Kingdom Come Deliverance

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[Music] it's been a long time since the game has made me feel like how kingdom come deliverance has not since morrowind back in 2002 have i had that same sense of belonging like i've been transported to another world with its own lore traditions and drools a game where i've fallen into the thick of it and have been given the freedom to make my own way in the world many modern games do a good job of faking this but you can still tell when the npcs are mere placeholders which will zap out of existence the moment you turn the corner kingdom comes deliverance is not one of those games every npc you meet has a life of their own and your actions in this game will have consequences for a long time to come i still admire oblivions and skyrim's radiant ai system for breathing life into the world by making people go about their lives even when the player isn't around and while it's hard to know the specifics of the system found in kingdom come it feels just as elaborate as the one seen in elder scrolls games if not more so for me the wow moment came from a rather mundane event i was sneaking about a city at night and i peered through a stained glass window and in the darkness beyond i saw the outline of somebody walking around inside that was when i realized that this wasn't just a prop house this was an actual place with people living there and the interior here wasn't hidden behind a loading screen it was going on right there just behind a thin sheet of glass i could break into there and murder them all if i wanted to but i didn't there will be a time when this sort of stuff in games becomes the norm but right now this kind of dynamic world is just as novel to me as cool physics is or ray tracing this game goes to great lengths to simulate the mundane and by doing so makes even the smallest of events seem exciting again i wish more games attempted to simulate a living breathing country elder scrolls games is famous for it but other than that kingdom come deliverance is the first title i've found that rivals skyrim's open-ended magic in many ways i think i prefer this one because you're not the chosen one you're not something special you're not a hero fighting dragons but rather a commoner at risk of dysentery you can't even read you start the game as a nobody who's free to choose his way in the world you quickly befriend and be enemy all kinds of people and find yourself in a temporary safe haven from which you can explore a vast and unforgiving world this is a game that's at its best when you don't fully understand its mechanics or how everything in the world works i made my best memories with this game when things were still shrouded in a bit of mystery and when i was still a little unsure of what i could and could not get away with it just gives everything that air of magic like the game is more than the sum of its parts if you feel truly overwhelmed by the freedom on offer then i can recommend the main quest since it does an excellent job of serving as a whistle-stop tour of all the country's professions and factions and it was a story that i enjoyed a lot especially as the world changes in response to what's happening in the story and you end the game with a good knowledge of most aspects of the gameplay but much like with the elder scrolls games what makes this game special is that you're free to ignore the main story if you're still thinking i'm describing the witcher 3 or stalker i'm not this is the next level of freedom up where you could sink dozens of hours into this game just exploring and doing whatever you like and you would still get your money's worth from the game without even completing a single mission it's this aspect that i love from proper open world games the world is not merely a pretty environment that relies on missions for the gameplay the world in this game is the gameplay and i'm amazed by how few games have attempted this even all these years after elder scrolls proved it could be done there is a short tutorial section to get you on your feet and to give you a reason to follow the main quest but when that beginning section ends and the world opens up to you the freedom is dizzying it was dozens of hours before i understood the game's mechanics enough to be comfortable with them until then i was afraid of starving or bleeding out or being ambushed by a group of thugs that i had no chance of fighting and i loved every minute of it this is what i like about the game it feels gritty and authentic and it behaves convincingly at one point i was attacked by bandits in a forest so i decided to run back to a small village half expecting the guards there to ignore the situation or even to attack me for being in an engagement with somebody else but they behaved as i had hoped by attacking the bandits and by saving my scrawny low level arse in case you were wondering the game is set in medieval europe somewhere everybody seems to have cornish accents but they swear in eastern european it's a classic medieval setting with castles and wells and mud everywhere there's no magic or mythical beasts here just the worst of humanity to contend with and while you might think the medieval setting especially one so constrained by realism would be boring i found it to be all the more engaging for it yes the setting has been done to death yet kingdom comes world has taught me stuff about alchemy about trebuchets and about general life back then that i've never even considered from other medieval themed media that i've seen it's apparent that the team went to great lengths to get the small details about this world right if medieval towns and other games are film sets then this wants an authentic recreation with fully working props you have the usual rpg style leveling system and get to unlock new abilities as you go but the ones found in this game are considerably more dank than in most games you know how you can get to know somebody well by simply seeing what their bedrooms like in an untidied state i think the unlockable perks and kingdom come do a good job of representing what this game is like you can unlock desirable perks like being able to eat raw meat or being better at picking locks when you're drunk or being more attractive to women if you haven't washed for a few days so i commend this game for being the way it is and for having an achievement for finishing the game as a virgin if this stuff isn't selling it to you then this really isn't the game for you the graphics much like the gameplay are unpolished yet appealing and at times can be at the top of their game things have a nice sheen to them and there's a really authentic shadow effect when you're stood in doorways it's lovely to see the cryengine stretching its legs in a game like this and i think it was a good choice of engine for the game but you will need a beefy pc to do it justice i don't think many games could get away with being as buggy as this one is but i can forgive kingdom come for it because it comes from the game's sheer amount of content rather than lack of dedication from the developers it's clear they love this game and have supported it for many years after its release it is a good game while at points it's frustrating to play i quickly learned to live with the rough edges because the core of the experience was so engaging and meaty combat is a great example of this it looks messy as hell yet works surprisingly well you can shift the direction of your attacks and blocks and while a lot of your prowess is down to your character's stats your own skill in the movement can be the difference between victory and death i'm happy to say that after extensive grinding you can become a master fighter and as the story went on i tried to get into as many one-on-one engagements as i could because i like them so much screw diplomacy yet as good as you get you'll never feel invincible being outnumbered to three to one is still suicidal and an expert knight in plate armor will always put up a lengthy and punishing fight like i've said before you're just a person in this game and the world doesn't revolve around you it's refreshing while trying to ruin as little as possible i'll try to explain what the quests are like they're diverse and equal parts expected and unexpected and the characters i met were so interesting that it was never a chore to watch a cut scene or to sidetrack what i was doing to go on silly missions with them the game must have considerable budget to it because it's got some big names in it and some excellent choreography in the cutscenes it's a weird game it feels like it was made by a large dev team about 20 years ago but if given today's equipment and technology to work with it's almost like they want you to exploit the game to get the advantage you can steal high level equipment early on in the game you can make huge amounts of money from certain activities and almost every fight can be easily won if you avoid the obvious dual option if you struggle to kill an enemy just find out where he lives and stab him when he's asleep can't be bothered with a lengthy quest just wear some scary clothing and threaten them instead most missions will let you exploit them in some way or another and you'll frequently have opportunities to betray people and to orchestrate elaborate displays of manipulation that will sometimes blow up in your scheming little face i've spent this video being vague to avoid spoilers but at some point i need to flesh out what i mean so while this next bit is a spoiler for one quest in the game it is only a minor spoiler i think it's worth telling simply to demonstrate what this game's like at one point i met somebody i'll call him brian he was paranoid somebody was out to get him so i waited in the bushes outside his home until that person came along then jumped out and interrogated him he gave me an explanation so i let him go and reported back to brian that all was safe mission accomplished but then i looked it up online and it turned out the guy was there to kill him apparently his explanation was a load of rubbish and i felt kind of embarrassed for believing it so i panicked and ran after where he had gone it took a while but i eventually found him casually walking down a dark country path where when i stabbed him to death which meant i avoided the future negative consequences of believing his lies even though i hadn't gone about it officially through dialogue options modern levels of polish would have sealed your fate the moment you made the choice to let him go but not this game this let me do what i wanted and get away with it it's refreshing and it transports me back to simpler times when games weren't so interested in balance and polish i started this video comparing the game to morrowind so i think it's fitting to end it with that i loved morrowind i played it for hundreds of hours and dreamed of what a sequel would be like i frequented the elder scrolls forums for snippets of information about its sequel oblivion i read endless posts about what may or may not be featured in the game i built up a picture of what i wanted from the game in my head the game we got it wasn't that it became something else that i ended up enjoying for its own merits but that game i wanted the one with skillful combat massive castle sieges and unglamorous sex scenes i finally got it with kingdom come it saddens me that younger philip didn't get to play it as this game would have blown his mind but even now as an older more critical more forward kind of gamer kingdom come has still been a hell of fun
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Channel: 2kliksphilip
Views: 489,363
Rating: undefined out of 5
Keywords: Kingdom Come Deliverance, Kingdom Come, Warhorse studios, morrowind, open world, open ended, rpg, medieval game, sword fighting, sword combat, best sword, game review
Id: R6fXxJXsAkQ
Channel Id: undefined
Length: 10min 17sec (617 seconds)
Published: Mon Dec 14 2020
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