16 vs premiere pro, davinci resolve 16 vs premiere pro cc 2019, video editing for beginners, best video editing software, best free video editing software, video editing software free
Id: W08hjxNfPvg
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Length: 17min 28sec (1048 seconds)
Published: Tue Feb 09 2021
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