LIVE - Hand painted low poly Bow

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hello everybody there's any one person watching at the moment so hello to you it's probably me it's probably the the viewer is me but I thought I'd do another live stream of me finishing off this bow icon I'll give a few people a chance to say hello and let me know Hugh five or six people it's gone up to fly well done if my mic is working and stuff you've got a you've got me to yourselves oh oh it's going up slightly so there we go twelve people 20 okay there's a few no but I did say I'd finish off this bow icon and I started on it and then I thought oh really I should I should just go live and even if only a few people are watching it's on it's been recorded and so forth so that's cool hello Francie hooray blue Bluetooth again how do you manage to get here so quickly Kyle Jennings Andy SLO kennel multi-kill can help multi-kill Joseph's name random taze the Ryan Lanza pent Lanza pent Panzer and a spring Bonnie nice to see ya thanks for joining me so I was just saying that it's a few more coming in that's nice isn't it it makes me feel wanted so as I was saying I was doing this bow icon which you can probably see on the thumbnail I hope you saw if the thumbnail works I've had loads of problems because I copy and paste the stream thing which it suggests you when you create a new stream you copy it and when I copy it it just copies the thumbnail even though I put a new one on there very frustrating oh very nice I'll be watching this one and make some hair cards from Sergeant chili or Sgt chili I'm assuming that was sergeant it's seeing what people are saying yeah thank you very much would text alert school thanks very much I mean it's you can't sit fully there we go we can see it fully because I've isolated this bit for painting yeah I'm just checking that's working undo that ready for painting yeah that I'm pleased with the wood texture actually to be honest the my lead artist person Chris got back to me about the other icons and said they weren't quite what they were looking for so I'm having to adapt them really slightly but I think this one's okay because quite it's they weren't cartoony enough they were a bit too what did he call it he had a special word which I had to look up embarrassing myself now but it's sort of a bit too intense basically and yeah so the skull had all sort of cracks and dents in it and he wanted it to be more cartoony which made sense actually for the whole look so I had obviously gone way too far yeah so I had to adjust those so I'm adjusting this one as I go along and I can see already that there's a slight error here it sort of Weeble wobbles around the place I added some Polly's because they might end up using them for other things so although I say low poly it's getting a bit high poly there but generally the look and feel is the same looking good so far thank you direct writer hello jack amateur thumbnail look good excellent thanks for that yep I just I took away the background they didn't like the background too much either which I can appreciate I wasn't Ric fan so they've changed it around in fact I'm gonna hide the background which is this tourist anise because it probably won't be used Michael see nice to see you again - I had a meeting with my boss on discord last week regarding his game and it went very well well done but Bluetooth good job we were watching this while driving my kids to daycare you cannot watch and drive Michael Sullivan maybe just listening francy hooray let's call naming them learning a lot with me thank you very much that's good to hear anyway so you split system specs I need to put then the description don't I who said that Dilip Kumar it's a fourth gen i7 processor so it's quite old now this is you know three and a bit years or something like that and gtx 1070 which was kindly donated to me by a viewer which i think is pretty cool just yep if you've got any questions then far away that's kind of why I came online because I'm working way here but I keep getting too distracted and doing other things and when I'm live streaming but I sort of have to focus but I also get to chat to lots of people as well and so I can't be distracted as much it's more fun so yeah I kind of need to finish this one and I think there's a few things in here that I think would be good tips for people who want to do some live live painting a hand painted techniques and stuff so this might be useful to you okay so where am i from I'm from Ipswich England or UK or Britain depends which how you say really obviously they are well UK an England the same thing but Britain is something slightly different let's go to text wait and YouTube when driving exactly that's what I thought but I imagine it's just listening whilst whilst driving can't be watching whilst driving well unless you're stuck in a traffic jam I suppose that could happen what size is that colour texture up right so the image is what did I make my image in fact I can find that can i by going to the image it's a - it's 2 K it's only an icon it wouldn't make much difference to be honest but I'm just just in case I need that extra detail but this will look fine on a 512 by 512 texture and really - Caze way too big if you want to get low poly I always paint a bit higher than the final resolution so usually it's 1024 by 1024 if I'm doing it for game and then I will reduce the texture afterwards well in fact I often just send it as it is and then the people reduce it okay so let's let's get going just checking my sounds alright so I'm assuming I had no complaints yet so I think we're all okay on me so just let me know if there are any issues I'm painting these bits at the moment and if I go to edit mode you can see I've got those selected so when I go back to texture mode I can then press that button and I can only paint on that area there they don't want it's got this funny green texture to it now and at the moment I'm sort of painting in some shadows so just putting a bit of shadow in obviously the lights coming from the top so that's gonna be a warmer look that's a bit too dark there then a sample sample this color and then just darken it a bit maybe go tiny bit towards maybe I should go towards the greens for a cooler color hmm - about there perhaps and just give it a bit of shadow underneath here I've got symmetry on so it should be coming across the same on the other side and on this side as well so symmetry if you need to know symmetry X&Y I've not mirrored the object so it's not mirrored it's just symmetry so you can see all my textures behind me actually it's behind me here actually so you probably could you just about see the 2048 I'm gonna make this bigger actually and also I haven't put my references up on screen I usually do that I probably don't need them for this but it's always handy to have so I'm gonna be off screen for a second putting some references on yeah in fact I suppose I'll show you this Oh easy why is it doing that I was trying to update prf okay so this is pure F and I've got lots of references for all my atlas Empires just here Oh mm-hmm load backup let's try loading the backup yes this is the one I'm really looking at for inspiration and I've got lots of bows here here's that icon they want updating so that I think they probably want a red and green background again like this but they might end up using their own and just use my model in front of their own what low-poly resolution should we use your end textures should be around 512 in my opinion but it does depend on where your games going to be going assuming that it's for a game if it's not for a game you don't have to worry the only reason you worries because of rendering times in terms of in game frame rates and stuff so I was talking to someone the other day I'm sure they call him who it was but they were talking about how they used to ke PBR textures so that's every texture like their albedo or diffuse or whatever you might want to call it roughness normal Maps they were all 2k and they had lots of these models around the place and their frame rate in the game was really low so that's what you have to worry about good stuff I hope I hope this is all helpful to you all just look at my messages whilst we hit ok so here's all my references and that's really that I mean there's I've used more than that I've had to sort of take some way but if you look in there there's millions like the skull icon and the sword icon and now I'm on the bows so yeah that's that's a good sort of reference at all is this is pure f so I can sort of zoom in and out I can make sure this stays on top if I want it to and yeah it's just very useful so pure F if you need to know that I suppose I ought to put these sort of links in the description I have got a few affiliated links in the description I always thought to say that so there's a CG boost course that is an affiliated link so you'd be supporting me if you click on that just so you're aware that I'm not trying to con you or anything like that well I suppose if you buy from there I would be getting a small amount of income from it yeah so yeah and oh and there's Amazon links to things like my equipment and stuff like that as well which are affiliated links let's carry on now shall we let's carry on sometimes I use the multiply brush because that's a brush for darkening textures and you can see it there it's quite strong though I usually bring the strength down at that a fair bit about yeah about to summer here and they've one point point two I should say not - so you get a bit of shadow on there and separate these two objects on the outside as well and maybe just down the bottom here just touch just lightly but remember the more you paint with the multiply brush the further its going to go towards black goop I'll undo that a bit more I suppose it ought to put my shortcut keys up as well thanks to jnm for these shortcut keys good job he's a great youtuber if you haven't already then subscribe to his channel they have loads and loads of great tips the only thing I don't like about the multiply brush is you can see it's keeps adding here and it's better if you can find your color sample it so I've sampled that color and then I'll just sort of mix it in easier and it will blend in a bit more does that make sense on I can't go I can't keep going towards black is what I'm trying to say here with this one it will only go to this colour here just make sure it's alright no problems with a stream oh we got quite a few on that so I'm surprised that she was really short notice and I thought right now I really want to do a stream I love doing this I love chatting to people see what the questions are which I've forgotten to look at here's I started painting away going larger to smaller is easiest yes indeed so just like they said in voodoo head shrinking class 35 you there yes so start off with a big texture in fact I'll get rid of this and then you can always shrink it down just like those we do heads now the green one yeah the the original one reference images are talking about it just I mean look calm Beach and bit late to the conversation but ever find that texturing /ao baking in 2k is way faster than 1k or 512 I don't know I've not tried it so baking for 2k is faster very very interesting yeah if you're baking you might as well bake out again a resolution that's high and then reduce it if things like samples and stuff it will just pass possibly do better I think that's debatable adding I'm not gonna animate this logo but that would be really cool wouldn't it I would like that I might do it anyway she knows how it lets empires properties okay I'll do that dad oh dear no I wasn't sure whether I was gonna do a stream today or not and I didn't really advertise it much hence why there's well there's a hundred and ten viewers so that's a fair bit isn't it where sometimes get up to about 400 actually which is quite amazing really so that's probably why I'm addicted to this isn't it it's just sort of it's an ego boost type thing isn't it all right let's go to the screen and let's sample this top color here so it's quite a sort of Goldy color now metal it does keep its colour so you shouldn't go all the way to white supposedly I mean you might have a really sharp highlight somewhere but generally speaking it keeps its color whereas Plast that you do get white highlights in so that's a mirror image so I have to have the highlight right at the very top I can't have it on one side you generally speaking you to have it on one side really but because I'm mirroring and I can't be bothered to as I can't be bothered but for times sake I'm just gonna lighten that up so you can see it's just lightening up there and it's scope the more I brush the more this will go towards white because I'm using the screen brush but if I go back to mix and then sample this then it will only go to this brightness hopefully that makes sense what I was trying to talk about earlier anyway yes stream war please I'm never sure really because I think people prefer the tutorial videos but I'm sort of trying things out a little bit and seeing here we go but I like that looks like you're polishing gold yes indeed I like the whole streaming thing I must admit I really find it fun and I think I think people can get a lot out of it as well in terms of can you see I'm going on across the blue here and that's to cool shadows oh that's a bit of a glitch oh that's not too bad though it's out the way I can you can always smudge these a little bit anyway lags there were nice much of it that's the high the texture the more it's gonna lag especially the smudge tool maybe I ought to pull that in as a glitch what do you call it bug report at some point maybe so using the the blue as a shadow because it's a cool color and you get cool shadows and it does it works quite well but I've got to be careful not to go too far which I did last time are you yes that's a good question m1s samar I use the middle mouse button and I used that to rotate around my screen so I'm holding the middle mouse button down and someone contact me the other day saying I can't get used to it I couldn't get used to at first but get used to holding your pen and having that middle mouse button there and it doesn't take long at all it only actually took a few hours so for me to just not even that I don't think I can't really remember how long it took but I'm so glad I did because it just makes everything so much easier I like watching streams but I hate doing them reminds me of giving a report in front of the class yes I suppose because I'm a teacher I'm always standing up in front of classes anyway so I suppose that's what I'm doing and trying to work to my strengths so I know there's probably a few youtubers out there who don't want to do live streams so I I can sort of carve a niche out for myself not that I'm trying to outdo anybody but uh it's nice to have a place for yourself isn't it rather than being the same as everybody else so something that's people come to me for and then you feel more wanted than you I'm gonna go to the screen brush again and I'm just gonna put some highlights around the edges gesture and ya know I'm way into the white there might give it warmer and you have to be careful I mean I could go to oh let's see there we go I've got that completely wrong I'm gonna have to go to don't do that yeah so so I can't see the edges at the moment if I click on this one you can so I've got control shift click on that and you get a viewer node you will see that yes you can and that will allow me to see it as it will then end up being but this will see it with some shading so I can then come in here but I can't actually see exactly what it's looked like so this is probably going to turn out a bit brighter than I think does that make sense perhaps it doesn't city Corriere some did I'm disappointed in you 16 minutes late now it's disgraceful no like I said I didn't really advertise this at all so I'm surprised there's this many people 120 people actually without any sort of adverts or anything it's good going it means you were very committed committed people to the blend committed to the blender okay so let's go back to this now so can you see how that's changed I've got the shadow there so I could see what I was doing and then I go back to the viewer node which takes out the shadow and remember I'm drawing in the shadow and the highlights I can actually make this highlight quite big but I was just sort of roughly getting the direction of it so I didn't mess it up and get all the squiggles everywhere so I could be able to look at this from most angles and it should be okay in fact I'm just gonna go back to the shaded so I can just see this line got that Arrowhead in the way there but that should be fine just a bit of a highlight going around doing the Bob Ross now a little bit of quieter talking I don't know why I must have watched too much boss Bob Ross and then I start doing it myself as well maybe it's just a comfortable comfortable thing to do this will talk quieter when you're doing or concentrating perhaps that's what it is and then back to the viewer node there and were there I just never look at the chat there's a moderate to shoot out at the moment this crazes wrench it's nicely but are both to always be here as well that's quite good moderating that is good moderating well done to the moderators big clap for the moderator somebody but you were slow to get rid of the bot the last pot that arrived sorry there were there for a little while the chrono his dad is Bob Ross right it's not looking much like gold but I'm being a bit quicker this time and it's not necessarily what they're after they're not looking for really super realistic but it probably needs to go a little bit further I mean I'm nervous of going too far now because I did last time you went too far over the top and got telling-off of course they didn't tell me off they were just sort of I don't suppose you could he then lovely guys well it's just Chris at the moment he's telling me what to do but there are others there as well that talk to me and stuff there's Sammy as well he's a lot like CEO and he was on the livestream once it was there's quite funny really how many bosses it were come on this hot live screen live stream on that just making a bit darker around the base there I do have to remember it's probably gonna be a slight angle but it still got to be mirrored really but maybe one side will be dark and the other that means I need to turn mirror off I'll just do it lightly for the moment and then when I turn it to one side then I'll probably probably sort out a bit more from there so at the moment it looks fairly goldish doesn't it not too bad probably a little bit to highlight at the top there but I can do a few sort of now this is where I need to turn symmetry off okay and what I'm gonna do is have a few highlights not highlights what are they called details so there's going to be a dent here for example so I'll just the way I'll do a dent think about where the lights coming from so it's coming from the top here so there's the shadow so you've got to think this area here is gonna be highlighted and then there's a shadow underneath it and then we'll go to screen brush that's multiple at the moment let's go to screen I'll sample this and then make my brush much smaller for the screen and just make sort of highlight there but a stronger highlight at the bottom here because the lights coming from the top remember and it's hitting that bottom area so we got this sort of dent although it's a bit small but that's okay now you can have small dents and big dents so maybe we'll have a bigger dent down here so this time I'll do a proper dental so somewhere around here nice big brush this time oh I am good at very dark that it's sample this color down here do I find that denoising node is too strong it can be you probably need to turn up the samples a bit then it's it's not like a magic wand as such you do have to be a bit careful with it I know what you're saying because sometimes I just get you feel like it just goes a bit too far try not to make these dents to circular as well that can just be crazy let's come onto here sample this color and then we've got a little highlight on the top there so it's just catching a little light a bit but more I like to at the bottom here and you can sort of see that coming out as a bit of a dent yeah dense dense everybody and then maybe we'll have a sort of dink dents and Dinks so we'll have a multiply brush probably need to go bit darker sample that one bit thicker something like this and the shadow is but mainly at the top there isn't it because that's where the lights not reaching and then it's a little bit wobbly that isn't it a little bit Wiggly wobbly I say that more and more because it's kind of becoming my catchphrase sometimes I just can't think of the right words that wibbly-wobbly just ends up coming out and olt middle-click that's a useful command it will center around the area so you can start rotating round and now I can thought I've gone screen then I have but I haven't sampled the color there we go and we can just make this that was all for that scene that was sloppy brushstrokes there and then just a touch of a highlight at the top there and I didn't but it looks a tiny bit weird I might have to sample this area next to it to go to mix this how you rub out your sample the area next to the bit you want to rub out and look it looks like it's rubbing out there it's quite cool that sort of like a Photoshop trick that's but it's just a digital painting trick actually I learned that from control paint actually it's quite useful site a long long time ago I'm assuming still going in stuff okay so we got a dent dink and another bigger thing there whatever that is you probably need to go touch darker just in the very edges here so let's get the multiply brush come in now this first start going too far because it's sort of looking when I get real high detail in areas and stuff but but it's good to sort of outline your shapes a bit you can sort of overdo that a bit with low poly work and it it seems to help it somehow I'm not sure why but it does it works so let's back to I went to edit mode their bikes and back to their non isolation mode you know if you can make a sign on the wood why would we want to sign on the wood oh do you mean a sort of as if it's been carved in that would be quite cool but it's too detailed I think I would like to do that and it's actually a very good idea but I think it would be too detail because remember it's only an icon but I like where you're going with that I feel like this strap here this sort of leather bit or whatever the cloth that's surrounding it is a little bit too what's the word I don't know what the word is I'm looking for but I'm on multiply anyway and let's just it's not popping enough if you know what I mean so when I mean popping as in it doesn't sort of jump out at you and therefore what it needs usually is a bit more contrast and that usually means a bit more highlights and a bit more crevasses I mean shadows flat exactly it's not it's it's not flat as well is it gonna be an icon yes euro yeah yes it is gonna be an icon for Atlas Empires I can't remember which icon this is it troop icons or something um I did get told but I'm dreadful like that I'm just sort of thinking about the art really rather than what it what it's useful I wasn't very good was it just to have a bit more shadow coming along here yes it's a bit weird that you can you see that sort of needs a bit of smudging out there a bit of a glitch I'm getting a tiny bit of glare from my backlight here which isn't helpful I'm gonna move my tablet not too much easy I wonder if 3d editors will become convenient tools for 2d output I've been thinking about it lately so I mean we've got things like grease pencil and I imagine that sort of merging together of two outputs 3d and 2d platform they're not platforms are they you know what I mean will end up being yet combined I think you're right because that's what you yes I'll have to think about new styles and stuff then you and what's around the corner and always be thinking about those sort of things looking at this highlight here sample that color again get a little bit brighter a little bit towards the yellow so it's a bit warmer just there did I turn I did turn symmetry off didn't I that's why I'm not getting any symmetry so I've just done knows that he's annoying when you do that isn't it but to be fair I shouldn't do this with symmetry anyway because I need a sort of highlight here don't I just have a look at that that's looking all right I thought for a moment I've gone a bit over the top with it but I think it's okay that's calling him so you're looking pretty good this strap the arrowhead and the shaft of the arrow oh wow thanks very much that's really kind of you max I really appreciate it you're amazing I love that love the little animation that's really cool thank you ever so much that's really really kind it's wonderful isn't it I really every time someone donates it blows me away it's just brilliant and it really does it supports the channel fantastically and like I was saying the new camera nobody want to see my face don't watch you need a near worst camera so it goes more blurry but the microphone certainly people like my voice I think that's just because I've got a British yeah British accent but it does help a good quality audio doesn't it makes a massive difference so I've got this nice new microphone because of people donating people like Max today's episode is sponsored by Max and it's beautiful little animated emoji gif there thanks ever so much Oh je Yasmin sorry um but bluetooth first do you use PBRs in low poly models you can do and there's a it's the sort of what's the I'm not thinking world yes I don't think it World of Warcraft yes I was thinking World of Warcraft there might but anyway that's that sort of star where they're using a bit of PBR now aren't they but it's still very stylized and so it's still low poly that I mean low poly is a very loose term to be honest traditional low poly for let's say mobile games you wouldn't use PBR and it's all hand-painted but then there's low poly that uses PBR and so they use normal Maps so most games could be classed as low poly really so hopefully that's sort of making sense is that it's a very confusing term low poly because it's also a style as well as well as a sort of practical term yeah what else we got or just an icon a stopped icon and so it's I know this I'm sort of cheating in a way because I'm calling this a low poly piece of work but actually it's just for an icon but they want the low poly style that I've been using all along hence why I'm saying this is what you do if you're painting for low poly so I'm keeping roughly the same rules as I would when I'm doing normal low poly although my textures are much higher and my my model is probably a bit higher than that would be as well yeah thanks about account blah blah blah you you hot don't say that it's again I think that's my Britishness coming out there where we sort of a self-deprecating thing that we do most of us anyway saying some of us most of us we sort of take the mick out of ourselves before someone else does I think that's the idea the bow looks like a model for a rare bow from World of Warcraft's early expansions do you know I've never played World of Warcraft I just looked at the artwork it's really cool but never paid it they have played it myself and we thought about making a paid-for course I've thought about it I have thought about it but I'm quite happy the way things are going but maybe I ought to go down that route because then maybe I could put more effort into it and not be thinking about the YouTube algorithms all the time except for that but I'm thinking about them less and less because more people are subscribing to my channel and I can be less sort of worried about its growth and more about getting good content out there good consistent courses almost for people who are beginning or intermediates I need to get more intermediate sections and advanced sections I think would be good so I'm trying to keep it all free because of support like like people like max people like max sorry and others that have supported me and the fact that I can just about get by with the advertising revenue and I'm doing things like this you know this is freelance work so it's all adding to adding up and I'm able to get by hopefully that makes sense just having a look someone called Bob Ross on here which is very interesting hello gay is it Guinea or gingy because would sort of side gingy sometimes but they're Guinea they know what's happening here on I'm on mobile but since it's at Grant livestream is probably awesome looking forward to watching later our site shame so it's not going through on your mobile yes well thank you very much for the donation actually that's the different max isn't it so it's to Max's I'm not sure other thing miss it even makes but in fact I think you've donated last time even didn't you anyway enough that have you ever thought of working studio of like Blizzard it started very similar to games like well yeah I I don't think they'd have me I don't think I'm good enough to be honest I I'm getting there and some of its half decent but they they got their pick of artists there and they are just absolutely brilliant so yeah maybe I am maybe her you don't know Tilly try but I haven't tried because I'm getting enough sort of freelance work and I I imagine his word oh if it if I did manage to get a job something like that I'd have to start off right at the bottom rung and be doing things like I don't know there might be loads of feathers on a character and you're just constantly painting feathers for two weeks or something it's because you weren't the lowest end sort of thing so I imagine you'd end up being like that in about 30 years a cult following will celebrate these as Bob Ross reincarnate yes indeed it's always good to know a bit of programming even if you're not a full programmer yeah I ought to learn a bit more programming I don't seem to get the timer I suppose I'm lucky enough that I can specialize at the moment but yeah I think you were probably advising someone else there but yeah I agree with you that account blah blah blah grant the feather boy indeed okay now what I'm gonna do now is I'm gonna work on the stringy bit or this not it's gonna be sort of like a bit ropey but it's stringy hopefully that makes sense so let's go across to MA I feel like I'm in isolation mode what what's going on I'm on take spanked and I won't mix okay so I have only got the bow selected out so that must be a separate object so I can't remember how I built this now okay so let's go across to this bow section here excuse me so let's go to takes play mode and come in and make my brush a bit less silly I'll just sample this color and then I can lightly put some shading around here and once you find your color then I can sample it again and then I can sort of not go beyond that point did I turn the mirror off I did nice I'm gonna undo that the dirt doesn't matter too much he goes all the way and mirror back on there's no point in painting loads modes I'm just gonna get rid of all these things as well goodness me stabilized stroke doing that right where are we symmetry just check that's coming across the other side actually I think they were mirrored anyway and they were on top of each other they might as well be on I think I did that on purpose well that's a bit blocky there what a bit glitchy didn't it in that area beastly this end right old middle click and I can zoom in on that area all right so just shading it first before adding any detail notice I'm not adding any detail there will be a bit of shading coming down here so I'll just do that sort of main as if it's sort of wraps around itself so it looks a little bit like easy sort of see that the makeup of it at the moment Kearney - everything's making sense so going into itself fair slightly and then just giving that bit a bit more shading there why are you so beautiful thank you Jonathan Gonzalez that's very candid to say it's the lighting it's not me I will be playing VR now hope the moderators do a good job there's there's only one left now shares a con Iran I took your vice and signed up with CG boost you're not only talented artist teacher yourself you set a good example pony on the 10th person teaches he's good as think it's a good course that I was actually honestly slightly jealous when I looked at I thought oh this is really detailed it's better than my stuff it does well Zacharias Reinhardt he's good John Jonathan and his voice Oh his voice is kind of hypnotic is my voice is that my voice this hypnotic I'm assuming must be so you probably can't hear Jonathan's because he's just typing ah Andrew Maksim well done I didn't see you here yeah I'd forgotten I'd made three moderators you're all here as well well done if I ever write a book I want you to read the audiobook I'm always surprised that people like my voice so much nice it feels good but I'm just surprised yeah I think it's just the British accent isn't it that people like so sample this kind of down here and I'm trying to paint it in up here why is it not coming out this doesn't seem to be very dark does it let's get a little bit darker then maybe I didn't quite catch the color sample yeah why you're not sampling suddenly oh that's a glitch isn't it oh there we go and I did it that time Frannie little glitches so just beginning a bit dark around here I'm using the wood which seems a bit weird but it's very close in a sense to rope color isn't it or you can sort of see through my model over there if bad modeling that is but they will have sort of impact each other because what is that called radiant light or something yes was it cold where like hits an object and reflects the light away from an earth irradiance is it irradiance something yeah coming with the term there should know this stuff honestly I'm a great artist I know my stuff right I have to feel like this is getting all over the place and I'm going to sample that color and sort of blur it out can you see by sampling that one color I was able to sort of change and smooth it all into each other and I'm just gonna get a touch darker and just make the base a little bit darker again okay so we got what looks to be the right shape now we need to do those sort of angular bits not sure if I'm making sense but it all makes sense in a second angular bits I think it's just quiet and not polluted with unnecessary words and sounds plus popular male timbre oh sorry my voice is popular male timbre I like that well thank you very much political puppet theatre thank you very much I really appreciate that thank you for all your content you make an intimidating program approachable will donate again thank later thank you very much it was really really fantastic thank you very much yeah I'm glad people say that it I've been a teacher for quite a long time so I feel like and also I've got students who are new to it so I see the mistakes all the time so I know what it's like and it's a very intimidating program it's become less intimidating actually than it used to be can you imagine what it was like previously who are dear and it's definitely getting better but it yeah it still got a way to go blender isn't it in a way no don't mean to be rude about blend of course but to become more approachable I think but they've really done well with it I think just having that what people are saying hmm why is the FBI like you what's going on I think people are commenting on other people so I'm confused about the the chatter ma'am do you always use reference images almost always occasionally I'm really rushing something I just and slap it out sort of thing but the thing that's why someone from Blizzard is a better artist than me I might come up with similar results in the end but they'll get there a lot quicker and they may not need as many reference images or they may be able to come up with something a bit more individual than me because they've got a better Bank of images in their mind if that makes sense so that's why it's good to practice things you're not good at as an artist and then you can build up those images practice sort of in your head if that makes sense an image bank that I think they call it that you can draw upon okay so now what I'm doing I'm gonna do this sort of rope type scenario here I still got them enough well it's the mixed brush that's all right it's always guys a bit wobbly when you get to the bottom and round the corners and stuff and it's got a mirror on so it's gonna look a touch strange in places but that's okay some can be thicker than others that's alright as well and some can be really weird angles like that one but generally I think we should be right let's go back and you can see that looks okay didn't it sort of let's do that one again and here just generally it's a good idea to sort of go the opposite way with the next bit of string hopefully that makes sense and it looks like it's sort of intertwine then doesn't it and I just got a bit dark with some of these I might just go a bit fuller as well brushing a bit lighter so you can see I'm sort of doing a bit of shading now with each piece of what is one of them intertwined bits of rope so just lightly trying to be light anyway there's my pressure sensitivity thing to turn off then maybe I'm not sure I had to do something with my driver's I was trying to test out a tablet but I could not get it to work so I feel bad but they sent me a tablet artists all couldn't get it to work as very frustrating I think it was interrupt it was not working with my tablet drivers from my Wacom I think was the main issue I'm going a bit wobbly with this line to sort of feel like it's sort of rubbing against each other intertwining there and we need to get a bit dark around here I think I first make you sense it could be more a curve how many pictures in this texture 2048 by 2048 but don't use that high for games I would reduce it I'm just gonna bring up that darkness and it's gonna be the lighter on top so we can get the screen brush on top and just go over the top like this a little bit just a touch it's quite dark at home so that was hardly having any effect but if I do it now it does your brush will have an effect to brushes and so I've got a bit of lightness there but now just where the lights gonna hit these edges there we go and we've got a bit of rope beautifully done sort of anyway just look yeah 2k texture is what I'm using and as courrier says double size of the final final texture and you could probably reduce this to 512 and it would still look and keep it sort of fidelity as it were we might lose a tiny bit of details in here but probably not I'm not really using it to its max strength so does that rope look a right do we think I think it's looking all right it's now I'm close in it looks like pig's ear but it's that is that just a British term looks like a pig's ear it generally speaking from a bit of a distance we're app so you fine I'm just gonna darken these sections up a little bit more I think it needs a bit more shadow don't go too far grant because you lose the cartoony look and I'll get told off again obviously they didn't tell me off I'm joking about the telling off but they did want it more I it's more stylized and cartoony less serious I think was sort of what I was getting from them anyway okay we're getting there I've got to do a bit more when we rotate it so think about where the lights gonna go and it's gonna rotate that way slightly no that looks wrong on camera it's a mirror image I don't know what's going on there but it's gonna go that way around I could do that with grease pencil or something can i but I never use it so always remember never remember how to rub it out and stuff interesting okay so now different I'm gonna do a different technique for this bit and the technique will be to use this here I know my head's in the way so I'm just gonna move my head out of the way you can go up there can't you hello every I'll go over here am I gonna get okay why am i stupid why am I always bit stupid with these things I yeah I'll put me over there so I'm in the outliner at the moment how's that in both teaching and modeling well it's about practice sorry I'm reading and then answering question that I haven't told everybody the question is that account blah blah blah talking about teaching and modeling and just sort of getting better and hopefully he'll get to my level is what he was saying but I'm sure it doesn't take long I although I've been doing it for ages I've been doing it on and off and not full-time and I was a teacher for a long a lot at the time I was using blender and I couldn't really practice and things so it doesn't take as long as the 20 years that I've been doing it for but I would say if I've been doing it solidly if I were just being a blender artists it'd be probably about three years if it was all solid and packed in together so that's not really that long when you in the grand scheme of things really is it okay so what was I gonna do oh yes I was gonna paint down here so I was gonna show you this so this is my rope texture here so I should all going well should yeah let's just actually I'll talk you through this a little bit so let's go to the UV editing layout and add a reddit mode and choose that piece of rope back to edit mode and yes it's nice and straight so we should have no problems if I draw some lines across this it should be okay I say that but you never know now the shading I probably do want the other side to be a bit darker and I'll just figure out where the underside is if that makes sense so I should be able to excuse me come on tear paint and just see where these things are okay so I'm just getting an idea of where we are where we're at so should be able to do a sort of underside down here down how's that yes that is the underside so that's good it's right greeny isn't it when did I change it to green did I ever change that to green I was thinking it's coming out really green why's that and now no it's green that's why it came out green tricky stuff blender sometimes in it may even brush a little bit bigger so we go bit of shadow coming on to the underside and top there we go nice and easy cool winter stuff away with my new vacuum bags Easter interesting discussions here on top of the bow where wouldn't you lose some details if you reduce it by half not really it's just much easier to paint when you've got more detail to play with and then when you reduce it just really blurs slightly you'd be surprised how much you could you could probably almost go down to two five six with this and you wouldn't look and you'd probably get about this wouldn't change much from here probably I reckon I reckon he'll be an interesting experiment but I'm gonna time it then do it another time okay so what am I doing here we are coming across here with the multiply brush up at the strength of a little bit more and just do this and I'll do a few and see what it's looking like now that's way too wide it was that way too wide I think it was because they've got to be comparable comparable to that only it's a bit smaller that's better but still not great call that I made those really tighter than I that was a bit stupid of me so what I do I'll do them like this to start off with yes looking okay isn't it I'm being quite rough it doesn't I don't think it matters too much if I'm rough because and obviously this won't work on the other side yet so there's going to be a seam here that's the problem when you paint on this area you will get a visible scene but that's on the other side we'll probably get away with that and it's not even that bad that's you can if you get it close enough you can sort of tidy these up a little bit if you really want to do but with it's not gonna be seen well we're not doing that oh I've had my mirror on there new hope controls oh please you have to do that without mirror on obviously and I'm gonna take mirror off fully because because it's on him see if that makes sense you don't mirror won't work on here will only work in here enjoying watching my head Bob every time I rush my strikes alone the mad Titan thanks for all your help with the tutorials and your recommend the VK 50 I got one and it works pretty well good only pretty well I would have thought I would work amazingly well disappointed it's only pretty well there good thing so on they do take a bit of getting used to so don't that it doesn't come all at once I'm afraid there with this the skill level if that makes sense so don't get despondent with it keep practicing I supposed to do this tonight as I'm leaning around leaning around it's very exciting so that was a wibbly wobbly lines now I mean you can't have some wibbly wobbly lines weird you probably strokes are easier to keep in a straight ish line if you draw it a little bit quicker so if you try and it slowly yeah it wasn't too bad but look how what wibbly-wobbly compared to that one never do it quickly no problems it's like that's gliding across the surface thing your min skill you have grant well done Oh chance for Donald hello to you too you really don't have to you know because you have given me so much already it's it's just amazing that's if you don't know and you're not aware but chance McDonald always comes on and always donates because I wonder why myself but it's absolutely fantastic and he's been really supportive don't quarry yes that that's no thank you that's more than enough thank you ever so much you're I'm yeah I probably need to put your name in the background of the videos to give you some kudos in some way I'm just going across these making sure my strip of you know bow thing is looking cool thank you very much express my gratitude of your work I appreciate that you all need to model Ronald McDonald at this rate what is it you do a chance McDonald I'm interested because Oh pulled that out by accent thank you I can't get it go get it back now okay because you're often on the stream so you're often about just wondered if you today do you work from home or something like that yeah and tell us more I'm interested I'm 39 retired at 31 what that's pretty cool so so you retired and it's just a hobby then the blender stuff or I you sort of hoping to do some more like make a game or something cool tell me more he could have just had hired me yeah that's very true okay so we've got our bowstring there it's not looking too bad yeah if people are one sort of trying to figure out what it is that you're done to make yourself it's a Bill Gates when it comes to make yourself rich I suppose we can call it with chemically rich I think in like an Ethernet term because it so has connotations doesn't it just doing some highlights now down the end of these more so on the top really actually to come to think of it which is sort of should be around here shouldn't it is it's not there because that would be the same wouldn't at the back end seem where are we a chance isn't isn't answering anymore expired at 31 no a retired at 31 not expired that's where some people might be yeah on their mobile phones it or what autocorrect does that sort of thing doesn't it is it can be a bit embarrassing you see some funny funny memes about that sort of thing then you got people getting it wrong just going down the end here pretty taking way too long on this because it doesn't really need to be this detailed but like to be a bit of a perfectionist especially when I'm on live streaming just look at some of the chat okay so there's the rope that's looking okay and my humble opinion just start telling you it looks okay now I suppose that is an issue that it's so square look at how square it is and that's where you might need more resolution and that is an issue painting across here as well that's kind of the problems you get with texture painting that's what I'm trying to say anyway you're the best blender trainer in YouTube thank you very much I do my best definitely try hard oh that's interesting oh that's a different texture so this is on a different no that's weird I've got the arrow head on one takes from this will run another let's have a look where that is arrow there it is here we go I feel like this is too dark so I'm just going to go to edit mode well this is great detail doesn't it now my arrow was this detail that's naughty really isn't it shouldn't be that detail and that's all one object so I can select that all together that's good in fact I'm gonna go linked link select yeah l by the way is link select that's really handy you can select areas I'll do that in other places as well see link select ok and then l because that was all sort of one object by itself you can select by seam down here as well that's quite handy I feel like putting myself back now I don't know I've been in the top corner here I feel like here makes more sense because then it's a lot like there's a cutoff here because I've got no body now if I go around like this her being down here hello means pixel nice to see you on him yes the arrow was import core yes you know what you're talking about you've been watching Norma's dreams I mean yes indeed it was imported in from a different project where I was I was sculpting one of the characters so yes it's not sure what people think right so where were text waiting takes my team I say I'm takes paint mode sometimes I forget that I'm your new be editing mode and start changing that all around Wacom Intuos 3 used for less than $50 and it works great yeah I mean they still work really well don't they the Wacom brand is good like that I don't know how long the other brands lasts for in that sense the only thing is in is it has it got the 8000 levels of pressure sensitivity not that you really need that much to be fair I've worked on 2000 and I work now on 8,000 and I can't tell the difference between the two to be honest maybe if I had them right next to each other I'd be able to tell but really it's not much in it let's brighten that up a little woah oh I forgot to press that masking button there yeah that's good to edit mode again link select there's a bit of a bug and if I go back to texture paint and use the mask yeah that was work that time so it's probably not bad probably just me use it era that doesn't look the right Brown does it well maybe it does what do you think is that right just a touch darker I think we'll get back there yeah I prefer that I think I'll feel like I want it somewhere in the middle now I might have to give it some textures well I wasn't gonna give it much texture but I think I will and it's gonna give it we've got the screen on so we'll give it a bit of screen in places see now if this was a smaller texture like 1024 by 1024 I should just say one Cajon limeys it takes ages said then you probably won't get that much detail but you can see from here you can hardly see that detail anyway so it's kind of pointless detail oops I'm gonna make it a bit thicker the harder I press the more thickness and I've got that pressure sensitivity there but I probably need to bring this down a little bit let's get a bit of ready color in there as well and I should have put symmetry on really just being easier hmm not quite there what happens my palate I'm sure I had a bigger palate in this it's just very these colors to give it a tiny bit of variation and if it's as if it's catching the light somewhere online nothing that's alright probably a little bit darker up here so go for the multiplet I always had screen on those idiotic put them off blonde up here and just give it a bit of shading at the top here just a touch maybe you bring it in a touch there we go okay that will do for the boat but that what's it called eros stem alright so I um wasn't he our imported foot yeah that we said that one I just picked you up yeah but we've had that one as well can you give me advice on how simple art style eyes give me advice on can you give me advice how simple art style I should pick I'm making my game alone and Whittle would need to make a lot of models go a really sort of low poly blocky maybe a bit like you know that sort of pixel art was it cooled where the blocky like minecraft almost goes really low and just make it all about the sort of gameplay but if you want to go a bit more than that then think low poly but just that bit more stylized a bit more structure to it because low poly can be like a human as a sort of a torso is just one square all the torso can be like three sort of circular squares circular squares do you get those you know I say squares that I mean a rectangle that would I mean cubes but you can sort of shape your cubes a bit more and they can become more like a human form so just slowly build up your detail level in low poly work and always think try always start I was saying that in the last video wasn't I hey Nalin nice to see you here good to catch up the stream this time around is your protagonist personality shining through take some US dollars you've earned it thank you very much name we would I'll come back to that what was it saying I'll come back to that in a second name what was I saying about I got completely distracted Nayland Chuck some money at me Malin is an admin for my disco channel Danny does a great job and we were chatting earlier if you go onto the discord you'll see it I think other people worth doing as well it's a personality test and I got protagonist as mine and other people were doing as well it's quite fun to do maybe nail on can you post the link in here and then people can have a go and see what and shout out which type they are there's quite a fun thing is weirdly enjoyable finally you do it I felt it was fairly accurate ish I've had that I've had that type before come up in different tests so it must be fairly accurate in that sense because you never really know dear but that would you know what I did straightaway when I looked at my personality I looked through in there was strengths weaknesses and all this other stuff and a description I kind of ignored most of it just went straight to the weaknesses because I feel like that's the most important thing for building on your character it's work on your weaknesses what weaknesses might my personality have that I need to be aware of and there were things like being being too what's the word not altruistic but expectant of the world because I'm a bit of a philosopher and I'd like to think the best in everybody and maybe that's just not realistic but I don't know that's a weakness I think it's a good thing and I don't want to get rid of that I think it's good to think the best in people you might be let down I suppose that was the problem yeah that they were suggesting around that oh yeah sorry I didn't really work very hard on my description is can I really linked to the discord for me that would be really helpful anyway hello yes sir nice to see you on here as well bow is looking great thank you just need to do the arrow head now almost there aren't we how long have you been streaming for watching Oh an hour so that's I was thinking an hour and half of this I am playing football later so I gotta make sure I don't miss that Oh can't miss five-a-side football looking for that one chance McDonald I took a personality test for work if I was in a room with 10,000 people there would be only two that would be disagreeable as disagreeable as me whoa interesting yes soccer not not American football but we call it football over here we got there first on that name I say we the English I don't really associate myself sometimes with English especially after breaks it but I am I can't help being British I suppose can i that's a very interesting one chance for Donnell you should try taking this personality test as well nail on are you still with us can you put it back up if you can find the link what was it called I'd have to get on the disk or to find it and then I'll be distracted from what I'm doing if anybody could find the disk or server and the personality test have a look anybody from the disk called server here they might not be let me tell let me take let me tell tell me if you are my brains going I must be getting tired I play volleyball in middle school for fun yeah a little bit of volleyball I can't do so much now because I keep desiccating my arm my shoulder so I can't do that so much but I love all squat I really do only the USA cause it's soccer the entire world calls it football indeed but I mean it is difficult because they have American football so which they call football which I do understand could you go over how you control the blend of view and draw on the table at the same time yeah I was talking like that earlier actually middle mouse button here yes it all it is I suppose I've got my hand in fact I'll put oh I'll put this it's I've got this although it is webcam okay so I have my hand this other hand so this is my left hand and although it's in the way the microphone but I got that over the control and shift keys and alt keys if I need them and then I've got middle mouse button here and so I set this button up as middle mouse button get used to that because you just move around paint move around a paint and then in and out is control middle mouse button and strafe shift middle mouse button so you can move around so quickly so you must get your tablet that's the main thing a tablet must have is pressure sensitivity and also a programmable programmable pen that you can change to the middle mouse button very important that anyway where are we talking football I just found it in the discord excellent can you post the link Robert Russell please sixteen personalities that's the one come come B Chan thank you very much yeah but have a go everybody but keep the stream live don't don't don't shut down the stream otherwise I'll lose loads because I've because I'm interested to see what other people who are there because people were posting their personality suddenly you see them because all you see is an emoji and not emoji what you call them avatar thing and when they say what their personality is suddenly think I'll see your you'll like this but when I'm looking at people in a room you can almost buy people's mannerisms you can tell a bit about them but you can't do that on the internet maybe that's a good thing obviously but it's just nice to get to know people a bit more and find out what their personalities isn't stuff for that anyway would you use that touch display for modeling in Maya not sculpting yes yeah I'd sometimes Jesus for modeling rarely I use it for re topo a lot so painting sculpting and re topo and the main things I use it for okay so let's go back to object mode select my end arrow now that's going to be a little bit tougher to draw I think yeah hopefully I've got enough polygons there yeah let's see how we get on I suppose I can always change if it's the worst comes the worst change it let's just check the painting on there but not why am I not painting on there what's going on what's going on Oh what is going on I'm checkmate oh I didn't choose it that's why strange thanks paint there you go it's working right now we can get symmetry going again x and y let's just check that's working but sometimes you've got it rotated so it might be thinking x is a different way because this is of a local X and Y axis so I've reset this the rotation for all my objects so that should work fine and there we go it's done hey what else we got to him I'm getting into the chat now I shouldn't I should his people are gonna get fed up with me not doing anything left-handed users have it easy with pen displays is that right well I fight because the buttons are down the right hand side I mean it could be using all the buttons here I just prefer my keyboard for the other keys like f and sample F of the brush size shift F and so forth but I could have programmed these keys but I never bother so I'm constantly reinstalling the drivers a lot what I've done I put my terrible thing what anyone can remember which button that is now thank you my question was more about texture style maybe you have some creative idea to waste little time and make it look pretty I see what you mean that sorry so text your style you can some people do some really nice sort of plasticine looking textures and then you can just sort of dump that texture on pretty much everything not plastic it's not place seems that's a brand name but um is it plasticine you know what I mean play-doh is what other people call it then they play-doh type and that can look really nice a very rough material Robin and shiny shininess and specular bring those right there roughness right up specular right down I think those are the nicest style they've in fact whilst we're on the subject let's bring this down here so weirdly it was up on the screen there's these sort of low poly worlds and that's not particularly shiny there's shiny elements in there but generally it's a really sort of matte look matte finish and I think that gives it a nicer look those are my as Empire's references there just get back to the the arrowheads there we go play-doh you mean yes modeling clay modeling clay because I think but all of the most with brand names on it yeah poly bloomy have you sent me your portfolio stuff I can't remember cannot remember do you send it through though it said I don't mind taking the odd look at portfolio and struggling a little bit for time at the moment but then I'm doing live streams too often that's me okay let's get this going because then I can you know what I mean by that when I say this going that's my ctrl shift ctrl shift node Wrangler installed must be installed to get that viewer note the viewer node is what it will look like eventually but I can actually see the outline here and what I want to do with this the so take a look at our reference images again we bring it down here so here's a good example it's bit over the top this is what I was using for my dagger and it was it was too over the top because there with the original icon so I'm getting a bit more this sort of star which a bit more gamey looking and stylized but can you see how this edge is much lighter than the middle so that's what I'm trying to do with this piece I'm just gonna find some other bits of reference images that's probably the best one I think actually yep down there you can't see what I'm doing so I don't want talking oh my god my idol is live well thank you very much Renee Lisa Howie Rennell Torres Oh Thank You Anton I glad you enjoy my ideas ya know then I'm not sure about their project release date because that should have been mid February no that's we've passed it so I'm not sure so I'm reluctant to say when exactly it's gonna be out but maybe they're just waiting for this icon and I'm holding hope that's not the case so I'll do quickly on this why's it going green again who's going green what's going on probably a bit bluey yeah I think about there probably and it's not particularly there I sort of gray but I'm on screen so it's gonna get nice in the light so a couple there like that and then I'm gonna sample this and turn it to mix instead and then I can just get that the same level all the way around I wonder I was thinking a sort of Flint look but I'm not completely positive but that's what I'm thinking so it can be sort of cut off here as well look kind of interesting right so we've got that so now we'll go a bit sort of darker blue for the middle here we go OOP and I'm gonna have to sample that now and I so you eat time sampling it because then I can only go to that color in strength hopefully that makes sense not easy to describe back to the full thing and you can see now it's got that to the right outline and it's sort of working it's not greater than mine where are we yeah I suppose oh yeah you can't really rush these things and it's it's tough isn't it in the game creation world the sample this kind of get a bit lighter and then do a highlight along here along here a little bit wobbly maybe but remember I've got a mirror on so I want it to mirrored I give it that sort of that did not work he can't do it twice he can wobble it once we can trouble again because then it adds a whole new high light doesn't it yeah okay and even lighter now right in the edge and this is a very simplistic way of doing it but it's just about working in a sample that color go touch lighter and make the end like it's quite sharp that make sense it's sort of really sharp at the end I'm sort of work and it's not brilliant this is it but it's gonna look amazing soon I do find and I think that's an again why I couldn't get a job at Blizzard someone's asking earlier why did you get a job at Blizzard but I'm a bit slower to figure out things so there I'm thinking well why does that not look right and I'm still figuring it out but Blizzard they're just do it and they'd be cool do you know I mean and there'd be cool enough said maybe just fees sort of barbed bits I remember that to him last time I think it's Cori yes who said it's like old Bob's remember fishing now do we want a bit coming across here but I'd have to turn the mirror off I think I do yes you just I mean look what's going on I mean it just looks a bit too plain in the moment so I feel like it does need a bit of that sort of Flint look so a little bit less symmetry off there's a few questions coming through so I'll answer those in a second hold on a moment a little bit brighter now so working mmm-maybe the Flint look is not what I should be came for because I haven't got a reference image without just fancy doing it so maybe that's not the right look we probably want one of these to be a bit brighter than the other and one side to be dark and I wish were actually I'm but that shouldn't have been that side because it's gonna turn that way so the tails gonna come here and that's going to go up there so this will be more the front so I'm gonna start doing that a little bit now just across there there we go in this side a tiny bit darker if I got screen on still note this mix and that should and then well shade some of these in just a touch put a variation around place not sure my Flint's working particularly well of it we shall see it sir but a bit of shading in it out a bit of multiplying just on that area there may be down here a bit yeah that's sort of the no Flint maybe that was a bad idea see it should have gotten better right what are people saying there's a few questions I missed there how do you export your UV map grids you've ease into Photoshop I've been trying to figure that out for ages right I think that is I would say my image anyway so save as I need to I'm gonna do a save as people cannot remember yeah I think it's both color - actually it's I've edited slightly I'll just see oh no I don't need to do that so just go save image save in fact I better save all images actually because it's - isn't it how the Flint it doesn't look too bad there but it's not quite worked on here as a I was to get some reference images Flint I just had your alpha brush tutorials thank you very much good gets an apple of the wolf well done oh yes so what was the same yes so image no maybe it's not under there then where is it these days I thought yes you definitely can hmm I'm just gonna get to save and see what I don't know what am I thinking save as other options under here it used to be in there sure it did can I remember that where you find you UV layout you mean so if I go to OS maybe I have to be in okay I'm gonna get to UV editing mode and select all and go to edit mode export UV layout there it is yeah says take me ages over there so export UV layout and then you get this oh look there's an overlap there what's that then oh I've overlapped something am i painting over it but it seemed to be mm-hmm oh that's okay because they're on two different textures which is bad form isn't it saludos not sure what that means actually there's the Venezuela Thank You Carlos Valero where are we just seeing what other questions there are quite a lot coming up actually we've got lots more people on suddenly but yet oh my I almost done but I feel like I haven't done a very good job of the the Flint at the bottom there I'm just gonna do a quick search Flint Flint there we go Flint images oh it's not how I was expecting but I suppose stylized Flint is a bit different isn't it so look so this is what we've got I'm just gonna put that in there and then I'll bring this down so that's what I've got at the moment looks really different to what I've got so maybe I should just take elements of that there's a really cool one here which looks pretty good why am I thinking Flint anyway that wasn't ever in the description I'm probably gonna get told off again for going too far nobody got told off properly you know what I mean he said that you've gone too far with these we need them to be more cartoon like maybe I should just do a proper arrowhead let's go yeah I'm gonna go back to because the Flint's fun but actually I'm just gonna go from what something like this keep it simple grant keep it simple right so let's bring this back up over here and let's go back to the stream what we got these are young in personality types huh you're a campaigner oh cool that's chants MacDonald a campaigner so is that someone is that different from what you had before chance MacDonald they'll be interesting and let's just see anywhere else done it oh my stream just went weird there every right we're still here yes see how people are telling me how to get in here Red Bull I'm not sure to be honest export UVC area yeah everybody's telling me how to do this we need a sheriff what's going on here I'm just tell me look what is the best method to unwrap models I use Smart TV but now I'm better just with selecting the face and unwrapping them manually mark seems so on this model I'll show you that I go to well I'm a newbie editing so I can go to edit mode and you can see all the red lines are seams so I just mark them where you're naturally two shapes collide as it were and they be a natural seam or somewhere hidden like on the back of this bow you can't really see there but there is a seam down there and that makes a difference at work watching nice one guy named hmm Californian I like it just seeing what else people are saying Oh Robert Russell you also got campaigner Oh your protagonist into pixels just like me apparently is only furious but then I suppose there's a hundred and seventy seven people here hundred seventy nine it's changing and I suppose there's going to be apparently those two percent of the population are tagging it so this should be for us yes three that's place three to four about percentages right on here so who else visit the protagonist there's one more of you out there obviously that's very rough and it's it'd be interesting to know if we're all similar because we're into blender and you were all watching this live stream whether you're similar or not interesting yeah so I think I need to sort this out and I'm so let's let's get back to this shall we texture painting and I still on this object yes I am so let's let's think about this yeah so I need to rub these out so sample that and come on multiply so let's give that mix sample that mix put the strength up and look at that a rubber people say is there a rubber where you sample a color that's close and that's your rubber so be fair that doesn't look too bad to be honest is it but I feel like it needs maybe a bit more of a line down the middle so what you can do remember this is gonna be angled this way so it's gonna rotate this direction like that can't show it here's my web cams on this it's gonna go that way that way down there so the tail is going that way and how do you person have to do the personality says someone said it what was it again anybody remind me what's it called sixteen personalities all so they go where was it someone someone remind me where where the personality maybe someone could put a link if he key you might only be able to post link maybe that's the problem on here anyway I'm sorry where we yeah it's so I guess I'm painting this so this will be angled this way so this will be in the shade and that'll be in the highlights so I have made this slightly lighter but I'm going to do the whole thing again it's going to go F and just do that on one side that's too strong as nice juice don't do that on one side again I might even just for the sake of doing some different I wouldn't really bother doing this much but the fall off I can bring this curve up a little bit more like that and then if I do that it's a harder line here just do that once more about there no there there we go so now it looks like a little line down the middle that sort of makes sense it'll make more sense in a second honestly make that a little bit price around the edges and then get the multiply brush and make the other side darker and you see suddenly it looks like there's some shading genius grant you're amazing how do you do these things Morty elk love your content thank you very much yeah so no URLs is that the problem so he could just type the title of the thing that'd be cool it was in the general chat so it's pulling out a great place wheezes probably up the stream somewhere as people keep chatting are these things right in the sample this and go back to mix and a small brush sample that and it's brush too big as if the lights being caught on this spit here still looks a bit flimsy doesn't it and then it just sort of around there sort of making sense isn't it there we go that's looking kind of cool isn't it it doesn't look particularly metallic look does still look a little bit like Flint doesn't it which I don't know why I just just feel like that goes with this holy style a bow like this sixteen personalities thank you very much into pixels and Robert Russell and combi channel cannoneer we see this message I asked a question but it wasn't seen sorry about that Moby where is request and there was a lot of people suddenly chatting there so I missed your question can you just repost your question it's if you have a question I think I put that in mind no I forgot to put it this time my rollin title at the bottom there which yeah if you act grant Abbott so my youtube name then it will highlight orange and that's the ones I sort of pinpoint if there's lots of chat going on then I know they're a question of me yeah so yeah it has to be act grant Abbott unfortunately rather than air grant have you ever tried using glossy node or a metal shader for hand-painted objects you can do it but you'd then want to bake it and then it become a diffuse so you didn't really just don't and it's all about really actually in a mission at one that's what a viewer node is so this is all and that's what makes it render instantly a mission node at once at one and yeah like so it renders because there's no shadows then it doesn't take into account any of the shadows and stuff where are we okay so almost there with this I just want to do a tiny bit more at the bottom yeah just darken there a bit dark in these areas and that looks okay but it looks a bit weird oh thank you very much Shane Pilcher thank you sir simple message but I love it that's really good of you once again it's really cool my thing just went wrong there yeah much much appreciated did you use the default fall off I'm not sure what that means actually the default fall off oh sorry yeah yeah yeah yeah so I was using the default yeah sorry the fall off yeah it used to be called curve and that's well it wasn't aware yes I usually just use the default I like this one as well when I want it sharp I use that one on that one and really occasionally that one but generally speaking I bring it across and down to there just so it's got a bit of fall-off but that one that one and then the one I just saw mentioned to make sort of whole area more solid I was wondering if you could do a tutorial for nodes and how yes I'm going to you to use the curvature Maps to add color to cavities please not many tutorials around explain that well yes I'm gonna do node school again soon 42.8 I thought that'd be a good one I'm still sort of working on the other things then what's it called what the exercise is so I'll probably be doing a bit of those as well here and there alright we needed a notch dummy in here so let's have a notch down bottom here simple knotch just make sure that's working might be a little bit dark but that's alright let's sample this kind of now and a my own multiplied still I think so yes a mix that she'll sample this note this one this one here there it needs to be touch brighter so it's sort of really sort of stands out but going across there like that I'll answer this question in a second and so we got a notch in it and we'll just have a little bit of think here as well notches and inks do you ever swap to and from the pressure sensitivity on the strength and thickness or just manage to the brush size I do that yes so I'll turn those off every now and again more at the beginning at this point rarely but yes I don't off it's tough to describe when I can't really think of when I do it but I know I do it don't you think the arrows head if it's a stone should be tied to the stick you're so right with that this is a magical one yeah it should do shouldn't it I think it's gonna be okay for an icon but I feel like yeah it doesn't need a bit of a sort of rope or something there you're so right that's an annoying thing to say and it needs something there I might paint in something as if it's been I don't know we're gonna figure out that one out that's very annoying bit odd mirror you are very right how frustrating didn't think that thing right so multiply yet we're right with a shade so we're going about here remember this can we turn outside so the sun's can be coming from that direction sort of thing so I'm just sort of gently drawing building it up hopefully that makes sense what I'm doing there and then just go a bit lighter and highlight I'm still on multiplying yep there we go simple it's sort of a stone area and that's the thinking you know but yeah it doesn't need something there oh that is so annoying it's held on with pine pitch that's it you see I feel like do we need something do I need to change the color of this oh my my touch sensitivity turned itself on for some reason where I I don't want to go to detail exactly that m1 SMR thank you very much I think actually we are there aren't we I haven't really done the background but I'm just gonna finish it off going to save the texture image save and save the file save as and give it a +1 so that's what I always do I so it was it was blend like on three I just put it up plus there so I've got just three and now I've got four and it's always the one with the highest number that was the last one I can go back a few that's just something about how I save you could drill hole and use horse glue exactly that's what I was thinking as way as well as way I know it's not much but when I can I like to note my way of showing appreciation thank you Shane poached rate is really appreciated it it doesn't have to be much it makes a massive difference to me believe me and thanks to all those that support me by watching an advert and all those sort of things I'd like to say I'm very nice and comfortable with how things are going hence why my tutorials are all free and I have been talking to some people about paid for courses and stuff and then I could put more effort into them I suppose I'm still not sure what I'm gonna do it or not but lots of people to contact me loads of people there are work there's one company that I'm thinking I might work with because they seem quite sorted and have a good system a support system there as well so they've got lots of people that they pay to support you when you buy the course and I think that could be really useful for many people and just get that extra level and let me know what you think about that people out there and whether I should do that or trying a bit as free as possible most people probably say free as possible because they're worried about having to pay for something I'm pretty I do appreciate that not everybody can afford it and I want it I want my tutorials to be seen by as many people as possible because I'm really arrogant on it it's because I I want there to be no barriers to enable people to be artists and enjoy 3d art just like blender blender Institute Foundation either way whatever there comes up but they do such an amazing thing and they are supported by funding and so forth and they manage to employ people so if they can do it why can't I so I think that's what I think even though they do a much better job to me obviously me I think you know I'm saying it okay so we've pretty much there so I'm just gonna file save again but save as a new copy so I'm going to make a few changes and just for the position and the render so I'm going to go to layout here's my camera mode forgot everything selected I'm just gonna rotate by the why I think it is that one knows of the X and just put it to there and then I'm pretty much there unlike any thoughts from anybody so I'll just deselect all do a quick render oh I meant rendering in cycles 1 I'm rendering in cycles what's the point of that and I'm rendering the tourists there don't need that so let's go back to evey because you'll see actually uh I'll show you a couple of things because you might be interested you might be interested so f12 to render and let's bring and that rendered instantly so point not even a second yeah we've got this I'll make it a little bit smaller I think yeah and I'm quite happy with that let's do the same thing in cycles okay so rendering cycles render engine cycles and I should have done a new slot let's get that up again window was the render window I have to go to render die so I render view wreden why is this only taking a second one now we changed it this slot to don't we I was slot two and then render again with cycles okay so rendering with cycles in slot 2 and takes a it took two seconds that data or ages but and the reason it's doing it so quick let's get back to text paint is because it's going through the submission and the mission nodes it doesn't have to calculate any lights on it just goes in and what you see here is what you get it's not there's no influence of lighting okay so let's go back to where was I layout mode and where's my render a blender renders gone - yes that's weird isn't it render render result okay and if we look at slot 1 and slot 2 actually there is a tiny bit of difference maybe I didn't on the arrow head on the tail I probably had the not emission node on what does that be SDF so there we get the useful stuff for you there I'm sure but yeah so that's the only different but can you see the rest of the boat absolutely no difference so rendering cycles rendering AV exactly the same because it's through an emission node anyway how do we think what how do we think what do we think of the low-poly bow then I feel like it needs a bit more shading here and here and a bit more shading in there but actually it's only an icon so what am I wired round don't be silly and don't overdo it but yeah I feel like it needs maybe a highlight on the I'm just going over the top now I wanted to look absolutely incredible how can you say actually the arrow has a bit of light influence oh yes and let's go to the shading and oh whoa big white background so if I click on the arrow let's go back to this so you can see that's going through the B SDF so it's been really slightly affected by the light so if I change that to permission node you can see now the arrow in its full glory without any shadows let's bring this back and now it's looks a bit flatter actually I probably need to put a bit more shading in there what people think let me know there is also I don't know how it's appearing on your screens actually but you've also got other options which you can do whilst the render things open but it's gonna hide when I do that isn't it I need to change this to render view or somewhere tonight let's change this one here to render view I'm just going to press n to get rid of the panel and go to where is it image editor and change this to render any result there we go and now I can always change things a little with the color management so I'm going medium contrast is right in the middle but if I go I contrast we get a high contrast look which I think looks a little bit more rich and what we're getting for so that's probably how I'd keep it although it's don't know whether that's coming across on your screen well what are people saying anyway shame culture let me know head shots take my money [Music] just have a look at questions I probably should think about a udemy course about low poly and paint your items I think a lot of people would like it we all appreciate your work sir you're amazing thank you this from Vinod mirror and the entertainment forty-seven Amrit may pan pound I would love as free as possible yep as not many from our part of the world can pay exactly but I can understand your needs as well it's a tricky one really because do I really need that extra money it's always nice isn't it anyways I suppose it's sort of you never know what's gonna happen the future and I'm not really thinking much about pensions and stuff like that and I probably ought to be in case you know I might something might happen to me and therefore I can't do this anymore of some reason so you you do have to be a bit careful and you know what I'm saying hopefully mine was Chris tone 80 in 1989 I think you should make paper course why not given us hundreds of free educational content I wouldn't think differently I mean it's really kind of people to say this it's really great to people don't like me how how could that be how could you down vote its content I think it might be because people and I I appreciate it actually I appreciate people putting a thumbs down if they don't like the content one because it makes me think oh well that stream obviously wasn't as good as others perhaps but also maybe some people are thinking I don't want live streams I want tutorials and then it just sort of gives me an idea and yeah so every comment is useful to me but obviously I like the positive ones want anything what about a making the ends of the feathers a bit narrower I'll do you mean the actual very tips I was kind of like the chunkiness well and what would this look like placed over the medallion thing in the concept art well I've I had to change the medallion but that's what it's looking like over the medallion at the moment I'm just gonna zoom in to that so it rotates around there but I'm changing it a lot because they didn't want it to look like that they wanted it sort of less intense he's you know this is a very brushed gold look quite intense and they didn't want that sort of style so I won't be using that anyway it took zachariahs course on udemy and it was really cheap on sale for $10 well hey that's pretty good it was really good and I'm able to replay that as many times as I want I recommend it highly so there we go there is a link to that an affiliated link in the description do you know I've made a bit of money through affiliated links so maybe I should be the sort of free person and then the more detailed content with Zechariah's courses an hour and 40 and I think my last one was an hour at 30 at this so that's model and texture so for this bow it's about 3 - probably about 3 hours generally speaking because I wouldn't be chatting away all the time I missed the whole string you can always watch it back just YouTube I'm not sure what that means I can take those personality tests get a couple results here depending on that's the thing isn't it the mediator I think I might have got that another time but you know I think my personality has changed over the last couple years a little bit I'm less stressed because I'm not teaching as much be honest yes weirdly possibly a red-green contrast to separate the two that's exactly what the background is it's a red and green background so that's what we don't know there were people saying I like my feathers chunky pay courses for more advanced jeez maybe I wouldn't have paid when I was starting up but now I probably would maybe thirty to fifty dollars yeah maybe something advanced yeah perhaps I should go down that route because I don't tend to do much advanced stuff on YouTube because not many people can access it anyway so if we just through abilities maybe that should be where I go with the advanced stuff perhaps so lots of people saying you're udemy course and things so maybe maybe that's the way for me to go I've got to be careful not to not be able to do as much of my YouTube stuff that I wouldn't want to suddenly cut down on the YouTube and only be doing that make sense we still want to be there for everybody these nets what am i our protagonist which is that's my personality to that type in the test hence why I do all this stuff are free probably but the others don't have my voice is know what it is hand painting that involves a real brush and physical painting I did I can do it but I just find it very messy I should i upload myself somewhere I just do it it's hobby and should I bother to upload things from your tutorial because they are practically not my ideas yes it depends what you want to do if you want to get out there or just say look what I've done people which is quite fun at times and get some feedback then that's good if you want to get some jobs sometimes people looking for work will you know just look at and you can say this is what I can do so have it ready if you want to but generally speaking you want to shy away from using people's tutorials as your portfolio that are generally speaking I think a good option would be to take more sponsorships nord VPN and whatnot yeah I've thought about that I've shied away from a bit but I might start doing that so maybe that's the easy way yeah so I hear that curious you indeed have the most pleased voice thank you very much a Kickstarter course mmm interesting I already thought much about that but maybe yeah this is quite nice to have a chat like this and there I'm selling out so I've finished the minister job and just chatting and chewing up pranks is the best way to learn maybe a recurring viewer challenge would be fun well we do have the competition the monthly composition on discord and we do the competition results live on this channel we did that yesterday and there was some great hard work I'm thinking trying to get some prizes for that I need a I need some sort of helper you can go out there looking for prizes for me looking for sponsored prizes they can just the email lots of different people and say we want surprises for Garrett media will the high-contrast selection apply to the texture a port or do you need to bait to that yeah that's a good point that's only for rendering a very good point Combee Chen so if I wanted to do that I'd actually have to change the contrast of my actual texture here and you take that into Photoshop or something to do that really obviously you can do that in the output of your game engine as well hello Davy Coles does your live stream here follow a regular schedule if I do a live stream will be between four and six roughly Jerry I'll always try and do one on Friday but occasionally I'm just doing extra bits here and there so like today I wanted to finish this off and I thought it'll be good fun to do a live stream so if I am doing one it will be around four till six okay just see what everybody else is saying as long as the price is reasonable provide a really good course that will make in terms of volume make up the difference in the amount upfront yeah yeah I think yeah reasonable certainly would be a low price if I were doing well unless a team up with someone else and then there's setting prices and things we'll see cool what are your thoughts on doing game art reviews like from popular games as something to aspire to create so when you say game art reviews Nayland what do you mean like from prop popular games oh so you mean a thing I've seen someone do that actually where they just talk about the art of a certain game on so I'd sort of be chatting about it and thinking what my thoughts are is that we mean a LAN that's it would be quite fun actually I might do that where is Frank indeed part 2.2 so if I get to your course I knew do you know me it'd be I'm not sure what this a member once I start getting more proficient with blender becoming very advanced I'd pay you for your courses yeah there we go thank you very much th a everything you do is awesome can't wait for the next stream cool stuff yeah my next dream I'll definitely be doing one on Friday I haven't got anything particular to stream before then so I might just be doing the one on Friday yeah probably well now because I probably need to get out videos under statutory video some description between now and then so yeah that's how we'll be doing it Zacarias is right Zacharias Reinhardt one is on teachable or something like that there's a link in the description I think there's a link in the description and it's an affiliated link so if you buy it you'll be supporting me thank you very much tha for that really appreciate all the support and I get from everybody so really good of it a 3d printed model of a stack of words that forms the sentence get back to work back over here competition prize someone did say they were going to send me a 3d printer to review I'm still waiting for them honestly God is such a nice girl I never says no to anyone I'll do my best to respond to everybody but it's getting a bit more difficult now because the channel is becoming more and more popular and I'm trying to respond to every comment and it's it's getting busy I need to I suppose sometimes I'm just liking comments rather than commenting back whereas I used to comment back to everything and say thanks at least but it's just too much now yeah I suppose all this free content will help drive sales to advanced courses indeed yep that's maybe some motion tracking and compositing menu and CGI mixed in the real real world that would be quite fun wouldn't it Sam maybe along those lines we call the yes man yeah I suppose that's it I think that's the the protagonist personality type as well isn't it nailing grant is kind not nice interesting starring grant Abbott you said you are more used to doing more realistic characters will we ever see a stream tutorial of you showing us more risk more realistic like characters maybe I don't mean that with realistic I mean sort of more less cartoony so not quite realistic ilysm and not quite anime and not quite the cartoon I sort of get somewhere in the middle a bit bit stylized but still got some realistic looks that make sense that's my niche I think but I like going over to the stylized stuff actually it's good fun like this bow here it weird that I watch grant and other artists when doing my work I'm doing I'm doing a ruger rifle and I'm listening about bow end up with a gunboat maybe right well I think that's probably enough for me I think scope Jerry 2019 models where his best works yeah that's I suppose that's my style really and I'm trying to develop more hence why I'm going away from that but if I in fact today I was working on you know then through this I just quickly saved this if they work and all my textures are saved but no that's already that's a bets just go to texture paint make sure everything's saved yeah we're all good when I was just working on and this was a client job and it's quite an interesting discussion to have actually about working for clients and who you shouldn't take on as a client and oh you should take on so here we go here's the torso that I was so there we go doing a scope so that's what I mean by realistic characters and stuff so I was cope ting this and I was thinking of doing this as a live stream and I thought now when I'll just sculpt it and get it done and I took the job on and I was thinking myself I shouldn't be taking this job on but I think what I was thinking was I could just do a simple it would be good fun to practice my sculpting because I've done a I've done stylized sculpting but I haven't done realistic sculpting for a while so get back into it do a torso like this really go for it and have some fun so took me a few hours maybe 2 to 3 hours somewhere like that and I sent it to the client and they said it doesn't look anything like the reference image I'll get the reference image up so you can have a look this is interesting that's but I'm not means to be rude to this person it was actually my fault so I just made that clear I'm just going to save my accent buyer stuff and where's my reference image yeah there we go so here's the reference image how can I bring it in here like that it's all out mode I've actually got them in here already there we go so I was using that in the background to try and get it more precise because he said it doesn't look anything like the reference image I think that looks like the reference orig how I mean how close do you want yeah I mean it's also anatomy is quite tough so I appreciate it's not precisely like here there's the muscle going down there maybe I could have highlighted that muscle a bit more or something but he said and I think now this is a lesson to be learned about what clients to take on and thank you very much although saying nice work and stuff I've appreciated it a more amazing work you know but the late there was a language barrier and I could see that from the start and I thought that could be really difficult because you must with clients make sure you understand exactly what they want and they wanted a perfect copy of this whereas I thought they wanted something like this and obviously in the language barrier that wasn't clear and I don't know if I could have got that much closer I mean it's pretty close isn't it is it close I mean there's the back end front end I think that's pretty close maybe that six much it's too much in the front yeah it's tough because if you look around that the lighting is different for one so this is very harsh light from the top maybe it's a bit - yeah maybe maybe a bit - six Becky I was blogging on myself you see yeah maybe maybe they say yeah it looks like I'm glad I'm glad some people to say how much closer you get get but that's good I should chance McDonald I should be doing sort of yeah fixed price or hourly or whatever it is but when did you tax can your torso that's what I should have just scan were torso and then job done exactly that so but yet anyway what was I saying yes so you can see that yeah clients be a bit careful and I should have been really clear from the start but I knew there's a language barrier and I just thought well I fancy doing some sculpting of a torso so I'll just have a go I know there's about sort of 50% chance I mean not getting the result and even getting paid and that's what happened so I got a bit unlucky with that one but I should have known really because I'm experienced enough with clients to know that that's not always you know make him in making sense anyway I was careful in terms of I didn't send them the model I sent them a picture so I said is this what you're looking for well not quite there but here's the result I'll send the final file once you once you pay me and that's when they sent back saying it's not what I'm after basically their lumps and bumps are in the wrong place it's right and again it's it's not their fault I don't think they were a true I think they generally thought it wasn't quite right and we lost it in the communication I think and I don't blame them but I do blame myself Stephanie I recently watched flip normals video about route apology and they said it's good to use reference images of read topo what do you think oh yeah yeah so yeah when you're doing Rita Paula gee I look at a reference of someone else's to apology work yes definitely oh definitely that's it that's a must find the clients real face and sculpt it on top of it and sunday is amazing they didn't say anything about color but maybe yeah the buttocks are slightly out I suppose yeah it's a bit too broad here isn't it I mean Oh looking closely but the price Li with they were going to give me $70 for it so three hours work that would be fit a fair price it's a bit low for what I charged these days to be fair but it's um about 25 pounds an hour it sort of try and get so $70 is a little bit under and it's only dollars as well so it is my body yes yeah I do not quite they haven't got quite as lower body fat percentage as that anyway so yeah it is a steal isn't it so I was I said it's it's much lower than would do but I wanted to do some sculpting anyway and I thought it's good to see you into pixel thanks for joining us yep so I just went for it and it would have been a steal so I thought they'd probably appreciate that and think oh that's a good model happy with that and I would have got $70 now we're in great but in fact I got nothing but I got to chat about it with my friends barrel back my body is ready okay so one last question from Lemes isms what is a good workflow for using giant hopper with constant detail like how low should I start with and how should I should I go with my details it's really difficult so I won't say this work but yeah let's do a disk separate model over here so if we start with a cube and we subdivide it five times so control five I always think and apply that that's and apply that wait apply yeah apply I always think that's a nice starting resolution yep and then start getting your and that's usually let's go to scope mode with this and I'll just check that I'm on there yep so I'm pulling things around and it's nice it's alright to get a shape with that and we can use our remesh let's do a rematch of points 1 meter the rematch I think so point 1 is a little bit high so I probably go point zero five or something let's try that and see what the detail and that's again that's about the right resolution to start sculpting around if you want to used on topic and remember this is a scale of two by two or something is not of a default cube and let's done top o top of it up and let's start with 15 and just see what that's like and that's exactly that's exactly the same that's weird enough yeah now it's a bit more detailed so somewhere around there in fact it doesn't it feels like the on top is not on it's not it's stretching that's because I got the grab brush yeah what an idiot let's do it with these naked Kong okay okay so 15 is a bit low because then otherwise you end up not being able to sculpt so let's go to 20 it does depend on the size of your model because this is pixels I don't really understand what they mean by pixels px anyway maybe he's not even pixels that's too low as well isn't it 30 so I'm just oh I thought that off so it's constant detail that's why it's going rubbish isn't it let's try 15 again 15 ah there we go now that's better isn't it so yeah that's about the right size I would say about 15 this tends to be a 10 or 15 where I started with somewhere this sort of detail yeah and that's about the right place to start hopefully that makes sense yeah Thank You Cory s was chatty how constant it about me where are we so I have one back must be able to underwear those six-pack I that's a big choosing beggars if he argues about seventy dollars Cynthia was professor bit they just depends where they're from and obviously likes over the language but I think well they didn't have the money and their and seventy was as far as they could go sort of thing I think they were pushing it then so they wanted exactly what they want to do so again my it's my fault it's not their fault at all and I must stress that is my fault for not being clear I'm taking the job on and so forth and that's why I'm neither here nor there I was thinking of doing as a live stream you see of doing some sculpting but then I just thought I had I had a starting base mesh so I thought actually I'm not gonna do a live stream anyway games can't handle high poly models no indeed oh I see so yeah I mean I might I might put this on sketchfab maybe I'm transparent on sketchfab and see if anybody wants to buy my beautiful torso not my beauty I mean it there's my property but it's not my torso oh my you can't buy this anyway a Roman breastplate yeah that'd be quite cool Roman breastplate wouldn't it yeah I mean you could do that can you break it bake it on for a Roman bread but it's in there's loads you can do exactly now those are some interesting love handles yeah actually that's a good point they are two prominent Huntly yeah you're right that's why I needed you guys around to tell me what was going on yeah they're too much he's does he's been doing a lot of lateral lifts or whatever they are but you want to buy my torso well it's not for sale because I need it to hold my head up is this for a game no this is just a job I was asked to do is probably for 3d printed model I never asked what the output would be actually should have asked loads more questions really I think it's a little bit out down the side here to be honest with the muscles as well this quad flow remesh have cons for using it let me think I mean yes because it's a uniform detail over your mesh that's the only downside really if we get choose the right resolution then it's a really great thing but sometimes you might want higher resolution on your face maybe than the rest of the model to keep the Polly's down he skipped arms legs and head training anyway so let's let's call it a day there I think that's good fun and nice chatting in there anyway so yep so next dream is on Friday from 4 to 6 where I'll be continuing the character scoped for Ramon's character I probably have a chat with him before then actually and sort of figure a few things out about the costume costume you know what I mean the clothing and stuff yeah so let me know in the comments below have you got any thoughts about anything or want to chat through things if you want to chat through things then discourse her was the most place little bit struggling for time at the moment to chat to people but if you just want to say hello I'll say hello back has a do or you want me to look at your portfolio I might find time to do that then that's cool I'm pumping game that's what it's for yeah poly blue ok anyway so thank you all for watching yeah I wanted to flex my torso on you indeed it's very true yeah so thanks for all your support as always thanks for watching advert thanks for those people that donated once again it was max and chance McDonald and others have forgotten but I really appreciate it I do apologize shouldn't say names we though highlight the fact that I forgot who donated but it really is appreciated so thanks over so much to everybody so I will see you next time if you want to join me on Friday between 4:00 and 6:00 GMT see what
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Channel: Grant Abbitt
Views: 10,381
Rating: undefined out of 5
Keywords: understand, texture, paint, learn, blender, tutorials, 3d, graphics, game, material, guide, easy, painting, how to, low poly, blender 2.8, blender tutorial, blender 3d, 3d modeling, simple, create, model, beginner, starting out, grant abbitt, grant abbit, blender beginner, blender (software), blender low poly, subdivision surface modifier, sunsurf modifier, loop tools, bevel, modelling techniques, blender 2.8 modeling tutorial, blender 2.8 tutorial, blender 2.8 modeling, 2dart, characters
Id: QmSXwQH48pQ
Channel Id: undefined
Length: 123min 10sec (7390 seconds)
Published: Tue Feb 25 2020
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