Jagged Alliance 3 Build Guide - Silent & Deadly (Stealth Sniper)

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foreign build guide this is the third out of four guides that I want to showcase around builds my name is icon and today we're going to look into a sniper build and said sniper build is going to be the Ambush sniper or as I call it a deadly and Silent the fart it is going to focus all around taking out enemies from afar and not getting caught in the process of doing so so sniper builds let's take a look I will showcase the build the example of Live Wire this is an end game live wire which has been focusing a lot around sniping so as an equipment for it I would suggest medium armor specifically medium caramel if you can get it these two have not been weaved so there is slight Improvement potential for 50 damage reduction in 40 on the center but really the build will not take a lot of damage to begin with it's just a measure of precaution let's shortly look at the weapons effectively any sniper rifle would do I will use the example of the M24 in this case NATO rounded weapon so what we definitely want with that build the most important item will be the thermal scope cost your chip but this item in itself is just absolutely fantastic no cover penalties illuminates the enemy automatically so no Knight Vision necessary no grazing hits additionally so no hunker down and no line of sight accuracy penalties so I can be kind of around even around the corner and you still will type them off Ultra important secondly you want to have a suppressor no matter how noisy the weapon is supposed to be once you put a suppressor on it it works for silent kills secondly thirdly you want a UV dot just to get one aim level automatically added to it that also helps for the additional crit chances and so on and the rest is really just additional bonus a moderate accuracy bonus for aimed attacks is great uh the Buy Port is fine as well when you're prone and more More Magazine content is good also but all of that is optional so really pick your sniper modify it as long as you do have a thermal scope and the silencer on it that build really performs very very well so let's look at to the build in itself if you look at Live Wire here she has killed almost 250 enemies over her career most of them in stealth mode you can definitely see she very much was loving her Dragunov and she has hit most of the time as a headshot with a pretty decent accuracy for it for a headshot the accuracy would potentially be higher if I would have used her more in the end game let's take a look at the actual build itself so what do you want to do when you are building for an ambush a sniper the Ambush sniper really works mostly around dexterity as the core set so you want to have a character that is decent or very good at dexterity to begin with core item number one in the first level should be an untraceable the sword detection will help you but there is definitely a higher chance than to also stealth kill and still skills deal 20 failed sales skills deal 20 more damage which for sniper rifles is very important as then the headshot in itself oftentimes kills so that in itself is the ability number one that you want to pick at that point in the game you are not going to notice much of a difference other than not being detected that often secondly you want to go for ambusher greater slightly again slightly increased chance for sales skills while sneaking and enemies if you cannot kill them they are suppressed which means you still have a second shot with anyone else which can actually be a lifesaver to not let them cry out alarm alarm so once you do have that it becomes noticeably better those two talents together are already nice pair that with dead eye as your third choice which gives you a five percent per aim level of crit chance you will end up with UV Dot and the scope that I showed you with four levels of Aim so it's a 20 increased chance crit which kind of gets you to a 30 crit chance right off the bat and it substantially increases with uh with a stealth benefit on top of it so now you will notice at that point that you are going to quite regularly hit and once your Marksmanship is high enough you can also transition more into hitting headshots instead of body shots to kill the enemies now moving on to then the perks for the next two levels number one would be assassination for increased chance of sales skills with three plus aim levels that's good because it allows you to hit the body and still be very successful typically bypassing armor and then afterwards you take Sharpshooter gain two possible aims with your first attack each turn that is a bit of a quick prism scope included but the more important part is the 30 damage with your first attack each turn a sniping attack from uh from hidden status or sneak sniper attack counts as the first attack in combat so you're going to deal even more upfront damage the moment that you do have those 5 five talents together I will promise you that even in the end game most of the enemies will die outright and if you are clever enough that will not uh or if you if the situation warrants and you're clever enough it will not trigger combat to begin with so you will be able to pick off a lot of stragglers just by using those five talents and that's really the core of the build everything else now is a bonus so what would I do after that I would then scale into flanker uh to get that 15 extra damage against flanked enemies which typically you will um see with uh characters that uh that are unaware of you that will further increase your ability to kill them and those six talents together are almost uh making uh making it impossible for the enemy to survive now you could go deeper into the agility uh tree at that point but I intend to not do that there are advantages of that but really the rest that I would do that I would suggest to take are pure survivability uh talents because I tend to play with lethality mode on if you find yourself more on the safes coming and uh non-lethal side that's totally fine uh but in in that case ignore what I'm saying and just go further into agility uh but I don't like Pure Glass Cannon builds they tend to not perform very well so what I would do then is go for beefed up to get extra hit points go for Vanguard to get extra grit uh this year sticks twice with itself so you can get up to 30 grit which is the cap for grid just for staying in in the open which means uh the sniper all of a sudden will become Ultra resilient and then the last skill that I would suggest is lightning reflexes ignore the skill down uh there that is me playing the first time and not knowing all of the skills so well so I would go for lightning reactions which essentially gives you a get out of jail card once per encounter and that in itself is great so once you do have all of that together you should find yourself to be an absolute killing machine so let's take a look on how that looks in gameplay terms so let's look at some gameplay we are entering a dust storm in the middle of the night the worst potential option for a sniper but if you're not this build can deal with these situations so we're looking for those little single out characters here and there once you zoom in uh you basically just pop their head but uh a duel of uh further characters approaches us and you would need to like move everyone in the same direction you could uh easily just use one sniper if you so desire uh for the ease of um using it I just tended to to keep all of them together and liveware oftentimes was just opening uh the fights again here you can see as long as it is not completely barricaded you can sneak up life or was never the one being caught out once you go completely zoomed in the dust storm and the Darkness do no longer count and you can see the other gentleman here is surprise so they cannot immediately go for an alert which allows us to further zoom in kill him and immediately get out of combat fast forwarding a bit we're noticing another guard standing by idly of course it's the perfect option for a cell sniper to zoom in yet again once you zoom in there is not much in the way no grazing shot no armor will help and the crit of 100 will make them count at that point I got a bit bored um of the ease of taking down every single one then decided to engage them a bit more properly here I tried to uh do it with just charging in with the knife but unfortunately that turned out to be not a good idea are you leave that in in order to Showcase just how strong sniper um cell snipers are you can in many cases just reduce the amount of damage that you're taking massively by taking out stragglers before the actual game starts it is one of the strongest builds and potentially one of those that you can solo the game with so that's really it I hope you enjoyed this the stealth sniper let me know what you think in the comments down below and take care
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Channel: Syken Plays
Views: 6,693
Rating: undefined out of 5
Keywords: Gaming, syken, jagged alliance 3, jagged alliance, Guide, How to, 10 things I wish I knew, Gaming Guide, Tactical games, strategy games, Best Weapons, Best Perks, Best Mercenaries, Best team composition, How to beat the game, Review, Game Review, Walkthrough, Walkthrough games, JA 3, Tips
Id: 8s87yHcvKFY
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Length: 11min 16sec (676 seconds)
Published: Sat Sep 02 2023
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