Intro to ZBrush 006 - Documents! Sizing, Proportional, Range, Canvas Tools, Clearing, and more!!

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now you may have noticed when we brought in this anime head all of a sudden our document size got bigger let's talk briefly about documents so what we're going to do is we're going to close out a zbrush hit no go ahead and reload zbrush let's go ahead and hit the comma key and we're back to our regular zbrush we have a gradient on our document and you know what let's go over here and we'll grab this polymesh3d or if it's you don't see that just click on the palette icon grab the polymesh3d drag it on your document go into edit mode now when i'm just in zbrush and i need something quick and i don't feel like dragging on a primitive and then hitting make polymesh3d i'll usually grab the star this star is already a poly mesh 3d it doesn't have primitive options it's already just polygons so this will usually be my default mesh but now let's talk a little bit about document so we've already explained you're going to drag out your object onto your document or your canvas you're going to go into edit mode and now you can start sculpting on your object usually in zbrush that's going to be the order of operations that's usually what you're going to do if you ever accidentally go out of edit mode or you accidentally hit t you say switch that'll allow you to switch to a different tool but it's also going to drop that tool onto your document and by that i mean if you try and drag out another tool it's going to stay there until you hit ctrl n to clear your canvas so whenever you have an object you go into edit mode you move and tumble around and then you go out of edit mode it's going to drop it to your canvas you can drag out another one and it doesn't change the tool the tool is still itself it's all it is but this is a representation of your tool that's been captured to the canvas and what you can do is you can go into edit mode and if you ever want to drop this tool on purpose you can you can say shift s and that'll store a snapshot of this tool so now i can move this tool over i can tumble around to the side i can hold down shift i can hit shift s i can move it over here i can do a three quarter shot hit shift s so i'm basically dropping this tool onto my canvas again if i want to get rid of all these just hit ctrl n to clear my canvas and now i'm left with my editable tool but going back to document you may notice this document's a little bit small it's giving us plenty of room around the sides and the top and we also have a gradient which doesn't really bother me when i'm usually working however when i'm recording video it kind of adds unnecessary compression overhead so i tend to change this and i'll i'll walk you through that just in case you want to do that as well but if you don't mind the gradient go ahead and leave it all of the document settings or the canvas settings like we've been talking about you can drop things to your canvas you're basically navigating around in your canvas while you're working on your tool all of those settings are up here in the document menu now if i want to have this document menu open again i can just go in here to the document menu grab this white dot drag it over here and now i've got my document and my z tool now this is getting a little bit long to kind of navigate in so usually what i'll do because the z tool is such an intensive menu it has a lot of things on it i'll go ahead and double click this little divider over here and any other menus that i want open i'll just open them on this side so i'm going to take this document i'm going to click this white arrow and just close it and then this brush menu that maybe by default over in here i'm just going to click this white dot and then replace that with this document menu so again this document is a little bit small it doesn't quite fill up all of this area and that's actually okay if we click our comma key let's go to our tool menu let's double click the dog z tool we'll hit the comma key and if we ever zoom really far in on our dog to where the only way we can tumble with zbrush navigation is to go over here where there's a little bit of space and then oops oh no now no matter where i tap i have to sculpt on my dog i can't navigate anymore of course we can use right-click navigation and you can right-click navigate or hold down alt or control to zoom out so you're pretty safe however if you like classic navigation and again you can take your draw size and make it bigger smaller tap s on your keyboard and then change your draw size there it's like i want to sculpt but i also want to move around my character there's a couple things you can do now because the document's a little smaller you can actually go out here and wherever you click in here it'll rotate and then you can hold down alt and drag out so essentially this document space will allow you to navigate in your scene now you'll also notice over here along the side you do have a move a zoom and a rotate so if any point you want to use these buttons just to click and drag on you can i will caution you against having these as a crutch i would get used to navigating in your viewport just for speed you don't want to be stuck over here using these options for zbrush navigation in fact when you get to custom ui i'm going to remove these just because i never use them and i would probably suggest that you don't either so if you use zbrush with both sides open which i generally do having a little bit of empty space around here isn't that big a deal however it might start feeling a little cramped or if you double click these dividers and you don't have that other menu open there's a lot of wasted space in here so there's two things i like to do i'm going to go up here to document or since i work with this divider open i'm going to go ahead and have this open and that way i don't have to keep clicking the document menu open i can just have it open right here and i want to fill in my entire working space with a document so what i'm going to do is i'm going to make sure w size is turned on and i'm going to click new document it's going to ask me if i want to save my changes no i don't need to save my document changes and when i do that it makes that document exactly the size of this open area in fact if i close this divider and i go up here to document w size new it'll go ahead and fill this area in essentially when you're working in zbrush you want as much document real estate as you can handle now you can go in here to document and you can type in an 8k by 8k document you don't want to do that it's going to waste a lot of resources it's going to be a lot of wasted pixels in your scene and we'll get to reasons why you may want to resize your document later possibly but for now if you're just sculpting in zbrush generally speaking you want your document to take up as much room as possible and again because i like to work with two menu dividers open i'm going to go in here to document w size new and that'll give me a document exactly this big now i also like to drop this range down so i'm going to take this range and just drag it to zero that way when i'm making videos and compressing them i don't have a gradient in my scene that's going to take up unnecessary space if you like that range feel free to change the range the center the rate and in fact if you want to change the background color just click on back and then drag in your document and that'll give you a brand new color so you can go down here to your color wheel and you can choose any color i'm just going to click and drag and sample this button color take that range down to zero or you know what maybe this interface color here that seems about right and let's say this is the document i prefer to use every time i open up zbrush just like when we went into the material and said save as startup material underneath your document you have a save as startup doc so go ahead and click that button and then every time you load up zbrush this will be your default document now you may be saying well now that i have a document covering all of this what if i go back in so we have our dog sub tool selected our tool selected go back into edit mode and let's zoom in real close so we don't have any open space so again i can sculpt over here and now i don't have any gray area to navigate in but you're going to notice zbrush put in an action line around your object that's going to allow you to go over here and you can still use this little space around your object here to navigate in if you want to use the zbrush classic navigation of course you still have these available to you if you leave these buttons in your interface or right click navigation which we went over earlier now again we have safe action zone in our document
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Channel: Michael Pavlovich
Views: 6,115
Rating: undefined out of 5
Keywords: ZBrush, ZBrush Intro, ZBrush tutorial, zbrush for beginners, zbrush basics, zbrush documents, zbrush files, zbrush document settings, zbrush canvas, zbrush drop tool to canvas, zbush 2.5D, zbrush shift s, zbrush duplicate canvas tool, zbrush screenshot, zbrush snapshot, zbrush canvas snapshot, zbrush document snapshot, zbrush document size, zbrush document half, zbrush document double, zbrush document pro, zbrush document proportional, zbrush document range
Id: QhCjtiYHebM
Channel Id: undefined
Length: 8min 40sec (520 seconds)
Published: Fri Mar 19 2021
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