Lethal Company - Mods You've Probably Never Heard Of (#37)

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
so we're back with another jam-packed more less for Lether company and some of them are pretty big ones so sit back and enjoy the video starting with the first one this mod is called the Sentinal mod and it has a brand new mechanical robot into Lether company since the introduction of version 50 mechas have since dropped into existence and became one of our worst enemies and with this mod installed it helps to expand on the robotic side even more the robot model is kind of cool we finally deta build the model space around it however it may just be a we beit Too Tall so clipping through top of door frames will be a thing but if you are not bothered by it and just want to have fun with its mechanics luckily it is pretty decent overall it patrols around the indoors only and it sort of has a semi passive temper it seems at times it will simply ignore you and roam around and at times it will engage you in combat when it sees you it will fight you with its guns and shoot everything around it plus it also charges at you so make sure to get out of the way it is not perfect though as you can still clip through it at times so I hope they fix this as it is still a pretty new mod now the mod description also states that it dances to the boom box as well so maybe placing it down somewhere to distract it is a good idea instead of facing it head on overall not a perfect enemy mod but at least is decent enough to have fun with it also glad that we get to see more newer monster mods that pop up recently this mod requires everyone want to install it for it to work and for the next mod on the list this is the deeming flashlights mod it is a very simple mod that has more emergent into lethal Company If you're looking for ways to do exactly just that we all know that the game can be a little arcadey at times so if you want to make the experience better installing this mod will make the flashlights light get dimmer the lower the battery is not only does this instill more fear into your run but it force a smarter planning of your scrap runs and strategic planning for your next adventure while making it like a true horror likee experience this mod is a client cided mod so it only works for you but if you want others to see this mod in effect on other players as well they will need to install it on their end too and now for a very detailed mod this is the malfunctions mod in thether company and it adds random malfunctions to the ship which intends to improve the core game loop with interesting new events now this mod is pretty detailed as shown on the mod's website but I'll try to explain most of the important parts of this mod if you decide to get it so the general idea with this mod is that the longer you and your team goes on a scrap run the higher chance for a Mal function to happen to your ship however not only is time a deciding factor of a malfunction appearance but penalties as well for example if you don't recover dead bodies from your scrap run the chance of a male function to appear will simply double this incentivize your group to play as a team which increases immersive decision as well now in terms of malale functions there are about six malfunctions you may encounter during your run these malfunctions are as follows the first one is the route table offset malfunction it is a navigation malfunction and it appears after the ship goes back into orbit this malfunction overrides all routing commands and steals the ship to any random moon at no cost do note that no information about the moon or the weather is given to the players forcing them to possibly go on a tough Expedition you cannot pick other moons until the ship leav leaves the rerouted planet now for the second malfunction it is an atomic misalignment this is a teleporter malfunction and causes teleporters to become temporarily disabled during any Expedition it has a high chance of happening after landing but it can also happen during any random moment a warning will be given to all players if it happens the third malale function is called the electromagnetic disturbance this is a communication malfunction which causes the communication and map systems to f during your Expedition teleporters are still functional but Target players at random so be careful walki talkis will not work anymore and the ship's terminal and map displays will get disabled as well now for the fourth Mal function this is the Crackdown protocol this is a door malfunction which causes the ship into a lock down whereby the doors remain closed until 1: p.m. the malfunction triggers randomly over the course of a day if it's active again a warning is given to players when triggered so if you are simply outside of the ship you have to wait until 10 p.m. to get back in or if you are stuck in the ship during this malfunction well you are stuck until at least 10 p.m. now up next this is the Hydraulics Jam malfunction which is the fifth possible malfunction it is a level malfunction which causes the ship to broadcast a message stating that the manual Hydraulics is about to fail blocking the lever at certain time until the autopilot takes off this malfunction triggers between 12: to 4:00 p.m. but gives the player a three-hour headit start so they can decide on whether to leave earlier or stay back until the end now the six malfunction is the worst one so far which is called the core search it is a power malfunction and causes the ship to lose all its power and primary systems this means that batteries cannot be recharged anymore doors cannot be closed Maps cannot be used players can't be teleported and the terminal remains disabled plus taking off manually might not be possible anymore which makes the autopilot being the last remaining option no warning will be given with this malfunction and the only way to restore power back is to Simply go back into orbit so that is all the malfunction and key things you need to know about this mod if you want to see more like the malfunctions probabilities and malfunction possible days you can check the spoiler section on the Mode's website this mode requires everyone to install it for it to work up next this is the mo sweat mod this mod adds in two new enemies into Lether company through this one Mod download alone the first one is called the cleaning drone and the second one is called the mobile turret starting off with the cleaning drone this enemy emits a smoke like effect around it while it is roaming around the facility it is not an enemy where it chases you or anything as it will just mind its own business moving around doing its own thing however it is advisable for you to still move away from it as the smoke is actually a chemical which works like the tzp inhalent which means that going into the smokes and staying in it for too long will give hearing high pitch voices heavy Visual and auditory impairment slippery controls and Screen disorientation SL dzz leg effects these are not killable as well so shooting or hitting it will not do anything except emiting chemicals now for the mobile turret on the other hand this machine is supposed to work like a turret that moves around with longer range but lesser damage however I can seem to get it to move or shoot even after hitting it a few times so if this is a buck I hope it is fixed as this mod is still pretty new as well well either that or I'm doing something terribly wrong so let me know down in the comment section if that's the case but yeah even with me facing an issue with the mobile turret the cleaning drone is still a Worthy menion on this list which is why it is still a pretty decent enemy mod to download we don't usually get to see mods that adds more than one enemy anyway so I highly appreciate this mod itself this mod requires everyone to install it for it to work and for the next mod this is the meme soundboard mod and it is a fun new addition to be added into Lether company this is a simple mod that adds in a soundboard that can be purchased from the shop and be used to playb some meme sounds just for fun depending on your taste and Your Meme tolerance you may love some of the sounds included such as the vine boom sound the Taco Bell the siren the violin screen the whe Helm Scream the a snoring sound the Reverb fart the horn from SpongeBob the B from Spongebob The [Music] Ghost the Inception the Five Nights of Freddy one jump scare the metal pipe the what the hell bro what the hell and of course the yippi yippe you can even add your own personal meme sound in it if you want to just follow the instructions on The Mod website and you're good to go this mod requires everyone in your server to install it for it to work
Info
Channel: TheViperian
Views: 29,509
Rating: undefined out of 5
Keywords: lethal company mods, lethal company best mods, lethal company mod, modded lethal company, lethal company modded, lethal company best mod, best mods for lethal company, top 5 best mods for lethal company!
Id: k4kAOaTFqko
Channel Id: undefined
Length: 9min 2sec (542 seconds)
Published: Wed Apr 24 2024
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.