LOST ARK PVE TIER LIST. Best Classes in Lost Ark for NA/EU Launch & After. Pro & Cons + Synergies

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hi friends and welcome into this pbe tea list of the lost ark now i want to set a few ground rules here because as a lot of you og players know a lot of us content creators don't like making these t-lists because of the fact that balance patches happen quite regularly and things change so always make sure to take these with a pinch of salt but i do not have over 2 000 hours in the game playing on both russian and korean servers i've also done 200 plus hours of research including my own podcasts with big names such as saivo lino tea party percy and kanema as well as my building guide videos and my own personal experience playing with the classes and what it's like for them to find a group honestly these videos tend to get quite a bit of attention but please just play what you enjoy all classes are viable at endgame and it's all about the player behind the class not the class itself and if you play a class just because i've said in here that it might be better than another one but you don't enjoy it then you're just gonna have a worse time overall anyway so just really wanted to confirm that and if you have a different opinion that's totally fine leave it down in the comment section below but if it's negative i will completely ignore it or delete it but if it's a constructive comment then perfect we can all read it and learn from it the last thing i'm going to put them in the n a and eu release order first and then add the extra classes that will be coming out later on on top so if you want to be able to see the tier list for n a and eu then you'll have that as well as every other class on top afterwards but yeah i've just been asked so many times to make this video so here it is starting off with the supports i'm gonna put bard and paladin and of course obviously the new artist class straight into their own section these are s tier classes throughout all content and absolutely fantastic if you fancy playing one of these please don't go dps build but they are absolutely brilliant and you're gonna want them in every party for the end game content starting the dps classes we have the gunlancer this is s or even s plus tier and the tankiest class in the game the gun lancer offers a unique playstyle because it can literally ignore so many of the boss's end game mechanics by putting its shield up and just tanking it as well as having a taunt which can stop certain boss mechanics and also open up burst windows on top of this it offers a party cleanse a party shield and having a warlord plus a support in your group is already giving you the best chance of success just because of how much utility they both offer next up in the sta this might surprise some people i'm putting in the war dancer now there's a few reasons for this while it doesn't offer the same shielding and stuff that the gun lancer does the team party buffs it has are huge and if utilized correctly open up massive damage burst windows for you and your party the 18 crit chance bonus it gives is really massive and the attack and movement speed allow people to get into position faster and also use more skills during these burst windows on top of that the class is actually quite similar to play if we're talking about the beginner's mind class engraving is shown here which is the main mere build for it and you generally go agility crit so you're really fast and you can get into position as well for your back attacks just be sure to bring some destruction impairment bombs as the build lacks that but they're easy enough to craft again as shown it's actually in the top five rankings for tankiness so it's a bit more forgiving as well next up berserker this goes into st as well not only is it rank 4 in terms of tankiness he also brings a really good team synergy with his red dust which makes enemies take 12 percent more additional damage from all sources and this is again huge for burst damage windows being on something like discord with your teammates who are the min max damage through these burst windows is how you get the maximized damage out of the game again with zerka it's not a truly difficult class to play well however to master it's a different story the rotation's pretty simple hitting red dust and following up the rotation just seen on screen is a really good start for the madness berserker build which is what i actually recommend yes your health is capped at 25 but you take 65 percent less damage however it's really efficient because you only have to use green parts and you also build agility and crit making you really fast on top of all of this you have good destruction and impairment skills and really big hitboxes next with blade i've been umming an iron between a b and even st with this one and this simply comes down to the team synergy that it brings is actually really situational it's just been buffed which is really nice and it basically means that head and back attacks take 12 percent extra damage and everything else takes three percent extra damage the problem is if you have like a blaster or a gunslinger on your team that don't particularly take advantage of the head and back attacks then the huge damage potential from this synergy is wasted however the maelstrom also applies a high attack movement speed buff to the pie for six seconds but this is where it's situational because if everything lines up really well and you've got a high head and back attack team then this is fantastic in going into s tier but if not that is going down to bt so i've overall chosen to put it in a and it's also rank 10 when it comes to tankiness staying with assassins i'm going to be putting shadowhunter into a tier as well slightly worse than blade in terms of coefficiency a good strength of demonic is when you transform you actually heal transformation build is probably what most people are gonna be so that's what i'll focus on and this also makes it a really cheap build because the fact that when you transform you only need two gems in tier three to really optimize this is because one gem just generically increases the damage of all your demon skills and the other one is for cooldown reduction of all your demon skills as well so focus on rapid transformations the fact that you heal when you go into it they're cheap for an alt because of the low optimization requirements great damage with some big aoes you can pretty much just spam the skills when you go into demon form and you're winning a stylish class that i think a lot of people are going to like the synergy as well is decent the same as the berserker it gives you 12 extra damage from all sources for 6 seconds and the stagger immune from being in demon form is also going to make it easier to play for a lot of people next up we have the artillerist or blaster and this one's going into a tier very tanky class when we're focusing on his class engraving of enhanced siege this actually reduces the damage taken by all sources by 20 which completely negates the negative effect from grudge which is super strong you also have an on-demand shield for you and your party if you spec into it as well as when you go into turret form you gain another shield which makes you really tanky this makes it a really chill class to play and then it just comes down to hitting your nuke skills these are your main source of damage and they are delayed so you need to get some experience and some knowledge of the boss mechanics to really play it well in terms of its coefficiency it's rank 11 but because of everything i've just mentioned it's actually way higher when it comes to actual tankiness for team synergy it's a debuff which reduces their defenses by 12 for 6 seconds with extremely high up time artillerists can also increase stagger otherwise known as impairment on bosses by 20 for four seconds which can really come in handy when you have impairment checks another thing i always say with blaster as well it's like a medium range class but it's actually a really comfortable medium range there's a lot of aoes that bosses like argos but out for example where they're short range and long range circles around but there's this safe spot in the middle i often find myself just chilling in that which is quite nice and another thing as well if anyone's thinking this is a very slow class that's incorrect going in hand siege which is the main meta build you're going to be going swiftness and critical making your character really fast it does also have some really nice stagger and destruction skills especially on its nukes but you just have to make sure that you're saving them if you need to for specific stagger checks depending on what boss you're fighting next up we have scrapper and this one i'm putting in as a solid a-class it's quite a simple class to play and also on top of that something that's not very common knowledge is actually really high up when it comes to its tankiness coming in at number three so being similar to play and also being more forgiving this graphic gives a lot of room for error the two main builds being shock and tijutsu one focuses around being really agile and the other one focuses around big burst damage but it's slower so you have some choice when it comes to this class it also brings some really high destruction and impairment abilities to it but unfortunately the problem with scrapper has a bit of a low damage ceiling when you compare it to other classes things like the sorceress and the berserker can just deal out more damage generally depending on who's playing them this is something that's talked about by korean streamers quite a bit but don't let this put you off the class because it is still really solid it's received hardly any buffs or nerfs and been a bit of a gold standard when it comes to classes in lost ark so if you like the look of it then go for it when it comes to its synergy you're applying a debuff which makes the target take six percent additional damage from all sources and this has an extremely high up time it does have quite a few back attack reliance skills as well and this is why i generally prefer to go like taijutsu so you're quicker to be able to position yourself faster for bosses as that's the swiftness crit build next up striker and i put this one in a tier generally a class that doesn't get a lot of love it still has a good team buff increasing crit damage by 18 and also attack speed but where it differs from the wall dancer is it doesn't have the movement speed buff that come on with the fact that its main meta build is a burst damage orientated build that is speciality and critical as opposed to swiftness and critical from the war dancer this means it's significantly slower and being a back attack class positioning is really important so the skill ceiling for the class is significantly higher at endgame rating when you get to be a kiss and above is significantly harder to get behind the bosses because they move so much saying that a good striker who has good positioning i've seen absolutely dominate the mvp damage screen so there's that also it also comes in quite high of its coefficiency so again there's a little bit of room for error when it comes to the sharpshooter i'm putting this one in a tier again as the sharpshooter is quite a simple class to play with low apm making it friendly for slower players you also have a fully ranged play style allowing you to skip a lot of melee mechanics making it quite safe it's also right now in a pretty good spot when it comes to its damage and a good hawkeye is actually quite hard to out dps as long as you're hitting your snipe and charge shot abilities which is where most of your damage comes from in terms of a team utility it brings a constant six percent damage buff to the party just like scrapper but the fact that it's a bit easier to play is one of the reasons why it's so high on the rankings and when it comes to its coefficiency it's towards the lower end as it is quite a squishy class with the gunslinger i've been umming and arring between a and s tier and this is just due to the difficulty of the class when the glass is played at its maximum potential then it's very very strong however because of how squishy the class is of being right near the bottom of the coefficiency if the player is not very good or just feeling like really tired for example then this class can really struggle it's really full on but when it's played well it's absolutely magnificent you have tons of mobility mega damage it's not overly positional dependent and it also has very strong team synergy so strong in fact that throughout an entire fight you can keep up a 10 extra chance to critical strike which also makes it a very desired class to have in raids especially when you go to hell mode raids later on so overall i've put in s tier because of its extreme potential however it really comes down to the player much more so than others when it comes to the gunslinger so yeah a fantastic class in the right hands especially once you build up some muscle memory but until people get some experience with it and really understand it i don't think its performance is going to be that great next up with sorceress again i've been having an ironing between a and s tier and the main reason for this is if you get a really good ignition sorceress that hits all of her bursts then the damage she has is completely cracked it's massive however if she misses the burst or times her ignition wrong then this class really starts to fall off if you go the other class engraving of reflux this is a consistent damage build of low cooldowns it's significantly easier to play and you'll see much better consistency in my opinion throughout the class if you're playing with one this is because in the reflux main meta build most of the skills are instant cast and the reason why ignition is so much higher skill cap especially at endgame because the bosses move so much you can miss way easier and also you're much more vulnerable when you're casting so knowledge of the endgame boss mechanics is really important for an ignition sorceress all of this combined with her co-efficiency making her a squishy class and her team synergy being six percent extra damage from all sources which is okay but not hugely desirable like gunslinger's crit chance these are the reasons why i've chosen to put sorceress into a tier when it comes to soulfist i've chosen to put this one in b tier this comes down to a few reasons and one of the main ones being it's all about hitting your awakening a main map build is an extremely high burst build focused on that awakening but with really big downtime as the solfist's awakening is the hardest hitting awakening in the game and if it crits then you can do absolutely crazy damage the numbers are ridiculous but if you miss it because it has an extremely long casting time or it doesn't [ __ ] the damage just falls off significantly so it is quite rng when it comes to min maxing your damage this makes it very hard to play well as the damage output when you don't have your awakening is very low so in the hands of an extremely skilled and very knowledgeable player then the sulfus can put out some crazy numbers but i feel for the majority of players this just won't be the case at least not for a while its coefficiency is not too bad putting it in the middle and it also has a defensive buff to be able to take less damage as well as buffing her and her party with an extra six percent attack power and while i have put it in b if there is a very knowledgeable player i really feel like this class could shine and go a lot higher in the rankings but i just don't feel for most players that that's going to be the case and this is the reason for me putting it in b tier denied for me has been quite a difficult one i don't think he's going to perform as well as gunslingers due to the fact that it focuses on its shotgun skills so i won't put it in ester and you're actually going to be wanting to get in really close range plus on top of that it's very back attack reliant meaning that you're almost a melee character your sniper becomes just fulfiller skills and yes there is a handgun only build which makes it significantly easier to play because it disables both of your weapon swaps this did receive a nice buff recently so it's much more viable so we may see some hand gunner only builds at launch but in terms of min maxing damage currently you're going to be wanting to get the positionals and use your shotgun when you get it all lined up then the burst damage is actually really quite strong and you've got some really nice mobility just like the gunslinger to be able to position yourself correctly but this does get really quite hard to do consistently at end game the coefficiency you're right knee down the bottom and having to be in melee range a lot makes you quite vulnerable again like gunslinger you've got a really good utility for 10 percent extra critical chance for you and your party so because i don't think it's gonna perform as well as gunslingers i won't put in s t here and because of the really difficult nature of the class at endgame i also didn't want to put it in a tier most players will be able to get much more consistent damage out of something like an artillerist than they will out of the dead eye so this is why i put it in b tier so these are the classes that are going to be out at launch so this is the tier list for the eu and na release version and the others i'll go through in a moment but remember guys there are so many variables that come to this and you really should play just what you want to play next up we have reaper and this one pre-nerf i would have put it up at s tier because its damage was absolutely cracked but now unfortunately i'm gonna have to put it down in b tier for many people reaper is a bit of a guilty pleasure it's very well known that it is the squishiest class in the game and even though its coefficiency is just above part here arn obviously has lots of shielding heals and damage reduction which makes it significantly tankier so it's an extremely mobile class one build focused on sustained damage and the other one on burst damage but both of them are not very forgiving at all just because of how squishy she is she has tons of outplay potential with her mobility but this also makes her a very high skill ceiling champion and she's also extremely back attack reliant which again increases the skill cap and again for the majority of players i just don't feel like they're going to optimize with her that well but her synergy she brings 20 extra damage when it comes to crits and this is okay but then again if you're not critting or if you have a low crit rate build then you're not going to make use of this as much as again like a gunslinger's 10 extra critical chance so you know you could pair it up with a gunslinger and then great it's gonna synergize quite nicely but other than that it's just okay scouter i'm gonna be putting in at eight here i feel like this is quite a solid one here and yes it's got two builds you can go technology or legacy technology is focused around staying in human form and legacy you're going to be transforming as much as possible again i feel like that's what most people will go so that's what i'll focus on is coefficiency makes it seem like one of the squishiest classes in the game however when you transform you gain a huge shield and because you're going to be transforming quite often especially in tier 3 then it actually makes you a lot more tanky just like what i showed earlier with the gems for the shadowhunter the same thing goes for skelter it's another really cheap ult because of low optimization because you only need two gems to optimize well of course more is better one that increases all the damage of your iron man form a two that reduces all the cooldowns of your skills in iron man form for its synergy it brings six percent extra ap to the party with very high up time and again this is okay so with the transformation build and the shields and stuff you get it's not that hard a class to play so with all of this that's why i've put it in a tier for arcana i was hovering around bl-8 here but because of a recent change and a buff that's coming to arcana and it's more consistent now i've put it into a tier basically before there was a card that i can't use to get called twisted fate and this used to buff your damage by either 40 or reduce your damage by 20 this has now been changed so it will just buff your damage by either zero or 40 damage allowing you to get off some huge burst and if you combine that with her culling card that's a 100 crit chance and 50 extra critical damage for four seconds as well so if you get both of those cards together it's insane damage so there is some rng to the class and in some runs you're going to be top dbs and in other runs your cards just aren't going to line up properly so this is another reason why i won't put it in s tier looking at its coefficiency it's towards the bottom so it's one of the squishier classes and when you're looking at its synergy it brings 10 crit chance to the pie with extremely high up time just like the gunslinger and the dead eye so again that's quite wanted for summoner i'm going to be putting this one into a again on the main reason that while it's a consistent damage class it's not that hard to maintain that damage because you can summon your pets and they do a lot of the work for you on top of that like sorceress it's a fully ranged character so you can play a lot safer depending on the fight due to that range again they have access to a on-demand shield however a lot of people endgame choose not to take that in favor of more dps looking at the coefficiency obviously it's towards the bottom being a mage class and when it comes to its party utility it debuffs the target reducing their defense by 24 percent for two seconds with a low up time at endgame its party buff isn't rated too highly so i won't put it into s tier but because it's easier to get its damage off with the range and with your pets it also doesn't deserve b tier so i'm gonna leave it in a when it comes to the lance master this one goes up to s tier there's a lot of reasons for this and starting off of its coefficiency it's quite close to the top as well as that it has access to a parry skill which is a very brief shield and it brings up and this actually allows you to skip below the boss mechanics if timed right having a weapon swap this also makes it a higher skill cup class but also gives you more skills to be able to cycle through increasing your sustained damage it also has a few really hard hitting skills like its dragonfly to get in some bursts as well the class also has access to some fantastic mobility no matter what weapon you have equipped combining all of this together as well as its team synergy which similar to the battle master adds an 18 crit chance to the party this is absolutely fantastic when timed right it also has some great stagger and destruction skills and is generally considered one of the best classes when it comes to normalized content combining all of this together this is why i think the lance master is ester when it comes to destroyers this class for me i'll rate at a it's the second tankiest class in the game with skills like endure pain that give you a massive damage reduction buff and a shield that actually allows you to basically trade hits with bosses it's a slow and sluggish class but also a heavy front attack class and like the gun lancer this puts you in a prime position to be able to get a lot of counters when it comes to the endgame raiding the destroyer's lack of mobility can start to become a bit of a pain but overall it's still doable it's team synergy similar to that of summoners it has a 24 defense reduction for six seconds it also has an extra neutralization debuff making the boss take extra 20 neutralization for six seconds these are both on low up time and again are only okay when it comes to team synergy and for that reason i won't put it in s tier but it's also not particularly a hard class to play with how tanky it is and it brings a whack of destruction and stagger two and for all of these reasons that's why i put destroyer in a so there we are guys that's my tier list as you can see there are a ton of classes in a because generally the classes are quite well balanced what i've done in here is nitpick at certain things like the team synergy and how well i think they'll perform as well as classes like gun lancer i've even said could be an s plus tier and reaper unfortunately with how squishy is in the wrong hands it's just going to be absolutely dreadful and could slip down to seat here but just play what you want to play because that is by far the most important every single class can do end game i hope this video was helpful remember you can catch me live at twitch.tv forward slash bentley gaming tv and also if you like the video give it a like and remember to subscribe i really appreciate it we're so close to launch now and i can't wait i really hope this gives you a bit of insight if nothing else into what the classes offer and until the next video guys i hope you at least learned something and i also hope you have a very nice day see you now
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Channel: Ben Lee Gaming
Views: 962,217
Rating: undefined out of 5
Keywords: lost ark beginner guide, lost ark new player guide, lost ark guide, lost ark new player, lost ark tips, lost ark classes, lost ark how to pick your class, lost ark how to choose your class, lost ark leveling guide, lost ark tutorial, lost ark 2021 guide, lost ark, lost ark gameplay, benleegaming, everything you need to know, lost ark pvp, lost ark eu, paladin build, lost ark gold guide, get rich in lost ark, lost ark gold, gold farm, pve tier list, pvp tier list
Id: iBoxLmNKUBo
Channel Id: undefined
Length: 22min 38sec (1358 seconds)
Published: Wed Jan 12 2022
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