How to Set The Pitch Bend Range for an Instrument | Club Cubase Live Stream February 9 2021

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all right hi welcome to the february 9th 2021 club cubase live stream so i'm going to do just a quick audio test to make sure everything is coming through as expected let's get my browser my other computer just bear with me and we'll get started in just a couple of minutes sounds like audio is coming through just fine okay so my name is gregando i work uh for yamaha corporation of america as a uh product specialist for steinberg products uh for the united states distributor um i'll be the host of the hangout i'm gonna i'm presenting from outside washington dc area in alexandria virginia and if you haven't not attended one of these hangouts before what you have all you have to do is you could submit questions in advance to club cubase at steinberg dot d e or you could just simply enter them in the live chat field the index will uh there will be an index created for all the topics covered in tonight's in today's hangout so you could actually just look up the questions and jump to a particular question with a time stamp and also uh jan who's usually i'm not sure if he's on the hangout today he's usually a loyal attendee from stockholm he does a site called cubaseindex.com which is a great resource if you wanted to say oh did greg cover this in a question you can go to cubaseindex.com type in your question and do a search and it'll search through like more than 320 hours of hangouts that we've done since uh the pandemic started so it's a fabulous resource to check out um so if you want to introduce yourself tell us where you're from if you're watching this on a replay you may want to skip ahead a couple minutes while we let people get logged in but uh let's go ahead and a couple of other things uh like many of you during covid era my family is at home so you may hear my wife or my son above me so i may have an interruption i'll apologize in advance for that we'll have a lot of questions coming in the ability for people to ask questions will far exceed uh the speed of my ability to respond to them so if you ask your question we'll try to go through chronologically occasionally my chat field may jump and i may lose a couple questions i'll apologize in advance for that uh but if we could try to refrain from asking the same question repeatedly that would be like really helpful that just kind of slows down the whole process if you ask your question and you don't get an immediate response we'll try to get there um but that could just kind of clog up a lot of uh the chat field and sometimes when you ask your question if you it's sometimes helpful if you could say i'm running cubase pro on mac os or i'm running cubase elements 9.5 on windows 10 uh that information sometimes is is helpful but let's go ahead and see who is uh on the hangout all right so we see walter blackledge from st louis all right we have brian from crystal coast north carolina john costigan from kenosha we have uno from finland all right so we have stefan from sweden okay okay so we have scott from racine all right so we have london checking in we have uh sir robert robinson from atlanta loyola attendee as well as robbie bowling from dallas texas all right so we have south korea phillip um okay all right so and yan from cubasendex.com he's on the hangout appreciate all his efforts he does in making that website for us all right swiss uh soren from sweden all right now we have sir n68 from soren in sweden all right all right so we have puerto rico got to do some steinberg seminars there years ago it was a lot of fun in san juan all right so we have kenya germany berkshire uk argentina israel johannesburg johannesburg um yeah all right so we have columbia vancouver all right we have the dj mixes it all right we see gareth on he's saying it's greg o'clock so that's good all right we'll wait just a couple minutes we'll get some more people logged in all right all right so i think i missed taylor sapp from pine grove pennsylvania all right so we have lebanon oregon india all right okay all right just wait a couple minutes i already see some questions in automation all right so we have the bronx all right so uh carlos who's a loyal attendee says uh greetings from columbia please give us a greeting in spanish so ola ketau bienvenidos all right all right so we see pablo on a hangout from galicia espana all right well just another minute or so then we'll go ahead and get started all right so we have patrick from sacramento gary corbett on the hangout a wonderful keyboard player he's played with all these amazing rock bands and other people as well so pop artists from the 80s good to see you all right so tim weinheimer all right so millard brown okay so let's go ahead and get started and i know we had a a question or two from last hangout that i just wanted to um okay so let's go ahead um [Music] okay so we see from daniel i'm trying to get a slow curve shape uh using the line tool and drawing automation however it is only creating a quick rapid shape how do i adjust the length intensity of it so let's take a look so let's go ahead and just select our drawing tool so a lot of times you know people have the drawing tool default to lines but we could also just come over here so let's say if i want to do a parabola and then i think if i just want to come here and hold down you know so if i grab my parabola i could just you know adjust the points right here so let me just so if i wanted to have this go every four measures just so say if i want to take from every four measures if i wanted to take that particular automation point i could say okay let's just go to four measures or to eight measures and then if i wanted to i could just kind of select that particular range so if i wanted to select those particular automation points to duplicate i could now just select those and be able to you know duplicate those events so um so i'm not sure if that is kind of what you wanted to do so if i let's say if i wanted to do like a sine wave or a triangle so i think here if i wanted to just hold down the shift key at that point um you could change the frequency of the automation so if you want it to be like that or if you wanted to again just hold down the shift key that will allow you to kind of adjust the rate of the automation so if you want that to be like really tight automation and from here um so just holding down that shift key so if i wanted that to kind of arc every eight measures or whatever that will allow you to kind of change the actual rate of the particular um you know as you draw the automation in so try just holding down the shift key and let's just see if i wanted to do the sine wave uh see kind of a further clarification so yep that was a sine wave all right so um but yeah so try just uh daniel just holding down the shift key while you draw the automation in all right so we have michael checking in from greece all right so we had ted springman for sherman oaks i think ted had a question on the last hangout asking me if my memory is correct about um creating a macro that would allow um to take events that have more than one second of space between them and to move them to have exactly one second of space so i kind of created a macro for this i was working on this right before the hangout so i could be a good presenter for ted because he's very dedicated to our steinberg hangouts into cubase so i kind of combined a macro in conjunction with a project logical editor preset so i made a project logical editor preset um and i just called it move move event once one second later so what this will do is we're gonna in the project logical editor we're gonna choose transform for the function and on our filter target like what we want to affect will be our container type is going to be equal to an event so this is an event is one of these uh little sections here and then i'm gonna say that the property is set to event is selected and what i want to do is take this selected event and i want to what i want to do to that selected event is going to be here where we could say i want to adjust the position and i want to add and we could just come over here and we're going to say second so i think ted wanted to add one second and we could save this as a preset so i just kind of saved it as a preset and we'll call this i just moved event one second so i what i wanted to do is to and this macro you may have to start off with the cursor kind of at the end of the event so the cursor of the very first event hit the letter n and what this macro is going to do is basically to use the right arrow to select that event it's going to do like a control or command l which you could do is move to so it's going to move this selected event to the cursor i'm going to do that with command l and what this will do now is we could trigger and now what i want to do is to trigger this particular uh project logical editor preset that moves that event over one second and then i wanted to hit the n key which will take me to the beginning of the next event and to the end of that event so i'm gonna hit the n key twice so my macro what it looks like and what the macros allow you to do is to actually just kind of automate that process so you don't have to fire off key commands or go kind of menu diving so when i go to my key commands i just created a new macro and it's going to be navigate to the right edit move to cursor so that will select the event to the right it's going to move that to the cursor it's going to process this logical editor and then it's going to move to the next event which is the start of the event that was just moved and then to the end of that event now realize that when we do this we have to kind of you know probably have the first event selected for this to work and then we'll just hit n so i'll go ahead and close this and i will and just to show the macro one more time with just a little slower in case you want to pause the video uh on playback so it's navigate to the right edit move to cursor process the project logical editor preset so we need to save that preset and then locate the next event twice so once this is set up i'm going to go edit and then we could assign macros and once a macro has been created you could assign your own keyboard shortcut for that macro i'm going to say move event one second and we see that it's basically created the same starting off point that we were at before so move events one second away and again move events one second away and at that point all these events are now exactly one second apart so hopefully that will kind of speed up the editing workflow for you ted um all right all right so we have aloha organ all right so we also have india all right so we have someone else from virginia so from the dj mixes it so wonder where in virginia you're at so i'm in alexandria between old town and uh mount vernon all right so we have sable winters from bay area san francisco good to see you okay question hello greg can we create a track preset with a macro with a pre-selected preset and could create a default uh track preset for audio and instruments so usually the presets um so i don't know of a way to do that you know if you're if you're dealing with track presets a lot you know you could just come you know over here to create a track preset so let's say if i have my audio track set up like so uh and you know i want it let's say you know this to always be in all of my tracks as a default preset i want my high pass filter um so at this point i could just you know save the track preset so now there isn't really a way to you know and then as you add tracks you could choose to you know add track from track preset so if i want it to come over here we could just say using track preset so i would say if you want a lot of default uh areas what i would do is probably just to save it as a template so that every time you start off you could have you know so many tracks for drums this piano this synth sound you know an organ you wanted to have you know uh vocals kind of all set up i would maybe kind of start with a um you know to start directly with the template and i think that you'd probably find that a bit faster and easier so all right so let's see all right so we have germany on a hangout all right vancouver all right all right so it was going through sorry my chat field just jumped on me so let me just all right okay so i just see uh in cubase uh just from ali who i believes uh so uh in cubase when you hold down control and use the mouse wheel up it zooms in and mouse wheel down zooms out it's totally okay and true but the thing is that when you hold down shift and mouse wheel up to go left and right mouse wheel up is right mouse mouse wheel down is left in spite of the fact that it should be reversed uh shift plus mouse wheel should go left and mouse wheel down should go right so um so let's say if i'm here on my timeline and i hold down controller command i could you know zoom in and out horizontally and then if i wanted to navigate we could use shift so um i mean that feels the direction feels natural to me so uh i don't know of a way to you know to adjust that but you know i think um but i could pass on kind of a user request for uh being able to um you know modify or alter the direction of that so but you know i think that feels kind of natural to me um i'm not sure if if it was opposite if it would feel unnatural but i think once you hold down the shift key and use your scroll wheel to navigate or your control wheel that it can make sense for you to navigate but i could understand if maybe you don't uh if that feels awkward to you but i'll kind of pass that on all right um so i just see a question and it's kind of a broad question about how to compose a song step by step um might be out of scope of the particular hangout but a lot of people you know if i was just kind of starting off you know it depends if you're writing for piano for guitars you know you know what type of songwriter you are if you're doing acoustic guitar electric guitar or what instruments are going to be used many people will start off a project you know using you know different drum loops so if you wanted to come here you could just say okay i wanted to you know have my drum loops or start off you know i think a lot of songs will kind of start off with drums but you could also add an instrument track and have you know maybe start off with groove agent se as a great resource um and you know set your tempo and then you could just say okay i want to load up a particular drum part [Music] determine the tempo and sometimes people will like this and find it a little more inspiring as opposed to just a click track um to have something that's kind of you know maybe provides the genesis or the foundation for the groove so be able to be able to have that that would be a good and then at that point you know you could come up with chords using the chord track uh if you wanted to uh if you you know play guitars or keyboards really well you know you could just kind of play those parts in but also kind of defining uh chords using the chord tracks you could say okay you know we're starting off in e minor and the next chord i want is you know a minor [Music] seventh and you know let's do in f sharp major so you know you could just have those chords and be able to audition those chords through different instruments but it's a little hard to answer how to compose the song step by step but okay question how do you turn a stereo track with audio on one side of the track into a mono track so let's say if we have a you know just a stereo track um let's say i'll just clear my throat here so if i let's add let's say stereo track here um so just quickly add an audio track okay so if you wanted to if you only have like audio on one particular part of it you could go to uh your project menu and just convert tracks and you'll say multi-channel to mono you could keep the source tracks you can mute them you could delete the source tracks but now you could just come right over here do that and now you'll have your two mono tracks and you could just erase the you know come right over here remove the selected track that didn't have any material in it so select the track not the event but the track itself and then go to process to convert tracks and you can choose multi-channel to mono okay if a drummer doesn't play kick and snare together he's a little missed how can i quantize so assume this is probably for audio so i'll just jump over to this particular project so if you wanted to quantize like the live drums you could come over here [Music] so i will put all of my drums into a folder track you know if you wanted to you could just you know come directly here you know if it's just for the kick and snare you know depending on the parts you could come right over here to hit points uh and find kind of the you know like where the kicks are and at this point you know i could just open up my quantize panel so we could say okay i want this to be straight eighth notes maybe and i'll say okay so now i could just choose uh to quantize and i could click on audio warp and you could quantize just the individual drums like that so you could do that kind of for kick or snare um so let's say if i wanted to come here to the snare i could you know just kind of adjust the threshold accordingly so if we have like tracks that are kind of bleeding through um and at this point again i could just say okay let's go to our audio warp and just choose quantize and that will kind of adjust the position of the individual notes now if you sometimes when you do that in context of a live drum set you may quantize like you know the snare and one mic but you may hear it also in other mics like your overhead your hi-hats or even your kick mic for your snare so if you want to be able to kind of quantize them all together collectively so to avoid the phasing issues when you move one track and all the other tracks are not really following it so let's say if we listen to kind of our drums here and i put on and let's just put the click track on and let me just see if i have i'll just change my click quickly so okay so the thing that every drummer will hate when you do it in a recording session and let me just get the right sounds sorry about that so i'll use the steinberg click sounds here so say it's maybe not as tight with the actual click so what i could do is i'm going to place all my drums into a folder track i could come over here just kind of find the threshold for let's say my kick [Music] snare the concept here is just to kind of avoid tracks are bleeding through so i want to now find let's say my hi-hat because this is pretty significant kind of at the beginning okay so what we could do now is that these are all in in a folder track we could come right over here to our group editing and what we want to do is i will just come over here let's open up our quantize panel so you see your quantize settings you'll see this little e button right over there we're gonna set a priority for our different drums because and why we do this is you know is that you know if we have multiple kick mics multiple snare mics uh those tracks are going to be bleeding through so if i make an edit just on the snare track that edits going to sound off on the snare track versus what's in the overhead mics and i'm gonna assign kind of a priority to these and as we do this i'm just going to choose for all these uh to be sliced so i'm going to now slice all of these and it's made you know hundreds of little slices and what i want to do now is i'm just going to say let's quantize these to 16th notes and as we quantize those all those little slices now are going to move so i'll just let me just come over here so we're going to quantize all of those events okay so i'll just select these here so we're going to as we come right over here we've now quantized and as we've quantized it can create all these little gaps and what we want to do at that point is you could just choose to kind of cross fade all of those gaps so let's kind of do this from the start again just so you can see it so i'll come here let's set our priorities and let's do the hi-hat so quantize at your quantized value or we're going to slice then quantize and then cross fade so as we listen to our drum parts now and we just put the metronome on our whole drum set with the snares hitting in all the different sources all the different mics will just be in time with each other and like this snare fill was rushed it's coming up so that's kind of really all you have to do that's a way of kind of quantizing like a multi-track drum so all right good to see mark rabin on a hangout all right we see from i believe it's pronounced said d hi greg uh hope you're doing well thank you for the superb sessions all through the lockdown you're welcome it's been a joy to be able to help people and get to meet so many people as well so looking forward at the end of february the last hangout of the month we'll do kind of a zoom meet up that will give the uh we'll give kind of the zoom meeting info during the hangout so if you guys are able to make that make sure you come for the last um the last meeting of the the last hangout of the month i believe this month it might fall on the 26th but i could be mistaken okay all right good to see michael teams from weatherford texas all right reading through comments you could see jvi and hang out all right so a question is it reliable to use an aggregate device on the mac i have an apollo 8 and a firewire interface i just need it for the inputs can you explain a bit how the aggregate devices work with cubase the the one issue with the aggregate devices is it could compound the latency so i know some people may track with it and then when you don't need the other inputs that maybe they'll turn it off but if you wanted to to set up an aggregate device and this is a mac thing only so if you go to let's say your utilities semi-finder windows greg can have open all right so let's say if you go to applications and then you'll see utilities and then you'll see an audio midi setup and what you want to do is to click on and this is pretty unintuitive uh click on the plus sign and then you can create an aggregate device and what this is going to allow you to do is you can pick which different audio devices that are going to be used for that particular recording so once you have that aggregate device created all you need to do in cubase is come over here to the studio setup uh go to the audio system and then you can select the aggregate device and that would be kind of a combination of different devices some people found maybe the sync not perfect you know like latency being compounded so the latency of the two devices is just kind of added together but if you could work around that that's how you could get an aggregate device set up um so hello can you use cubase with zoom on a pc can't get audio thanks you know there are some uh different techniques we're doing it so what i do like for this hangout my setup and for way too many zoom presentations i've done this year is i take um the uh you know i there are different uh audio solutions uh software based uh i believe if you know you're if you're doing it on pc there's you know something called voice meter um that a lot of people use a lot of people haven't necessarily had good luck with it there's also i think uh a plugin called restream that people will put on the output bus and people have varying levels of success with that what i do for all my presentations is i have my cubase uh my cubase audio interface um being fed into a yamaha mixer that has a usb output my microphone goes into the mixer that's that way i could actually hit the mute button if i need to cough or clear my throat or get disrupted by my son or something like that and then i use the usb audio interface of the mixer for all my communication via zoom and that way i don't really have to worry about all my cubase settings or plug-ins or sample rate issues so i'm just taking my microphone plus the analog audio out of my audio interface that cubase is using into the yamaha mixer and i use the audio output from the mixer into zoom so that's kind of the best way to do it and it's generally uh you know most of the operating system uh audio interfaces you know they don't really share the audio too easily so okay okay so question is it possible to copy vst instruments from one track to another in just the mixer window um so within the mixer window you need to kind of probably do it on the main project window so if you wanted to [Music] come here so let's say if we add an instrument track let's go ahead and just add two let's say groove agent tracks so you know kind of moving you know so it's not going to load the insurance the audio output of the instrument it could be moved but anytime that you make a change here you could see it just reflected so and a lot of people will do this while they have the project window and the lower zone mix console so you could just kind of move it there and see it reflected but you can't move it like within the mix console but you know you can just do that it's just kind of comp gets you to the same end line but it'll just be kind of done in a different area okay good to see capped energy music on from pennsylvania okay good to see robbie bonds just uh says and wow i haven't had time to play with it i did just upgrade to cubase 11. congratulations all right all right so all right so dead skin vowel uh seeing if there's anyone else in a hangout from las vegas i know we've had like teddy riley and some of the hangout season in las vegas and some other people peter rad uh we've had um also greg geoffrey from las vegas he's been on some of the hangouts so okay so a question from robbie bowling i did the full download though i didn't do all the optional ones can i still though do those if i desire inspector layers is a standalone app that's curious why um so yeah once you have your cubase 11 you know you have kind of you know the application and then you have a number of different downloads that you'll see in kind of the steinberg download assistant so let me i'll just open this up quickly so you could download any of those the content and like spectral layers won at any time during the whole process you know why we did this is uh as people you know we would get kind of complaints that the download is so big but we wanted everyone to make sure that you know they had everything that was installed so all these different components are you know come with cubase and they're all licensed for cubase so you paid for them uh so you know all the different instruments different loop sets uh all of those you know different components you have you know the cubase the core application but you also have spectral layers uh the howling and sonic se groove agent se so you can install these at any time so instead of like having to wait for a 20 gigabyte download you can get your cubase just simply get that up and running and then download these in the background uh immediately and we had people in different parts of the country where maybe they didn't have fast internet connections and they could take them like you know all weekend to download and would get frustrated that was like such a large file so um so that's why there's kind of that change with that all right so you see ted springman says incredible thanks greg so i think that's hopefully in relation to the macro so i hope that does the trick free ted okay so from yawn at cubase index.com the most common question latency issue uh can greg show the easiest way to reduce latency on vocal and what are the most common traps you see most often when you meet a studio engineer so with latency you know we could think of every time that you run a plug-in it has a bit of tax so think of it like a tax if you will so as we are working with plug-ins and if you have cubase pro and you could go to the full uh version and there's actually a little thing called channel latency that you could activate so if you go to the upper right hand corner there's a separate window and this will show you the latency of everything that's going to be on that particular channel so let's say on this i wanted to go to my inserts and i wanted to start dropping in plug-ins so i could come over here let's add uh let's say an eq so i wanted to add let's say uh my studio eq on that um and i wanted to now come over here a lot of plug-ins don't incur latency but a lot of times as we come over here let's say we wanted to have like a multi-band compressor on our track so as we do this we can see that that multi-band compressor just on a kick track is introduced 123 milliseconds of latency now let's say if i was doing a vocal and the singer was like all of a sudden it's like okay we're gonna add a vocal track uh so i'm gonna add let's say vocal track okay and let's say the singer wants a reverb on their so let's say if i come here let's go ahead and add a reverb channel to this let's say let's give them a reference reverb and we'll come over here we can add that track so now when we go to kind of our full screen mix console this reverb is going to be 11.6 milliseconds of delay so and if we go to let's say our input output channels and i'll go ahead and just fix this uh on the right hand side and let's say if we have different types of compression here that let's say okay i want a multi-band envelope shaper at this point we could see what the latency is just bear with me my son is knocking hang on all right sorry about that so when we now as we add these different plugins we could see this latency so we go to let's say a multi-band compressor on the end so every time that we add these plug-ins we're going to have this latency that's compounded so if you're tracking a vocalist try to you could go through and make sure that you don't have these plugins but it's very common that the vocalist will want to have reverb like a comfort reverb just to kind of see what it sounds like so as we're doing this there's this function where you could choose to constrain the delay compensation so as we constrain delay compensation that will bypass any of the plug-ins that have a lot of latency and basically turn them off or on so that's a quick way to reduce the latency now if you have an audio interface that has built-in dsp like i'm using the steinberg ur24c what's really handy about these interfaces is you could enable them for direct monitoring and they have built-in dsp so i'm going to just change some of my audio connections here and now that i have uh my vocal tract that has um so let's say if i'm here um and we could say this input is coming from i'll just add a new track is coming from this particular input source you can now see it has built-in effects here so we could have built-in reverb with no latency because the latency is going to be actually uh it's going to be actually powered directly from your uh from the hardware itself so you could actually print with eq or monitor with the eq based upon the plugins that you have here so you could monitor or record with compression eq and monitor directly with the reverb with no latency so those are some ways to kind of get around some of the latency issues that are pretty common but just think about you know if you often don't think about you know if you're doing tracking try to avoid uh software-based effects because they could add a lot of latency so all right let me adjust my settings back here thanks for all the great questions and uh during the hangout if you learned something new uh make sure that you hit the like button and if you aren't subscribed to the cubase youtube channel make sure you hit the that you subscribe as well all right so we'll go ahead and move on let's see gareth is indicating that ted has been workflowed so maybe with that uh the macro okay so we have nicholas from sweden all right all right we see it's cold in texas and weatherford all right my sorry my chat field adjusted on me okay so michael teams wants people hit the like button as well okay when opening uh vst i have no sound on preview bail me out mr greg okay so um [Music] it could be so let's say if i am going through uh let's say instrument tracks let's say i want to go through retrolog okay so let's say if i have retrolog here um and so let's say if i wanted to just select so if i double click that'll load the patch up um so let me just make sure i have my midi controller so let's say i have this patch um and now if when i select a different patch i could just click on it once and that will load the sound up [Music] and this way i could also just it's a cool patch and let's say if i just hit the down key [Music] so you should be able to kind of preview like that now if you're doing it from uh let's say let's if we're in the so let's go over here to uh vst instruments and let's say if i wanted to go to pad shop and i now wanted to go to like synergy that when we do this sometimes it may take like a second for the sound to get loaded up [Music] so let's say now if i click select just a different preview may just take a second for like if there are samples that need to be loaded [Music] and i'll just come select this sound and let's say okay let's do this sound then you could just double click and that will automatically load that particular sound into the instrument just like that so if if you're doing a different way michael just let me know and we get it sorted out for you all right so i see that uh the g the gj mixes it is in falls church so not far from me at all welcome to hangout you're probably just like six or seven miles from me maybe 10 miles okay all right so we see john's been busy with cubase index.com and he's made the preferences and mini tree searchable so okay so we see what exactly does a sensitivity value adjust when you're extracting vocals or spectral layers any tips on minimizing artifacts okay so let's go ahead and take a look okay so all right so i want to take this and let's go to spectral layers all right so we'll just go ahead and try with um some different levels of sensitivity i think sensitivity sometimes could uh [Music] we'll see if we could hear the difference but often could you know get a little more detailed with like you know the reverb and maybe the harmonic overtones so let's say if we wanted to [Music] how many times have i ignored you when it ain't [Music] i don't care about you anyway [Music] no no no i don't care about what you've got to say [Music] so you know every every source material you know will have you know some different you know requirements so i would just kind of you know if you're finding that you're having some artifacts i mean it's pretty voodoo magic what it does um but you know i i think out of everyone that i've tried it's you know definitely kind of works the best uh but it's not gonna you know there could be some material you know that you know depending how it's recorded you know or it doesn't kind of fall into typical patterns like maybe it's you know an ambisonics that's you know like panned in a really weird spot or it's you know intentionally doesn't have a lot of harmonics in recording so that's when you could kind of play with some of the sensitivity settings okay uh it's a question can you briefly touch on a few common vocal effects especially uh any that might also be applied to monophonic instruments all right so let's take a look so you know a lot of times people will use um you know different you know reverb is very common and one mistake that i often hear people doing is you know almost uh using too many effects so i think i'll you know a lot of times less can be more um so you know for vocals you know for effects you know like you may do you know different eqs uh and compression as needed you know i know people will often just use you know i see people using kind of you know too many plug-ins a lot of times and like you know it's like kind of the guitar player has you know 22 pedals and you know it's just kind of a mush of noise um but a lot of times you know you could do some stuff with let's i'll just kind of take a listen to this i'll show you kind of what i did [Music] so with this i think i just have reverb [Music] so you want a very kind of intimate sound and then you could also like a common one to use would be delays and it's really nice to have your delays be musically timed so if you wanted to come here this is a great trick and some people go crazy with stereo delays and it's really it could be distracting i remember just looking at uh my friend clay oswald kind of shared a project with me and you know just watching him work once you know he's just like oh mono delay it's like why have the delay fight with the other tracks just have a mono delay down the middle so you know so you don't have to get too crazy so let's say if i have like a quarter no delay so i want to put this on musical history i've [Music] so a lot of times you could just kind of so like for a guitar solos that's a pretty common thing but you know don't just stick to eighth and quarter notes you know because you could get like really interesting things like having a dotted quarter note uh is a kind of really interesting delay [Music] and then you could also use uh like do ducking on delay so let's say if i'm here uh i want to let's go and just clear that sand i'll show you another one if you use like the multi-tap delay there's a great trick that you could do with kind of ducking so say if i just want to do like the multi-tap delay and i could set my delay time so let's say okay let's do dotted quarter notes uh you know you could have different types of delay characteristics uh but at this point you could just activate uh the ducker so that the delay [Music] [Music] and as soon as she stops singing the delay comes on [Music] that was okay suddenly it's beetles there's afraid the end this little phrase [Music] so when she stops so so as i just i'll do this maybe at the beginning where you have some stops so then the delay kicks in when she stops singing into the night of the night i'd turn it up you wouldn't mind up until now that was okay [Music] guess all along i was so naive now you're packing box is ready to leave our musical history laid out on the floor i've got to choose so depending on the part you know as soon as because you don't want to necessarily have the delay to kind of constantly be on because that could be kind of annoying but just having to delay kind of creep in during the pauses and you know just when you think you hear like delays uh you know if you hear the delay just back off a little bit and then it just kind of could add to like really interesting harmonic activity that's going on and as you have common chord tones and your chord progressions those delays can kind of cascade and create other harmonies that are really interesting so give some of those suggestions a try ted okay we see michael teams giving robbie bong congrats on his update to cubase 11. okay um so it says uh in cubase 11 uh pro win10 hi greg i regularly receive mixed demos and asked to re-sync the vocal over a supplied backing track can i generate a top-line vocal score from the supplied audio without a pencil so if you uh so say if we're here um and you know if you wanted to let's i'll just do a quick part of this as a mix down so let's say let's do an export audio mix down and let's just do stereo all right and i'm just gonna import it into the project so i'm not sure if you have if you have the vocal that's kind of in the project um you know kind of what you did what we just did with uh the spectral layers okay so we'll copy that in so let's say if we have you know something like this so we have like a i'm not sure if you're getting a two-track mix with the ball okay let me just unsolo that track uh sorry okay all right so let's okay so i'm going to just do my mix down again sorry about that operator error on my part so i'm just going to do just a quick part [Music] okay so this is like our mixdown file so we'll see what happens with this so let's go to our spectral layers okay so now and now i can do is just drag the vocal file over and at this point let's go [Music] into but you should be able to pop over here to the very audio i'll just quickly just give about selection here and now we'll come over here let's say right and then you could just have kind of your midi melody kind of right here laid out for you so that's how you could kind of extract uh like the melody in midi for score so let me know if that's what you need to do steven all right so a question uh i have dot wave loops in stereo i want to pitch shift them with the very audio sometimes should i convert to mono tracks first uh i know about follow chords but want to use very audio uh and hangouts index are great so if you have a lot of different loops i'm not sure if you need to do it in very audio if there's a specific reason that you're doing it and very audio because very audio is really designed kind of specifically for you know vocal tuning but you could do pitch shifting of your audio other ways so let's go take a look so let's say if you know if you have um a drum loop here so let's just so say if i have this drum loop and i wanted it to [Music] you know go up you know we could just choose to transpose just by selecting the events so now we could have the drum loop play back so now when it gets here it's going to go up the semitone [Music] or we can go up more if you want so you could do stuff like that in real time so you know very audio isn't necessarily mono or stereo but it's more monophonic meaning it's not really intended to work with chords um so it's really you know for monophonic parts so i'm not sure uh let us know if you need to do it in very audio for a specific reason but i think that is probably a faster process but if you have another workflow approach that you need to accomplish let us know sir n68 um so i just see a question um so uh could you apply groove on this quantize so i think this is probably going back to our drum question so you know once you have kind of you know the groove so let's say if i wanted to take this particular uh the feel of this loop i go to my hit points um you know when you go i'll just kind of add a quick so i'm going to come here and i'm just going to say create um create groove from that so when you go to your quantize panel you know you could see you know your typical rhythmic values but you could also just quantize it based on different grooves as well so at that point um you could just you know select any quantized value including different groove quantizes that you have all right uh so a question from ted uh does the vst-3 have a way to automatically crossfade any overlapping midi notes to reduce to reduce blur of slow release times on faster passages so you know midi itself isn't really going to allow you to do crossfades you know and often it could be up to the sample library of how it's gonna you know so a lot of times when you do uh let me just add a quick instrument track here yes just go for a string patch from iconica so so at this point you know you may you know it could be how the samples are set up so let's say if i go to edit um these particular now when i do something uh very fast in regards to this [Music] um it may not let me just so if you're kind of playing [Music] let's say maybe a sustain sound and that may not stick as much but you may just have to kind of select the right you know the right articulation so and like if i wanted to come here let's say okay sorry for hitting the mic you know it's annoying so so as i hit the key switch here you see the yellow notes at the bottom on the left-hand side of the keyboard so that that articulation could speak for this rhythm but doesn't necessarily work when you go to mercado or to legato so you know it really could depend it's not the midi message that's sounding it but it's more the audio portion so if you wanted to so you know but you depending upon the library you know you could say okay i wanted it to be you know tremolo you know you have your different articulations like we see here so if you wanted to be you know just different types of you know so if i wanted to be sp spiccato [Music] and let's say the next one here i wanted this to be you know we could just choose you know swell long so i could go [Music] [Music] so it's not necessarily the midi you know that's going to be fading in and out but it's really you know part of the you know with vst3 you do have a lot of options but to kind of get the results i think you'd want to make sure that you have the right articulations and that or the right samples loaded for the particular articulations that you want okay question how can i change the bpm of a project without changing the pitch of the audio tracks all right so let's say if i'm here i'll just go back let's say we have our rock band i'll activate this project so we want to make sure that you know that the audio files have kind of a tempo stamp so if you've recorded the audio you'll see that they'll all kind of have a tempo stamp based on the tempo that you're working with and we could go to your audio pool or under media go to your pool window you could select all the files and make sure that they're in musical mode and you can see musical mode here you could also select those on individual tracks just by um seeing it from the info line but once the all the tracks are in musical mode i can now just come right over here say okay i want this to be 92 bpm from 100 or let's try 108 let's try 144. let's try 78. and if you have just tempo changes it would automatically follow the tempo changes as well so just put it into musical mode and then um once you kind of know what the tempo is and then you could just you know once the tracks are in musical mode again either from the pool or from the info line you're all set all right you see john costigan is seeking texas sunshine in kenosha wisconsin uh what is so a question uh what is the shortcut for moving from certain measure to next one so if you wanted to you could just um so i think we go under transport um so let's see you know a lot of people you know you could do it kind of you know based on events but let me i think we could there's a kind of nudge or go forward one measure key command so you could do these uh nudge i believe but we just look up plus one bar so i think you just set it up to for nudge one bar and then you know you could uh activate just like that so let me know if that makes sense okay so let's just read through some of the comments here's more lots of questions to get to all right we're seeing mark raven sharing uh some of his processing tips okay so question why pros like hans zimmer not using nuendo over cubase is nuendo not the ultimate production version of cubase why someone shouldn't choose nuendo over cubase besides price of course i think for hands you know he's been in cubase for a long time and you know he's doing the music part he's and like sound design but he's not the one that's doing the dialogue recording the dialogue replacement he's generally not doing all of the mixing for the sort you know for the movie with all the dialogue the sound effects the music you know he's not doing uh he's delivering i believe quadrophonic mixes so he's not delivering dolby atmos mixes uh i you know so all the functions that hans and many other composers need uh are in cubase but it's often like projects that they hand off to finish compositions to those will you know there's a good chance those would be mixed innuendo you know if you're doing stuff for games uh that makes a big difference as well so those types of work you know so for his work requirements and what he needs he's able to do everything in his cubase so he doesn't need to necessarily jump to nuendo uh it's a question hey greg thanks for all the info is there a key command for talk back on and off toggle um okay so uh for the talkback on and off uh i don't think that there's a key command for it but you can create one i'm pretty sure so let's come over here to the key commands you'll find it under the control room and you'll see talk back on and off so that's a keyboard shortcut um that will turn on the talkback on and off um so i i forgot to ask why the dow mix presets uh turn red uh i don't think it's an overload but i'll i'll remember to ask next time i talk to some of my colleagues in germany on that okay so uh hailing from houston texas from 803 music group uh my brother lives in houston so uh so my question can you go through the collaboration features and how it should be properly set up also how reliable it is so i think it's probably dealing with the vst connect um so you know i've had great luck with it so if you come over here uh you want to make sure first that you know the person that you're working with will just simply have um you know the they will have a vst connect performer so it's free for mac or pci or i think five bucks for ios so they could download that make sure that the versions that you have in vst connect are both the same version numbers so then once you're here basically what you do is you log in you could search for your uh for your client um or you could choose to give them a code i don't have my second computer uh hooked up right now uh but you could log in basically through your my steinberg account uh you would then be able to set up the uh qmix so you set up your headphone mix so that it gets sent out to the performers so you hit record the signal from your cubase gets sent to the performer um they'll hear that signal along with their input source from their audio interface and again they do not have to be running cubase just the the vst connect performer free for mac or pc or available for ios and they once the signal goes out to them that signal will then be placed directly onto a a track in cubase so you hit record you may you may notice it'll take maybe a couple hundred milliseconds depending on the internet speed to go out to the performer musician and then to bring that back in and you could see them over the webcam as you do this now to greatly simplify all the routing you could come right over here to connect vst connect and then you could just say create the vst connect and that will automatically add the channel do all the routing and the busing for you so it works pretty well so it's helped out a lot of people during the pandemic uh i think abc or nbc's uh the voice from this summer they were able to do the whole show because of vst connect so there wouldn't have been uh during pandemic there wouldn't have been able to do uh the show at all without it so okay um all right so we see millard brown is photographing expensive guitar effects for online listing so all right my time my chat field just jumped on me bear with me while i scroll back i have lots of questions in my future okay found my spot okay so c from cj greg thanks for the info and a delay added for singer only just as a guide for her so okay just reading through comments so people sharing some of their processing chains um so i just see question how i want to learn about cubase where could i learn it from so you really all you have to do is you know here on this stream you could just ask questions anything that you don't like you know there's on a youtube uh on the cubase youtube channel there's probably hundreds of different tutorial videos you could search and if you have like particular questions you know then you want to see it kind of in this format but you're looking for a particular thing go to the cubase index.com uh and you could just search there okay so we see from uh gamora21 hi greg just want to say thank you for all these nice hangouts which really help more room for creative musical moments that's great all right and we have raisel or razzle from denmark saying hi thanks for joining us okay i think i gave gareth a melody a gregor lady so i get to give him all these moments of inspiration for a little spark so you could write songs then i get to play bass on them too so okay so we have a question how can automate the decay in the sampler track trying to do the decay trick on hi-hats so let's come over here so you can do that directly with um [Music] the quick controls so let me just find some just okay so say i want to do this um so i'll create a sampler track and now so i'm not sure uh which particular but if you wanted to come here we could also just say okay as i play this um you could go to your quick controls uh and you may have to just kind of enable the filter and make sure the lfo is on and then you could use you know your decay amount here but once these are also set up you could and you know you could kind of set the speed of different filters here but you know you could also just come over here and let's say let's come over here to our audio inserts so even without that you know if you wanted to just uh if you go to dynamics this is a plug-in that you could you know that you could use to adjust decay like your adsr if you wanted to so but check out the different parameters here in the quick control section you could drive those through midi controllers that are configured in your studio menu to studio setup and then you could just see like your vst or track quick controls and you could adjust your controller to drive those all right all right so all right so we have uh some someone checking in from bangladesh all right so we have a question hi greg i want to keep my stereo out and group channels to the right in the mix console okay so let's say if i add 10 audio tracks and let's say i have group tracks here kind of smattered throughout okay so let's say i have input channels i have audio group channels and i always want to keep my uh in the mix console i always want to keep like my stereo out my groups anchored to the right so in a lower zone mixer we could go to visibility and then click on zones so you see three dots so this way i could say i want group one two three four and let's say under inputs outputs my stereo out and then it'll be just anchored directly on top so let's come here and i'm just going to add some more audio tracks so now as we scroll those particular tracks the rest of the tracks will just um you know kind of stay right there and those tracks will be on the main mixer on the larger mixer you could have kind of independent so you just want to click on zones here and again you could say i want uh like my stereo out to always be anchored to the right and now if you want groups also just anchored to the right and let's say you know i want audio one let's say this is my lead vocal channel uh i want this anchored on the left we can now kind of create a split console so you can have like input channels or my go to channel plus all my groups or effects and master just kind of anchored on the right hand side there so again just kind of come over here and go to the zones and you may have to be invisibility and then click zones at the bottom and on the main project window visibility and then zones again you see kind of the comment on spectral layers from miller brown is sensitivity equals how much it cares about your project so okay so we have willie checking in from boston joining late but yeah feel free to ask your questions live if you want we'll probably go to five o'clock-ish eastern so then i have to go back and do the index later tonight so get an hour break and then i have a virtual pta meeting for my son school all right um all right so hi greg any thought of the big issue on sync problems with the external instrument virus ti i know it's out of cubase but maybe some pointers um yeah i mean we like you know i don't know the exact issue but i know that there's a lot of instruments that don't properly sync sometimes i know some instruments don't respond well to tempo changes if you're kind of doing midi clock um so but i don't know particular issue the virus ti no kind of a general uh you know general issues of many external devices not responding correctly to midi clock so and that's why a lot of people tend to use software instruments so okay okay so we have uh from the tuba guy good to see on the hangout uh i have two projects with this exact same tracks i want to copy one complete mixer state to the other project possible thanks all right so let's say i'm here i have um everything set up and this works really well if you have kind of like your different you know kind of identical with the same exact tracks let's say okay i have all these and i got my eqs going on here so select all of the tracks in the project so let's say okay i want to i'm just gonna hide my input channels quickly okay so let's say i have all these tracks and then if you go to the little drop down menu here um let's see so let's say if i just kind of select these tracks to see if it's not sampler tracks all right so once you're here so i'm going to select all the tracks you'll see this little drop down menu where you could save selected mixer channels and this will just be stored as what's called a vmx file and that vmx file could just be imported into uh other projects so you could just simply import that vmx and then just drop it uh and then once you have those tracks selected just come right over here choose load selected channels and then at that point you could just load to selected channels all right so you see comment from pablo and the beast of delays has appeared so that's probably the multi-tap delay all right so you see from the dj mixes it uh okay that just blew my mind never knew you could do all that in cubase you do lots of things in cuba so it's pretty cool all right uh so i just see this probably to the song beetles and stones uh so who is andrea gregg so i think she was co-writer on the song uh beatles and stones i think uninvited another project i used which i got from my friend vince melamed who's a a you know a long time friend of mine who's a wonderful songwriter so occasionally i i hit him up for projects i could use for demonstration purposes like this and he always has such great songs he's a wonderful writer and wonderful keyboardist you know toured with everyone from you know jimmy buffett you know he was kind of you know touring with the eagles in the 70s and you know roseanne cash and just played with bob dylan and you know just just uh a real journeyman keyboard player and just a fabulous writer so someone i think he was collaborating with so but yeah check out vince melamed um this is wonderful songwriter and michael team says hit the like button maybe win a date with andrea so i'll pass that on to vince so all right so we see that patrick is enjoying cubase 11. all right that's good okay so we have a question when we quantize with a groove does it affect all the tracks or just that track so whatever track that you choose to select the um that you select and do the quantization on that will be affected but it won't do all tracks unless you have all the tracks selected all right so we have a question uh is spectral layers in 10 or 11 so you with cubase um with cubase 11 you get spectral layers one but you can buy spectral layers elements i think in the us it's 79 and maybe the full version of spectral errors pro is gonna be like 299 dollars but it's pretty amazing program okay um so this is going back to sir n68s uh who asked about kind of base loops and very audio says hi greg's definitely explaining about scary loops i want to work in very auto the monophonic pan stereo bass grooves mainly sometimes the transpose goes wrong i figured maybe i'm wrong so sometimes if you have a bass line let's go ahead and take a look at it um so i'm just gonna jump over here let me just talk to my son real quick he's knocking bear with me i think his school day is done all right i'm back so let's go ahead and find a quick uh baseline so i think there's some okay so we have this baseline here all right so let's say if i want to do this in very audio sorry you may hear my son playing piano in the background okay so i will come over here and let's just do a quick very audio on this so even though it's stereo you could do it but let's i'll just come here to the very audio okay so all right and let's say i just wanted to be able to take that and let's say i could even just kind of drag that up a little bit and let's go ahead and just say we'll drag the pitch of that down on this one so i'll just grab and do kind of different drops or if you now wanted to take you know all of the notes and just let's go ahead and transpose so let's say i'll take that and let's transpose this [Music] so that way you can do kind of you know different elements and if you wanted this to follow a chord track so let's say um like we're in the key of d so let's say if i wanted to [Music] come here let's just add a chord track we could choose now that we've done the very audio i could just kind of come over here so let's say we'll start in d and maybe at this point uh i wanted to jump up to e minor so let's see and we could tell this um to now follow the chord track so we'll just say maybe root notes for bass so you can so once you do have that you can you know split the notes and move it around kind of as you see fit so that's you know some of the different ways uh that you you could do that so maybe that helps okay so c question for stable winners good c on the hangout uh did once in adobe audition how to surgically separate mix down wave into parts then convert each to midi tracks apply instrument for each generate parts uh lead sheets uh minimum version um i used to have two separate softwares to achieve this before um you know so what you can do and i'll just jump back to this project here and i'll revert so you know cubase isn't designed to do uh polyphonic detection so there's a lot of stuff that's still a little off with algorithms for that i don't think it's quite reliable but you know if you want it to jump here so let's just i'll just revert this but you know with the spectral layers so i'm not sure if audition allows you to do all the midi you know coming up with the chords from the audio but let's say if i have kind of a so if i take this uh and we go to the spectral layers so with the spectral layers pro with cubase you get spectral layers one with cubase 11 but you could also upgrade to the you know or if you have spectral layers pro and go to audio to extensions what this will allow you to do is under process you could just choose to unmix the stems and now we're doing this we'll watch the progress here all right and almost done so now it's kind of we see that the different stems are kind of broken down so if i wanted to now from my multitrack drums that if you'll feel the urge to see me where you best so if i wanted to just you know take the base and drag it over um i could do that and at this point you know we could do different uh you know very audio work just kind of like what we did to kind of breaking it down but it's not going to like take the piano parts and automatically extract the chords but i don't think there's much that does that or i think there's some some programs attempt to do it all right good to see jazz dude on a hangout okay so a question uh this will be part one um how do i resolve conflict between the project setup in different sample rate than the sound card sample rate example project set sample rate is 44.1 kilohertz 24 bit while the audio interface is 48 uh k 24 bit so a lot of times if you have uh projects that are you know at the wrong sample rate um what you need to do you know is the easiest way to do it and some audio interfaces will switch sample rates sometimes you have to restart your daw and the program isn't designed to do sample rates uh but for the most part really all you have to do is you go to the project setup so you go to the project menu to project setup and now at this point uh you'll see the sample rate here so you could just you know switch the sample rates uh directly there um and then you'll you'll get prompted if the files need to be converted so sometimes you may have to go into the audio interface drivers um like a little control panel app you know and you know something like a little utility you know and here you could you know depending on how it's implemented within the audio interface you could just set the sample rate there most of the time cubase can kind of switch to sample rate but not every audio interface allows that to be done okay see if there's a part two to that all right so all right so i think my chat jumped on me all right so i think i'm back all right we see agent k on a hangout he's always gracious enough to do some moderation for us and neurotic nexus is joined all right all right so sub 403 wants everyone to hit the like button neurotic nexus asked if he missed a free plug-in so yeah we gave a free 32-channel nuage system away from yamaha earlier in the hangout so sorry you missed it just kidding anyway okay okay reading through comments okay reading still reading through comments here all right so we have michael marshall from is it ill minster somerset uk we usually have a guy who worked at steinberg named michael marshall used to do our trade show booths in the early days smart guy okay so um i just see uh question is that anchor group feature only available in 11 or is it in eight as well um we're going to send it to you chase so when you open up your cubase next time it will be there so it is it is a feature that is available in version eight it came with the new mix console in uh cubase seven when it was redesigned so okay uh i've created we have a question i've created a project logical editor preset to trim the audio using a keyboard shortcut however it only trims from the end of the clip is there a way to do it from the start as well okay so there is kind of a function that's inside a cubase and it it's kind of contingent uh depends where the cursor position is so let's say i'm here um so people i i know will make like you know project logical editors to basically take the end of this file and move it to the cursor so we could go to your edit menu and uh under range you'll see cut head and cut tail so if i say cut tail that just cuts that ending part directly to the project cursor and conversely instead of having to do a project logical editor preset you could just say we want to cut head so we'll just come right there and that will cut um the start position from the beginning of the file right to the cursor there so if i want to now just come there and cut cut head or tail again i can just again under range cut head and then you're kind of all done right there so give that a try alex and let us know if that does the trick for you all right we see there's it's cold in the netherlands and apparently frozen all right uh how should i use very audio in cubase eight um so you know if you have i'll just getting our project open here okay so let's say if i you know if i wanted to use very audio and this came in version 5 and was there's a pretty significant improvement with the version with cubase 10 when it came out so i will go to kind of the full screen editor so you want to to use very audio you will need to do an analysis first so you just kind of click here um so some of the things that you could do with the very audio so let's say as we're kind of playing along here so one of the things that you do i think you need to hold down in version eight it might be control or command and you could just kind of select the notes and this is one of the things that had changed where it'll just automatically kind of snap to pitch so if you find that one note is a little flat or sharp you could just come directly and be able to adjust like that let me just check with my son he's knocking real quick hang on okay sorry about the interruption so you know when you want to you could just kind of uh come over here and you know as you make adjustments you know you could have it snap and i think it's a modifier key maybe control or command or alt or option and that will kind of just snap the events when you see you also will see a straightened pitch so as we want it to come here you could say here we call it straighten curves if the vibrato is a little too wide for you you can just kind of tame the vibrato and also just adjust the so like if a note is a little bit flat you could go to quantize pitch and that will take like an entire phrase of notes and be able to let's say if i want to take that we could just choose to quantize the pitch and that will just kind of move the particular notes to the nearest pitch so those are some of the things you could do to get started with um your very audio in cubase eight and there's a bunch of new features and workflow enhancements added with uh version 10. all right so verner's sending best wishes from bavarian country germany i've never made it to bavaria area i've always been in hamburg uh but i want to go there and just just on vacation so thank you werner okay question is it possible to change the color of the cursor in the score editor the default appears to be white clear so let's go ahead and take a look at it so um seems like the cursor here make sure that uh like that and hang on just one second sorry about that all right i'm just gonna restart cubase here real quick sorry about that it seems like the cursor was kind of the same default color okay so let's say if i'm here in the score editor and let me just set my connection so you guys could hear [Music] so when i'm here i see kind of the play position is being [Music] black my cursor is black underscore editor so um i'm not sure if you're using maybe a different tool but you know if you have the object selection um it seems to be black for me but let me know yappy 01 if if that looks different than uh what you've done okay or what you're seeing okay so a question um i've seen you break out a midi part from groove agent onto a midi track to edit rearrange the pattern is that possible with audio loops hit points with the sampler track or some other method so there are a couple things you do you know within groove agent for this type of thing so if i wanted to [Music] see if i have it up you know so if we wanted to or we could do this with a sampler track as well um so i'll show you in the sampler track is we'll start off maybe with sampler track so i'll just so i'm just going to drag that in so now that i have uh my sampler track let's say if i wanted to listen to [Music] let's say that's the sample but we could choose to kind of do some very creative stuff when we go to slice uh and you can set these by transient by grid transient plus grid or manually put the slices in now once we have the slices selected you see this little midi icon here so now i could drag and drop that icon directly into the project window and let's say now what i'm going to do is just play back the sample and we see that this is just playing back each of the slices but when we look at it it's actually just going to be like you know regular midi notes so i'm going to just look at the velocities here let's so let's say i wanted to do some variations on a theme here so i'm going to just take the first note and of course scientifically come right over here and i'm just going to use my arrow keys to and so just and we'll see how this sounds so i could get just kind of the same ver i could get just a variation and we could do this with groove agent as well so that's our original loop so that way you could kind of have the same groove but just kind of different uh actual aspects and different variations quite easily so that's the way you you could do that with a sampler track in version 11. it's one of the new features of the sampler track 2 or kind of do it inside a groove agent very similar process okay so just see uh from patrick w's wondering if the internet's lagging that i'm cutting out so i'm not sure if it seems like my stream strength seems to be okay on my end so but i'm not sure uh maybe sometimes refreshing your browser might help okay uh so we have a question hello i'm using artist 11 two monitors with plugins showing on monitor two if i click outside any plugin black space and monitor all plugins go away can i change that somewhere thanks greg so if we do this and let's say we have a plug-in on a particular track um so i will come here to this track let's just open up an insert or two all right so let's say i get to frequency eq so i have this and now when i click uh you may notice that the this plugin doesn't disappear but if i now click the plugin disappears so what did i do differently if you on the plugin itself you'll see towards the top if you right click you just want to enable always on top so once that is turned on i could click elsewhere and the plugin will stay on top if that is unchecked now when i click elsewhere that plug-in kind of goes and just ends up kind of being behind you can still pull it up but it just kind of gets away so you know and just be kind of be aware of that some people get a little crazy and you know because uh i've seen some people have like you know 50 windows set to always on top and they wonder why it looks cluttered you know so but try just right clicking into plugins and just choose always on top and then that should uh take care of that for you bob all right so i just see my cubase 11 crashes when i exit out of chord track using the chord symbols so i don't think i've had that issue so let me just add a quick chord track so once i'm in here let's say if i go to like court assistant where you can see kind of our circle of fifths then if i want to add an record so mine doesn't behave that way one thing you may want to try is you know you could start up your cubase like after you launch the program hold down alt control shift or command option plus shift and you could start cubase and kind of a diagnostic mode where you could kind of temporarily disable the plug-in preferences and see if that behave changes the behavior for you okay okay so i just see um it's a question uh is it possible to lock live pitching notes that i play from midi keyboard to one key an entire project not only in piano roll okay so let's say if you wanted to play um so let's go ahead and [Music] just add an instrument track okay so say now so um so we'll say we want to like to lock the live pitching notes i play from a midi keyboard to one key an entire project not only in piano roll [Music] um so if you want i'm not sure if it's one musical key or one key is in one note if it's like like in the key of you know c major or a minor or you know particular key like that um i'll come here to my input transformer and we're going to say function we want to filter notes unequal to value 1 [Music] is um let's see i think we could do this with this all right so let's choose value one is i think we could do scale correction in here i think that there is a scale correction mode in here let me just see if i could i don't think it's one of the presets but you could also do it through uh live transpose so let's say if i have a chord track i'll show you another way of doing this so um so let's say i have my chord track here and i just want to set my scale so let's say i want to do a g major and now when i come to [Music] my let's say my my sound here i could go to the chords and go to live input let's turn it on and i could say now scales [Music] so now when i hit like an f and an e together it's only gonna if i hit f and e it's only gonna allow me to play notes that are gonna be directly within that particular scale so set the scale from the chord track and at that point you could have each of the tracks just follow the live input you could do it so it's only playing within the chord at the time or only within the particular scale so okay so i just uh see a question i believe this is probably dealing with the mix console of can you anchor that permanently so if you want to anchor you know the mix console settings are going to be stored within a project but what many people will do is just to start off with the template and you could have that within your template so that the different tracks are anchored accordingly so according to sub403 no scam no lie hit the like button and a virtual greg will appear in your studio so okay so i just see a question um [Music] is there a room calibration build in cubase similar to sonarworks or trinov so um there isn't one that's built into cubase so a lot of people are using sonarworks um so but cubase doesn't have kind of built-in room calibration so we'll let the third-party companies have that okay now my chat jumped on me bear with me well i jump back okay so i found my spot all right so we see sub403 he wants a nuage so okay okay so it's the question uh when add some files from right panel midi audio et cetera et cetera is located as the last one at the bottom after all tracks if even if selected tracking the top how to change that please all right so let's say if i want to add an audio track here so i'm just going to click on so let's say if i add an audio track here i'll add two and i have this track selected i hit add track so they were added directly underneath [Music] um so let me add a instrument track below this so let's go ahead and make it retrolog so that should go right above slice loop as it does so when i've seen you know um you know i think sometimes what could make a difference is if you add the track and let's save all these are in a folder so let's say if i uh i move all these selected tracks to the new folder and then i add an audio track now so say i'll just add audio track even that still kind of works so i think some tracks may be added out of the folder when also you add like an effects channel track or a group track you'll get this little indication here for the folder setup so if you choose inside folder this will place this into the groups folder at the very bottom of the project but if i am here and i choose to add a group or effects channel and choose outside of the folder that would place it below the selected track so i some tracks may be contingent upon if it's in a folder so maybe if you have the folder selected let's see if we add an audio track then it goes kind of below the folder track so make sure that you don't have like a folder selected by accident uh and that if you're adding effects or group channels that you choose to add them outside of the folder which probably should be relabeled to you know to below selected track okay so we're seeing dinner discussions going on okay okay so we're seeing that germans like italian food so all right so more discussion of okay so uh neurotic um so i guess this for okay so i saw a question towards jazz dude about a video card um okay okay so a question from robbie bowling um most of most of the drum samples i use i own is there a way to make them a preference in the sampler um so i'm not sure you know what you could do if it's like a favorite folder robbie is you know like a lot of times i know you know people will have like a go-to you know like maybe their studio kit that they've sampled or something like that and if you wanted to have access to those quickly what you could do is come over here to your file browser and just kind of look wherever you have those particular files so let's say if you have samples so say okay i want to go to my acoustic agent vst and i wanted to take a look at particular sounds what you could do is just kind of right click on it and choose add favorite and at this point you could just uh go to your favorites column and it it'll show up there anytime if you've already made sample tracks out of them so let's say i'll just go back to my sample sampler track project so say i have a sampler track here and i just want to drag in like even from uh [Music] um at this point you could right click and and do a save track preset so i'll just call this robbie and then when you go to like track presets you know you could come over here and you'll see track presets and then you'll see sampler and you know you could just look through all the different track presets there but you could also just go to user so if it's not under so just go to user and then you'll say okay let's go to track presets and sampler and then i get to see robbie and then i could just drag and drop and that's my track preset with the same files so and that could be all of your drum samples as well okay seeing some discussion between displayport and hdmi for monitors so okay okay just going through some of the discussion here okay uh so from bob uh hey i checked a couple of the fab filter plug-ins that always on top was checked i unchecked them and presto no matter where i click in a monitor they stay your wealth of knowledge thanks all right that's good and glad you got that sorted out i know like little things like that could be frustrating when you don't know the you know i had a friend describe it as your one mouse click away from happiness so it was a great expression i stole from him all right um so i just see uh by the way my youtube said this was to start at 6 00 p.m but you are here now as a clock off somewhere so i know we started depending what time zone you're in but uh we kind of always try to do it at the same time for consistency so so we usually start 1 p.m u.s eastern time so that's 10 a.m in california pacific time it's going to be i think let's see 6 p.m in the uk 7 p.m in central europe so we try to be kind of consistent all right so you see sub 403 has used the uh sonarworks headphone reference and it's helped them out a lot that's great to know okay reading through comments here's a comment from jazz dude oh my god we made greg stream into a food channel sorry greg that's fine i like reading all discussions i just one day i'll get to actually like you know participate in discussions and not read them like 30 minutes afterwards so um so i just see hi greg is there a way to use midi input to transpose the project playback during playback or record um so let's see if we could i'm not sure if we could um let's take a look and find out so this probably be a um never tried this if it did it i would think it might be in generic remote so let's say i'll just kind of hit let's see if this button is transmitting okay so i'm going to try this button [Music] baby command all right trying to think of a way to do it kind of in real time for your midi and audio i don't you know i know we could use a transpose track but i don't know of a way of having the midi to kind of set the transpose track uh let me just take a look maybe i can find something in the key commands see if it's all right that's just for midi yes i don't know a way to address it through a keyboard shortcut or macro but if you want to email me i'll kind of keep seeing if i could come up with something that might let me just add a curiosity just a transpose track yeah so i don't know of a way to do that but i'll see if i can figure out a way you know may not give you kind of the you know as accurate a result okay okay so let me just um all right so a question from yon at cubasetindex.com all right so let me get this set up all right so question in a project some tracks are muted if i accidentally mute stereo out and then unmuted stereo out all my previous muted tracks will be unmuted how do i recover as before muted stereo out okay so let's give it a shot okay so let's say i have a couple of tracks muted okay [Music] so say i muted my stereo out now all right and then we go to unmute and everything is unmuted but let's go ahead and try [Music] we do this and mute i'm going to try just the uh alt z so i thought maybe that this would so let me just see if we can do this and so if we do that that's going to mute everything unmute all the mutes are kind of undone so i thought maybe that the mute status might be part of the mix console history but doesn't look like it is um i don't think there's any preferences to change that and there's all sorts of different philosophies on muting of tracks so let's just i don't think this will do it but give it a shot see if there's any modifier key tricks i think it's kind of following the signal flow um let me just see if there's anything else yeah i could do some more research on that yawn if you want to email me um but yeah i i wonder if there's i'm trying to see if there's a quick like modifier key that may alter that behavior but i think because it's all kind of feeding the same signals that once you unmute kind of the master thing but i can see where you may want it to be turned on so you may if you're kind of selectively muting from the mix console you know perhaps maybe just mute the events instead and then you know if you do that then yeah but i could do some more research on that yawn if you want to email me all right uh so see greg we have lots of le and ai elements users on in the discord can i install uh and load any of those versions with my cubase pro 11 key i have no clue how limited those versions are so generally the the cubase pro license doesn't work for the previous generations but i might be able to uh if you want to send me an email maybe we could uh i could figure something out but go and send me an email all right good to see nick on a hangout all right so we have a question uh um greg do you know why my focusrite solo generation 2 shows no latency when choosing the azio driver 0.00 both on input and output but it works i'm puzzled um i don't have a lot of experience with the focusrite interfaces but if it's working for you i'm sure that it's fine sometimes uh some of the interfaces just don't report the latency and maybe you see it in the control panel uh for the audio interface so okay so we see a question uh from nick what's difference between save as and save new version so i think the save new version just automatically uh gives it a name or is it save as may prompt you for the name let's go ahead and check it out see if my suspicions are accurate so i will just come over here okay so now if i come here i'm going to just save the project all right so let's say if i save as new version [Music] all right so when we do this it's going to be nick's uh underscore 01 but if i want to do a save as it's going to prompt me for the name so i think it's kind of the same but one you know if you have to just kind of if you're firing off from a keyboard shortcut um so i think that you know if you just want to hit one button and have it save a new separate distinct version that it will just kind of increment the name with like a zero one whereas you do a save as um that it prompts you for the name for you to enter so i believe that's the difference but so give that a shot and see if that makes sense i could do some more research on it but i think that's what the difference is okay so we see bob who's asking about 6 p.m that he was in central illinois so yeah so it should be starting around noon uh central illinois which i believe and i know chicago's in i believe illinois is in um is in central time zone so all right all right so my timeline jumped on me all right so i think i'm okay all right good to see pablo's back from dinner uh it's a dumb question perhaps but do tvs work as well as monitors and can you still watch tv on them if you want so yeah a lot of people do that so it used to be that the computer monitors were like much higher resolution than tvs kind of pre hd tvs and now with you know 4k tvs and some people getting into 8k tvs that you know they can that the tvs have uh you know high enough uh you know high enough resolution to look really good so lots of people use tvs as their monitors so you can see other people so michael teams has a 46 inch for his main monitor so okay so we see michael pierce a question someone may be able to answer only just seen this recently it seems that when i engage listen bus on a track it bypasses all inserts am i going mad or is this a thing so i think it may bypass some of the processing but it's good take a quick look take a quick listen all right just do something really obvious okay so let's say on this so let's say i have this guitar going on and in this guitar is it inserts [Music] all right let's turn off the automation so i just take this so that's the inserts i hit the listen [Music] so let's go ahead and bypass it and i put it in listen mode so it seems like the inserts are still taken into account i'm going into the listen bus [Music] so it doesn't seem to maybe it's uh how you you know going to like an effects end and the effects end is quieter uh when you when it's being ducked down so if you have like a vocal going to a reverb that you may hear the inserts but the return channel the effects channel may be dimmed as well and maybe that's kind of causing the could be causing the what you're hearing so let me know if i'm doing something differently than you bought then you michael pierce all right okay so we see uh kyle kennedy checking in on lunch break from foggy los angeles got a project due this weekend loving the new audio export option stay safe and click the like button all right so i just see jazz dude saying greg's desktop is on a huge 43 inch and his setup and the chat's on his 27 inch always use two monitors for at least 10 years now so that's cool okay so we have a question from willie hollingsworth hi greg question to do with naming regions based on track name after you've recorded a track uh is there an easy way to do this so all right let's take a look just a new project here okay so let's say i've was not so smart and i didn't name my audio track and now my audio track is named audio one and i come here and [Music] i see the name is carried over to audio zero one underscore one so pretty typical but i think what a lot of people do is if you want to let's say i'll call this live stream and i think if i hold down the alt and then enter that that so hold down the alt key and then enter and that will change the name uh directly there and you could also just change the name just by going into the file but if you want to change it on the project window you could just come right over here and just say really hold down alt or option or i'm sorry command or control sorry command or control and then you could rename the parts from the name of the file right there so let me know if that's what you want to do willy okay from kyle kennedy uh i'm getting into bigger vst projects but having trouble with routing midi controllers to contact uh using my keyboard should i split into different midi channels so you know depending what you want to do you know realize that sometimes um you know i've seen people set up the controllers where maybe it's outputting on one channel the controls um so you know if i don't have contact installed on here but i'm sure that you could you know there's probably a learn function now if you have your control set up you know sometimes you could have the control set up for quick controls or track vst or track quick controls and these will be kind of you know once they're kind of allocated or kind of defined in these quick control sections sometimes this will take priority so that it could be available on any track and may not be accessible to like a an instrument like retrolog hallian or something like contact so if you have them set up in vst quick controls or track quick controls or in generic remote those may take priority over kind of just normal mapping so that may kind of like you know take a higher priority so see if you have that set up like that and um you know you could check out and get it kind of configured but i think once you kind of get it configured you should be in good shape yeah you're just saying great comment from millard brown you guys when i was a kid we had to deal with one 13-inch red monochrome monitor and voyager sequencer running on an 8286 clone and he's saying two two 23-inch monitors is pretty luxurious by their standards so um all right so another question from kyle um sorry my timeline just jumped on me all right sorry finding my okay so from kyle sorry about that uh trouble with understanding the audio monitor settings i'm having to click button on the track sometimes it stays when i click another track easiest way to click on track and play so it sounds like this is um not sure if it's the audio monitor settings or maybe uh instrument but let's go ahead and add just a couple instruments and let's go ahead and add a couple of audio tracks all right so now when i click on instruments and these could be set in preferences uh so let's go to project and mix console so you could say enable record on selected audio track or enable record on selected midi track so now if i have that turned on i go to the midi track it's automatically passing the record enabled is already there now you could also manually set record enable or monitor and as we go to different areas if it's been manually set that will kind of stick so just you know but if you wanted to whatever you select you know just go for that preference and a lot of times you know i i know some people that like that for midi parts but not for audio used to be only um you know for used to be you know they weren't separated so some people would just accidentally click on a monitor click on a track to do a quick edit while recording something else and then they overdub on that particular track so that's why they kind of decoupled the midi tracks and audio tracks for that regard so but just make sure you have that preference set and i think that'll take care of you take care of it for you okay uh so question from yon the statistics uh menu uh audio statistics show a lot of information for a wav file can you briefly explain for example pitch info and how to use it all right so let's say i have um i think i have like a single all right so let's say i have this as uh my audio file in my project um and i want to know i'm doing samples so let's say i just play this particular um sample so i'm going to take that select that let's get to our audio [Music] to statistics and as we look at this um okay so we'll say so here we can see if we need to do dc offsets what our different information is here so let's see so often i'm not seeing the pitch estimated pitch so it's saying f sharp two so what and if i wanted to now uh drag this to uh like my sampler track so let's say i add a sampler track so i could now drag this audio file and i know what kind of the actual root pitch is so i could set my root pitch accordingly so say f sharp two and now you could just kind of play and you know cause i see a lot of people that take a single sample and they drop it in and it defaults to maybe c3 and then as they're playing they're playing the keys and but you know the pitch that they dragged it to for its root pitch doesn't match the actual pitch of the sample so you could use the audio statistics or you could you know a lot of people use very audio also to just kind of listen to the pitch so you know what kind of the pitch of the single sample so you could build samples that you could play from your midi keyboard that match the pitch from the midi signal coming from the midi keyboard to the the sample that will play so that you're not playing something in a key of c and it's actually playing in f sharp major instead of c major so i see uh sub 403 wow greg's flying through the questions today almost caught up i i could dream so i think i got through questions once or twice so okay um so question does cubase have a mono stereo enhancer let's say i have a base with stereo phasing but i want to mono the low frequency so what you could do in that situation uh the imager plugin was just updated to kind of do this particular tasks so if you come over here and just search for imager so this way you could divide the frequencies into four different bands so a lot of times when people uh i'll just show it in a project here so you could actually hear it a bit okay yeah i'll show it in this one [Music] and this is kind of a you know it's a simple concept because a lot of people use like a stereo enhancer and it sounds very pleasing but the low end can get very washy so let's say if i wanted to come here and i'll just open up my imager plugin so i could take so if i wanted to make everything wider but now like the low end is a little [Music] a bit uncontrolled so what we could do is take the low frequency range here and kind of monitor that uh make it more kind of center focused and we could take kind of the mids and we kind of see like the phase indicated here as well so if i wanted to bypass [Music] so for kind of a phasing thing we could do is and you could divide the number of bands and you could move just the bands as well but this way you can say [Music] so if you wanted that to be a little tighter or even just kind of do weird stuff like that if you're going to japan to create some really interesting sound design effects so this is what how to phase audio sounds like you know you could do stuff like that and you could automate that on particular effects but that way you could just take the low end and make the low end kind of more focused in the center so and which is you know more important than ever with so much mono compatibility stuff going on for cell phone listening and people listening on tablets uh so i see just a comment from neurotic nexus on the cubase uh product page steinberg like the screen setup quite a lot so i think that's a like one is wrap around vision lg monitors i i hate working i hate being in that room and just running cubase on that computer when i've been at the office because it is so very satisfying to have this ultra wide screen uh monitor it's pretty it's pretty cool so okay uh so from michael teams greg set up a track using a channel strip type setup all right so let's say um i'll just take this project since we're here [Music] so let's say i wanted to all right so let's open up the channel strip here so if i wanted to come over here so i say if i wanted to have a noise gate so at this point if you wanted to cut out kind of all of the and just kind of like where the signal had kind of faded away you could also have your typical compression so if you wanted to say play around with the attack and we'll have our channel eq and we'll have tools and like for drums you know we could do de-essing but also the envelope shaper so if i want more tack and maybe i want more release and length [Music] so you can really you know completely almost change the vibe to texture you'll have saturation so can't go wrong with magneto for kind of typical tape saturation and then different limiters so if you want to run on so that will kind of give you an idea [Music] so you know and then you could just kind of swap the order of these processors as well so instead of like having six different plug-ins where you have to open and close plug-ins hide it behind another plug-in you know really play around with the built-in channel strip gives you wonderful signal processing without any of the hassles of dealing with you know multiple plug-ins so just great kind of workflow just seeing a great comment from michael teams on display monitors i'm older needs to be bigger so that's always helpful yeah okay reading through comments all right so just saying from bob uh on a related issue i just tried the trial of 11 pro but went with artists i used canned tracks but it was pleasantly surprising the very audio is included so yeah it is uh that was one of the things with cubase 11 is that the very audio made it down into the cubase artist um into the cubase artist range so and bob's also wishing that the track alignment uh was in the artist so um now you could always jump up when you need to uh but you know the the vocal the audio alignment just came in like two versions ago where his very audio has been in for since cubase five so maybe as it the program matures more it might make its way down who knows so okay so to see my preferences didn't migrate correctly from 10.5 to pro and i use the profile manager um yeah i mean i haven't run into people that have had problems with that but uh you know did you you could always try saving you know some people have better luck if in 10.5 if you save the preference as a preset and then maybe try to uh save it in uh 10.5 or and then try to do it in the profile see if that helps seeing pablo i was talking about the listen function that he loves it that's great okay uh if there's time left in this question from yon uh creating a baseline from chord track do i have to learn to use a logical editor to create a bass line from the chord track so i i don't think it's too bad to work with so let's show you how to do it quickly so do new project here thanks for all the wonderful questions i hope everyone's learned a tip or trick and if you have make sure you hit the like button all right so i'll just play a couple of chords here all right so say if i want to extract the baseline from this all right so there's a couple of different approaches say set up a logical editor function here okay so let's just say we want to say extract and we want to say types are equal to note and we'll just say we're value one which is the pitch is let's just say note is equal to or there's a couple different ways i think there's let's okay so i'll do the simplest way here just not to so we're saying type so let's say our lowest note is going to be like f2 so we could come over here and say let's extract notes or value one all right let's say let's try this okay so i'll just say okay so we'll say type is equal to node context variable okay that's all it's looking for is equal to and then we could say uh position in so lowest note in chord so now that we've done that that will automatically just extract the lowest note uh within that cord and put it into that track so try doing once again extract type is equal to note context variable and then we could say equal to lowest note in a chord position and we'll just choose that to select and i think that will do it for you so play around with that yawn um and you could also just specify particular chords as well or particular pitches like say you know c1 to you know f sharp one something like that okay question i'm wondering how to have my sound going to my stereo out and to a monitoring out at the same time it used to do this but i can't get it back now i have to choose one or the other so it could be a preference that gets toggled so if you go to if you're doing this in the control room um so try going to preferences to control room and then there's exclusive device ports for monitor channels make sure that that is unchecked otherwise you could only use like one output connection going to uh going to your monitoring system where as if this is checked you could actually that will restrict you know so that you can't use like have two different monitors setups are using the same i o configurations so see if that allows you to do it so try just unchecking that so again preferences under vst to control room try unchecking exclusive device ports for monitor channels okay uh can you give a quick newbie toot on tutorial on how to use the stock limiter okay so let's go ahead and i think this might be a good one to work with okay so i'm just going to put it in my master bus in this case [Music] so just running as a plug-in so we can see it a little easier [Music] we got one name [Music] so here you could you know just kind of whack the gain ups if you want more gain now you can see the gain reduction here [Music] [Music] so you know depending on the source material you know you could always kind of whack the input gain up and you know just kind of tweak around there's only a few parameters to really kind of work with but um you know but sometimes you can't smear transients pretty easily so you know kind of use it with discretion and you know make sure that you're not using it the wrong way to kind of make up for other deficiencies like in a mix so but hopefully that helps all right we see that agent k has to get going thanks for all your help with the moderation always appreciate it all right miller brown has a dinner date with his wife or his honey okay all right sorry my chatfield jumped on me again all right so i think we're okay see um kyle kennedy's saying gonna have to learn quick controls now so they're very powerful once you get into it so okay we have a question how to make a midi track multi-channel if i want to control several different channels of hallion into multitrack so if you wanted the midi track to output to uh you know to multiple channels what you could do is um so let's say if i have i'll add an instance of hallian here yeah there's there's two approaches that you could really take all right is one if you have this going on in um [Music] halligan so let's say okay i have like a layer [Music] and let's say now i want to do um all right so now look on midi channel 2 i have strings and let's put maybe something really [Music] different on channel three it may be a little too different okay so if you wanted to do this inside of hallian you know one of the great things is you could come here and just make these all the same midi channel so i could say let's make this a1 and a1 so now when i play one note all from midi channel one [Music] and if you say okay i only want these to come in at you know particular velocity ranges i could say only when i hit velocity higher than this does this patch kick in and i want it uh the strings to be transposed down an octave so now when i play if i hit it really hard [Music] or the strings are now up an octave let's make it down an octave [Music] so within halloween you could do that now you could also put the midi channels in cubase to any so let's say these are all on different midi channels let's see if this does a trick so but you know within howie and i would just kind of stack here because you have 64 different voices but you can't put this on midi channel any if like you have a midi file where all the incoming notes aren't channelized depending on your controller so if this way if you wanted to have three controllers in each controller playing the particular midi voice together you could put it on to midi channel any there but if you're using howie and it's super easy to stack and be able to adjust like the keyboard range the velocity range or different controllers for each of the voices are in your stacked okay um all right so we see from bob i have two vocal tracks linked i used to automate by clicking r in w and ride the slider to to write the volume now that doesn't seem to work especially on two linked tracks so let's go ahead and add a couple of audio tracks here okay so let's say if i have these tracks linked so and you could do probably just a quick link and now let's go ahead and automate so i'm going to select these tracks and do a quick link and we can see that automation is [Music] being written for [Music] [Music] so but it seems like that's kind of working if you're doing it from a link group you know you could also make sure that um you know if you're using the links here that volume is turned on but try just you know the quick link and now you know these can all be written independently if you enable quick link now they could all be written together so give that a shot bob and let us know how it works okay are you reading through comments all right we see from scott cincotti very informative once again thank you that's great okay so we have a question uh any way to avoid loading stereo plug-in versions into mono tracks a preference maybe i know it's on the same list mostly with uh uh like parenthesis around m thanks so you know depending upon your plug-in format um like vst3 plug-ins which have been around since uh you know 2006 those will automatically adapt to whatever plug it whatever channel width is in the audio track itself so that way a mono uh track gets a mono plug-in a stereo track it's a stereo plug-in a 5.1 track it's a 5.1 plug-in so i think you know it really depends so if it's a vst3 plug-in it's kind of automatically done and you don't need to do that but we realize that some vst2 plug-ins you might have mono and stereo versions um so and that's kind of the nature of est2 plug-ins so all right we see neurotic nexus having checkout all right so you see a question from bob i don't know why you do this greg but it's uh greatly amazing that you do so if you run out of questions do you just sit and whistle this lasts for four hours doesn't it uh we'll just if we run out of questions we run out of questions i don't think it's happened yet so it seems like um we still have a couple questions that were emailed in we'll get to in just a couple minutes but not too many today so but we're hopefully it's it helps people um you know get around their cubase and their investment in the steinberg software a little better so uh so a question from sub403 is the imager new to cubase 11 the multiband imager is new to cubase 11. you know the previous versions of cubase have had the imager plugin but now you have the multiband imager so we see gareth also mentioning to bob that he never runs out of questions so all right we see bob's also mentioning uh he says i'm new but i've already come to hate to 200 character limit so you could always you know email questions as well so but we understand okay reading through comments uh so are cubase stock plugins professional yes they are um and i think you know even it was kind of interesting where we did like our cubase 11 previews for a lot of people where we would give like a presentation um to some of our high profile users and we kind of use that for testimonial a lot of times you know pre-pandemic we would do kind of a pre-launch event for like a major release of cubase whether it was going to you know and then capture some video footage and one of the recurring themes was that you know most of the people were kind of migrating to using the steinberg built-in plug-ins you know because you know i've often called it versionitis where you know there's a major operating system update and your plug-ins don't get updated um so there's a lot of issues with that but you know we don't try to you know we try to put the value into cubase as opposed to selling plugins separately so you know and we've been doing the vst plugins you know pretty much longer than almost every company you know we've been doing plug-ins since 1995 so you know we have a really good dsp development team so instead of trying to sell it to you separately or you know 29 dollar you to death you know we just kind of roll in a lot of the plug-ins and you know the advanced processing capabilities um you know and you see stuff like squasher the multi-band imager all those types of functions that you know that often you pay more for one single plug-in than the cost of the upgrade or update from you know one cubase version to the next and there could be four or five of those included in the in the actual program so yeah the many people or we i see are tending to just you know utilize the steinberg plugins more and more and and use less third-party stuff okay uh so from mr ed hi greg how can i link pan from left right stereo combined to send but automatically for every track so let's go ahead take a look at it um let's do a new project okay so let's go ahead and um give this a shot all right so i'm gonna add a stereo let's just do maybe like a flanger or something like that so i'm gonna add an effects channel to this track and okay so now okay so let's go ahead and open up channel strip and i'm going to take this particular track and just make sure all right so we have our combined panner here and let's go ahead and [Music] all right and let me see you haven't done this in a while there's just a preference to link all right so i'm just going to link the panners here so let me just so now if i wanted to take just the panner here so what this will allow you to do is to pan the effect with the unit itself but you could also do some other cool things or you say okay i don't want this linked but i wanted the [Music] let's say the track panned here and the effect panned in the opposite way [Music] so i'm not sure if it's uh if it's so i think now if you come over here and this preference if you want that automatically to be set is under vst is to activate link panners for new tracks so if you do that then i think it's automatically enabled for other tracks that you add afterwards okay so to see hello greg i used an old hx1 for a controller is there any way i can feed the expression pedal to all 16 channels or at least a few so if you have um i'm not familiar with what the hx1 is off the top of my head but if you want it to [Music] you know let's say if i just have modulation going and i'll just add a couple of instrument tracks okay so i have these so if i just select so even though i have modulation here um you know i could just have these tracks armed and i can move one mod wheel and that modulation wheel will be written into all the tracks simultaneously so if all the tracks are selected before you record then that information is just going to be recorded that same midi uh like midi cc data whether it's modulation or expression will just be recorded simultaneously to all the selected tracks that are in record see michael teams is upset that someone hit the dislike button so okay all right so we see a sky 2001 just guys cubase a few hours ago welcome to the hangout feel free to ask any questions in the chat um all right i know we had a couple of people sent questions um all right um so uh we have a question hi greg how do i increase the range in controller lane of a pitch bend for a single midi tone in key editor i use the whole lane but it's only one semitone so you know when we do pitch bend range let's go ahead and load up um like a quick retro log sound and i won't play just all right so say if i come here and i move my pitch bend [Music] so what you can do is actually you know on each of the instruments is where you could set kind of the pitch bend range so let me just find something else real quick here so you know it's up to the actual instrument itself and not in cubase of where to set the actual pitch bend range so you know instead of doing it in cubase every instrument will do it in a slightly different place so it's really kind of up to the uh instrument and how it's doing it so we can see our pitch bend up down here hang on just one second my son's knocking all right my son is going to join the last couple minutes of the hangout yes i will all right all right so if he talks we may have to move on so sorry about that all right so let's go ahead and uh we also had a question uh from tanmay about how to turn a series of 16th notes let me just see if i can get them out really quickly sorry all right my son's gonna try to be quiet but we had a question on how to turn a series of um like 16th notes directly in to whole notes so let's say if we had a musical example kind of like this all right let me see if i get my son to leave real quick hang on sorry all right so the question was if we had a series of 16th notes how to turn these into notes that actually uh take the entire measure so it's going to be to turn a series of 16th notes into whole notes so how best to do that so the the the best way to do this is to actually just kind of quantize and we're going to set our quantized value to whole notes and then i'm going to let's say select all the notes and hit the letter q so this will put them onto uh beat one and if we go to the edit we could also come over here and choose to quantize the midi event lengths and now that will turn that into whole notes for us so if we do that and if you find yourself doing this a lot you could actually make a macro so i think i made a macro to [Music] quantize the start and lengths and to take a look at the macro we can come here and it's just basically those two functions so so it's going to be quantize and then quantize the midi note length so i could take just this this phrase here run the macro and depending upon my rhythmic value that i have selected there i'll come right over here it says quantize start and lengths and now i can make it all into quarter whole notes directly there okay so let's go back to we didn't have many questions sent into advance this week let's go back to our main chat thank you for all the wonderful questions okay okay just reading through comments um uh so i just see question uh what happened to save as new project so i just think it's save as does that so or the save new version will just automatically update that so we're seeing lots of people liking their their cubase plugins um so i just see from uh tony is there any way to convert yamaha xg.6 files to cubase so i'm not sure if what for what format that is if that's a cis-x dump um so if it's a cis-x dump uh you know that you want it to read so it's not going to you know take from a sys-x dump and give you the yamaha sounds if that's what it is but if you're not being able to play back the sysex data come over here to preferences and uh on uh midi to midi filter and then make sure that you have the cis x data there so the sysex if that's what it is will allow you to um you know store proprietary information for you know it could be like the different instrument sounds that are in the keyboard at the time so and then that could be sent back to the keyboard but cubase will filter it by default so if you just uh turn that off there's also an sy series of yamaha workstations like the sy85 so i'm not sure if it's maybe uh like a sequence file for an sy85 but they could probably also export it as a standard midi file okay we're doing well on time okay so question from robbie well i believe i know the answer i save all my tracks on a separate drive because c is too small is that problematic no it's uh not i kind of on my personal studio i have like you know one drive for my programs and what's installed i have another drive for samples and one for audio so it's not problematic just if you move it that's when you get into problems if you kind of change the locations or files recorded to different drives so all right so we see pablo loves frequency two you see for 11.5 pablo wants frequency on the channel strip so it might be hard to fit it in there but but you could also have it on every channel just as an insert all right here my son's getting excited in the background here all right so we see sub 403's checking out all right we have a couple more minutes and we'll go okay so um say hi again don't know if you covered this but what is the difference between pre and post fader in effects inserts all right so let's just jump back to all right so when you have kind of pre and post faders let me just just jump back to a different project here quickly thanks again for all the wonderful questions and we'll be doing this again on friday all right so let's say if i want to have something that had a bit more drive in it uh those can be kind of more so i'll have this drum loop going on and now i get to my inserts so let's go ahead and run it through like maybe some magneto all right so now this is going to be kind of pre-fader all right so now as i come over here let's adjust the fader that's going to kind of affect the gain structure of that going in but now if i go post fader [Music] and open up the fader [Music] so it's going to be kind of differences you know when it's going to be pre-fader you know it just determines at what point how the fader affects the gain structure versus not affecting the gain structure going into the plug-in it's probably not the best plug-in to share that with but that's what the pre and post fader will allow you to do and the cool thing with the inserts is you could have variable pre and post faders um so while it's going on if you want to come here let's set the fader down here so it's i'll just do it with a like maybe a reverb so you can hear it a little better all right so now i'll switch it to so the amount of the gain going to the reverb you know can be or cannot be affected so so the gain structure is not affected by the fader all right well i think we're gonna be just about out of time i want to thank everyone for the hangout almost got to the end um so but we'll do this again on friday and i'll go ahead and hang out so we can still have our normal chat uh and closed captionings and everyone please stay safe and healthy goodbye
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Channel: Cubase
Views: 7,248
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Keywords: Best music software, best daw software, best daw software for mac, best daw software for windows, best daw for home studio, best recording studio, best music production, best workflow, best digital audio workstation
Id: fiPLO0tWoUU
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Length: 238min 25sec (14305 seconds)
Published: Tue Feb 09 2021
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