Maracaibo Review - Follow-up to Great Western Trail
Video Statistics and Information
Channel: No Pun Included
Views: 53,106
Rating: undefined out of 5
Keywords: no pun included, board game, review, npi, boardgames, boardgamegeeks, brettspiel, brettspiele, jeuxdesociete, tabletop, games, juego de mesa, gamenight, 2019, maracaibo, alexander pfister
Id: flS0zGlE6xY
Channel Id: undefined
Length: 21min 13sec (1273 seconds)
Published: Fri Dec 13 2019
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I'm from Maracaibo! I will be getting this game!
good balanced approach in my opinion
"this is a problem, but it might not be a problem for you"
personally i tend to be fine with a weakly attached theme to great mechanics, but I am struggling for a mechanical reason to get this over GWT - maybe the country influence system?
I really like NPI and their reviews. Tend to be a good mix of being critical of a games and remembering they are still fans of board games, so their excitement of a game or designer is enough to get them to buy a game sometimes. They still love board games and the hobby and donβt see it as just a career.
I'm interested in hearing Elaine's thoughts but haven't seen her in the past couple of videos. It was a good review. I was already sold on this game ages ago but this reinforces my decision to order this.
So I was very excited about Maracaibo for most of the year. I love Capstone Games as a publisher and I really enjoy most of Pfister's catalog.
However, this review definitely put me off the "gotta have it" train and has made me extremely cautious about even wanting to learn it.
I'm not afraid of heavy games in the slightest, I'm a big Splotter and 18xx fan, but something about Efka's explanation of actions and seeing how busy the cards look just make me think maybe Pfister went a little too overboard on this title. Multi-use cards are great, but they still need to convey information in an effective way and make parsing a strategy possible and I just don't get a good sense of that from the video and look at pics of the cards in various places. The "Legacy" elements also just seem like way too much, but I can understand it being added to give the game a little extra longevity. Overall, the game just seems too "busy" for not a lot of "oomph" especially when compared to GWT or my personal Pfister favorite Broom Service. \
Hopefully I'm wrong and the game is great, I still really want to try it, but I'm definitely less excited to do so now than I was 30 minutes ago.
Thanks for the review. This game is way out of my depth. No way am I gonna get all the rules and intricate tidbits to play it correctly.
I dunno if you ever thought of doing a video helping those novice players entering into modern gaming get over the hump of heavy games. Maybe describing five games that go from light to super duper heavy and each game increases the difficulty and adds mechanics that would be alien for someone just getting into gaming.
From Catan to Twilight Imperium. That sort of thing.
What are those holders that can be seen at 0:20?
I can't decide if I should take a punt on this or not. I love GWT, but the step up in complexity might be a barrier.
Can you actually battle/pirate other players? It wasn't really clear from the review, but that would be a selling point!
I love NPI. Thanks for posting this.