#RiggingInMaya | Part 1 | Fundamentals | Joints
Video Statistics and Information
Channel: antCGi
Views: 119,744
Rating: undefined out of 5
Keywords: rigging, maya, rigging in maya, basics, fundamentals, joints, skeleton, orient joint, rotate axis, gimbal, lock, symmetry, rotate order, axis, axes, python, mel, segment scale compensate, scale, radius, joint orientation, menu set, shelf, tips, help, tutorial, fix orient, fix axis, arm rig, 2019, maya 2019, gamedev, game art, game development, game rig, game rigging, beginner
Id: urC_TBQQA7o
Channel Id: undefined
Length: 51min 5sec (3065 seconds)
Published: Thu May 02 2019
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.
N.B. this is not my video.
I found this series by antCGI and it covered in depth some aspects that had not been covered in other tutorials I'd seen so I thought I'd share.