Parallel vs layer nodes in DaVinci Resolve

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
mm-hmm so let's look at the difference between parallel and liar nodes let's first talk about parallel nodes and how they work so here is our node we're gonna add an adjustment to it we'll just take this boiler and we'll make it pink and let's pull these guys out so we get a little bit more of a selection okay and now so now we have our pink boiler but we want to add a where this white is we want to add a warmer light so we want to add like some yellows in there what we could do is we could come into our if we go over to normal wheels we could add some yellow into here right and that would take our highlights and that would make them more yellow but we don't really have much that we can adjust here because it's all in here if I was to take the change the luminance value it's gonna change the luminance value for that whole node so I'm gonna start to not color those things so it'll start to look weird so I can't do it that way one of the other things I guess I could do is I could come into log and I could use a log wheel right we could move the log wheel and then we could change the high range and then we would be able to adjust it a little bit that way then that might work or we could use parallel nodes any changes that you make it's going to take those changes in average them with the other nodes so you're gonna be mixing colors at that point but it's only to the things that you adjust so if I just start to add nodes it's not going to say oh there's four nodes let's average them all out because then it would start to average out to the yellow that these boilers were made out of so it's not doing that it's just the changes what I could do to make that yellow we could take our luminance value and let's turn on our high light and we could set okay we want anything that's in this luminance range so all this stuff that's darker won't really get colored and then we could go into our temperature and we can move our temperature up so now we have that we can adjust what is being affected so if we you know right now it's all the things that are have high luminance values but then we could add in a power window if we want it to like maybe having the power window up here so it looks like there's mixed light coming in here we could now mix all these different tools that we have to change colors and will average it out with the other things that are in here that's how a parallel node works well let's go over to another shot now in this shot let's add our node okay and let's say we wanted to add some colors into here now if we were to say okay I want her skin tones to come back if we added a parallel node and selected her skin tones and change how her skin looks and let's say I went and I made it you know more red and we can brighten it so now we could see it a bit better right we could do that but what if I wanted the color used to be to do that we would want to switch this over now I just reset all of my I'll just reset the whole node to make it easier if I come into into here we can either make the node or if we already had a parallel we want to change it we could morph it into a layer it's almost in Reverse so this is the bottom layer this is the top layer if I would add more it would obviously layer up and a layer up from there so right now we have two layers so this is the top layer this is the bottom layer because this is a top layer it's laying over top of this liar and because it's the whole layer you don't see what's underneath it so what I could do is I could come into here and I could you know change the output so then they're kind of mixing right or if I just wanted her skin tones I could then just come into here come in and select her skin tones and make her skin tones a qualifier so let me do this quick you here's our shot that we now have with skin tones that are coming through I have her hair and her skin tones qualified and I had to add a power window because there was a lot of other colors in there that were similar but as you can see it's not perfect but I just wanted to give you an idea here if I want it to now I have the source colors coming in and they're just overlaying on top of my grade now they're not blending with that other note if I did want it to blend to make it see much she's there a little bit instead of having such a huge difference in color what I could do is I could come into here and I could just bring down the key so I just bring this down to like 8 and now she had she's she's in the scene a little bit more she's getting a little bit of that green on to her skin you can pick out colors and you can have them overlay on top of whatever your grate is instead of having them work together and you could have all of these intermix like if I didn't want like maybe there was some type of grade going on before here I could pull this the source from anywhere it doesn't have to be from the last node in the tree it could come from somewhere else or another group of nodes like if I let's just add another node in here and instead of having it go to there I could have you know this come down to here I could have a whole tree in here that's doing a bunch of stuff and that when it comes out of here then it goes into like a bunch of layers you can have it go whichever way you want and then have them interact as a layer node afterwards or before it doesn't need to be set up like series nodes where it's one after another after another after another you can have them break up into different groups and you can work on projects spots in different groups of nodes and then once you let's say we had we were working on all of this and instead of having no tree all cluttered I could have them just come into one combiner node and then have that go out to something else so there's it's a little it's very flexible and all the different things that you could do I feel that some people might not understand why to use a parallel node over a lyre node or why to use a layer node over a parallel node I feel like this is a very good representation of that where you want to have colors from another location within the node tree instead of being blended together you want them to lay over or in the case of this where you want them to work together and that kind of sums up what's the difference between a parallel node and a layer node again my name is JR and thanks for watching [Music]
Info
Channel: JayAreTV
Views: 39,350
Rating: undefined out of 5
Keywords: blackmagic, DaVinci Resolve, resolve, tutorial, how to, Parallel, layer, node, colorist, color grade, guide, colour, mix colors
Id: hWX_VhU_uww
Channel Id: undefined
Length: 8min 34sec (514 seconds)
Published: Sun Mar 18 2018
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.