RollPlay Presents: a 5E Roundtable Discussion (EP2)
Video Statistics and Information
Channel: itmeJP
Views: 188,663
Rating: 4.9365215 out of 5
Keywords: matthew mercer, mercer, critical role, matthew colville, colville, mike mearls, mearls, skinnyghost, adam koebel, 5th edition, 5E, D&D, Dungeons & Dragons, roundtable, discussion
Id: pFbCxuvknWM
Channel Id: undefined
Length: 142min 1sec (8521 seconds)
Published: Mon Feb 12 2018
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I love hearing Mearls’ insights on 5th edition. The “archeology” (as he called it) of it is so fascinating. Big yes from me on the idea of an annotated rulebook with “meta” notes from the designers.
Really interesting discussion about hit dice as well: like Colville I see a lot of space for expanding what players can do with hit dice. It makes a ton of sense that Mearls called hit dice out as something WotC was not as confident about and avoided tying to other mechanics. I hope that now they’ve seen that they work and people get it, they will expand into those other mechanics (Downtime? Travel? Exhaustion?)
And the idea of having players set their own goals for gaining experience is super cool. I wanted to like milestone xp, but whenever I play with it in a game it always feels arbitrary, which I now realize is because the players have so little control of it. Giving some of that control back without having to bust out the spreadsheet is great.
Really good episode. LET MIKE TALK!
I think this roundtable went loads better than the last one. Looks like they learned some from the pilot. Hope there are more, maybe with different faces.
the conversation about character death is really excellent. Some great ideas thrown around here.
Glad to see JP take the host role. This time the whole thing felt more natural and lots of great discussion all around.
Cool ideas surrounding the daily encounters and how to possibly go about encouraging players to advance further during a day - halo of fire and whatnot daily progression. The lack of uses for hit dice was also a good thought-provoking point. Plenty of possible ideas to try in your own games.
Hope to see another one after Tome of Foes is out and settled in, even if it's not directly on that topic.
Does anyone else feel like Adam cuts people off a bit too much? Not trying to hate on him specifically or anything, this is definitely a cool thing they are doing, but I find myself getting a bit annoyed when Mike Mearls is in the middle of explaining something and then he gets interrupted. I just wish people on these types of talkshow things would be more cognizant when others are speaking and let them finish their thoughts.
Good stuff! I missed it last night. Turns out I was busy watching Matt's uploaded stream on Birthright, which I our group might try and wiggle into our Microscope, world-building session zero(s).
I was a bit disappointed (mainly impatient) that I couldn't instantly watch the twitch clip without a subscription to itmeJP. In that regard, thank you Matt for keeping all your content free and not behind a paywall! Makes it very easy to support the many projects underway.
Been looking forward to this round-table!
I’m here for the Triple Ms.
Adam is kind of like a sorbet pallet-cleanser at a fancy restaurant. Yeah, it’s super out their and unique, but it’s really just there to make the awesome main course look even better.