Low Complexity, High Fidelity: The Rendering of INSIDE
Video Statistics and Information
Channel: GDC
Views: 131,840
Rating: 4.978488 out of 5
Keywords: gdc, talk, panel, game, games, gaming, development, hd, design
Id: RdN06E6Xn9E
Channel Id: undefined
Length: 65min 34sec (3934 seconds)
Published: Wed Dec 21 2016
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Inside is highly regarded by the pro gamedev community. It is mentioned by 4 people in Gamasutra's "Developers describe their most memorable game moments of 2016"
It's also highly regarded by graphics programmers specifically because of everything they talk about in this vid and the stuff in the team's Banding in Games (pdf) paper.
Great video!
Here are two tech papers from Inside rendering internals, also very good: The Rendering Of Inside and AntiAliasing in INSIDE.
Pretty sick what they pull off.