How To Make A Massive Open World Map In Unreal Engine 4
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Channel: Smart Poly
Views: 193,244
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Id: HQUC0Gejmo4
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Length: 24min 2sec (1442 seconds)
Published: Tue May 19 2020
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Great tutorial, looks fairly clean for the effort!
Looks great, been hoping for something like this. Do you have a link for project files? I haven’t watched it yet
No shade intended. But in the thumbnail you say 100x100km. In the video, the landscape you create is 56x56km. And you only set it to generate 7x7 tiles at 1009.
Then when you import the landscape, you left the x and Y scale at 100. So the landscape you ended up with was just a touch over 7x7km.
The default world bounds in Unreal is 20km. So a 7x7km map is nowhere close to requiring origin rebasing.