Foundry is
a first person factory builder simulation set in an endless
procedurally generated voxel world where you mine
resources, craft machinery and automate your research
to progress through the game. I've already played 20 hours
in the early access branch of this game
and over 50 hours of the demo. In today's video, I'm going to go over
the beginning of the game with you, showing you
some tips and tricks that I've learned in my time
playing Foundry. This video is sponsored
by Paradox and make sure
to check the game out. It comes out
in early access today or else these cute guys
get it. When you load into the game,
press M. This will open up your map. Here you'll see two starting notes,
and you'll want to make sure that these are as close
to each other as possible. But I recreated my game
a few times until I had some
adjacent notes. And here the scene in case
you want to follow along. The first thing
you'll want to do here is equip your Or scanner
and use it. It will show you where
the ores are. Now right here you'll see
we have the Xeno freighter and this is the tech number. And if you go on to your map
now, you'll see here that the area
that is opened up is the scanned area. It will reveal all the ore
inside of this area. Now some or like this one
right here with the lines in
it means it's unreachable. And that means it's so far
down the ground that we need to research some technology
in order to reach this ore. Now, some resources
that you don't have access to right now will show up
as unknown resources. And we have two of these
and well, three, if you count this one over here on our map,
what you'll want to do here is start by mining
all of these little or chunks. You'll want to clear out
the entire or here so that none of these chunks
are there, so that they don't impede
with our building. We want to completely clear
just like this. And we'll do the same thing
here with the tech them. Or now when you have both of these two spore
patches completely mined, you'll want to head over to your landing pod here
and insert your Or into the smelters that are
built in to the landing pod. While these are smelting,
we'll go ahead and clear out the trees
between the two or nodes to give us enough place
to build our factory. We're gonna need
a lot of biomass anyways, so this is not wasted time. All right,
now that we're done, that we'll just go grab everything
that we have access to here and we'll re-add more
into these smelters. We'll build around 50
building blocks for now,
and we'll add them to our bar. The thing I want to do
here is place a platform directly
in the center of your ore. And the reason for that
is the mine will. The miners will only cover
a certain area away from around them. And if you place your platform
on the side here, it won't cover
the entire or vein. So you want to make sure that your miners
cover the entire or vein. So place
the platform directly above and what will happen
here is the miners will come, they'll mine the ore, and eventually
the ore will disappear and they'll be able to go
underneath and mine the ore underneath
the platform. So don't worry about that. So we'll place 30 platforms,
and that will give us the ability to go
and construct a drone miner. So we'll do that. And while it's constructing
I'm just going to go grab more of our items here
and drop more ore. And once it's crafted I'm
going to right click on it in my inventory. And this will allow me
to place down the building. Now this is what
I was talking about. If we go far away from the Or,
you could see here that it doesn't
cover the entire ore. So by placing it in the middle
here, you can pretty much see that the entire
or is being covered. So that's exactly
what we want. Now before we can get this
to work, however, we're going to have to craft
a biomass burner. Now what we'll want to do
is actually add a line here of building blocks that heads
towards the other vein. And off of this line,
we can go ahead and add another block here,
and that is where we are going to add
our biomass burner. In here we can click
this button over here. And that will deposit
all the biomass that we have
currently on us up to 100. And what that will do is it will dispatch
these little cute drones out of the miners,
and these guys will start harvesting the resources. We'll want to do the exact same thing
onto the other side. Now. So we'll want to craft another miner
and some more building blocks. Then we'll add our platform
on, detect them, and then connect this platform
to that one right there in order to give it
power powers transmitted through these floors
right here. So you want to make sure
that the platforms are connected
to your biomass burner. Now we ran out of items. We're going to go back to their drop pods
and grab everything and deposit
the last of our order here. And with that, we'll craft
a few more building blocks at that craft. Two smelters. All right. Now we'll
add a miner on this one. And this one should start
dispatching some drones. Perfect. Hello. Now we're being tasked
with creating a smelter. So we'll add a platform
right about here. And then we'll have to craft
a smelter. And then right click it
and place it down about here. Now, to use a smelter we'll have to go to manage
inventory here. And then we'll have to give it
some. Or we'll deposit this
tech item or. And now from now on we could just use this
button instead. So the manage inventory
is a small way to select the recipe
if you will. So we'll do the exact same
thing on to the other side so that we could start
smelting the zero freighter. Now something you could do is
you could copy an existing
building by pressing Q, but you have to be fairly
close to it for it to work. We'll put this one here,
and then we'll grab some zero fried
ore and place it in here. Perfect. Now we're smelting
from the smelters instead of our landing
pad over there. And these are way
more efficient. They'll actually smelt
a lot quicker. They'll smelt about
20 per minute. But now we're doing everything
by hand. And it would be nice to start
automating this. So we're going to grab
what we can here. And we're going to start
crafting some conveyor belts. And we'll also craft
some loaders. We'll place down our belts
here leaving a space between the belt
and the miner. And then we're going to hit R
to rotate the belt. Starting over here
we'll expand our platform. And then we're going to rotate the belt again down
like this. We don't have to do that. We could have went
straight here. But this is just so
that it allows for expansion. We're going to want to add
a low loader that will go from our miner
here and onto the belt. It'll automatically start
outputting the items from the miner. But let's say
instead of an output you want an input
you can always hit this toggle button here and it'll change it
to an intake loader instead. Now from here we can go and have it
load into the smelter and we'll want to do
the same thing. But on to the other side now. And I want to show that
you could place your loaders first here and then place down
your belt after the fact. So we'll just make it go around like this
and then place our loader. Now that this is automated, we'll go ahead and craft
a couple more smelters. And we'll also need another biomass burner
because you'll see here that we
sometimes use up to 460. We're
getting close to the end here. So what we'll want to do
is just expand by adding
another biomass burner, and we'll just place
all our biomass down. And you can see now that what's happening
is our current output a drop because it's now sharing it
with the other one. So now that we have capacity
we can go ahead and expand our smelters. So we're just going
to keep going this way. And then it's easy
to just expand the belt and the loader
and look at that. Just like that we're now
doubling our plate production. We'll do the same
thing here on the rod side. There you go. That's beautiful. Now Carl wants us
to do a research server. Now, this is just
like Factorio where you'll be crafting
the science pack. You'll need to feed
the science packs into the research servers. So we're going to go ahead
and craft one research server. Now by default
you need to press open up the tablet
here with the V. Then you can do Q
for copying something. But what you could do
instead is go to settings Gameplay
and head down to allow copy and paste settings
without tablet, and you'll want to turn
this on. We'll craft more building
blocks, some more conveyors, and a couple more smelters,
and then we'll start expanding this section
right here. And then we'll place
down our research server. Now here we can set
the research interface. We could also hit a G. And this will open up
the research tree. There's quite a bit to be done
here. And over here on the left. What our yellow is
what you can do right now. And everything else in red.
You won't. You can't do right now. First we have to research
this emergency beacon. So we'll do that first because that's
the only thing we can do. You'll want to get
the automation of science pack done
as quick as possible. But at the beginning here you'll want to just
manually craft these until
we can get the assembler done. Because the assembler is what you need
in order to automate them. But you need a total
of eight science pack in order to get the assembler. So you'll want to
manually craft those eight science packs. When you have three crafted,
you can come here and put them into the research
server and will start researching
the emergency beacon. Here you'll see at the top
right emergency beacon done. So now we can go and start
researching the assembly. We'll add a smelter
to each one of our smelter arrays. And there we go. Now we have three smelters
for each one of these things. Now you'll see here
that the smelters are doing 20 per minute. And here
this miner can do up to 60 when it's fully optimized,
as far as I can tell. Anyways,
we don't need more until we decide to add another miner. But for now,
that'll be perfectly fine. So now we need to expand. We need to get ready for the assemblers,
which we've just unlocked now. So let's have a quick look
at what we want to do first. Do we want to improve
our character, by having additional slots. And that is something we'll definitely want to do
as quick as possible. But, something that's
even better than that, though, for now, is getting
the basic infrastructure. And this will allow us
to do things like craft
the logistic containers, which is where we store
our items and have what's called a second
lane loader. So right now
you see how we are one away from the building
here. It's a an extra long loader
that will allow us to go three spaces
away from the buildings. So we'll want to get that
as quick as possible. It's also the same tree
to unlock the conveyor balancer, which is pretty much
your splitters. So we'll definitely
want to go down that route. Now, before we do anything
else, we'll craft one emergency beacon
just so that we can move along
with the quest line here. And after that, we'll craft
about two assemblers just to get that going. And then we'll craft,
oh, I don't know, like eight loaders and a bunch
of building blocks. For now, I'm just going to add
the emergency beacon behind. I'll just add the emergency beacon
pretty much anywhere here. And we're going to click this button
to send an emergency signal. Oh, I did that
just so that you could see that you'll want to make sure
to place that a little bit further away
from your base or else. Yeah, this happens
now when something like this happens, you can go and mine
these items and it'll actually give you
back the the basic materials for the equivalent
of what was broken. Oh, we can bring this back
here and then place him right there. Oh look at this guy. Now this guy will give you
quests that will unlock certain things. So you'll want to do it
as quick as possible. So now we can go up to him and
hit the research assembler. And since we've already done
that quest, we could go back to him
and handed it. Make sure to build some more science pack
and add it in here while you're doing other things. Until we have everything
automated, you always
want to be progressing, so you don't want to wait
for nothing. Oh, now we've finished
the basic infrastructure, which gives us the ability
to use some containers,
which is really good, but we'll also want to use it
for the second lane loaders. So we'll go ahead and start
doing that. We'll start crafting
another biomass burner, a few assemblers,
and we want to make sure we have quite a bit of belts, building blocks,
some, some loaders. And then once
we have all those necessities, we'll start, crafting
a few more science packs. Now we want to automate
the science pack. That's our first main goal. And for that
we have to automate the creation of Tech Nimrods,
which we already do. And then machinery parts. Now machinery parts requires, xeno freight or plates, which we're crafting. So all we have to do
is send those plates into an assembler
to craft the machinery parts, and then join them up
with the rods, and we'll be able to craft
a science pack. So first things first. We want to start using
an output for these smelters. So we'll expand both the sides here to make room
to output onto a belt. And we're going to start
heading back this way. And we'll make sure to copy the same thing onto the other for the other smelters. So right now we have a belt
of rods ready to go. And in the interim,
what we can do here is just. Craft. A couple logic containers. And if we add one down here, what we could do
is move the belt in front of it and load our rods into this container. So now we have a storage box for the Tech Nimrods. And we'll do the same thing
onto the other side for the plates. There we go. Now we're storing the plates, so it makes it
so that we only have to grab from one container
instead of a three. Now he's got a new quest and
that's expand the smelters. So we'll grab that. So we're gonna expand this way
now, and we'll start dealing with creating our,
our components. So on this side we just
really need machinery parts. So we'll add an assembler and we'll have the plates
go into the storage and then come out onto a line that will feed the assembler. And the reason we do
that is so that if the assembler is full
and the line backs up, then we can start storing
the plates for future use. There's always going to be items on this
line before we start storing. Now for
here the assembler will go and configure assembler and we'll
choose the machinery parts. And we can see here
that it takes 40 per minute
to create 40 per minute. So it's a 1 to 1 ratio. And you'll remember
that we're creating if all three of these
were to work at 100% efficiency, we were creating
60 per minute. And we do yield 60 per minute from the from the mines. Now you'll see
we just ran out of power. And that's and that's because
we ran out of biomass here. So we'll just place some down
here. Now what happens here
when you're not providing enough and you're maxing out
all your machines are going to slow down,
but it won't stop from working as long as you have
one source of power. So here
we'll want to go and make sure to just take the time to go
grab more biomass to fill our biomass burners, top up
the biomass in the burners. Now we are getting pretty high
on the consumption here, so we could add a third biomass burner
and load that one up, and then we'll be good
for a little bit. So right now we're making
a total of 40 machinery parts. And we're storing
a total of 20 per minute of plates
which is okay for now. Now we'll want to output
these. So we'll go on this side here
and we'll add another belt and have it go this way. And now we have the machinery parts. So just like we do
on the other side we'll want to expand this. We'll have the rods
I'll put onto this line here. There are components
made out of them rods, these wire core coils. And you can use the coils
and the rods again in order
to make electronic components. First thing we're going want
to do is add an assembler. We'll make sure that the panel
is on this side. So we can have a look at it
here. And we'll have it
do some wires. Now here
we're taking 40 per minute. And it's the same thing
on this side. We're doing 60 per minute. And these 40 rods per minute is then making 80
per minute of wires. We're going to add
another assembler leaving three spaces
between the other assembler. For now we'll set the recipe
to do electron two components. Now we will expand our belt to go down here and
then add this going into here. And if we add a belt
in middle of two assemblers and add an output here
for the wires and then an input going into the other assembler,
we'll see here that we are going to start
crafting 20 electronic components
per minute. So now we're taking all of our
iron rods per minute. So we're not storing
any more here. And we need some
for the science packs. How much we need
for the science pack. Well we can put down
an assembler and find out. So for a science pack we need 16
per minute. And this takes in
20 mechanical parts, which we are remaking over
here. We're actually making 40
right now. We'll be able to do two machines producing some blue
science packs. So we'll want to get
another 36, 32 per minute. And so that is
two more smelters. If we want to add
two more smelters, we're going to need to add another minor. So we'll start by expanding
our smelter array
by adding two more smelters. All right. Now that we've researched
the second lane loader, we can go and start researching the conveyor
balance for now. And we're going to keep adding
our our blue science pack as we have them made. Now that we have our second
lane, we can modify this to be
a little bit more efficient just to keep some space here. So this is what I would do. I would just
move the assembler so that it's next
to the other one. We'll expand our platform here
just a little bit. What we could do
is have the output go this far and add a belt. And now you can see
we are outputting the wires onto a further belt. And from this belt we can have
it go back into this, this other assembler here
to craft some electronics. And now
we have an extra 40 per minute of wires ready for whoever wants it. And if we expand the platform
behind this assembler, we also have a belt for the electronics. So now this side is
pretty much done for now. And you can always expand
if you need any more of one thing here,
we can always expand and add this way add more of what
we would really need. But for now
this is good enough. So we'll expand the minor
platform. We'll add a second minor here,
and then we'll just have it go onto the same belt
as the other or so after a little bit there
we'll see. We'll have a total of 120
or per minute going down. That's now the information
database is very strong in this game. It's got some advanced tips. It's got a lot of good stuff
here. I would take the time
to read some of this stuff because it does
get very awesome, especially when dealing
with assemblers like there are things
you can do to copy the recipe. So let's say
I copied the assembler here. The regular copy only copies the machine,
but if you want to copy the recipe,
you can do shift right click. And then shift left click. And you can see here
that it copied the recipe. And these are all things
that you can read inside the advanced tips
and all that. Now that we have enough rods
and we have the mechanical parts
being done, we can go on
to automate our science packs. And for that, we'll just add
a platform here. And once we're done
filling the platform up, we can add an assembler
right in the middle. Something like this. And we'll configure it
to do some science packs. And because we know we can do
two of them, we're just going to go ahead
and add two down. And we're just going
to make sure that we have enough platform size here. Then we're going
to bring the belt around from the mechanical parts
to the assemblers, and it put them into the
assemblers to demolish items. You could press F and that
will enter demolition mode. And if you hit shift F,
you can then click once and then drag. And then if we click again
that will allow you to go vertically. So this is a good way
to do some mass deletion. So now what we
could do is bring this over. And we'll load these guys up like so the final thing
we're going to need here is another belt going
this way where we can then export using the second lane
belts for outputs. And that will add this science
pack here. And this science pack
will come this way where we can
then add them to the server. So before we could see
if all this worked out just fine, we're going to go
and get some more biomass. All right. We'll top up the biomass
in our burners. So now we just have to
copy the recipe into here and wait for things
to come back around. And just like that,
we're now crafting for science pack per minute. And these are going
to get loaded here and then go into the research
server. So we've we've automated
four science pack per minute which is obviously not a lot don't get me wrong,
but it's a good start. Let me know in the comments
down below if you want this to be turned into a mini
series, and I will continue playing it on my channel
and I'll gladly do so. Our next step would be to start creating a model,
so let me know if that is something you definitely want to see
and I will keep doing this. And don't
forget to check out this game. It comes out
on early Access today, and you can find a link
in the description and pinned comments down below.